AzerothCore
3.3.5a
OpenSource WoW Emulator
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Here is a list of all file members with links to the files they belong to:
- r -
rabbitSpells :
npcs_special.cpp
RACE_BLOODELF :
SharedDefines.h
RACE_DRAENEI :
SharedDefines.h
RACE_DWARF :
SharedDefines.h
RACE_GNOME :
SharedDefines.h
RACE_HUMAN :
SharedDefines.h
RACE_NIGHTELF :
SharedDefines.h
RACE_NONE :
SharedDefines.h
RACE_ORC :
SharedDefines.h
RACE_TAUREN :
SharedDefines.h
RACE_TROLL :
SharedDefines.h
RACE_UNDEAD_PLAYER :
SharedDefines.h
RACEMASK_ALL_PLAYABLE :
SharedDefines.h
RACEMASK_ALLIANCE :
SharedDefines.h
RACEMASK_HORDE :
SharedDefines.h
RACER_ACHI_CRITERIA :
winter_veil.cpp
Races :
SharedDefines.h
RACING_RAM_MODEL :
brewfest.cpp
RADIUS_RING_OF_LAW :
instance_blackrock_depths.cpp
RADIUS_TOTEM_OF_SPIRITS :
zone_shadowmoon_valley.cpp
Rageclaw :
zone_zuldrak.cpp
RagnarosLavaBurstSpells :
boss_ragnaros.cpp
RagnarosSoFSpells :
boss_ragnaros.cpp
RagnarosSummonPos :
boss_majordomo_executus.cpp
RAID_DIFFICULTY_10MAN_HEROIC :
DBCEnums.h
RAID_DIFFICULTY_10MAN_NORMAL :
DBCEnums.h
RAID_DIFFICULTY_25MAN_HEROIC :
DBCEnums.h
RAID_DIFFICULTY_25MAN_NORMAL :
DBCEnums.h
RAID_DIFFICULTY_MASK_25MAN :
DBCEnums.h
RAID_INSTANCE_EXPIRED :
Player.h
RAID_INSTANCE_WARNING_HOURS :
Player.h
RAID_INSTANCE_WARNING_MIN :
Player.h
RAID_INSTANCE_WARNING_MIN_SOON :
Player.h
RAID_INSTANCE_WELCOME :
Player.h
RAID_STATUSFLAG_10MAN_HEROIC :
SharedDefines.h
RAID_STATUSFLAG_10MAN_NORMAL :
SharedDefines.h
RAID_STATUSFLAG_25MAN_HEROIC :
SharedDefines.h
RAID_STATUSFLAG_25MAN_NORMAL :
SharedDefines.h
RAJActions :
bosses_opera.cpp
RajaxxWaveEvent :
instance_ruins_of_ahnqiraj.cpp
RajaxxWavesData :
instance_ruins_of_ahnqiraj.cpp
RAJDialogue :
karazhan.cpp
RAJGroups :
bosses_opera.cpp
RAJPhase :
bosses_opera.cpp
RAM_DISPLAY_ID :
brewfest.cpp
RAMPART_OF_SKULLS_TELEPORT :
icecrown_citadel.h
ramRacing :
brewfest.cpp
RAND() :
CreatureAIImpl.h
rand32() :
Random.cpp
,
Random.h
rand_chance() :
Random.cpp
,
Random.h
rand_norm() :
Random.cpp
,
Random.h
RAND_VENDOR :
instance_zulaman.cpp
RANDOM_LINKS_COUNT :
RandomMovementGenerator.h
RANDOM_MOTION_TYPE :
MotionMaster.h
RANDOM_POINTS_NUMBER :
RandomMovementGenerator.h
RANDOM_SOUND_WHISPER :
boss_cthun.cpp
RandomItemEnch :
ItemEnchantmentMgr.cpp
RandomPropertiesPointsfmt :
DBCfmt.h
randtime() :
Random.h
,
Random.cpp
RANGE_CHECK :
boss_swamplord_muselek.cpp
RANGE_GUARDS_MARK :
npcs_special.cpp
