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Spell Effects Reference

<-Volver a: spell_dbc

Esta p谩gina contiene la descripci贸n del uso de EffectMiscValue y otros valores de Spell Effects.

Contiene la lista de todos los Spell Effects.

La versi贸n es: 3.3.5a

Informaci贸n relacionada

Summon Properties

Spell Aura

Nombres de Spell Effect

SPELL_EFFECT_INSTAKILL = 1

SPELL_EFFECT_SCHOOL_DAMAGE = 2

  • BasePoints: Da帽o base
  • Multiple: Multiplicador de da帽o

SPELL_EFFECT_DUMMY = 3

  • BasePoints: Cualquier cosa

SPELL_EFFECT_PORTAL_TELEPORT = 4

SPELL_EFFECT_TELEPORT_UNITS = 5

  • TargetB: Ubicaci贸n de teletransporte

SPELL_EFFECT_APPLY_AURA = 6

  • BasePoints: Valor del aura (depende del Aura ID)
  • EffectAura: Spell Aura

SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7

  • BasePoints: Da帽o base

SPELL_EFFECT_POWER_DRAIN = 8

  • BasePoints: Drenaje base
  • Multiple: Multiplicador de drenaje

SPELL_EFFECT_HEALTH_LEECH = 9

  • BasePoints: Drenaje base
  • Multiple: Multiplicador de drenaje
  • TargetB: Si se usa, TargetA es curado

SPELL_EFFECT_HEAL = 10

  • BasePoints: Curaci贸n base
  • Multiple: Multiplicador de curaci贸n
  • TargetB: Si se usa, TargetA es curado

SPELL_EFFECT_BIND = 11

  • BasePoints: Desconocido
  • EffectMiscValueA: Area ID (solo Death Gate)

SPELL_EFFECT_PORTAL = 12

  • TargetA: Destino de teletransporte
  • TargetB: Objetivos

SPELL_EFFECT_RITUAL_BASE = 13 // Sin usar

SPELL_EFFECT_RITUAL_SPECIALIZE = 14 // Sin usar

SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15 // Sin usar

SPELL_EFFECT_QUEST_COMPLETE = 16

  • EffectMiscValueA: Quest ID
  • TargetB: Objetivos adicionales (usado por 30790)

SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17

  • BasePoints: Da帽o base

SPELL_EFFECT_RESURRECT = 18

  • BasePoints: Porcentaje (%) de salud y man谩 restaurados
  • TargetB: Objetivos adicionales (usado por 29820, resurrecci贸n masiva)

SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19

  • BasePoints: N煤mero de ataques cuerpo a cuerpo extra

SPELL_EFFECT_DODGE = 20

SPELL_EFFECT_EVADE = 21

SPELL_EFFECT_PARRY = 22

SPELL_EFFECT_BLOCK = 23

SPELL_EFFECT_CREATE_ITEM = 24

  • BasePoints: N煤mero de objetos
  • EffectItemType: Item ID

SPELL_EFFECT_WEAPON = 25

SPELL_EFFECT_DEFENSE = 26

SPELL_EFFECT_PERSISTENT_AREA_AURA = 27

SPELL_EFFECT_SUMMON = 28

  • BasePoints: N煤mero de invocaciones (a veces se usa para establecer la HP de la criatura invocada)
  • EffectMiscValueA: Creature ID
  • EffectMiscValueB: Summon Properties
  • Radius: Rango de aparici贸n

SPELL_EFFECT_LEAP = 29

  • TargetA: Objetivo
  • TargetB: Destino
  • Radius: Distancia de parpadeo/salto

SPELL_EFFECT_ENERGIZE = 30

  • BasePoints: Cantidad
  • TargetB: Objetivos adicionales
  • EffectMiscValueA: Power Type
ID Type
0 Mana
1 Rage
2 Focus
3 Energy
4 Happiness
5 Rune
6 Runic
7 Max powers
127 All powers
-2 HP

SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31

  • BasePoints: Porcentaje de da帽o base

SPELL_EFFECT_TRIGGER_MISSILE = 32

  • TriggerSpell: Spell ID

SPELL_EFFECT_OPEN_LOCK = 33

  • BasePoints: Nivel de habilidad de forzar cerraduras requerido

SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34 // Armas como las Bendiciones EffectItemType: Nuevo Item ID

SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35

SPELL_EFFECT_LEARN_SPELL = 36

  • TriggerSpell: Spell ID

SPELL_EFFECT_SPELL_DEFENSE = 37

SPELL_EFFECT_DISPEL = 38

  • BasePoints: N煤mero de hechizos a disipar
  • EffectMiscValueA: Dispel Type
ID Type ID Type ID Type
0 None 4 Poison 8 SPE_NPC_ONLY
1 Magic 5 Stealth 9 Enrage
2 Curse 6 Invisibility 10 ZG Trinket
3 Disease 7 ALL 11 Old Unseen

