AzerothCore
3.3.5a
OpenSource WoW Emulator
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Here is a list of all enum values with links to the files they belong to:
- i -
IC_OBJECTIVE_ASSAULT_BASE :
BattlegroundIC.h
IC_OBJECTIVE_DEFEND_BASE :
BattlegroundIC.h
IC_RESOURCE_TIME :
BattlegroundIC.h
ICC_AREA :
SpellMgr.h
ICC_RACEMASK_ALLIANCE :
SpellMgr.h
ICC_RACEMASK_HORDE :
SpellMgr.h
ICC_TELEPORT_GOSSIP_OPT_DEATHBRINGERS_RISE :
icecrown_citadel_teleport.cpp
ICC_TELEPORT_GOSSIP_OPT_LIGHTS_HAMMER :
icecrown_citadel_teleport.cpp
ICC_TELEPORT_GOSSIP_OPT_ORATORY_OF_THE_DAMNED :
icecrown_citadel_teleport.cpp
ICC_TELEPORT_GOSSIP_OPT_RAMPART_OF_SKULLS :
icecrown_citadel_teleport.cpp
ICC_TELEPORT_GOSSIP_OPT_SINDRAGOSAS_LAIR :
icecrown_citadel_teleport.cpp
ICC_TELEPORT_GOSSIP_OPT_UPPER_SPIRE :
icecrown_citadel_teleport.cpp
ICON_GENERIC_DAZE :
spell_warrior.cpp
ICON_POI_16 :
GossipDef.h
ICON_POI_17 :
GossipDef.h
ICON_POI_18 :
GossipDef.h
ICON_POI_19 :
GossipDef.h
ICON_POI_20 :
GossipDef.h
ICON_POI_26 :
GossipDef.h
ICON_POI_27 :
GossipDef.h
ICON_POI_28 :
GossipDef.h
ICON_POI_29 :
GossipDef.h
ICON_POI_30 :
GossipDef.h
ICON_POI_BLANK :
GossipDef.h
ICON_POI_BLUE_AV_MINE :
GossipDef.h
ICON_POI_BLUEHORSE :
GossipDef.h
ICON_POI_BLUEHOUSE :
GossipDef.h
ICON_POI_BLUELOGS :
GossipDef.h
ICON_POI_BLUETOMB :
GossipDef.h
ICON_POI_BLUETOWER :
GossipDef.h
ICON_POI_BWHORSE :
GossipDef.h
ICON_POI_BWHOUSE :
GossipDef.h
ICON_POI_BWLOGS :
GossipDef.h
ICON_POI_BWTOMB :
GossipDef.h
ICON_POI_BWTOWER :
GossipDef.h
ICON_POI_GREY_AV_MINE :
GossipDef.h
ICON_POI_GREYHORSE :
GossipDef.h
ICON_POI_GREYHOUSE :
GossipDef.h
ICON_POI_GREYLOGS :
GossipDef.h
ICON_POI_GREYTOWER :
GossipDef.h
ICON_POI_RED_AV_MINE :
GossipDef.h
ICON_POI_REDFLAG :
GossipDef.h
ICON_POI_REDHORSE :
GossipDef.h
ICON_POI_REDHOUSE :
GossipDef.h
ICON_POI_REDLOGS :
GossipDef.h
ICON_POI_REDTOMB :
GossipDef.h
ICON_POI_REDTOWER :
GossipDef.h
ICON_POI_RWHORSE :
GossipDef.h
ICON_POI_RWHOUSE :
GossipDef.h
ICON_POI_RWLOGS :
GossipDef.h
ICON_POI_RWTOMB :
GossipDef.h
ICON_POI_RWTOWER :
GossipDef.h
ICON_POI_SMALL_HOUSE :
GossipDef.h
ICON_POI_TOMBSTONE :
GossipDef.h
ID_AMBUSH_1 :
zone_thousand_needles.cpp
ID_AMBUSH_2 :
zone_thousand_needles.cpp
ID_AMBUSH_3 :
zone_thousand_needles.cpp
IDLE_MOTION_TYPE :
MotionMaster.h
IMMUNITY_ALLOW_ID :
SharedDefines.h
IMMUNITY_DAMAGE :
SharedDefines.h
IMMUNITY_DISPEL :
SharedDefines.h
IMMUNITY_EFFECT :
SharedDefines.h
IMMUNITY_ID :
SharedDefines.h
IMMUNITY_MECHANIC :
SharedDefines.h
IMMUNITY_SCHOOL :
SharedDefines.h
IMMUNITY_STATE :
SharedDefines.h
IMP_FIREBOLT_RANK_1 :
PetAI.h
IMP_FIREBOLT_RANK_2 :
PetAI.h
IMP_FIREBOLT_RANK_3 :
PetAI.h
IMP_FIREBOLT_RANK_4 :
PetAI.h
IMP_FIREBOLT_RANK_5 :
PetAI.h
IMP_FIREBOLT_RANK_6 :
PetAI.h
IMP_FIREBOLT_RANK_7 :
PetAI.h
IMP_FIREBOLT_RANK_8 :
PetAI.h
IMP_FIREBOLT_RANK_9 :
PetAI.h
IN_PROGRESS :
InstanceScript.h
INFERNAL_MODEL_INVISIBLE :
boss_prince_malchezaar.cpp
INHABIT_AIR :
CreatureData.h
INHABIT_ANYWHERE :
CreatureData.h
INHABIT_GROUND :
CreatureData.h
INHABIT_ROOT :
CreatureData.h
INHABIT_WATER :
CreatureData.h
INSANITY_VISUAL :
boss_herald_volazj.cpp
INSTANCE_INFO_BOSS_STATE :
ConditionMgr.h
INSTANCE_INFO_DATA :
ConditionMgr.h
INSTANCE_INFO_DATA64 :
ConditionMgr.h
INSTANCE_INFO_GUID_DATA :
ConditionMgr.h
INSTANCE_POSITIONS_COUNT :
old_hillsbrad.h
INSTANCE_PROGRESS_AFTER_TUNNEL_WARN :