RANGE_SPELL_HATCH_EGG :
boss_solakar_flamewreath.cpp
RANGE_TRIPWIRE :
npcs_special.cpp
RANGE_WHELP_CALL_HELP :
boss_solakar_flamewreath.cpp
RANGED_ATTACK :
Unit.h
RANGED_CRIT_PERCENTAGE :
Unit.h
RANGED_GROUP :
boss_swamplord_muselek.cpp
RANGED_PROC_FLAG_MASK :
SpellMgr.h
RangerLilatha :
zone_ghostlands.cpp
RATE_ARENA_POINTS :
IWorld.h
RATE_AUCTION_CUT :
IWorld.h
RATE_AUCTION_DEPOSIT :
IWorld.h
RATE_AUCTION_TIME :
IWorld.h
RATE_BUYVALUE_ITEM_ARTIFACT :
IWorld.h
RATE_BUYVALUE_ITEM_EPIC :
IWorld.h
RATE_BUYVALUE_ITEM_HEIRLOOM :
IWorld.h
RATE_BUYVALUE_ITEM_LEGENDARY :
IWorld.h
RATE_BUYVALUE_ITEM_NORMAL :
IWorld.h
RATE_BUYVALUE_ITEM_POOR :
IWorld.h
RATE_BUYVALUE_ITEM_RARE :
IWorld.h
RATE_BUYVALUE_ITEM_UNCOMMON :
IWorld.h
RATE_CORPSE_DECAY_LOOTED :
IWorld.h
RATE_CREATURE_AGGRO :
IWorld.h
RATE_CREATURE_ELITE_ELITE_DAMAGE :
IWorld.h
RATE_CREATURE_ELITE_ELITE_HP :
IWorld.h
RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE :
IWorld.h
RATE_CREATURE_ELITE_RARE_DAMAGE :
IWorld.h
RATE_CREATURE_ELITE_RARE_HP :
IWorld.h
RATE_CREATURE_ELITE_RARE_SPELLDAMAGE :
IWorld.h
RATE_CREATURE_ELITE_RAREELITE_DAMAGE :
IWorld.h
RATE_CREATURE_ELITE_RAREELITE_HP :
IWorld.h
RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE :
IWorld.h
RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE :
IWorld.h
RATE_CREATURE_ELITE_WORLDBOSS_HP :
IWorld.h
RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE :
IWorld.h
RATE_CREATURE_NORMAL_DAMAGE :
IWorld.h
RATE_CREATURE_NORMAL_HP :
IWorld.h
RATE_CREATURE_NORMAL_SPELLDAMAGE :
IWorld.h
RATE_DAMAGE_FALL :
IWorld.h
RATE_DROP_ITEM_ARTIFACT :
IWorld.h
RATE_DROP_ITEM_EPIC :
IWorld.h
RATE_DROP_ITEM_GROUP_AMOUNT :
IWorld.h
RATE_DROP_ITEM_LEGENDARY :
IWorld.h
RATE_DROP_ITEM_NORMAL :
IWorld.h
RATE_DROP_ITEM_POOR :
IWorld.h
RATE_DROP_ITEM_RARE :
IWorld.h
RATE_DROP_ITEM_REFERENCED :
IWorld.h
RATE_DROP_ITEM_REFERENCED_AMOUNT :
IWorld.h
RATE_DROP_ITEM_UNCOMMON :
IWorld.h
RATE_DROP_MONEY :
IWorld.h
RATE_DURABILITY_LOSS_ABSORB :
IWorld.h
RATE_DURABILITY_LOSS_BLOCK :
IWorld.h
RATE_DURABILITY_LOSS_DAMAGE :
IWorld.h
RATE_DURABILITY_LOSS_ON_DEATH :
IWorld.h
RATE_DURABILITY_LOSS_PARRY :
IWorld.h
RATE_HEALTH :
IWorld.h
RATE_HONOR :
IWorld.h
RATE_INSTANCE_RESET_TIME :
IWorld.h
RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE :
IWorld.h
RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER :
IWorld.h
RATE_MOVESPEED_NPC :
IWorld.h
RATE_MOVESPEED_PLAYER :
IWorld.h
RATE_POWER_ENERGY :
