AzerothCore 3.3.5a
OpenSource WoW Emulator
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WorldObject Class Reference

#include "Object.h"

Inheritance diagram for WorldObject:
Object WorldLocation Position Corpse DynamicObject GameObject Unit Transport Creature Player MotionTransport StaticTransport TempSummon TestCreature Minion Guardian Puppet Totem Pet

Public Member Functions

 ~WorldObject () override
 
virtual void Update (uint32 diff)
 
void _Create (ObjectGuid::LowType guidlow, HighGuid guidhigh, uint32 phaseMask)
 
void AddToWorld () override
 
void RemoveFromWorld () override
 
void GetNearPoint2D (WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint2D (float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
 
void GetNearPoint (WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
 
void GetVoidClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0, float controlZ=0) const
 
bool GetClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
 
void MovePosition (Position &pos, float dist, float angle)
 
Position GetNearPosition (float dist, float angle)
 
void MovePositionToFirstCollision (Position &pos, float dist, float angle)
 
Position GetFirstCollisionPosition (float startX, float startY, float startZ, float destX, float destY)
 
Position GetFirstCollisionPosition (float destX, float destY, float destZ)
 
Position GetFirstCollisionPosition (float dist, float angle)
 
Position GetRandomNearPosition (float radius)
 
void GetContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
void GetChargeContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const
 
float GetObjectSize () const
 
virtual float GetCombatReach () const
 
void UpdateGroundPositionZ (float x, float y, float &z) const
 
void UpdateAllowedPositionZ (float x, float y, float &z, float *groundZ=nullptr) const
 
void GetRandomPoint (const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
 
Position GetRandomPoint (const Position &srcPos, float distance) const
 
uint32 GetInstanceId () const
 
virtual void SetPhaseMask (uint32 newPhaseMask, bool update)
 
uint32 GetPhaseMask () const
 
bool InSamePhase (WorldObject const *obj) const
 
bool InSamePhase (uint32 phasemask) const
 
uint32 GetZoneId () const
 
uint32 GetAreaId () const
 
void GetZoneAndAreaId (uint32 &zoneid, uint32 &areaid) const
 
bool IsOutdoors () const
 
LiquidData const & GetLiquidData () const
 
InstanceScriptGetInstanceScript () const
 
std::string const & GetName () const
 
void SetName (std::string const &newname)
 
virtual std::string const & GetNameForLocaleIdx (LocaleConstant) const
 
float GetDistance (WorldObject const *obj) const
 
float GetDistance (const Position &pos) const
 
float GetDistance (float x, float y, float z) const
 
float GetDistance2d (WorldObject const *obj) const
 
float GetDistance2d (float x, float y) const
 
float GetDistanceZ (WorldObject const *obj) const
 
bool IsSelfOrInSameMap (WorldObject const *obj) const
 
bool IsInMap (WorldObject const *obj) const
 
bool IsWithinDist3d (float x, float y, float z, float dist) const
 
bool IsWithinDist3d (const Position *pos, float dist) const
 
bool IsWithinDist2d (float x, float y, float dist) const
 
bool IsWithinDist2d (const Position *pos, float dist) const
 
virtual bool IsWithinSightRange (Position const &pos, float dist) const
 
bool IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const
 
bool IsWithinDistInMap (WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const
 
bool IsWithinLOS (float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
 
bool IsWithinLOSInMap (WorldObject const *obj, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
Position GetHitSpherePointFor (Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
void GetHitSpherePointFor (Position const &dest, float &x, float &y, float &z, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
 
bool GetDistanceOrder (WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const
 
bool IsInRange (WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const
 
bool IsInRange2d (float x, float y, float minRange, float maxRange) const
 
bool IsInRange3d (float x, float y, float z, float minRange, float maxRange) const
 
bool isInFront (WorldObject const *target, float arc=M_PI) const
 
bool isInBack (WorldObject const *target, float arc=M_PI) const
 
bool IsInBetween (WorldObject const *obj1, WorldObject const *obj2, float size=0) const
 
virtual void CleanupsBeforeDelete (bool finalCleanup=true)
 
virtual void SendMessageToSet (WorldPacket const *data, bool self) const
 
virtual void SendMessageToSetInRange (WorldPacket const *data, float dist, bool self) const
 
