Here is a list of all enum values with links to the files they belong to:
- m -
- MAGENTA : AppenderConsole.h
- MAIL_A_GOLD_MEDALLION : spell_generic.cpp
- MAIL_AUCTION : Mail.h
- MAIL_CALENDAR : Mail.h
- MAIL_CHECK_MASK_COD_PAYMENT : Mail.h
- MAIL_CHECK_MASK_COPIED : Mail.h
- MAIL_CHECK_MASK_HAS_BODY : Mail.h
- MAIL_CHECK_MASK_NONE : Mail.h
- MAIL_CHECK_MASK_READ : Mail.h
- MAIL_CHECK_MASK_RETURNED : Mail.h
- MAIL_CREATURE : Mail.h
- MAIL_DELETED : SharedDefines.h
- MAIL_DELIVER_DELAY_MAX : zone_dalaran.cpp
- MAIL_DELIVER_DELAY_MIN : zone_dalaran.cpp
- MAIL_ERR_CANNOT_SEND_TO_SELF : SharedDefines.h
- MAIL_ERR_CANT_SEND_WRAPPED_COD : SharedDefines.h
- MAIL_ERR_DISABLED_FOR_TRIAL_ACC : SharedDefines.h
- MAIL_ERR_EQUIP_ERROR : SharedDefines.h
- MAIL_ERR_INTERNAL_ERROR : SharedDefines.h
- MAIL_ERR_ITEM_HAS_EXPIRED : SharedDefines.h
- MAIL_ERR_MAIL_AND_CHAT_SUSPENDED : SharedDefines.h
- MAIL_ERR_MAIL_ATTACHMENT_INVALID : SharedDefines.h
- MAIL_ERR_NOT_ENOUGH_MONEY : SharedDefines.h
- MAIL_ERR_NOT_YOUR_TEAM : SharedDefines.h
- MAIL_ERR_RECIPIENT_CAP_REACHED : SharedDefines.h
- MAIL_ERR_RECIPIENT_NOT_FOUND : SharedDefines.h
- MAIL_ERR_TOO_MANY_ATTACHMENTS : SharedDefines.h
- MAIL_GAMEOBJECT : Mail.h
- MAIL_ITEM_TAKEN : SharedDefines.h
- MAIL_MADE_PERMANENT : SharedDefines.h
- MAIL_MINIGOB_ENTRY : zone_dalaran.cpp
- MAIL_MONEY_TAKEN : SharedDefines.h
- MAIL_NORMAL : Mail.h
- MAIL_OK : SharedDefines.h
- MAIL_RETURNED_TO_SENDER : SharedDefines.h
- MAIL_SEND : SharedDefines.h
- MAIL_SHOW_AUCTION : Mail.h
- MAIL_SHOW_DELETE : Mail.h
- MAIL_SHOW_RETURN : Mail.h
- MAIL_SHOW_UNK0 : Mail.h
- MAIL_SHOW_UNK2 : Mail.h
- MAIL_STATE_CHANGED : Mail.h
- MAIL_STATE_DELETED : Mail.h
- MAIL_STATE_UNCHANGED : Mail.h
- MAIL_STATIONERY_AUCTION : Mail.h
- MAIL_STATIONERY_CHR : Mail.h
- MAIL_STATIONERY_DEFAULT : Mail.h
- MAIL_STATIONERY_GM : Mail.h
- MAIL_STATIONERY_ORP : Mail.h
- MAIL_STATIONERY_TEST : Mail.h
- MAIL_STATIONERY_VAL : Mail.h
- MAIL_THE_COMPETITIORS_TABARD : spell_generic.cpp
- MAILHOOK_END : MailScript.h
- MAILHOOK_ON_BEFORE_MAIL_DRAFT_SEND_MAIL_TO : MailScript.h
- MAP_AHN_KAHET_THE_OLD_KINGDOM : AreaDefines.h
- MAP_AHN_QIRAJ_TEMPLE : AreaDefines.h
- MAP_ALTERAC_VALLEY : AreaDefines.h
- MAP_ARATHI_BASIN : AreaDefines.h
- MAP_ARENA : DBCEnums.h
- MAP_AUCHINDOUN_AUCHENAI_CRYPTS : AreaDefines.h
- MAP_AUCHINDOUN_MANA_TOMBS : AreaDefines.h
- MAP_AUCHINDOUN_SETHEKK_HALLS : AreaDefines.h
- MAP_AUCHINDOUN_SHADOW_LABYRINTH : AreaDefines.h
- MAP_AZJOL_NERUB : AreaDefines.h
- MAP_BATTLEGROUND : DBCEnums.h
- MAP_BLACK_TEMPLE : AreaDefines.h
- MAP_BLACKFATHOM_DEEPS : AreaDefines.h
- MAP_BLACKROCK_DEPTHS : AreaDefines.h
- MAP_BLACKROCK_SPIRE : AreaDefines.h
- MAP_BLACKWING_LAIR : AreaDefines.h
- MAP_COILFANG_SERPENTSHRINE_CAVERN : AreaDefines.h
- MAP_COILFANG_THE_SLAVE_PENS : AreaDefines.h
- MAP_COILFANG_THE_STEAMVAULT : AreaDefines.h
- MAP_COILFANG_THE_UNDERBOG : AreaDefines.h
- MAP_COMMON : DBCEnums.h
- MAP_DEADMINES : AreaDefines.h
- MAP_DIRE_MAUL : AreaDefines.h
- MAP_DRAK_THARON_KEEP : AreaDefines.h
- MAP_EASTERN_KINGDOMS : AreaDefines.h
- MAP_EBON_HOLD : AreaDefines.h
- MAP_EYE_OF_THE_STORM : AreaDefines.h