IWorld.h
RATE_POWER_FOCUS :
IWorld.h
RATE_POWER_MANA :
IWorld.h
RATE_POWER_RAGE_INCOME :
IWorld.h
RATE_POWER_RAGE_LOSS :
IWorld.h
RATE_POWER_RUNICPOWER_INCOME :
IWorld.h
RATE_POWER_RUNICPOWER_LOSS :
IWorld.h
RATE_REPAIRCOST :
IWorld.h
RATE_REPUTATION_GAIN :
IWorld.h
RATE_REPUTATION_LOWLEVEL_KILL :
IWorld.h
RATE_REPUTATION_LOWLEVEL_QUEST :
IWorld.h
RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS :
IWorld.h
RATE_REST_INGAME :
IWorld.h
RATE_REST_MAX_BONUS :
IWorld.h
RATE_REST_OFFLINE_IN_TAVERN_OR_CITY :
IWorld.h
RATE_REST_OFFLINE_IN_WILDERNESS :
IWorld.h
RATE_REWARD_BONUS_MONEY :
IWorld.h
RATE_REWARD_QUEST_MONEY :
IWorld.h
RATE_SELLVALUE_ITEM_ARTIFACT :
IWorld.h
RATE_SELLVALUE_ITEM_EPIC :
IWorld.h
RATE_SELLVALUE_ITEM_HEIRLOOM :
IWorld.h
RATE_SELLVALUE_ITEM_LEGENDARY :
IWorld.h
RATE_SELLVALUE_ITEM_NORMAL :
IWorld.h
RATE_SELLVALUE_ITEM_POOR :
IWorld.h
RATE_SELLVALUE_ITEM_RARE :
IWorld.h
RATE_SELLVALUE_ITEM_UNCOMMON :
IWorld.h
RATE_SKILL_DISCOVERY :
IWorld.h
RATE_TALENT :
IWorld.h
RATE_TALENT_PET :
IWorld.h
RATE_XP_BG_KILL_AB :
IWorld.h
RATE_XP_BG_KILL_AV :
IWorld.h
RATE_XP_BG_KILL_EOTS :
IWorld.h
RATE_XP_BG_KILL_IC :
IWorld.h
RATE_XP_BG_KILL_SOTA :
IWorld.h
RATE_XP_BG_KILL_WSG :
IWorld.h
RATE_XP_EXPLORE :
IWorld.h
RATE_XP_KILL :
IWorld.h
RATE_XP_PET :
IWorld.h
RATE_XP_PET_NEXT_LEVEL :
IWorld.h
RATE_XP_QUEST :
IWorld.h
RATE_XP_QUEST_DF :
IWorld.h
Rates :
IWorld.h
RavegerCage :
zone_azuremyst_isle.cpp
Razael :
zone_howling_fjord.cpp
RazorfenDownsScriptName :
razorfen_downs.h
REACT_AGGRESSIVE :
Unit.h
REACT_DEFENSIVE :
Unit.h
REACT_PASSIVE :
Unit.h
REACTIVE_DEFENSE :
Unit.h
REACTIVE_HUNTER_PARRY :
Unit.h
REACTIVE_OVERPOWER :
Unit.h
REACTIVE_TIMER_START :
Unit.h
REACTIVE_WOLVERINE_BITE :
Unit.h
ReactiveType :
Unit.h
ReactStates :
Unit.h
READ_BLOCK_SIZE :
Socket.h
READ_OR_RETURN :
TileAssembler.cpp
READ_OR_RETURN_WITH_DELETE :
TileAssembler.cpp
ReadBuild() :
System.cpp
readCamera() :
M2Stores.cpp
ReadLiquidTypeTableDBC() :
System.cpp
ReadMapDBC() :
System.cpp
realm :
World.cpp
,
World.h
REALM_FLAG_FULL :
Realm.h
REALM_FLAG_NEW :
Realm.h
REALM_FLAG_NONE :
Realm.h
REALM_FLAG_OFFLINE :
Realm.h
REALM_FLAG_RECOMMENDED :
Realm.h
REALM_FLAG_SPECIFYBUILD :
Realm.h
REALM_FLAG_UNK1 :
Realm.h
REALM_FLAG_UNK2 :
Realm.h
REALM_FLAG_VERSION_MISMATCH :
Realm.h
REALM_LIST :
AuthSession.cpp
REALM_LIST_FAILED :
SharedDefines.h
REALM_LIST_IN_PROGRESS :
SharedDefines.h
REALM_LIST_INVALID :
SharedDefines.h
