#include "Unit.h"
◆ SpellNonMeleeDamage()
| SpellNonMeleeDamage::SpellNonMeleeDamage |
( |
Unit * |
_attacker, |
|
|
Unit * |
_target, |
|
|
SpellInfo const * |
_spellInfo, |
|
|
uint32 |
_schoolMask |
|
) |
| |
|
inline |
500 {}
uint32 overkill
Definition Unit.h:506
Unit * target
Definition Unit.h:502
bool physicalLog
Definition Unit.h:510
uint32 HitInfo
Definition Unit.h:513
uint32 damage
Definition Unit.h:505
uint32 absorb
Definition Unit.h:508
Unit * attacker
Definition Unit.h:503
uint32 schoolMask
Definition Unit.h:507
SpellInfo const * spellInfo
Definition Unit.h:504
uint32 cleanDamage
Definition Unit.h:515
uint32 resist
Definition Unit.h:509
bool unused
Definition Unit.h:511
uint32 blocked
Definition Unit.h:512
◆ absorb
| uint32 SpellNonMeleeDamage::absorb |
◆ attacker
| Unit* SpellNonMeleeDamage::attacker |
◆ blocked
| uint32 SpellNonMeleeDamage::blocked |
◆ cleanDamage
| uint32 SpellNonMeleeDamage::cleanDamage |
◆ damage
| uint32 SpellNonMeleeDamage::damage |
◆ HitInfo
| uint32 SpellNonMeleeDamage::HitInfo |
◆ overkill
| uint32 SpellNonMeleeDamage::overkill |
◆ physicalLog
| bool SpellNonMeleeDamage::physicalLog |
◆ resist
| uint32 SpellNonMeleeDamage::resist |
◆ schoolMask
| uint32 SpellNonMeleeDamage::schoolMask |
◆ spellInfo
| SpellInfo const* SpellNonMeleeDamage::spellInfo |
◆ target
| Unit* SpellNonMeleeDamage::target |
◆ unused
| bool SpellNonMeleeDamage::unused |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.h