AzerothCore
3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
Here is a list of all enum values with links to the files they belong to:
- f -
FACTION_ALLIANCE :
brewfest.cpp
FACTION_ALLIANCE_GENERIC :
SharedDefines.h
FACTION_ALLIANCE_GENERIC_WG :
SharedDefines.h
FACTION_ANDOROV_ESCORT :
boss_rajaxx.cpp
FACTION_ARAKKOA :
SharedDefines.h
FACTION_ASHTONGUE_DEATHSWORN :
SharedDefines.h
FACTION_AV_ALLIANCE :
alterac_valley.cpp
FACTION_BLACKFATHOM :
SharedDefines.h
FACTION_BOOTY_BAY :
SharedDefines.h
FACTION_CONSORTIUM :
zone_terokkar_forest.cpp
FACTION_CREATURE :
SharedDefines.h
FACTION_DARK_IRON_DWARVES :
SharedDefines.h
FACTION_DEFAULT :
boss_shade_of_akama.cpp
FACTION_DEMON :
SharedDefines.h
FACTION_DETHA_ATTACK :
spell_generic.cpp
FACTION_DRAGONFLIGHT_BLACK :
SharedDefines.h
FACTION_DRAGONKIN :
SharedDefines.h
FACTION_EARTHEN_RING :
SharedDefines.h
FACTION_ELEMENTAL :
SharedDefines.h
FACTION_ENEMY :
SharedDefines.h
FACTION_ESCORT_A_NEUTRAL_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_A_NEUTRAL_PASSIVE :
ScriptSystem.h
FACTION_ESCORT_A_PASSIVE :
ScriptSystem.h
FACTION_ESCORT_H_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_H_NEUTRAL_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_H_NEUTRAL_PASSIVE :
ScriptSystem.h
FACTION_ESCORT_H_PASSIVE :
ScriptSystem.h
FACTION_ESCORT_N_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_N_FRIEND_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_N_FRIEND_PASSIVE :
ScriptSystem.h
FACTION_ESCORT_N_NEUTRAL_ACTIVE :
ScriptSystem.h
FACTION_ESCORT_N_NEUTRAL_PASSIVE :
ScriptSystem.h
FACTION_ESCORTEE_A_NEUTRAL_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_A_NEUTRAL_PASSIVE :
SharedDefines.h
FACTION_ESCORTEE_A_PASSIVE :
SharedDefines.h
FACTION_ESCORTEE_H :
zone_stonetalon_mountains.cpp
FACTION_ESCORTEE_H_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_H_NEUTRAL_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_H_NEUTRAL_PASSIVE :
SharedDefines.h
FACTION_ESCORTEE_H_PASSIVE :
SharedDefines.h
FACTION_ESCORTEE_N_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_N_FRIEND_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_N_FRIEND_PASSIVE :
SharedDefines.h
FACTION_ESCORTEE_N_NEUTRAL_ACTIVE :
SharedDefines.h
FACTION_ESCORTEE_N_NEUTRAL_PASSIVE :
SharedDefines.h
FACTION_FLAG_AT_WAR :
DBCEnums.h
FACTION_FLAG_HIDDEN :
DBCEnums.h
FACTION_FLAG_INACTIVE :
DBCEnums.h
FACTION_FLAG_INVISIBLE_FORCED :
DBCEnums.h
FACTION_FLAG_NONE :
DBCEnums.h
FACTION_FLAG_PEACE_FORCED :
DBCEnums.h
FACTION_FLAG_RIVAL :
DBCEnums.h
FACTION_FLAG_SPECIAL :
DBCEnums.h
FACTION_FLAG_VISIBLE :
DBCEnums.h
FACTION_FLAYER_HUNTER :
SharedDefines.h
FACTION_FRIEND :
blackrock_depths.h
FACTION_FRIENDLY :