REALM_LIST_PACKET_SIZE :
AuthSession.cpp
REALM_LIST_REALM_NOT_FOUND :
SharedDefines.h
REALM_LIST_SUCCESS :
SharedDefines.h
REALM_TYPE_FFA_PVP :
Realm.h
REALM_TYPE_NORMAL :
Realm.h
REALM_TYPE_NORMAL2 :
Realm.h
REALM_TYPE_PVP :
Realm.h
REALM_TYPE_RP :
Realm.h
REALM_TYPE_RPPVP :
Realm.h
REALM_ZONE_CHINA :
World.h
REALM_ZONE_CN1 :
World.h
REALM_ZONE_CN10 :
World.h
REALM_ZONE_CN1_4 :
World.h
REALM_ZONE_CN2 :
World.h
REALM_ZONE_CN2_6_9 :
World.h
REALM_ZONE_CN3 :
World.h
REALM_ZONE_CN3_7 :
World.h
REALM_ZONE_CN4 :
World.h
REALM_ZONE_CN5 :
World.h
REALM_ZONE_CN5_8 :
World.h
REALM_ZONE_CN6 :
World.h
REALM_ZONE_CN7 :
World.h
REALM_ZONE_CN8 :
World.h
REALM_ZONE_CN9 :
World.h
REALM_ZONE_CNC :
World.h
REALM_ZONE_CTC :
World.h
REALM_ZONE_DEVELOPMENT :
World.h
REALM_ZONE_ENGLISH :
World.h
REALM_ZONE_FRENCH :
World.h
REALM_ZONE_GERMAN :
World.h
REALM_ZONE_KOREA :
World.h
REALM_ZONE_LATIN_AMERICA :
World.h
REALM_ZONE_OCEANIC :
World.h
REALM_ZONE_QA_SERVER :
World.h
REALM_ZONE_RUSSIAN :
World.h
REALM_ZONE_SPANISH :
World.h
REALM_ZONE_TAIWAN :
World.h
REALM_ZONE_TEST_SERVER :
World.h
REALM_ZONE_TEST_SERVER_2 :
World.h
REALM_ZONE_TOURNAMENT_13 :
World.h
REALM_ZONE_TOURNAMENT_15 :
World.h
REALM_ZONE_TOURNAMENT_25 :
World.h
REALM_ZONE_TOURNAMENT_27 :
World.h
REALM_ZONE_TOURNAMENT_5 :
World.h
REALM_ZONE_TOURNAMENT_7 :
World.h
REALM_ZONE_UNITED_STATES :
World.h
REALM_ZONE_UNKNOWN :
World.h
RealmFlags :
Realm.h
RealmType :
Realm.h
RealmZone :
World.h
RecallSpellIds :
spell_item.cpp
ReconnaissanceFlight :
zone_sholazar_basin.cpp
RED :
AppenderConsole.h
RED_PORTAL :
boss_netherspite.cpp
RedRidingHood :
bosses_opera.cpp
RedRocket :
zone_grizzly_hills.cpp
RedSnapperVeryTasty :
spell_quest.cpp
ReferAFriendError :
Player.h
ReflectiveShield :
boss_argent_challenge.cpp
Refocus :
spell_item.cpp
RegisterAhnKahetCreatureAI :
ahnkahet.h
RegisterArcatrazCreatureAI :
arcatraz.h
RegisterAuchenaiCryptsCreatureAI :
auchenai_crypts.h
RegisterBlackrockSpireCreatureAI :
blackrock_spire.h
RegisterBlackTempleCreatureAI :
black_temple.h
RegisterBlackwingLairCreatureAI :
blackwing_lair.h
RegisterBloodFurnaceCreatureAI :
blood_furnace.h
RegisterCreatureAI :
CreatureScript.h
RegisterCreatureAIWithFactory :
CreatureScript.h
RegisterDireMaulCreatureAI :
dire_maul.h
RegisterGameObjectAI :
GameObjectScript.h
RegisterGameObjectAIWithFactory :
GameObjectScript.h
RegisterGruulsLairAI :
gruuls_lair.h
RegisterHellfireRampartsCreatureAI :