SPELL_EFFECT_LANGUAGE = 39

SPELL_EFFECT_DUAL_WIELD = 40

SPELL_EFFECT_JUMP = 41

  • Multiple: Desconocido
  • EffectMiscValueA: Velocidad XY o velocidad Z
  • EffectMiscValueB: Velocidad XY o velocidad Z

SPELL_EFFECT_JUMP_DEST = 42

  • Multiple: Desconocido
  • EffectMiscValueA: Velocidad XY o velocidad Z
  • EffectMiscValueB: Velocidad XY o velocidad Z

SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43

  • BasePoints: N煤mero de unidades a teletransportar

SPELL_EFFECT_SKILL_STEP = 44

  • BasePoints: Desconocido
  • EffectMiscValueA: Skill ID

SPELL_EFFECT_ADD_HONOR = 45

  • BasePoints: Puntos de honor a recompensar

SPELL_EFFECT_SPAWN = 46

SPELL_EFFECT_TRADE_SKILL = 47

SPELL_EFFECT_STEALTH = 48

SPELL_EFFECT_DETECT = 49

SPELL_EFFECT_TRANS_DOOR = 50

  • EffectMiscValueA: gameobject_template ID
  • El Data0 de gameobject_template es el hechizo que se vincula al destino del teletransporte al hacer click.
  • Entrada Data0 = tabla spell_target_position

SPELL_EFFECT_FORCE_CRITICAL_HIT = 51 // Sin usar

SPELL_EFFECT_GUARANTEE_HIT = 52 // Sin usar

SPELL_EFFECT_ENCHANT_ITEM = 53

  • EffectItemType: Item ID (Pergaminos/Inscripci贸n)
  • EffectMiscValueA: ID de SpellItemEnchantment.dbc
  • EffectMiscValueA: 14 = armadura, 15 = arma, ligado a EffectItemType.

SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54

  • EffectMiscValueA: ID de SpellItemEnchantment.dbc

SPELL_EFFECT_TAMECREATURE = 55

SPELL_EFFECT_SUMMON_PET = 56

  • Multiple: Relativo al nivel del lanzador (p. ej. un valor de -3 ser谩 el nivel del lanzador -3). Actualmente no funciona.
  • EffectMiscValueA: Creature ID

SPELL_EFFECT_LEARN_PET_SPELL = 57

  • TriggerSpell: Spell ID

SPELL_EFFECT_WEAPON_DAMAGE = 58

  • BasePoints: Da帽o adicional
  • TargetB: Objetivos adicionales
  • Chain Target: Objetivos adicionales

SPELL_EFFECT_CREATE_RANDOM_ITEM = 59

  • EffectMiscValueA: Desconocido

SPELL_EFFECT_PROFICIENCY = 60

SPELL_EFFECT_SEND_EVENT = 61

  • EffectMiscValueA: Llama a un evento de la tabla acevent_scripts.
    (La mayor铆a no coinciden, pero hay unos pocos que son correctos.)

SPELL_EFFECT_POWER_BURN = 62

  • BasePoints: Cantidad de man谩 a quemar
  • TargetB: Objetivos adicionales
  • Multiple: % de conversi贸n a da帽o (p. ej. si 0.5, por 1 de man谩 quemado, inflige 0.5 de da帽o)
  • Chain Target: Objetivos adicionales

SPELL_EFFECT_THREAT = 63

  • BasePoints: Cantidad de amenaza a a帽adir/quitar

SPELL_EFFECT_TRIGGER_SPELL = 64

  • TriggerSpell: Spell ID

SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65

  • BasePoints: Depende de Spell Aura
  • EffectMiscValueA: Desconocido

SPELL_EFFECT_CREATE_MANA_GEM = 66

  • BasePoints: N煤mero a rellenar
  • EffectItemType: Item ID a crear/rellenar

SPELL_EFFECT_HEAL_MAX_HEALTH = 67

SPELL_EFFECT_INTERRUPT_CAST = 68

  • EffectMechanic: Interrumpido

SPELL_EFFECT_DISTRACT = 69

  • BasePoints: Duraci贸n en segundos.

