#include "Unit.h"
◆ SpellNonMeleeDamage()
SpellNonMeleeDamage::SpellNonMeleeDamage |
( |
Unit * |
_attacker, |
|
|
Unit * |
_target, |
|
|
SpellInfo const * |
_spellInfo, |
|
|
uint32 |
_schoolMask |
|
) |
| |
|
inline |
493 {}
uint32 overkill
Definition Unit.h:499
Unit * target
Definition Unit.h:495
bool physicalLog
Definition Unit.h:503
uint32 HitInfo
Definition Unit.h:506
uint32 damage
Definition Unit.h:498
uint32 absorb
Definition Unit.h:501
Unit * attacker
Definition Unit.h:496
uint32 schoolMask
Definition Unit.h:500
SpellInfo const * spellInfo
Definition Unit.h:497
uint32 cleanDamage
Definition Unit.h:508
uint32 resist
Definition Unit.h:502
bool unused
Definition Unit.h:504
uint32 blocked
Definition Unit.h:505
◆ absorb
uint32 SpellNonMeleeDamage::absorb |
◆ attacker
Unit* SpellNonMeleeDamage::attacker |
◆ blocked
uint32 SpellNonMeleeDamage::blocked |
◆ cleanDamage
uint32 SpellNonMeleeDamage::cleanDamage |
◆ damage
uint32 SpellNonMeleeDamage::damage |
◆ HitInfo
uint32 SpellNonMeleeDamage::HitInfo |
◆ overkill
uint32 SpellNonMeleeDamage::overkill |
◆ physicalLog
bool SpellNonMeleeDamage::physicalLog |
◆ resist
uint32 SpellNonMeleeDamage::resist |
◆ schoolMask
uint32 SpellNonMeleeDamage::schoolMask |
◆ spellInfo
SpellInfo const* SpellNonMeleeDamage::spellInfo |
◆ target
Unit* SpellNonMeleeDamage::target |
◆ unused
bool SpellNonMeleeDamage::unused |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.h