Here is a list of all enum values with links to the files they belong to:
- p -
- PAGE_CHECK_A : Warden.h
- PAGE_CHECK_B : Warden.h
- PALADIN_ICON_ID_RETRIBUTION_AURA : spell_paladin.cpp
- PARTING_SORROW : boss_maiden_of_grief.cpp
- PARTY_OP_INVITE : WorldSession.h
- PARTY_OP_LEAVE : WorldSession.h
- PARTY_OP_SWAP : WorldSession.h
- PARTY_OP_UNINVITE : WorldSession.h
- PASS : Group.h
- PATH_ADDS : instance_zulfarrak.cpp
- PATH_AKAMA_ILLIDARI_COUNCIL_1 : boss_illidan.cpp
- PATH_AKAMA_ILLIDARI_COUNCIL_2 : boss_illidan.cpp
- PATH_AKAMA_ILLIDARI_COUNCIL_3 : boss_illidan.cpp
- PATH_AKAMA_MINIONS : boss_illidan.cpp
- PATH_ARLOS : zone_borean_tundra.cpp
- PATH_ARTHAS : zone_borean_tundra.cpp
- PATH_BATRIDER_LOOP : boss_jeklik.cpp
- PATH_CENTER : boss_hydross_the_unstable.cpp
- PATH_CORLOK : zone_shadowmoon_valley.cpp
- PATH_END : boss_hydross_the_unstable.cpp
- PATH_ESCORT : razorfen_downs.cpp
- PATH_ICHMAN : zone_shadowmoon_valley.cpp
- PATH_ID_PATHING : boss_ambassador_hellmaw.cpp
- PATH_ID_START : boss_ambassador_hellmaw.cpp
- PATH_JEKLIK_INTRO : boss_jeklik.cpp
- PATH_KALECGOS_FLIGHT : magisters_terrace.h
- PATH_LERYSSA : zone_borean_tundra.cpp
- PATH_LOOKOUT : zulaman.cpp
- PATH_MANDOKIR : boss_mandokir.cpp
- PATH_MUCKJAW : zone_shadowmoon_valley.cpp
- PATH_MULVERICK : zone_shadowmoon_valley.cpp
- PATH_ONE : zone_ghostlands.cpp
- PATH_PEASENT_0 : zone_elwynn_forest.cpp
- PATH_PEASENT_1 : zone_elwynn_forest.cpp
- PATH_PEASENT_2 : zone_elwynn_forest.cpp
- PATH_PEASENT_3 : zone_elwynn_forest.cpp
- PATH_PEASENT_4 : zone_elwynn_forest.cpp
- PATH_PROTODRAKE : utgarde_keep.cpp
- PATH_RAGE_WINTERCHILL : boss_rage_winterchill.cpp
- PATH_SKYSHATTER : zone_shadowmoon_valley.cpp
- PATH_TALBOT : zone_borean_tundra.cpp
- PATH_THASSARIAN : zone_borean_tundra.cpp
- PATH_TROPE : zone_shadowmoon_valley.cpp
- PATH_TWO : zone_ghostlands.cpp
- PATHFIND_BLANK : PathGenerator.h
- PATHFIND_FARFROMPOLY : PathGenerator.h
- PATHFIND_FARFROMPOLY_END : PathGenerator.h
- PATHFIND_FARFROMPOLY_START : PathGenerator.h
- PATHFIND_INCOMPLETE : PathGenerator.h
- PATHFIND_NOPATH : PathGenerator.h
- PATHFIND_NORMAL : PathGenerator.h
- PATHFIND_NOT_USING_PATH : PathGenerator.h
- PATHFIND_SHORT : PathGenerator.h
- PATHFIND_SHORTCUT : PathGenerator.h
- PCT_MOD : Unit.h
- PER_CHARACTER_BINDINGS_CACHE : WorldSession.h
- PER_CHARACTER_CHAT_CACHE : WorldSession.h
- PER_CHARACTER_CONFIG_CACHE : WorldSession.h
- PER_CHARACTER_LAYOUT_CACHE : WorldSession.h
- PER_CHARACTER_MACROS_CACHE : WorldSession.h
- PERIODIC_PROC_FLAG_MASK : SpellMgr.h
- PERM_ENCHANTMENT_SLOT : Item.h
- PERMIT_BASE_FACTION_SPECIFIC : CreatureAI.h
- PERMIT_BASE_IDLE : CreatureAI.h
- PERMIT_BASE_NO : CreatureAI.h
- PERMIT_BASE_PROACTIVE : CreatureAI.h
- PERMIT_BASE_REACTIVE : CreatureAI.h
- PERMIT_BASE_SPECIAL : CreatureAI.h
- PERSISTENT_DATA_COUNT : naxxramas.h
- PERSISTENT_DATA_IMMORTAL_FAIL : naxxramas.h
- PERSISTENT_DATA_KELTHUZAD_DIALOG : naxxramas.h
- PERSISTENT_DATA_THADDIUS_INTRO : naxxramas.h
- PET_DIET_BREAD : SharedDefines.h
- PET_DIET_CHEESE : SharedDefines.h
- PET_DIET_FISH : SharedDefines.h
- PET_DIET_FRUIT : SharedDefines.h
- PET_DIET_FUNGAS : SharedDefines.h
- PET_DIET_MEAT : SharedDefines.h
- PET_DIET_RAW_FISH : SharedDefines.h
- PET_DIET_RAW_MEAT : SharedDefines.h
- PET_LOAD_ERROR : PetDefines.h
- PET_LOAD_NO_RESULT : PetDefines.h
- PET_LOAD_OK : PetDefines.h
- PET_NAME_CONSECUTIVE_SPACES : SharedDefines.h
- PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME : SharedDefines.h
- PET_NAME_INVALID : SharedDefines.h
- PET_NAME_INVALID_SPACE : SharedDefines.h
- PET_NAME_MIXED_LANGUAGES : SharedDefines.h
- PET_NAME_NO_NAME : SharedDefines.h
- PET_NAME_PROFANE : SharedDefines.h
- PET_NAME_RESERVED : SharedDefines.h
- PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS : SharedDefines.h
- PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END : SharedDefines.h
- PET_NAME_SUCCESS : SharedDefines.h
- PET_NAME_THREE_CONSECUTIVE : SharedDefines.h
- PET_NAME_TOO_LONG : SharedDefines.h
- PET_NAME_TOO_SHORT : SharedDefines.h
- PET_SAVE_AS_CURRENT : PetDefines.h
- PET_SAVE_AS_DELETED : PetDefines.h
- PET_SAVE_FIRST_STABLE_SLOT : PetDefines.h
- PET_SAVE_LAST_STABLE_SLOT : PetDefines.h
- PET_SAVE_NOT_IN_SLOT : PetDefines.h
- PET_TALK_ATTACK : PetDefines.h
- PET_TALK_SPECIAL_SPELL : PetDefines.h
- PET_TAME_ANOTHER_SUMMON_ACTIVE : SharedDefines.h
- PET_TAME_CANT_CONTROL_EXOTIC : SharedDefines.h
- PET_TAME_CREATURE_ALREADY_OWNED : SharedDefines.h
- PET_TAME_DEAD : SharedDefines.h
- PET_TAME_INTERNAL_ERROR : SharedDefines.h
- PET_TAME_INVALID_CREATURE : SharedDefines.h
- PET_TAME_NOPET_AVAILABLE : SharedDefines.h
- PET_TAME_NOT_TAMEABLE : SharedDefines.h
- PET_TAME_NOTDEAD : SharedDefines.h
- PET_TAME_TOO_HIGHLEVEL : SharedDefines.h
- PET_TAME_TOO_MANY : SharedDefines.h
- PET_TAME_UNITS_CANT_TAME : SharedDefines.h
- PET_TAME_UNKNOWNERROR : SharedDefines.h
- PET_UNLEARN : npcs_special.cpp
- PETHOOK_CAN_RESET_TALENTS : PetScript.h
- PETHOOK_CAN_UNLEARN_SPELL_DEFAULT : PetScript.h
- PETHOOK_CAN_UNLEARN_SPELL_SET : PetScript.h
- PETHOOK_END : PetScript.h
- PETHOOK_ON_CALCULATE_MAX_TALENT_POINTS_FOR_LEVEL : PetScript.h
- PETHOOK_ON_INIT_STATS_FOR_LEVEL : PetScript.h
- PETHOOK_ON_PET_ADD_TO_WORLD : PetScript.h
- PETITION_SIGN_ALREADY_IN_GUILD : Guild.h
- PETITION_SIGN_ALREADY_SIGNED : Guild.h
- PETITION_SIGN_CANT_SIGN_OWN : Guild.h
- PETITION_SIGN_NOT_SERVER : Guild.h
- PETITION_SIGN_OK : Guild.h
- PETITION_TURN_ALREADY_IN_GUILD : Guild.h
- PETITION_TURN_NEED_MORE_SIGNATURES : Guild.h
- PETITION_TURN_OK : Guild.h
- PETSPELL_CHANGED : PetDefines.h
- PETSPELL_FAMILY : PetDefines.h
- PETSPELL_NEW : PetDefines.h
- PETSPELL_NORMAL : PetDefines.h
- PETSPELL_REMOVED : PetDefines.h
- PETSPELL_TALENT : PetDefines.h
- PETSPELL_UNCHANGED : PetDefines.h
- PHASE_AIRPHASE : boss_onyxia.cpp
- PHASE_ALL : boss_arlokk.cpp, boss_lady_deathwhisper.cpp, brewfest.cpp, boss_apothecary_hummel.cpp
- PHASE_ALL_ADVISORS : boss_kaelthas.cpp
- PHASE_ARMAGEDDON : boss_kiljaeden.cpp