pit_of_saron.h
INSTANCE_PROGRESS_AFTER_WARN_1 :
pit_of_saron.h
INSTANCE_PROGRESS_AFTER_WARN_2 :
pit_of_saron.h
INSTANCE_PROGRESS_ANUB_ARAK :
trial_of_the_crusader.h
INSTANCE_PROGRESS_ARGENT_CHALLENGE_DIED :
trial_of_the_champion.h
INSTANCE_PROGRESS_ARGENT_SOLDIERS_DIED :
trial_of_the_champion.h
INSTANCE_PROGRESS_BEASTS_DEAD :
trial_of_the_crusader.h
INSTANCE_PROGRESS_CHAMPION_GROUP_DIED_1 :
trial_of_the_champion.h
INSTANCE_PROGRESS_CHAMPION_GROUP_DIED_2 :
trial_of_the_champion.h
INSTANCE_PROGRESS_CHAMPION_GROUP_DIED_3 :
trial_of_the_champion.h
INSTANCE_PROGRESS_CHAMPIONS_DEAD :
trial_of_the_champion.h
INSTANCE_PROGRESS_CHAMPIONS_UNMOUNTED :
trial_of_the_champion.h
INSTANCE_PROGRESS_DONE :
trial_of_the_crusader.h
INSTANCE_PROGRESS_FACTION_CHAMPIONS_DEAD :
trial_of_the_crusader.h
INSTANCE_PROGRESS_FINISHED :
trial_of_the_champion.h
INSTANCE_PROGRESS_FINISHED_INTRO :
pit_of_saron.h
INSTANCE_PROGRESS_FINISHED_KRICK_SCENE :
pit_of_saron.h
INSTANCE_PROGRESS_GRAND_CHAMPIONS_REACHED_DEST :
trial_of_the_champion.h
INSTANCE_PROGRESS_INITIAL :
trial_of_the_crusader.h
,
trial_of_the_champion.h
INSTANCE_PROGRESS_INTRO_DONE :
trial_of_the_crusader.h
INSTANCE_PROGRESS_JARAXXUS_DEAD :
trial_of_the_crusader.h
INSTANCE_PROGRESS_JARAXXUS_INTRO_DONE :
trial_of_the_crusader.h
INSTANCE_PROGRESS_NONE :
pit_of_saron.h
INSTANCE_PROGRESS_TYRANNUS_INTRO :
pit_of_saron.h
INSTANCE_PROGRESS_VALKYR_DEAD :
trial_of_the_crusader.h
INSTANCE_RESET_ALL :
Map.h
INSTANCE_RESET_CHANGE_DIFFICULTY :
Map.h
INSTANCE_RESET_GLOBAL :
Map.h
INSTANCE_RESET_GROUP_JOIN :
Map.h
INSTANCE_RESET_GROUP_LEAVE :
Map.h
INT_CONFIG_VALUE_COUNT :
IWorld.h
INTRO_1 :
boss_kirtonos_the_herald.cpp
INTRO_2 :
boss_kirtonos_the_herald.cpp
INTRO_3 :
boss_kirtonos_the_herald.cpp
INTRO_4 :
boss_kirtonos_the_herald.cpp
INTRO_5 :
boss_kirtonos_the_herald.cpp
INTRO_6 :
boss_kirtonos_the_herald.cpp
INVALIDREASON_DAILY_QUEST_COMPLETED_TODAY :
QuestDef.h
INVALIDREASON_DAILY_QUESTS_REMAINING :
QuestDef.h
INVALIDREASON_DONT_HAVE_REQ :
QuestDef.h
INVALIDREASON_QUEST_ALREADY_DONE :
QuestDef.h
INVALIDREASON_QUEST_ALREADY_ON :
QuestDef.h
INVALIDREASON_QUEST_ALREADY_ON2 :
QuestDef.h
INVALIDREASON_QUEST_FAILED_CAIS :
QuestDef.h
INVALIDREASON_QUEST_FAILED_EXPANSION :
QuestDef.h
INVALIDREASON_QUEST_FAILED_LOW_LEVEL :
QuestDef.h
INVALIDREASON_QUEST_FAILED_MISSING_ITEMS :
QuestDef.h
INVALIDREASON_QUEST_FAILED_NOT_ENOUGH_MONEY :
QuestDef.h
INVALIDREASON_QUEST_FAILED_WRONG_RACE :
QuestDef.h
INVALIDREASON_QUEST_ONLY_ONE_TIMED :
QuestDef.h
INVENTORY_SLOT_BAG_END :
Player.h
INVENTORY_SLOT_BAG_START :
Player.h
INVENTORY_SLOT_ITEM_END :
Player.h
INVENTORY_SLOT_ITEM_START :
Player.h
INVISIBILITY_DRUNK :
SharedDefines.h
INVISIBILITY_GENERAL :
SharedDefines.h
INVISIBILITY_TRAP :
SharedDefines.h
INVISIBILITY_UNK1 :
SharedDefines.h
INVISIBILITY_UNK10 :
SharedDefines.h
INVISIBILITY_UNK11 :
SharedDefines.h
INVISIBILITY_UNK2 :
SharedDefines.h
INVISIBILITY_UNK4 :
SharedDefines.h
INVISIBILITY_UNK5 :
SharedDefines.h
INVISIBILITY_UNK7 :
SharedDefines.h
INVISIBILITY_UNK8 :
SharedDefines.h
INVISIBILITY_UNK9 :
SharedDefines.h
INVITATION_REMIND_TIME :
Battleground.h
INVITE_ACCEPT_WAIT_TIME :
Battleground.h
INVTYPE_2HWEAPON :
ItemTemplate.h
INVTYPE_AMMO :
ItemTemplate.h
INVTYPE_BAG :
ItemTemplate.h
INVTYPE_BODY :
ItemTemplate.h
INVTYPE_CHEST :
ItemTemplate.h
INVTYPE_CLOAK :
