AzerothCore
3.3.5a
OpenSource WoW Emulator
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Here is a list of all enum values with links to the files they belong to:
- t -
TAB_UNDEFINED :
Guild.h
TAKEN_HIT_PROC_FLAG_MASK :
SpellMgr.h
TALENT_TREE_DEATH_KNIGHT_BLOOD :
Player.h
TALENT_TREE_DEATH_KNIGHT_FROST :
Player.h
TALENT_TREE_DEATH_KNIGHT_UNHOLY :
Player.h
TALENT_TREE_DRUID_BALANCE :
Player.h
TALENT_TREE_DRUID_FERAL_COMBAT :
Player.h
TALENT_TREE_DRUID_RESTORATION :
Player.h
TALENT_TREE_HUNTER_BEAST_MASTERY :
Player.h
TALENT_TREE_HUNTER_MARKSMANSHIP :
Player.h
TALENT_TREE_HUNTER_SURVIVAL :
Player.h
TALENT_TREE_MAGE_ARCANE :
Player.h
TALENT_TREE_MAGE_FIRE :
Player.h
TALENT_TREE_MAGE_FROST :
Player.h
TALENT_TREE_PALADIN_HOLY :
Player.h
TALENT_TREE_PALADIN_PROTECTION :
Player.h
TALENT_TREE_PALADIN_RETRIBUTION :
Player.h
TALENT_TREE_PRIEST_DISCIPLINE :
Player.h
TALENT_TREE_PRIEST_HOLY :
Player.h
TALENT_TREE_PRIEST_SHADOW :
Player.h
TALENT_TREE_ROGUE_ASSASSINATION :
Player.h
TALENT_TREE_ROGUE_COMBAT :
Player.h
TALENT_TREE_ROGUE_SUBTLETY :
Player.h
TALENT_TREE_SHAMAN_ELEMENTAL :
Player.h
TALENT_TREE_SHAMAN_ENHANCEMENT :
Player.h
TALENT_TREE_SHAMAN_RESTORATION :
Player.h
TALENT_TREE_WARLOCK_AFFLICTION :
Player.h
TALENT_TREE_WARLOCK_DEMONOLOGY :
Player.h
TALENT_TREE_WARLOCK_DESTRUCTION :
Player.h
TALENT_TREE_WARRIOR_ARMS :
Player.h
TALENT_TREE_WARRIOR_FURY :
Player.h
TALENT_TREE_WARRIOR_PROTECTION :
Player.h
TALK_0 :
molten_core.cpp
TALK_15_HP :
boss_lord_valthalak.cpp
TALK_40_HP :
boss_lord_valthalak.cpp
TALK_AGGRO :
boss_lord_valthalak.cpp
,
boss_kormok.cpp
TALK_CHECKMATE :
boss_chess_event.cpp
TALK_COMPUTER_EIGHT :
boss_mimiron.cpp
TALK_COMPUTER_FIVE :
boss_mimiron.cpp
TALK_COMPUTER_FOUR :
boss_mimiron.cpp
TALK_COMPUTER_INITIATED :
boss_mimiron.cpp
TALK_COMPUTER_NINE :
boss_mimiron.cpp
TALK_COMPUTER_ONE :
boss_mimiron.cpp
TALK_COMPUTER_SEVEN :
boss_mimiron.cpp
TALK_COMPUTER_SIX :
boss_mimiron.cpp
TALK_COMPUTER_TEN :
boss_mimiron.cpp
TALK_COMPUTER_TERMINATED :
boss_mimiron.cpp
TALK_COMPUTER_THREE :
boss_mimiron.cpp
TALK_COMPUTER_TWO :
boss_mimiron.cpp
TALK_COMPUTER_ZERO :
boss_mimiron.cpp
TALK_CONFLAGRATION :
hallows_end.cpp
TALK_DEATH :
hallows_end.cpp
,
boss_kormok.cpp
TALK_EGG_BROKEN_RAND :
blackwing_lair.h
TALK_EMOTE_EAT :
npcs_special.cpp
TALK_ENRAGE :
boss_kormok.cpp
,
mob_anubisath_sentinel.cpp
,
temple_of_ahnqiraj.cpp
TALK_ENTRANCE :
hallows_end.cpp
TALK_EVENT_BEGIN :
boss_chess_event.cpp
TALK_EVENT_ENDED :
boss_chess_event.cpp
TALK_INTRO_A1 :
boss_svala.cpp
TALK_INTRO_A2 :
boss_svala.cpp
TALK_INTRO_S1 :
boss_svala.cpp
TALK_INTRO_S2 :
boss_svala.cpp
TALK_INTRO_S3 :
boss_svala.cpp
TALK_LAUGH :
hallows_end.cpp
TALK_LOST_HEAD :
hallows_end.cpp
TALK_MEDIHV_CHEAT :
boss_chess_event.cpp
TALK_MEDIHV_CHEAT_EMOTE :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_BISHOP :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_KING :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_KNIGHT :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_PAWN :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_QUEEN :
boss_chess_event.cpp
TALK_MEDIVH_LOOSE_ROOK :
boss_chess_event.cpp
TALK_OWLKIN :
zone_azuremyst_isle.cpp
TALK_PLAYER_DEATH :
hallows_end.cpp
TALK_PLAYER_FELT_DEATH :
hallows_end.cpp
TALK_PLAYER_KNOW_DEMISE :
hallows_end.cpp
TALK_PLAYER_LOOSE_BISHOP :
boss_chess_event.cpp
TALK_PLAYER_LOOSE_KING :
boss_chess_event.cpp
TALK_PLAYER_LOOSE_KNIGHT :
boss_chess_event.cpp
TALK_PLAYER_LOOSE_PAWN :
boss_chess_event.cpp
TALK_PLAYER_LOOSE_QUEEN :
boss_chess_event.cpp
TALK_PLAYER_LOOSE_ROOK :
boss_chess_event.cpp
TALK_PLAYER_RISE :
hallows_end.cpp
TALK_PLAYER_TIME_IS_NIGH :
hallows_end.cpp
TALK_RAS_HUMAN :
scholomance.h
TALK_REJOINED :
hallows_end.cpp
TALK_SHADE_CONFLAGRATION :
hallows_end.cpp
TALK_SHADE_DEATH :
hallows_end.cpp
TALK_SHADE_DEFEATED :
hallows_end.cpp
TALK_SHADE_FAILED :
hallows_end.cpp
TALK_SHADE_MORE_FIRES :
hallows_end.cpp
TALK_SHADE_PREPARE :
hallows_end.cpp