hellfire_ramparts.h
RegisterHyjalAI :
hyjal.h
RegisterIcecrownCitadelCreatureAI :
icecrown_citadel.h
RegisterInstanceScript :
InstanceMapScript.h
RegisterKarazhanCreatureAI :
karazhan.h
RegisterMagistersTerraceCreatureAI :
magisters_terrace.h
RegisterMagtheridonsLairCreatureAI :
magtheridons_lair.h
RegisterManaTombsCreatureAI :
mana_tombs.h
RegisterMechanarCreatureAI :
mechanar.h
RegisterNaxxramasCreatureAI :
naxxramas.h
RegisterNewGuid() :
PlayerDump.cpp
RegisterNexusCreatureAI :
nexus.h
RegisterOldHillsbradCreatureAI :
old_hillsbrad.h
RegisterOnyxiasLairCreatureAI :
onyxias_lair.h
RegisterRuinsOfAhnQirajCreatureAI :
ruins_of_ahnqiraj.h
RegisterScholomanceCreatureAI :
scholomance.h
RegisterSerpentShrineAI :
serpent_shrine.h
RegisterSethekkHallsCreatureAI :
sethekk_halls.h
RegisterShadowfangKeepCreatureAI :
shadowfang_keep.h
RegisterShadowLabyrinthCreatureAI :
shadow_labyrinth.h
RegisterShatteredHallsCreatureAI :
shattered_halls.h
RegisterSpellAndAuraScriptPair :
SpellScriptLoader.h
RegisterSpellAndAuraScriptPairWithArgs :
SpellScriptLoader.h
RegisterSpellScript :
SpellScriptLoader.h
RegisterSpellScriptWithArgs :
SpellScriptLoader.h
RegisterSteamvaultCreatureAI :
steam_vault.h
RegisterStratholmeCreatureAI :
stratholme.h
RegisterSunwellPlateauCreatureAI :
sunwell_plateau.h
RegisterTempleOfAhnQirajCreatureAI :
temple_of_ahnqiraj.h
RegisterTheBlackMorassCreatureAI :
the_black_morass.h
RegisterTheBotanicaCreatureAI :
the_botanica.h
RegisterTheEyeAI :
the_eye.h
RegisterTheSlavePensCreatureAI :
the_slave_pens.h
RegisterUlduarCreatureAI :
ulduar.h
RegisterUnderbogCreatureAI :
the_underbog.h
RegisterUtgardeKeepCreatureAI :
utgarde_keep.h
RegisterZulAmanCreatureAI :
zulaman.h
RegisterZulGurubCreatureAI :
zulgurub.h
REGULAR_DIFFICULTY :
DBCEnums.h
ReindeerTransformation :
spell_item.cpp
RELATION_CREATED_BY :
ConditionMgr.h
RELATION_IN_PARTY :
ConditionMgr.h
RELATION_IN_RAID_OR_PARTY :
ConditionMgr.h
RELATION_MAX :
ConditionMgr.h
RELATION_OWNED_BY :
ConditionMgr.h
RELATION_PASSENGER_OF :
ConditionMgr.h
RELATION_SELF :
ConditionMgr.h
RelationType :
ConditionMgr.h
REMORSELESS_WINTER_1 :
boss_the_lich_king.cpp
REMORSELESS_WINTER_2 :
boss_the_lich_king.cpp
REMOVE_VIOLATING_FLAGS :
WorldSession.cpp
RemoveItemsSetItem() :
Item.cpp
,
Player.h
RemoveMethod :
SharedDefines.h
Remtravel :
zone_darkshore.cpp
REND_PATH_1 :
boss_rend_blackhand.cpp
REND_PATH_2 :
boss_rend_blackhand.cpp
renewskirmisher :
zone_grizzly_hills.cpp