SharedDefines.h
FACTION_FRIENDLY_F :
zone_the_barrens.cpp
FACTION_GOBLIN_DARK_IRON_BAR_PATRON :
SharedDefines.h
FACTION_HORDE :
brewfest.cpp
FACTION_HORDE_GENERIC :
SharedDefines.h
FACTION_HORDE_GENERIC_WG :
SharedDefines.h
FACTION_HOSTILE :
zone_terokkar_forest.cpp
,
blackrock_depths.h
,
boss_twinemperors.cpp
FACTION_MAJORDOMO_FRIENDLY :
boss_majordomo_executus.cpp
FACTION_MASK_ALLIANCE :
DBCEnums.h
FACTION_MASK_HORDE :
DBCEnums.h
FACTION_MASK_MONSTER :
DBCEnums.h
FACTION_MASK_PLAYER :
DBCEnums.h
FACTION_MONSTER :
SharedDefines.h
FACTION_MONSTER_2 :
SharedDefines.h
FACTION_MONSTER_SPAR :
boss_shade_of_akama.cpp
FACTION_MONSTER_SPAR_BUDDY :
SharedDefines.h
FACTION_NEUTRAL :
blackrock_depths.h
FACTION_NONE :
SharedDefines.h
FACTION_OGRE :
SharedDefines.h
FACTION_ORC_DRAGONMAW :
SharedDefines.h
FACTION_PREY :
SharedDefines.h
FACTION_RATCHET :
SharedDefines.h
FACTION_SCARLET_CRUSADE :
SharedDefines.h
FACTION_SCARLET_CRUSADE_2 :
SharedDefines.h
FACTION_STORMWIND :
SharedDefines.h
FACTION_TEMPLATE_FLAG_ASSIST_PLAYERS :
DBCEnums.h
FACTION_TEMPLATE_FLAG_ATTACK_PVP_ACTIVE_PLAYERS :
DBCEnums.h
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_HIGH_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_LOW_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_MED_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_FLEE_FROM_CALL_FOR_HELP :
DBCEnums.h
FACTION_TEMPLATE_FLAG_HATES_ALL_EXCEPT_FRIENDS :
DBCEnums.h
FACTION_TEMPLATE_FLAG_RESPOND_TO_CALL_FOR_HELP :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_HIGH_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_LOW_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_MED_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_HIGH_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_LOW_PRIORITY :
DBCEnums.h
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_MED_PRIORITY :
DBCEnums.h
FACTION_TITAN :
SharedDefines.h
FACTION_TOOG_ESCORTEE :
zone_tanaris.cpp
FACTION_TROLL_BLOODSCALP :
SharedDefines.h
FACTION_TROLL_FROSTMANE :
SharedDefines.h
FACTION_UNDEAD_SCOURGE :
SharedDefines.h
FACTION_UNDEAD_SCOURGE_2 :
SharedDefines.h
FACTION_UNDEAD_SCOURGE_3 :
SharedDefines.h
FACTION_UNDEAD_SCOURGE_9 :
SharedDefines.h
FACTION_VALIANCE_EXPEDITION_7 :
SharedDefines.h
FAIL :
InstanceScript.h
FANDRAL_EMOTE_1 :
zone_silithus.cpp
FANDRAL_EMOTE_2 :
zone_silithus.cpp
FANDRAL_SAY_1 :
zone_silithus.cpp
FANDRAL_SAY_2 :
zone_silithus.cpp
FANDRAL_SAY_3 :
zone_silithus.cpp
FANDRAL_SAY_4 :
zone_silithus.cpp
FANDRAL_SAY_5 :
zone_silithus.cpp
FANDRAL_SAY_6 :
zone_silithus.cpp
FATIGUE_TIMER :
Player.h
FEEDBACK_CANT_ATT_TARGET :
PetDefines.h
FEEDBACK_NONE :
PetDefines.h
FEEDBACK_NOTHING_TO_ATT :
PetDefines.h
