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character_instance

<-Back-to:Characters

The `character_instance` table

Contains the instance data for characters.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

 

instance

int(10)

unsigned

PRI

NO

0

 

 

permanent

tinyint(3)

unsigned

 

NO

0

 

 

Description of the fields

guid

The GUID of the character. See characters.guid

instance

The instance ID. See instance.id

permanent

Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extras field.