- MAP_FLAG_DYNAMIC_DIFFICULTY : DBCEnums.h
- MAP_GNOMEREGAN : AreaDefines.h
- MAP_GRUULS_LAIR : AreaDefines.h
- MAP_GUNDRAK : AreaDefines.h
- MAP_HALLS_OF_LIGHTNING : AreaDefines.h
- MAP_HALLS_OF_REFLECTION : AreaDefines.h
- MAP_HALLS_OF_STONE : AreaDefines.h
- MAP_HELLFIRE_CITADEL_RAMPARTS : AreaDefines.h
- MAP_HELLFIRE_CITADEL_THE_BLOOD_FURNACE : AreaDefines.h
- MAP_HELLFIRE_CITADEL_THE_SHATTERED_HALLS : AreaDefines.h
- MAP_ICECROWN_CITADEL : AreaDefines.h
- MAP_INSTANCE : DBCEnums.h
- MAP_ISLE_OF_CONQUEST : AreaDefines.h
- MAP_KALIMDOR : AreaDefines.h
- MAP_KARAZHAN : AreaDefines.h
- MAP_MAGISTERS_TERRACE : AreaDefines.h
- MAP_MAGTHERIDONS_LAIR : AreaDefines.h
- MAP_MARAUDON : AreaDefines.h
- MAP_MOLTEN_CORE : AreaDefines.h
- MAP_NAXXRAMAS : AreaDefines.h
- MAP_NORTHREND : AreaDefines.h
- MAP_OBJECT_CELL_MOVE_ACTIVE : Object.h
- MAP_OBJECT_CELL_MOVE_INACTIVE : Object.h
- MAP_OBJECT_CELL_MOVE_NONE : Object.h
- MAP_ONYXIAS_LAIR : AreaDefines.h
- MAP_OPENING_OF_THE_DARK_PORTAL : AreaDefines.h
- MAP_OUTLAND : AreaDefines.h
- MAP_PIT_OF_SARON : AreaDefines.h
- MAP_RAGEFIRE_CHASM : AreaDefines.h
- MAP_RAID : DBCEnums.h
- MAP_RAZORFEN_DOWNS : AreaDefines.h
- MAP_RAZORFEN_KRAUL : AreaDefines.h
- MAP_RUINS_OF_AHN_QIRAJ : AreaDefines.h
- MAP_SCARLET_MONASTERY : AreaDefines.h
- MAP_SCHOLOMANCE : AreaDefines.h
- MAP_SCOTT_TEST : AreaDefines.h
- MAP_SHADOWFANG_KEEP : AreaDefines.h
- MAP_STORMWIND_STOCKADE : AreaDefines.h
- MAP_STRAND_OF_THE_ANCIENTS : AreaDefines.h
- MAP_STRATHOLME : AreaDefines.h
- MAP_SUNKEN_TEMPLE : AreaDefines.h
- MAP_TEMPEST_KEEP : AreaDefines.h
- MAP_TEMPEST_KEEP_THE_ARCATRAZ : AreaDefines.h
- MAP_TEMPEST_KEEP_THE_BOTANICA : AreaDefines.h
- MAP_TEMPEST_KEEP_THE_MECHANAR : AreaDefines.h
- MAP_THE_BATTLE_FOR_MOUNT_HYJAL : AreaDefines.h
- MAP_THE_CULLING_OF_STRATHOLME : AreaDefines.h
- MAP_THE_ESCAPE_FROM_DURNHOLDE : AreaDefines.h
- MAP_THE_EYE_OF_ETERNITY : AreaDefines.h
- MAP_THE_FORGE_OF_SOULS : AreaDefines.h
- MAP_THE_NEXUS : AreaDefines.h
- MAP_THE_OBSIDIAN_SANCTUM : AreaDefines.h
- MAP_THE_OCULUS : AreaDefines.h
- MAP_THE_RING_OF_VALOR : AreaDefines.h
- MAP_THE_RUBY_SANCTUM : AreaDefines.h
- MAP_THE_SUNWELL : AreaDefines.h
- MAP_TRIAL_OF_THE_CHAMPION : AreaDefines.h
- MAP_TRIAL_OF_THE_CRUSADER : AreaDefines.h
- MAP_ULDAMAN : AreaDefines.h
- MAP_ULDUAR : AreaDefines.h
- MAP_UTGARDE_KEEP : AreaDefines.h
- MAP_UTGARDE_PINNACLE : AreaDefines.h
- MAP_VAULT_OF_ARCHAVON : AreaDefines.h
- MAP_VIOLET_HOLD : AreaDefines.h
- MAP_WAILING_CAVERNS : AreaDefines.h
- MAP_WARSONG_GULCH : AreaDefines.h
- MAP_ZUL_AMAN : AreaDefines.h
- MAP_ZUL_FARRAK : AreaDefines.h
- MAP_ZUL_GURUB : AreaDefines.h
- MASTER_LOOT : LootMgr.h
- MASTER_PERMISSION : LootMgr.h
- MAX_ACTIVE_HELPERS : boss_priestess_delrissa.cpp
- MAX_ADD_COUNT : boss_hexlord.cpp
- MAX_ADD_NUMBER : gruuls_lair.h
- MAX_AIRSHIPS_SPAWNS : BattlegroundIC.h
- MAX_ANTAGONISTS : brewfest.cpp
- MAX_AREA_TRIGGER_COUNT : boss_sartharion.cpp
- MAX_ATTACK : Unit.h
- MAX_BATTLEGROUND_QUEUE_TYPES : SharedDefines.h
- MAX_BOMB_COUNT : boss_janalai.cpp
- MAX_BOSS_NUMBER : temple_of_ahnqiraj.h
- MAX_BOUNDARY_POSITIONS : boss_sartharion.cpp
- MAX_BRANN_WAYPOINTS_INTRO : boss_algalon_the_observer.cpp
