AzerothCore
3.3.5a
OpenSource WoW Emulator
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Here is a list of all enum values with links to the files they belong to:
- w -
WARDEN_ACTION_BAN :
WardenCheckMgr.h
WARDEN_ACTION_KICK :
WardenCheckMgr.h
WARDEN_ACTION_LOG :
WardenCheckMgr.h
WARDEN_CHECK_LUA_TYPE :
WardenCheckMgr.h
WARDEN_CHECK_MEM_TYPE :
WardenCheckMgr.h
WARDEN_CHECK_OTHER_TYPE :
WardenCheckMgr.h
WARDEN_CMSG_CHEAT_CHECKS_RESULT :
Warden.h
WARDEN_CMSG_HASH_RESULT :
Warden.h
WARDEN_CMSG_MEM_CHECKS_RESULT :
Warden.h
WARDEN_CMSG_MODULE_FAILED :
Warden.h
WARDEN_CMSG_MODULE_MISSING :
Warden.h
WARDEN_CMSG_MODULE_OK :
Warden.h
WARDEN_SMSG_CHEAT_CHECKS_REQUEST :
Warden.h
WARDEN_SMSG_HASH_REQUEST :
Warden.h
WARDEN_SMSG_MEM_CHECKS_REQUEST :
Warden.h
WARDEN_SMSG_MODULE_CACHE :
Warden.h
WARDEN_SMSG_MODULE_INITIALIZE :
Warden.h
WARDEN_SMSG_MODULE_USE :
Warden.h
WARLOCK_ICON_ID_DEMONIC_PACT :
spell_warlock.cpp
WARLOCK_ICON_ID_IMPROVED_LIFE_TAP :
spell_warlock.cpp
WARLOCK_ICON_ID_MANA_FEED :
spell_warlock.cpp
WARRIOR_ICON_ID_SUDDEN_DEATH :
spell_warrior.cpp
WATER_ELEMENTAL_WATERBOLT_1 :
PetAI.h
WATER_ELEMENTAL_WATERBOLT_2 :
PetAI.h
WAVE_COURTYARD_FIGHT :
zone_undercity.cpp
WAVE_MAXCOUNT :
zone_undercity.cpp
WAYPOINT_MOTION_TYPE :
MotionMaster.h
WAYPOINT_MOVE_TYPE_LAND :
WaypointMgr.h
WAYPOINT_MOVE_TYPE_MAX :
WaypointMgr.h
WAYPOINT_MOVE_TYPE_RUN :
WaypointMgr.h
WAYPOINT_MOVE_TYPE_TAKEOFF :
WaypointMgr.h
WAYPOINT_MOVE_TYPE_WALK :
WaypointMgr.h
WAYPOINTS_COUNT :
boss_captain_skarloc.cpp
WEAPON_DAGGER :
boss_arlokk.cpp
WEAPON_KIRTONOS_STAFF :
boss_kirtonos_the_herald.cpp
WEAPON_MACE :
zulaman.cpp
WEAPON_SPEAR :
zulaman.cpp
WEATHER_STATE_BLACKRAIN :
Weather.h
WEATHER_STATE_BLACKSNOW :
Weather.h
WEATHER_STATE_FINE :
Weather.h
WEATHER_STATE_FOG :
Weather.h
WEATHER_STATE_HEAVY_RAIN :
Weather.h
WEATHER_STATE_HEAVY_SANDSTORM :
Weather.h
WEATHER_STATE_HEAVY_SNOW :
Weather.h
WEATHER_STATE_LIGHT_RAIN :
Weather.h
WEATHER_STATE_LIGHT_SANDSTORM :
Weather.h
WEATHER_STATE_LIGHT_SNOW :
Weather.h
WEATHER_STATE_MEDIUM_RAIN :
Weather.h
WEATHER_STATE_MEDIUM_SANDSTORM :
Weather.h
WEATHER_STATE_MEDIUM_SNOW :
Weather.h
WEATHER_STATE_THUNDERS :
Weather.h
WEATHER_TYPE_BLACKRAIN :
SharedDefines.h
WEATHER_TYPE_FINE :
SharedDefines.h
WEATHER_TYPE_RAIN :
SharedDefines.h
WEATHER_TYPE_SNOW :
SharedDefines.h
WEATHER_TYPE_STORM :
SharedDefines.h
WEATHER_TYPE_THUNDERS :
SharedDefines.h
WG_GOSSIP_MENU_QUEUE :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_A_NOWAR :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_A_QUEUE :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_A_WAR :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_H_NOWAR :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_H_QUEUE :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXT_H_WAR :
zone_wintergrasp.cpp
WG_NPCQUEUE_TEXTOPTION_JOIN :
zone_wintergrasp.cpp
WHISP1 :
zone_shattrath_city.cpp
WHISP10 :
zone_shattrath_city.cpp
WHISP11 :
zone_shattrath_city.cpp
WHISP12 :
zone_shattrath_city.cpp
WHISP13 :
zone_shattrath_city.cpp
WHISP14 :
zone_shattrath_city.cpp
WHISP15 :
zone_shattrath_city.cpp
WHISP16 :
zone_shattrath_city.cpp
WHISP17 :
zone_shattrath_city.cpp
WHISP18 :
zone_shattrath_city.cpp
WHISP19 :
zone_shattrath_city.cpp
WHISP2 :
zone_shattrath_city.cpp
WHISP20 :
zone_shattrath_city.cpp
WHISP21 :
zone_shattrath_city.cpp
WHISP3 :
zone_shattrath_city.cpp
WHISP4 :
zone_shattrath_city.cpp
WHISP5 :
zone_shattrath_city.cpp
WHISP6 :
zone_shattrath_city.cpp
WHISP7 :
zone_shattrath_city.cpp
WHISP8 :
zone_shattrath_city.cpp
WHISP9 :
zone_shattrath_city.cpp
WHISPER_ACTIVATE :
zone_sholazar_basin.cpp
WHISPER_AGGRO :
boss_herald_volazj.cpp
WHISPER_BOULDER :
boss_forgemaster_garfrost.cpp
WHISPER_CUSTODIAN_1 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_10 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_11 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_12 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_13 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_14 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_2 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_3 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_4 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_5 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_6 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_7 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_8 :
zone_tanaris.cpp
WHISPER_CUSTODIAN_9 :
zone_tanaris.cpp
WHISPER_DEATH_1 :
boss_herald_volazj.cpp
WHISPER_DEATH_2 :
boss_herald_volazj.cpp
WHISPER_HATCH_EGGS :
boss_sartharion.cpp
WHISPER_INSANITY :
boss_herald_volazj.cpp
WHISPER_LAVA_CHURN :
boss_sartharion.cpp
WHISPER_OACHANOA_SUCCESS_0 :
zone_dragonblight.cpp
WHISPER_OACHANOA_SUCCESS_1 :
zone_dragonblight.cpp
WHISPER_OACHANOA_SUCCESS_2 :
zone_dragonblight.cpp
WHISPER_OPEN_PORTAL :
boss_sartharion.cpp
WHISPER_REVIVE :
zone_the_scarlet_enclave.cpp
WHISPER_SLAY_1 :
boss_herald_volazj.cpp
WHISPER_SLAY_2 :
boss_herald_volazj.cpp
WHISPER_SLAY_3 :
boss_herald_volazj.cpp
WHISPER_SUMMON_DICIPLE :
boss_sartharion.cpp
WHISPER_VOICE_INSANE :
boss_yoggsaron.cpp
WHISPER_VOICE_PHASE_1_WIPE :
boss_yoggsaron.cpp
WHITE :
AppenderConsole.h
WHO_MATERIAL_UNK01 :
wmo.h
WINNER_HONOR_AMOUNT :
BattlegroundIC.h
WMO_MATERIAL_COLLIDE_HIT :
wmo.h
WMO_MATERIAL_COLLISION :
wmo.h
WMO_MATERIAL_DETAIL :
wmo.h
WMO_MATERIAL_HINT :
wmo.h
WMO_MATERIAL_NOCAMCOLLIDE :
wmo.h
WMO_MATERIAL_RENDER :
wmo.h
WMO_MATERIAL_WALL_SURFACE :
wmo.h
WOODS_PATH :
zone_elwynn_forest.cpp
WORKSHOP_UPDATE_TIME :
BattlegroundIC.h
WORLD_DEL_CREATURE :
WorldDatabase.h
WORLD_DEL_CREATURE_ADDON :
WorldDatabase.h
WORLD_DEL_CRELINKED_RESPAWN :
WorldDatabase.h
WORLD_DEL_DISABLES :
WorldDatabase.h
WORLD_DEL_EVENT_GAMEOBJECT :
WorldDatabase.h
WORLD_DEL_GAME_EVENT_CREATURE :
WorldDatabase.h
WORLD_DEL_GAME_EVENT_MODEL_EQUIP :
WorldDatabase.h
WORLD_DEL_GAME_TELE :