virtual void SendMessageToSet (WorldPacket const *data, Player const *skipped_rcvr) const
 
virtual uint8 getLevelForTarget (WorldObject const *) const
 
void PlayDistanceSound (uint32 sound_id, Player *target=nullptr)
 
void PlayDirectSound (uint32 sound_id, Player *target=nullptr)
 
void PlayRadiusSound (uint32 sound_id, float radius)
 
void PlayDirectMusic (uint32 music_id, Player *target=nullptr)
 
void PlayRadiusMusic (uint32 music_id, float radius)
 
template<typename Worker >
void DoForAllVisiblePlayers (Worker &&worker)
 
template<typename Worker >
void DoForAllVisibleWorldObjects (Worker &&worker)
 
void DestroyForVisiblePlayers ()
 
void SendObjectDeSpawnAnim (ObjectGuid guid)
 
virtual void SaveRespawnTime ()
 
void AddObjectToRemoveList ()
 
float GetGridActivationRange () const
 
float GetVisibilityRange () const
 
virtual float GetSightRange (WorldObject const *target=nullptr) const
 
bool CanSeeOrDetect (WorldObject const *obj, bool ignoreStealth=false, bool distanceCheck=false, bool checkAlert=false) const
 
void SendPlayMusic (uint32 Music, bool OnlySelf)
 
virtual void SetMap (Map *map)
 
virtual void ResetMap ()
 
MapGetMap () const
 
MapFindMap () const
 
void SetZoneScript ()
 
void ClearZoneScript ()
 
ZoneScriptGetZoneScript () const
 
TempSummonSummonCreature (uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
 
TempSummonSummonCreature (uint32 id, float x, float y, float z, float ang=0, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false)
 
GameObjectSummonGameObject (uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
 
CreatureSummonTrigger (float x, float y, float z, float ang, uint32 dur, bool setLevel=false, CreatureAI *(*GetAI)(Creature *)=nullptr)
 
void SummonCreatureGroup (uint8 group, std::list< TempSummon * > *list=nullptr)
 
void SummonGameObjectGroup (uint8 group, std::list< GameObject * > *list=nullptr)
 
CreatureFindNearestCreature (uint32 entry, float range, bool alive=true) const
 
GameObjectFindNearestGameObject (uint32 entry, float range, bool onlySpawned=false) const
 
GameObjectFindNearestGameObjectOfType (GameobjectTypes type, float range) const
 
PlayerSelectNearestPlayer (float distance=0) const
 
void GetGameObjectListWithEntryInGrid (std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetGameObjectListWithEntryInGrid (std::list< GameObject * > &gameobjectList, std::vector< uint32 > const &entries, float maxSearchRange) const
 
void GetCreatureListWithEntryInGrid (std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
 
void GetCreatureListWithEntryInGrid (std::list< Creature * > &creatureList, std::vector< uint32 > const &entries, float maxSearchRange) const
 
void GetDeadCreatureListInGrid (std::list< Creature * > &lList, float maxSearchRange, bool alive=false) const
 
virtual void UpdateObjectVisibility (bool forced=true, bool fromUpdate=false)
 
virtual void UpdateObjectVisibilityOnCreate ()
 
void BuildUpdate (UpdateDataMapType &data_map) override
 
void GetCreaturesWithEntryInRange (std::list< Creature * > &creatureList, float radius, uint32 entry)
 
void SetPositionDataUpdate ()
 
void UpdatePositionData ()
 
void AddToObjectUpdate () override
 
void RemoveFromObjectUpdate () override
 
void AddToNotify (uint16 f)
 
void RemoveFromNotify (uint16 f)
 
bool isNeedNotify (uint16 f) const
 
uint16 GetNotifyFlags () const
 
bool NotifyExecuted (uint16 f) const
 
void SetNotified (uint16 f)
 
void ResetAllNotifies ()
 
bool isActiveObject () const
 
void setActive (bool isActiveObject)
 