- MAX_CAPTAIN_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_CARAVAN_SUMMONS : zone_desolace.cpp
- MAX_CATAPULTS_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_CHAR_SETTINGS : PlayerSettings.h
- MAX_CHARACTERDATABASE_STATEMENTS : CharacterDatabase.h
- MAX_CLIENT_REALM_TYPE : Realm.h
- MAX_COMBAT_INITIATES : boss_jedoga_shadowseeker.cpp
- MAX_CONDITION_TARGETS : ConditionMgr.h
- MAX_CONSTRICTOR : boss_slad_ran.cpp
- MAX_CORPOREALITY_STATE : boss_halion.cpp
- MAX_COUNT_DANCING_FLAMES : midsummer.cpp
- MAX_COUNT_GROUND_FLOWERS : midsummer.cpp
- MAX_COUNT_SPEW_LAVA_TARGETS : midsummer.cpp
- MAX_CYCLONE_COUNT : boss_sartharion.cpp
- MAX_DATA_INDEXES : icecrown_citadel.h, mechanar.h
- MAX_DB_MOTION_TYPE : MotionMaster.h
- MAX_DEMOLISHERS_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_DISABLE_TYPES : DisableMgr.h
- MAX_DOCKS_SPAWNS : BattlegroundIC.h
- MAX_DOOR_TYPES : InstanceScript.h
- MAX_DRAGONS : boss_sartharion.cpp
- MAX_DRAKONID_KILLED : boss_nefarian.cpp
- MAX_DRUID_SPELLS : boss_anzu.cpp
- MAX_EMBRACE_DMG : boss_prince_taldaram.cpp
- MAX_EMBRACE_DMG_H : boss_prince_taldaram.cpp
- MAX_ENCHANTMENT_SLOT : Item.h
- MAX_ENCOUNTER : mechanar.h, the_eye.h, the_botanica.h, magtheridons_lair.h, blood_furnace.h, gruuls_lair.h, steam_vault.h, the_slave_pens.h, shadow_labyrinth.h, vault_of_archavon.h, utgarde_keep.h, magisters_terrace.h, ulduar.h, zulaman.h, the_black_morass.h, onyxias_lair.h, trial_of_the_champion.h, halls_of_reflection.h, halls_of_stone.h, halls_of_lightning.h, oculus.h, pit_of_saron.h, forge_of_souls.h
- MAX_ENCOUNTERS : ruby_sanctum.h, hellfire_ramparts.h, the_underbog.h, serpent_shrine.h, black_temple.h, utgarde_pinnacle.h, nexus.h, naxxramas.h, icecrown_citadel.h, gundrak.h, drak_tharon_keep.h, azjol_nerub.h, wailing_caverns.h, maraudon.h, blackfathom_deeps.h, uldaman.h, sunwell_plateau.h, sunken_temple.h, shadowfang_keep.h, karazhan.h, gnomeregan.h, deadmines.h, obsidian_sanctum.h
- MAX_ENCOUTER : arcatraz.h
- MAX_EXPANSIONS : SharedDefines.h
- MAX_EYE_BEAM_POS : boss_illidan.cpp
- MAX_FLAMECALLERS : boss_ahune.cpp
- MAX_FORTRESS_GATES_SPAWNS : BattlegroundIC.h
- MAX_FORTRESS_TELEPORTER_EFFECTS_SPAWNS : BattlegroundIC.h
- MAX_FORTRESS_TELEPORTERS_SPAWNS : BattlegroundIC.h
- MAX_GCD : Spell.cpp
- MAX_GHOULS : chapter1.cpp
- MAX_GLAIVE_THROWERS_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_GLOB_SPAWN : boss_viscidus.cpp
- MAX_GROW_REPEAT : boss_hungarfen.cpp
- MAX_GUEST_COUNT : boss_moroes.cpp
- MAX_HANGAR_NPCS_SPAWNS : BattlegroundIC.h
- MAX_HANGAR_TELEPORTER_EFFECTS_SPAWNS : BattlegroundIC.h
- MAX_HANGAR_TELEPORTERS_SPAWNS : BattlegroundIC.h
- MAX_HATCHLING_SPAWN : boss_fankriss.cpp
- MAX_HELPERS_COUNT : boss_priestess_delrissa.cpp
- MAX_INSANITY_TARGETS : boss_herald_volazj.cpp
- MAX_INSPECTED_ENCHANTMENT_SLOT : Item.h
- MAX_KEEPER_COUNT : serpent_shrine.h
- MAX_LEFT_LAVA_TSUNAMIS : boss_sartharion.cpp
- MAX_LOGINDATABASE_STATEMENTS : LoginDatabase.h
- MAX_MECHANIC : SharedDefines.h
- MAX_MOTION_SLOT : MotionMaster.h
- MAX_NODE_TYPES : BattlegroundIC.h
- MAX_NORMAL_GAMEOBJECTS_SPAWNS : BattlegroundIC.h
- MAX_NORMAL_NPCS_SPAWNS : BattlegroundIC.h