- PHASE_ATTACKING : chapter1.cpp
- PHASE_ATTUMEN_ENGAGES : boss_midnight.cpp
- PHASE_BEAR : boss_zuljin.cpp, boss_mor_grayhoof.cpp
- PHASE_BIG_BANG : boss_algalon_the_observer.cpp
- PHASE_BODY : boss_cthun.cpp
- PHASE_BOTH : bosses_opera.cpp
- PHASE_BRAWLER : boss_warmaster_voone.cpp
- PHASE_CAT : boss_mor_grayhoof.cpp
- PHASE_CHAINED : chapter1.cpp
- PHASE_COMBAT : boss_majordomo_executus.cpp, boss_apothecary_hummel.cpp, boss_deathbringer_saurfang.cpp
- PHASE_CTHUN_DONE : temple_of_ahnqiraj.h
- PHASE_CTHUN_STOMACH : temple_of_ahnqiraj.h
- PHASE_CTHUN_TRANSITION : temple_of_ahnqiraj.h
- PHASE_CTHUN_WEAK : temple_of_ahnqiraj.h
- PHASE_DARKNESS : boss_kiljaeden.cpp
- PHASE_DECEIVERS : boss_kiljaeden.cpp
- PHASE_DEFEAT_OUTRO : boss_majordomo_executus.cpp
- PHASE_DEMON : boss_illidan.cpp
- PHASE_DRAGONHAWK : boss_zuljin.cpp
- PHASE_EAGLE : boss_zuljin.cpp
- PHASE_EGG : boss_buru.cpp
- PHASE_EMERGED : boss_ragnaros.cpp
- PHASE_ENRAGE : boss_halazzi.cpp
- PHASE_EQUIPING : chapter1.cpp
- PHASE_EYE_GREEN_BEAM : temple_of_ahnqiraj.h
- PHASE_EYE_RED_BEAM : temple_of_ahnqiraj.h
- PHASE_FAERIE : boss_mor_grayhoof.cpp
- PHASE_FAST_DANCE : boss_heigan.cpp
- PHASE_FIGHT : boss_jarien_and_sothos.cpp
- PHASE_FINAL : boss_kaelthas.cpp
- PHASE_FLIGHT : boss_skadi.cpp
- PHASE_FLY : boss_nightbane.cpp
- PHASE_FLYING : boss_illidan.cpp
- PHASE_FROST : boss_viscidus.cpp
- PHASE_FROSTMOURNE : boss_the_lich_king.cpp
- PHASE_GATE_CLOSED : zulaman.cpp
- PHASE_GATE_OPENED : zulaman.cpp
- PHASE_GLOB : boss_viscidus.cpp
- PHASE_GONG : zulaman.cpp
- PHASE_GROUND : boss_nightbane.cpp, boss_skadi.cpp
- PHASE_GROUNDED : boss_onyxia.cpp
- PHASE_HUMAN : boss_mor_grayhoof.cpp, boss_halazzi.cpp
- PHASE_INITIAL : boss_illidan.cpp
- PHASE_INTRO : boss_the_lich_king.cpp, boss_lady_deathwhisper.cpp, boss_apothecary_hummel.cpp, brewfest.cpp, boss_nightbane.cpp, boss_ragnaros.cpp
- PHASE_INTRO_A : boss_deathbringer_saurfang.cpp
- PHASE_INTRO_H : boss_deathbringer_saurfang.cpp
- PHASE_INTRO_MASK : boss_deathbringer_saurfang.cpp, boss_lady_deathwhisper.cpp
- PHASE_JULIANNE : bosses_opera.cpp
- PHASE_LAND : boss_skadi.cpp
- PHASE_LANDED : boss_onyxia.cpp
- PHASE_LANDING : boss_illidan.cpp
- PHASE_LYNX : boss_halazzi.cpp, boss_zuljin.cpp
- PHASE_MAIEV : boss_illidan.cpp
- PHASE_MASK_NO_CAST_CHECK : boss_the_lich_king.cpp, boss_algalon_the_observer.cpp
- PHASE_MASK_NO_UPDATE : boss_algalon_the_observer.cpp
- PHASE_MASK_NO_VICTIM : boss_the_lich_king.cpp
- PHASE_MELEE : boss_viscidus.cpp
- PHASE_MERGE : boss_halazzi.cpp
- PHASE_MOUNTED : boss_midnight.cpp
- PHASE_NONE : boss_majordomo_executus.cpp, boss_midnight.cpp, boss_halazzi.cpp, boss_isalien.cpp, boss_onyxia.cpp, boss_the_lich_king.cpp, boss_malygos.cpp, boss_skadi.cpp, boss_kaelthas.cpp
- PHASE_NORMAL : boss_kiljaeden.cpp, boss_jedoga_shadowseeker.cpp, boss_algalon_the_observer.cpp
- PHASE_NOT_STARTED : temple_of_ahnqiraj.h
- PHASE_ONE : boss_prince_malchezaar.cpp, boss_arlokk.cpp, boss_jeklik.cpp, boss_venoxis.cpp, brewfest.cpp, boss_lady_deathwhisper.cpp, boss_the_lich_king.cpp, boss_malygos.cpp, boss_ahune.cpp
- PHASE_ONE_MASK : boss_lady_deathwhisper.cpp
- PHASE_OUTRO : boss_the_lich_king.cpp
- PHASE_RAGNAROS_SUMMONING : boss_majordomo_executus.cpp
- PHASE_REGROWTH : boss_isalien.cpp
- PHASE_RITUAL : boss_jedoga_shadowseeker.cpp
- PHASE_ROLE_PLAY : boss_algalon_the_observer.cpp
- PHASE_ROMULO : bosses_opera.cpp
- PHASE_SACRIFICE : boss_kiljaeden.cpp
- PHASE_SEND_GUARDS_1 : boss_nalorakk.cpp
- PHASE_SEND_GUARDS_2 : boss_nalorakk.cpp
- PHASE_SEND_GUARDS_3 : boss_nalorakk.cpp
- PHASE_SEND_GUARDS_4 : boss_nalorakk.cpp
- PHASE_SEND_GUARDS_5 : boss_nalorakk.cpp
- PHASE_SINGLE_ADVISOR : boss_kaelthas.cpp
- PHASE_SLOW_DANCE : boss_heigan.cpp
- PHASE_SPIDER : boss_marli.cpp
- PHASE_START : boss_skadi.cpp
- PHASE_START_COMBAT : boss_nalorakk.cpp
- PHASE_SUBMERGED : boss_ragnaros.cpp
- PHASE_SUMMON_FRIENDLY_DWARFES : boss_sjonnir.cpp
- PHASE_SUMMON_OOZE : boss_sjonnir.cpp
- PHASE_SUMMON_UNFRIENDLY_DWARFES : boss_sjonnir.cpp
- PHASE_TALK : boss_jarien_and_sothos.cpp
- PHASE_THRASHER : boss_warmaster_voone.cpp
- PHASE_THREE : boss_prince_malchezaar.cpp, brewfest.cpp, boss_the_lich_king.cpp, boss_malygos.cpp
- PHASE_TO_ATTACK : chapter1.cpp
- PHASE_TO_EQUIP : chapter1.cpp
- PHASE_TRANSFORM : boss_buru.cpp
- PHASE_TRANSITION : boss_nightbane.cpp, boss_the_lich_king.cpp, boss_kaelthas.cpp
- PHASE_TROLL : boss_zuljin.cpp, boss_marli.cpp
- PHASE_TWO : boss_the_lich_king.cpp, boss_lady_deathwhisper.cpp, boss_malygos.cpp, boss_ahune.cpp, boss_arlokk.cpp, boss_venoxis.cpp, brewfest.cpp, boss_prince_malchezaar.cpp, boss_jeklik.cpp
- PHASE_WARMASTER : boss_warmaster_voone.cpp
- PHASE_WEAPONS : boss_kaelthas.cpp
- PHASEMASK_ANYWHERE : Object.h
- PHASEMASK_NORMAL : Object.h
- PILLAR_OF_WOE : boss_maiden_of_grief.cpp
- PILLAR_OF_WOE_H : boss_maiden_of_grief.cpp
- PLANE_EMOTE : zone_sholazar_basin.cpp
- PLAYED_TIME_LEVEL : Player.h
- PLAYED_TIME_TOTAL : Player.h
- PLAYER__FIELD_KNOWN_TITLES : UpdateFields.h
- PLAYER__FIELD_KNOWN_TITLES1 : UpdateFields.h
- PLAYER__FIELD_KNOWN_TITLES2 : UpdateFields.h
- PLAYER_ALLOW_ONLY_ABILITY : Player.h
- PLAYER_AMMO_ID : UpdateFields.h
- PLAYER_BLOCK_PERCENTAGE : UpdateFields.h
- PLAYER_BYTES : UpdateFields.h
- PLAYER_BYTES_2 : UpdateFields.h
- PLAYER_BYTES_2_OFFSET_BANK_BAG_SLOTS : Player.h
- PLAYER_BYTES_2_OFFSET_FACIAL_STYLE : Player.h
- PLAYER_BYTES_2_OFFSET_PARTY_TYPE : Player.h
- PLAYER_BYTES_2_OFFSET_REST_STATE : Player.h
- PLAYER_BYTES_3 : UpdateFields.h
- PLAYER_BYTES_3_OFFSET_ARENA_FACTION : Player.h
- PLAYER_BYTES_3_OFFSET_GENDER : Player.h
- PLAYER_BYTES_3_OFFSET_INEBRIATION : Player.h
- PLAYER_BYTES_3_OFFSET_PVP_TITLE : Player.h
- PLAYER_BYTES_OFFSET_FACE_ID : Player.h
- PLAYER_BYTES_OFFSET_HAIR_COLOR_ID : Player.h
- PLAYER_BYTES_OFFSET_HAIR_STYLE_ID : Player.h
- PLAYER_BYTES_OFFSET_SKIN_ID : Player.h
- PLAYER_CHARACTER_POINTS1 : UpdateFields.h
- PLAYER_CHARACTER_POINTS2 : UpdateFields.h
