Here is a list of all enum values with links to the files they belong to:
- a -
- ABILITY_TARGET_BUFF : boss_hexlord.cpp
- ABILITY_TARGET_ENEMY : boss_hexlord.cpp
- ABILITY_TARGET_HEAL : boss_hexlord.cpp
- ABILITY_TARGET_SELF : boss_hexlord.cpp
- ABILITY_TARGET_SPECIAL : boss_hexlord.cpp
- ABILITY_TARGET_VICTIM : boss_hexlord.cpp
- ACCOUNT_CHANGE_EMAIL : action_ip_logger.cpp
- ACCOUNT_CHANGE_EMAIL_FAIL : action_ip_logger.cpp
- ACCOUNT_CHANGE_PW : action_ip_logger.cpp
- ACCOUNT_CHANGE_PW_FAIL : action_ip_logger.cpp
- ACCOUNT_CREATE_FAILED : SharedDefines.h
- ACCOUNT_CREATE_IN_PROGRESS : SharedDefines.h
- ACCOUNT_CREATE_SUCCESS : SharedDefines.h
- ACCOUNT_FAIL_LOGIN : action_ip_logger.cpp
- ACCOUNT_LOGIN : action_ip_logger.cpp
- ACCOUNTHOOK_CAN_ACCOUNT_CREATE_CHARACTER : AccountScript.h
- ACCOUNTHOOK_END : AccountScript.h
- ACCOUNTHOOK_ON_ACCOUNT_LOGIN : AccountScript.h
- ACCOUNTHOOK_ON_BEFORE_ACCOUNT_DELETE : AccountScript.h
- ACCOUNTHOOK_ON_EMAIL_CHANGE : AccountScript.h
- ACCOUNTHOOK_ON_FAILED_ACCOUNT_LOGIN : AccountScript.h
- ACCOUNTHOOK_ON_FAILED_EMAIL_CHANGE : AccountScript.h
- ACCOUNTHOOK_ON_FAILED_PASSWORD_CHANGE : AccountScript.h
- ACCOUNTHOOK_ON_LAST_IP_UPDATE : AccountScript.h
- ACCOUNTHOOK_ON_PASSWORD_CHANGE : AccountScript.h
- ACHIEV_CRITERIA_A_POKE_IN_THE_EYE_10 : eye_of_eternity.h
- ACHIEV_CRITERIA_A_POKE_IN_THE_EYE_25 : eye_of_eternity.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_DEDICATED_INSANITY : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_IMMORTALITY_ALLIANCE : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_IMMORTALITY_HORDE : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_INSANITY_10_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_INSANITY_25_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_MAD_SKILL_10_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_MAD_SKILL_25_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_SKILL_10_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_A_TRIBUTE_TO_SKILL_25_PLAYER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_AND_THEY_WOULD_ALL_GO_DOWN_TOGETHER_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_AND_THEY_WOULD_ALL_GO_DOWN_TOGETHER_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_DENYIN_THE_SCION_10 : eye_of_eternity.h
- ACHIEV_CRITERIA_DENYIN_THE_SCION_25 : eye_of_eternity.h
- ACHIEV_CRITERIA_JUST_CANT_GET_ENOUGH_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_JUST_CANT_GET_ENOUGH_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER : onyxias_lair.h
- ACHIEV_CRITERIA_MOMMA_SAID_KNOCK_YOU_OUT_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_MOMMA_SAID_KNOCK_YOU_OUT_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_REALM_FIRST_GRAND_CRUSADER : trial_of_the_crusader.h
- ACHIEV_CRITERIA_SHOKING_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_SHOKING_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_SPORE_LOSER_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_SPORE_LOSER_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_SUBTRACTION_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_SUBTRACTION_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_ANUB_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_ANUB_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_FAERLINA_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_FAERLINA_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GLUTH_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GLUTH_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GOTHIK_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GOTHIK_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GROBBULUS_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_GROBBULUS_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_HEIGAN_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_HEIGAN_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_KELTHUZAD_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_KELTHUZAD_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_LOATHEB_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_LOATHEB_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_MAEXXNA_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_MAEXXNA_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_NOTH_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_NOTH_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_PATCHWERK_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_PATCHWERK_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_RAZUVIOUS_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_RAZUVIOUS_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_SAPPHIRON_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_SAPPHIRON_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_THADDIUS_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_DEDICATED_FEW_THADDIUS_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_HUNDRED_CLUB_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_HUNDRED_CLUB_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_IMMORTAL_KELTHUZAD : naxxramas.h
- ACHIEV_CRITERIA_THE_IMMORTAL_LOATHEB : naxxramas.h
- ACHIEV_CRITERIA_THE_IMMORTAL_MAEXXNA : naxxramas.h
- ACHIEV_CRITERIA_THE_IMMORTAL_THADDIUS : naxxramas.h
- ACHIEV_CRITERIA_THE_IMMORTAL_THE_FOUR_HORSEMEN : naxxramas.h
- ACHIEV_CRITERIA_THE_SAFETY_DANCE_10_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_SAFETY_DANCE_25_PLAYER : naxxramas.h
- ACHIEV_CRITERIA_THE_UNDYING_KELTHUZAD : naxxramas.h
- ACHIEV_CRITERIA_THE_UNDYING_LOATHEB : naxxramas.h
- ACHIEV_CRITERIA_THE_UNDYING_MAEXXNA : naxxramas.h
- ACHIEV_CRITERIA_THE_UNDYING_THADDIUS : naxxramas.h
- ACHIEV_CRITERIA_THE_UNDYING_THE_FOUR_HORSEMEN : naxxramas.h
- ACHIEV_CRITERIA_THREE_SIXTY_PAIN_SPIKE_10_H : trial_of_the_crusader.h
- ACHIEV_CRITERIA_THREE_SIXTY_PAIN_SPIKE_10_N : trial_of_the_crusader.h
- ACHIEV_CRITERIA_THREE_SIXTY_PAIN_SPIKE_25_H : trial_of_the_crusader.h
- ACHIEV_CRITERIA_THREE_SIXTY_PAIN_SPIKE_25_N : trial_of_the_crusader.h
- ACHIEV_CRITERIA_UPPER_BACK_PAIN_10_H : trial_of_the_crusader.h
- ACHIEV_CRITERIA_UPPER_BACK_PAIN_10_N : trial_of_the_crusader.h
- ACHIEV_CRITERIA_UPPER_BACK_PAIN_25_H : trial_of_the_crusader.h
- ACHIEV_CRITERIA_UPPER_BACK_PAIN_25_N : trial_of_the_crusader.h
- ACHIEV_FACEROLLER : boss_argent_challenge.cpp
- ACHIEV_MAKE_IT_COUNT_TIMED_EVENT : oculus.h
- ACHIEV_QUICK_DEMISE_START_EVENT : boss_herald_volazj.cpp
- ACHIEV_RETREATING_TIMED_EVENT : halls_of_reflection.h
- ACHIEV_TIMED_LODI_DODI : boss_skadi.cpp
- ACHIEV_TIMED_START_EVENT : onyxias_lair.h, boss_anubarak.cpp, boss_anubrekhan.cpp, boss_patchwerk.cpp
- ACHIEV_YOU_DONT_HAVE_AN_ENTERNITY_EVENT : eye_of_eternity.h
- ACHIEVEMENT_ARGENT_VALOR : spell_generic.cpp
- ACHIEVEMENT_CATEGORY_STATISTICS : AchievementMgr.h
- ACHIEVEMENT_CATEOGRY_GENERAL : AchievementMgr.h
- ACHIEVEMENT_CHAMPION_ALLIANCE : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_DARNASSUS : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_GNOMEREGAN : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_HORDE : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_IRONFORGE : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_ORGRIMMAR : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_SEN_JIN : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_SILVERMOON : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_STORMWIND : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_THE_EXODAR : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_THUNDER_BLUFF : spell_generic.cpp
- ACHIEVEMENT_CHAMPION_UNDERCITY : spell_generic.cpp
- ACHIEVEMENT_CRITERIA_CONDITION_BG_MAP : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NONE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_TOTAL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK1 : DBCEnums.h
- ACHIEVEMENT_CRITERIA_CONDITION_UNK3 : DBCEnums.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_ITEM_QUALITY : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE : AchievementMgr.h
- ACHIEVEMENT_CRITERIA_FLAG_FAIL_ACHIEVEMENT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_HIDDEN : DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_IS_DATE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER : DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_RESET_ON_START : DBCEnums.h
- ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HK_RACE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_DISENCHANT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_BG : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA : DBCEnums.h
- ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS : DBCEnums.h
- ACHIEVEMENT_DISARMED_CRITERIA : boss_kologarn.cpp
- ACHIEVEMENT_FACTION_ALLIANCE : DBCEnums.h
- ACHIEVEMENT_FACTION_ANY : DBCEnums.h
- ACHIEVEMENT_FACTION_HORDE : DBCEnums.h
- ACHIEVEMENT_FLAG_AVERAGE : DBCEnums.h
- ACHIEVEMENT_FLAG_BAR : DBCEnums.h
- ACHIEVEMENT_FLAG_COUNTER : DBCEnums.h
- ACHIEVEMENT_FLAG_HIDDEN : DBCEnums.h
- ACHIEVEMENT_FLAG_MAX_USED : DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_KILL : DBCEnums.h
- ACHIEVEMENT_FLAG_REALM_FIRST_REACH : DBCEnums.h
- ACHIEVEMENT_FLAG_REQ_COUNT : DBCEnums.h
- ACHIEVEMENT_FLAG_STORE_MAX_VALUE : DBCEnums.h
- ACHIEVEMENT_FLAG_SUMM : DBCEnums.h
- ACHIEVEMENT_GOOD_GRIEF : boss_maiden_of_grief.cpp
- ACHIEVEMENT_MUST_DECONSTRUCT_FASTER : boss_xt002.cpp
- ACHIEVEMENT_OFFLINE_PLAYER_UPDATE_TYPE_COMPLETE_ACHIEVEMENT : AchievementMgr.h
- ACHIEVEMENT_OFFLINE_PLAYER_UPDATE_TYPE_UPDATE_CRITERIA : AchievementMgr.h
- ACHIEVEMENT_PONY_UP : pet_generic.cpp
- ACHIEVEMENT_SPLIT_PERSONALITY : boss_magus_telestra.cpp
- ACHIEVEMENT_TIMED_TYPE_CREATURE : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_EVENT : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_ITEM : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_MAX : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_QUEST : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_SPELL_CASTER : DBCEnums.h
- ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET : DBCEnums.h
- ACHIEVEMENT_TIMELY_DEATH : boss_loken.cpp
- ACHIEVEMENTHOOK_CAN_CHECK_CRITERIA : AchievementScript.h
- ACHIEVEMENTHOOK_END : AchievementScript.h
- ACHIEVEMENTHOOK_IS_COMPLETED_CRITERIA : AchievementScript.h
- ACHIEVEMENTHOOK_IS_REALM_COMPLETED : AchievementScript.h
- ACHIEVEMENTHOOK_ON_BEFORE_CHECK_CRITERIA : AchievementScript.h
- ACHIEVEMENTHOOK_SET_REALM_COMPLETED : AchievementScript.h
- ACT_COMMAND : CharmInfo.h
- ACT_DECIDE : CharmInfo.h
- ACT_DISABLED : CharmInfo.h
- ACT_ENABLED : CharmInfo.h
- ACT_PASSIVE : CharmInfo.h
- ACT_REACTION : CharmInfo.h
- ACTION_ACTIVATE_BROGGOK : blood_furnace.h
- ACTION_ACTIVATE_STAR : boss_algalon_the_observer.cpp
- ACTION_ADD_CHARGE : boss_assembly_of_iron.cpp
- ACTION_ADD_DEATH : boss_high_king_maulgar.cpp
- ACTION_ADD_KILLED : boss_nefarian.cpp
- ACTION_ADD_PORTAL : obsidian_sanctum.h