- MAX_OFFLINE_TIME : Battleground.h
- MAX_ORI : boss_chess_event.cpp
- MAX_PATH_FLAMECALLER_WAYPOINTS : boss_general_zarithrian.cpp
- MAX_PERSISTENT_DATA : magisters_terrace.h, ahnkahet.h
- MAX_PET_TYPE : PetDefines.h
- MAX_PLAYER_LOGIN_QUERY : Player.h
- MAX_POWERS : SharedDefines.h
- MAX_PROWLERS_PER_SIDE : boss_arlokk.cpp
- MAX_QUEST_STATUS : QuestDef.h
- MAX_RATES : IWorld.h
- MAX_REACTIVE : Unit.h
- MAX_RIGHT_LAVA_TSUNAMIS : boss_sartharion.cpp
- MAX_ROLL_TYPE : LootMgr.h
- MAX_SLOTS : boss_icecrown_gunship_battle.cpp
- MAX_SON_OF_FLAME_COUNT : boss_ragnaros.cpp
- MAX_SPELL_DISABLE_TYPE : DisableMgr.h
- MAX_SPIRIT_GUIDES_SPAWNS : BattlegroundIC.h
- MAX_STATUE_PHASE : sunken_temple.h
- MAX_SUMMONS : boss_slad_ran.cpp, boss_lurker_below.cpp
- MAX_SWARMER_COUNT : boss_ayamiss.cpp
- MAX_TEMPEST_MINIONS : boss_emalon.cpp
- MAX_TENEBORN_EGGS_SUMMONS : boss_sartharion.cpp
- MAX_TENTACLE_GROUPS : boss_cthun.cpp
- MAX_TRIGGER_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_VIPER : boss_slad_ran.cpp
- MAX_WAVE_COUNT : instance_blackrock_spire.cpp
- MAX_WAVES_NIGHT_ELF : hyjal.h
- MAX_WAVES_RETREAT : hyjal.h
- MAX_WAVES_STANDARD : hyjal.h
- MAX_WEAPON_DAMAGE_RANGE : Unit.h
- MAX_WORKSHOP_BOMBS_SPAWNS_PER_FACTION : BattlegroundIC.h
- MAX_WORKSHOP_SPAWNS : BattlegroundIC.h
- MAX_WORLDDATABASE_STATEMENTS : WorldDatabase.h
- MAXDAMAGE : Unit.h
- MECHANIC_BANDAGE : SharedDefines.h
- MECHANIC_BANISH : SharedDefines.h
- MECHANIC_BLEED : SharedDefines.h
- MECHANIC_CHARM : SharedDefines.h
- MECHANIC_DAZE : SharedDefines.h
- MECHANIC_DISARM : SharedDefines.h
- MECHANIC_DISCOVERY : SharedDefines.h
- MECHANIC_DISORIENTED : SharedDefines.h
- MECHANIC_DISTRACT : SharedDefines.h
- MECHANIC_ENRAGED : SharedDefines.h
- MECHANIC_FEAR : SharedDefines.h
- MECHANIC_FREEZE : SharedDefines.h
- MECHANIC_GRIP : SharedDefines.h
- MECHANIC_HORROR : SharedDefines.h
- MECHANIC_IMMUNE_SHIELD : SharedDefines.h
- MECHANIC_INFECTED : SharedDefines.h
- MECHANIC_INTERRUPT : SharedDefines.h
- MECHANIC_INVULNERABILITY : SharedDefines.h
- MECHANIC_KNOCKOUT : SharedDefines.h
- MECHANIC_MOUNT : SharedDefines.h
- MECHANIC_NONE : SharedDefines.h
- MECHANIC_POLYMORPH : SharedDefines.h
- MECHANIC_ROOT : SharedDefines.h
- MECHANIC_SAPPED : SharedDefines.h
- MECHANIC_SHACKLE : SharedDefines.h
- MECHANIC_SHIELD : SharedDefines.h
- MECHANIC_SILENCE : SharedDefines.h
- MECHANIC_SLEEP : SharedDefines.h
- MECHANIC_SLOW_ATTACK : SharedDefines.h
- MECHANIC_SNARE : SharedDefines.h
- MECHANIC_STUN : SharedDefines.h
- MECHANIC_TURN : SharedDefines.h
- MEDIVH_GOSSIP_RESTART : boss_chess_event.cpp
- MEDIVH_GOSSIP_START_PVE : boss_chess_event.cpp
- MEDIVH_GOSSIP_START_PVP : boss_chess_event.cpp
- MELEE_HIT_BLOCK : Unit.h
- MELEE_HIT_CRIT : Unit.h
- MELEE_HIT_CRUSHING : Unit.h
- MELEE_HIT_DODGE : Unit.h
- MELEE_HIT_EVADE : Unit.h
- MELEE_HIT_GLANCING : Unit.h
- MELEE_HIT_MISS : Unit.h
- MELEE_HIT_NORMAL : Unit.h
- MELEE_HIT_PARRY : Unit.h
- MELEE_PROC_FLAG_MASK : SpellMgr.h
- MEM_CHECK : Warden.h
- MEMBER_FLAG_ASSISTANT : Group.h
- MEMBER_FLAG_CUSTOM : Channel.h
- MEMBER_FLAG_MAINASSIST : Group.h
- MEMBER_FLAG_MAINTANK : Group.h