TALK_SHADE_START_EVENT :
hallows_end.cpp
TALK_SHARE_BUFFS :
mob_anubisath_sentinel.cpp
TALK_SPROUTING_PUMPKINS :
hallows_end.cpp
TALK_SUMMON :
boss_lord_valthalak.cpp
,
boss_kormok.cpp
TARGET_CHECK_ALLY :
SpellInfo.h
TARGET_CHECK_CORPSE :
SpellInfo.h
TARGET_CHECK_DEFAULT :
SpellInfo.h
TARGET_CHECK_ENEMY :
SpellInfo.h
TARGET_CHECK_ENTRY :
SpellInfo.h
TARGET_CHECK_PARTY :
SpellInfo.h
TARGET_CHECK_PASSENGER :
SpellInfo.h
TARGET_CHECK_RAID :
SpellInfo.h
TARGET_CHECK_RAID_CLASS :
SpellInfo.h
TARGET_CORPSE_SRC_AREA_ENEMY :
SharedDefines.h
TARGET_DEST_CASTER :
SharedDefines.h
TARGET_DEST_CASTER_36 :
SharedDefines.h
TARGET_DEST_CASTER_BACK :
SharedDefines.h
TARGET_DEST_CASTER_BACK_LEFT :
SharedDefines.h
TARGET_DEST_CASTER_BACK_RIGHT :
SharedDefines.h
TARGET_DEST_CASTER_FISHING :
SharedDefines.h
TARGET_DEST_CASTER_FRONT :
SharedDefines.h
TARGET_DEST_CASTER_FRONT_LEAP :
SharedDefines.h
TARGET_DEST_CASTER_FRONT_LEFT :
SharedDefines.h
TARGET_DEST_CASTER_FRONT_RIGHT :
SharedDefines.h
TARGET_DEST_CASTER_LEFT :
SharedDefines.h
TARGET_DEST_CASTER_RADIUS :
SharedDefines.h
TARGET_DEST_CASTER_RANDOM :
SharedDefines.h
TARGET_DEST_CASTER_RIGHT :
SharedDefines.h
TARGET_DEST_CASTER_SUMMON :
SharedDefines.h
TARGET_DEST_CHANNEL_CASTER :
SharedDefines.h
TARGET_DEST_CHANNEL_TARGET :
SharedDefines.h
TARGET_DEST_DB :
SharedDefines.h
TARGET_DEST_DEST :
SharedDefines.h
TARGET_DEST_DEST_BACK :
SharedDefines.h
TARGET_DEST_DEST_BACK_LEFT :
SharedDefines.h
TARGET_DEST_DEST_BACK_RIGHT :
SharedDefines.h
TARGET_DEST_DEST_FRONT :
SharedDefines.h
TARGET_DEST_DEST_FRONT_LEFT :
SharedDefines.h
TARGET_DEST_DEST_FRONT_RIGHT :
SharedDefines.h
TARGET_DEST_DEST_LEFT :
SharedDefines.h
TARGET_DEST_DEST_RADIUS :
SharedDefines.h
TARGET_DEST_DEST_RANDOM :
SharedDefines.h
TARGET_DEST_DEST_RIGHT :
SharedDefines.h
TARGET_DEST_DYNOBJ_ALLY :
SharedDefines.h
TARGET_DEST_DYNOBJ_ENEMY :
SharedDefines.h
TARGET_DEST_DYNOBJ_NONE :
SharedDefines.h
TARGET_DEST_HOME :
SharedDefines.h
TARGET_DEST_NEARBY_ENTRY :
SharedDefines.h
TARGET_DEST_TARGET_ANY :
SharedDefines.h
TARGET_DEST_TARGET_BACK :
SharedDefines.h
TARGET_DEST_TARGET_BACK_LEFT :
SharedDefines.h
TARGET_DEST_TARGET_BACK_RIGHT :
SharedDefines.h
TARGET_DEST_TARGET_ENEMY :
SharedDefines.h
TARGET_DEST_TARGET_FRONT :
SharedDefines.h
TARGET_DEST_TARGET_FRONT_LEFT :
SharedDefines.h
TARGET_DEST_TARGET_FRONT_RIGHT :
SharedDefines.h
TARGET_DEST_TARGET_LEFT :
SharedDefines.h
TARGET_DEST_TARGET_RADIUS :
SharedDefines.h
TARGET_DEST_TARGET_RANDOM :
SharedDefines.h
TARGET_DEST_TARGET_RIGHT :
SharedDefines.h
TARGET_DEST_TRAJ :
SharedDefines.h
TARGET_DEST_UNK_110 :
SharedDefines.h
TARGET_DIR_BACK :
SpellInfo.h
TARGET_DIR_BACK_LEFT :
SpellInfo.h
TARGET_DIR_BACK_RIGHT :
SpellInfo.h
TARGET_DIR_ENTRY :
SpellInfo.h
TARGET_DIR_FRONT :
SpellInfo.h
TARGET_DIR_FRONT_LEFT :
SpellInfo.h
TARGET_DIR_FRONT_RIGHT :
SpellInfo.h
TARGET_DIR_LEFT :
SpellInfo.h
TARGET_DIR_NONE :
SpellInfo.h
TARGET_DIR_RANDOM :
SpellInfo.h
TARGET_DIR_RIGHT :
SpellInfo.h
TARGET_FLAG_CORPSE_ALLY :
SpellInfo.h
TARGET_FLAG_CORPSE_ENEMY :
SpellInfo.h
TARGET_FLAG_CORPSE_MASK :
SpellInfo.h
TARGET_FLAG_DEST_LOCATION :
SpellInfo.h
TARGET_FLAG_DEST_TARGET :
SpellInfo.h
TARGET_FLAG_GAMEOBJECT :
SpellInfo.h
TARGET_FLAG_GAMEOBJECT_ITEM :
SpellInfo.h
TARGET_FLAG_GAMEOBJECT_MASK :
SpellInfo.h
TARGET_FLAG_GLYPH_SLOT :
SpellInfo.h
TARGET_FLAG_ITEM :
SpellInfo.h
TARGET_FLAG_ITEM_MASK :
SpellInfo.h
TARGET_FLAG_NONE :
SpellInfo.h
TARGET_FLAG_SOURCE_LOCATION :
SpellInfo.h
TARGET_FLAG_STRING :
SpellInfo.h
TARGET_FLAG_TRADE_ITEM :
SpellInfo.h
TARGET_FLAG_UNIT :
SpellInfo.h
TARGET_FLAG_UNIT_ALLY :
SpellInfo.h
TARGET_FLAG_UNIT_DEAD :
SpellInfo.h
TARGET_FLAG_UNIT_ENEMY :
SpellInfo.h
TARGET_FLAG_UNIT_MASK :
SpellInfo.h
TARGET_FLAG_UNIT_MINIPET :
SpellInfo.h
TARGET_FLAG_UNIT_PARTY :
SpellInfo.h
TARGET_FLAG_UNIT_PASSENGER :
SpellInfo.h
TARGET_FLAG_UNIT_RAID :
SpellInfo.h
TARGET_FLAG_UNUSED20 :
SpellInfo.h
TARGET_FLAG_UNUSED_1 :
SpellInfo.h
TARGET_GAMEOBJECT_CONE :