- ACTION_AFTER_TELEPORT : boss_twinemperors.cpp
- ACTION_AHUNE_RESURFACE : boss_ahune.cpp
- ACTION_AHUNE_RETREAT : boss_ahune.cpp
- ACTION_AKAMA_ENDING : boss_illidan.cpp
- ACTION_AKAMA_MAIEV_DESPAWN : boss_illidan.cpp
- ACTION_AKAMA_MINIONS : boss_illidan.cpp
- ACTION_AKAMA_START_OUTRO : boss_shade_of_akama.cpp
- ACTION_ALLOW_FLY : boss_felblood_kaelthas.cpp
- ACTION_ALLOW_HIT : boss_thorim.cpp
- ACTION_ANTAGONIST_HOSTILE : brewfest.cpp
- ACTION_ANTAGONIST_SAY_1 : brewfest.cpp
- ACTION_ANTAGONIST_SAY_2 : brewfest.cpp
- ACTION_ASCEND : boss_algalon_the_observer.cpp
- ACTION_ATIESH_REACT : boss_shade_of_aran.cpp
- ACTION_AWAKEN_HEART : boss_xt002.cpp
- ACTION_BACK_TO_TRAINING : boss_razuvious.cpp
- ACTION_BALTHARUS_DEATH : boss_baltharus_the_warborn.cpp
- ACTION_BANISH : boss_kalecgos.cpp
- ACTION_BANISH_SELF : boss_magtheridon.cpp
- ACTION_BAR_INDEX_END : CharmInfo.h
- ACTION_BAR_INDEX_PET_SPELL_END : CharmInfo.h
- ACTION_BAR_INDEX_PET_SPELL_START : CharmInfo.h
- ACTION_BAR_INDEX_START : CharmInfo.h
- ACTION_BECOME_ACTIVE_AND_CHANNEL : hyjal.h
- ACTION_BIG_BANG : boss_algalon_the_observer.cpp
- ACTION_BIND_MINIONS : zone_sholazar_basin.cpp
- ACTION_BRAIN_DAMAGED : boss_yoggsaron.cpp
- ACTION_BREAK_FROSTMOURNE : boss_the_lich_king.cpp
- ACTION_BRIDGE_MOB_DEATH : boss_pathaleon_the_calculator.cpp
- ACTION_BUTTON_C : Player.h
- ACTION_BUTTON_CMACRO : Player.h
- ACTION_BUTTON_EQSET : Player.h
- ACTION_BUTTON_ITEM : Player.h
- ACTION_BUTTON_MACRO : Player.h
- ACTION_BUTTON_SPELL : Player.h
- ACTION_CALL_DRAGON : boss_sartharion.cpp
- ACTION_CALL_HELP_OFF : boss_kelthuzad.cpp
- ACTION_CALL_HELP_ON : boss_kelthuzad.cpp
- ACTION_CALLBACK : boss_ionar.cpp
- ACTION_CANCEL_COMBAT : bosses_opera.cpp
- ACTION_CANCEL_INTRO : boss_twinemperors.cpp, boss_nethekurse.cpp
- ACTION_CAPTAIN_DIES : icecrown_citadel.cpp
- ACTION_CAST_INVOCATION : boss_blood_prince_council.cpp
- ACTION_CHANGE_PHASE : icecrown_citadel.h
- ACTION_CHANNELER_AGGRO : boss_kelidan_the_breaker.cpp
- ACTION_CHANNELER_DIED : boss_kelidan_the_breaker.cpp
- ACTION_CHARGE : boss_mandokir.cpp, boss_deathbringer_saurfang.cpp
- ACTION_CHECK_CORPOREALITY : boss_halion.cpp
- ACTION_CHECK_SPELLBINDERS : boss_leotheras_the_blind.cpp
- ACTION_CHECK_TRASH_DIED : halls_of_reflection.h
- ACTION_CHESS_PIECE_RESET_ORIENTATION : karazhan.h
- ACTION_CLEAR_PORTAL : obsidian_sanctum.h
- ACTION_CLEAR_SLOT : boss_icecrown_gunship_battle.cpp
- ACTION_CLONE : boss_baltharus_the_warborn.cpp
- ACTION_COMBAT_SCHEDULE : bosses_opera.cpp
- ACTION_COMPLETE_GONG_RITUAL : zulaman.cpp
- ACTION_COMPLETE_QUEST : boss_lady_deathwhisper.cpp
- ACTION_CONSUME : boss_bug_trio.cpp
- ACTION_CONTINUE_INTRO : boss_deathbringer_saurfang.cpp
- ACTION_DEACTIVATE : boss_broodlord_lashlayer.cpp
- ACTION_DEATH : boss_valithria_dreamwalker.cpp
- ACTION_DELAY_CANNON : boss_flame_leviathan.cpp
- ACTION_DELETE_ICE_WALL : halls_of_reflection.h
- ACTION_DESPAWN : boss_deathbringer_saurfang.cpp
- ACTION_DESPAWN_ADDS : boss_palehoof.cpp, boss_yoggsaron.cpp, boss_auriaya.cpp, boss_flame_leviathan.cpp, boss_hadronox.cpp
- ACTION_DESPAWN_ALGALON : ulduar.h
- ACTION_DESPAWN_TRIGGER : boss_ossirian.cpp
- ACTION_DESTROYED : boss_volkhan.cpp
- ACTION_DESTROYED_TURRET : boss_flame_leviathan.cpp
- ACTION_DISARMED : boss_broodlord_lashlayer.cpp
- ACTION_DO_RESURRECT : karazhan.h
- ACTION_DRAKE_DIED : boss_sartharion.cpp
- ACTION_EMOTE : boss_razuvious.cpp
- ACTION_EMOTE_RESURFACE : boss_ahune.cpp
- ACTION_END_ENCOUNTER : boss_illidari_council.cpp
- ACTION_ENEMY_GUNSHIP_TALK : icecrown_citadel.h
- ACTION_ENGAGE_ESSENCE : boss_reliquary_of_souls.cpp
- ACTION_ENRAGE : boss_kalecgos.cpp, boss_illidari_council.cpp
- ACTION_ENRAGE_OTHER : boss_kalecgos.cpp
- ACTION_ENTER_COMBAT : boss_valithria_dreamwalker.cpp
- ACTION_ESSENCE_OF_ANGER : boss_reliquary_of_souls.cpp
- ACTION_ESSENCE_OF_DESIRE : boss_reliquary_of_souls.cpp
- ACTION_ESSENCE_OF_SUFFERING : boss_reliquary_of_souls.cpp
- ACTION_EVADE : boss_deathbringer_saurfang.cpp
- ACTION_EXIT_SHIP : icecrown_citadel.h
- ACTION_EXPLODE : boss_bug_trio.cpp
- ACTION_EXTINGUISH_BLAZIER : zone_ashenvale.cpp
- ACTION_FACE_ME : boss_razuvious.cpp
- ACTION_FAILED_DRIVE_ME_CRAZY : boss_yoggsaron.cpp
- ACTION_FAKING_DEATH : bosses_opera.cpp
- ACTION_FEEDS_ON_TEARS_FAILED : ulduar.h
- ACTION_FERAL_DEATH : boss_auriaya.cpp
- ACTION_FERAL_DEATH_WITH_STACK : boss_auriaya.cpp
- ACTION_FERAL_RESPAWN : boss_auriaya.cpp
- ACTION_FESTERGUT_COMBAT : icecrown_citadel.h
- ACTION_FESTERGUT_DEATH : icecrown_citadel.h
- ACTION_FESTERGUT_GAS : icecrown_citadel.h
- ACTION_FINISH_INTRO : boss_algalon_the_observer.cpp
- ACTION_FINISH_RAGNAROS_INTRO : molten_core.h
- ACTION_FLAME_BALL_CHASE : boss_blood_prince_council.cpp
- ACTION_FLESH_TENTACLE_KILLED : boss_cthun.cpp
- ACTION_FLY_DOWN : boss_vazruden_the_herald.cpp
- ACTION_FORCE_CHANGE_LOCK : culling_of_stratholme.cpp
- ACTION_FROSTMOURNE_INTRO : icecrown_citadel.h
- ACTION_GAIN_SCENT_OF_BLOOD : boss_deathbringer_saurfang.cpp
- ACTION_GENERATOR_DESPAWN_ALL : boss_shade_of_akama.cpp
- ACTION_GENERATOR_DESPAWN_NON_DEFENDERS : boss_shade_of_akama.cpp
- ACTION_GENERATOR_START : boss_shade_of_akama.cpp
- ACTION_GENERATOR_STOP : boss_shade_of_akama.cpp
- ACTION_GO_TO_SJONNIR : halls_of_stone.h
- ACTION_GUARDIANS_OFF : boss_kelthuzad.cpp
- ACTION_GUNSHIP_READY : BattlegroundIC.h
- ACTION_HEART_BROKEN : boss_xt002.cpp
- ACTION_HIDE_HEART : boss_xt002.cpp
- ACTION_ILLIDAN_CAGED : boss_illidan.cpp
- ACTION_ILLIDAN_DEMON_TRANSFORM : boss_illidan.cpp
- ACTION_ILLIDAN_DEMON_TRANSFORM_BACK : boss_illidan.cpp
- ACTION_ILLIDAN_DIE : boss_illidan.cpp
- ACTION_ILLIDAN_LIFTOFF : boss_illidan.cpp
- ACTION_ILLIDARI_COUNCIL_DONE : boss_illidan.cpp
- ACTION_ILLUSION_DRAGONS : boss_yoggsaron.cpp
- ACTION_ILLUSION_ICECROWN : boss_yoggsaron.cpp
- ACTION_ILLUSION_STORMWIND : boss_yoggsaron.cpp
- ACTION_INCREASE_HELLFIRE_CHANNELER_DEATH_COUNT : boss_magtheridon.cpp
- ACTION_INFECT_CITIZIEN : culling_of_stratholme.cpp
- ACTION_INFLUENCE_TENTACLE_DIED : boss_yoggsaron.cpp
- ACTION_INFORM : boss_drakkari_colossus.cpp
- ACTION_INFORM_TRASH_DIED : halls_of_reflection.h
- ACTION_INFORM_WALL_DESTROYED : halls_of_reflection.h
- ACTION_INIT_ALGALON : ulduar.h
- ACTION_INTRO_BALTHARUS : boss_baltharus_the_warborn.cpp
- ACTION_INTRO_DONE : boss_deathbringer_saurfang.cpp
- ACTION_INTRO_HALION : ruby_sanctum.h
- ACTION_IRON_HONOR_DIED : boss_thorim.cpp
- ACTION_KALEC_DIED : boss_kalecgos.cpp
- ACTION_KEEPER_OUTRO : ulduar.cpp
- ACTION_KILL_CAPTAIN : icecrown_citadel.cpp
- ACTION_KILL_MINCHAR : icecrown_citadel.h
- ACTION_KILLED : boss_nefarian.cpp
- ACTION_KILLED_MALGANIS : culling_of_stratholme.h
- ACTION_KILLED_SALRAMM : culling_of_stratholme.h
- ACTION_KINETIC_BOMB_JUMP : boss_blood_prince_council.cpp
- ACTION_KNOCKUP : boss_felblood_kaelthas.cpp
- ACTION_LEVIATHAN_REFRESH_TOWERS : ulduar.h
- ACTION_LUMBERJACKED : boss_freya.cpp
- ACTION_MAGNETIC_PULL : boss_thaddius.cpp
- ACTION_MAIEV_ENDING : boss_illidan.cpp
- ACTION_MAKE_FRIENDLY : zone_sholazar_basin.cpp
- ACTION_MARK_OF_THE_FALLEN_CHAMPION : boss_deathbringer_saurfang.cpp
- ACTION_MERGE : boss_halazzi.cpp, boss_drakkari_colossus.cpp
- ACTION_MINIBOSS_DIED : boss_palehoof.cpp
- ACTION_MOVE : old_hillsbrad.cpp
- ACTION_MOVE_TO_PLATFORM : boss_ghazan.cpp
- ACTION_MYGIRL_ACHIEVEMENT : boss_skadi.cpp
- ACTION_NEFARIUS_ADD_KILLED : blackwing_lair.h
- ACTION_NO_KILL_TALK : boss_kiljaeden.cpp
- ACTION_NONE : boss_the_lich_king.cpp
- ACTION_OPEN_DOOR : halls_of_stone.h
- ACTION_OUTRO : the_black_morass.h, boss_algalon_the_observer.cpp, boss_the_lich_king.cpp
- ACTION_PANTS : zone_dalaran.cpp
- ACTION_PARTNER_DEAD : boss_jarien_and_sothos.cpp
- ACTION_PHASE2 : boss_skadi.cpp
- ACTION_PHASE_TWO : blackwing_lair.h
- ACTION_PLAY_EMOTE : chapter5.cpp
- ACTION_POSITION_NPCS : chapter5.cpp
- ACTION_PREPARE_BROGGOK : blood_furnace.h
- ACTION_PREPARE_MAJORDOMO_RAGNA : molten_core.h
- ACTION_PROGRESS_PHASE_CHECK : boss_kaelthas.cpp
- ACTION_RELEASE : bosses_opera.cpp
- ACTION_REMOVE_10_STACK : boss_freya.cpp
- ACTION_REMOVE_25_STACK : boss_freya.cpp
- ACTION_REMOVE_2_STACK : boss_freya.cpp
- ACTION_REMOVE_CLEANSING : boss_fathomlord_karathress.cpp
- ACTION_REMOVE_EARTHBIND : boss_fathomlord_karathress.cpp
- ACTION_REMOVE_FLY : boss_felblood_kaelthas.cpp
- ACTION_REMOVE_IMMUNE_FLAG : old_hillsbrad.cpp
- ACTION_REMOVE_INVOCATION : boss_blood_prince_council.cpp
- ACTION_REMOVE_PRISON : ahnkahet.h
- ACTION_REMOVE_PRISON_AT_RESET : boss_prince_taldaram.cpp
- ACTION_REMOVE_SKADI : boss_skadi.cpp
- ACTION_REMOVE_SPITFIRE : boss_fathomlord_karathress.cpp
- ACTION_REMOVE_STUN : boss_yoggsaron.cpp
- ACTION_RESET : boss_nefarian.cpp
- ACTION_RESET_ADDS : boss_fathomlord_karathress.cpp
- ACTION_RESET_AKILZON_GAUNTLET : zulaman.h
- ACTION_RESET_ENCOUNTER : boss_halion.cpp
- ACTION_RESET_EVENT : icecrown_citadel.cpp
- ACTION_RESET_GOLEMAGG_ENCOUNTER : molten_core.h
- ACTION_RESPAWN_TRIO : boss_freya.cpp
- ACTION_RESS_ROMULO : karazhan.h
- ACTION_RESSURRECT : boss_thekal.cpp
- ACTION_RESTORE : boss_thaddius.cpp
- ACTION_RESTORE_LIGHT : icecrown_citadel.h
- ACTION_RESURRECT_CAPTAINS : icecrown_citadel.cpp
- ACTION_RETURN_BLADE : boss_illidan.cpp
- ACTION_REVIVE : boss_mandokir.cpp
- ACTION_RITUAL_BEGIN : boss_jedoga_shadowseeker.cpp
- ACTION_ROTFACE_COMBAT : icecrown_citadel.h
- ACTION_ROTFACE_DEATH : icecrown_citadel.h
- ACTION_ROTFACE_OOZE : icecrown_citadel.h
- ACTION_RUN_OUT_OF_TIME : culling_of_stratholme.h
- ACTION_SACRAFICE : boss_jedoga_shadowseeker.cpp
- ACTION_SALUTE : boss_razuvious.cpp
- ACTION_SAPPHIRON_BIRTH : naxxramas.h
- ACTION_SARA_UPDATE_SUMMON_KEEPERS : ulduar.h
- ACTION_SATH_BANISH : boss_kalecgos.cpp
- ACTION_SCHEDULE_RAJ_CHECK : karazhan.h
- ACTION_SECOND_PHASE : boss_kelthuzad.cpp
- ACTION_SET_IMMUNE_FLAG : old_hillsbrad.cpp
- ACTION_SET_MIDNIGHT_PHASE : boss_midnight.cpp
- ACTION_SET_SLOT : boss_icecrown_gunship_battle.cpp
- ACTION_SHADOW_PRISON : boss_illidan.cpp
- ACTION_SHANDY_INTRO : zone_dalaran.cpp
- ACTION_SHATTER : boss_volkhan.cpp
- ACTION_SHIP_VISITS_ENEMY : boss_icecrown_gunship_battle.cpp
- ACTION_SHIP_VISITS_ENEMY_2 : boss_icecrown_gunship_battle.cpp
- ACTION_SHIP_VISITS_SELF : boss_icecrown_gunship_battle.cpp
- ACTION_SHIP_VISITS_SELF_2 : boss_icecrown_gunship_battle.cpp
- ACTION_SHIRTS : zone_dalaran.cpp
- ACTION_SHOOT : boss_halion.cpp
- ACTION_SHOW_TRASH : halls_of_reflection.h
- ACTION_SIF_JOIN_FIGHT : boss_thorim.cpp
- ACTION_SIF_START_DOMINION : boss_thorim.cpp
- ACTION_SIF_START_TALK : boss_thorim.cpp
- ACTION_SIF_TRANSFORM : boss_thorim.cpp
- ACTION_SIMON_CORRECT_FULL_SEQUENCE : zone_blades_edge_mountains.cpp
- ACTION_SIMON_ROUND_FINISHED : zone_blades_edge_mountains.cpp
- ACTION_SIMON_WRONG_SEQUENCE : zone_blades_edge_mountains.cpp
- ACTION_SISTER_DIED : boss_eredar_twins.cpp
- ACTION_SJONNIR_DEAD : halls_of_stone.h
- ACTION_SJONNIR_WIPE_START : halls_of_stone.h
- ACTION_SKIP_INTRO : halls_of_reflection.h