WorldDatabase.h
WORLD_DEL_GAMEOBJECT :
WorldDatabase.h
WORLD_DEL_GRAVEYARD_ZONE :
WorldDatabase.h
WORLD_DEL_NPC_VENDOR :
WorldDatabase.h
WORLD_DEL_WAYPOINT_DATA :
WorldDatabase.h
WORLD_DEL_WAYPOINT_SCRIPT :
WorldDatabase.h
WORLD_INS_CREATURE :
WorldDatabase.h
WORLD_INS_CREATURE_ADDON :
WorldDatabase.h
WORLD_INS_CREATURE_FORMATION :
WorldDatabase.h
WORLD_INS_DISABLES :
WorldDatabase.h
WORLD_INS_GAME_TELE :
WorldDatabase.h
WORLD_INS_GAMEOBJECT :
WorldDatabase.h
WORLD_INS_GAMEOBJECT_ADDON :
WorldDatabase.h
WORLD_INS_GRAVEYARD_ZONE :
WorldDatabase.h
WORLD_INS_NPC_VENDOR :
WorldDatabase.h
WORLD_INS_WAYPOINT_DATA :
WorldDatabase.h
WORLD_INS_WAYPOINT_SCRIPT :
WorldDatabase.h
WORLD_REP_CREATURE_LINKED_RESPAWN :
WorldDatabase.h
WORLD_SEL_COMMANDS :
WorldDatabase.h
WORLD_SEL_CREATURE_ADDON_BY_GUID :
WorldDatabase.h
WORLD_SEL_CREATURE_BY_ID :
WorldDatabase.h
WORLD_SEL_CREATURE_NEAREST :
WorldDatabase.h
WORLD_SEL_CREATURE_TEMPLATE :
WorldDatabase.h
WORLD_SEL_CREATURE_TEXT :
WorldDatabase.h
WORLD_SEL_DISABLES :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_ARENA_SEASON :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_BATTLEGROUND_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_CONDITION_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_CREATURE_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_GAMEOBJECT_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_GAMEOBJECT_QUEST_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_HOLIDAY_DATES :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_MODEL_EQUIPMENT_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_NPC_FLAGS :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_NPC_VENDOR :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_POOL_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_PREREQUISITE_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_QUEST_CONDITION_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_QUEST_DATA :
WorldDatabase.h
WORLD_SEL_GAME_EVENT_QUEST_SEASONAL_RELATIONS :
WorldDatabase.h
WORLD_SEL_GAME_EVENTS :
WorldDatabase.h
WORLD_SEL_GAMEOBJECT_NEAREST :
WorldDatabase.h
WORLD_SEL_GAMEOBJECT_TARGET :
WorldDatabase.h
WORLD_SEL_ITEM_TEMPLATE_BY_NAME :
WorldDatabase.h
WORLD_SEL_NPC_VENDOR_REF :
WorldDatabase.h
WORLD_SEL_QUEST_POOLS :
WorldDatabase.h
WORLD_SEL_REQ_XP :
WorldDatabase.h
WORLD_SEL_SMART_SCRIPTS :
WorldDatabase.h
WORLD_SEL_SMARTAI_WP :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_ACTION :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_ALL_BY_WPGUID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_BY_POS :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_BY_WPGUID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_MAX_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_MAX_POINT :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_POS_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_POS_FIRST_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_POS_LAST_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_DATA_WPGUID_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_SCRIPT_BY_ID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID :
WorldDatabase.h
WORLD_SEL_WAYPOINT_SCRIPTS_MAX_ID :
WorldDatabase.h
WORLD_STATE_AGAMATH_THE_FIRST_GATE_HEALTH :
WorldStateDefines.h
WORLD_STATE_AHNQIRAJ_SANDWORM_E :
WorldStateDefines.h
WORLD_STATE_AHNQIRAJ_SANDWORM_N :
WorldStateDefines.h
WORLD_STATE_AHNQIRAJ_SANDWORM_S :
WorldStateDefines.h
WORLD_STATE_AHNQIRAJ_SANDWORM_SW :
WorldStateDefines.h
WORLD_STATE_ARCHONISUS_THE_FINAL_GATE_HEALTH :
WorldStateDefines.h
WORLD_STATE_ARENA_ALIVE_PLAYERS_GOLD :
WorldStateDefines.h
WORLD_STATE_ARENA_ALIVE_PLAYERS_GREEN :
WorldStateDefines.h
WORLD_STATE_ARENA_SEASON_ID :
WorldStateDefines.h
WORLD_STATE_ARENA_SEASON_PROGRESS :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_COUNTDOWN_ENABLE :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_COUNTDOWN_TIME :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_DEFENDERS_COUNT :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_EVENT_BEGIN_ENABLE :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_SCOURGE_COUNT :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_LIGHTS_HOPE_SOLDIERS_ENABLE :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_APOTHECARIUM_DONE_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_APOTHECARIUM_DONE_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_APOTHECARIUM_FIGHT_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_APOTHECARIUM_FIGHT_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_COUNTDOWN_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_COURTYARD_DONE_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_COURTYARD_FIGHT_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_FAIL_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_FAIL_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_INNER_SANCTUM_DONE_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_INNER_SANCTUM_FIGHT_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_MANHUNT_COUNTDOWN_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_MANHUNT_STARTS_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_ROYAL_QUARTER_DONE_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_ROYAL_QUARTER_FIGHT_H :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_SEWERS_DONE_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_SEWERS_FIGHT_A :
WorldStateDefines.h