SPELL_EFFECT_PULL = 70

SPELL_EFFECT_PICKPOCKET = 71

SPELL_EFFECT_ADD_FARSIGHT = 72

SPELL_EFFECT_UNTRAIN_TALENTS = 73

SPELL_EFFECT_APPLY_GLYPH = 74

  • EffectMiscValueA: ID de GlyphProperties.dbc

SPELL_EFFECT_HEAL_MECHANICAL = 75

  • BasePoints: Cantidad

SPELL_EFFECT_SUMMON_OBJECT_WILD = 76

SPELL_EFFECT_SCRIPT_EFFECT = 77 Asignado a un Core Script en la BD.

SPELL_EFFECT_ATTACK = 78

SPELL_EFFECT_SANCTUARY = 79

SPELL_EFFECT_ADD_COMBO_POINTS = 80

  • BasePoints: N煤mero de puntos de combo a a帽adir

SPELL_EFFECT_CREATE_HOUSE = 81

SPELL_EFFECT_BIND_SIGHT = 82

SPELL_EFFECT_DUEL = 83

SPELL_EFFECT_STUCK = 84

SPELL_EFFECT_SUMMON_PLAYER = 85

SPELL_EFFECT_ACTIVATE_OBJECT = 86

  • EffectMiscValueA: Desconocido

SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87

  • BasePoints: Da帽o base

SPELL_EFFECT_GAMEOBJECT_REPAIR = 88

SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89

  • EffectMiscValueA: State
ID State
0 Intact
1 Damaged
2 Destroyed
3 Rebuilding

SPELL_EFFECT_KILL_CREDIT = 90

SPELL_EFFECT_THREAT_ALL = 91 // Sin usar

SPELL_EFFECT_ENCHANT_HELD_ITEM = 92

  • EffectMiscValueA: ID de SpellItemEnchantment.dbc

SPELL_EFFECT_FORCE_DESELECT = 93

SPELL_EFFECT_SELF_RESURRECT = 94

  • BasePoints: Positivo = %, Negativo = Valor plano
  • EffectMiscValueA: Man谩 (Valor plano)

SPELL_EFFECT_SKINNING = 95

SPELL_EFFECT_CHARGE = 96

SPELL_EFFECT_CAST_BUTTON = 97 (Barra de t贸tems desde 3.2.2a)

  • EffectMiscValueA: Combinaciones de t贸tems = 0,4,8
  • EffectMiscValueB: Desconocido (siempre 4), posiblemente la cantidad de t贸tems

SPELL_EFFECT_KNOCK_BACK = 98

  • BasePoints: Distancia
  • EffectMiscValueA: Distancia

SPELL_EFFECT_DISENCHANT = 99

SPELL_EFFECT_INEBRIATE = 100

  • BasePoints: Poder de embriaguez

SPELL_EFFECT_FEED_PET = 101

  • BasePoints: Cantidad de felicidad (Happiness)
  • TriggerSpell: Spell ID

SPELL_EFFECT_DISMISS_PET = 102

SPELL_EFFECT_REPUTATION = 103

  • BasePoints: Cantidad de reputaci贸n
  • EffectMiscValueA: ID de faction.dbc

SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104

SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105

SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106

SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107 // Sin usar

SPELL_EFFECT_DISPEL_MECHANIC = 108

  • EffectMiscValueA: Dispel Mechanic
ID Mechanic ID Mechanic ID Mechanic
0 None 11 Snare 22 Infected
1 Charm 12 Stun 23 Turn
2 Disorient 13 Freeze 24 Horror
3 Disarm 14 Knockout 25 Invulnerability
4 Distract 15 Bleed 26 Interrupt
5 Fear 16 Bandage 27 Daze
6 Grip 17 Polymorph 28 Discovery
7 Root 18 Banish 29 immunity shield
8 Slow 19 Shield 30 All powers
9 Silence 20 Shackle 31 Sap
10 Sleep 21 Mount 31 Enrage

SPELL_EFFECT_RESURRECT_PET = 109

  • BasePoints: % de salud base a curar

SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110

  • BasePoints: % de reembolso de man谩

SPELL_EFFECT_DURABILITY_DAMAGE = 111

  • BasePoints: Positivo = da帽o de durabilidad, Negativo = restauraci贸n de durabilidad
  • EffectMiscValueA: Desconocido

SPELL_EFFECT_112 = 112 // Sin usar

SPELL_EFFECT_RESURRECT_NEW = 113

  • BasePoints: Salud a restaurar (Valor plano)
  • EffectMiscValueA: Man谩 (Valor plano)