SharedDefines.h
TARGET_GAMEOBJECT_DEST_AREA :
SharedDefines.h
TARGET_GAMEOBJECT_ITEM_TARGET :
SharedDefines.h
TARGET_GAMEOBJECT_NEARBY_ENTRY :
SharedDefines.h
TARGET_GAMEOBJECT_SRC_AREA :
SharedDefines.h
TARGET_GAMEOBJECT_TARGET :
SharedDefines.h
TARGET_OBJECT_TYPE_CORPSE :
SpellInfo.h
TARGET_OBJECT_TYPE_CORPSE_ALLY :
SpellInfo.h
TARGET_OBJECT_TYPE_CORPSE_ENEMY :
SpellInfo.h
TARGET_OBJECT_TYPE_DEST :
SpellInfo.h
TARGET_OBJECT_TYPE_GOBJ :
SpellInfo.h
TARGET_OBJECT_TYPE_GOBJ_ITEM :
SpellInfo.h
TARGET_OBJECT_TYPE_ITEM :
SpellInfo.h
TARGET_OBJECT_TYPE_NONE :
SpellInfo.h
TARGET_OBJECT_TYPE_SRC :
SpellInfo.h
TARGET_OBJECT_TYPE_UNIT :
SpellInfo.h
TARGET_OBJECT_TYPE_UNIT_AND_DEST :
SpellInfo.h
TARGET_REFERENCE_TYPE_CASTER :
SpellInfo.h
TARGET_REFERENCE_TYPE_DEST :
SpellInfo.h
TARGET_REFERENCE_TYPE_LAST :
SpellInfo.h
TARGET_REFERENCE_TYPE_NONE :
SpellInfo.h
TARGET_REFERENCE_TYPE_SRC :
SpellInfo.h
TARGET_REFERENCE_TYPE_TARGET :
SpellInfo.h
TARGET_SELECT_CATEGORY_AREA :
SpellInfo.h
TARGET_SELECT_CATEGORY_CHANNEL :
SpellInfo.h
TARGET_SELECT_CATEGORY_CONE :
SpellInfo.h
TARGET_SELECT_CATEGORY_DEFAULT :
SpellInfo.h
TARGET_SELECT_CATEGORY_NEARBY :
SpellInfo.h
TARGET_SELECT_CATEGORY_NYI :
SpellInfo.h
TARGET_SELECT_CATEGORY_TRAJ :
SpellInfo.h
TARGET_SRC_CASTER :
SharedDefines.h
TARGET_UNIT_CASTER :
SharedDefines.h
TARGET_UNIT_CASTER_AREA_PARTY :
SharedDefines.h
TARGET_UNIT_CASTER_AREA_RAID :
SharedDefines.h
TARGET_UNIT_CHANNEL_TARGET :
SharedDefines.h
TARGET_UNIT_CONE_ALLY :
SharedDefines.h
TARGET_UNIT_CONE_ENEMY_104 :
SharedDefines.h
TARGET_UNIT_CONE_ENEMY_24 :
SharedDefines.h
TARGET_UNIT_CONE_ENEMY_54 :
SharedDefines.h
TARGET_UNIT_CONE_ENTRY :
SharedDefines.h
TARGET_UNIT_DEST_AREA_ALLY :
SharedDefines.h
TARGET_UNIT_DEST_AREA_ENEMY :
SharedDefines.h
TARGET_UNIT_DEST_AREA_ENTRY :
SharedDefines.h
TARGET_UNIT_DEST_AREA_PARTY :
SharedDefines.h
TARGET_UNIT_LASTTARGET_AREA_PARTY :
SharedDefines.h
TARGET_UNIT_MASTER :
SharedDefines.h
TARGET_UNIT_NEARBY_ALLY :
SharedDefines.h
TARGET_UNIT_NEARBY_ENEMY :
SharedDefines.h
TARGET_UNIT_NEARBY_ENTRY :
SharedDefines.h
TARGET_UNIT_NEARBY_PARTY :
SharedDefines.h
TARGET_UNIT_NEARBY_RAID :
SharedDefines.h
TARGET_UNIT_PASSENGER_0 :
SharedDefines.h
TARGET_UNIT_PASSENGER_1 :
SharedDefines.h
TARGET_UNIT_PASSENGER_2 :
SharedDefines.h
TARGET_UNIT_PASSENGER_3 :
SharedDefines.h
TARGET_UNIT_PASSENGER_4 :
SharedDefines.h
TARGET_UNIT_PASSENGER_5 :
SharedDefines.h
TARGET_UNIT_PASSENGER_6 :
SharedDefines.h
TARGET_UNIT_PASSENGER_7 :
SharedDefines.h
TARGET_UNIT_PET :
SharedDefines.h
TARGET_UNIT_SRC_AREA_ALLY :
SharedDefines.h
TARGET_UNIT_SRC_AREA_ENEMY :
SharedDefines.h
TARGET_UNIT_SRC_AREA_ENTRY :
SharedDefines.h
TARGET_UNIT_SRC_AREA_PARTY :
SharedDefines.h
TARGET_UNIT_SRC_AREA_UNK_11 :
SharedDefines.h
TARGET_UNIT_SUMMONER :
SharedDefines.h
TARGET_UNIT_TARGET_ALLY :
SharedDefines.h
TARGET_UNIT_TARGET_ANY :
SharedDefines.h
TARGET_UNIT_TARGET_AREA_RAID_CLASS :
SharedDefines.h
TARGET_UNIT_TARGET_CHAINHEAL_ALLY :
SharedDefines.h
TARGET_UNIT_TARGET_ENEMY :
SharedDefines.h
TARGET_UNIT_TARGET_MINIPET :
SharedDefines.h
TARGET_UNIT_TARGET_PARTY :
SharedDefines.h
TARGET_UNIT_TARGET_PASSENGER :
SharedDefines.h
TARGET_UNIT_TARGET_RAID :
SharedDefines.h
TARGET_UNIT_UNK_105 :
SharedDefines.h
TARGET_UNIT_VEHICLE :
SharedDefines.h
TARGET_UNK_62 :
SharedDefines.h
TARGET_UNK_DEST_AREA_UNK_107 :
SharedDefines.h
TAXI_PATH_ID :
zone_shadowmoon_valley.cpp
TAXI_PATH_ID_ALLY :
zone_moonglade.cpp
TAXI_PATH_ID_HORDE :
zone_moonglade.cpp
TC_ADAMANTITE_ROD :
SharedDefines.h
TC_AIR_TOTEM :
SharedDefines.h
TC_ARCANITE_ROD :
SharedDefines.h
TC_ARCLIGHT_SPANNER :
SharedDefines.h
TC_BLACKSMITH_HAMMER :
SharedDefines.h
TC_BLACKSMITH_HAMMER_OLD :
SharedDefines.h
TC_BLADED_PICKAXE :
SharedDefines.h
TC_COPPER_ROD :
SharedDefines.h
TC_DRUMS :
SharedDefines.h
TC_EARTH_TOTEM :
SharedDefines.h
TC_ETERNIUM_ROD :
SharedDefines.h
TC_FEL_IRON_ROD :
SharedDefines.h
TC_FIRE_TOTEM :
SharedDefines.h
TC_FLINT_AND_TINDER :