WORLD_STATE_BATTLE_FOR_UNDERCITY_START_H :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_ACTIVE :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_ALLIANCE_KEEP_CAPTURED :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_ALLIANCE_KEEP_DEFENDED :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_ATTACKER :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_CLOCK :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_CLOCK_TEXTS :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_DEFENDER :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_HORDE_KEEP_CAPTURED :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_HORDE_KEEP_DEFENDED :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_ICON_ACTIVE :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_MAX_VEHICLE_A :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_MAX_VEHICLE_H :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_VEHICLE_A :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_VEHICLE_H :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_K_E :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_K_W :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_NE :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_NW :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_SE :
WorldStateDefines.h
WORLD_STATE_BATTLEFIELD_WG_WORKSHOP_SW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_BLACKSMITH_ICON :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_BLACKSMITH_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_BLACKSMITH_STATE_CONTROLLED_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_BLACKSMITH_STATE_CONTROLLED_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_BLACKSMITH_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_FARM_ICON :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_FARM_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_FARM_STATE_CONTROLLED_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_FARM_STATE_CONTROLLED_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_FARM_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_GOLDMINE_ICON :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_GOLDMINE_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_GOLDMINE_STATE_CONTROLLED_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_GOLDMINE_STATE_CONTROLLED_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_GOLDMINE_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_LUMBERMILL_ICON :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_LUMBERMILL_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_LUMBERMILL_STATE_CONTROLLED_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_LUMBERMILL_STATE_CONTROLLED_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_LUMBERMILL_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_OCCUPIED_BASES_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_OCCUPIED_BASES_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_RESOURCES_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_RESOURCES_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_RESOURCES_MAX :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_RESOURCES_WARNING :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_STABLE_ICON :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_STABLE_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_STABLE_STATE_CONTROLLED_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_STABLE_STATE_CONTROLLED_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_STABLE_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AB_UNK :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_AID_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_AID_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_AID_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_AID_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ALLIANCE_SCORE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNN_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNN_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNN_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNN_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNS_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNS_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNS_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_DUNS_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLF_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLF_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLF_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLF_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFE_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFE_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFE_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFE_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFHUT_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFHUT_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFHUT_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFHUT_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFW_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFW_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFW_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_FROSTWOLFW_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_HORDE_SCORE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEBLOOD_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEWING_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEWING_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEWING_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_ICEWING_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_N_MINE_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_N_MINE_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_N_MINE_N :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_PIKEGRAVE_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_PIKEGRAVE_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_PIKEGRAVE_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_PIKEGRAVE_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_S_MINE_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_S_MINE_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_S_MINE_N :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SHOW_ALLIANCE_SCORE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SHOW_HORDE_SCORE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SNOWFALL_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SNOWFALL_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SNOWFALL_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SNOWFALL_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_SNOWFALL_N :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEH_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEH_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEH_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEH_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEHEART_A_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEHEART_A_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEHEART_H_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STONEHEART_H_C :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STORMPIKE_COMMANDERS :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_STORMPIKE_LIEUTENANTS :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_TOWERPOINT_ASSAULTED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_TOWERPOINT_CONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_TOWERPOINT_DESTROYED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_TOWERPOINT_UNUSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_0 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_1 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_2 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_3 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_4 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_AV_UNK_5 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_BE_ARENA_GOLD :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_BE_ARENA_GREEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_BE_ARENA_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_DS_ARENA_GOLD :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_DS_ARENA_GREEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_DS_ARENA_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_ALLIANCE_BASE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_ALLIANCE_RESOURCES :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_BLOOD_ELF_ALLIANCE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_BLOOD_ELF_HORDE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_BLOOD_ELF_UNCONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_DRAENEI_RUINS_ALLIANCE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_DRAENEI_RUINS_ALLIANCE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_DRAENEI_RUINS_HORDE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_DRAENEI_RUINS_HORDE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_DRAENEI_RUINS_UNCONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FEL_REAVER_ALLIANCE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FEL_REAVER_ALLIANCE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FEL_REAVER_HORDE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FEL_REAVER_HORDE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FEL_REAVER_UNCONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FLAG :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FLAG_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_FLAG_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_HORDE_BASE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_HORDE_RESOURCES :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_MAGE_TOWER_ALLIANCE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_MAGE_TOWER_ALLIANCE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_MAGE_TOWER_HORDE_CONFLICT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_MAGE_TOWER_HORDE_CONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_MAGE_TOWER_UNCONTROL :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_PROGRESS_BAR_PERCENT_GREY :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_PROGRESS_BAR_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_PROGRESS_BAR_STATUS :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_UNK_0 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_UNK_1 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_UNK_2 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_EY_UNK_3 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_KEEP_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_KEEP_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_KEEP_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_KEEP_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_KEEP_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_REINFORCEMENT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_ALLIANCE_REINFORCEMENT_SET :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_DOCKS_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_DOCKS_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_DOCKS_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_DOCKS_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_DOCKS_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_EAST_A_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_EAST_A_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_EAST_H_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_EAST_H_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_FRONT_A_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_FRONT_A_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_FRONT_H_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_FRONT_H_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_WEST_A_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_WEST_A_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_WEST_H_WS_CLOSED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_GATE_WEST_H_WS_OPEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HANGAR_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HANGAR_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HANGAR_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HANGAR_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HANGAR_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_KEEP_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_KEEP_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_KEEP_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_KEEP_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_KEEP_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_REINFORCEMENT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_HORDE_REINFORCEMENT_SET :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_QUARRY_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_QUARRY_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_QUARRY_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_QUARRY_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_QUARRY_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_REFINERY_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_REFINERY_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_REFINERY_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_REFINERY_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_REFINERY_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_UNK :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_WORKSHOP_CONFLICT_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_WORKSHOP_CONFLICT_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_WORKSHOP_CONTROLLED_A :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_WORKSHOP_CONTROLLED_H :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_IC_WORKSHOP_UNCONTROLLED :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_NA_ARENA_GOLD :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_NA_ARENA_GREEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_NA_ARENA_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RL_ARENA_GOLD :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RL_ARENA_GREEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RL_ARENA_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RV_ARENA_GOLD :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RV_ARENA_GREEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_RV_ARENA_SHOW :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_ALLIANCE_ATTACKS :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_ALLIANCE_DEFENSE_TOKEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_ANCIENT_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_BLUE_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_BONUS_TIMER :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_CENTER_GY_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_CENTER_GY_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_ENABLE_TIMER :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_GREEN_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_HORDE_ATTACKER :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_HORDE_ATTACKS :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_HORDE_DEFENSE_TOKEN :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_LEFT_ATTACK_TOKEN_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_LEFT_ATTACK_TOKEN_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_LEFT_GY_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_LEFT_GY_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_PURPLE_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_RED_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_RIGHT_ATTACK_TOKEN_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_RIGHT_ATTACK_TOKEN_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_RIGHT_GY_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_RIGHT_GY_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_TIMER_MINUTES :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_TIMER_SECONDS_FIRST_DIGIT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_TIMER_SECONDS_SECOND_DIGIT :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_SA_YELLOW_GATE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_FLAG_CAPTURES_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_FLAG_CAPTURES_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_FLAG_CAPTURES_MAX :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_FLAG_STATE_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_FLAG_STATE_HORDE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_STATE_TIMER :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_STATE_TIMER_ACTIVE :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_UNK_0 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_UNK_1 :
WorldStateDefines.h
WORLD_STATE_BATTLEGROUND_WS_UNK_2 :
WorldStateDefines.h
WORLD_STATE_BLACK_MORASS :
WorldStateDefines.h
WORLD_STATE_BLACK_MORASS_RIFT :
WorldStateDefines.h
WORLD_STATE_BLACK_MORASS_SHIELD :
WorldStateDefines.h
WORLD_STATE_CONDITION_NAZGRELS_FAVOR :
WorldState.h
WORLD_STATE_CONDITION_STATE_NONE :
WorldState.h
WORLD_STATE_CONDITION_THE_IRON_EAGLE :
WorldState.h
WORLD_STATE_CONDITION_THE_PURPLE_PRINCESS :
WorldState.h
WORLD_STATE_CONDITION_THE_THUNDERCALLER :
WorldState.h
WORLD_STATE_CONDITION_TROLLBANES_COMMAND :
WorldState.h
WORLD_STATE_CULLING_OF_STRATHOLME_CRATES_REVEALED :
WorldStateDefines.h
WORLD_STATE_CULLING_OF_STRATHOLME_SHOW_CRATES :
WorldStateDefines.h
WORLD_STATE_CULLING_OF_STRATHOLME_TIME_GUARDIAN :
WorldStateDefines.h
WORLD_STATE_CULLING_OF_STRATHOLME_TIME_GUARDIAN_SHOW :
WorldStateDefines.h
WORLD_STATE_CULLING_OF_STRATHOLME_WAVE_COUNT :
WorldStateDefines.h
WORLD_STATE_CUSTOM_ARENA_DISTRIBUTION_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_BG_DAILY_RESET_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_CLEANING_FLAGS :
WorldStateDefines.h