- ACTION_SLUG_KILLED : boss_sjonnir.cpp
- ACTION_SPARK_DESPAWN : boss_ionar.cpp
- ACTION_SPAWN_ALL_ADDS : boss_icecrown_gunship_battle.cpp
- ACTION_SPAWN_EYE_TENTACLES : boss_cthun.cpp
- ACTION_SPAWN_FELMYST : boss_brutallus.cpp
- ACTION_SPAWN_MAGE : boss_icecrown_gunship_battle.cpp
- ACTION_SPAWNER_STOP : boss_nefarian.cpp
- ACTION_SPHERE : boss_prince_taldaram.cpp
- ACTION_SPIRITUAL_REFLECTIONS_ACTIVATE : halls_of_reflection.h
- ACTION_SPIRITUAL_REFLECTIONS_COPY : halls_of_reflection.h
- ACTION_SPIRITUAL_REFLECTIONS_HIDE : halls_of_reflection.h
- ACTION_STAND_UP : boss_blood_prince_council.cpp
- ACTION_START_AKILZON_GAUNTLET : zulaman.h
- ACTION_START_ATTACK : boss_the_lich_king.cpp
- ACTION_START_BRANN_EVENT : boss_flame_leviathan.cpp
- ACTION_START_CAPERNIAN : boss_kaelthas.cpp
- ACTION_START_CITY : culling_of_stratholme.h
- ACTION_START_COMBAT : old_hillsbrad.cpp, boss_nethekurse.cpp
- ACTION_START_ENCOUNTER : boss_illidari_council.cpp
- ACTION_START_ESCORT_EVENT : halls_of_stone.h
- ACTION_START_EVENT : boss_ahune.cpp, boss_lurker_below.cpp, boss_brutallus.cpp, boss_illidan.cpp, zone_icecrown.cpp, boss_skadi.cpp, boss_palehoof.cpp, boss_hadronox.cpp, boss_deathbringer_saurfang.cpp, chapter5.cpp, boss_apothecary_hummel.cpp, hallows_end.cpp, culling_of_stratholme.h, boss_felmyst.cpp
- ACTION_START_FIGHT : boss_apothecary_hummel.cpp, brewfest.cpp
- ACTION_START_FROSTWYRM : icecrown_citadel.h
- ACTION_START_GAUNTLET : icecrown_citadel.cpp
- ACTION_START_INTRO : boss_nightbane.cpp, boss_twinemperors.cpp, halls_of_reflection.h, boss_lady_deathwhisper.cpp, boss_algalon_the_observer.cpp, boss_nethekurse.cpp
- ACTION_START_LAST_CITY : culling_of_stratholme.h
- ACTION_START_LK_FIGHT : halls_of_reflection.h
- ACTION_START_LK_FIGHT_REAL : halls_of_reflection.h
- ACTION_START_MALGANIS : culling_of_stratholme.h
- ACTION_START_NORGANNON_BRANN : boss_flame_leviathan.cpp
- ACTION_START_NORGANNON_EVENT : boss_flame_leviathan.cpp
- ACTION_START_OUTRO : boss_deathbringer_saurfang.cpp
- ACTION_START_PHASE_TWO : boss_cthun.cpp
- ACTION_START_POST_EVENT : boss_kiljaeden.cpp
- ACTION_START_RAGNAROS_INTRO : molten_core.h
- ACTION_START_REVIVE : boss_mandokir.cpp
- ACTION_START_SANGUINAR : boss_kaelthas.cpp
- ACTION_START_SECRET_PASSAGE : culling_of_stratholme.h
- ACTION_START_SJONNIR_FIGHT : halls_of_stone.h
- ACTION_START_SUMMONING : boss_yoggsaron.cpp
- ACTION_START_TALKING : zone_orgrimmar.cpp
- ACTION_START_TELONICUS : boss_kaelthas.cpp
- ACTION_START_THALADRED : boss_kaelthas.cpp
- ACTION_START_TIMED_RUN : zulaman.h
- ACTION_START_TOWN_HALL : culling_of_stratholme.h
- ACTION_START_TRASH_DIED : boss_thorim.cpp
- ACTION_START_TRIBUNAL : halls_of_stone.h
- ACTION_START_WEAPONS : boss_kaelthas.cpp
- ACTION_STOP_EVENT : boss_ahune.cpp
- ACTION_STOP_LK_FIGHT : halls_of_reflection.h
- ACTION_STORM_EXPIRE : boss_akilzon.cpp
- ACTION_SUMMON_DESPAWN : zone_icecrown.cpp
- ACTION_SUMMON_DIED : boss_thaddius.cpp
- ACTION_SUMMON_EMOTE : zone_icecrown.cpp
- ACTION_SUMMON_MOVE_STRAIGHT : zone_icecrown.cpp
- ACTION_SUMMON_ORIENTATION : zone_icecrown.cpp
- ACTION_SUMMON_STAND_STATE : zone_icecrown.cpp
- ACTION_SUMMON_TALK : zone_icecrown.cpp
- ACTION_SWARMER_SWARM : boss_ayamiss.cpp
- ACTION_SWITCH_PHASE : boss_sartharion.cpp
- ACTION_TALK : boss_razuvious.cpp
- ACTION_TELEPORT_BACK : boss_the_lich_king.cpp
- ACTION_TELEPORT_PLAYER_TO_TRANSPORT : BattlegroundIC.h
- ACTION_TELEPORT_PLAYERS : boss_felblood_kaelthas.cpp
- ACTION_THORIM_START_STORM : boss_yoggsaron.cpp
- ACTION_TOWER_OF_FLAMES_DESTROYED : ulduar.h
- ACTION_TOWER_OF_FROST_DESTROYED : ulduar.h
- ACTION_TOWER_OF_LIFE_DESTROYED : ulduar.h
- ACTION_TOWER_OF_STORM_DESTROYED : ulduar.h
- ACTION_TRANSFORM : old_hillsbrad.cpp
- ACTION_TRIBUNAL_WIPE_START : halls_of_stone.h
- ACTION_TRIGGER_WEAKNESS : boss_ossirian.cpp
- ACTION_TURN_BONES : boss_tharon_ja.cpp
- ACTION_UNFREEZE : boss_palehoof.cpp
- ACTION_UNFREEZE2 : boss_palehoof.cpp
- ACTION_UNMENTIONABLES : zone_dalaran.cpp
- ACTION_UNSUMMON_CLOUDS : boss_yoggsaron.cpp
- ACTION_UPDATE_QUEST_STATUS : zone_shattrath_city.cpp
- ACTION_VRYKUL_DEATH : icecrown_citadel.h
- ACTION_WATER : zone_dalaran.cpp
- ACTION_YOGG_SARON_APPEAR : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_DEATH : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_HARD_MODE : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_OPEN_PORTAL_YELL : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_SHADOW_BEACON : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_START_P3 : boss_yoggsaron.cpp
- ACTION_YOGG_SARON_START_YELL : boss_yoggsaron.cpp
- ACTIONBUTTON_CHANGED : Player.h
- ACTIONBUTTON_DELETED : Player.h
- ACTIONBUTTON_NEW : Player.h
- ACTIONBUTTON_UNCHANGED : Player.h
- ACTIVE_GUEST_COUNT : boss_moroes.cpp
- ADDITIONAL_CLASS_SPRIEST : boss_hexlord.cpp
- ADDITIONAL_SAVING_INVENTORY_AND_GOLD : Player.h
- ADDITIONAL_SAVING_NONE : Player.h
- ADDITIONAL_SAVING_QUEST_STATUS : Player.h
- AFLAG_ANY_EFFECT_AMOUNT_SENT : SpellAuraDefines.h
- AFLAG_CASTER : SpellAuraDefines.h
- AFLAG_DURATION : SpellAuraDefines.h
- AFLAG_EFF_INDEX_0 : SpellAuraDefines.h
- AFLAG_EFF_INDEX_1 : SpellAuraDefines.h
- AFLAG_EFF_INDEX_2 : SpellAuraDefines.h
- AFLAG_NEGATIVE : SpellAuraDefines.h
- AFLAG_NONE : SpellAuraDefines.h
- AFLAG_POSITIVE : SpellAuraDefines.h
- AGGRO_TEXT : boss_ambassador_flamelash.cpp
- AGGRO_YELL_AQUE : zone_tanaris.cpp
- AI_HEALER : boss_faction_champions.cpp
- AI_MELEE : boss_faction_champions.cpp
- AI_PET : boss_faction_champions.cpp
- AI_RANGED : boss_faction_champions.cpp
- AI_REACTION_AFRAID : SharedDefines.h
- AI_REACTION_ALERT : SharedDefines.h
- AI_REACTION_DESTROY : SharedDefines.h
- AI_REACTION_FRIENDLY : SharedDefines.h
- AI_REACTION_HOSTILE : SharedDefines.h
- AI_TYPE_MELEE : boss_priestess_delrissa.cpp
- AI_TYPE_RANGED : boss_priestess_delrissa.cpp
- AICOND_AGGRO : CreatureAIImpl.h
- AICOND_COMBAT : CreatureAIImpl.h
- AICOND_DIE : CreatureAIImpl.h
- AITARGET_ALLY : CreatureAIImpl.h
- AITARGET_BUFF : CreatureAIImpl.h
- AITARGET_DEBUFF : CreatureAIImpl.h
- AITARGET_ENEMY : CreatureAIImpl.h
- AITARGET_SELF : CreatureAIImpl.h
- AITARGET_VICTIM : CreatureAIImpl.h
- ALL_DAMAGE_ABSORB : SpellAuraDefines.h
- ALL_PERMISSION : LootMgr.h
- ALL_PYLONS_OFF : dire_maul.h
- ALLBATTLEGROUNDHOOK_CAN_FILL_PLAYERS_TO_BG : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_CAN_SEND_MESSAGE_BG_QUEUE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_END : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_IS_CHECK_NORMAL_MATCH : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_ADD_GROUP : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_ADD_PLAYER : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_BEFORE_ADD_PLAYER : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_CREATE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_DESTROY : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_END : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_END_REWARD : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_REMOVE_PLAYER_AT_LEAVE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_START : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BATTLEGROUND_UPDATE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BEFORE_SEND_EXIT_MESSAGE_ARENA_QUEUE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_BEFORE_SEND_JOIN_MESSAGE_ARENA_QUEUE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_QUEUE_UPDATE : AllBattlegroundScript.h
- ALLBATTLEGROUNDHOOK_ON_QUEUE_UPDATE_VALIDITY : AllBattlegroundScript.h
- ALLCOMMANDHOOK_END : AllCommandScript.h
- ALLCOMMANDHOOK_ON_BEFORE_IS_INVOKER_VISIBLE : AllCommandScript.h
- ALLCOMMANDHOOK_ON_HANDLE_DEV_COMMAND : AllCommandScript.h
- ALLCOMMANDHOOK_ON_TRY_EXECUTE_COMMAND : AllCommandScript.h
- ALLIANCE : SharedDefines.h
- ALLIANCE_BASE_CHARGE_1 : hyjal.h
- ALLIANCE_BASE_CHARGE_2 : hyjal.h
- ALLIANCE_BASE_CHARGE_3 : hyjal.h
- ALLIANCE_BASE_PATROL_1 : hyjal.h
- ALLIANCE_BASE_PATROL_2 : hyjal.h
- ALLIANCE_BASE_PATROL_3 : hyjal.h
- ALLIANCE_COORDS : npcs_special.cpp
- ALLIANCE_FORCE_MAXCOUNT : zone_undercity.cpp
- AllianceBuff : OutdoorPvPHP.h
- AlliancePlayerKillReward : OutdoorPvPHP.h
- ALLMAPHOOK_END : AllMapScript.h
- ALLMAPHOOK_ON_BEFORE_CREATE_INSTANCE_SCRIPT : AllMapScript.h
- ALLMAPHOOK_ON_CREATE_MAP : AllMapScript.h
- ALLMAPHOOK_ON_DESTROY_INSTANCE : AllMapScript.h
- ALLMAPHOOK_ON_DESTROY_MAP : AllMapScript.h
- ALLMAPHOOK_ON_MAP_UPDATE : AllMapScript.h
- ALLMAPHOOK_ON_PLAYER_ENTER_ALL : AllMapScript.h
- ALLMAPHOOK_ON_PLAYER_LEAVE_ALL : AllMapScript.h
- ALLSPELLHOOK_CAN_MOD_AURA_EFFECT_DAMAGE_DONE : AllSpellScript.h
- ALLSPELLHOOK_CAN_MOD_AURA_EFFECT_MOD_DAMAGE_PERCENT_DONE : AllSpellScript.h
- ALLSPELLHOOK_CAN_PREPARE : AllSpellScript.h
- ALLSPELLHOOK_CAN_SCALING_EVERYTHING : AllSpellScript.h
- ALLSPELLHOOK_CAN_SELECT_SPEC_TALENT : AllSpellScript.h
- ALLSPELLHOOK_END : AllSpellScript.h
- ALLSPELLHOOK_ON_BEFORE_AURA_RANK_FOR_LEVEL : AllSpellScript.h
- ALLSPELLHOOK_ON_CALC_MAX_DURATION : AllSpellScript.h
- ALLSPELLHOOK_ON_CAST : AllSpellScript.h
- ALLSPELLHOOK_ON_CAST_CANCEL : AllSpellScript.h
- ALLSPELLHOOK_ON_DUMMY_EFFECT_CREATURE : AllSpellScript.h
- ALLSPELLHOOK_ON_DUMMY_EFFECT_GAMEOBJECT : AllSpellScript.h
- ALLSPELLHOOK_ON_DUMMY_EFFECT_ITEM : AllSpellScript.h
- ALLSPELLHOOK_ON_PREPARE : AllSpellScript.h
- ALLSPELLHOOK_ON_REMOVE_AURA_SCALE_TARGETS : AllSpellScript.h
- ALLSPELLHOOK_ON_SCALE_AURA_UNIT_ADD : AllSpellScript.h
- ALLSPELLHOOK_ON_SPELL_CHECK_CAST : AllSpellScript.h
- ANACHRONOS_EMOTE_1 : zone_silithus.cpp
- ANACHRONOS_EMOTE_2 : zone_silithus.cpp
- ANACHRONOS_EMOTE_3 : zone_silithus.cpp
- ANACHRONOS_SAY_1 : zone_silithus.cpp
- ANACHRONOS_SAY_10 : zone_silithus.cpp
- ANACHRONOS_SAY_2 : zone_silithus.cpp
- ANACHRONOS_SAY_3 : zone_silithus.cpp
- ANACHRONOS_SAY_4 : zone_silithus.cpp
- ANACHRONOS_SAY_5 : zone_silithus.cpp
- ANACHRONOS_SAY_6 : zone_silithus.cpp
- ANACHRONOS_SAY_7 : zone_silithus.cpp
- ANACHRONOS_SAY_8 : zone_silithus.cpp
- ANACHRONOS_SAY_9 : zone_silithus.cpp
- ANGER_SAY_DEATH : boss_reliquary_of_souls.cpp
- ANGER_SAY_FREED : boss_reliquary_of_souls.cpp
- ANGER_SAY_RECAP : boss_reliquary_of_souls.cpp
- ANGER_SAY_SLAY : boss_reliquary_of_souls.cpp
- ANGER_SAY_SPEC : boss_reliquary_of_souls.cpp
- ANIM_ARROW : SharedDefines.h
- ANIM_ARROW_BIRTH : SharedDefines.h
- ANIM_ATTACK1H : SharedDefines.h
- ANIM_ATTACK1H_PIERCE : SharedDefines.h
- ANIM_ATTACK2H : SharedDefines.h
- ANIM_ATTACK2H_LOOSE_PIERCE : SharedDefines.h
- ANIM_ATTACK2HL : SharedDefines.h
- ANIM_ATTACK_BOW : SharedDefines.h
- ANIM_ATTACK_JOUST : SharedDefines.h
- ANIM_ATTACK_OFF : SharedDefines.h
- ANIM_ATTACK_OFF_PIERCE : SharedDefines.h
- ANIM_ATTACK_RIFLE : SharedDefines.h
- ANIM_ATTACK_THROWN : SharedDefines.h
- ANIM_ATTACK_UNARMED : SharedDefines.h
- ANIM_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_BATTLE_ROAR : SharedDefines.h
- ANIM_BIRTH : SharedDefines.h
