AzerothCore
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instance_saved_go_state_data

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The instance_saved_go_state_data table

Persists the saved state of gameobjects inside a bound instance (for example doors or levers left open), so the state is restored when the instance is reloaded. Keyed by instance id and gameobject guid.

Table Structure

Field Type Attributes Key Null Default Extra Comment
id INT UNSIGNED PRI NO instance.id
guid INT UNSIGNED PRI NO gameobject.guid
state TINYINT UNSIGNED YES 0 gameobject.state

Description of the fields

id

References instance.id – the saved instance.

guid

References gameobject.guid – the gameobject whose state is saved.

state

Saved GOState of the gameobject (e.g. active/ready).