Here is a list of all macros with links to the files they belong to:
- d -
- DATA_INOCULATED_STACK : boss_festergut.cpp
- DATA_MADE_A_MESS : boss_deathbringer_saurfang.cpp
- DATA_PERCENT_DEAD_SENATORS : boss_emperor_dagran_thaurissan.cpp
- DATA_PLAGUE_STACK : boss_the_lich_king.cpp
- DATA_SPHERE_ANGLE_OFFSET : boss_prince_taldaram.cpp
- DATA_VILE : boss_the_lich_king.cpp
- DataHeader : utgarde_keep.h, trial_of_the_champion.h, ulduar.h, halls_of_stone.h, halls_of_lightning.h, oculus.h, nexus.h, naxxramas.h, icecrown_citadel.h, gundrak.h, pit_of_saron.h, halls_of_reflection.h, forge_of_souls.h, drak_tharon_keep.h, trial_of_the_crusader.h, eye_of_eternity.h, utgarde_pinnacle.h, vault_of_archavon.h, violet_hold.h, auchenai_crypts.h, mana_tombs.h, black_temple.h, serpent_shrine.h, the_slave_pens.h, gruuls_lair.h, blood_furnace.h, hellfire_ramparts.h, magtheridons_lair.h, arcatraz.h, the_botanica.h, the_eye.h, mechanar.h, magisters_terrace.h, zulgurub.h, zulaman.h, uldaman.h, sunwell_plateau.h, sunken_temple.h, stratholme.h, shadowfang_keep.h, scarletmonastery.h, obsidian_sanctum.h, karazhan.h, gnomeregan.h, deadmines.h, molten_core.h, blackwing_lair.h, blackrock_spire.h, blackrock_depths.h, wailing_caverns.h, blackfathom_deeps.h, ruby_sanctum.h, azjol_nerub.h, ahnkahet.h, zulfarrak.h, temple_of_ahnqiraj.h, ruins_of_ahnqiraj.h, razorfen_downs.h, onyxias_lair.h, maraudon.h, dire_maul.h, the_black_morass.h, old_hillsbrad.h, culling_of_stratholme.h, hyjal.h
- DataHeaders : sethekk_halls.h, steam_vault.h
- DeadminesScriptName : deadmines.h
- DEATH_EXPIRE_STEP : Player.h
- DEBUG_TRAJ : Spell.cpp
- DEBUG_WRITE : IntermediateValues.cpp
- DEFAULT_COLLISION_HEIGHT : ObjectDefines.h
- DEFAULT_COMBAT_REACH : ObjectDefines.h
- DEFAULT_GOSSIP_MESSAGE : GossipDef.h
- DEFAULT_HEIGHT_SEARCH : Map.h
- DEFAULT_LOCALE : Common.h
- DEFAULT_MAX_LEVEL : DBCEnums.h
- DEFAULT_MAX_PLAYER_DISTANCE : ScriptedEscortAI.h
- DEFAULT_VISIBILITY_BGARENAS : ObjectDefines.h
- DEFAULT_VISIBILITY_DISTANCE : ObjectDefines.h
- DEFAULT_VISIBILITY_INSTANCE : ObjectDefines.h
- DEFAULT_WORLD_OBJECT_SIZE : ObjectDefines.h
- DEFINE_ENUM_FLAG : EnumFlag.h
- DEFINE_HANDLER : Opcodes.cpp
- DEFINE_SERVER_OPCODE_HANDLER : Opcodes.cpp
- DISABLED_MIRROR_TIMER : Player.h
- DISALLOW_TIME_AFTER_FAIL : PathGenerator.h
- DISPEL_ALL_MASK : SharedDefines.h
- DM : zone_isle_of_queldanas.cpp
- DRAGON_REALM_Z : boss_kalecgos.cpp
- DraktharonKeepScriptName : drak_tharon_keep.h