- ANIM_BLOCK : SharedDefines.h
- ANIM_BOW_PULL : SharedDefines.h
- ANIM_BOW_RELEASE : SharedDefines.h
- ANIM_CANNIBALIZE : SharedDefines.h
- ANIM_CARRIED2H : SharedDefines.h
- ANIM_CARRY2H : SharedDefines.h
- ANIM_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_CLOSE : SharedDefines.h
- ANIM_CLOSED : SharedDefines.h
- ANIM_COMBAT_CRITICAL : SharedDefines.h
- ANIM_COMBAT_WOUND : SharedDefines.h
- ANIM_CORPSE_ARROW : SharedDefines.h
- ANIM_CORPSE_ARROW_BIRTH : SharedDefines.h
- ANIM_COWER : SharedDefines.h
- ANIM_CREATURE_SPECIAL : SharedDefines.h
- ANIM_CUSTOM_0 : SharedDefines.h
- ANIM_CUSTOM_1 : SharedDefines.h
- ANIM_CUSTOM_2 : SharedDefines.h
- ANIM_CUSTOM_3 : SharedDefines.h
- ANIM_CUSTOM_SPELL_01 : SharedDefines.h
- ANIM_CUSTOM_SPELL_02 : SharedDefines.h
- ANIM_CUSTOM_SPELL_03 : SharedDefines.h
- ANIM_CUSTOM_SPELL_04 : SharedDefines.h
- ANIM_CUSTOM_SPELL_05 : SharedDefines.h
- ANIM_CUSTOM_SPELL_06 : SharedDefines.h
- ANIM_CUSTOM_SPELL_07 : SharedDefines.h
- ANIM_CUSTOM_SPELL_08 : SharedDefines.h
- ANIM_CUSTOM_SPELL_09 : SharedDefines.h
- ANIM_CUSTOM_SPELL_10 : SharedDefines.h
- ANIM_DEAD : SharedDefines.h
- ANIM_DEATH : SharedDefines.h
- ANIM_DEATH_END : SharedDefines.h
- ANIM_DEATH_END_HOLD : SharedDefines.h
- ANIM_DEATH_LOOP : SharedDefines.h
- ANIM_DEATH_START : SharedDefines.h
- ANIM_DECAY : SharedDefines.h
- ANIM_DEFLECT : SharedDefines.h
- ANIM_DESPAWN : SharedDefines.h
- ANIM_DESTROY : SharedDefines.h
- ANIM_DESTROYED : SharedDefines.h
- ANIM_DODGE : SharedDefines.h
- ANIM_DRAGON_SPIT : SharedDefines.h
- ANIM_DRAGON_SPIT_FLY : SharedDefines.h
- ANIM_DRAGON_SPIT_HOVER : SharedDefines.h
- ANIM_DRAGON_STOMP : SharedDefines.h
- ANIM_DRAGON_TAIL : SharedDefines.h
- ANIM_DROWN : SharedDefines.h
- ANIM_DROWNED : SharedDefines.h
- ANIM_DRUID_BEAR_BASH : SharedDefines.h
- ANIM_DRUID_BEAR_BITE : SharedDefines.h
- ANIM_DRUID_BEAR_MAUL : SharedDefines.h
- ANIM_DRUID_BEAR_SWIPE : SharedDefines.h
- ANIM_DRUID_CAT_CLAW : SharedDefines.h
- ANIM_DRUID_CAT_COWER : SharedDefines.h
- ANIM_DRUID_CAT_POUNCE : SharedDefines.h
- ANIM_DRUID_CAT_RAKE : SharedDefines.h
- ANIM_DRUID_CAT_RAVAGE : SharedDefines.h
- ANIM_DRUID_CAT_RIP : SharedDefines.h
- ANIM_EATING_LOOP : SharedDefines.h
- ANIM_EMERGE : SharedDefines.h
- ANIM_EMOTE_APPLAUD : SharedDefines.h
- ANIM_EMOTE_BEG : SharedDefines.h
- ANIM_EMOTE_BOW : SharedDefines.h
- ANIM_EMOTE_CHEER : SharedDefines.h
- ANIM_EMOTE_CHICKEN : SharedDefines.h
- ANIM_EMOTE_CRY : SharedDefines.h
- ANIM_EMOTE_DANCE : SharedDefines.h
- ANIM_EMOTE_DANCE_ONCE : SharedDefines.h
- ANIM_EMOTE_DANCE_SPECIAL : SharedDefines.h
- ANIM_EMOTE_DEAD : SharedDefines.h
- ANIM_EMOTE_EAT : SharedDefines.h
- ANIM_EMOTE_EAT_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_FLEX : SharedDefines.h
- ANIM_EMOTE_KISS : SharedDefines.h
- ANIM_EMOTE_KNEEL : SharedDefines.h
- ANIM_EMOTE_LAUGH : SharedDefines.h
- ANIM_EMOTE_NO : SharedDefines.h
- ANIM_EMOTE_POINT : SharedDefines.h
- ANIM_EMOTE_POINT_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_ROAR : SharedDefines.h
- ANIM_EMOTE_RUDE : SharedDefines.h
- ANIM_EMOTE_SALUTE : SharedDefines.h
- ANIM_EMOTE_SALUTE_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_SHOUT : SharedDefines.h
- ANIM_EMOTE_SHY : SharedDefines.h
- ANIM_EMOTE_SIT_GROUND : SharedDefines.h
- ANIM_EMOTE_SLEEP : SharedDefines.h
- ANIM_EMOTE_STUN_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_TALK : SharedDefines.h
- ANIM_EMOTE_TALK_EXCLAMATION : SharedDefines.h
- ANIM_EMOTE_TALK_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_TALK_QUESTION : SharedDefines.h
- ANIM_EMOTE_TRAIN : SharedDefines.h
- ANIM_EMOTE_USE_STANDING : SharedDefines.h
- ANIM_EMOTE_USE_STANDING_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_WAVE : SharedDefines.h
- ANIM_EMOTE_WORK : SharedDefines.h
- ANIM_EMOTE_WORK_NO_SHEATHE : SharedDefines.h
- ANIM_EMOTE_YES : SharedDefines.h
- ANIM_FALL : SharedDefines.h
- ANIM_FIRE_BOW : SharedDefines.h
- ANIM_FISHING_CAST : SharedDefines.h
- ANIM_FISHING_LOOP : SharedDefines.h
- ANIM_FLY : SharedDefines.h
- ANIM_FLY_ARROW : SharedDefines.h
- ANIM_FLY_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_ATTACK1H : SharedDefines.h
- ANIM_FLY_ATTACK1H_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK2H : SharedDefines.h
- ANIM_FLY_ATTACK2H_LOOSE_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK2HL : SharedDefines.h
- ANIM_FLY_ATTACK_BOW : SharedDefines.h
- ANIM_FLY_ATTACK_JOUST : SharedDefines.h
- ANIM_FLY_ATTACK_OFF : SharedDefines.h
- ANIM_FLY_ATTACK_OFF_PIERCE : SharedDefines.h
- ANIM_FLY_ATTACK_RIFLE : SharedDefines.h
- ANIM_FLY_ATTACK_THROWN : SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED : SharedDefines.h
- ANIM_FLY_ATTACK_UNARMED_OFF : SharedDefines.h
- ANIM_FLY_BIRTH : SharedDefines.h
- ANIM_FLY_BLOCK : SharedDefines.h
- ANIM_FLY_BOW_PULL : SharedDefines.h
- ANIM_FLY_BOW_RELEASE : SharedDefines.h
- ANIM_FLY_CANNIBALIZE : SharedDefines.h
- ANIM_FLY_CARRIED2H : SharedDefines.h
- ANIM_FLY_CARRY2H : SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_CHANNEL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_CLOSE : SharedDefines.h
- ANIM_FLY_CLOSED : SharedDefines.h
- ANIM_FLY_COMBAT_CRITICAL : SharedDefines.h
- ANIM_FLY_COMBAT_WOUND : SharedDefines.h
- ANIM_FLY_CORPSE_ARROW : SharedDefines.h
- ANIM_FLY_CORPSE_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_COWER : SharedDefines.h
- ANIM_FLY_CREATURE_SPECIAL : SharedDefines.h
- ANIM_FLY_CUSTOM_0 : SharedDefines.h
- ANIM_FLY_CUSTOM_1 : SharedDefines.h
- ANIM_FLY_CUSTOM_2 : SharedDefines.h
- ANIM_FLY_CUSTOM_3 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_01 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_02 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_03 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_04 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_05 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_06 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_07 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_08 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_09 : SharedDefines.h
- ANIM_FLY_CUSTOM_SPELL_10 : SharedDefines.h
- ANIM_FLY_DEAD : SharedDefines.h
- ANIM_FLY_DEATH : SharedDefines.h
- ANIM_FLY_DEATH_END : SharedDefines.h
- ANIM_FLY_DEATH_END_HOLD : SharedDefines.h
- ANIM_FLY_DEATH_LOOP : SharedDefines.h
- ANIM_FLY_DEATH_START : SharedDefines.h
- ANIM_FLY_DECAY : SharedDefines.h
- ANIM_FLY_DEFLECT : SharedDefines.h
- ANIM_FLY_DESPAWN : SharedDefines.h
- ANIM_FLY_DESTROY : SharedDefines.h
- ANIM_FLY_DESTROYED : SharedDefines.h
- ANIM_FLY_DODGE : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_FLY : SharedDefines.h
- ANIM_FLY_DRAGON_SPIT_HOVER : SharedDefines.h
- ANIM_FLY_DRAGON_STOMP : SharedDefines.h
- ANIM_FLY_DRAGON_TAIL : SharedDefines.h
- ANIM_FLY_DROWN : SharedDefines.h
- ANIM_FLY_DROWNED : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BASH : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_BITE : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_MAUL : SharedDefines.h
- ANIM_FLY_DRUID_BEAR_SWIPE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_CLAW : SharedDefines.h
- ANIM_FLY_DRUID_CAT_COWER : SharedDefines.h
- ANIM_FLY_DRUID_CAT_POUNCE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAKE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RAVAGE : SharedDefines.h
- ANIM_FLY_DRUID_CAT_RIP : SharedDefines.h
- ANIM_FLY_EATING_LOOP : SharedDefines.h
- ANIM_FLY_EMERGE : SharedDefines.h
- ANIM_FLY_EMOTE_APPLAUD : SharedDefines.h
- ANIM_FLY_EMOTE_BEG : SharedDefines.h
- ANIM_FLY_EMOTE_BOW : SharedDefines.h
- ANIM_FLY_EMOTE_CHEER : SharedDefines.h
- ANIM_FLY_EMOTE_CHICKEN : SharedDefines.h
- ANIM_FLY_EMOTE_CRY : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_ONCE : SharedDefines.h
- ANIM_FLY_EMOTE_DANCE_SPECIAL : SharedDefines.h
- ANIM_FLY_EMOTE_DEAD : SharedDefines.h
- ANIM_FLY_EMOTE_EAT : SharedDefines.h
- ANIM_FLY_EMOTE_EAT_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_FLEX : SharedDefines.h
- ANIM_FLY_EMOTE_KISS : SharedDefines.h
- ANIM_FLY_EMOTE_KNEEL : SharedDefines.h
- ANIM_FLY_EMOTE_LAUGH : SharedDefines.h
- ANIM_FLY_EMOTE_NO : SharedDefines.h
- ANIM_FLY_EMOTE_POINT : SharedDefines.h
- ANIM_FLY_EMOTE_POINT_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_ROAR : SharedDefines.h
- ANIM_FLY_EMOTE_RUDE : SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE : SharedDefines.h
- ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_SHOUT : SharedDefines.h
- ANIM_FLY_EMOTE_SHY : SharedDefines.h
- ANIM_FLY_EMOTE_SIT_GROUND : SharedDefines.h
- ANIM_FLY_EMOTE_SLEEP : SharedDefines.h
- ANIM_FLY_EMOTE_STUN_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_TALK : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_EXCLAMATION : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_TALK_QUESTION : SharedDefines.h
- ANIM_FLY_EMOTE_TRAIN : SharedDefines.h
- ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_WAVE : SharedDefines.h
- ANIM_FLY_EMOTE_WORK : SharedDefines.h
- ANIM_FLY_EMOTE_WORK_NO_SHEATHE : SharedDefines.h
- ANIM_FLY_EMOTE_YES : SharedDefines.h
- ANIM_FLY_FALL : SharedDefines.h
- ANIM_FLY_FIRE_BOW : SharedDefines.h
- ANIM_FLY_FISHING_CAST : SharedDefines.h
- ANIM_FLY_FISHING_LOOP : SharedDefines.h
- ANIM_FLY_FLY : SharedDefines.h
- ANIM_FLY_FROM_ALTERED : SharedDefines.h
- ANIM_FLY_FROM_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_FLY_GRAB : SharedDefines.h
- ANIM_FLY_GRAB_CLOSED : SharedDefines.h
- ANIM_FLY_GRAB_THROWN : SharedDefines.h
- ANIM_FLY_GROUP_ARROW : SharedDefines.h
- ANIM_FLY_GROUP_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_GUIDE_ARROW : SharedDefines.h
- ANIM_FLY_GUIDE_ARROW_BIRTH : SharedDefines.h
- ANIM_FLY_HANDS_CLOSED : SharedDefines.h
- ANIM_FLY_HIP_SHEATH : SharedDefines.h
- ANIM_FLY_HOLD : SharedDefines.h
- ANIM_FLY_HOLD_BOW : SharedDefines.h
- ANIM_FLY_HOLD_JOUST : SharedDefines.h
- ANIM_FLY_HOLD_RIFLE : SharedDefines.h
- ANIM_FLY_HOLD_THROWN : SharedDefines.h
- ANIM_FLY_HOVER : SharedDefines.h
- ANIM_FLY_IMPACT : SharedDefines.h
- ANIM_FLY_IN_FLIGHT : SharedDefines.h
- ANIM_FLY_IN_STOCKS : SharedDefines.h
- ANIM_FLY_JUMP : SharedDefines.h
- ANIM_FLY_JUMP_END : SharedDefines.h
- ANIM_FLY_JUMP_LAND_RUN : SharedDefines.h
- ANIM_FLY_JUMP_START : SharedDefines.h
- ANIM_FLY_KICK : SharedDefines.h
- ANIM_FLY_KNEEL_END : SharedDefines.h
- ANIM_FLY_KNEEL_LOOP : SharedDefines.h
- ANIM_FLY_KNEEL_START : SharedDefines.h
- ANIM_FLY_KNOCKDOWN : SharedDefines.h
- ANIM_FLY_LAND : SharedDefines.h
- ANIM_FLY_LIFTOFF : SharedDefines.h
- ANIM_FLY_LOAD_BOW : SharedDefines.h
- ANIM_FLY_LOAD_JOUST : SharedDefines.h
- ANIM_FLY_LOAD_RIFLE : SharedDefines.h
- ANIM_FLY_LOAD_THROWN : SharedDefines.h
- ANIM_FLY_LOOT : SharedDefines.h
- ANIM_FLY_LOOT_HOLD : SharedDefines.h
- ANIM_FLY_LOOT_UP : SharedDefines.h
- ANIM_FLY_MOUNT : SharedDefines.h
- ANIM_FLY_MOUNT_SPECIAL : SharedDefines.h