- PLAYER_CHOSEN_TITLE : UpdateFields.h
- PLAYER_CRIT_PERCENTAGE : UpdateFields.h
- PLAYER_DODGE_PERCENTAGE : UpdateFields.h
- PLAYER_DUEL_ARBITER : UpdateFields.h
- PLAYER_DUEL_TEAM : UpdateFields.h
- PLAYER_END : UpdateFields.h
- PLAYER_EXPERTISE : UpdateFields.h
- PLAYER_EXPLORED_ZONES_1 : UpdateFields.h
- PLAYER_EXTRA_ACCEPT_WHISPERS : Player.h
- PLAYER_EXTRA_GM_CHAT : Player.h
- PLAYER_EXTRA_GM_INVISIBLE : Player.h
- PLAYER_EXTRA_GM_ON : Player.h
- PLAYER_EXTRA_HAS_310_FLYER : Player.h
- PLAYER_EXTRA_PVP_DEATH : Player.h
- PLAYER_EXTRA_SHOW_DK_PET : Player.h
- PLAYER_EXTRA_SPECTATOR_ON : Player.h
- PLAYER_EXTRA_TAXICHEAT : Player.h
- PLAYER_FAKE_INEBRIATION : UpdateFields.h
- PLAYER_FARSIGHT : UpdateFields.h
- PLAYER_FIELD_ARENA_CURRENCY : UpdateFields.h
- PLAYER_FIELD_ARENA_TEAM_INFO_1_1 : UpdateFields.h
- PLAYER_FIELD_BANK_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_BANKBAG_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_BUYBACK_PRICE_1 : UpdateFields.h
- PLAYER_FIELD_BUYBACK_TIMESTAMP_1 : UpdateFields.h
- PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW : Player.h
- PLAYER_FIELD_BYTE2_NONE : Player.h
- PLAYER_FIELD_BYTE2_STEALTH : Player.h
- PLAYER_FIELD_BYTE_NO_RELEASE_WINDOW : Player.h
- PLAYER_FIELD_BYTE_RELEASE_TIMER : Player.h
- PLAYER_FIELD_BYTE_TRACK_STEALTHED : Player.h
- PLAYER_FIELD_BYTES : UpdateFields.h
- PLAYER_FIELD_BYTES2 : UpdateFields.h
- PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION : Player.h
- PLAYER_FIELD_BYTES_2_OFFSET_IGNORE_POWER_REGEN_PREDICTION_MASK : Player.h
- PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID : Player.h
- PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES : Player.h
- PLAYER_FIELD_BYTES_OFFSET_FLAGS : Player.h
- PLAYER_FIELD_BYTES_OFFSET_LIFETIME_MAX_PVP_RANK : Player.h
- PLAYER_FIELD_BYTES_OFFSET_RAF_GRANTABLE_LEVEL : Player.h
- PLAYER_FIELD_COINAGE : UpdateFields.h
- PLAYER_FIELD_COMBAT_RATING_1 : UpdateFields.h
- PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_DAILY_QUESTS_1 : UpdateFields.h
- PLAYER_FIELD_GLYPH_SLOTS_1 : UpdateFields.h
- PLAYER_FIELD_GLYPHS_1 : UpdateFields.h
- PLAYER_FIELD_HONOR_CURRENCY : UpdateFields.h
- PLAYER_FIELD_INV_SLOT_HEAD : UpdateFields.h
- PLAYER_FIELD_KEYRING_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_KILLS : UpdateFields.h
- PLAYER_FIELD_KNOWN_CURRENCIES : UpdateFields.h
- PLAYER_FIELD_LIFETIME_HONORABLE_KILLS : UpdateFields.h
- PLAYER_FIELD_MAX_LEVEL : UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_NEG : UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_PCT : UpdateFields.h
- PLAYER_FIELD_MOD_DAMAGE_DONE_POS : UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_DONE_PCT : UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_DONE_POS : UpdateFields.h
- PLAYER_FIELD_MOD_HEALING_PCT : UpdateFields.h
- PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE : UpdateFields.h
- PLAYER_FIELD_MOD_TARGET_RESISTANCE : UpdateFields.h
- PLAYER_FIELD_PACK_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_PAD_0 : UpdateFields.h
- PLAYER_FIELD_PVP_MEDALS : UpdateFields.h
- PLAYER_FIELD_TODAY_CONTRIBUTION : UpdateFields.h
- PLAYER_FIELD_VENDORBUYBACK_SLOT_1 : UpdateFields.h
- PLAYER_FIELD_WATCHED_FACTION_INDEX : UpdateFields.h
- PLAYER_FIELD_YESTERDAY_CONTRIBUTION : UpdateFields.h
- PLAYER_FLAGS : UpdateFields.h
- PLAYER_FLAGS_AFK : Player.h
- PLAYER_FLAGS_COMMENTATOR2 : Player.h
- PLAYER_FLAGS_CONTESTED_PVP : Player.h
- PLAYER_FLAGS_DEVELOPER : Player.h
- PLAYER_FLAGS_DND : Player.h
- PLAYER_FLAGS_GHOST : Player.h
- PLAYER_FLAGS_GM : Player.h
- PLAYER_FLAGS_GROUP_LEADER : Player.h
- PLAYER_FLAGS_HIDE_CLOAK : Player.h
- PLAYER_FLAGS_HIDE_HELM : Player.h
- PLAYER_FLAGS_IN_PVP : Player.h
- PLAYER_FLAGS_IS_OUT_OF_BOUNDS : Player.h
- PLAYER_FLAGS_NO_XP_GAIN : Player.h
- PLAYER_FLAGS_PLAYED_LONG_TIME : Player.h
- PLAYER_FLAGS_PLAYED_TOO_LONG : Player.h
- PLAYER_FLAGS_PVP_TIMER : Player.h
- PLAYER_FLAGS_RESTING : Player.h
- PLAYER_FLAGS_TAXI_BENCHMARK : Player.h
- PLAYER_FLAGS_UBER : Player.h
- PLAYER_FLAGS_UNK16 : Player.h
- PLAYER_FLAGS_UNK20 : Player.h
- PLAYER_FLAGS_UNK21 : Player.h
- PLAYER_FLAGS_UNK24 : Player.h
- PLAYER_FLAGS_UNK26 : Player.h
- PLAYER_FLAGS_UNK27 : Player.h
- PLAYER_FLAGS_UNK28 : Player.h
- PLAYER_FLAGS_UNK29 : Player.h
- PLAYER_FLAGS_UNK30 : Player.h
- PLAYER_FLAGS_UNK31 : Player.h
- PLAYER_FLAGS_UNK6 : Player.h
- PLAYER_FLAGS_UNK7 : Player.h
- PLAYER_GLYPHS_ENABLED : UpdateFields.h
- PLAYER_GUILD_TIMESTAMP : UpdateFields.h
- PLAYER_GUILDID : UpdateFields.h
- PLAYER_GUILDRANK : UpdateFields.h
- PLAYER_LOGIN_QUERY_LOAD_ACCOUNT_DATA : Player.h
- PLAYER_LOGIN_QUERY_LOAD_ACHIEVEMENTS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_ACTIONS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_AURAS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_BANNED : Player.h
- PLAYER_LOGIN_QUERY_LOAD_BREW_OF_THE_MONTH : Player.h
- PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION : Player.h
- PLAYER_LOGIN_QUERY_LOAD_CRITERIA_PROGRESS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_DAILY_QUEST_STATUS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES : Player.h
- PLAYER_LOGIN_QUERY_LOAD_ENTRY_POINT : Player.h
- PLAYER_LOGIN_QUERY_LOAD_EQUIPMENT_SETS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_FROM : Player.h
- PLAYER_LOGIN_QUERY_LOAD_GLYPHS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_HOME_BIND : Player.h
- PLAYER_LOGIN_QUERY_LOAD_INSTANCE_LOCK_TIMES : Player.h
- PLAYER_LOGIN_QUERY_LOAD_INVENTORY : Player.h
- PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_MAILS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_MONTHLY_QUEST_STATUS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_OFFLINE_ACHIEVEMENTS_UPDATES : Player.h
- PLAYER_LOGIN_QUERY_LOAD_PET_SLOTS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_REW : Player.h
- PLAYER_LOGIN_QUERY_LOAD_RANDOM_BG : Player.h
- PLAYER_LOGIN_QUERY_LOAD_REPUTATION : Player.h