ItemTemplate.h
INVTYPE_FEET :
ItemTemplate.h
INVTYPE_FINGER :
ItemTemplate.h
INVTYPE_HANDS :
ItemTemplate.h
INVTYPE_HEAD :
ItemTemplate.h
INVTYPE_HOLDABLE :
ItemTemplate.h
INVTYPE_LEGS :
ItemTemplate.h
INVTYPE_NECK :
ItemTemplate.h
INVTYPE_NON_EQUIP :
ItemTemplate.h
INVTYPE_QUIVER :
ItemTemplate.h
INVTYPE_RANGED :
ItemTemplate.h
INVTYPE_RANGEDRIGHT :
ItemTemplate.h
INVTYPE_RELIC :
ItemTemplate.h
INVTYPE_ROBE :
ItemTemplate.h
INVTYPE_SHIELD :
ItemTemplate.h
INVTYPE_SHOULDERS :
ItemTemplate.h
INVTYPE_TABARD :
ItemTemplate.h
INVTYPE_THROWN :
ItemTemplate.h
INVTYPE_TRINKET :
ItemTemplate.h
INVTYPE_WAIST :
ItemTemplate.h
INVTYPE_WEAPON :
ItemTemplate.h
INVTYPE_WEAPONMAINHAND :
ItemTemplate.h
INVTYPE_WEAPONOFFHAND :
ItemTemplate.h
INVTYPE_WRISTS :
ItemTemplate.h
IRONHAND_FLAMES_TIMER :
blackrock_depths.cpp
IRONHAND_FLAMES_TIMER_RAND :
blackrock_depths.cpp
IRONHAND_N_GROUPS :
blackrock_depths.cpp
ITEM_AB_MARK_OF_HONOR :
Battleground.h
ITEM_AMBER_ESSENCE :
oculus.h
ITEM_ANDERHOLS_SLIDER_CIDER :
zone_grizzly_hills.cpp
ITEM_APEXIS_SHARD :
zone_blades_edge_mountains.cpp
ITEM_ARCANE_DISRUPTOR :
culling_of_stratholme.cpp
ITEM_ARCATRAZ_KEY :
npcs_special.cpp
ITEM_ARENA_POINTS_ID :
Player.h
ITEM_AV_MARK_OF_HONOR :
Battleground.h
ITEM_BANANAS :
zone_sholazar_basin.cpp
ITEM_CHANGED :
Item.h
ITEM_CLASS_ARMOR :
ItemTemplate.h
ITEM_CLASS_CONSUMABLE :
ItemTemplate.h
ITEM_CLASS_CONTAINER :
ItemTemplate.h
ITEM_CLASS_GEM :
ItemTemplate.h
ITEM_CLASS_GENERIC :
ItemTemplate.h
ITEM_CLASS_GLYPH :
ItemTemplate.h
ITEM_CLASS_KEY :
ItemTemplate.h
ITEM_CLASS_MISC :
ItemTemplate.h
ITEM_CLASS_MONEY :
ItemTemplate.h
ITEM_CLASS_PERMANENT :
ItemTemplate.h
ITEM_CLASS_PROJECTILE :
ItemTemplate.h
ITEM_CLASS_QUEST :
ItemTemplate.h
ITEM_CLASS_QUIVER :
ItemTemplate.h
ITEM_CLASS_REAGENT :
ItemTemplate.h
ITEM_CLASS_RECIPE :
ItemTemplate.h
ITEM_CLASS_TRADE_GOODS :
ItemTemplate.h
ITEM_CLASS_WEAPON :
ItemTemplate.h
ITEM_COLLECTED_DRAGON_EGG :
spell_quest.cpp
ITEM_COMPETITORS_TABARD :
spell_generic.cpp
ITEM_DISRUPTOR :
npc_taxi.cpp
ITEM_EMERALD_ESSENCE :
oculus.h
ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_DAMAGE :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_NONE :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_RESISTANCE :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_STAT :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_TOTEM :
DBCEnums.h
ITEM_ENCHANTMENT_TYPE_USE_SPELL :
DBCEnums.h
ITEM_END :
UpdateFields.h
ITEM_ESSENCE_INFUSED_MOONSTONE :
npcs_special.cpp
ITEM_EY_MARK_OF_HONOR :
Battleground.h
ITEM_EYE_OF_DIVINITY :
zone_eastern_plaguelands.cpp
ITEM_EYE_OF_HARAMAD :
npcs_special.cpp
ITEM_FIELD_CONTAINED :
UpdateFields.h
ITEM_FIELD_CREATE_PLAYED_TIME :
UpdateFields.h
ITEM_FIELD_CREATOR :
UpdateFields.h
ITEM_FIELD_DURABILITY :
UpdateFields.h
ITEM_FIELD_DURATION :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_10_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_10_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_11_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_11_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_12_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_12_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_1_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_1_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_2_