WORLD_STATE_CUSTOM_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_DAILY_QUEST_RESET_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_EVENT_ON_ADALS_SONG_OF_BATTLE :
WorldState.h
WORLD_STATE_CUSTOM_EVENT_ON_MAGTHERIDON_HEAD_DESPAWN :
WorldState.h
WORLD_STATE_CUSTOM_EVENT_ON_MAGTHERIDON_HEAD_SPAWN :
WorldState.h
WORLD_STATE_CUSTOM_GUILD_DAILY_RESET_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_MONTHLY_QUEST_RESET_TIME :
WorldStateDefines.h
WORLD_STATE_CUSTOM_WEEKLY_QUEST_RESET_TIME :
WorldStateDefines.h
WORLD_STATE_GENERIC_UNK_0 :
WorldStateDefines.h
WORLD_STATE_GENERIC_UNK_1 :
WorldStateDefines.h
WORLD_STATE_GENERIC_UNK_2 :
WorldStateDefines.h
WORLD_STATE_GENERIC_UNK_3 :
WorldStateDefines.h
WORLD_STATE_HALLS_OF_REFLECTION_WAVE_COUNT :
WorldStateDefines.h
WORLD_STATE_HALLS_OF_REFLECTION_WAVES_ENABLED :
WorldStateDefines.h
WORLD_STATE_HYJAL_ENEMY :
WorldStateDefines.h
WORLD_STATE_HYJAL_ENEMY_COUNT :
WorldStateDefines.h
WORLD_STATE_HYJAL_WAVES :
WorldStateDefines.h
WORLD_STATE_ICECROWN_CITADEL_ATTEMPTS_MAX :
WorldStateDefines.h
WORLD_STATE_ICECROWN_CITADEL_ATTEMPTS_REMAINING :
WorldStateDefines.h
WORLD_STATE_ICECROWN_CITADEL_EXECUTION_TIME :
WorldStateDefines.h
WORLD_STATE_ICECROWN_CITADEL_SHOW_ATTEMPTS :
WorldStateDefines.h
WORLD_STATE_ICECROWN_CITADEL_SHOW_TIMER :
WorldStateDefines.h
WORLD_STATE_OCULUS_CENTRIFUGE_CONSTRUCT_AMOUNT :
WorldStateDefines.h
WORLD_STATE_OCULUS_CENTRIFUGE_CONSTRUCT_SHOW :
WorldStateDefines.h
WORLD_STATE_OLD_HILLSBRAD_BARRELS_PLANTED :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_CROWNGUARDTOWER_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_CROWNGUARDTOWER_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_CROWNGUARDTOWER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_CROWNGUARDTOWER_N_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_CROWNGUARDTOWER_N_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_EASTWALLTOWER_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_EASTWALLTOWER_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_EASTWALLTOWER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_EASTWALLTOWER_N_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_EASTWALLTOWER_N_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_NORTHPASSTOWER_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_NORTHPASSTOWER_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_NORTHPASSTOWER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_NORTHPASSTOWER_N_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_NORTHPASSTOWER_N_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_PLAGUEWOODTOWER_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_PLAGUEWOODTOWER_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_PLAGUEWOODTOWER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_PLAGUEWOODTOWER_N_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_PLAGUEWOODTOWER_N_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UI_TOWER_COUNT_A :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UI_TOWER_COUNT_H :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UI_TOWER_SLIDER_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UI_TOWER_SLIDER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UI_TOWER_SLIDER_POS :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_0 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_1 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_2 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_3 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_5 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_6 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_7 :
WorldStateDefines.h
WORLD_STATE_OPVP_EP_UNK_8 :
WorldStateDefines.h
WORLD_STATE_OPVP_GH_UI_SLIDER_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_GH_UI_SLIDER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_GH_UI_SLIDER_POS :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_BROKENHILL_A :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_BROKENHILL_H :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_BROKENHILL_N :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_OVERLOOK_A :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_OVERLOOK_H :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_OVERLOOK_N :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_STADIUM_A :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_STADIUM_H :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_STADIUM_N :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_A :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_COUNT_H :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_A :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_DISPLAY_H :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_HP_UI_TOWER_SLIDER_POS :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_HALAA_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_HALAA_HORDE :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_HALAA_NEU_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_HALAA_NEU_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_HALAA_NEUTRAL :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_EAST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_EAST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_EAST_NEU_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_EAST_NEU_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_NORTH_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_NORTH_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_NORTH_NEU_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_NORTH_NEU_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_SOUTH_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_SOUTH_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_SOUTH_NEU_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_SOUTH_NEU_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_WEST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_WEST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_WEST_NEU_A :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_MAP_WYVERN_WEST_NEU_H :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_ALLIANCE_GUARDS_SHOW :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_GUARDS_LEFT :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_GUARDS_MAX :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_HORDE_GUARDS_SHOW :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_SLIDER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_TOWER_SLIDER_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_NA_UI_TOWER_SLIDER_POS :