VisibilityDistanceType GetVisibilityOverrideType () const
 
bool IsVisibilityOverridden () const
 
bool IsZoneWideVisible () const
 
bool IsFarVisible () const
 
float GetVisibilityOverrideDistance () const
 
void SetVisibilityDistanceOverride (VisibilityDistanceType type)
 
bool IsInWintergrasp () const
 
TransportGetTransport () const
 
float GetTransOffsetX () const
 
float GetTransOffsetY () const
 
float GetTransOffsetZ () const
 
float GetTransOffsetO () const
 
uint32 GetTransTime () const
 
int8 GetTransSeat () const
 
virtual ObjectGuid GetTransGUID () const
 
void SetTransport (Transport *t)
 
virtual float GetStationaryX () const
 
virtual float GetStationaryY () const
 
virtual float GetStationaryZ () const
 
virtual float GetStationaryO () const
 
float GetMapWaterOrGroundLevel (Position pos, float *ground=nullptr) const
 
float GetMapWaterOrGroundLevel (float x, float y, float z, float *ground=nullptr) const
 
float GetMapHeight (float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
 
float GetFloorZ () const
 
float GetMinHeightInWater () const
 Get the minimum height of a object that should be in water to start floating/swim.
 
virtual float GetCollisionHeight () const
 
virtual float GetCollisionWidth () const
 
virtual float GetCollisionRadius () const
 
void AddAllowedLooter (ObjectGuid guid)
 
void ResetAllowedLooters ()
 
void SetAllowedLooters (GuidUnorderedSet const looters)
 
bool HasAllowedLooter (ObjectGuid guid) const
 
GuidUnorderedSet const & GetAllowedLooters () const
 
void RemoveAllowedLooter (ObjectGuid guid)
 
virtual bool IsUpdateNeeded ()
 
bool CanBeAddedToMapUpdateList ()
 
std::string GetDebugInfo () const override
 
ObjectVisibilityContainerGetObjectVisibilityContainer ()
 
ObjectVisibilityContainer const & GetObjectVisibilityContainer () const
 
- Public Member Functions inherited from Object
virtual ~Object ()
 
bool IsInWorld () const
 
ObjectGuid GetGUID () const
 
PackedGuid const & GetPackGUID () const
 
uint32 GetEntry () const
 
void SetEntry (uint32 entry)
 
float GetObjectScale () const
 
virtual void SetObjectScale (float scale)
 
virtual uint32 GetDynamicFlags () const
 
bool HasDynamicFlag (uint32 flag) const
 
virtual void SetDynamicFlag (uint32 flag)
 
virtual void RemoveDynamicFlag (uint32 flag)
 
virtual void ReplaceAllDynamicFlags (uint32 flag)
 
TypeID GetTypeId () const
 
bool isType (uint16 mask) const
 
virtual void BuildCreateUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void SendUpdateToPlayer (Player *player)
 
void BuildValuesUpdateBlockForPlayer (UpdateData *data, Player *target)
 
void BuildOutOfRangeUpdateBlock (UpdateData *data) const
 
void BuildMovementUpdateBlock (UpdateData *data, uint32 flags=0) const
 
virtual void DestroyForPlayer (Player *target, bool onDeath=false) const
 
int32 GetInt32Value (uint16 index) const
 
uint32 GetUInt32Value (uint16 index) const
 
uint64 GetUInt64Value (uint16 index) const
 
float GetFloatValue (uint16 index) const
 
uint8 GetByteValue (uint16 index, uint8 offset) const
 
uint16 GetUInt16Value (uint16 index, uint8 offset) const
 
ObjectGuid GetGuidValue (uint16 index) const
 
void SetInt32Value (uint16 index, int32 value)
 
void SetUInt32Value (uint16 index, uint32 value)
 
void UpdateUInt32Value (uint16 index, uint32 value)
 
void SetUInt64Value (uint16 index, uint64 value)
 
void SetFloatValue (uint16 index, float value)
 
void SetByteValue (uint16 index, uint8 offset, uint8 value)
 
void SetUInt16Value (uint16 index, uint8 offset, uint16 value)
 
void SetInt16Value (uint16 index, uint8 offset, int16 value)
 
void SetGuidValue (uint16 index, ObjectGuid value)
 
void SetStatFloatValue (uint16 index, float value)
 
void SetStatInt32Value (uint16 index, int32 value)
 
bool AddGuidValue (uint16 index, ObjectGuid value)
 
bool RemoveGuidValue (uint16 index, ObjectGuid value)
 
void ApplyModUInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModInt32Value (uint16 index, int32 val, bool apply)
 