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_2_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_3_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_3_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_4_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_4_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_5_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_5_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_6_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_6_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_7_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_7_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_8_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_8_3 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_9_1 :
UpdateFields.h
ITEM_FIELD_ENCHANTMENT_9_3 :
UpdateFields.h
ITEM_FIELD_FLAG_BOP_TRADEABLE :
ItemTemplate.h
ITEM_FIELD_FLAG_READABLE :
ItemTemplate.h
ITEM_FIELD_FLAG_REFUNDABLE :
ItemTemplate.h
ITEM_FIELD_FLAG_SOULBOUND :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK1 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK10 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK11 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK12 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK13 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK14 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK15 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK16 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK17 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK18 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK19 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK2 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK20 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK21 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK22 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK23 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK24 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK25 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK26 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK3 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK4 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK5 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK6 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK7 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK8 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNK9 :
ItemTemplate.h
ITEM_FIELD_FLAG_UNLOCKED :
ItemTemplate.h
ITEM_FIELD_FLAG_WRAPPED :
ItemTemplate.h
ITEM_FIELD_FLAGS :
UpdateFields.h
ITEM_FIELD_GIFTCREATOR :
UpdateFields.h
ITEM_FIELD_MAXDURABILITY :
UpdateFields.h
ITEM_FIELD_OWNER :
UpdateFields.h
ITEM_FIELD_PAD :
UpdateFields.h
ITEM_FIELD_PROPERTY_SEED :
UpdateFields.h
ITEM_FIELD_RANDOM_PROPERTIES_ID :
UpdateFields.h
ITEM_FIELD_SPELL_CHARGES :
UpdateFields.h
ITEM_FIELD_STACK_COUNT :
UpdateFields.h
ITEM_FLAG2_BNET_ACCOUNT_TRADE_OK :
ItemTemplate.h
ITEM_FLAG2_CAN_DROP_IN_CHALLENGE_MODE :
ItemTemplate.h
ITEM_FLAG2_CAN_ONLY_ROLL_GREED :
ItemTemplate.h
ITEM_FLAG2_CAN_TRADE_BIND_ON_ACQUIRE :
ItemTemplate.h
ITEM_FLAG2_CASTER_WEAPON :
ItemTemplate.h
ITEM_FLAG2_CLASSIFY_AS_CASTER :
ItemTemplate.h
ITEM_FLAG2_CLASSIFY_AS_PHYSICAL :
ItemTemplate.h
ITEM_FLAG2_CONFIRM_BEFORE_USE :
ItemTemplate.h
ITEM_FLAG2_DELETE_ON_LOGIN :