WorldStateDefines.h
WORLD_STATE_OPVP_SI_GATHERED_A :
WorldStateDefines.h
WORLD_STATE_OPVP_SI_GATHERED_H :
WorldStateDefines.h
WORLD_STATE_OPVP_SI_SILITHYST_MAX :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_00 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_01 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_02 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_03 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_04 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_05 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_06 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_07 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_08 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_09 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_10 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_11 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_12 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_13 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_14 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_TOWER_NUM_15 :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_DISPLAY_ALLIANCE :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_DISPLAY_HORDE :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_DISPLAY_NEUTRAL :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_TIME_HOURS :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWER_COUNT_A :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWER_COUNT_H :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_N :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_POS :
WorldStateDefines.h
WORLD_STATE_OPVP_TF_UI_TOWERS_CONTROLLED_DISPLAY :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_ALLIANCE_FLAG_NOT_READY :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_ALLIANCE_FLAG_READY :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_GRAVEYARD_A :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_GRAVEYARD_H :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_GRAVEYARD_N :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_HORDE_FLAG_NOT_READY :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_HORDE_FLAG_READY :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_EAST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_EAST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_EAST_N :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_WEST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_WEST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_MAP_TOWER_WEST_N :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_EAST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_EAST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_EAST_N :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_DISPLAY_E :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_DISPLAY_W :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_N_E :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_N_W :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_POS_E :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_SLIDER_POS_W :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_WEST_A :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_WEST_H :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UI_TOWER_WEST_N :
WorldStateDefines.h
WORLD_STATE_OPVP_ZM_UNK :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_ALCHEMY_LAB :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_ANVIL :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_ARMORY :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_HARBOR :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_MONUMENT :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_MUSIC :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_PORTAL :
WorldStateDefines.h
WORLD_STATE_QUEL_DANAS_SANCTUM :
WorldStateDefines.h
WORLD_STATE_ROHENDOR_THE_SECOND_GATE_HEALTH :
WorldStateDefines.h
WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_MATERIAL :
WorldStateDefines.h
WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TOGGLE :
WorldStateDefines.h
WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TWILIGHT :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_AZSHARA :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_BLASTED_LANDS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_BURNING_STEPPES :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_EASTERN_PLAGUELANDS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_AZSHARA :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_BLASTED_LANDS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_BURNING_STEPPES :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_EASTERN_PLAGUELANDS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_TANARIS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_NECROPOLIS_WINTERSPRING :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_TANARIS :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_VICTORIES :
WorldStateDefines.h
WORLD_STATE_SCOURGE_INVASION_WINTERSPRING :
WorldStateDefines.h
WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_EVENT_BEGIN :
WorldStateDefines.h
WORLD_STATE_STRANGLETHORN_VALE_FISHING_ANNOUNCE_POOLS_DESPAWN :