void ApplyModUInt64Value (uint16 index, int32 val, bool apply)
 
void ApplyModPositiveFloatValue (uint16 index, float val, bool apply)
 
void ApplyModSignedFloatValue (uint16 index, float val, bool apply)
 
void SetFlag (uint16 index, uint32 newFlag)
 
void RemoveFlag (uint16 index, uint32 oldFlag)
 
void ToggleFlag (uint16 index, uint32 flag)
 
bool HasFlag (uint16 index, uint32 flag) const
 
void ApplyModFlag (uint16 index, uint32 flag, bool apply)
 
void SetByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
void RemoveByteFlag (uint16 index, uint8 offset, uint8 newFlag)
 
bool HasByteFlag (uint16 index, uint8 offset, uint8 flag) const
 
void SetFlag64 (uint16 index, uint64 newFlag)
 
void RemoveFlag64 (uint16 index, uint64 oldFlag)
 
void ToggleFlag64 (uint16 index, uint64 flag)
 
bool HasFlag64 (uint16 index, uint64 flag) const
 
void ApplyModFlag64 (uint16 index, uint64 flag, bool apply)
 
void ClearUpdateMask (bool remove)
 
uint16 GetValuesCount () const
 
virtual bool hasQuest (uint32) const
 
virtual bool hasInvolvedQuest (uint32) const
 
void BuildFieldsUpdate (Player *, UpdateDataMapType &)
 
void SetFieldNotifyFlag (uint16 flag)
 
void RemoveFieldNotifyFlag (uint16 flag)
 
void ForceValuesUpdateAtIndex (uint32)
 
bool IsPlayer () const
 
PlayerToPlayer ()
 
Player const * ToPlayer () const
 
bool IsCreature () const
 
CreatureToCreature ()
 
Creature const * ToCreature () const
 
bool IsUnit () const
 
UnitToUnit ()
 
Unit const * ToUnit () const
 
bool IsGameObject () const
 
GameObjectToGameObject ()
 
GameObject const * ToGameObject () const
 
bool IsCorpse () const
 
CorpseToCorpse ()
 
Corpse const * ToCorpse () const
 
bool IsDynamicObject () const
 
DynamicObjectToDynObject ()
 
DynamicObject const * ToDynObject () const
 
bool IsItem () const
 
virtual void Heartbeat ()
 
template<typename... T>
bool EntryEquals (T... entries) const
 
- Public Member Functions inherited from WorldLocation
 WorldLocation (uint32 _mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
 WorldLocation (uint32 mapId, Position const &position)
 
void WorldRelocate (const WorldLocation &loc)
 
void WorldRelocate (uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f)
 
void SetMapId (uint32 mapId)
 
uint32 GetMapId () const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z) const
 
void GetWorldLocation (uint32 &mapId, float &x, float &y, float &z, float &o) const
 
void GetWorldLocation (WorldLocation *location) const
 
WorldLocation GetWorldLocation () const
 
std::string GetDebugInfo () const
 
- Public Member Functions inherited from Position
 Position (float x=0, float y=0, float z=0, float o=0)
 
 Position (Position const &loc)
 
 Position (Position &&)=default
 
Positionoperator= (const Position &)=default
 
Positionoperator= (Position &&)=default
 
bool operator== (Position const &a) const
 
bool operator!= (Position const &a)
 
bool operator!= (Position const &a) const
 
 operator G3D::Vector3 () const
 
void Relocate (float x, float y)
 
void Relocate (float x, float y, float z)
 
void Relocate (float x, float y, float z, float orientation)
 
void Relocate (const Position &pos)
 
void Relocate (const Position *pos)
 
void RelocatePolarOffset (float angle, float dist, float z=0.0f)
 
void RelocateOffset (const Position &offset)
 
void SetOrientation (float orientation)
 
float GetPositionX () const
 
float GetPositionY () const
 
float GetPositionZ () const
 
float GetOrientation () const
 
void GetPosition (float &x, float &y) const
 
void GetPosition (float &x, float &y, float &z) const
 
void GetPosition (float &x, float &y, float &z, float &o) const
 
Position GetPosition () const
 
Position::PositionXYZStreamer PositionXYZStream ()
 