ItemTemplate.h
ITEM_FLAG2_DISENCHANT_TO_LOOT_TABLE :
ItemTemplate.h
ITEM_FLAG2_DONT_IGNORE_BUY_PRICE :
ItemTemplate.h
ITEM_FLAG2_EVERYONE_CAN_ROLL_NEED :
ItemTemplate.h
ITEM_FLAG2_FACTION_ALLIANCE :
ItemTemplate.h
ITEM_FLAG2_FACTION_HORDE :
ItemTemplate.h
ITEM_FLAG2_IGNORE_DEFAULT_RATED_BG_RESTRICTIONS :
ItemTemplate.h
ITEM_FLAG2_IGNORE_QUALITY_FOR_ITEM_VISUAL_SOURCE :
ItemTemplate.h
ITEM_FLAG2_INTERNAL_ITEM :
ItemTemplate.h
ITEM_FLAG2_NEVER_STACK_IN_LOOT_UI :
ItemTemplate.h
ITEM_FLAG2_NO_ALTER_ITEM_VISUAL :
ItemTemplate.h
ITEM_FLAG2_NO_DURABILITY :
ItemTemplate.h
ITEM_FLAG2_NO_SOURCE_FOR_ITEM_VISUAL :
ItemTemplate.h
ITEM_FLAG2_NO_TRADE_BIND_ON_ACQUIRE :
ItemTemplate.h
ITEM_FLAG2_NO_TRANSFORM_ON_CHARGE_DEPLETION :
ItemTemplate.h
ITEM_FLAG2_NO_VENDOR_VALUE :
ItemTemplate.h
ITEM_FLAG2_NOT_USABLE_IN_RATED_BG :
ItemTemplate.h
ITEM_FLAG2_OVERRIDE_GOLD_COST :
ItemTemplate.h
ITEM_FLAG2_REEVALUATE_BONDING_ON_TRANSFORM :
ItemTemplate.h
ITEM_FLAG2_ROLE_DAMAGE :
ItemTemplate.h
ITEM_FLAG2_ROLE_HEALER :
ItemTemplate.h
ITEM_FLAG2_ROLE_TANK :
ItemTemplate.h
ITEM_FLAG2_SHOW_BEFORE_DISCOVERED :
ItemTemplate.h
ITEM_FLAG2_USED_IN_A_TRADESKILL :
ItemTemplate.h
ITEM_FLAG_CONJURED :
ItemTemplate.h
ITEM_FLAG_DEPRECATED :
ItemTemplate.h
ITEM_FLAG_HAS_LOOT :
ItemTemplate.h
ITEM_FLAG_HAS_QUEST_GLOW :
ItemTemplate.h
ITEM_FLAG_HAS_TEXT :
ItemTemplate.h
ITEM_FLAG_HEROIC_TOOLTIP :
ItemTemplate.h
ITEM_FLAG_HIDE_UNUSABLE_RECIPE :
ItemTemplate.h
ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS :
ItemTemplate.h
ITEM_FLAG_IGNORE_FOR_AURAS :
ItemTemplate.h
ITEM_FLAG_IS_BOUND_TO_ACCOUNT :
ItemTemplate.h
ITEM_FLAG_IS_MILLABLE :
ItemTemplate.h
ITEM_FLAG_IS_PROSPECTABLE :
ItemTemplate.h
ITEM_FLAG_IS_WRAPPER :
ItemTemplate.h
ITEM_FLAG_ITEM_PURCHASE_RECORD :
ItemTemplate.h
ITEM_FLAG_MAIL_TEXT_MASK :
ItemTemplate.h
ITEM_FLAG_MULTI_DROP :
ItemTemplate.h
ITEM_FLAG_MULTI_LOOT_QUEST :
ItemTemplate.h
ITEM_FLAG_NO_CREATOR :
ItemTemplate.h
ITEM_FLAG_NO_DISENCHANT :
ItemTemplate.h
ITEM_FLAG_NO_DURABILITY_LOSS :
ItemTemplate.h
ITEM_FLAG_NO_EQUIP_COOLDOWN :
ItemTemplate.h
ITEM_FLAG_NO_PICKUP :
ItemTemplate.h
ITEM_FLAG_NO_PROGRESSIVE_LOOT :
ItemTemplate.h
ITEM_FLAG_NO_REAGENT_COST :
ItemTemplate.h
ITEM_FLAG_NO_USER_DESTROY :
ItemTemplate.h
ITEM_FLAG_NOT_USEABLE_IN_ARENA :
ItemTemplate.h
ITEM_FLAG_PETITION :
ItemTemplate.h
ITEM_FLAG_PLAYERCAST :
ItemTemplate.h
ITEM_FLAG_REAL_DURATION :
ItemTemplate.h
ITEM_FLAG_REPORT_TO_GUILD_CHAT :
ItemTemplate.h
ITEM_FLAG_UNIQUE_EQUIPPABLE :
ItemTemplate.h
ITEM_FLAG_USE_WHEN_SHAPESHIFTED :
ItemTemplate.h
ITEM_FLAG_USES_RESOURCES :
ItemTemplate.h
ITEM_FLAGS_CU_DURATION_REAL_TIME :
ItemTemplate.h
ITEM_FLAGS_CU_FOLLOW_LOOT_RULES :
ItemTemplate.h
ITEM_FLAGS_CU_IGNORE_QUEST_STATUS :
ItemTemplate.h
ITEM_FLAUNISS_PACK :
zone_shadowmoon_valley.cpp
ITEM_FOAM_SWORD_BLUE :
spell_generic.cpp
ITEM_FOAM_SWORD_GREEN :
spell_generic.cpp
ITEM_FOAM_SWORD_PINK :
spell_generic.cpp
ITEM_FOAM_SWORD_RED :
spell_generic.cpp
ITEM_FOAM_SWORD_YELLOW :
spell_generic.cpp
ITEM_FRAGMENT :
zone_duskwood.cpp
ITEM_GOBLIN_ROCKET_PACK :
icecrown_citadel.h
ITEM_GOLD_MEDALLION :
spell_generic.cpp
ITEM_HONOR_POINTS_ID :
Player.h
ITEM_IC_MARK_OF_HONOR :
Battleground.h
ITEM_KAGROSHS_PACK :
zone_shadowmoon_valley.cpp
ITEM_LIBRAM_OF_CONSTITUTION :
zone_burning_steppes.cpp
ITEM_LIBRAM_OF_RESILIENCE :
zone_burning_steppes.cpp