- PLAYER_LOGIN_QUERY_LOAD_SEASONAL_QUEST_STATUS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_SKILLS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST : Player.h
- PLAYER_LOGIN_QUERY_LOAD_SPELL_COOLDOWNS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_SPELLS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_TALENTS : Player.h
- PLAYER_LOGIN_QUERY_LOAD_WEEKLY_QUEST_STATUS : Player.h
- PLAYER_NEXT_LEVEL_XP : UpdateFields.h
- PLAYER_NO_REAGENT_COST_1 : UpdateFields.h
- PLAYER_OFFHAND_CRIT_PERCENTAGE : UpdateFields.h
- PLAYER_OFFHAND_EXPERTISE : UpdateFields.h
- PLAYER_PARRY_PERCENTAGE : UpdateFields.h
- PLAYER_PET_SPELL_POWER : UpdateFields.h
- PLAYER_QUEST_LOG_10_1 : UpdateFields.h
- PLAYER_QUEST_LOG_10_2 : UpdateFields.h
- PLAYER_QUEST_LOG_10_3 : UpdateFields.h
- PLAYER_QUEST_LOG_10_5 : UpdateFields.h
- PLAYER_QUEST_LOG_11_1 : UpdateFields.h
- PLAYER_QUEST_LOG_11_2 : UpdateFields.h
- PLAYER_QUEST_LOG_11_3 : UpdateFields.h
- PLAYER_QUEST_LOG_11_5 : UpdateFields.h
- PLAYER_QUEST_LOG_12_1 : UpdateFields.h
- PLAYER_QUEST_LOG_12_2 : UpdateFields.h
- PLAYER_QUEST_LOG_12_3 : UpdateFields.h
- PLAYER_QUEST_LOG_12_5 : UpdateFields.h
- PLAYER_QUEST_LOG_13_1 : UpdateFields.h
- PLAYER_QUEST_LOG_13_2 : UpdateFields.h
- PLAYER_QUEST_LOG_13_3 : UpdateFields.h
- PLAYER_QUEST_LOG_13_5 : UpdateFields.h
- PLAYER_QUEST_LOG_14_1 : UpdateFields.h
- PLAYER_QUEST_LOG_14_2 : UpdateFields.h
- PLAYER_QUEST_LOG_14_3 : UpdateFields.h
- PLAYER_QUEST_LOG_14_5 : UpdateFields.h
- PLAYER_QUEST_LOG_15_1 : UpdateFields.h
- PLAYER_QUEST_LOG_15_2 : UpdateFields.h
- PLAYER_QUEST_LOG_15_3 : UpdateFields.h
- PLAYER_QUEST_LOG_15_5 : UpdateFields.h
- PLAYER_QUEST_LOG_16_1 : UpdateFields.h
- PLAYER_QUEST_LOG_16_2 : UpdateFields.h
- PLAYER_QUEST_LOG_16_3 : UpdateFields.h
- PLAYER_QUEST_LOG_16_5 : UpdateFields.h
- PLAYER_QUEST_LOG_17_1 : UpdateFields.h
- PLAYER_QUEST_LOG_17_2 : UpdateFields.h
- PLAYER_QUEST_LOG_17_3 : UpdateFields.h
- PLAYER_QUEST_LOG_17_5 : UpdateFields.h
- PLAYER_QUEST_LOG_18_1 : UpdateFields.h
- PLAYER_QUEST_LOG_18_2 : UpdateFields.h
- PLAYER_QUEST_LOG_18_3 : UpdateFields.h
- PLAYER_QUEST_LOG_18_5 : UpdateFields.h
- PLAYER_QUEST_LOG_19_1 : UpdateFields.h
- PLAYER_QUEST_LOG_19_2 : UpdateFields.h
- PLAYER_QUEST_LOG_19_3 : UpdateFields.h
- PLAYER_QUEST_LOG_19_5 : UpdateFields.h
- PLAYER_QUEST_LOG_1_1 : UpdateFields.h
- PLAYER_QUEST_LOG_1_2 : UpdateFields.h
- PLAYER_QUEST_LOG_1_3 : UpdateFields.h
- PLAYER_QUEST_LOG_1_4 : UpdateFields.h
- PLAYER_QUEST_LOG_20_1 : UpdateFields.h
- PLAYER_QUEST_LOG_20_2 : UpdateFields.h
- PLAYER_QUEST_LOG_20_3 : UpdateFields.h
- PLAYER_QUEST_LOG_20_5 : UpdateFields.h
- PLAYER_QUEST_LOG_21_1 : UpdateFields.h
- PLAYER_QUEST_LOG_21_2 : UpdateFields.h
- PLAYER_QUEST_LOG_21_3 : UpdateFields.h
- PLAYER_QUEST_LOG_21_5 : UpdateFields.h
- PLAYER_QUEST_LOG_22_1 : UpdateFields.h
- PLAYER_QUEST_LOG_22_2 : UpdateFields.h
- PLAYER_QUEST_LOG_22_3 : UpdateFields.h
- PLAYER_QUEST_LOG_22_5 : UpdateFields.h
- PLAYER_QUEST_LOG_23_1 : UpdateFields.h
- PLAYER_QUEST_LOG_23_2 : UpdateFields.h
- PLAYER_QUEST_LOG_23_3 : UpdateFields.h
- PLAYER_QUEST_LOG_23_5 : UpdateFields.h
- PLAYER_QUEST_LOG_24_1 : UpdateFields.h
- PLAYER_QUEST_LOG_24_2 : UpdateFields.h
- PLAYER_QUEST_LOG_24_3 : UpdateFields.h
- PLAYER_QUEST_LOG_24_5 : UpdateFields.h
- PLAYER_QUEST_LOG_25_1 : UpdateFields.h
- PLAYER_QUEST_LOG_25_2 : UpdateFields.h
- PLAYER_QUEST_LOG_25_3 : UpdateFields.h
- PLAYER_QUEST_LOG_25_5 : UpdateFields.h
- PLAYER_QUEST_LOG_2_1 : UpdateFields.h
- PLAYER_QUEST_LOG_2_2 : UpdateFields.h
- PLAYER_QUEST_LOG_2_3 : UpdateFields.h
- PLAYER_QUEST_LOG_2_5 : UpdateFields.h
- PLAYER_QUEST_LOG_3_1 : UpdateFields.h
- PLAYER_QUEST_LOG_3_2 : UpdateFields.h
- PLAYER_QUEST_LOG_3_3 : UpdateFields.h
- PLAYER_QUEST_LOG_3_5 : UpdateFields.h
- PLAYER_QUEST_LOG_4_1 : UpdateFields.h
- PLAYER_QUEST_LOG_4_2 : UpdateFields.h
- PLAYER_QUEST_LOG_4_3 : UpdateFields.h
- PLAYER_QUEST_LOG_4_5 : UpdateFields.h
- PLAYER_QUEST_LOG_5_1 : UpdateFields.h
- PLAYER_QUEST_LOG_5_2 : UpdateFields.h
- PLAYER_QUEST_LOG_5_3 : UpdateFields.h
- PLAYER_QUEST_LOG_5_5 : UpdateFields.h
- PLAYER_QUEST_LOG_6_1 : UpdateFields.h
- PLAYER_QUEST_LOG_6_2 : UpdateFields.h
- PLAYER_QUEST_LOG_6_3 : UpdateFields.h
- PLAYER_QUEST_LOG_6_5 : UpdateFields.h
- PLAYER_QUEST_LOG_7_1 : UpdateFields.h
- PLAYER_QUEST_LOG_7_2 : UpdateFields.h
- PLAYER_QUEST_LOG_7_3 : UpdateFields.h
- PLAYER_QUEST_LOG_7_5 : UpdateFields.h
- PLAYER_QUEST_LOG_8_1 : UpdateFields.h
- PLAYER_QUEST_LOG_8_2 : UpdateFields.h
- PLAYER_QUEST_LOG_8_3 : UpdateFields.h
- PLAYER_QUEST_LOG_8_5 : UpdateFields.h
- PLAYER_QUEST_LOG_9_1 : UpdateFields.h
- PLAYER_QUEST_LOG_9_2 : UpdateFields.h
- PLAYER_QUEST_LOG_9_3 : UpdateFields.h
- PLAYER_QUEST_LOG_9_5 : UpdateFields.h
- PLAYER_RANGED_CRIT_PERCENTAGE : UpdateFields.h
- PLAYER_REST_STATE_EXPERIENCE : UpdateFields.h
- PLAYER_RUNE_REGEN_1 : UpdateFields.h
- PLAYER_SELF_RES_SPELL : UpdateFields.h
- PLAYER_SHIELD_BLOCK : UpdateFields.h
- PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE : UpdateFields.h
- PLAYER_SKILL_INFO_1_1 : UpdateFields.h
- PLAYER_SLOT_END : Player.h
- PLAYER_SLOT_START : Player.h
- PLAYER_SLOTS_COUNT : Player.h
- PLAYER_SPELL_CRIT_PERCENTAGE1 : UpdateFields.h
- PLAYER_TRACK_CREATURES : UpdateFields.h
- PLAYER_TRACK_RESOURCES : UpdateFields.h