Position::PositionXYZOStreamer PositionXYZOStream ()
 
bool IsPositionValid () const
 
float GetExactDist2dSq (const float x, const float y) const
 
float GetExactDist2dSq (Position const &pos) const
 
float GetExactDist2dSq (Position const *pos) const
 
float GetExactDist2d (const float x, const float y) const
 
float GetExactDist2d (Position const &pos) const
 
float GetExactDist2d (Position const *pos) const
 
float GetExactDistSq (float x, float y, float z) const
 
float GetExactDistSq (Position const &pos) const
 
float GetExactDistSq (Position const *pos) const
 
float GetExactDist (float x, float y, float z) const
 
float GetExactDist (Position const &pos) const
 
float GetExactDist (Position const *pos) const
 
void GetPositionOffsetTo (const Position &endPos, Position &retOffset) const
 
Position GetPositionWithOffset (Position const &offset) const
 
float GetAngle (const Position *pos) const
 
float GetAngle (float x, float y) const
 
float GetAbsoluteAngle (float x, float y) const
 
float GetAbsoluteAngle (Position const &pos) const
 
float GetAbsoluteAngle (Position const *pos) const
 
float GetRelativeAngle (const Position *pos) const
 
float GetRelativeAngle (float x, float y) const
 
float ToAbsoluteAngle (float relAngle) const
 
void GetSinCos (float x, float y, float &vsin, float &vcos) const
 
bool IsInDist2d (float x, float y, float dist) const
 
bool IsInDist2d (const Position *pos, float dist) const
 
bool IsInDist (float x, float y, float z, float dist) const
 
bool IsInDist (const Position *pos, float dist) const
 
bool IsWithinBox (const Position &center, float xradius, float yradius, float zradius) const
 
bool HasInArc (float arcangle, const Position *pos, float targetRadius=0.0f) const
 
bool HasInLine (Position const *pos, float width) const
 
bool HasInLine (Position const *pos, float objSize, float width) const
 
std::string ToString () const
 

Public Attributes

FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealth
 
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPESm_stealthDetect
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibility
 
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPESm_invisibilityDetect
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibility
 
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPESm_serverSideVisibilityDetect
 
uint32 LastUsedScriptID
 
MovementInfo m_movementInfo
 
ALEEventProcessor * ALEEvents
 
EventProcessor m_Events
 
- Public Attributes inherited from Object
DataMap CustomData
 
- Public Attributes inherited from WorldLocation
uint32 m_mapId
 
- Public Attributes inherited from Position
float m_positionX = 0
 
float m_positionY = 0
 
float m_positionZ = 0
 
float m_orientation = 0
 

Protected Member Functions

 WorldObject ()
 
virtual void ProcessPositionDataChanged (PositionFullTerrainStatus const &data)
 
void SetLocationMapId (uint32 _mapId)
 
void SetLocationInstanceId (uint32 _instanceId)
 
virtual bool IsNeverVisible () const
 
virtual bool IsAlwaysVisibleFor (WorldObject const *) const
 
virtual bool IsInvisibleDueToDespawn () const
 
virtual bool IsAlwaysDetectableFor (WorldObject const *) const
 
- Protected Member Functions inherited from Object
 Object ()
 
void _InitValues ()
 
void _Create (ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
 
std::string _ConcatFields (uint16 startIndex, uint16 size) const
 
bool _LoadIntoDataField (std::string const &data, uint32 startOffset, uint32 count)
 
uint32 GetUpdateFieldData (Player const *target, uint32 *&flags) const
 
void BuildMovementUpdate (ByteBuffer *data, uint16 flags) const
 
virtual void BuildValuesUpdate (uint8 updateType, ByteBuffer *data, Player *target)
 
void AddToObjectUpdateIfNeeded ()
 

Protected Attributes

std::string m_name
 
bool m_isActive
 
VisibilityDistanceType _visibilityDistanceOverrideType
 
ZoneScriptm_zoneScript
 
uint32 _zoneId
 
uint32 _areaId
 
float _floorZ
 
bool _outdoors
 
LiquidData _liquidData
 
bool _updatePositionData
 
Transportm_transport
 
- Protected Attributes inherited from Object
uint16 m_objectType
 
TypeID m_objectTypeId
 
uint16 m_updateFlag
 
union { 
 
   int32 *   m_int32Values 
 
   uint32 *   m_uint32Values 
 
   float *   m_floatValues 
 
};  
 