- MEMBER_FLAG_MIC_MUTED : Channel.h
- MEMBER_FLAG_MODERATOR : Channel.h
- MEMBER_FLAG_MUTED : Channel.h
- MEMBER_FLAG_NONE : Channel.h
- MEMBER_FLAG_OWNER : Channel.h
- MEMBER_FLAG_VOICED : Channel.h
- MEMBER_STATUS_AFK : Group.h
- MEMBER_STATUS_DEAD : Group.h
- MEMBER_STATUS_DND : Group.h
- MEMBER_STATUS_GHOST : Group.h
- MEMBER_STATUS_OFFLINE : Group.h
- MEMBER_STATUS_ONLINE : Group.h
- MEMBER_STATUS_PVP : Group.h
- MEMBER_STATUS_PVP_FFA : Group.h
- MEMBER_STATUS_UNK3 : Group.h
- MERITHRA_EMOTE_1 : zone_silithus.cpp
- MERITHRA_SAY_1 : zone_silithus.cpp
- MERITHRA_SAY_2 : zone_silithus.cpp
- MERITHRA_YELL_1 : zone_silithus.cpp
- METRIC_DATA_EVENT : Metric.h
- METRIC_DATA_VALUE : Metric.h
- MI_POINT_CENTER_AIR_PH_2 : boss_malygos.cpp
- MI_POINT_CENTER_GROUND_PH_2 : boss_malygos.cpp
- MI_POINT_CIRCLE_OUTSIDE_PH_2 : boss_malygos.cpp
- MI_POINT_INTRO_CENTER_AIR : boss_malygos.cpp
- MI_POINT_INTRO_LAND : boss_malygos.cpp
- MI_POINT_INTRO_SIDE_0 : boss_malygos.cpp
- MI_POINT_INTRO_SIDE_1 : boss_malygos.cpp
- MI_POINT_INTRO_SIDE_2 : boss_malygos.cpp
- MI_POINT_INTRO_SIDE_3 : boss_malygos.cpp
- MI_POINT_NEXUS_LORD : boss_malygos.cpp
- MI_POINT_PH_3_FIGHT_POSITION : boss_malygos.cpp
- MI_POINT_SCION : boss_malygos.cpp
- MI_POINT_START_PH_3 : boss_malygos.cpp
- MI_POINT_SURGE_OF_POWER_CENTER : boss_malygos.cpp
- MI_POINT_VORTEX_CENTER : boss_malygos.cpp
- MI_POINT_VORTEX_LAND : boss_malygos.cpp
- MI_POINT_VORTEX_TAKEOFF : boss_malygos.cpp
- MIN_GCD : Spell.cpp
- MIN_KEEPER_COUNT : serpent_shrine.h
- MINDAMAGE : Unit.h
- MISCHOOK_CAN_APPLY_SOULBOUND_FLAG : MiscScript.h
- MISCHOOK_CAN_ITEM_APPLY_EQUIP_SPELL : MiscScript.h
- MISCHOOK_CAN_SEND_AUCTIONHELLO : MiscScript.h
- MISCHOOK_END : MiscScript.h
- MISCHOOK_GET_DIALOG_STATUS : MiscScript.h
- MISCHOOK_ON_AFTER_LOOT_TEMPLATE_PROCESS : MiscScript.h
- MISCHOOK_ON_CONSTRUCT_GROUP : MiscScript.h
- MISCHOOK_ON_CONSTRUCT_INSTANCE_SAVE : MiscScript.h
- MISCHOOK_ON_CONSTRUCT_OBJECT : MiscScript.h
- MISCHOOK_ON_CONSTRUCT_PLAYER : MiscScript.h
- MISCHOOK_ON_DESTRUCT_GROUP : MiscScript.h
- MISCHOOK_ON_DESTRUCT_INSTANCE_SAVE : MiscScript.h
- MISCHOOK_ON_DESTRUCT_OBJECT : MiscScript.h
- MISCHOOK_ON_DESTRUCT_PLAYER : MiscScript.h
- MISCHOOK_ON_INSTANCE_SAVE : MiscScript.h
- MISCHOOK_ON_ITEM_CREATE : MiscScript.h
- MISCHOOK_ON_PLAYER_SET_PHASE : MiscScript.h
- MISCHOOK_VALIDATE_SPELL_AT_CAST_SPELL : MiscScript.h
- MISCHOOK_VALIDATE_SPELL_AT_CAST_SPELL_RESULT : MiscScript.h
- MISSED_PORTALS : boss_valithria_dreamwalker.cpp
- MMCF_INUSE : MotionMaster.h
- MMCF_NONE : MotionMaster.h
- MMCF_RESET : MotionMaster.h
- MMCF_UPDATE : MotionMaster.h
- MOD_HAS_BOUND : vmapexport.h
- MOD_M2 : vmapexport.h
- MOD_WORLDSPAWN : vmapexport.h
- MODEL_ACIDMAW_MOBILE : boss_northrend_beasts.cpp
- MODEL_ACIDMAW_STATIONARY : boss_northrend_beasts.cpp
- MODEL_ADOLESCENT_RAPTOR : npcs_special.cpp
- MODEL_ARCANE : boss_laj.cpp
- MODEL_BABY_RAPTOR : npcs_special.cpp
- MODEL_BABY_RAPTOR_REPTILE_EYES : npcs_special.cpp
- MODEL_DEATH_KNIGHT_MOUNT : chapter2.cpp
- MODEL_DEFAULT : boss_laj.cpp
- MODEL_DREADSCALE_MOBILE : boss_northrend_beasts.cpp
- MODEL_DREADSCALE_STATIONARY : boss_northrend_beasts.cpp