ITEM_LIBRAM_OF_RUMINATION :
zone_burning_steppes.cpp
ITEM_LIBRAM_OF_TENACITY :
zone_burning_steppes.cpp
ITEM_LIBRAM_OF_VORACITY :
zone_burning_steppes.cpp
ITEM_LIMIT_CATEGORY_MODE_EQUIP :
DBCEnums.h
ITEM_LIMIT_CATEGORY_MODE_HAVE :
DBCEnums.h
ITEM_LOSER_COUNT :
Battleground.h
ITEM_MAGMA_TOTEM :
boss_ahune.cpp
ITEM_MASSIVE_SEAFORIUM_CHARGE :
spell_item.cpp
ITEM_MOD_AGILITY :
ItemTemplate.h
ITEM_MOD_ARMOR_PENETRATION_RATING :
ItemTemplate.h
ITEM_MOD_ATTACK_POWER :
ItemTemplate.h
ITEM_MOD_BLOCK_RATING :
ItemTemplate.h
ITEM_MOD_BLOCK_VALUE :
ItemTemplate.h
ITEM_MOD_CRIT_MELEE_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_RANGED_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_SPELL_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_TAKEN_MELEE_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_TAKEN_RANGED_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_TAKEN_RATING :
ItemTemplate.h
ITEM_MOD_CRIT_TAKEN_SPELL_RATING :
ItemTemplate.h
ITEM_MOD_DEFENSE_SKILL_RATING :
ItemTemplate.h
ITEM_MOD_DODGE_RATING :
ItemTemplate.h
ITEM_MOD_EXPERTISE_RATING :
ItemTemplate.h
ITEM_MOD_HASTE_MELEE_RATING :
ItemTemplate.h
ITEM_MOD_HASTE_RANGED_RATING :
ItemTemplate.h
ITEM_MOD_HASTE_RATING :
ItemTemplate.h
ITEM_MOD_HASTE_SPELL_RATING :
ItemTemplate.h
ITEM_MOD_HEALTH :
ItemTemplate.h
ITEM_MOD_HEALTH_REGEN :
ItemTemplate.h
ITEM_MOD_HIT_MELEE_RATING :
ItemTemplate.h
ITEM_MOD_HIT_RANGED_RATING :
ItemTemplate.h
ITEM_MOD_HIT_RATING :
ItemTemplate.h
ITEM_MOD_HIT_SPELL_RATING :
ItemTemplate.h
ITEM_MOD_HIT_TAKEN_MELEE_RATING :
ItemTemplate.h
ITEM_MOD_HIT_TAKEN_RANGED_RATING :
ItemTemplate.h
ITEM_MOD_HIT_TAKEN_RATING :
ItemTemplate.h
ITEM_MOD_HIT_TAKEN_SPELL_RATING :
ItemTemplate.h
ITEM_MOD_INTELLECT :
ItemTemplate.h
ITEM_MOD_MANA :
ItemTemplate.h
ITEM_MOD_MANA_REGENERATION :
ItemTemplate.h
ITEM_MOD_PARRY_RATING :
ItemTemplate.h
ITEM_MOD_RANGED_ATTACK_POWER :
ItemTemplate.h
ITEM_MOD_RESILIENCE_RATING :
ItemTemplate.h
ITEM_MOD_SPELL_DAMAGE_DONE :
ItemTemplate.h
ITEM_MOD_SPELL_HEALING_DONE :
ItemTemplate.h
ITEM_MOD_SPELL_PENETRATION :
ItemTemplate.h
ITEM_MOD_SPELL_POWER :
ItemTemplate.h
ITEM_MOD_SPIRIT :
ItemTemplate.h
ITEM_MOD_STAMINA :
ItemTemplate.h
ITEM_MOD_STRENGTH :
ItemTemplate.h
ITEM_NAJENTUS_SPINE :
boss_warlord_najentus.cpp
ITEM_NEW :
Item.h
ITEM_ORANGE :
zone_sholazar_basin.cpp
ITEM_PAPAYA :
zone_sholazar_basin.cpp
ITEM_PILGRIMS_ATTIRE :
pilgrims_bounty.cpp
ITEM_PILGRIMS_DRESS :
pilgrims_bounty.cpp
ITEM_PILGRIMS_HAT :
pilgrims_bounty.cpp
ITEM_PILGRIMS_ROBE :
pilgrims_bounty.cpp
ITEM_PORTABLE_BREWFEST_KEG :
brewfest.cpp
ITEM_QUALITY_ARTIFACT :
SharedDefines.h
ITEM_QUALITY_EPIC :
SharedDefines.h
ITEM_QUALITY_HEIRLOOM :
SharedDefines.h
ITEM_QUALITY_LEGENDARY :
SharedDefines.h
ITEM_QUALITY_NORMAL :
SharedDefines.h
ITEM_QUALITY_POOR :
SharedDefines.h
ITEM_QUALITY_RARE :
SharedDefines.h
ITEM_QUALITY_UNCOMMON :
SharedDefines.h
ITEM_RED_SNAPPER :
spell_quest.cpp
ITEM_REMOVED :
Item.h
ITEM_RUBY_ESSENCE :
oculus.h
ITEM_SA_MARK_OF_HONOR :
Battleground.h
ITEM_SEARING_GORGE :
npcs_special.cpp
ITEM_SHADOWFORGE_KEY :
npcs_special.cpp
ITEM_SHATTERED_HALLS_KEY :
npcs_special.cpp
ITEM_SKELETON_KEY :
npcs_special.cpp
ITEM_SPELLTRIGGER_CHANCE_ON_HIT :
ItemTemplate.h
ITEM_SPELLTRIGGER_LEARN_SPELL_ID :
ItemTemplate.h
ITEM_SPELLTRIGGER_ON_EQUIP :
ItemTemplate.h
ITEM_SPELLTRIGGER_ON_NO_DELAY_USE :