SharedDefines.h
TC_GNOMISH_ARMY_KNIFE :
SharedDefines.h
TC_GOLDEN_ROD :
SharedDefines.h
TC_GYROMATIC_MA :
SharedDefines.h
TC_HAMMER_PICK :
SharedDefines.h
TC_HOLLOW_QUILL :
SharedDefines.h
TC_MASTER_TOTEM :
SharedDefines.h
TC_MINING_PICK :
SharedDefines.h
TC_MINING_PICK_OLD :
SharedDefines.h
TC_PHILOSOPHERS_STONE :
SharedDefines.h
TC_RUNED_AZURITE_ROD :
SharedDefines.h
TC_RUNED_COBALT_ROD :
SharedDefines.h
TC_RUNED_TITANIUM_ROD :
SharedDefines.h
TC_SILVER_ROD :
SharedDefines.h
TC_SKINNING_KNIFE :
SharedDefines.h
TC_SKINNING_SKIFE_OLD :
SharedDefines.h
TC_TRUESILVER_ROD :
SharedDefines.h
TC_VIRTUOSO_INKING_SET :
SharedDefines.h
TC_WATER_TOTEM :
SharedDefines.h
TEAM_ALLIANCE :
SharedDefines.h
TEAM_HORDE :
SharedDefines.h
TEAM_NEUTRAL :
SharedDefines.h
TEAM_OTHER :
SharedDefines.h
TELE_TO_GM_MODE :
Player.h
TELE_TO_NOT_LEAVE_COMBAT :
Player.h
TELE_TO_NOT_LEAVE_TAXI :
Player.h
TELE_TO_NOT_LEAVE_TRANSPORT :
Player.h
TELE_TO_NOT_LEAVE_VEHICLE :
Player.h
TELE_TO_NOT_UNSUMMON_PET :
Player.h
TELE_TO_SPELL :
Player.h
TELE_TO_WITH_PET :
Player.h
TEMP_ENCHANTMENT_SLOT :
Item.h
TEMPSUMMON_CORPSE_DESPAWN :
Object.h
TEMPSUMMON_CORPSE_TIMED_DESPAWN :
Object.h
TEMPSUMMON_DEAD_DESPAWN :
Object.h
TEMPSUMMON_DESPAWNED :
Object.h
TEMPSUMMON_MANUAL_DESPAWN :
Object.h
TEMPSUMMON_TIMED_DESPAWN :
Object.h
TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE :
Object.h
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT :
Object.h
TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN :
Object.h
TEMPSUMMON_TIMED_OR_DEAD_DESPAWN :
Object.h
TEXT_AGGRO :
boss_hodir.cpp
TEXT_ALEXSTRASZA_2 :
childrens_week.cpp
TEXT_BEGIN :
trial_of_the_champion.h
TEXT_BERSERK :
boss_hodir.cpp
TEXT_BK_INTRO :
trial_of_the_champion.h
TEXT_BK_MEANING :
trial_of_the_champion.h
TEXT_DEATH :
boss_hodir.cpp
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childrens_week.cpp
TEXT_EMOTE :
zone_storm_peaks.cpp
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SharedDefines.h
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zone_grizzly_hills.cpp
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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boss_hodir.cpp
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_FLOP :
SharedDefines.h
TEXT_EMOTE_FOLLOW :
SharedDefines.h
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boss_hodir.cpp
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_SNICKER :
SharedDefines.h
TEXT_EMOTE_SNIFF :
SharedDefines.h
TEXT_EMOTE_SNORT :
SharedDefines.h
TEXT_EMOTE_SNUB :
SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_SPIT :
SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_SWEAT :
SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_TALKEX :
SharedDefines.h
TEXT_EMOTE_TALKQ :
SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_TAUNT :
SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_THANK :
SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_THREATEN :
SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_WAVE :
SharedDefines.h
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SharedDefines.h
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SharedDefines.h
TEXT_EMOTE_WHISTLE :
SharedDefines.h
TEXT_EMOTE_WINK :
SharedDefines.h
TEXT_EMOTE_WORK :
SharedDefines.h
TEXT_EMOTE_WP1 :
zone_grizzly_hills.cpp
TEXT_EMOTE_YAWN :
SharedDefines.h
TEXT_EMOTE_YW :
SharedDefines.h
TEXT_FLAG_OF_OWNERSHIP :
spell_generic.cpp
TEXT_FLASH_FREEZE :
boss_hodir.cpp
TEXT_GRATZ_SLAIN_CHAMPIONS :
trial_of_the_champion.h
TEXT_HM_MISS :
boss_hodir.cpp
TEXT_ID_SUMMON_1 :
boss_majordomo_executus.cpp
TEXT_ID_SUMMON_2 :
boss_majordomo_executus.cpp
TEXT_ID_SUMMON_3 :
boss_majordomo_executus.cpp
TEXT_KRASUS_8 :
childrens_week.cpp
TEXT_NESINGWARY_1 :
zone_sholazar_basin.cpp
TEXT_NPC_SAEED_DEFAULT :
zone_netherstorm.cpp
TEXT_NPC_SAEED_START_FIGHT :
zone_netherstorm.cpp