WorldStateDefines.h
WORLD_STATE_STRANGLETHORN_VALE_FISHING_HAS_WINNER :
WorldStateDefines.h
WORLD_STATE_STRANGLETHORN_VALE_FISHING_PREV_WIN_TIME :
WorldStateDefines.h
WORLD_STATE_TRIAL_OF_THE_CRUSADER_UI_COUNT :
WorldStateDefines.h
WORLD_STATE_TRIAL_OF_THE_CRUSADER_UI_SHOW :
WorldStateDefines.h
WORLD_STATE_ULDUAR_ALGALON_DESPAWN_TIMER :
WorldStateDefines.h
WORLD_STATE_ULDUAR_ALGALON_TIMER_ENABLED :
WorldStateDefines.h
WORLD_STATE_VIOLET_HOLD_PRISON_STATE :
WorldStateDefines.h
WORLD_STATE_VIOLET_HOLD_SHOW :
WorldStateDefines.h
WORLD_STATE_VIOLET_HOLD_WAVE_COUNT :
WorldStateDefines.h
WORLD_STATE_ZUL_AMAN_SHOW_TIMER :
WorldStateDefines.h
WORLD_STATE_ZUL_AMAN_TIME_TO_SACRIFICE :
WorldStateDefines.h
WORLD_UPD_CREATURE_ADDON_PATH :
WorldDatabase.h
WORLD_UPD_CREATURE_FACTION :
WorldDatabase.h
WORLD_UPD_CREATURE_MOVEMENT_TYPE :
WorldDatabase.h
WORLD_UPD_CREATURE_NPCFLAG :
WorldDatabase.h
WORLD_UPD_CREATURE_POSITION :
WorldDatabase.h
WORLD_UPD_CREATURE_SPAWN_TIME_SECS :
WorldDatabase.h
WORLD_UPD_CREATURE_WANDER_DISTANCE :
WorldDatabase.h
WORLD_UPD_CREATURE_ZONE_AREA_DATA :
WorldDatabase.h
WORLD_UPD_GAMEOBJECT_ZONE_AREA_DATA :
WorldDatabase.h
WORLD_UPD_VERSION :
WorldDatabase.h
WORLD_UPD_WAYPOINT_DATA_ALL_WPGUID :
WorldDatabase.h
WORLD_UPD_WAYPOINT_DATA_POINT :
WorldDatabase.h
WORLD_UPD_WAYPOINT_DATA_POSITION :
WorldDatabase.h
WORLD_UPD_WAYPOINT_DATA_WPGUID :
WorldDatabase.h
WORLD_UPD_WAYPOINT_SCRIPT_ID :
WorldDatabase.h
WORLD_UPD_WAYPOINT_SCRIPT_O :
WorldDatabase.h
WORLD_UPD_WAYPOINT_SCRIPT_X :
WorldDatabase.h
WORLD_UPD_WAYPOINT_SCRIPT_Y :
WorldDatabase.h
WORLD_UPD_WAYPOINT_SCRIPT_Z :
WorldDatabase.h
WORLDHOOK_END :
WorldScript.h
WORLDHOOK_ON_AFTER_CONFIG_LOAD :
WorldScript.h
WORLDHOOK_ON_AFTER_UNLOAD_ALL_MAPS :
WorldScript.h
WORLDHOOK_ON_BEFORE_CONFIG_LOAD :
WorldScript.h
WORLDHOOK_ON_BEFORE_FINALIZE_PLAYER_WORLD_SESSION :
WorldScript.h
WORLDHOOK_ON_BEFORE_WORLD_INITIALIZED :
WorldScript.h
WORLDHOOK_ON_LOAD_CUSTOM_DATABASE_TABLE :
WorldScript.h
WORLDHOOK_ON_MOTD_CHANGE :
WorldScript.h
WORLDHOOK_ON_OPEN_STATE_CHANGE :
WorldScript.h
WORLDHOOK_ON_SHUTDOWN :
WorldScript.h
WORLDHOOK_ON_SHUTDOWN_CANCEL :
WorldScript.h
WORLDHOOK_ON_SHUTDOWN_INITIATE :
WorldScript.h
WORLDHOOK_ON_STARTUP :
WorldScript.h
WORLDHOOK_ON_UPDATE :
WorldScript.h
WORLDOBJECTHOOK_END :
WorldObjectScript.h
WORLDOBJECTHOOK_ON_WORLD_OBJECT_CREATE :
WorldObjectScript.h
WORLDOBJECTHOOK_ON_WORLD_OBJECT_DESTROY :
WorldObjectScript.h
WORLDOBJECTHOOK_ON_WORLD_OBJECT_RESET_MAP :
WorldObjectScript.h
WORLDOBJECTHOOK_ON_WORLD_OBJECT_SET_MAP :
WorldObjectScript.h
WORLDOBJECTHOOK_ON_WORLD_OBJECT_UPDATE :
WorldObjectScript.h
WOUNDED_MOVE_1 :
zone_grizzly_hills.cpp
WOUNDED_MOVE_2 :
zone_grizzly_hills.cpp
WOUNDED_MOVE_3 :
zone_grizzly_hills.cpp
WOW_FAIL_ALREADY_ONLINE :
AuthCodes.h
WOW_FAIL_ANTI_INDULGENCE :
AuthCodes.h
WOW_FAIL_BANNED :
AuthCodes.h
WOW_FAIL_CHARGEBACK :
AuthCodes.h
WOW_FAIL_CONVERSION_REQUIRED :
AuthCodes.h
WOW_FAIL_DB_BUSY :
AuthCodes.h
WOW_FAIL_DISCONNECTED :
AuthCodes.h
WOW_FAIL_EXPIRED :
AuthCodes.h
WOW_FAIL_FAIL_NOACCESS :
AuthCodes.h
WOW_FAIL_GAME_ACCOUNT_LOCKED :
AuthCodes.h
WOW_FAIL_INCORRECT_PASSWORD :
AuthCodes.h
WOW_FAIL_INTERNET_GAME_ROOM_WITHOUT_BNET :
AuthCodes.h
WOW_FAIL_INVALID_SERVER :
AuthCodes.h
WOW_FAIL_LOCKED_ENFORCED :
AuthCodes.h
WOW_FAIL_NO_GAME_ACCOUNT :
AuthCodes.h
WOW_FAIL_NO_TIME :
AuthCodes.h
WOW_FAIL_PARENTCONTROL :
AuthCodes.h
WOW_FAIL_SUSPENDED :
AuthCodes.h
WOW_FAIL_TRIAL_ENDED :
AuthCodes.h
WOW_FAIL_UNKNOWN_ACCOUNT :
AuthCodes.h
WOW_FAIL_UNLOCKABLE_LOCK :
AuthCodes.h
WOW_FAIL_USE_BATTLENET :
AuthCodes.h
WOW_FAIL_VERSION_INVALID :
AuthCodes.h
WOW_FAIL_VERSION_UPDATE :
AuthCodes.h
WOW_SUCCESS :
AuthCodes.h
WOW_SUCCESS_SURVEY :
AuthCodes.h
WRYNN_SAY_APO_1 :
zone_undercity.cpp
WRYNN_SAY_APO_10 :
zone_undercity.cpp
WRYNN_SAY_APO_11 :
zone_undercity.cpp
WRYNN_SAY_APO_12 :
zone_undercity.cpp
WRYNN_SAY_APO_2 :
zone_undercity.cpp
WRYNN_SAY_APO_3 :
zone_undercity.cpp
WRYNN_SAY_APO_4 :
zone_undercity.cpp
WRYNN_SAY_APO_5 :
zone_undercity.cpp
WRYNN_SAY_APO_6 :
zone_undercity.cpp
WRYNN_SAY_APO_7 :
zone_undercity.cpp
WRYNN_SAY_APO_8 :
zone_undercity.cpp
WRYNN_SAY_APO_9 :
zone_undercity.cpp
WRYNN_SAY_PREP_1 :
zone_undercity.cpp
WRYNN_SAY_PREP_2 :
zone_undercity.cpp
WRYNN_SAY_PREP_3 :
zone_undercity.cpp
WRYNN_SAY_PREP_4 :
zone_undercity.cpp
WRYNN_SAY_PREP_5 :
zone_undercity.cpp
WRYNN_SAY_PREP_6 :
zone_undercity.cpp
WRYNN_SAY_SEWERS_1 :
zone_undercity.cpp
WRYNN_SAY_SEWERS_2 :
zone_undercity.cpp
WRYNN_SAY_SEWERS_3 :
zone_undercity.cpp
WRYNN_SAY_SEWERS_4 :
zone_undercity.cpp
WRYNN_SAY_THRONE_1 :
zone_undercity.cpp
WRYNN_SAY_THRONE_2 :
zone_undercity.cpp
WRYNN_SAY_THRONE_3 :
zone_undercity.cpp
WRYNN_SAY_THRONE_4 :
zone_undercity.cpp
WRYNN_SAY_THRONE_5 :
zone_undercity.cpp
WRYNN_SAY_THRONE_6 :
zone_undercity.cpp
WRYNN_SAY_THRONE_7 :
zone_undercity.cpp
WRYNN_SAY_THRONE_8 :
zone_undercity.cpp
WRYNN_SAY_THRONE_9 :
zone_undercity.cpp
WS_EVENT_START_BATTLE :
BattlegroundWS.h
WS_GRAVEYARD_FLAGROOM_ALLIANCE :
BattlegroundWS.h
WS_GRAVEYARD_FLAGROOM_HORDE :
BattlegroundWS.h
WS_GRAVEYARD_MAIN_ALLIANCE :
BattlegroundWS.h
WS_GRAVEYARD_MAIN_HORDE :
BattlegroundWS.h
WS_OBJECTIVE_CAPTURE_FLAG :
BattlegroundWS.h
WS_OBJECTIVE_RETURN_FLAG :
BattlegroundWS.h
WS_SPIRIT_MAIN_ALLIANCE :
BattlegroundWS.h
WS_SPIRIT_MAIN_HORDE :
BattlegroundWS.h
WUPDATE_5_SECS :
World.h
WUPDATE_AUTOBROADCAST :
World.h
WUPDATE_CLEANDB :
World.h
WUPDATE_CORPSES :
World.h
WUPDATE_COUNT :
World.h
WUPDATE_EVENTS :
World.h
WUPDATE_MAILBOXQUEUE :
World.h
WUPDATE_PINGDB :
World.h
WUPDATE_UPTIME :
World.h
WUPDATE_WEATHERS :
World.h
WUPDATE_WHO_LIST :
World.h
WYVERN_ALLIANCE :
OutdoorPvPNA.h
WYVERN_HORDE :
OutdoorPvPNA.h
WYVERN_NEU_ALLIANCE :
OutdoorPvPNA.h
WYVERN_NEU_HORDE :
OutdoorPvPNA.h
Generated on Wed May 14 2025 06:23:58 for AzerothCore by
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