- PLAYER_VISIBLE_ITEM_10_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_10_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_11_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_11_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_12_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_12_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_13_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_13_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_14_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_14_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_15_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_15_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_16_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_16_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_17_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_17_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_18_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_18_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_19_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_19_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_1_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_1_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_2_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_2_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_3_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_3_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_4_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_4_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_5_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_5_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_6_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_6_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_7_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_7_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_8_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_8_ENTRYID : UpdateFields.h
- PLAYER_VISIBLE_ITEM_9_ENCHANTMENT : UpdateFields.h
- PLAYER_VISIBLE_ITEM_9_ENTRYID : UpdateFields.h
- PLAYER_XP : UpdateFields.h
- PLAYERHOOK_ANTICHEAT_CHECK_MOVEMENT_INFO : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_HANDLE_DOUBLE_JUMP : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_SET_CAN_FLY_BY_SERVER : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_SET_JUMPING_BY_OPCODE : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_SET_ROOT_ACK_UPD : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_SET_UNDER_ACK_MOUNT : PlayerScript.h
- PLAYERHOOK_ANTICHEAT_UPDATE_MOVEMENT_INFO : PlayerScript.h
- PLAYERHOOK_CAN_APPLY_ENCHANTMENT : PlayerScript.h
- PLAYERHOOK_CAN_APPLY_EQUIP_SPELL : PlayerScript.h
- PLAYERHOOK_CAN_APPLY_EQUIP_SPELLS_ITEM_SET : PlayerScript.h
- PLAYERHOOK_CAN_APPLY_WEAPON_DEPENDENT_AURA_DAMAGE_MOD : PlayerScript.h
- PLAYERHOOK_CAN_AREA_EXPLORE_AND_OUTDOOR : PlayerScript.h
- PLAYERHOOK_CAN_ARMOR_DAMAGE_MODIFIER : PlayerScript.h
- PLAYERHOOK_CAN_BATTLEFIELD_PORT : PlayerScript.h
- PLAYERHOOK_CAN_CAST_ITEM_COMBAT_SPELL : PlayerScript.h
- PLAYERHOOK_CAN_CAST_ITEM_USE_SPELL : PlayerScript.h
- PLAYERHOOK_CAN_ENTER_MAP : PlayerScript.h
- PLAYERHOOK_CAN_EQUIP_ITEM : PlayerScript.h
- PLAYERHOOK_CAN_GIVE_MAIL_REWARD_AT_GIVE_LEVEL : PlayerScript.h
- PLAYERHOOK_CAN_GROUP_ACCEPT : PlayerScript.h
- PLAYERHOOK_CAN_GROUP_INVITE : PlayerScript.h
- PLAYERHOOK_CAN_INIT_TRADE : PlayerScript.h
- PLAYERHOOK_CAN_JOIN_IN_ARENA_QUEUE : PlayerScript.h
- PLAYERHOOK_CAN_JOIN_IN_BATTLEGROUND_QUEUE : PlayerScript.h
- PLAYERHOOK_CAN_JOIN_LFG : PlayerScript.h
- PLAYERHOOK_CAN_PLACE_AUCTION_BID : PlayerScript.h
- PLAYERHOOK_CAN_PLAYER_USE_CHANNEL_CHAT : PlayerScript.h
- PLAYERHOOK_CAN_PLAYER_USE_CHAT : PlayerScript.h
- PLAYERHOOK_CAN_PLAYER_USE_GROUP_CHAT : PlayerScript.h
- PLAYERHOOK_CAN_PLAYER_USE_GUILD_CHAT : PlayerScript.h
- PLAYERHOOK_CAN_PLAYER_USE_PRIVATE_CHAT : PlayerScript.h
- PLAYERHOOK_CAN_REPOP_AT_GRAVEYARD : PlayerScript.h
- PLAYERHOOK_CAN_RESURRECT : PlayerScript.h
- PLAYERHOOK_CAN_SAVE_EQUIP_NEW_ITEM : PlayerScript.h
- PLAYERHOOK_CAN_SELL_ITEM : PlayerScript.h
- PLAYERHOOK_CAN_SEND_ERROR_ALREADY_LOOTED : PlayerScript.h
- PLAYERHOOK_CAN_SEND_MAIL : PlayerScript.h
- PLAYERHOOK_CAN_SET_TRADE_ITEM : PlayerScript.h
- PLAYERHOOK_CAN_UNEQUIP_ITEM : PlayerScript.h
- PLAYERHOOK_CAN_USE_ITEM : PlayerScript.h
- PLAYERHOOK_CHECK_ITEM_IN_SLOT_AT_LOAD_INVENTORY : PlayerScript.h
- PLAYERHOOK_END : PlayerScript.h
- PLAYERHOOK_GET_CUSTOM_ARENA_PERSONAL_RATING : PlayerScript.h
- PLAYERHOOK_GET_CUSTOM_GET_ARENA_TEAM_ID : PlayerScript.h
- PLAYERHOOK_NOT_AVOID_SATISFY : PlayerScript.h
- PLAYERHOOK_NOT_SET_ARENA_TEAM_INFO_FIELD : PlayerScript.h
- PLAYERHOOK_NOT_VISIBLE_GLOBALLY_FOR : PlayerScript.h
- PLAYERHOOK_ON_ACHI_COMPLETE : PlayerScript.h
- PLAYERHOOK_ON_ACHI_SAVE : PlayerScript.h
- PLAYERHOOK_ON_ADD_TO_BATTLEGROUND : PlayerScript.h
- PLAYERHOOK_ON_AFTER_CREATURE_LOOT : PlayerScript.h
- PLAYERHOOK_ON_AFTER_CREATURE_LOOT_MONEY : PlayerScript.h
- PLAYERHOOK_ON_AFTER_GUARDIAN_INIT_STATS_FOR_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_AFTER_MOVE_ITEM_FROM_INVENTORY : PlayerScript.h
- PLAYERHOOK_ON_AFTER_SET_VISIBLE_ITEM_SLOT : PlayerScript.h
- PLAYERHOOK_ON_AFTER_SPEC_SLOT_CHANGED : PlayerScript.h
- PLAYERHOOK_ON_AFTER_STORE_OR_EQUIP_NEW_ITEM : PlayerScript.h
- PLAYERHOOK_ON_AFTER_UPDATE_ATTACK_POWER_AND_DAMAGE : PlayerScript.h
- PLAYERHOOK_ON_AFTER_UPDATE_MAX_HEALTH : PlayerScript.h
- PLAYERHOOK_ON_AFTER_UPDATE_MAX_POWER : PlayerScript.h
- PLAYERHOOK_ON_APPLY_AMMO_BONUSES : PlayerScript.h
- PLAYERHOOK_ON_APPLY_ENCHANTMENT_ITEM_MODS_BEFORE : PlayerScript.h
- PLAYERHOOK_ON_APPLY_ITEM_MODS_BEFORE : PlayerScript.h
- PLAYERHOOK_ON_APPLY_WEAPON_DAMAGE : PlayerScript.h
- PLAYERHOOK_ON_BATTLEGROUND_DESERTION : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_ACHI_COMPLETE : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_BUY_ITEM_FROM_VENDOR : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_CHOOSE_GRAVEYARD : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_CRITERIA_PROGRESS : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_DURABILITY_REPAIR : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_FILL_QUEST_LOOT_ITEM : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_GUARDIAN_INIT_STATS_FOR_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_INIT_TALENT_FOR_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_LOAD_PET_FROM_DB : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_LOGOUT : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_LOOT_MONEY : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_OPEN_ITEM : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_QUEST_COMPLETE : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_SEND_CHAT_MESSAGE : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_STORE_OR_EQUIP_NEW_ITEM : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_TELEPORT : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_TEMP_SUMMON_INIT_STATS : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_UPDATE : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_UPDATE_ATTACK_POWER_AND_DAMAGE : PlayerScript.h