TEXT_ORACLE_ORPHAN_1 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_10 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_11 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_12 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_13 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_14 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_2 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_3 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_4 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_5 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_6 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_7 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_8 :
childrens_week.cpp
TEXT_ORACLE_ORPHAN_9 :
childrens_week.cpp
TEXT_RANGE_AREA :
CreatureTextMgr.h
TEXT_RANGE_MAP :
CreatureTextMgr.h
TEXT_RANGE_NORMAL :
CreatureTextMgr.h
TEXT_RANGE_WORLD :
CreatureTextMgr.h
TEXT_RANGE_ZONE :
CreatureTextMgr.h
TEXT_SLAY :
boss_hodir.cpp
TEXT_SNOWFALL_GLADE_PLAYMATE_1 :
childrens_week.cpp
TEXT_SNOWFALL_GLADE_PLAYMATE_2 :
childrens_week.cpp
TEXT_SOO_ROO_1 :
childrens_week.cpp
TEXT_STALACTITE :
boss_hodir.cpp
TEXT_WELCOME :
trial_of_the_champion.h
TEXT_WELCOME_2 :
trial_of_the_champion.h
TEXT_WINTERFIN_PLAYMATE_1 :
childrens_week.cpp
TEXT_WINTERFIN_PLAYMATE_2 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_1 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_10 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_11 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_12 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_13 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_2 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_3 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_4 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_5 :
childrens_week.cpp
TEXT_WOLVAR_ORPHAN_6 :
zone_sholazar_basin.cpp
TEXT_WOLVAR_ORPHAN_7 :
zone_sholazar_basin.cpp
TEXT_WOLVAR_ORPHAN_8 :
zone_sholazar_basin.cpp
TEXT_WOLVAR_ORPHAN_9 :
zone_sholazar_basin.cpp
TEXT_WORN_TROLL_DICE :
spell_item.cpp
TEXT_YOU_MAY_BEGIN :
trial_of_the_champion.h
TF_TOWER_N :
OutdoorPvPTF.h
TF_TOWER_NE :
OutdoorPvPTF.h
TF_TOWER_NUM :
OutdoorPvPTF.h
TF_TOWER_NW :
OutdoorPvPTF.h
TF_TOWER_S :
OutdoorPvPTF.h
TF_TOWER_SE :
OutdoorPvPTF.h
TF_TOWERSTATE_A :
OutdoorPvPTF.h
TF_TOWERSTATE_H :
OutdoorPvPTF.h
TF_TOWERSTATE_N :
OutdoorPvPTF.h
THRALL_MODEL_EQUIPPED :
old_hillsbrad.cpp
THRALL_MODEL_UNEQUIPPED :
old_hillsbrad.cpp
THRALL_POSITIONS_COUNT :
old_hillsbrad.h
THRALL_SAY_COURTYARD_1 :
zone_undercity.cpp
THRALL_SAY_COURTYARD_2 :
zone_undercity.cpp
THRALL_SAY_COURTYARD_3 :
zone_undercity.cpp
THRALL_SAY_COURTYARD_4 :
zone_undercity.cpp
THRALL_SAY_COURTYARD_5 :
zone_undercity.cpp
THRALL_SAY_ELEVATOR_1 :
zone_undercity.cpp
THRALL_SAY_ELEVATOR_2 :
zone_undercity.cpp
THRALL_SAY_ELEVATOR_3 :
zone_undercity.cpp
THRALL_SAY_PREP_1 :
zone_undercity.cpp
THRALL_SAY_PREP_2 :
zone_undercity.cpp
THRALL_SAY_PREP_3 :
zone_undercity.cpp
THRALL_SAY_PREP_4 :
zone_undercity.cpp
THRALL_SAY_PREP_5 :
zone_undercity.cpp
THRALL_SAY_PREP_6 :
zone_undercity.cpp
THRALL_SAY_PREP_7 :
zone_undercity.cpp
THRALL_SAY_PREP_8 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_1 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_2 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_3 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_4 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_5 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_6 :
zone_undercity.cpp
THRALL_SAY_SANCTUM_7 :
zone_undercity.cpp
THRALL_SAY_THRONE_1 :
zone_undercity.cpp
THRALL_SAY_THRONE_10 :
zone_undercity.cpp
THRALL_SAY_THRONE_11 :
zone_undercity.cpp
THRALL_SAY_THRONE_2 :
zone_undercity.cpp
THRALL_SAY_THRONE_3 :
zone_undercity.cpp
THRALL_SAY_THRONE_4 :
zone_undercity.cpp
THRALL_SAY_THRONE_5 :
zone_undercity.cpp
THRALL_SAY_THRONE_6 :
zone_undercity.cpp
THRALL_SAY_THRONE_7 :
zone_undercity.cpp
THRALL_SAY_THRONE_8 :
zone_undercity.cpp
THRALL_SAY_THRONE_9 :
zone_undercity.cpp
THRALL_SAY_THRONE_A_1 :
zone_undercity.cpp
THRALL_SAY_THRONE_A_2 :