REP_ARMOR :
npc_professions.cpp
REP_AXE :
npc_professions.cpp
REP_EXALTED :
SharedDefines.h
REP_FRIENDLY :
SharedDefines.h
REP_HAMMER :
npc_professions.cpp
REP_HATED :
SharedDefines.h
REP_HONORED :
SharedDefines.h
REP_HOSTILE :
SharedDefines.h
REP_NEUTRAL :
SharedDefines.h
REP_REVERED :
SharedDefines.h
REP_SKYGUARD :
npc_taxi.cpp
REP_SWORD :
npc_professions.cpp
REP_UNFRIENDLY :
SharedDefines.h
REP_WEAPON :
npc_professions.cpp
REPAIR_POINTS :
boss_razorscale.cpp
Replenishment :
spell_generic.cpp
RepListID :
ReputationMgr.h
REPUTATION_SOURCE_DAILY_QUEST :
Player.h
REPUTATION_SOURCE_KILL :
Player.h
REPUTATION_SOURCE_MONTHLY_QUEST :
Player.h
REPUTATION_SOURCE_QUEST :
Player.h
REPUTATION_SOURCE_REPEATABLE_QUEST :
Player.h
REPUTATION_SOURCE_SPELL :
Player.h
REPUTATION_SOURCE_WEEKLY_QUEST :
Player.h
ReputationRank :
SharedDefines.h
ReputationRankStrIndex :
ReputationMgr.h
ReputationSource :
Player.h
REQ_CHAIN_COUNT :
boss_razorscale.cpp
REQ_SPELL_PHASE_PROC_FLAG_MASK :
SpellMgr.h
resetPoint :
boss_viscidus.cpp
,
boss_bug_trio.cpp
ResetTimeByMapDifficultyMap :
InstanceSaveMgr.h
ResoniteCask :
go_scripts.cpp
RESOURCE_HONOR_AMOUNT :
BattlegroundIC.h
RESPAWN_IMMEDIATELY :
Battleground.h
RESPAWN_ONE_DAY :
Battleground.h
RespawnAssemblyOfIron() :
boss_assembly_of_iron.cpp
RESPONSE_CANCELLED :
SharedDefines.h
RESPONSE_CONNECTED :
SharedDefines.h
RESPONSE_DISCONNECTED :
SharedDefines.h
RESPONSE_FAILED_TO_CONNECT :
SharedDefines.h
RESPONSE_FAILURE :
SharedDefines.h
RESPONSE_SUCCESS :
SharedDefines.h
RESPONSE_VERSION_MISMATCH :
SharedDefines.h
ResponseCodes :
SharedDefines.h
REST_FLAG_IN_CITY :
Player.h
REST_FLAG_IN_FACTION_AREA :
Player.h
REST_FLAG_IN_TAVERN :
Player.h
REST_STATE_NOT_RAF_LINKED :
Player.h
REST_STATE_RAF_LINKED :
Player.h
REST_STATE_RESTED :
Player.h
RESTART_EXIT_CODE :
World.h
RestFlag :
Player.h
RESTORATION_BUFF_RESPAWN_TIME :
Battleground.h
RestoreAssemblyHealth() :
boss_assembly_of_iron.cpp
RESTRICTED_PERMISSION :
LootMgr.h
Resurrect() :
bosses_opera.cpp
RESURRECTION_INTERVAL :
Battleground.h
ReturnedSevenfold :
zone_sholazar_basin.cpp
ReturnValidBool() :
ScriptMgrMacros.h
RevivePlayer() :
boss_mandokir.cpp
RewardedQuestSet :
Player.h
rgBaseType :
WheatyExceptionReport.h
RibbonPole :
midsummer.cpp
RIDE_VEHICLE :
zone_zuldrak.cpp
RiftAndSpawnsLocations :
culling_of_stratholme.cpp
RIGGLE_SAY_POOLS_END :
npcs_special.cpp
RIGGLE_SAY_START :
npcs_special.cpp
RIGGLE_SAY_WINNER :