- ANIM_FLY_MUTILATE : SharedDefines.h
- ANIM_FLY_NPC_GOODBYE : SharedDefines.h
- ANIM_FLY_NPC_WELCOME : SharedDefines.h
- ANIM_FLY_OPEN : SharedDefines.h
- ANIM_FLY_OPENED : SharedDefines.h
- ANIM_FLY_PARRY1H : SharedDefines.h
- ANIM_FLY_PARRY2H : SharedDefines.h
- ANIM_FLY_PARRY2HL : SharedDefines.h
- ANIM_FLY_PARRY_UNARMED : SharedDefines.h
- ANIM_FLY_READY1H : SharedDefines.h
- ANIM_FLY_READY2H : SharedDefines.h
- ANIM_FLY_READY2HL : SharedDefines.h
- ANIM_FLY_READY_ABILITY : SharedDefines.h
- ANIM_FLY_READY_BOW : SharedDefines.h
- ANIM_FLY_READY_JOUST : SharedDefines.h
- ANIM_FLY_READY_RIFLE : SharedDefines.h
- ANIM_FLY_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_FLY_READY_SPELL_OMNI : SharedDefines.h
- ANIM_FLY_READY_THROWN : SharedDefines.h
- ANIM_FLY_READY_UNARMED : SharedDefines.h
- ANIM_FLY_REBUILD : SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT : SharedDefines.h
- ANIM_FLY_RECLINED_MOUNT_PASSENGER : SharedDefines.h
- ANIM_FLY_RISE : SharedDefines.h
- ANIM_FLY_RUN : SharedDefines.h
- ANIM_FLY_RUN_LEFT : SharedDefines.h
- ANIM_FLY_RUN_RIGHT : SharedDefines.h
- ANIM_FLY_SETTLE : SharedDefines.h
- ANIM_FLY_SHEATH : SharedDefines.h
- ANIM_FLY_SHIELD_BASH : SharedDefines.h
- ANIM_FLY_SHIELD_BLOCK : SharedDefines.h
- ANIM_FLY_SHIP_MOVING : SharedDefines.h
- ANIM_FLY_SHIP_START : SharedDefines.h
- ANIM_FLY_SHIP_STOP : SharedDefines.h
- ANIM_FLY_SHUFFLE_LEFT : SharedDefines.h
- ANIM_FLY_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_HIGH : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_LOW : SharedDefines.h
- ANIM_FLY_SIT_CHAIR_MED : SharedDefines.h
- ANIM_FLY_SIT_GROUND : SharedDefines.h
- ANIM_FLY_SIT_GROUND_DOWN : SharedDefines.h
- ANIM_FLY_SIT_GROUND_UP : SharedDefines.h
- ANIM_FLY_SLEEP : SharedDefines.h
- ANIM_FLY_SLEEP_DOWN : SharedDefines.h
- ANIM_FLY_SLEEP_UP : SharedDefines.h
- ANIM_FLY_SPAWN : SharedDefines.h
- ANIM_FLY_SPECIAL1H : SharedDefines.h
- ANIM_FLY_SPECIAL2H : SharedDefines.h
- ANIM_FLY_SPECIAL_UNARMED : SharedDefines.h
- ANIM_FLY_SPELL : SharedDefines.h
- ANIM_FLY_SPELL_BATTLE_ROAR : SharedDefines.h
- ANIM_FLY_SPELL_CAST : SharedDefines.h
- ANIM_FLY_SPELL_CAST_AREA : SharedDefines.h
- ANIM_FLY_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_FLY_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_END : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_LOOP : SharedDefines.h
- ANIM_FLY_SPELL_KNEEL_START : SharedDefines.h
- ANIM_FLY_SPELL_PRECAST : SharedDefines.h
- ANIM_FLY_SPELL_SLEEP_DOWN : SharedDefines.h
- ANIM_FLY_SPRINT : SharedDefines.h
- ANIM_FLY_STAND : SharedDefines.h
- ANIM_FLY_STAND_HIGH : SharedDefines.h
- ANIM_FLY_STAND_WOUND : SharedDefines.h
- ANIM_FLY_STEALTH_RUN : SharedDefines.h
- ANIM_FLY_STEALTH_STAND : SharedDefines.h
- ANIM_FLY_STEALTH_WALK : SharedDefines.h
- ANIM_FLY_STOP : SharedDefines.h
- ANIM_FLY_STRANGULATE : SharedDefines.h
- ANIM_FLY_STUN : SharedDefines.h
- ANIM_FLY_SUBMERGE : SharedDefines.h
- ANIM_FLY_SUBMERGED : SharedDefines.h
- ANIM_FLY_SUCCUBUS_ENTICE : SharedDefines.h
- ANIM_FLY_SWAY : SharedDefines.h
- ANIM_FLY_SWIM : SharedDefines.h
- ANIM_FLY_SWIM_BACKWARDS : SharedDefines.h
- ANIM_FLY_SWIM_IDLE : SharedDefines.h
- ANIM_FLY_SWIM_LEFT : SharedDefines.h
- ANIM_FLY_SWIM_RIGHT : SharedDefines.h
- ANIM_FLY_TO_ALTERED : SharedDefines.h
- ANIM_FLY_TO_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_FLY_TO_FLY : SharedDefines.h
- ANIM_FLY_TO_GROUND : SharedDefines.h
- ANIM_FLY_TO_HOVER : SharedDefines.h
- ANIM_FLY_USE_STANDING : SharedDefines.h
- ANIM_FLY_USE_STANDING_END : SharedDefines.h
- ANIM_FLY_USE_STANDING_LOOP : SharedDefines.h
- ANIM_FLY_USE_STANDING_START : SharedDefines.h
- ANIM_FLY_VEHICLE_GRAB : SharedDefines.h
- ANIM_FLY_VEHICLE_THROW : SharedDefines.h
- ANIM_FLY_WALK : SharedDefines.h
- ANIM_FLY_WALK_BACKWARDS : SharedDefines.h
- ANIM_FLY_WHIRLWIND : SharedDefines.h
- ANIM_FROM_ALTERED : SharedDefines.h
- ANIM_FROM_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_GO_LAUNCH_FIREWORK : npcs_special.cpp
- ANIM_GRAB : SharedDefines.h
- ANIM_GRAB_CLOSED : SharedDefines.h
- ANIM_GRAB_THROWN : SharedDefines.h
- ANIM_GROUP_ARROW : SharedDefines.h
- ANIM_GROUP_ARROW_BIRTH : SharedDefines.h
- ANIM_GUIDE_ARROW : SharedDefines.h
- ANIM_GUIDE_ARROW_BIRTH : SharedDefines.h
- ANIM_HANDS_CLOSED : SharedDefines.h
- ANIM_HIP_SHEATHE : SharedDefines.h
- ANIM_HOLD : SharedDefines.h
- ANIM_HOLD_BOW : SharedDefines.h
- ANIM_HOLD_JOUST : SharedDefines.h
- ANIM_HOLD_RIFLE : SharedDefines.h
- ANIM_HOLD_THROWN : SharedDefines.h
- ANIM_HOVER : SharedDefines.h
- ANIM_IMPACT : SharedDefines.h
- ANIM_IN_FIGHT : SharedDefines.h
- ANIM_IN_STOCKS : SharedDefines.h
- ANIM_JUMP : SharedDefines.h
- ANIM_JUMP_END : SharedDefines.h
- ANIM_JUMP_LAND_RUN : SharedDefines.h
- ANIM_JUMP_START : SharedDefines.h
- ANIM_KICK : SharedDefines.h
- ANIM_KNEEL_END : SharedDefines.h
- ANIM_KNEEL_LOOP : SharedDefines.h
- ANIM_KNEEL_START : SharedDefines.h
- ANIM_KNOCKDOWN : SharedDefines.h
- ANIM_LAND : SharedDefines.h
- ANIM_LIFTOFF : SharedDefines.h
- ANIM_LOAD_BOW : SharedDefines.h
- ANIM_LOAD_JOUST : SharedDefines.h
- ANIM_LOAD_RIFLE : SharedDefines.h
- ANIM_LOAD_THROWN : SharedDefines.h
- ANIM_LOOT : SharedDefines.h
- ANIM_LOOT_HOLD : SharedDefines.h
- ANIM_LOOT_UP : SharedDefines.h
- ANIM_MOUNT : SharedDefines.h
- ANIM_MOUNT_SPECIAL : SharedDefines.h
- ANIM_MUTILATE : SharedDefines.h
- ANIM_NPC_GOODBYE : SharedDefines.h
- ANIM_NPC_WELCOME : SharedDefines.h
- ANIM_OPEN : SharedDefines.h
- ANIM_OPENED : SharedDefines.h
- ANIM_PARRY1H : SharedDefines.h
- ANIM_PARRY2H : SharedDefines.h
- ANIM_PARRY2HL : SharedDefines.h
- ANIM_PARRY_UNARMED : SharedDefines.h
- ANIM_READY1H : SharedDefines.h
- ANIM_READY2H : SharedDefines.h
- ANIM_READY2HL : SharedDefines.h
- ANIM_READY_ABILITY : SharedDefines.h
- ANIM_READY_BOW : SharedDefines.h
- ANIM_READY_JOUST : SharedDefines.h
- ANIM_READY_RIFLE : SharedDefines.h
- ANIM_READY_SPELL_DIRECTED : SharedDefines.h
- ANIM_READY_SPELL_OMNI : SharedDefines.h
- ANIM_READY_THROWN : SharedDefines.h
- ANIM_READY_UNARMED : SharedDefines.h
- ANIM_REBUILD : SharedDefines.h
- ANIM_RECLINED_MOUNT : SharedDefines.h
- ANIM_RECLINED_MOUNT_PASSENGER : SharedDefines.h
- ANIM_RISE : SharedDefines.h
- ANIM_RUN : SharedDefines.h
- ANIM_RUN_LEFT : SharedDefines.h
- ANIM_RUN_RIGHT : SharedDefines.h
- ANIM_SETTLE : SharedDefines.h
- ANIM_SHEATHE : SharedDefines.h
- ANIM_SHIELD_BASH : SharedDefines.h
- ANIM_SHIELD_BLOCK : SharedDefines.h
- ANIM_SHIP_MOVING : SharedDefines.h
- ANIM_SHIP_START : SharedDefines.h
- ANIM_SHIP_STOP : SharedDefines.h
- ANIM_SHUFFLE_LEFT : SharedDefines.h
- ANIM_SHUFFLE_RIGHT : SharedDefines.h
- ANIM_SIT_CHAIR_HIGH : SharedDefines.h
- ANIM_SIT_CHAIR_LOW : SharedDefines.h
- ANIM_SIT_CHAIR_MED : SharedDefines.h
- ANIM_SIT_GROUND : SharedDefines.h
- ANIM_SIT_GROUND_DOWN : SharedDefines.h
- ANIM_SIT_GROUND_UP : SharedDefines.h
- ANIM_SLEEP : SharedDefines.h
- ANIM_SLEEP_DOWN : SharedDefines.h
- ANIM_SLEEP_UP : SharedDefines.h
- ANIM_SPAWN : SharedDefines.h
- ANIM_SPECIAL1H : SharedDefines.h
- ANIM_SPECIAL2H : SharedDefines.h
- ANIM_SPECIAL_UNARMED : SharedDefines.h
- ANIM_SPELL : SharedDefines.h
- ANIM_SPELL_CAST : SharedDefines.h
- ANIM_SPELL_CAST_AREA : SharedDefines.h
- ANIM_SPELL_CAST_DIRECTED : SharedDefines.h
- ANIM_SPELL_CAST_OMNI : SharedDefines.h
- ANIM_SPELL_KNEEL_END : SharedDefines.h
- ANIM_SPELL_KNEEL_LOOP : SharedDefines.h
- ANIM_SPELL_KNEEL_START : SharedDefines.h
- ANIM_SPELL_PRECAST : SharedDefines.h
- ANIM_SPELL_SLEEP_DOWN : SharedDefines.h
- ANIM_SPRINT : SharedDefines.h
- ANIM_STAND : SharedDefines.h
- ANIM_STAND_HIGH : SharedDefines.h
- ANIM_STAND_WOUND : SharedDefines.h
- ANIM_STEALTH_RUN : SharedDefines.h
- ANIM_STEALTH_STAND : SharedDefines.h
- ANIM_STEALTH_WALK : SharedDefines.h
- ANIM_STOP : SharedDefines.h
- ANIM_STRANGULATE : SharedDefines.h
- ANIM_STUN : SharedDefines.h
- ANIM_SUBMERGE : SharedDefines.h
- ANIM_SUBMERGED : SharedDefines.h
- ANIM_SUCCUBUS_ENTICE : SharedDefines.h
- ANIM_SWAY : SharedDefines.h
- ANIM_SWIM : SharedDefines.h
- ANIM_SWIM_BACKWARDS : SharedDefines.h
- ANIM_SWIM_IDLE : SharedDefines.h
- ANIM_SWIM_LEFT : SharedDefines.h
- ANIM_SWIM_RIGHT : SharedDefines.h
- ANIM_TO_ALTERED : SharedDefines.h
- ANIM_TO_ALTERED_POST_SWAP : SharedDefines.h
- ANIM_TO_FLY : SharedDefines.h
- ANIM_TO_GROUND : SharedDefines.h
- ANIM_TO_HOVER : SharedDefines.h
- ANIM_USE_STANDING_END : SharedDefines.h
- ANIM_USE_STANDING_LOOP : SharedDefines.h
- ANIM_USE_STANDING_START : SharedDefines.h
- ANIM_VEHICLE_GRAB : SharedDefines.h
- ANIM_VEHICLE_THROW : SharedDefines.h
- ANIM_WALK : SharedDefines.h
- ANIM_WALK_BACKWARDS : SharedDefines.h
- ANIM_WHIRLWIND : SharedDefines.h
- ANIMAL_RANDOM_MOTION_TYPE : MotionMaster.h
- ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE : PlayerSettings.h
- ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST : PlayerSettings.h
- ANNOUNCER_FLAG_DISABLE_BG_QUEUE : PlayerSettings.h
- AOR_DB_INTERNAL_ERROR : AccountMgr.h
- AOR_EMAIL_TOO_LONG : AccountMgr.h
- AOR_NAME_ALREADY_EXIST : AccountMgr.h
- AOR_NAME_NOT_EXIST : AccountMgr.h
- AOR_NAME_TOO_LONG : AccountMgr.h
- AOR_OK : AccountMgr.h
- AOR_PASS_TOO_LONG : AccountMgr.h
- APPENDER_CONSOLE : LogCommon.h
- APPENDER_DB : LogCommon.h
- APPENDER_FILE : LogCommon.h
- APPENDER_FLAGS_MAKE_FILE_BACKUP : LogCommon.h
- APPENDER_FLAGS_NONE : LogCommon.h
- APPENDER_FLAGS_PREFIX_LOGFILTERTYPE : LogCommon.h
- APPENDER_FLAGS_PREFIX_LOGLEVEL : LogCommon.h
- APPENDER_FLAGS_PREFIX_TIMESTAMP : LogCommon.h
- APPENDER_FLAGS_USE_TIMESTAMP : LogCommon.h
- APPENDER_INVALID : LogCommon.h
- APPENDER_NONE : LogCommon.h
- AQ40_DOOR_SKERAM : temple_of_ahnqiraj.h
- AQ40_DOOR_TE_ENTRANCE : temple_of_ahnqiraj.h
- AQ40_DOOR_TE_EXIT : temple_of_ahnqiraj.h
- ARAKKOA_CAGE : zone_hellfire_peninsula.cpp
- AREA_AHN_QIRAJ : AreaDefines.h
- AREA_ALCAZ_ISLAND : AreaDefines.h
- AREA_ALTERAC_VALLEY : AreaDefines.h
- AREA_ARATHI_BASIN : AreaDefines.h
- AREA_ARATHI_HIGHLANDS : AreaDefines.h
- AREA_ARGENT_TOURNAMENT_GROUNDS : AreaDefines.h
- AREA_ASHENVALE : AreaDefines.h
- AREA_AUCHENAI_CRYPTS : AreaDefines.h
- AREA_AZURE_WATCH : AreaDefines.h
- AREA_AZUREMYST_ISLE : AreaDefines.h
- AREA_BADLANDS : AreaDefines.h
- AREA_BITTERTIDELAKE : spell_quest.cpp
- AREA_BLADES_EDGE_ARENA : AreaDefines.h
- AREA_BLADES_EDGE_MOUNTAINS : AreaDefines.h
- AREA_BLASTED_LANDS : AreaDefines.h
- AREA_BLOODMYST_ISLE : AreaDefines.h
- AREA_BOREAN_TUNDRA : AreaDefines.h
- AREA_BRILL : AreaDefines.h
- AREA_BURNING_STEPPES : AreaDefines.h
- AREA_CAMP_TAURAJO : AreaDefines.h
- AREA_CRYSTALSONG_FOREST : AreaDefines.h
- AREA_DALARAN : AreaDefines.h
- AREA_DALARAN_ARENA : AreaDefines.h
- AREA_DALSONS_TEARS : AreaDefines.h
- AREA_DARKSHORE : AreaDefines.h
- AREA_DARNASSUS : AreaDefines.h
- AREA_DEEPRUN_TRAM : AreaDefines.h
- AREA_DESOLACE : AreaDefines.h
- AREA_DRAGONBLIGHT : AreaDefines.h
- AREA_DUN_MOROGH : AreaDefines.h