FEEDBACK_PET_DEAD :
PetDefines.h
FIRE_TIMER :
Player.h
FISH_FEAST_BROADCAST_TEXT_ID_PREPARE :
spell_item.cpp
FLAME_LEVIATHAN_EMOTE_FLAME :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_FROST :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_NATURE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_OVERLOAD :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_PURSUE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_REACTIVATE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_REPAIR :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_EMOTE_STORM :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_AGGRO :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_DEATH :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_HARDMODE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_OVERLOAD :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_PLAYER_RIDING :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_PURSUE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_SLAY :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_TOWER_FLAME :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_TOWER_FROST :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_TOWER_NATURE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_TOWER_NONE :
boss_flame_leviathan.cpp
FLAME_LEVIATHAN_SAY_TOWER_STORM :
boss_flame_leviathan.cpp
FLAT_MOD :
Unit.h
FLEEING_MOTION_TYPE :
MotionMaster.h
FLIGHT_MOTION_TYPE :
MotionMaster.h
FLOAT_CONFIG_VALUE_COUNT :
IWorld.h
FOLLOW_MOTION_TYPE :
MotionMaster.h
FOLLOW_TYPE_ANGULAR :
SmartScriptMgr.h
FOLLOW_TYPE_CIRCLE :
SmartScriptMgr.h
FOLLOW_TYPE_COLUMN :
SmartScriptMgr.h
FOLLOW_TYPE_LINE :
SmartScriptMgr.h
FOLLOW_TYPE_SEMI_CIRCLE_BEHIND :
SmartScriptMgr.h
FOLLOW_TYPE_SEMI_CIRCLE_FRONT :
SmartScriptMgr.h
FORM_AMBIENT :
UnitDefines.h
FORM_AQUA :
UnitDefines.h
FORM_BATTLESTANCE :
UnitDefines.h
FORM_BEAR :
UnitDefines.h
FORM_BERSERKERSTANCE :
UnitDefines.h
FORM_BLB_PLAYER :
UnitDefines.h
FORM_CAT :
UnitDefines.h
FORM_CREATUREBEAR :
UnitDefines.h
FORM_CREATURECAT :
UnitDefines.h
FORM_DEFENSIVESTANCE :
UnitDefines.h
FORM_DIREBEAR :
UnitDefines.h
FORM_FLIGHT :
UnitDefines.h
FORM_FLIGHT_EPIC :
UnitDefines.h
FORM_GHOSTWOLF :
UnitDefines.h
FORM_GHOUL :
UnitDefines.h
FORM_MASTER_ANGLER :
UnitDefines.h
FORM_METAMORPHOSIS :
UnitDefines.h
FORM_MOONKIN :
UnitDefines.h
FORM_NONE :
UnitDefines.h
FORM_SHADOW :
UnitDefines.h
FORM_SHADOW_DANCE :
UnitDefines.h
FORM_SPIRITOFREDEMPTION :
UnitDefines.h
FORM_STEALTH :
UnitDefines.h
FORM_STEVES_GHOUL :
UnitDefines.h
FORM_TEST :
UnitDefines.h
FORM_TEST_OF_STRENGTH :
UnitDefines.h
FORM_THARONJA_SKELETON :
UnitDefines.h
FORM_TRAVEL :
UnitDefines.h
FORM_TREE :
UnitDefines.h