npcs_special.cpp
RiggleBassbait :
npcs_special.cpp
RightSide :
boss_felmyst.cpp
RightSideLanes :
boss_felmyst.cpp
RIMEFANG_SPELL_HOARFROST :
boss_scourgelord_tyrannus.cpp
RIMEFANG_SPELL_ICY_BLAST :
boss_scourgelord_tyrannus.cpp
RimefangFlyPos :
boss_sindragosa.cpp
RimefangLandPos :
boss_sindragosa.cpp
RingBoss :
blackrock_depths.cpp
RingMobs :
blackrock_depths.cpp
Ringo :
zone_ungoro_crater.cpp
Rinji :
zone_hinterlands.cpp
RitualChannelerLoc :
boss_svala.cpp
RiverbreezeAndSilversky :
zone_felwood.cpp
RizzleSprysprocketData :
zone_azshara.cpp
RocketBoots :
spell_item.cpp
RocknotQuests :
blackrock_depths.cpp
RocknotSays :
blackrock_depths.cpp
RocknotSpells :
blackrock_depths.cpp
RogueEnum :
boss_priestess_delrissa.cpp
RogueSpells :
spell_rogue.cpp
ROLL_ALL_TYPE_MASK :
LootMgr.h
ROLL_ALL_TYPE_NO_DISENCHANT :
LootMgr.h
roll_chance_f() :
Random.h
roll_chance_i() :
Random.h
ROLL_DISENCHANT :
LootMgr.h
ROLL_FLAG_TYPE_DISENCHANT :
LootMgr.h
ROLL_FLAG_TYPE_GREED :
LootMgr.h
ROLL_FLAG_TYPE_NEED :
LootMgr.h
ROLL_FLAG_TYPE_PASS :
LootMgr.h
ROLL_GREED :
LootMgr.h
ROLL_NEED :
LootMgr.h
ROLL_PASS :
LootMgr.h
RollMask :
LootMgr.h
RollTable :
boss_thorim.cpp
RollType :
LootMgr.h
RollVote :
Group.h
ROMULO_X :
bosses_opera.cpp
ROMULO_Y :
bosses_opera.cpp
RookeryEgg :
spell_quest.cpp
ROOM_CENTER :
boss_viscidus.cpp
ROOM_ENTERANCE :
boss_pandemonius.cpp
ROOM_EXIT :
boss_pandemonius.cpp
ROOM_LEFT :
boss_novos.cpp
ROOM_PULL_RANGE :
boss_pandemonius.cpp
ROOM_RIGHT :
boss_novos.cpp
ROOM_STAIRS :
boss_novos.cpp
RoomAdds :
boss_pandemonius.cpp
roomCenter :
boss_shade_of_aran.cpp
,
boss_viscidus.cpp
,
boss_illidan.cpp
RoomPosition :
boss_sjonnir.cpp
rotate() :
vec3d.h
ROTATE_DIRECTION_LEFT :
MotionMaster.h
ROTATE_DIRECTION_RIGHT :
MotionMaster.h
ROTATE_MOTION_TYPE :
MotionMaster.h
RotateDirection :
MotionMaster.h
rotfaceWatchPos :
boss_professor_putricide.cpp
ROUND_ROBIN :
LootMgr.h
ROUND_ROBIN_PERMISSION :
LootMgr.h
RoundToInterval() :
Util.h
RoxiRamrocket :
zone_storm_peaks.cpp
RubySanctumScriptName :
ruby_sanctum.h
RuinsOfAhnQirajScriptName :
ruins_of_ahnqiraj.h
RUNE_BASE_COOLDOWN :
Player.h
RUNE_BLOOD :
Player.h
RUNE_DEATH :
Player.h
RUNE_FROST :
Player.h
RUNE_GRACE_PERIOD :
Player.h
RUNE_MISS_COOLDOWN :
Player.h
RUNE_UNHOLY :
Player.h
RuneCooldowns :
Player.h
RunescrollOfFortitude :
spell_item.cpp
runeSlotTypes :
Player.cpp
RuneType :
Player.h
Generated on Wed May 14 2025 06:23:58 for AzerothCore by
1.9.8