SPELL_EFFECT_ATTACK_ME = 114

SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115

  • BasePoints: % de da帽o de durabilidad
  • EffectMiscValueA: Desconocido

SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116

SPELL_EFFECT_SPIRIT_HEAL = 117

  • BasePoints: % de salud

SPELL_EFFECT_SKILL = 118

  • BasePoints: Desconocido
  • EffectMiscValueA: Skill ID

SPELL_EFFECT_APPLY_AREA_AURA_PET = 119

SPELL_EFFECT_TELEPORT_GRAVEYARD = 120

SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121

  • BasePoints: Da帽o base
  • Chain Target: Objetivos adicionales

SPELL_EFFECT_122 = 122 // Sin usar

SPELL_EFFECT_SEND_TAXI = 123

  • EffectMiscValueA: ID de TaxiPath.dbc

SPELL_EFFECT_PULL_TOWARDS = 124

  • EffectMiscValueA: Velocidad del tir贸n

SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125

  • BasePoints: % de amenaza

SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126

  • BasePoints: N煤mero de buffs a robar

SPELL_EFFECT_PROSPECTING = 127

SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128

SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129

SPELL_EFFECT_REDIRECT_THREAT = 130

  • BasePoints: % de amenaza a redirigir
  • TargetB: Unidad a la que redirigir la amenaza

SPELL_EFFECT_PLAY_SOUND = 131

  • EffectMiscValueA: ID de SoundEntries.dbc

SPELL_EFFECT_PLAY_MUSIC = 132

  • EffectMiscValueA: ID de SoundEntries.dbc

SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133

  • TriggerSpell: Spell ID

SPELL_EFFECT_KILL_CREDIT2 = 134

SPELL_EFFECT_CALL_PET = 135

SPELL_EFFECT_HEAL_PCT = 136

  • BasePoints: % de curaci贸n

SPELL_EFFECT_ENERGIZE_PCT = 137

  • BasePoints: % a restaurar
  • EffectMiscValueA: Power Type (igual que EFFECT 30)

SPELL_EFFECT_LEAP_BACK = 138

  • BasePoints: Distancia
  • EffectMiscValueA: Distancia

SPELL_EFFECT_CLEAR_QUEST = 139

  • BasePoints: 2.潞 Quest ID a limpiar (p. ej. Spell ID 56518)
  • EffectMiscValueA: Quest ID

SPELL_EFFECT_FORCE_CAST = 140

  • TriggerSpell: Spell ID

SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141

  • BasePoints: Valor para el TriggerSpell
  • TriggerSpell: Spell ID

SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142

  • BasePoints: Valor para el TriggerSpell
  • TriggerSpell: Spell ID

SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143

SPELL_EFFECT_KNOCK_BACK_DEST = 144

  • BasePoints: Distancia
  • TargetB: Destino
  • EffectMiscValueA: Distancia

SPELL_EFFECT_PULL_TOWARDS_DEST = 145 (Efecto Agujero Negro)

  • EffectMiscValueA: Distancia

SPELL_EFFECT_ACTIVATE_RUNE = 146

  • BasePoints: N煤mero de runas a activar (1 o 2)
  • EffectMiscValueA: Rune Type

SPELL_EFFECT_QUEST_FAIL = 147

  • EffectMiscValueA: Quest ID

SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148

  • BasePoints: Valor
  • TriggerSpell: Spell ID

SPELL_EFFECT_CHARGE_DEST = 149

SPELL_EFFECT_QUEST_START = 150

  • EffectMiscValueA: Quest ID

SPELL_EFFECT_TRIGGER_SPELL_2 = 151

  • TriggerSpell: Spell ID

SPELL_EFFECT_SUMMON_RAF_FRIEND = 152

  • TriggerSpell: Spell ID (Invocaci贸n)

SPELL_EFFECT_CREATE_TAMED_PET = 153

SPELL_EFFECT_DISCOVER_TAXI = 154

  • EffectMiscValueA: ID de TaxiNodes.dbc

SPELL_EFFECT_TITAN_GRIP = 155

  • EffectMiscValueA: Spell ID

SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156

SPELL_EFFECT_CREATE_ITEM_2 = 157

  • EffectItemType: Item ID a transformar
  • EffectMiscValueA: Desconocido

SPELL_EFFECT_MILLING = 158

  • BasePoints: N煤mero de hierbas a moler.

SPELL_EFFECT_ALLOW_RENAME_PET = 159

SPELL_EFFECT_160 = 160

SPELL_EFFECT_TALENT_SPEC_COUNT = 161

  • BasePoints: N煤mero de especializaciones de talentos activas

SPELL_EFFECT_TALENT_SPEC_SELECT = 162

  • BasePoints: Talent spec ID a activar

SPELL_EFFECT_163 = 163 // Sin usar

SPELL_EFFECT_REMOVE_AURA = 164

  • BasePoints: Spell ID a eliminar 2
  • TriggerSpell: Spell ID a eliminar