This table holds data about gameobjects that are temporarily summoned as a group. It works similarly to creature_summon_groups but for gameobjects.
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| summonerId | INT | UNSIGNED | NO | 0 | |||
| summonerType | TINYINT | UNSIGNED | NO | 0 | |||
| groupId | TINYINT | UNSIGNED | NO | 0 | |||
| entry | INT | UNSIGNED | NO | 0 | |||
| position_x | FLOAT | NO | 0 | ||||
| position_y | FLOAT | NO | 0 | ||||
| position_z | FLOAT | NO | 0 | ||||
| orientation | FLOAT | NO | 0 | ||||
| rotation0 | FLOAT | NO | 0 | ||||
| rotation1 | FLOAT | NO | 0 | ||||
| rotation2 | FLOAT | NO | 0 | ||||
| rotation3 | FLOAT | NO | 1 | ||||
| respawnTime | INT | UNSIGNED | NO | 120 | |||
| Comment | VARCHAR(255) | NO | '' |
The entry ID of the object that triggers the summon, depending on summonerType.
The type of the summoning object:
| Value | Type |
|---|---|
| 0 | SUMMONER_TYPE_CREATURE |
| 1 | SUMMONER_TYPE_GAMEOBJECT |
| 2 | SUMMONER_TYPE_MAP |
Group identifier. All gameobjects with the same groupId and summonerId will be summoned at once when the group is triggered.
Entry of the gameobject to summon from gameobject_template.entry.
X coordinate of the position where the gameobject will be spawned.
Y coordinate of the position where the gameobject will be spawned.
Z coordinate of the position where the gameobject will be spawned.
Facing angle of the spawned gameobject. Kept for compatibility; quaternion fields are used for precise rotation.
The X component of the quaternion rotation applied to the spawned gameobject. Default is 0.
The Y component of the quaternion rotation. Default is 0.
The Z component of the quaternion rotation. Default is 0.
The W (scalar) component of the quaternion rotation. Default is 1, which together with the other components set to 0 represents the identity quaternion (no rotation).
Time in seconds before the summoned gameobject despawns. Default is 120. Use 0 for permanent.
An optional human-readable description of this entry.