- AREA_DUROTAR : AreaDefines.h
- AREA_DUSKWOOD : AreaDefines.h
- AREA_DUSTWALLOW_MARSH : AreaDefines.h
- AREA_EASTERN_PLAGUELANDS : AreaDefines.h
- AREA_EASTSPARK_WORKSHOP : AreaDefines.h
- AREA_ELWYNN_FOREST : AreaDefines.h
- AREA_EVERSONG_WOODS : AreaDefines.h
- AREA_EYE_OF_THE_STORM : AreaDefines.h
- AREA_FALCONWING_SQUARE : AreaDefines.h
- AREA_FELSTONE_FIELD : AreaDefines.h
- AREA_FERALAS : AreaDefines.h
- AREA_FLAG_ALLOW_DUELS : DBCEnums.h
- AREA_FLAG_ARENA : DBCEnums.h
- AREA_FLAG_ARENA_INSTANCE : DBCEnums.h
- AREA_FLAG_CAPITAL : DBCEnums.h
- AREA_FLAG_CITY : DBCEnums.h
- AREA_FLAG_CONTESTED_AREA : DBCEnums.h
- AREA_FLAG_INSIDE : DBCEnums.h
- AREA_FLAG_LOWLEVEL : DBCEnums.h
- AREA_FLAG_NEED_FLY : DBCEnums.h
- AREA_FLAG_NO_FLY_ZONE : DBCEnums.h
- AREA_FLAG_OUTDOOR_PVP : DBCEnums.h
- AREA_FLAG_OUTLAND : DBCEnums.h
- AREA_FLAG_OUTLAND2 : DBCEnums.h
- AREA_FLAG_OUTSIDE : DBCEnums.h
- AREA_FLAG_REST_ZONE_ALLIANCE : DBCEnums.h
- AREA_FLAG_REST_ZONE_HORDE : DBCEnums.h
- AREA_FLAG_SANCTUARY : DBCEnums.h
- AREA_FLAG_SLAVE_CAPITAL : DBCEnums.h
- AREA_FLAG_SLAVE_CAPITAL2 : DBCEnums.h
- AREA_FLAG_TOWN : DBCEnums.h
- AREA_FLAG_UNK0 : DBCEnums.h
- AREA_FLAG_UNK1 : DBCEnums.h
- AREA_FLAG_UNK2 : DBCEnums.h
- AREA_FLAG_UNK3 : DBCEnums.h
- AREA_FLAG_UNK4 : DBCEnums.h
- AREA_FLAG_UNUSED1 : DBCEnums.h
- AREA_FLAG_UNUSED2 : DBCEnums.h
- AREA_FLAG_WINTERGRASP : DBCEnums.h
- AREA_FLAG_WINTERGRASP_2 : DBCEnums.h
- AREA_FORMATION_GROUNDS : AreaDefines.h
- AREA_FROSTMOURNE : AreaDefines.h
- AREA_GAHRRONS_WITHERING : AreaDefines.h
- AREA_GATES_OF_IRONFORGE : AreaDefines.h
- AREA_GHOSTLANDS : AreaDefines.h
- AREA_GOLDSHIRE : AreaDefines.h
- AREA_GRIZZLY_HILLS : AreaDefines.h
- AREA_HALAA : AreaDefines.h
- AREA_HALLS_OF_REFLECTION : AreaDefines.h
- AREA_HELLFIRE_CITADEL : AreaDefines.h
- AREA_HELLFIRE_PENINSULA : AreaDefines.h
- AREA_HELLFIRE_RAMPARTS : AreaDefines.h
- AREA_HILLSBRAD_FOOTHILLS : AreaDefines.h
- AREA_HOWLING_FJORD : AreaDefines.h
- AREA_ICECROWN_CITADEL : AreaDefines.h
- AREA_INVASION_POINT_OVERLORD : AreaDefines.h
- AREA_IRONFORGE : AreaDefines.h
- AREA_ISLE_OF_CONQUEST : AreaDefines.h
- AREA_ISLE_OF_QUEL_DANAS : AreaDefines.h
- AREA_KHARANOS : AreaDefines.h
- AREA_LOCH_MODAN : AreaDefines.h
- AREA_MAGISTERS_TERRACE : AreaDefines.h
- AREA_MAGTHERIDONS_LAIR : AreaDefines.h
- AREA_MANA_TOMBS : AreaDefines.h
- AREA_MOONGLADE : AreaDefines.h
- AREA_MULGORE : AreaDefines.h
- AREA_NAGRAND : AreaDefines.h
- AREA_NAGRAND_ARENA : AreaDefines.h
- AREA_NAXXANAR : AreaDefines.h
- AREA_NETHERSTORM : AreaDefines.h
- AREA_NORDRASSIL : AreaDefines.h
- AREA_ORGRIMMAR : AreaDefines.h
- AREA_PLAGUELANDS_THE_SCARLET_ENCLAVE : AreaDefines.h
- AREA_PUTRICIDES_LABORATORY_OF_ALCHEMICAL_HORRORS_AND_FUN : AreaDefines.h
- AREA_RAZOR_HILL : AreaDefines.h
- AREA_REDRIDGE_MOUNTAINS : AreaDefines.h
- AREA_RIVERSHEART : spell_quest.cpp
- AREA_ROCKTUSK_FARM : AreaDefines.h
- AREA_RUINS_OF_AHN_QIRAJ : AreaDefines.h
- AREA_RUINS_OF_LORDAERON : AreaDefines.h
- AREA_SCHOLOMANCE : AreaDefines.h
- AREA_SEARING_GORGE : AreaDefines.h
- AREA_SERPENTSHRINE_CAVERN : AreaDefines.h
- AREA_SETHEKK_HALLS : AreaDefines.h
- AREA_SEWER_EXIT_PIPE : AreaDefines.h
- AREA_SHADOW_LABYRINTH : AreaDefines.h
- AREA_SHADOWMOON_VALLEY : AreaDefines.h
- AREA_SHATTERED_STRAITS : AreaDefines.h
- AREA_SHATTRATH_CITY : AreaDefines.h
- AREA_SHOLAZAR_BASIN : AreaDefines.h
- AREA_SILITHUS : AreaDefines.h
- AREA_SILVER_COVENANT_PAVILION : AreaDefines.h
- AREA_SILVERPINE_FOREST : AreaDefines.h
- AREA_SOCRETHARS_SEAT : AreaDefines.h
- AREA_STONETALON_MOUNTAINS : AreaDefines.h
- AREA_STORMWIND_CITY : AreaDefines.h
- AREA_STRAND_OF_THE_ANCIENTS : AreaDefines.h
- AREA_STRANGLETHORN_VALE : AreaDefines.h
- AREA_STRATHOLME : AreaDefines.h
- AREA_SUNREAVER_PAVILION : AreaDefines.h
- AREA_SUNWELL_PLATEAU : AreaDefines.h
- AREA_SWAMP_OF_SORROWS : AreaDefines.h
- AREA_TANARIS : AreaDefines.h
- AREA_TELDRASSIL : AreaDefines.h
- AREA_TEROKKAR_FOREST : AreaDefines.h
- AREA_THE_ALLIANCE_VALIANTS_RING : AreaDefines.h
- AREA_THE_ARCATRAZ : AreaDefines.h
- AREA_THE_ARGENT_VALIANTS_RING : AreaDefines.h
- AREA_THE_ASPIRANTS_RING : AreaDefines.h
- AREA_THE_BARRENS : AreaDefines.h
- AREA_THE_BLOOD_FURNACE : AreaDefines.h
- AREA_THE_BOTANICA : AreaDefines.h
- AREA_THE_BROKEN_TEMPLE : AreaDefines.h
- AREA_THE_CHILLED_QUAGMIRE : AreaDefines.h
- AREA_THE_CONSERVATORY_OF_LIFE : AreaDefines.h
- AREA_THE_CROSSROADS : AreaDefines.h
- AREA_THE_CULLING_OF_STRATHOLME : AreaDefines.h
- AREA_THE_EXODAR : AreaDefines.h
- AREA_THE_FROST_QUEENS_LAIR : AreaDefines.h
- AREA_THE_FROZEN_THRONE : AreaDefines.h
- AREA_THE_HINTERLANDS : AreaDefines.h
- AREA_THE_HORDE_VALIANTS_RING : AreaDefines.h
- AREA_THE_MECHANAR : AreaDefines.h
- AREA_THE_MERCHANT_COAST : AreaDefines.h
- AREA_THE_OCULUS : AreaDefines.h
- AREA_THE_RING_OF_CHAMPIONS : AreaDefines.h
- AREA_THE_RUBY_SANCTUM : AreaDefines.h
- AREA_THE_SANCTUM_OF_BLOOD : AreaDefines.h
- AREA_THE_SHATTERED_HALLS : AreaDefines.h
- AREA_THE_SLAVE_PENS : AreaDefines.h
- AREA_THE_STEAMVAULT : AreaDefines.h
- AREA_THE_STORM_PEAKS : AreaDefines.h
- AREA_THE_SUNKEN_RING : AreaDefines.h
- AREA_THE_UNDERBOG : AreaDefines.h
- AREA_THE_VIOLET_HOLD : AreaDefines.h
- AREA_THE_WRITHING_HAUNT : AreaDefines.h
- AREA_THOUSAND_NEEDLES : AreaDefines.h
- AREA_THUNDER_BLUFF : AreaDefines.h
- AREA_TIRISFAL_GLADES : AreaDefines.h
- AREA_TRIGGER_ALLIANCE_KEEP : BattlegroundIC.h
- AREA_TRIGGER_HORDE_KEEP : BattlegroundIC.h
- AREA_ULDUAR : AreaDefines.h
- AREA_UNDERBELLY : spell_item.cpp
- AREA_UNDERCITY : AreaDefines.h
- AREA_VALLEY_OF_ANCIENT_WINTERS : AreaDefines.h
- AREA_VARGOTHS_RETREAT : AreaDefines.h
- AREA_WARSONG_GULCH : AreaDefines.h
- AREA_WESTERN_PLAGUELANDS : AreaDefines.h
- AREA_WESTFALL : AreaDefines.h
- AREA_WESTFALL_LIGHTHOUSE : AreaDefines.h
- AREA_WESTSPARK_WORKSHOP : AreaDefines.h
- AREA_WETLANDS : AreaDefines.h
- AREA_WINTERGARDE_KEEP : AreaDefines.h
- AREA_WINTERGRASP : AreaDefines.h
- AREA_WINTERGRASP_FORTRESS : AreaDefines.h
- AREA_WINTERGRASPRIVER : spell_quest.cpp
- AREA_WINTERSPRING : AreaDefines.h
- AREA_ZANGARMARSH : AreaDefines.h
- AREA_ZUL_DRAK : AreaDefines.h
- AREATEAM_ALLY : DBCEnums.h
- AREATEAM_ANY : DBCEnums.h
- AREATEAM_HORDE : DBCEnums.h
- AREATEAM_NONE : DBCEnums.h
- AREATRIGGER : blackrock_spire.h
- AREATRIGGER_BLACKROCK_STADIUM : blackrock_spire.h
- AREATRIGGER_DRAGONSPIRE_HALL : blackrock_spire.h
- AREATRIGGER_TALK_COOLDOWN : areatrigger_scripts.cpp
- ARENA_DESERTION_TYPE_INVITE_LOGOUT : Battleground.h
- ARENA_DESERTION_TYPE_LEAVE_BG : Battleground.h
- ARENA_DESERTION_TYPE_LEAVE_QUEUE : Battleground.h
- ARENA_DESERTION_TYPE_NO_ENTER_BUTTON : Battleground.h
- ARENA_SEASON_REWARD_CRITERIA_TYPE_ABSOLUTE_VALUE : ArenaSeasonMgr.h
- ARENA_SEASON_REWARD_CRITERIA_TYPE_PERCENT_VALUE : ArenaSeasonMgr.h
- ARENA_SEASON_REWARD_TYPE_ACHIEVEMENT : ArenaSeasonMgr.h
- ARENA_SEASON_REWARD_TYPE_ITEM : ArenaSeasonMgr.h
- ARENA_SEASON_STATE_DISABLED : ArenaSeasonMgr.h
- ARENA_SEASON_STATE_IN_PROGRESS : ArenaSeasonMgr.h
- ARENA_SLOT_2v2 : ArenaTeam.h
- ARENA_SLOT_3v3 : ArenaTeam.h
- ARENA_SLOT_5v5 : ArenaTeam.h
- ARENA_TEAM_2v2 : ArenaTeam.h
- ARENA_TEAM_3v3 : ArenaTeam.h
- ARENA_TEAM_5v5 : ArenaTeam.h
- ARENA_TEAM_CHARTER_2v2 : PetitionMgr.h
- ARENA_TEAM_CHARTER_2v2_TYPE : WorldSession.h
- ARENA_TEAM_CHARTER_3v3 : PetitionMgr.h
- ARENA_TEAM_CHARTER_3v3_TYPE : WorldSession.h
- ARENA_TEAM_CHARTER_5v5 : PetitionMgr.h
- ARENA_TEAM_CHARTER_5v5_TYPE : WorldSession.h
- ARENA_TEAM_END : ArenaTeam.h
- ARENA_TEAM_GAMES_SEASON : ArenaTeam.h
- ARENA_TEAM_GAMES_WEEK : ArenaTeam.h
- ARENA_TEAM_ID : ArenaTeam.h
- ARENA_TEAM_MEMBER : ArenaTeam.h
- ARENA_TEAM_PERSONAL_RATING : ArenaTeam.h
- ARENA_TEAM_TYPE : ArenaTeam.h
- ARENA_TEAM_WINS_SEASON : ArenaTeam.h
- ARENA_TEXT_START_BATTLE_HAS_BEGUN : Arena.h
- ARENA_TEXT_START_FIFTEEN_SECONDS : Arena.h
- ARENA_TEXT_START_ONE_MINUTE : Arena.h
- ARENA_TEXT_START_THIRTY_SECONDS : Arena.h
- ARENA_THE_RING_OF_VALOR : AreaDefines.h
- ARENA_TYPE_2v2 : Battleground.h
- ARENA_TYPE_3v3 : Battleground.h
- ARENA_TYPE_5v5 : Battleground.h
- ARENAHOOK_CAN_ADD_MEMBER : ArenaScript.h
- ARENAHOOK_CAN_SAVE_TO_DB : ArenaScript.h
- ARENAHOOK_END : ArenaScript.h
- ARENAHOOK_ON_ARENA_START : ArenaScript.h
- ARENAHOOK_ON_BEFORE_CHECK_WIN_CONDITION : ArenaScript.h
- ARENAHOOK_ON_GET_POINTS : ArenaScript.h
- ARENATEAMHOOK_END : ArenaTeamScript.h
- ARENATEAMHOOK_ON_GET_ARENA_POINTS : ArenaTeamScript.h
- ARENATEAMHOOK_ON_GET_SLOT_BY_TYPE : ArenaTeamScript.h
- ARENATEAMHOOK_ON_QUEUEID_TO_ARENA_TYPE : ArenaTeamScript.h
- ARENATEAMHOOK_ON_SET_ARENA_MAX_PLAYERS_PER_TEAM : ArenaTeamScript.h
- ARENATEAMHOOK_ON_TYPEID_TO_QUEUEID : ArenaTeamScript.h
- ARGENT_PONY_STATE_BANK : pet_generic.cpp
- ARGENT_PONY_STATE_ENCH : pet_generic.cpp
- ARGENT_PONY_STATE_MAILBOX : pet_generic.cpp
- ARGENT_PONY_STATE_NONE : pet_generic.cpp
- ARGENT_PONY_STATE_VENDOR : pet_generic.cpp
- ARTORIUS_EVENT_DEMONIC_DOOM : npc_stave_of_ancients.h
- ARTORIUS_EVENT_DEMONIC_ENRAGE : npc_stave_of_ancients.h
- ARTORIUS_EVIL_ENTRY : npc_stave_of_ancients.h
- ARTORIUS_HEAD : npc_stave_of_ancients.h
- ARTORIUS_NORMAL_ENTRY : npc_stave_of_ancients.h
- ARTORIUS_SAY : npc_stave_of_ancients.h
- ARTORIUS_SPELL_DEMONIC_DOOM : npc_stave_of_ancients.h
- ARTORIUS_SPELL_STINGING_TRAUMA : npc_stave_of_ancients.h
- ARTORIUS_WEAKNESS_EMOTE : npc_stave_of_ancients.h
- ARYGOS_EMOTE_1 : zone_silithus.cpp
- ARYGOS_SAY_1 : zone_silithus.cpp
- ARYGOS_YELL_1 : zone_silithus.cpp
- ASPECT_RAVEN : zone_moonglade.cpp
- ASSISTANCE_DISTRACT_MOTION_TYPE : MotionMaster.h
- ASSISTANCE_MOTION_TYPE : MotionMaster.h
- AT_AREA_52_EAST : areatrigger_scripts.cpp
- AT_AREA_52_NORTH : areatrigger_scripts.cpp
- AT_AREA_52_SOUTH : areatrigger_scripts.cpp
- AT_AREA_52_WEST : areatrigger_scripts.cpp
- AT_BLOOD_ELF_BUFF : BattlegroundEY.h
- AT_BLOOD_ELF_POINT : BattlegroundEY.h
- AT_BOUGHT_OF_ETERNALS : childrens_week.cpp
- AT_BREWFEST_DUN_MOROGH : areatrigger_scripts.cpp
- AT_BREWFEST_DUROTAR : areatrigger_scripts.cpp
- AT_DARK_PORTAL : childrens_week.cpp
- AT_DOWN_AT_THE_DOCKS : childrens_week.cpp
- AT_DRAENEI_RUINS_BUFF : BattlegroundEY.h
- AT_DRAENEI_RUINS_POINT : BattlegroundEY.h
- AT_FEL_REAVER_BUFF : BattlegroundEY.h
- AT_FEL_REAVER_POINT : BattlegroundEY.h
- AT_GATEWAY_TO_THE_FRONTIER : childrens_week.cpp
- AT_LOGIN_CHANGE_FACTION : Player.h
- AT_LOGIN_CHANGE_RACE : Player.h
- AT_LOGIN_CHECK_ACHIEVS : Player.h
- AT_LOGIN_CUSTOMIZE : Player.h
- AT_LOGIN_FIRST : Player.h
- AT_LOGIN_NONE : Player.h
- AT_LOGIN_RENAME : Player.h
- AT_LOGIN_RESET_AP : Player.h
- AT_LOGIN_RESET_ARENA : Player.h
- AT_LOGIN_RESET_PET_TALENTS : Player.h
- AT_LOGIN_RESET_SPELLS : Player.h
- AT_LOGIN_RESET_TALENTS : Player.h
- AT_LOGIN_RESURRECT : Player.h
- AT_LORDAERON_THRONE_ROOM : childrens_week.cpp
- AT_MAGE_TOWER_BUFF : BattlegroundEY.h
- AT_MAGE_TOWER_POINT : BattlegroundEY.h
- AT_SPOOKY_LIGHTHOUSE : childrens_week.cpp
- AT_STONEWROUGHT_DAM : childrens_week.cpp
