The creature_sparring table
Stores the sparring health threshold for a creature. While sparring, a creature will not be brought below the configured health percentage by other sparring creatures (used to keep training/duelling NPCs alive). GUID references creature.guid.
Table Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| GUID | INT | UNSIGNED | PRI | NO | |||
| SparringPCT | FLOAT | SIGNED | NO |
Description of the fields
References creature.guid – the spawned creature this rule applies to.
Health percentage below which the creature will not be damaged by other sparring partners.