ItemTemplate.h
ITEM_SPELLTRIGGER_ON_USE :
ItemTemplate.h
ITEM_SPELLTRIGGER_SOULSTONE :
ItemTemplate.h
ITEM_STUNNED_WOLPERTINGER :
brewfest.cpp
ITEM_SUBCLASS_ALCHEMY_RECIPE :
ItemTemplate.h
ITEM_SUBCLASS_AMMO_POUCH :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_BUCKLER :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_CLOTH :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_ENCHANTMENT :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_IDOL :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_LEATHER :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_LIBRAM :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_MAIL :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_MISC :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_PLATE :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_SHIELD :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_SIGIL :
ItemTemplate.h
ITEM_SUBCLASS_ARMOR_TOTEM :
ItemTemplate.h
ITEM_SUBCLASS_ARROW :
ItemTemplate.h
ITEM_SUBCLASS_BANDAGE :
ItemTemplate.h
ITEM_SUBCLASS_BLACKSMITHING :
ItemTemplate.h
ITEM_SUBCLASS_BOLT :
ItemTemplate.h
ITEM_SUBCLASS_BOOK :
ItemTemplate.h
ITEM_SUBCLASS_BULLET :
ItemTemplate.h
ITEM_SUBCLASS_CLOTH :
ItemTemplate.h
ITEM_SUBCLASS_CONSUMABLE :
ItemTemplate.h
ITEM_SUBCLASS_CONSUMABLE_OTHER :
ItemTemplate.h
ITEM_SUBCLASS_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_COOKING_RECIPE :
ItemTemplate.h
ITEM_SUBCLASS_DEVICES :
ItemTemplate.h
ITEM_SUBCLASS_ELEMENTAL :
ItemTemplate.h
ITEM_SUBCLASS_ELIXIR :
ItemTemplate.h
ITEM_SUBCLASS_ENCHANTING :
ItemTemplate.h
ITEM_SUBCLASS_ENCHANTING_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_ENCHANTING_FORMULA :
ItemTemplate.h
ITEM_SUBCLASS_ENGINEERING_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_ENGINEERING_SCHEMATIC :
ItemTemplate.h
ITEM_SUBCLASS_EXPLOSIVES :
ItemTemplate.h
ITEM_SUBCLASS_FIRST_AID_MANUAL :
ItemTemplate.h
ITEM_SUBCLASS_FISHING_MANUAL :
ItemTemplate.h
ITEM_SUBCLASS_FLASK :
ItemTemplate.h
ITEM_SUBCLASS_FOOD :
ItemTemplate.h
ITEM_SUBCLASS_GEM_BLUE :
ItemTemplate.h
ITEM_SUBCLASS_GEM_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_GEM_GREEN :
ItemTemplate.h
ITEM_SUBCLASS_GEM_META :
ItemTemplate.h
ITEM_SUBCLASS_GEM_ORANGE :
ItemTemplate.h
ITEM_SUBCLASS_GEM_PRISMATIC :
ItemTemplate.h
ITEM_SUBCLASS_GEM_PURPLE :
ItemTemplate.h
ITEM_SUBCLASS_GEM_RED :
ItemTemplate.h
ITEM_SUBCLASS_GEM_SIMPLE :
ItemTemplate.h
ITEM_SUBCLASS_GEM_YELLOW :
ItemTemplate.h
ITEM_SUBCLASS_GENERIC :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_DEATH_KNIGHT :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_DRUID :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_HUNTER :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_MAGE :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_PALADIN :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_PRIEST :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_ROGUE :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_SHAMAN :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_WARLOCK :
ItemTemplate.h
ITEM_SUBCLASS_GLYPH_WARRIOR :
ItemTemplate.h
ITEM_SUBCLASS_HERB :
ItemTemplate.h
ITEM_SUBCLASS_HERB_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_INSCRIPTION_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_ITEM_ENHANCEMENT :
ItemTemplate.h
ITEM_SUBCLASS_JEWELCRAFTING :