UpdateMask _changesMask
 
uint16 m_valuesCount
 
uint16 _fieldNotifyFlags
 
bool m_objectUpdated
 

Private Member Functions

virtual bool _IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D, bool incOwnRadius=true, bool incTargetRadius=true) const
 
bool CanNeverSee (WorldObject const *obj) const
 
virtual bool CanAlwaysSee (WorldObject const *) const
 
bool CanDetect (WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
 
bool CanDetectInvisibilityOf (WorldObject const *obj) const
 
bool CanDetectStealthOf (WorldObject const *obj, bool checkAlert=false) const
 
void RemoveFromMapVisibilityOverrideContainers ()
 
void AddToMapVisibilityOverrideContainers ()
 

Private Attributes

Mapm_currMap
 
Milliseconds _heartbeatTimer
 
uint32 m_InstanceId
 
uint32 m_phaseMask
 
bool m_useCombinedPhases
 
uint16 m_notifyflags
 
uint16 m_executed_notifies
 
GuidUnorderedSet _allowedLooters
 
ObjectVisibilityContainer _objectVisibilityContainer
 

Additional Inherited Members

- Static Public Member Functions inherited from Object
static ObjectGuid GetGUID (Object const *o)
 
- Static Public Member Functions inherited from Position
static float NormalizeOrientation (float o)
 

Detailed Description

Constructor & Destructor Documentation

◆ WorldObject()

WorldObject::WorldObject ( )
explicitprotected
1056 : WorldLocation(),
1061{
1064
1065 sScriptMgr->OnWorldObjectCreate(this);
1066}
#define INVALID_HEIGHT
Definition GridTerrainData.h:27
@ PHASEMASK_NORMAL
Definition Object.h:63
static constexpr Milliseconds HEARTBEAT_INTERVAL
Definition Object.h:102
#define sScriptMgr
Definition ScriptMgr.h:734
@ SERVERSIDE_VISIBILITY_GHOST
Definition SharedDefines.h:1262
@ GHOST_VISIBILITY_ALIVE
Definition SharedDefines.h:1269
@ GHOST_VISIBILITY_GHOST
Definition SharedDefines.h:1270
void SetValue(FLAG_TYPE flag, T_VALUES value)
Definition Object.h:398
Definition Position.h:256
bool _updatePositionData
Definition Object.h:750
std::string m_name
Definition Object.h:739
uint16 m_executed_notifies
Definition Object.h:776
bool _outdoors
Definition Object.h:748
uint16 m_notifyflags
Definition Object.h:775
uint32 m_InstanceId
Definition Object.h:770
uint32 _zoneId
Definition Object.h:745
uint32 LastUsedScriptID
Definition Object.h:685
float _floorZ
Definition Object.h:747
ZoneScript * m_zoneScript
Definition Object.h:742
bool m_useCombinedPhases
Definition Object.h:772
uint32 m_phaseMask
Definition Object.h:771
LiquidData _liquidData
Definition Object.h:749
uint32 _areaId
Definition Object.h:746
bool m_isActive
Definition Object.h:740
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibilityDetect
Definition Object.h:618
Milliseconds _heartbeatTimer
Definition Object.h:768
FlaggedValuesArray32< int32, uint32, ServerSideVisibilityType, TOTAL_SERVERSIDE_VISIBILITY_TYPES > m_serverSideVisibility
Definition Object.h:617
VisibilityDistanceType _visibilityDistanceOverrideType
Definition Object.h:741
Map * m_currMap
Definition Object.h:767
ObjectVisibilityContainer _objectVisibilityContainer
Definition Object.h:793
Transport * m_transport
Definition Object.h:753

References GHOST_VISIBILITY_ALIVE, GHOST_VISIBILITY_GHOST, m_serverSideVisibility, m_serverSideVisibilityDetect, SERVERSIDE_VISIBILITY_GHOST, FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::SetValue(), and sScriptMgr.

◆ ~WorldObject()

WorldObject::~WorldObject ( )
override
87{
88 sScriptMgr->OnWorldObjectDestroy(this);
89}

References sScriptMgr.