FORM_UNDEAD :
UnitDefines.h
FORM_ZOMBIE :
UnitDefines.h
FORMULAHOOK_END :
FormulaScript.h
FORMULAHOOK_ON_AFTER_ARENA_RATING_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_BASE_GAIN_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_BEFORE_UPDATING_PERSONAL_RATING :
FormulaScript.h
FORMULAHOOK_ON_COLOR_CODE_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_GAIN_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_GRAY_LEVEL_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_GROUP_RATE_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_HONOR_CALCULATION :
FormulaScript.h
FORMULAHOOK_ON_ZERO_DIFFERENCE_CALCULATION :
FormulaScript.h
FRANKLIN_DESPAWN_SAY :
npc_stave_of_ancients.h
FRANKLIN_ENRAGE_EMOTE :
npc_stave_of_ancients.h
FRANKLIN_EVENT_DEMONIC_ENRAGE :
npc_stave_of_ancients.h
FRANKLIN_EVIL_ENTRY :
npc_stave_of_ancients.h
FRANKLIN_HEAD :
npc_stave_of_ancients.h
FRANKLIN_NORMAL_ENTRY :
npc_stave_of_ancients.h
FRANKLIN_SAY :
npc_stave_of_ancients.h
FRANKLIN_SPELL_ENTROPIC_STING :
npc_stave_of_ancients.h
FRANKLIN_WEAKNESS_SCORPID_STING :
npc_stave_of_ancients.h
FREE_FOR_ALL :
LootMgr.h
FRESH_BREWFEST_HOPS :
SpellAuraEffects.h
FRIEND_ADDED_OFFLINE :
SocialMgr.h
FRIEND_ADDED_ONLINE :
SocialMgr.h
FRIEND_ALREADY :
SocialMgr.h
FRIEND_DB_ERROR :
SocialMgr.h
FRIEND_ENEMY :
SocialMgr.h
FRIEND_IGNORE_ADDED :
SocialMgr.h
FRIEND_IGNORE_ALREADY :
SocialMgr.h
FRIEND_IGNORE_AMBIGUOUS :
SocialMgr.h
FRIEND_IGNORE_FULL :
SocialMgr.h
FRIEND_IGNORE_NOT_FOUND :
SocialMgr.h
FRIEND_IGNORE_REMOVED :
SocialMgr.h
FRIEND_IGNORE_SELF :
SocialMgr.h
FRIEND_LIST_FULL :
SocialMgr.h
FRIEND_MUTE_ADDED :
SocialMgr.h
FRIEND_MUTE_ALREADY :
SocialMgr.h
FRIEND_MUTE_AMBIGUOUS :
SocialMgr.h
FRIEND_MUTE_FULL :
SocialMgr.h
FRIEND_MUTE_NOT_FOUND :
SocialMgr.h
FRIEND_MUTE_REMOVED :
SocialMgr.h
FRIEND_MUTE_SELF :
SocialMgr.h
FRIEND_NOT_FOUND :
SocialMgr.h
FRIEND_OFFLINE :
SocialMgr.h
FRIEND_ONLINE :
SocialMgr.h
FRIEND_REMOVED :
SocialMgr.h
FRIEND_SELF :
SocialMgr.h
FRIEND_STATUS_AFK :
SocialMgr.h
FRIEND_STATUS_DND :
SocialMgr.h
FRIEND_STATUS_OFFLINE :
SocialMgr.h
FRIEND_STATUS_ONLINE :
SocialMgr.h
FRIEND_STATUS_RAF :
SocialMgr.h
FRIEND_UNK1 :
SocialMgr.h
FRIEND_UNK2 :
SocialMgr.h
FRIEND_UNK3 :
SocialMgr.h
FRIEND_UNKNOWN :
SocialMgr.h
FROST_WYRM_FORTRESS :
hyjal.h
FROST_WYRM_FORTRESS_PATROL :
hyjal.h
FROST_WYRM_TROLL_CAMP :
hyjal.h
FROZEN_THRONE_TELEPORT :
icecrown_citadel.h
FT_BYTE :
DBCFileLoader.h
FT_FLOAT :
DBCFileLoader.h
FT_IND :
DBCFileLoader.h
FT_INT :
DBCFileLoader.h
FT_LOGIC :
DBCFileLoader.h
FT_NA :
DBCFileLoader.h
FT_NA_BYTE :
DBCFileLoader.h
FT_SORT :
DBCFileLoader.h
FT_STRING :
DBCFileLoader.h
Generated on Wed May 14 2025 06:23:58 for AzerothCore by
1.9.8