zone_undercity.cpp
THRALL_SHIELD_ITEM :
old_hillsbrad.cpp
THRALL_WEAPON_ITEM :
old_hillsbrad.cpp
THRESHOLD_DANCING_FLAMES :
midsummer.cpp
THRESHOLD_FIREWORK :
midsummer.cpp
THRESHOLD_FIREWORK_3 :
midsummer.cpp
THRESHOLD_FIREWORK_5 :
midsummer.cpp
THRESHOLD_FLAME_CIRCLE :
midsummer.cpp
THRESHOLD_GROUND_FLOWERS :
midsummer.cpp
THRESHOLD_SPEW_LAVA :
midsummer.cpp
TICKET_ASSIGNED :
TicketMgr.h
TICKET_ESCALATED_ASSIGNED :
TicketMgr.h
TICKET_IN_ESCALATION_QUEUE :
TicketMgr.h
TICKET_TYPE_CHARACTER_DELETED :
TicketMgr.h
TICKET_TYPE_CLOSED :
TicketMgr.h
TICKET_TYPE_OPEN :
TicketMgr.h
TICKET_UNASSIGNED :
TicketMgr.h
TICKETHOOK_END :
TicketScript.h
TICKETHOOK_ON_TICKET_CLOSE :
TicketScript.h
TICKETHOOK_ON_TICKET_CREATE :
TicketScript.h
TICKETHOOK_ON_TICKET_RESOLVE :
TicketScript.h
TICKETHOOK_ON_TICKET_STATUS_UPDATE :
TicketScript.h
TICKETHOOK_ON_TICKET_UPDATE_LAST_CHANGE :
TicketScript.h
TIME_HIRE_STOP :
zone_desolace.cpp
TIME_SHOP_STOP :
zone_desolace.cpp
TIME_TO_AUTOREMOVE :
Battleground.h
TIMED_FLEEING_MOTION_TYPE :
MotionMaster.h
TIMER_ALGALON_DEFEATED :
ulduar.h
TIMER_ALGALON_SUMMONED :
ulduar.h
TIMER_ALGALON_TO_SUMMON :
ulduar.h
TIMER_ARCANE_BOLT :
boss_okthor.cpp
TIMER_ARCANE_EXPLOSION :
boss_okthor.cpp
TIMER_ARCANE_MAX :
boss_darkmaster_gandling.cpp
TIMER_ARCANE_MIN :
boss_darkmaster_gandling.cpp
TIMER_BANEFUL :
boss_hedrum.cpp
TIMER_BLOODLUST :
boss_gorosh_the_dervish.cpp
TIMER_CURSE_MAX :
boss_darkmaster_gandling.cpp
TIMER_CURSE_MIN :
boss_darkmaster_gandling.cpp
TIMER_CURSE_TONGUES :
boss_anubshiah.cpp
TIMER_CURSE_WEAKNESS :
boss_anubshiah.cpp
TIMER_DEMON_ARMOR :
boss_anubshiah.cpp
TIMER_ENVELOPING_WEB :
boss_anubshiah.cpp
TIMER_FRENZY :
boss_grizzle.cpp
TIMER_GROUNDTREMOR :
boss_grizzle.cpp
TIMER_HEAL :
boss_moira_bronzebeard.cpp
TIMER_MINDBLAST :
boss_moira_bronzebeard.cpp
TIMER_MORTAL :
boss_gorosh_the_dervish.cpp
TIMER_PARALYZING :
boss_hedrum.cpp
TIMER_POLYMORPH :
boss_okthor.cpp
TIMER_PORTAL :
boss_darkmaster_gandling.cpp
TIMER_REND :
boss_eviscerator.cpp
TIMER_RENEW :
boss_moira_bronzebeard.cpp
TIMER_SHADOWBOLT :
boss_moira_bronzebeard.cpp
,
boss_anubshiah.cpp
TIMER_SHADOWBOLT_VOLLEY :
boss_eviscerator.cpp
TIMER_SHIELD :
boss_eviscerator.cpp
TIMER_SHIELD_MAX :
boss_darkmaster_gandling.cpp
TIMER_SHIELD_MIN :
boss_darkmaster_gandling.cpp
TIMER_SLOW :
boss_okthor.cpp
TIMER_SOLAKAR_WAVE :
instance_blackrock_spire.cpp
TIMER_TOMB_RESET :
instance_blackrock_depths.cpp
TIMER_TOMB_START :
instance_blackrock_depths.cpp
TIMER_TOMBOFTHESEVEN :
instance_blackrock_depths.cpp
TIMER_WAR_STOMP :
boss_solakar_flamewreath.cpp
TIMER_WEB_EXPLOSION :
boss_hedrum.cpp
TIMER_WHIRLWIND :
boss_gorosh_the_dervish.cpp
TIMER_WORDPAIN :
boss_moira_bronzebeard.cpp
TIMING_CHECK :
Warden.h
TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FACE_DOWN :
spell_item.cpp
TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FLIP :
spell_item.cpp
TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_HEADS_UP :
spell_item.cpp
TO_BE_DECIDED :
InstanceScript.h
TOTAL_AURAS :
SpellAuraDefines.h
TOTAL_INVISIBILITY_TYPES :
SharedDefines.h
TOTAL_LOCALES :
Common.h
TOTAL_PCT :
Unit.h
TOTAL_SERVERSIDE_VISIBILITY_TYPES :
SharedDefines.h
TOTAL_SPELL_EFFECTS :
SharedDefines.h
TOTAL_SPELL_TARGETS :
SharedDefines.h
TOTAL_STEALTH_TYPES :
SharedDefines.h
TOTAL_VALUE :
Unit.h
TOTEM_ACTIVE :
Totem.h
TOTEM_CATEGORY_TYPE_HAMMER :
DBCEnums.h
TOTEM_CATEGORY_TYPE_KNIFE :
DBCEnums.h
TOTEM_CATEGORY_TYPE_PICK :
DBCEnums.h
TOTEM_CATEGORY_TYPE_ROD :
DBCEnums.h
TOTEM_CATEGORY_TYPE_SPANNER :
DBCEnums.h
TOTEM_CATEGORY_TYPE_STONE :
DBCEnums.h
TOTEM_CATEGORY_TYPE_TOTEM :
DBCEnums.h
TOTEM_PASSIVE :
Totem.h
TOTEM_STATUE :
Totem.h
TOWER_OF_FLAMES :
boss_flame_leviathan.cpp
TOWER_OF_FROST :
boss_flame_leviathan.cpp
TOWER_OF_LIFE :
boss_flame_leviathan.cpp
TOWER_OF_STORMS :
boss_flame_leviathan.cpp
TRADE_SLOT_COUNT :
TradeData.h
TRADE_SLOT_INVALID :
TradeData.h
TRADE_SLOT_NONTRADED :
TradeData.h
TRADE_SLOT_TRADED_COUNT :
TradeData.h