- MODEL_FIRE : boss_laj.cpp
- MODEL_FROST : boss_laj.cpp
- MODEL_FULL_RAPTOR : npcs_special.cpp
- MODEL_GHOST : boss_black_knight.cpp
- MODEL_GOBLIN_FEMALE : love_in_air.cpp
- MODEL_GOBLIN_MALE : love_in_air.cpp
- MODEL_HARRISON_JONES_0 : zulaman.cpp
- MODEL_HARRISON_JONES_1 : zulaman.cpp
- MODEL_HARRISON_JONES_2 : zulaman.cpp
- MODEL_IMAGE_OF_ANUBREKHAN : zone_dragonblight.cpp
- MODEL_IMAGE_OF_BLAUMEUX : zone_dragonblight.cpp
- MODEL_IMAGE_OF_FAERLINA : zone_dragonblight.cpp
- MODEL_IMAGE_OF_GLUTH : zone_dragonblight.cpp
- MODEL_IMAGE_OF_GOTHIK : zone_dragonblight.cpp
- MODEL_IMAGE_OF_GROBBULUS : zone_dragonblight.cpp
- MODEL_IMAGE_OF_HEIGAN : zone_dragonblight.cpp
- MODEL_IMAGE_OF_KELTHUZAD : zone_dragonblight.cpp
- MODEL_IMAGE_OF_LOATHEB : zone_dragonblight.cpp
- MODEL_IMAGE_OF_MAEXXNA : zone_dragonblight.cpp
- MODEL_IMAGE_OF_NOTH : zone_dragonblight.cpp
- MODEL_IMAGE_OF_PATCHWERK : zone_dragonblight.cpp
- MODEL_IMAGE_OF_RAZUVIOUS : zone_dragonblight.cpp
- MODEL_IMAGE_OF_SAPPHIRON : zone_dragonblight.cpp
- MODEL_IMAGE_OF_THADDIUS : zone_dragonblight.cpp
- MODEL_IMAGE_OF_THANE : zone_dragonblight.cpp
- MODEL_IMAGE_OF_ZELIEK : zone_dragonblight.cpp
- MODEL_INFERNAL : zone_shadowmoon_valley.cpp
- MODEL_INVISIBLE : boss_illidan.cpp, zone_shadowmoon_valley.cpp
- MODEL_NATURE : boss_laj.cpp
- MODEL_OHGAN_MOUNT : boss_mandokir.cpp
- MODEL_RAS_HUMAN : scholomance.h
- MODEL_SKELETON : boss_black_knight.cpp
- MODEL_SKELETON_MOUNT : zone_undercity.cpp
- MODEL_VAELASTRASZ_THE_RED : instance_blackrock_spire.cpp
- MODEL_VAELASTRASZ_UBRS : instance_blackrock_spire.cpp
- MODEL_WHITE_WULF : zone_undercity.cpp
- MODIFIER_TYPE_END : Unit.h
- MODULE_CHECK : Warden.h
- MOTION_SLOT_ACTIVE : MotionMaster.h
- MOTION_SLOT_CONTROLLED : MotionMaster.h
- MOTION_SLOT_IDLE : MotionMaster.h
- MOVE_FLIGHT : UnitDefines.h
- MOVE_FLIGHT_BACK : UnitDefines.h
- MOVE_LAND_WALK : Player.h
- MOVE_PHASE_FINISHED : boss_four_horsemen.cpp
- MOVE_PHASE_NONE : boss_four_horsemen.cpp
- MOVE_PHASE_STARTED : boss_four_horsemen.cpp
- MOVE_PITCH_RATE : UnitDefines.h
- MOVE_ROOT : Player.h
- MOVE_RUN : UnitDefines.h
- MOVE_RUN_BACK : UnitDefines.h
- MOVE_SWIM : UnitDefines.h
- MOVE_SWIM_BACK : UnitDefines.h
- MOVE_TURN_RATE : UnitDefines.h
- MOVE_UNROOT : Player.h
- MOVE_WALK : UnitDefines.h
- MOVE_WATER_WALK : Player.h
- MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING : UnitDefines.h
- MOVEMENTFLAG2_FULL_SPEED_PITCHING : UnitDefines.h
- MOVEMENTFLAG2_FULL_SPEED_TURNING : UnitDefines.h
- MOVEMENTFLAG2_INTERPOLATED_MOVEMENT : UnitDefines.h
- MOVEMENTFLAG2_INTERPOLATED_PITCHING : UnitDefines.h
- MOVEMENTFLAG2_INTERPOLATED_TURNING : UnitDefines.h
- MOVEMENTFLAG2_NO_JUMPING : UnitDefines.h
- MOVEMENTFLAG2_NO_STRAFE : UnitDefines.h
- MOVEMENTFLAG2_NONE : UnitDefines.h
- MOVEMENTFLAG2_UNK10 : UnitDefines.h
- MOVEMENTFLAG2_UNK14 : UnitDefines.h
- MOVEMENTFLAG2_UNK15 : UnitDefines.h
- MOVEMENTFLAG2_UNK16 : UnitDefines.h
- MOVEMENTFLAG2_UNK3 : UnitDefines.h
- MOVEMENTFLAG2_UNK7 : UnitDefines.h
- MOVEMENTFLAG2_UNK8 : UnitDefines.h
- MOVEMENTFLAG2_UNK9 : UnitDefines.h
- MOVEMENTFLAG_ASCENDING : UnitDefines.h
- MOVEMENTFLAG_BACKWARD : UnitDefines.h