- PLAYERHOOK_ON_BEFORE_UPDATE_SKILL : PlayerScript.h
- PLAYERHOOK_ON_BEING_CHARMED : PlayerScript.h
- PLAYERHOOK_ON_BIND_TO_INSTANCE : PlayerScript.h
- PLAYERHOOK_ON_CALCULATE_TALENTS_POINTS : PlayerScript.h
- PLAYERHOOK_ON_CAN_GIVE_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_CAN_PLAYER_FLY_IN_ZONE : PlayerScript.h
- PLAYERHOOK_ON_CAN_UPDATE_SKILL : PlayerScript.h
- PLAYERHOOK_ON_CHAT : PlayerScript.h
- PLAYERHOOK_ON_CHAT_WITH_CHANNEL : PlayerScript.h
- PLAYERHOOK_ON_CHAT_WITH_GROUP : PlayerScript.h
- PLAYERHOOK_ON_CHAT_WITH_GUILD : PlayerScript.h
- PLAYERHOOK_ON_CHAT_WITH_RECEIVER : PlayerScript.h
- PLAYERHOOK_ON_CREATE : PlayerScript.h
- PLAYERHOOK_ON_CREATE_ITEM : PlayerScript.h
- PLAYERHOOK_ON_CREATURE_KILL : PlayerScript.h
- PLAYERHOOK_ON_CREATURE_KILLED_BY_PET : PlayerScript.h
- PLAYERHOOK_ON_CRITERIA_PROGRESS : PlayerScript.h
- PLAYERHOOK_ON_CRITERIA_SAVE : PlayerScript.h
- PLAYERHOOK_ON_CUSTOM_SCALING_STAT_VALUE : PlayerScript.h
- PLAYERHOOK_ON_CUSTOM_SCALING_STAT_VALUE_BEFORE : PlayerScript.h
- PLAYERHOOK_ON_DELETE : PlayerScript.h
- PLAYERHOOK_ON_DELETE_FROM_DB : PlayerScript.h
- PLAYERHOOK_ON_DUEL_END : PlayerScript.h
- PLAYERHOOK_ON_DUEL_REQUEST : PlayerScript.h
- PLAYERHOOK_ON_DUEL_START : PlayerScript.h
- PLAYERHOOK_ON_EMOTE : PlayerScript.h
- PLAYERHOOK_ON_EQUIP : PlayerScript.h
- PLAYERHOOK_ON_FAILED_DELETE : PlayerScript.h
- PLAYERHOOK_ON_FFA_PVP_STATE_UPDATE : PlayerScript.h
- PLAYERHOOK_ON_FIRST_LOGIN : PlayerScript.h
- PLAYERHOOK_ON_FORGOT_SPELL : PlayerScript.h
- PLAYERHOOK_ON_FREE_TALENT_POINTS_CHANGED : PlayerScript.h
- PLAYERHOOK_ON_GET_ARENA_PERSONAL_RATING : PlayerScript.h
- PLAYERHOOK_ON_GET_ARENA_TEAM_ID : PlayerScript.h
- PLAYERHOOK_ON_GET_FERAL_AP_BONUS : PlayerScript.h
- PLAYERHOOK_ON_GET_MAX_PERSONAL_ARENA_RATING_REQUIREMENT : PlayerScript.h
- PLAYERHOOK_ON_GET_MAX_SKILL_VALUE : PlayerScript.h
- PLAYERHOOK_ON_GET_MAX_SKILL_VALUE_FOR_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_GET_QUEST_RATE : PlayerScript.h
- PLAYERHOOK_ON_GIVE_EXP : PlayerScript.h
- PLAYERHOOK_ON_GOSSIP_SELECT : PlayerScript.h
- PLAYERHOOK_ON_GOSSIP_SELECT_CODE : PlayerScript.h
- PLAYERHOOK_ON_GROUP_ROLL_REWARD_ITEM : PlayerScript.h
- PLAYERHOOK_ON_IS_FFA_PVP : PlayerScript.h
- PLAYERHOOK_ON_IS_PVP : PlayerScript.h
- PLAYERHOOK_ON_LEARN_SPELL : PlayerScript.h
- PLAYERHOOK_ON_LEVEL_CHANGED : PlayerScript.h
- PLAYERHOOK_ON_LOAD_FROM_DB : PlayerScript.h
- PLAYERHOOK_ON_LOGIN : PlayerScript.h
- PLAYERHOOK_ON_LOGOUT : PlayerScript.h
- PLAYERHOOK_ON_LOOT_ITEM : PlayerScript.h
- PLAYERHOOK_ON_MAP_CHANGED : PlayerScript.h
- PLAYERHOOK_ON_MONEY_CHANGED : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_COMPLETE_QUEST : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_ENTER_COMBAT : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_HAS_ACTIVE_POWER_TYPE : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_IS_CLASS : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_JOIN_ARENA : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_JOIN_BG : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_JUST_DIED : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_KILLED_BY_CREATURE : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_LEARN_TALENTS : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_LEAVE_COMBAT : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_PVP_FLAG_CHANGE : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_RELEASED_GHOST : PlayerScript.h
- PLAYERHOOK_ON_PLAYER_RESURRECT : PlayerScript.h
- PLAYERHOOK_ON_PVP_KILL : PlayerScript.h
- PLAYERHOOK_ON_QUEST_ABANDON : PlayerScript.h
- PLAYERHOOK_ON_QUEST_COMPUTE_EXP : PlayerScript.h
- PLAYERHOOK_ON_QUEST_REWARD_ITEM : PlayerScript.h
- PLAYERHOOK_ON_QUEUE_RANDOM_DUNGEON : PlayerScript.h
- PLAYERHOOK_ON_REMOVE_FROM_BATTLEGROUND : PlayerScript.h
- PLAYERHOOK_ON_REPUTATION_CHANGE : PlayerScript.h
- PLAYERHOOK_ON_REPUTATION_RANK_CHANGE : PlayerScript.h
- PLAYERHOOK_ON_REWARD_KILL_REWARDER : PlayerScript.h
- PLAYERHOOK_ON_SAVE : PlayerScript.h
- PLAYERHOOK_ON_SEND_INITIAL_PACKETS_BEFORE_ADD_TO_MAP : PlayerScript.h
- PLAYERHOOK_ON_SEND_LIST_INVENTORY : PlayerScript.h
- PLAYERHOOK_ON_SET_MAX_LEVEL : PlayerScript.h
- PLAYERHOOK_ON_SET_SERVER_SIDE_VISIBILITY : PlayerScript.h
- PLAYERHOOK_ON_SET_SERVER_SIDE_VISIBILITY_DETECT : PlayerScript.h
- PLAYERHOOK_ON_SPELL_CAST : PlayerScript.h
- PLAYERHOOK_ON_STORE_NEW_ITEM : PlayerScript.h
- PLAYERHOOK_ON_TALENTS_RESET : PlayerScript.h
- PLAYERHOOK_ON_TEXT_EMOTE : PlayerScript.h
- PLAYERHOOK_ON_UPDATE : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_AREA : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_CRAFTING_SKILL : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_FACTION : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_FISHING_SKILL : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_GATHERING_SKILL : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_SKILL : PlayerScript.h
- PLAYERHOOK_ON_UPDATE_ZONE : PlayerScript.h
- PLAYERHOOK_ON_VICTIM_REWARD_AFTER : PlayerScript.h
- PLAYERHOOK_ON_VICTIM_REWARD_BEFORE : PlayerScript.h
- PLAYERHOOK_PASSED_QUEST_KILLED_MONSTER_CREDIT : PlayerScript.h
- PLAYERHOOK_PETITION_BUY : PlayerScript.h
- PLAYERHOOK_PETITION_SHOW_LIST : PlayerScript.h
- PLAYERHOOK_SHOULD_BE_REWARDED_WITH_MONEY_INSTEAD_OF_EXP : PlayerScript.h
- PLAYERSPELL_CHANGED : Player.h
- PLAYERSPELL_NEW : Player.h
- PLAYERSPELL_REMOVED : Player.h
- PLAYERSPELL_TEMPORARY : Player.h
- PLAYERSPELL_UNCHANGED : Player.h