TRADE_STATUS_BACK_TO_TRADE :
SharedDefines.h
TRADE_STATUS_BEGIN_TRADE :
SharedDefines.h
TRADE_STATUS_BUSY :
SharedDefines.h
TRADE_STATUS_BUSY_2 :
SharedDefines.h
TRADE_STATUS_CLOSE_WINDOW :
SharedDefines.h
TRADE_STATUS_IGNORE_YOU :
SharedDefines.h
TRADE_STATUS_NO_TARGET :
SharedDefines.h
TRADE_STATUS_NOT_ELIGIBLE :
SharedDefines.h
TRADE_STATUS_ONLY_CONJURED :
SharedDefines.h
TRADE_STATUS_OPEN_WINDOW :
SharedDefines.h
TRADE_STATUS_TARGET_DEAD :
SharedDefines.h
TRADE_STATUS_TARGET_LOGOUT :
SharedDefines.h
TRADE_STATUS_TARGET_STUNNED :
SharedDefines.h
TRADE_STATUS_TARGET_TO_FAR :
SharedDefines.h
TRADE_STATUS_TRADE_ACCEPT :
SharedDefines.h
TRADE_STATUS_TRADE_CANCELED :
SharedDefines.h
TRADE_STATUS_TRADE_COMPLETE :
SharedDefines.h
TRADE_STATUS_TRIAL_ACCOUNT :
SharedDefines.h
TRADE_STATUS_WRONG_FACTION :
SharedDefines.h
TRADE_STATUS_YOU_DEAD :
SharedDefines.h
TRADE_STATUS_YOU_LOGOUT :
SharedDefines.h
TRADE_STATUS_YOU_STUNNED :
SharedDefines.h
TRADESKILL_ALCHEMY :
ScriptedGossip.h
TRADESKILL_BLACKSMITHING :
ScriptedGossip.h
TRADESKILL_COOKING :
ScriptedGossip.h
TRADESKILL_ENCHANTING :
ScriptedGossip.h
TRADESKILL_ENGINEERING :
ScriptedGossip.h
TRADESKILL_FIRSTAID :
ScriptedGossip.h
TRADESKILL_FISHING :
ScriptedGossip.h
TRADESKILL_HERBALISM :
ScriptedGossip.h
TRADESKILL_INSCRIPTION :
ScriptedGossip.h
TRADESKILL_JEWLCRAFTING :
ScriptedGossip.h
TRADESKILL_LEATHERWORKING :
ScriptedGossip.h
TRADESKILL_LEVEL_APPRENTICE :
ScriptedGossip.h
TRADESKILL_LEVEL_ARTISAN :
ScriptedGossip.h
TRADESKILL_LEVEL_EXPERT :
ScriptedGossip.h
TRADESKILL_LEVEL_GRAND_MASTER :
ScriptedGossip.h
TRADESKILL_LEVEL_JOURNEYMAN :
ScriptedGossip.h
TRADESKILL_LEVEL_MASTER :
ScriptedGossip.h
TRADESKILL_LEVEL_NONE :
ScriptedGossip.h
TRADESKILL_MINING :
ScriptedGossip.h
TRADESKILL_POISONS :
ScriptedGossip.h
TRADESKILL_SKINNING :
ScriptedGossip.h
TRADESKILL_TAILORING :
ScriptedGossip.h
TRAINER_SPELL_GRAY :
Player.h
TRAINER_SPELL_GREEN :
Player.h
TRAINER_SPELL_GREEN_DISABLED :
Player.h
TRAINER_SPELL_RED :
Player.h
TRAINER_TYPE_CLASS :
SharedDefines.h
TRAINER_TYPE_MOUNTS :
SharedDefines.h
TRAINER_TYPE_PETS :
SharedDefines.h
TRAINER_TYPE_TRADESKILLS :
SharedDefines.h
TRANSFER_ABORT_DIFFICULTY :
Player.h
TRANSFER_ABORT_ERROR :
Player.h
TRANSFER_ABORT_INSUF_EXPAN_LVL :
Player.h
TRANSFER_ABORT_MAP_NOT_ALLOWED :
Player.h
TRANSFER_ABORT_MAX_PLAYERS :
Player.h
TRANSFER_ABORT_NEED_GROUP :
Player.h
TRANSFER_ABORT_NONE :
Player.h
TRANSFER_ABORT_NOT_FOUND :
Player.h
TRANSFER_ABORT_NOT_FOUND1 :
Player.h
TRANSFER_ABORT_NOT_FOUND2 :
Player.h
TRANSFER_ABORT_NOT_FOUND3 :
Player.h
TRANSFER_ABORT_REALM_ONLY :
Player.h
TRANSFER_ABORT_TOO_MANY_INSTANCES :
Player.h
TRANSFER_ABORT_TOO_MANY_REALM_INSTANCES :
Player.h
TRANSFER_ABORT_UNIQUE_MESSAGE :
Player.h
TRANSFER_ABORT_ZONE_IN_COMBAT :
Player.h
TRANSPORT_ORGRIMS_HAMMER :
zone_crystalsong_forest.cpp
TRANSPORT_PERIOD_TIME :
BattlegroundIC.h
TRANSPORT_THE_SKYBREAKER :
zone_crystalsong_forest.cpp
TRIGGERED_CAST_DIRECTLY :
SpellDefines.h
TRIGGERED_DISALLOW_PROC_EVENTS :
SpellDefines.h
TRIGGERED_DONT_REPORT_CAST_ERROR :
SpellDefines.h
TRIGGERED_FULL_DEBUG_MASK :
SpellDefines.h
TRIGGERED_FULL_MASK :
SpellDefines.h
TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS :
SpellDefines.h
TRIGGERED_IGNORE_AURA_SCALING :
SpellDefines.h
TRIGGERED_IGNORE_CAST_IN_PROGRESS :
SpellDefines.h
TRIGGERED_IGNORE_CAST_ITEM :
SpellDefines.h
TRIGGERED_IGNORE_CASTER_AURAS :
SpellDefines.h
TRIGGERED_IGNORE_CASTER_AURASTATE :
SpellDefines.h
TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE :
SpellDefines.h
TRIGGERED_IGNORE_COMBO_POINTS :
SpellDefines.h
TRIGGERED_IGNORE_EFFECTS :
SpellDefines.h
TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT :
SpellDefines.h
TRIGGERED_IGNORE_GCD :
SpellDefines.h
TRIGGERED_IGNORE_POWER_AND_REAGENT_COST :
SpellDefines.h
TRIGGERED_IGNORE_SET_FACING :
SpellDefines.h
TRIGGERED_IGNORE_SHAPESHIFT :
SpellDefines.h
TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD :
SpellDefines.h