- AUCTION_CANCEL : AuctionHouseMgr.h
- AUCTION_CANCELED : AuctionHouseMgr.h
- AUCTION_CANCELLED_TO_BIDDER : AuctionHouseMgr.h
- AUCTION_EXPIRED : AuctionHouseMgr.h
- AUCTION_OUTBIDDED : AuctionHouseMgr.h
- AUCTION_PLACE_BID : AuctionHouseMgr.h
- AUCTION_SALE_PENDING : AuctionHouseMgr.h
- AUCTION_SELL_ITEM : AuctionHouseMgr.h
- AUCTION_SORT_BID : AuctionHouseSearcher.h
- AUCTION_SORT_BUYOUT : AuctionHouseSearcher.h
- AUCTION_SORT_BUYOUT_2 : AuctionHouseSearcher.h
- AUCTION_SORT_ITEM : AuctionHouseSearcher.h
- AUCTION_SORT_MAX : AuctionHouseSearcher.h
- AUCTION_SORT_MINBIDBUY : AuctionHouseSearcher.h
- AUCTION_SORT_MINLEVEL : AuctionHouseSearcher.h
- AUCTION_SORT_OWNER : AuctionHouseSearcher.h
- AUCTION_SORT_RARITY : AuctionHouseSearcher.h
- AUCTION_SORT_STACK : AuctionHouseSearcher.h
- AUCTION_SORT_TIMELEFT : AuctionHouseSearcher.h
- AUCTION_SORT_UNK4 : AuctionHouseSearcher.h
- AUCTION_SUCCESSFUL : AuctionHouseMgr.h
- AUCTION_WON : AuctionHouseMgr.h
- AUCTIONHOUSEHOOK_END : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_AUCTION_ADD : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_AUCTION_EXPIRE : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_AUCTION_REMOVE : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_AUCTION_SUCCESSFUL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_CANCELLED_TO_BIDDER_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_EXPIRED_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_OUTBIDDED_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_SALE_PENDING_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_SUCCESSFUL_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_SEND_AUCTION_WON_MAIL : AuctionHouseScript.h
- AUCTIONHOUSEHOOK_ON_BEFORE_AUCTIONHOUSEMGR_UPDATE : AuctionHouseScript.h
- AURA_AVOIDANCE : boss_nefarian.cpp
- AURA_DURATION_TIME_LEFT : npcs_special.cpp
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_DEFAULT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_REAPPLY : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_SKILL : SpellAuraDefines.h
- AURA_EFFECT_HANDLE_STAT : SpellAuraDefines.h
- AURA_ENGINE : zone_sholazar_basin.cpp
- AURA_EXHAUSTION : boss_faction_champions.cpp
- AURA_INTERRUPT_FLAG_CAST : SpellDefines.h
- AURA_INTERRUPT_FLAG_CHANGE_MAP : SpellDefines.h
- AURA_INTERRUPT_FLAG_DIRECT_DAMAGE : SpellDefines.h
- AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT : SpellDefines.h
- AURA_INTERRUPT_FLAG_HITBYSPELL : SpellDefines.h
- AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION : SpellDefines.h
- AURA_INTERRUPT_FLAG_JUMP : SpellDefines.h
- AURA_INTERRUPT_FLAG_LANDING : SpellDefines.h
- AURA_INTERRUPT_FLAG_LEAVE_COMBAT : SpellDefines.h
- AURA_INTERRUPT_FLAG_MELEE_ATTACK : SpellDefines.h
- AURA_INTERRUPT_FLAG_MOUNT : SpellDefines.h
- AURA_INTERRUPT_FLAG_MOVE : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_ABOVEWATER : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_MOUNTED : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_SEATED : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_SHEATHED : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_UNDERWATER : SpellDefines.h
- AURA_INTERRUPT_FLAG_NOT_VICTIM : SpellDefines.h
- AURA_INTERRUPT_FLAG_SPELL_ATTACK : SpellDefines.h
- AURA_INTERRUPT_FLAG_TAKE_DAMAGE : SpellDefines.h
- AURA_INTERRUPT_FLAG_TALK : SpellDefines.h
- AURA_INTERRUPT_FLAG_TELEPORTED : SpellDefines.h
- AURA_INTERRUPT_FLAG_TRANSFORM : SpellDefines.h
- AURA_INTERRUPT_FLAG_TURNING : SpellDefines.h
- AURA_INTERRUPT_FLAG_UNK14 : SpellDefines.h
- AURA_INTERRUPT_FLAG_UNK16 : SpellDefines.h
- AURA_INTERRUPT_FLAG_UNK21 : SpellDefines.h
- AURA_INTERRUPT_FLAG_USE : SpellDefines.h
- AURA_MEDALLION : zone_silithus.cpp
- AURA_PERFUME_ENCHANTRESS : achievement_scripts.cpp
- AURA_PERFUME_FOREVER : achievement_scripts.cpp
- AURA_PERFUME_VICTORY : achievement_scripts.cpp
- AURA_REMOVE_BY_CANCEL : SpellAuraDefines.h
- AURA_REMOVE_BY_DEATH : SpellAuraDefines.h
- AURA_REMOVE_BY_DEFAULT : SpellAuraDefines.h
- AURA_REMOVE_BY_ENEMY_SPELL : SpellAuraDefines.h
- AURA_REMOVE_BY_EXPIRE : SpellAuraDefines.h
- AURA_REMOVE_NONE : SpellAuraDefines.h
- AURA_RING : zone_silithus.cpp
- AURA_SATED : boss_faction_champions.cpp
- AURA_SCRIPT_HOOK_AFTER_CHECK_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_AFTER_DISPEL : SpellScript.h
- AURA_SCRIPT_HOOK_AFTER_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_AREA_TARGET : SpellScript.h
- AURA_SCRIPT_HOOK_CHECK_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_DISPEL : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_ABSORB : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_APPLY : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_AFTER_REMOVE : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_APPLY : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_AMOUNT : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_CALC_SPELLMOD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_MANASHIELD : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_REMOVE : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_SPLIT : SpellScript.h
- AURA_SCRIPT_HOOK_EFFECT_UPDATE_PERIODIC : SpellScript.h
- AURA_SCRIPT_HOOK_PREPARE_PROC : SpellScript.h
- AURA_SCRIPT_HOOK_PROC : SpellScript.h
- AURA_SHADOW_FORM : boss_hexlord.cpp
- AURA_STATE_BERSERKING : SharedDefines.h
- AURA_STATE_BLEEDING : SharedDefines.h
- AURA_STATE_CONFLAGRATE : SharedDefines.h
- AURA_STATE_DEADLY_POISON : SharedDefines.h
- AURA_STATE_DEFENSE : SharedDefines.h
- AURA_STATE_ENRAGE : SharedDefines.h
- AURA_STATE_FAERIE_FIRE : SharedDefines.h
- AURA_STATE_FROZEN : SharedDefines.h
- AURA_STATE_HEALTH_ABOVE_75_PERCENT : SharedDefines.h
- AURA_STATE_HEALTHLESS_20_PERCENT : SharedDefines.h
- AURA_STATE_HEALTHLESS_35_PERCENT : SharedDefines.h
- AURA_STATE_HUNTER_PARRY : SharedDefines.h
- AURA_STATE_JUDGEMENT : SharedDefines.h
- AURA_STATE_NONE : SharedDefines.h
- AURA_STATE_SWIFTMEND : SharedDefines.h
- AURA_STATE_UNKNOWN19 : SharedDefines.h
- AURA_STATE_UNKNOWN22 : SharedDefines.h
- AURA_STATE_WARRIOR_VICTORY_RUSH : SharedDefines.h
- AURA_TWILIGHT_SET : zone_silithus.cpp
- AUTH_ALREADY_LOGGING_IN : SharedDefines.h
- AUTH_ALREADY_ONLINE : SharedDefines.h
- AUTH_BAD_SERVER_PROOF : SharedDefines.h
- AUTH_BANNED : SharedDefines.h
- AUTH_BILLING_ERROR : SharedDefines.h
- AUTH_BILLING_EXPIRED : SharedDefines.h
- AUTH_DB_BUSY : SharedDefines.h
- AUTH_FAILED : SharedDefines.h
- AUTH_INCORRECT_PASSWORD : SharedDefines.h
- AUTH_LOCKED_ENFORCED : SharedDefines.h
- AUTH_LOGIN_SERVER_NOT_FOUND : SharedDefines.h
- AUTH_LOGON_CHALLENGE : AuthSession.cpp
- AUTH_LOGON_PROOF : AuthSession.cpp
- AUTH_NO_TIME : SharedDefines.h
- AUTH_OK : SharedDefines.h
- AUTH_PARENTAL_CONTROL : SharedDefines.h
- AUTH_RECONNECT_CHALLENGE : AuthSession.cpp
- AUTH_RECONNECT_PROOF : AuthSession.cpp
- AUTH_REJECT : SharedDefines.h
- AUTH_SERVER_SHUTTING_DOWN : SharedDefines.h
- AUTH_SESSION_EXPIRED : SharedDefines.h
- AUTH_SUSPENDED : SharedDefines.h
- AUTH_SYSTEM_ERROR : SharedDefines.h
- AUTH_UNAVAILABLE : SharedDefines.h
- AUTH_UNKNOWN_ACCOUNT : SharedDefines.h
- AUTH_VERSION_MISMATCH : SharedDefines.h
- AUTH_WAIT_QUEUE : SharedDefines.h
- AUTO_ATTACK_PROC_FLAG_MASK : SpellMgr.h
- AV_BUFF_A_CAPTAIN : BattlegroundAV.h
- AV_BUFF_ARMOR : BattlegroundAV.h
- AV_BUFF_H_CAPTAIN : BattlegroundAV.h
- AV_CPLACE_A_BOSS : BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_ICE : BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_NORTH : BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_SOUTH : BattlegroundAV.h
- AV_CPLACE_A_MARSHAL_STONE : BattlegroundAV.h
- AV_CPLACE_DEFEMSE_STORM_GRAVE : BattlegroundAV.h
- AV_CPLACE_DEFENSE_DUN_N : BattlegroundAV.h
- AV_CPLACE_DEFENSE_DUN_S : BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_E : BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_HUT : BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROST_t : BattlegroundAV.h
- AV_CPLACE_DEFENSE_FROSTWOLF : BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICE_GRAVE : BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICE_TOWER : BattlegroundAV.h
- AV_CPLACE_DEFENSE_ICEWING : BattlegroundAV.h
- AV_CPLACE_DEFENSE_SNOWFALL : BattlegroundAV.h
- AV_CPLACE_DEFENSE_STONE_GRAVE : BattlegroundAV.h
- AV_CPLACE_DEFENSE_STONE_TOWER : BattlegroundAV.h
- AV_CPLACE_DEFENSE_STORM_AID : BattlegroundAV.h
- AV_CPLACE_DEFENSE_TOWERPOINT : BattlegroundAV.h
- AV_CPLACE_H_BOSS : BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_ETOWER : BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_ICE : BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_TOWER : BattlegroundAV.h
- AV_CPLACE_H_MARSHAL_WTOWER : BattlegroundAV.h
- AV_CPLACE_HERALD : BattlegroundAV.h
- AV_CPLACE_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_N_1_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_N_1_MIN : BattlegroundAV.h
- AV_CPLACE_MINE_N_2_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_N_2_MIN : BattlegroundAV.h
- AV_CPLACE_MINE_N_3 : BattlegroundAV.h
- AV_CPLACE_MINE_S_1_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_S_1_MIN : BattlegroundAV.h
- AV_CPLACE_MINE_S_2_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_S_2_MIN : BattlegroundAV.h
- AV_CPLACE_MINE_S_3 : BattlegroundAV.h
- AV_CPLACE_MINE_S_S_MAX : BattlegroundAV.h
- AV_CPLACE_MINE_S_S_MIN : BattlegroundAV.h
- AV_CPLACE_SPIRIT_FROST_HUT : BattlegroundAV.h
- AV_CPLACE_SPIRIT_FROSTWOLF : BattlegroundAV.h
- AV_CPLACE_SPIRIT_ICE_GRAVE : BattlegroundAV.h
- AV_CPLACE_SPIRIT_MAIN_ALLIANCE : BattlegroundAV.h
- AV_CPLACE_SPIRIT_MAIN_HORDE : BattlegroundAV.h
- AV_CPLACE_SPIRIT_SNOWFALL : BattlegroundAV.h
- AV_CPLACE_SPIRIT_STONE_GRAVE : BattlegroundAV.h
- AV_CPLACE_SPIRIT_STORM_AID : BattlegroundAV.h
- AV_CPLACE_SPIRIT_STORM_GRAVE : BattlegroundAV.h
- AV_CPLACE_TRIGGER01 : BattlegroundAV.h
- AV_CPLACE_TRIGGER02 : BattlegroundAV.h
- AV_CPLACE_TRIGGER03 : BattlegroundAV.h
- AV_CPLACE_TRIGGER04 : BattlegroundAV.h
- AV_CPLACE_TRIGGER05 : BattlegroundAV.h
- AV_CPLACE_TRIGGER06 : BattlegroundAV.h
- AV_CPLACE_TRIGGER07 : BattlegroundAV.h
- AV_CPLACE_TRIGGER08 : BattlegroundAV.h
- AV_CPLACE_TRIGGER09 : BattlegroundAV.h
- AV_CPLACE_TRIGGER10 : BattlegroundAV.h
- AV_CPLACE_TRIGGER11 : BattlegroundAV.h
- AV_CPLACE_TRIGGER12 : BattlegroundAV.h
- AV_CPLACE_TRIGGER13 : BattlegroundAV.h
- AV_CPLACE_TRIGGER14 : BattlegroundAV.h
- AV_CPLACE_TRIGGER15 : BattlegroundAV.h
- AV_CPLACE_TRIGGER16 : BattlegroundAV.h
- AV_CPLACE_TRIGGER17 : BattlegroundAV.h
- AV_CPLACE_TRIGGER18 : BattlegroundAV.h
- AV_CPLACE_TRIGGER19 : BattlegroundAV.h
- AV_GRAVE_FROST_HUT : BattlegroundAV.h
- AV_GRAVE_FROSTWOLF : BattlegroundAV.h
- AV_GRAVE_ICE_GRAVE : BattlegroundAV.h
- AV_GRAVE_MAIN_ALLIANCE : BattlegroundAV.h
- AV_GRAVE_MAIN_HORDE : BattlegroundAV.h
- AV_GRAVE_SNOWFALL : BattlegroundAV.h
- AV_GRAVE_STONE_GRAVE : BattlegroundAV.h
- AV_GRAVE_STORM_AID : BattlegroundAV.h