- POINT_AIR : boss_felmyst.cpp, boss_ayamiss.cpp, boss_blood_queen_lana_thel.cpp, boss_kaelthas.cpp
- POINT_AIR_BREATH_END : boss_felmyst.cpp
- POINT_AIR_BREATH_START1 : boss_felmyst.cpp
- POINT_AIR_BREATH_START2 : boss_felmyst.cpp
- POINT_AIR_PHASE : boss_sindragosa.cpp
- POINT_AIR_PHASE_FAR : boss_sindragosa.cpp
- POINT_AIR_UP : boss_felmyst.cpp
- POINT_ALGALON_LAND : boss_algalon_the_observer.cpp
- POINT_ALGALON_OUTRO : boss_algalon_the_observer.cpp
- POINT_ANVIL : boss_volkhan.cpp
- POINT_ASSAULTED : BattlegroundAV.h
- POINT_BLOOD_ELF : BattlegroundEY.h
- POINT_BRANN_INTRO : boss_algalon_the_observer.cpp
- POINT_BRANN_OUTRO : boss_algalon_the_observer.cpp
- POINT_BRANN_OUTRO_END : boss_algalon_the_observer.cpp
- POINT_CENTER : boss_zuljin.cpp, boss_blood_queen_lana_thel.cpp, boss_sapphiron.cpp
- POINT_CENTER_1 : boss_the_lich_king.cpp
- POINT_CENTER_2 : boss_the_lich_king.cpp
- POINT_CHANNEL_STEELBREAKER : boss_assembly_of_iron.cpp
- POINT_CHARGE : boss_deathbringer_saurfang.cpp
- POINT_CHASE_VICTIM : boss_sindragosa.cpp
- POINT_CHOKE : boss_deathbringer_saurfang.cpp
- POINT_CHRONOS : culling_of_stratholme.cpp
- POINT_COMBAT_START : ScriptedFollowerAI.cpp, boss_rage_winterchill.cpp
- POINT_CONSUME : boss_bug_trio.cpp
- POINT_CONTROLED : BattlegroundAV.h
- POINT_CORPSE : boss_deathbringer_saurfang.cpp
- POINT_DEATH_KNIGHT : boss_razuvious.cpp
- POINT_DESPAWN : zulaman.cpp, zone_shadowmoon_valley.cpp, boss_lady_deathwhisper.cpp
- POINT_DESTROYED : BattlegroundAV.h
- POINT_DISTILLER : boss_warlord_kalithresh.cpp
- POINT_DIVE : boss_alar.cpp
- POINT_DOWN : boss_jedoga_shadowseeker.cpp
- POINT_DRAENEI_RUINS : BattlegroundEY.h
- POINT_DROP_PLAYER : boss_the_lich_king.cpp
- POINT_ENGAGE : boss_shade_of_akama.cpp
- POINT_ENTER_COMBAT : icecrown_citadel.cpp
- POINT_FACE_ILLIDAN : boss_illidan.cpp
- POINT_FEL_REAVER : BattlegroundEY.h
- POINT_FESTERGUT : boss_professor_putricide.cpp
- POINT_FINAL : boss_deathbringer_saurfang.cpp
- POINT_FINAL_SHADRON : boss_sartharion.cpp
- POINT_FINAL_TENEBRON : boss_sartharion.cpp
- POINT_FINAL_VESPERON : boss_sartharion.cpp
- POINT_FIRST_STEP : boss_deathbringer_saurfang.cpp
- POINT_FLAMECALLER_000 : boss_ahune.cpp
- POINT_FLAMECALLER_001 : boss_ahune.cpp
- POINT_FLAMECALLER_002 : boss_ahune.cpp
- POINT_FLIGHT : boss_saviana_ragefire.cpp, boss_vazruden_the_herald.cpp
- POINT_FLY : boss_nightbane.cpp
- POINT_FLY_AWAY : zone_icecrown.cpp
- POINT_FROSTWYRM_FLY_IN : boss_sindragosa.cpp
- POINT_FROSTWYRM_LAND : boss_sindragosa.cpp
- POINT_GO_BACK : boss_reliquary_of_souls.cpp
- POINT_GRAB_DECOY : zone_icecrown.cpp
- POINT_GROUND : boss_felmyst.cpp, boss_ayamiss.cpp, boss_blood_queen_lana_thel.cpp, boss_the_lich_king.cpp
- POINT_HOME : boss_lady_vashj.cpp, ScriptedEscortAI.cpp
- POINT_ID : zone_shadowmoon_valley.cpp
- POINT_ID_TO_WATER : zone_tanaris.cpp
- POINT_ILLIDAN_DEFEATED_1 : boss_illidan.cpp
- POINT_ILLIDAN_DEFEATED_2 : boss_illidan.cpp
- POINT_ILLIDAN_HOVER : boss_illidan.cpp
- POINT_ILLIDAN_LAND : boss_illidan.cpp
- POINT_ILLIDAN_TAKEOFF : boss_illidan.cpp
- POINT_INIT : zone_azuremyst_isle.cpp
- POINT_INITIAL : boss_jedoga_shadowseeker.cpp
- POINT_INTRO_DESPAWN : boss_blood_prince_council.cpp
- POINT_INTRO_LAND : boss_nightbane.cpp
- POINT_INTRO_PRE_LAND : boss_nightbane.cpp
- POINT_INTRO_TAKE_OFF : boss_nightbane.cpp
- POINT_KALECGOS : boss_felmyst.cpp
- POINT_KIRTONOS_LAND : boss_kirtonos_the_herald.cpp
- POINT_LAND : boss_nightbane.cpp, zone_shadowmoon_valley.cpp, zone_dragonblight.cpp, oculus.cpp, icecrown_citadel.cpp, boss_sindragosa.cpp, boss_saviana_ragefire.cpp, boss_prince_taldaram.cpp
- POINT_LAND_GROUND : boss_sindragosa.cpp
- POINT_LANDING_PRE : boss_nightbane.cpp
- POINT_LANDING_WEST : boss_nightbane.cpp
- POINT_LANE : boss_felmyst.cpp
- POINT_LAST : utgarde_keep.cpp
- POINT_LAST_POINT : ScriptedEscortAI.cpp
- POINT_MAGE_TOWER : BattlegroundEY.h
- POINT_MANDOKIR_END : boss_mandokir.cpp
- POINT_MERGE : boss_drakkari_colossus.cpp
- POINT_MIDDLE : boss_alar.cpp, boss_vazruden_the_herald.cpp, boss_kaelthas.cpp
- POINT_MINCHAR : boss_blood_queen_lana_thel.cpp
- POINT_MISC : boss_felmyst.cpp
- POINT_MOTION_TYPE : MotionMaster.h
- POINT_MOVE_DRAKES : oculus.h
- POINT_NEUTRAL : BattlegroundAV.h
- POINT_NEW_AVALON : chapter1.cpp
- POINT_NONE : boss_the_lich_king.cpp
- POINT_ORB : boss_prince_taldaram.cpp
- POINT_OUTRO : boss_shade_of_akama.cpp
- POINT_PARALYZE : boss_ayamiss.cpp
- POINT_PLATFORM : boss_alar.cpp
- POINT_PRE_FLY : boss_nightbane.cpp
- POINT_PRE_FLY_EAST : boss_nightbane.cpp
- POINT_PRE_FLY_SOUTH : boss_nightbane.cpp
- POINT_PRE_FLY_WEST : boss_nightbane.cpp
- POINT_PRE_LAND : boss_nightbane.cpp
- POINT_QUILL : boss_alar.cpp
- POINT_RAGNAROS_SUMMON : boss_majordomo_executus.cpp
- POINT_RANDOM : boss_isalien.cpp
- POINT_RAZORSCALE_INIT : boss_razorscale.cpp
- POINT_REACH_IDOL : razorfen_downs.cpp
- POINT_RITUAL : boss_jedoga_shadowseeker.cpp
- POINT_ROTFACE : boss_professor_putricide.cpp
- POINT_SAURFANG : boss_deathbringer_saurfang.cpp
- POINT_SCOUT_WP_END : boss_porung.cpp
- POINT_START : boss_eck.cpp
- POINT_START_LAST_PHASE : boss_kaelthas.cpp
- POINT_START_REVIVE : boss_mandokir.cpp
- POINT_START_SIPHON : boss_the_lich_king.cpp
- POINT_TABLE : boss_professor_putricide.cpp
- POINT_TABLE_COMBAT : boss_professor_putricide.cpp
- POINT_TAKE_OFF : oculus.cpp, zone_dragonblight.cpp
- POINT_TAKEOFF : boss_felmyst.cpp, boss_sindragosa.cpp, boss_saviana_ragefire.cpp
- POINT_TIRION_INTRO : boss_the_lich_king.cpp
- POINT_TIRION_OUTRO : boss_the_lich_king.cpp
- POINT_TUBER : zone_shadowmoon_valley.cpp
- POINT_UP : boss_jedoga_shadowseeker.cpp
- POINT_URUZIN : zone_durotar.cpp
- POOL_SHATTRATH_DAILY_H : zone_shattrath_city.cpp
- POOL_SHATTRATH_DAILY_N : zone_shattrath_city.cpp
- PORTAL_PHASE : boss_netherspite.cpp
- POS_GEN_LEFT : boss_sjonnir.cpp
- POS_GEN_RIGHT : boss_sjonnir.cpp
- POS_ROOM_CENTER : boss_sjonnir.cpp
- POST_BC_EXP_FLAG : AuthCodes.h
- POWER_ALL : SharedDefines.h
- POWER_BLOOD : VehicleDefines.h