- MOVEMENTFLAG_CAN_FLY : UnitDefines.h
- MOVEMENTFLAG_DESCENDING : UnitDefines.h
- MOVEMENTFLAG_DISABLE_GRAVITY : UnitDefines.h
- MOVEMENTFLAG_FALLING : UnitDefines.h
- MOVEMENTFLAG_FALLING_FAR : UnitDefines.h
- MOVEMENTFLAG_FALLING_SLOW : UnitDefines.h
- MOVEMENTFLAG_FLYING : UnitDefines.h
- MOVEMENTFLAG_FORWARD : UnitDefines.h
- MOVEMENTFLAG_HOVER : UnitDefines.h
- MOVEMENTFLAG_LEFT : UnitDefines.h
- MOVEMENTFLAG_MASK_HAS_PLAYER_STATUS_OPCODE : UnitDefines.h
- MOVEMENTFLAG_MASK_MOVING : UnitDefines.h
- MOVEMENTFLAG_MASK_MOVING_FLY : UnitDefines.h
- MOVEMENTFLAG_MASK_PLAYER_ONLY : UnitDefines.h
- MOVEMENTFLAG_MASK_TURNING : UnitDefines.h
- MOVEMENTFLAG_NONE : UnitDefines.h
- MOVEMENTFLAG_ONTRANSPORT : UnitDefines.h
- MOVEMENTFLAG_PENDING_BACKWARD : UnitDefines.h
- MOVEMENTFLAG_PENDING_FORWARD : UnitDefines.h
- MOVEMENTFLAG_PENDING_ROOT : UnitDefines.h
- MOVEMENTFLAG_PENDING_STOP : UnitDefines.h
- MOVEMENTFLAG_PENDING_STRAFE_LEFT : UnitDefines.h
- MOVEMENTFLAG_PENDING_STRAFE_RIGHT : UnitDefines.h
- MOVEMENTFLAG_PENDING_STRAFE_STOP : UnitDefines.h
- MOVEMENTFLAG_PITCH_DOWN : UnitDefines.h
- MOVEMENTFLAG_PITCH_UP : UnitDefines.h
- MOVEMENTFLAG_RIGHT : UnitDefines.h
- MOVEMENTFLAG_ROOT : UnitDefines.h
- MOVEMENTFLAG_SPLINE_ELEVATION : UnitDefines.h
- MOVEMENTFLAG_SPLINE_ENABLED : UnitDefines.h
- MOVEMENTFLAG_STRAFE_LEFT : UnitDefines.h
- MOVEMENTFLAG_STRAFE_RIGHT : UnitDefines.h
- MOVEMENTFLAG_SWIMMING : UnitDefines.h
- MOVEMENTFLAG_WALKING : UnitDefines.h
- MOVEMENTFLAG_WATERWALKING : UnitDefines.h
- MOVEMENTHOOK_END : MovementHandlerScript.h
- MOVEMENTHOOK_ON_PLAYER_MOVE : MovementHandlerScript.h
- MOVIE_FALL_OF_THE_LICH_KING : boss_the_lich_king.cpp
- MPQ_CHECK : Warden.h
- MSG_ANUBARAK : trial_of_the_crusader.cpp
- MSG_AUCTION_HELLO : Opcodes.h
- MSG_BATTLEGROUND_PLAYER_POSITIONS : Opcodes.h
- MSG_CHANNEL_START : Opcodes.h
- MSG_CHANNEL_UPDATE : Opcodes.h
- MSG_CORPSE_QUERY : Opcodes.h
- MSG_CRUSADERS : trial_of_the_crusader.cpp
- MSG_DELAY_GHOST_TELEPORT : Opcodes.h
- MSG_DEV_SHOWLABEL : Opcodes.h
- MSG_ESCAPE_NOTICE : zone_azshara.cpp
- MSG_GM_ACCOUNT_ONLINE : Opcodes.h
- MSG_GM_BIND_OTHER : Opcodes.h
- MSG_GM_CHANGE_ARENA_RATING : Opcodes.h
- MSG_GM_DESTROY_CORPSE : Opcodes.h
- MSG_GM_GEARRATING : Opcodes.h
- MSG_GM_RESETINSTANCELIMIT : Opcodes.h
- MSG_GM_SHOWLABEL : Opcodes.h
- MSG_GM_SUMMON : Opcodes.h
- MSG_GUILD_BANK_LOG_QUERY : Opcodes.h
- MSG_GUILD_BANK_MONEY_WITHDRAWN : Opcodes.h
- MSG_GUILD_EVENT_LOG_QUERY : Opcodes.h
- MSG_GUILD_PERMISSIONS : Opcodes.h
- MSG_INSPECT_ARENA_TEAMS : Opcodes.h
- MSG_INSPECT_HONOR_STATS : Opcodes.h
- MSG_LIST_STABLED_PETS : Opcodes.h
- MSG_MINIMAP_PING : Opcodes.h
- MSG_MOVE_FALL_LAND : Opcodes.h
- MSG_MOVE_FEATHER_FALL : Opcodes.h
- MSG_MOVE_GRAVITY_CHNG : Opcodes.h
- MSG_MOVE_HEARTBEAT : Opcodes.h
- MSG_MOVE_HOVER : Opcodes.h
- MSG_MOVE_JUMP : Opcodes.h
- MSG_MOVE_KNOCK_BACK : Opcodes.h
- MSG_MOVE_ROOT : Opcodes.h
- MSG_MOVE_SET_ALL_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_COLLISION_HGT : Opcodes.h
- MSG_MOVE_SET_FACING : Opcodes.h
- MSG_MOVE_SET_FLIGHT_BACK_SPEED : Opcodes.h
- MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_FLIGHT_SPEED : Opcodes.h