ItemTemplate.h
ITEM_SUBCLASS_JEWELCRAFTING_RECIPE :
ItemTemplate.h
ITEM_SUBCLASS_JUNK :
ItemTemplate.h
ITEM_SUBCLASS_JUNK_HOLIDAY :
ItemTemplate.h
ITEM_SUBCLASS_JUNK_MOUNT :
ItemTemplate.h
ITEM_SUBCLASS_JUNK_OTHER :
ItemTemplate.h
ITEM_SUBCLASS_JUNK_PET :
ItemTemplate.h
ITEM_SUBCLASS_JUNK_REAGENT :
ItemTemplate.h
ITEM_SUBCLASS_KEY :
ItemTemplate.h
ITEM_SUBCLASS_LEATHER :
ItemTemplate.h
ITEM_SUBCLASS_LEATHERWORKING_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_LEATHERWORKING_PATTERN :
ItemTemplate.h
ITEM_SUBCLASS_LOCKPICK :
ItemTemplate.h
ITEM_SUBCLASS_MATERIAL :
ItemTemplate.h
ITEM_SUBCLASS_MEAT :
ItemTemplate.h
ITEM_SUBCLASS_METAL_STONE :
ItemTemplate.h
ITEM_SUBCLASS_MINING_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_MONEY :
ItemTemplate.h
ITEM_SUBCLASS_PARTS :
ItemTemplate.h
ITEM_SUBCLASS_PERMANENT :
ItemTemplate.h
ITEM_SUBCLASS_POTION :
ItemTemplate.h
ITEM_SUBCLASS_QUEST :
ItemTemplate.h
ITEM_SUBCLASS_QUIVER :
ItemTemplate.h
ITEM_SUBCLASS_QUIVER0 :
ItemTemplate.h
ITEM_SUBCLASS_QUIVER1 :
ItemTemplate.h
ITEM_SUBCLASS_REAGENT :
ItemTemplate.h
ITEM_SUBCLASS_SCROLL :
ItemTemplate.h
ITEM_SUBCLASS_SOUL_CONTAINER :
ItemTemplate.h
ITEM_SUBCLASS_TAILORING_PATTERN :
ItemTemplate.h
ITEM_SUBCLASS_THROWN :
ItemTemplate.h
ITEM_SUBCLASS_TRADE_GOODS :
ItemTemplate.h
ITEM_SUBCLASS_TRADE_GOODS_OTHER :
ItemTemplate.h
ITEM_SUBCLASS_WAND :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_AXE :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_AXE2 :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_BOW :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_CROSSBOW :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_DAGGER :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_ENCHANTMENT :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_EXOTIC :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_EXOTIC2 :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_FISHING_POLE :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_FIST :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_GUN :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_MACE :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_MACE2 :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_MISC :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_obsolete :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_POLEARM :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_SPEAR :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_STAFF :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_SWORD :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_SWORD2 :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_THROWN :
ItemTemplate.h
ITEM_SUBCLASS_WEAPON_WAND :
ItemTemplate.h
ITEM_SULFURON_INGOT :
blackrock_depths.cpp
ITEM_TAINTED_CORE :
boss_lady_vashj.cpp
ITEM_TANKARD :
zone_sholazar_basin.cpp
ITEM_THARNARIUMS_HOPE :
zone_darkshore.cpp
ITEM_THE_MASTERS_KEY :
npcs_special.cpp
ITEM_THRORIUM_BROTHERHOOD_CONTRACT :
blackrock_depths.cpp
ITEM_UNADORNED_SEAL :
blackrock_spire.h
ITEM_UNCHANGED :
Item.h
ITEM_VENOMHIDE_BABY_TOOTH :
npcs_special.cpp
ITEM_VIOLET_HOLD_KEY :
npcs_special.cpp
ITEM_WARTS_B_GONE_LIP_BALM :
zone_grizzly_hills.cpp
ITEM_WINNER_COUNT :
Battleground.h
ITEM_WS_MARK_OF_HONOR :
Battleground.h
Generated on Wed May 14 2025 06:23:58 for AzerothCore by
1.9.8