- POWER_ENERGY : SharedDefines.h
- POWER_FOCUS : SharedDefines.h
- POWER_HAPPINESS : SharedDefines.h
- POWER_HEALTH : SharedDefines.h
- POWER_HEAT : VehicleDefines.h
- POWER_MANA : SharedDefines.h
- POWER_OOZE : VehicleDefines.h
- POWER_PYRITE : VehicleDefines.h
- POWER_RAGE : SharedDefines.h
- POWER_RUNE : SharedDefines.h
- POWER_RUNIC_POWER : SharedDefines.h
- POWER_STEAM : VehicleDefines.h
- POWER_WRATH : VehicleDefines.h
- PRE_BC_EXP_FLAG : AuthCodes.h
- PRECIOUS_EVIL_ENTRY : npc_stave_of_ancients.h
- PRECIOUS_NORMAL_ENTRY : npc_stave_of_ancients.h
- PRIEST_ICON_ID_BORROWED_TIME : spell_priest.cpp
- PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT : spell_priest.cpp
- PRIEST_ICON_ID_PAIN_AND_SUFFERING : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_1 : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_2 : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_3 : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_4 : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_5 : spell_priest.cpp
- PRIEST_LIGHTWELL_NPC_6 : spell_priest.cpp
- PRINCESS_QUEST_ALLIANCE : instance_blackrock_depths.cpp
- PRINCESS_QUEST_HORDE : instance_blackrock_depths.cpp
- PRISMATIC_ENCHANTMENT_SLOT : Item.h
- PROC_ATTR_REQ_EXP_OR_HONOR : SpellMgr.h
- PROC_CHECK : Warden.h
- PROC_EX_ABSORB : SpellMgr.h
- PROC_EX_BLOCK : SpellMgr.h
- PROC_EX_CRITICAL_HIT : SpellMgr.h
- PROC_EX_DEFLECT : SpellMgr.h
- PROC_EX_DODGE : SpellMgr.h
- PROC_EX_EVADE : SpellMgr.h
- PROC_EX_EX_ONE_TIME_TRIGGER : SpellMgr.h
- PROC_EX_EX_TRIGGER_ALWAYS : SpellMgr.h
- PROC_EX_FULL_BLOCK : SpellMgr.h
- PROC_EX_IMMUNE : SpellMgr.h
- PROC_EX_INTERNAL_CANT_PROC : SpellMgr.h
- PROC_EX_INTERNAL_DOT : SpellMgr.h
- PROC_EX_INTERNAL_HOT : SpellMgr.h
- PROC_EX_INTERNAL_REQ_FAMILY : SpellMgr.h
- PROC_EX_INTERNAL_TRIGGERED : SpellMgr.h
- PROC_EX_INTERRUPT : SpellMgr.h
- PROC_EX_MISS : SpellMgr.h
- PROC_EX_NO_AURA_REFRESH : SpellMgr.h
- PROC_EX_NO_OVERHEAL : SpellMgr.h
- PROC_EX_NONE : SpellMgr.h
- PROC_EX_NORMAL_HIT : SpellMgr.h
- PROC_EX_NOT_ACTIVE_SPELL : SpellMgr.h
- PROC_EX_ONLY_ACTIVE_SPELL : SpellMgr.h
- PROC_EX_ONLY_FIRST_TICK : SpellMgr.h
- PROC_EX_PARRY : SpellMgr.h
- PROC_EX_REFLECT : SpellMgr.h
- PROC_EX_RESERVED2 : SpellMgr.h
- PROC_EX_RESIST : SpellMgr.h
- PROC_FLAG_DEATH : SpellMgr.h
- PROC_FLAG_DONE_MAINHAND_ATTACK : SpellMgr.h
- PROC_FLAG_DONE_MELEE_AUTO_ATTACK : SpellMgr.h
- PROC_FLAG_DONE_OFFHAND_ATTACK : SpellMgr.h
- PROC_FLAG_DONE_PERIODIC : SpellMgr.h
- PROC_FLAG_DONE_RANGED_AUTO_ATTACK : SpellMgr.h
- PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG : SpellMgr.h
- PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS : SpellMgr.h
- PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS : SpellMgr.h
- PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG : SpellMgr.h
- PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS : SpellMgr.h
- PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS : SpellMgr.h
- PROC_FLAG_DONE_TRAP_ACTIVATION : SpellMgr.h
- PROC_FLAG_KILL : SpellMgr.h
- PROC_FLAG_KILLED : SpellMgr.h
- PROC_FLAG_NONE : SpellMgr.h
- PROC_FLAG_TAKEN_DAMAGE : SpellMgr.h
- PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK : SpellMgr.h
- PROC_FLAG_TAKEN_PERIODIC : SpellMgr.h
- PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS : SpellMgr.h
- PROC_FLAG_TAKEN_SPELL_RANGED_DMG_CLASS : SpellMgr.h
- PROC_HIT_ABSORB : SpellMgr.h
- PROC_HIT_BLOCK : SpellMgr.h
- PROC_HIT_CRITICAL : SpellMgr.h
- PROC_HIT_DEFLECT : SpellMgr.h
- PROC_HIT_DODGE : SpellMgr.h
- PROC_HIT_EVADE : SpellMgr.h
- PROC_HIT_FULL_BLOCK : SpellMgr.h
- PROC_HIT_FULL_RESIST : SpellMgr.h
- PROC_HIT_IMMUNE : SpellMgr.h
- PROC_HIT_INTERRUPT : SpellMgr.h
- PROC_HIT_MASK_ALL : SpellMgr.h
- PROC_HIT_MISS : SpellMgr.h
- PROC_HIT_NONE : SpellMgr.h
- PROC_HIT_NORMAL : SpellMgr.h
- PROC_HIT_PARRY : SpellMgr.h
- PROC_HIT_REFLECT : SpellMgr.h
- PROC_SPELL_PHASE_CAST : SpellMgr.h
- PROC_SPELL_PHASE_FINISH : SpellMgr.h
- PROC_SPELL_PHASE_HIT : SpellMgr.h
- PROC_SPELL_PHASE_MASK_ALL : SpellMgr.h
- PROC_SPELL_PHASE_NONE : SpellMgr.h
- PROC_SPELL_TYPE_DAMAGE : SpellMgr.h
- PROC_SPELL_TYPE_HEAL : SpellMgr.h
- PROC_SPELL_TYPE_MASK_ALL : SpellMgr.h
- PROC_SPELL_TYPE_NO_DMG_HEAL : SpellMgr.h
- PROC_SPELL_TYPE_NONE : SpellMgr.h
- PROCESS_INPLACE : Opcodes.h
- PROCESS_THREADSAFE : Opcodes.h
- PROCESS_THREADUNSAFE : Opcodes.h
- PROP_ENCHANTMENT_SLOT_0 : Item.h
- PROP_ENCHANTMENT_SLOT_1 : Item.h
- PROP_ENCHANTMENT_SLOT_2 : Item.h
- PROP_ENCHANTMENT_SLOT_3 : Item.h
- PROP_ENCHANTMENT_SLOT_4 : Item.h
- PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V4 : Socket.h
- PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V6 : Socket.h
- PROXY_HEADER_READING_STATE_FAILED : Socket.h
- PROXY_HEADER_READING_STATE_FINISHED : Socket.h
- PROXY_HEADER_READING_STATE_NOT_STARTED : Socket.h
- PROXY_HEADER_READING_STATE_STARTED : Socket.h
- PUTRESS_SAY_1 : zone_undercity.cpp
- PUTRESS_SAY_2 : zone_undercity.cpp
- PUTRESS_SAY_3 : zone_undercity.cpp
- PUTRESS_SAY_4 : zone_undercity.cpp
- PUTRESS_SAY_5 : zone_undercity.cpp
- PUTRESS_SAY_6 : zone_undercity.cpp
- PUTRESS_SAY_7 : zone_undercity.cpp
- PUTRESS_SAY_8 : zone_undercity.cpp
- PUTRICIDE_EVENT_FLAG_FESTERGUT_VALVE : icecrown_citadel.h
- PUTRICIDE_EVENT_FLAG_ROTFACE_VALVE : icecrown_citadel.h
- PUTRICIDE_EVENT_FLAG_TRAP_FINISHED : icecrown_citadel.h
- PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS : icecrown_citadel.h
- PVP_TEAM_ALLIANCE : SharedDefines.h
- PVP_TEAM_HORDE : SharedDefines.h
- PVP_TEAM_NEUTRAL : SharedDefines.h
- PYRAMID_ARRIVED_AT_STAIR : zulfarrak.h
- PYRAMID_CAGES_OPEN : zulfarrak.h
- PYRAMID_DESTROY_GATES : zulfarrak.h
- PYRAMID_DONE : zulfarrak.h
- PYRAMID_GATES_DESTROYED : zulfarrak.h
- PYRAMID_KILLED_ALL_TROLLS : zulfarrak.h
- PYRAMID_MOVED_DOWNSTAIRS : zulfarrak.h
- PYRAMID_NOT_STARTED : zulfarrak.h
- PYRAMID_PRE_WAVE_2 : zulfarrak.h
- PYRAMID_PRE_WAVE_3 : zulfarrak.h
- PYRAMID_WAVE_1 : zulfarrak.h
- PYRAMID_WAVE_2 : zulfarrak.h
- PYRAMID_WAVE_3 : zulfarrak.h