TRIGGERED_NO_PERIODIC_RESET :
SpellDefines.h
TRIGGERED_NONE :
SpellDefines.h
TYPE_ACIDMAW :
trial_of_the_crusader.h
TYPE_AKILZON_GAUNTLET :
zulaman.h
TYPE_AKU_MAI :
blackfathom_deeps.h
TYPE_AKU_MAI_EVENT :
blackfathom_deeps.h
TYPE_ALGALON :
ulduar.h
TYPE_ANNOUNCER_GOSSIP_SELECT :
trial_of_the_crusader.h
TYPE_ANUBARAK :
trial_of_the_crusader.h
TYPE_ANZU_ENCOUNTER :
sethekk_halls.h
TYPE_ARENA :
Battleground.h
TYPE_ASHBRINGER_EVENT :
instance_scarlet_monastery.cpp
TYPE_ASSEMBLY :
ulduar.h
TYPE_ATAL_ALARION :
sunken_temple.h
TYPE_AURIAYA :
ulduar.h
TYPE_BAR :
blackrock_depths.h
TYPE_BARON_FIGHT :
stratholme.h
TYPE_BARON_RUN :
stratholme.h
TYPE_BARTHILAS_RUN :
stratholme.h
TYPE_BATTLEGROUND :
Battleground.h
TYPE_BJARNGRIM :
halls_of_lightning.h
TYPE_BOAR :
zone_shadowmoon_valley.cpp
TYPE_CANNON :
deadmines.h
TYPE_COURTYARD :
shadowfang_keep.h
TYPE_DREADSCALE :
trial_of_the_crusader.h
TYPE_EAST_WING_PROGRESS :
dire_maul.h
TYPE_EDGE_OF_MADNESS :
zulgurub.h
TYPE_FACTION_CHAMPIONS :
trial_of_the_crusader.h
TYPE_FACTION_CHAMPIONS_PLAYER_DIED :
trial_of_the_crusader.h
TYPE_FACTION_CHAMPIONS_START :
trial_of_the_crusader.h
TYPE_FAILED :
trial_of_the_crusader.h
TYPE_FENRUS_THE_DEVOURER :
shadowfang_keep.h
TYPE_FIRE1 :
blackfathom_deeps.h
TYPE_FIRE2 :
blackfathom_deeps.h
TYPE_FIRE3 :
blackfathom_deeps.h
TYPE_FIRE4 :
blackfathom_deeps.h
TYPE_FREYA :
ulduar.h
TYPE_GELIHAST :
blackfathom_deeps.h
TYPE_GORMOK :
trial_of_the_crusader.h
TYPE_GRUBBIS :
gnomeregan.h
TYPE_HAKKAR_EVENT :
sunken_temple.h
TYPE_HELLMAW :
shadow_labyrinth.h
TYPE_HODIR :
ulduar.h
TYPE_HODIR_HM_FAIL :
ulduar.h
TYPE_ICEHOWL :
trial_of_the_crusader.h
TYPE_IGNIS :
ulduar.h
TYPE_INFERNAL :
zone_shadowmoon_valley.cpp
TYPE_INSTANCE_PROGRESS :
trial_of_the_crusader.h
TYPE_IONAR :
halls_of_lightning.h
TYPE_IRON_HALL :
blackrock_depths.h
TYPE_JAMMAL_AN :
sunken_temple.h
TYPE_JARAXXUS :
trial_of_the_crusader.h
TYPE_JORMUNGAR :
trial_of_the_crusader.h
TYPE_KOLOGARN :
ulduar.h
TYPE_LADY_ANACONDRA :
wailing_caverns.h
TYPE_LEVIATHAN :
ulduar.h
TYPE_LOKEN :
halls_of_lightning.h
TYPE_LOKEN_INTRO :
halls_of_lightning.h
TYPE_LORD_COBRAHN :
wailing_caverns.h
TYPE_LORD_PYTHAS :
wailing_caverns.h
TYPE_LORD_SERPENTIS :
wailing_caverns.h
TYPE_LYCEUM :
blackrock_depths.h
TYPE_MALLOW :
stratholme.h
TYPE_MIMIRON :
ulduar.h
TYPE_MOGRAINE_AND_WHITE_EVENT :
instance_scarlet_monastery.cpp
TYPE_MUTANUS :
wailing_caverns.h
TYPE_NONE :
trial_of_the_crusader.h
TYPE_NORTH_WING_BOSSES :
dire_maul.h
TYPE_NORTH_WING_PROGRESS :
dire_maul.h
TYPE_NORTHREND_BEASTS_ALL :
trial_of_the_crusader.h
TYPE_NOXXION :
maraudon.h
TYPE_PROTODRAKE_AT :
utgarde_keep.cpp
TYPE_PYLONS_STATE :
dire_maul.h
TYPE_RAND_VENDOR_1 :
zulaman.h
TYPE_RAND_VENDOR_2 :
zulaman.h
TYPE_RAZORSCALE :
ulduar.h
TYPE_RHAHK_ZOR :
deadmines.h
TYPE_RING_OF_LAW :
blackrock_depths.h
TYPE_RITUALISTS :
shadow_labyrinth.h
TYPE_THORIM :
ulduar.h
TYPE_TOMB_OF_SEVEN :
blackrock_depths.h
TYPE_VALKYR :
trial_of_the_crusader.h
TYPE_VAULT :
blackrock_depths.h
TYPE_VEZAX :
ulduar.h
TYPE_VOLKHAN :
halls_of_lightning.h
TYPE_WATCHERS :
ulduar.h
TYPE_WEST_WING_PROGRESS :
dire_maul.h
TYPE_WINTER_CACHE :
ulduar.h
TYPE_WOLF_MASTER_NANDOS :
shadowfang_keep.h
TYPE_XT002 :
ulduar.h
TYPE_YOGGSARON :
ulduar.h
TYPE_ZIGGURAT1 :
stratholme.h
TYPE_ZIGGURAT2 :
stratholme.h
TYPE_ZIGGURAT3 :
stratholme.h
TYPEID_CONTAINER :
ObjectGuid.h
TYPEID_CORPSE :
ObjectGuid.h
TYPEID_DYNAMICOBJECT :
ObjectGuid.h
TYPEID_GAMEOBJECT :
ObjectGuid.h
TYPEID_ITEM :
ObjectGuid.h
TYPEID_OBJECT :
ObjectGuid.h
TYPEID_PLAYER :
ObjectGuid.h
TYPEID_UNIT :
ObjectGuid.h
TYPEMASK_CONTAINER :
ObjectGuid.h
TYPEMASK_CORPSE :
ObjectGuid.h
TYPEMASK_DYNAMICOBJECT :
ObjectGuid.h
TYPEMASK_GAMEOBJECT :
ObjectGuid.h
TYPEMASK_ITEM :
ObjectGuid.h
TYPEMASK_OBJECT :
ObjectGuid.h
TYPEMASK_PLAYER :
ObjectGuid.h
TYPEMASK_SEER :
ObjectGuid.h
TYPEMASK_UNIT :
ObjectGuid.h
Generated on Fri Jun 20 2025 06:25:07 for AzerothCore by
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