- AV_GRAVE_STORM_GRAVE : BattlegroundAV.h
- AV_MINE_RECLAIM_TIMER : BattlegroundAV.h
- AV_MINE_TICK_TIMER : BattlegroundAV.h
- AV_NORTH_MINE : BattlegroundAV.h
- AV_NPC_A_BOSS : BattlegroundAV.h
- AV_NPC_A_CAPTAIN : BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE0 : BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE1 : BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE2 : BattlegroundAV.h
- AV_NPC_A_GRAVEDEFENSE3 : BattlegroundAV.h
- AV_NPC_A_MARSHAL_ICE : BattlegroundAV.h
- AV_NPC_A_MARSHAL_SOUTH : BattlegroundAV.h
- AV_NPC_A_MARSHAL_STONE : BattlegroundAV.h
- AV_NPC_A_TOWERDEFENSE : BattlegroundAV.h
- AV_NPC_H_BOSS : BattlegroundAV.h
- AV_NPC_H_CAPTAIN : BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE0 : BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE1 : BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE2 : BattlegroundAV.h
- AV_NPC_H_GRAVEDEFENSE3 : BattlegroundAV.h
- AV_NPC_H_MARSHAL_ICE : BattlegroundAV.h
- AV_NPC_H_MARSHAL_TOWER : BattlegroundAV.h
- AV_NPC_H_MARSHAL_WTOWER : BattlegroundAV.h
- AV_NPC_H_TOWERDEFENSE : BattlegroundAV.h
- AV_NPC_HERALD : BattlegroundAV.h
- AV_NPC_INFO_MAX : BattlegroundAV.h
- AV_NPC_MARSHAL_ETOWER : BattlegroundAV.h
- AV_NPC_MARSHAL_NORTH : BattlegroundAV.h
- AV_NPC_N_MINE_A_1 : BattlegroundAV.h
- AV_NPC_N_MINE_A_2 : BattlegroundAV.h
- AV_NPC_N_MINE_A_3 : BattlegroundAV.h
- AV_NPC_N_MINE_A_4 : BattlegroundAV.h
- AV_NPC_N_MINE_H_1 : BattlegroundAV.h
- AV_NPC_N_MINE_H_2 : BattlegroundAV.h
- AV_NPC_N_MINE_H_3 : BattlegroundAV.h
- AV_NPC_N_MINE_H_4 : BattlegroundAV.h
- AV_NPC_N_MINE_N_1 : BattlegroundAV.h
- AV_NPC_N_MINE_N_2 : BattlegroundAV.h
- AV_NPC_N_MINE_N_3 : BattlegroundAV.h
- AV_NPC_N_MINE_N_4 : BattlegroundAV.h
- AV_NPC_S_MINE_A_1 : BattlegroundAV.h
- AV_NPC_S_MINE_A_2 : BattlegroundAV.h
- AV_NPC_S_MINE_A_3 : BattlegroundAV.h
- AV_NPC_S_MINE_A_4 : BattlegroundAV.h
- AV_NPC_S_MINE_H_1 : BattlegroundAV.h
- AV_NPC_S_MINE_H_2 : BattlegroundAV.h
- AV_NPC_S_MINE_H_3 : BattlegroundAV.h
- AV_NPC_S_MINE_H_4 : BattlegroundAV.h
- AV_NPC_S_MINE_N_1 : BattlegroundAV.h
- AV_NPC_S_MINE_N_2 : BattlegroundAV.h
- AV_NPC_S_MINE_N_3 : BattlegroundAV.h
- AV_NPC_S_MINE_N_4 : BattlegroundAV.h
- AV_NPC_S_MINE_N_S : BattlegroundAV.h
- AV_OBJECTIVE_ASSAULT_GRAVEYARD : BattlegroundAV.h
- AV_OBJECTIVE_ASSAULT_TOWER : BattlegroundAV.h
- AV_OBJECTIVE_DEFEND_GRAVEYARD : BattlegroundAV.h
- AV_OBJECTIVE_DEFEND_TOWER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_DUNBALDAR_NORTH : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_DUNBALDAR_SOUTH : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_FROSTWOLF_ETOWER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_FROSTWOLF_WTOWER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_ICEBLOOD_TOWER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_ICEWING_BUNKER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_STONEHEART_BUNKER : BattlegroundAV.h
- AV_OPLACE_BIGBANNER_TOWER_POINT : BattlegroundAV.h
- AV_OPLACE_BURN_BUILDING_A : BattlegroundAV.h
- AV_OPLACE_BURN_BUILDING_H : BattlegroundAV.h
- AV_OPLACE_BURN_DUNBALDAR_NORTH : BattlegroundAV.h
- AV_OPLACE_BURN_DUNBALDAR_SOUTH : BattlegroundAV.h
- AV_OPLACE_BURN_FROSTWOLF_ETOWER : BattlegroundAV.h
- AV_OPLACE_BURN_FROSTWOLF_WTOWER : BattlegroundAV.h
- AV_OPLACE_BURN_ICEBLOOD_TOWER : BattlegroundAV.h
- AV_OPLACE_BURN_ICEWING_BUNKER : BattlegroundAV.h
- AV_OPLACE_BURN_STONEHEART_BUNKER : BattlegroundAV.h
- AV_OPLACE_BURN_TOWER_POINT : BattlegroundAV.h
- AV_OPLACE_DUNBALDAR_NORTH : BattlegroundAV.h
- AV_OPLACE_DUNBALDAR_SOUTH : BattlegroundAV.h
- AV_OPLACE_FIRSTAID_STATION : BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_BANNER : BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_ETOWER : BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_GRAVE : BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_HUT : BattlegroundAV.h
- AV_OPLACE_FROSTWOLF_WTOWER : BattlegroundAV.h
- AV_OPLACE_HANDPACKED_SNOWDRIFT_MAX : BattlegroundAV.h
- AV_OPLACE_HANDPACKED_SNOWDRIFT_MIN : BattlegroundAV.h
- AV_OPLACE_ICEBLOOD_GRAVE : BattlegroundAV.h
- AV_OPLACE_ICEBLOOD_TOWER : BattlegroundAV.h
- AV_OPLACE_ICEWING_BUNKER : BattlegroundAV.h
- AV_OPLACE_MAX : BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_N_MAX : BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_N_MIN : BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_S_MAX : BattlegroundAV.h
- AV_OPLACE_MINE_SUPPLY_S_MIN : BattlegroundAV.h
- AV_OPLACE_SNOW_1 : BattlegroundAV.h
- AV_OPLACE_SNOW_2 : BattlegroundAV.h
- AV_OPLACE_SNOW_3 : BattlegroundAV.h
- AV_OPLACE_SNOW_4 : BattlegroundAV.h
- AV_OPLACE_SNOWFALL_GRAVE : BattlegroundAV.h
- AV_OPLACE_STONEHEART_BUNKER : BattlegroundAV.h
- AV_OPLACE_STONEHEART_GRAVE : BattlegroundAV.h
- AV_OPLACE_STORMPIKE_BANNER : BattlegroundAV.h
- AV_OPLACE_STORMPIKE_GRAVE : BattlegroundAV.h
- AV_OPLACE_TOWER_POINT : BattlegroundAV.h
- AV_QUEST_A_BOSS1 : BattlegroundAV.h
- AV_QUEST_A_BOSS2 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER1 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER2 : BattlegroundAV.h
- AV_QUEST_A_COMMANDER3 : BattlegroundAV.h
- AV_QUEST_A_NEAR_MINE : BattlegroundAV.h
- AV_QUEST_A_OTHER_MINE : BattlegroundAV.h
- AV_QUEST_A_RIDER_HIDE : BattlegroundAV.h
- AV_QUEST_A_RIDER_TAME : BattlegroundAV.h
- AV_QUEST_A_SCRAPS1 : BattlegroundAV.h
- AV_QUEST_A_SCRAPS2 : BattlegroundAV.h
- AV_QUEST_H_BOSS1 : BattlegroundAV.h
- AV_QUEST_H_BOSS2 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER1 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER2 : BattlegroundAV.h
- AV_QUEST_H_COMMANDER3 : BattlegroundAV.h
- AV_QUEST_H_NEAR_MINE : BattlegroundAV.h
- AV_QUEST_H_OTHER_MINE : BattlegroundAV.h
- AV_QUEST_H_RIDER_HIDE : BattlegroundAV.h
- AV_QUEST_H_RIDER_TAME : BattlegroundAV.h
- AV_QUEST_H_SCRAPS1 : BattlegroundAV.h
- AV_QUEST_H_SCRAPS2 : BattlegroundAV.h
- AV_SOUND_ALLIANCE_ASSAULTS : BattlegroundAV.h
- AV_SOUND_ALLIANCE_CAPTAIN : BattlegroundAV.h
- AV_SOUND_ALLIANCE_GOOD : BattlegroundAV.h
- AV_SOUND_BOTH_TOWER_DEFEND : BattlegroundAV.h
- AV_SOUND_HORDE_ASSAULTS : BattlegroundAV.h
- AV_SOUND_HORDE_CAPTAIN : BattlegroundAV.h
- AV_SOUND_HORDE_GOOD : BattlegroundAV.h
- AV_SOUND_NEAR_VICTORY : BattlegroundAV.h
- AV_SOUTH_MINE : BattlegroundAV.h
- AV_STATICCPLACE_MAX : BattlegroundAV.h
- AV_TEXT_A_HERALD_COLDTOOTH_MINE_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_DUN_BALDAR_NORTH_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_DUN_BALDAR_NORTH_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_DUN_BALDAR_SOUTH_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_DUN_BALDAR_SOUTH_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_EAST_FROSTWOLF_TOWER_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_EAST_FROSTWOLF_TOWER_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_FROSTWOLF_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_FROSTWOLF_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_FROSTWOLF_RELIEF_HUT_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_FROSTWOLF_RELIEF_HUT_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEBLOOD_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEBLOOD_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEBLOOD_TOWER_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEBLOOD_TOWER_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEWING_BUNKER_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_ICEWING_BUNKER_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_IRONDEEP_MINE_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_SNOWFALL_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_SNOWFALL_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_STONEHEARTH_BUNKER_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_STONEHEARTH_BUNKER_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_STONEHEARTH_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_STONEHEARTH_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_STORMPIKE_AID_STATION_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_STORMPIKE_AID_STATION_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_STORMPIKE_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_STORMPIKE_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_TOWER_POINT_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_TOWER_POINT_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_WEST_FROSTWOLF_TOWER_ATTACK : BattlegroundAV.h
- AV_TEXT_A_HERALD_WEST_FROSTWOLF_TOWER_TAKEN : BattlegroundAV.h
- AV_TEXT_A_HERALD_WIN : BattlegroundAV.h
- AV_TEXT_H_HERALD_COLDTOOTH_MINE_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_DUN_BALDAR_NORTH_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_DUN_BALDAR_NORTH_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_DUN_BALDAR_SOUTH_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_DUN_BALDAR_SOUTH_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_EAST_FROSTWOLF_TOWER_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_EAST_FROSTWOLF_TOWER_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_FROSTWOLF_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_FROSTWOLF_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_FROSTWOLF_RELIEF_HUT_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_FROSTWOLF_RELIEF_HUT_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEBLOOD_BUNKER_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEBLOOD_BUNKER_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEBLOOD_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEBLOOD_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEWING_BUNKER_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_ICEWING_BUNKER_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_IRONDEEP_MINE_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_SNOWFALL_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_SNOWFALL_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_STONEHEARTH_BUNKER_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_STONEHEARTH_BUNKER_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_STONEHEARTH_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_STONEHEARTH_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_STORMPIKE_AID_STATION_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_STORMPIKE_AID_STATION_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_STORMPIKE_GRAVEYARD_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_STORMPIKE_GRAVEYARD_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_TOWER_POINT_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_TOWER_POINT_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_WEST_FROSTWOLF_TOWER_ATTACK : BattlegroundAV.h
- AV_TEXT_H_HERALD_WEST_FROSTWOLF_TOWER_TAKEN : BattlegroundAV.h
- AV_TEXT_H_HERALD_WIN : BattlegroundAV.h
- AV_TEXT_HERALD_FROSTWOLF_GENERAL_DEAD : BattlegroundAV.h
- AV_TEXT_HERALD_STORMPIKE_GENERAL_DEAD : BattlegroundAV.h