- MSG_MOVE_SET_FLIGHT_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_PITCH : Opcodes.h
- MSG_MOVE_SET_PITCH_RATE : Opcodes.h
- MSG_MOVE_SET_PITCH_RATE_CHEAT : Opcodes.h
- MSG_MOVE_SET_RUN_BACK_SPEED : Opcodes.h
- MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_RUN_MODE : Opcodes.h
- MSG_MOVE_SET_RUN_SPEED : Opcodes.h
- MSG_MOVE_SET_RUN_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_SWIM_BACK_SPEED : Opcodes.h
- MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_SWIM_SPEED : Opcodes.h
- MSG_MOVE_SET_SWIM_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_SET_TURN_RATE : Opcodes.h
- MSG_MOVE_SET_TURN_RATE_CHEAT : Opcodes.h
- MSG_MOVE_SET_WALK_MODE : Opcodes.h
- MSG_MOVE_SET_WALK_SPEED : Opcodes.h
- MSG_MOVE_SET_WALK_SPEED_CHEAT : Opcodes.h
- MSG_MOVE_START_ASCEND : Opcodes.h
- MSG_MOVE_START_BACKWARD : Opcodes.h
- MSG_MOVE_START_DESCEND : Opcodes.h
- MSG_MOVE_START_FORWARD : Opcodes.h
- MSG_MOVE_START_PITCH_DOWN : Opcodes.h
- MSG_MOVE_START_PITCH_UP : Opcodes.h
- MSG_MOVE_START_STRAFE_LEFT : Opcodes.h
- MSG_MOVE_START_STRAFE_RIGHT : Opcodes.h
- MSG_MOVE_START_SWIM : Opcodes.h
- MSG_MOVE_START_SWIM_CHEAT : Opcodes.h
- MSG_MOVE_START_TURN_LEFT : Opcodes.h
- MSG_MOVE_START_TURN_RIGHT : Opcodes.h
- MSG_MOVE_STOP : Opcodes.h
- MSG_MOVE_STOP_ASCEND : Opcodes.h
- MSG_MOVE_STOP_PITCH : Opcodes.h
- MSG_MOVE_STOP_STRAFE : Opcodes.h
- MSG_MOVE_STOP_SWIM : Opcodes.h
- MSG_MOVE_STOP_SWIM_CHEAT : Opcodes.h
- MSG_MOVE_STOP_TURN : Opcodes.h
- MSG_MOVE_TELEPORT : Opcodes.h
- MSG_MOVE_TELEPORT_ACK : Opcodes.h
- MSG_MOVE_TELEPORT_CHEAT : Opcodes.h
- MSG_MOVE_TIME_SKIPPED : Opcodes.h
- MSG_MOVE_TOGGLE_COLLISION_CHEAT : Opcodes.h
- MSG_MOVE_TOGGLE_FALL_LOGGING : Opcodes.h
- MSG_MOVE_TOGGLE_LOGGING : Opcodes.h
- MSG_MOVE_UNROOT : Opcodes.h
- MSG_MOVE_UPDATE_CAN_FLY : Opcodes.h
- MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY : Opcodes.h
- MSG_MOVE_WATER_WALK : Opcodes.h
- MSG_MOVE_WORLDPORT_ACK : Opcodes.h
- MSG_NEXT_STAGE : trial_of_the_crusader.cpp
- MSG_NOTIFY_PARTY_SQUELCH : Opcodes.h
- MSG_PARTY_ASSIGNMENT : Opcodes.h
- MSG_PETITION_DECLINE : Opcodes.h
- MSG_PETITION_RENAME : Opcodes.h
- MSG_PVP_LOG_DATA : Opcodes.h
- MSG_QUERY_GUILD_BANK_TEXT : Opcodes.h
- MSG_QUERY_NEXT_MAIL_TIME : Opcodes.h
- MSG_QUEST_PUSH_RESULT : Opcodes.h
- MSG_RAID_READY_CHECK : Opcodes.h
- MSG_RAID_READY_CHECK_CONFIRM : Opcodes.h
- MSG_RAID_READY_CHECK_FINISHED : Opcodes.h
- MSG_RAID_TARGET_UPDATE : Opcodes.h
- MSG_RANDOM_ROLL : Opcodes.h
- MSG_SAVE_GUILD_EMBLEM : Opcodes.h
- MSG_SET_DUNGEON_DIFFICULTY : Opcodes.h
- MSG_SET_RAID_DIFFICULTY : Opcodes.h
- MSG_TABARDVENDOR_ACTIVATE : Opcodes.h
- MSG_TALENT_WIPE_CONFIRM : Opcodes.h
- MSG_TESTED : trial_of_the_crusader.cpp
- MSG_VIEW_PHASE_SHIFT : Opcodes.h
- MUSIC_DARKMOON_FAIRE_MUSIC : go_scripts.cpp
- MUSIC_ENCOUNTER : boss_icecrown_gunship_battle.cpp
- MUSIC_FINAL : boss_the_lich_king.cpp
- MUSIC_FROZEN_THRONE : boss_the_lich_king.cpp
- MUSIC_FURY_OF_FROSTMOURNE : boss_the_lich_king.cpp
- MUSIC_L70_ETC_MUSIC : go_scripts.cpp
- MUSIC_L70_ETC_MUSIC_LOUD : go_scripts.cpp
- MUSIC_PIRATE_DAY_MUSIC : go_scripts.cpp
- MUSIC_SPECIAL : boss_the_lich_king.cpp