Member Function Documentation

◆ _Create()

void WorldObject::_Create ( ObjectGuid::LowType  guidlow,
HighGuid  guidhigh,
uint32  phaseMask 
)
1165{
1166 Object::_Create(guidlow, 0, guidhigh);
1167 SetPhaseMask(phaseMask, false);
1168}
void _Create(ObjectGuid::LowType guidlow, uint32 entry, HighGuid guidhigh)
Definition Object.cpp:123
virtual void SetPhaseMask(uint32 newPhaseMask, bool update)
Definition Object.cpp:2940

References Object::_Create(), and SetPhaseMask().

Referenced by Corpse::Create(), and DynamicObject::CreateDynamicObject().

◆ _IsWithinDist()

bool WorldObject::_IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D,
bool  incOwnRadius = true,
bool  incTargetRadius = true 
) const
privatevirtual

Reimplemented in GameObject.

1253{
1254 float maxdist = dist2compare;
1255 if (incOwnRadius)
1256 maxdist += GetObjectSize();
1257
1258 if (incTargetRadius)
1259 maxdist += obj->GetObjectSize();
1260
1261 if (m_transport && obj->GetTransport() && obj->GetTransport()->GetGUID() == m_transport->GetGUID())
1262 {
1263 float dtx = m_movementInfo.transport.pos.m_positionX - obj->m_movementInfo.transport.pos.m_positionX;
1264 float dty = m_movementInfo.transport.pos.m_positionY - obj->m_movementInfo.transport.pos.m_positionY;
1265 float disttsq = dtx * dtx + dty * dty;
1266 if (is3D)
1267 {
1268 float dtz = m_movementInfo.transport.pos.m_positionZ - obj->m_movementInfo.transport.pos.m_positionZ;
1269 disttsq += dtz * dtz;
1270 }
1271 return disttsq < (maxdist * maxdist);
1272 }
1273
1274 float dx = GetPositionX() - obj->GetPositionX();
1275 float dy = GetPositionY() - obj->GetPositionY();
1276 float distsq = dx * dx + dy * dy;
1277 if (is3D)
1278 {
1279 float dz = GetPositionZ() - obj->GetPositionZ();
1280 distsq += dz * dz;
1281 }
1282
1283 return distsq < maxdist * maxdist;
1284}
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Transport * GetTransport() const
Definition Object.h:688
MovementInfo m_movementInfo
Definition Object.h:698
float GetObjectSize() const
Definition Object.cpp:2838
Position pos
Definition Object.h:309
struct MovementInfo::TransportInfo transport
float m_positionZ
Definition Position.h:57
float m_positionX
Definition Position.h:55
float GetPositionZ() const
Definition Position.h:123
float m_positionY
Definition Position.h:56
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References Object::GetGUID(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GetTransport(), m_movementInfo, Position::m_positionX, Position::m_positionY, Position::m_positionZ, m_transport, MovementInfo::TransportInfo::pos, and MovementInfo::transport.

Referenced by IsWithinDist(), and IsWithinDistInMap().

◆ AddAllowedLooter()

void WorldObject::AddAllowedLooter ( ObjectGuid  guid)
3154{
3155 _allowedLooters.insert(guid);
3156}
GuidUnorderedSet _allowedLooters
Definition Object.h:791

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ AddObjectToRemoveList()

void WorldObject::AddObjectToRemoveList ( )
2175{
2177
2178 Map* map = FindMap();
2179 if (!map)
2180 {
2181 LOG_ERROR("entities.object", "Object {} at attempt add to move list not have valid map (Id: {}).", GetGUID().ToString(), GetMapId());
2182 return;
2183 }
2184
2185 map->AddObjectToRemoveList(this);
2186}
#define ASSERT
Definition Errors.h:68
#define LOG_ERROR(filterType__,...)
Definition Log.h:158
Definition Map.h:164
void AddObjectToRemoveList(WorldObject *obj)
Definition Map.cpp:1762
uint32 * m_uint32Values
Definition Object.h:260
ObjectGuid GetGUID() const
Definition Object.h:115
uint32 GetMapId() const
Definition Position.h:281
Map * FindMap() const
Definition Object.h:626
std::string ToString() const
Definition Position.cpp:59

References Map::AddObjectToRemoveList(), ASSERT, FindMap(), Object::GetGUID(), WorldLocation::GetMapId(), LOG_ERROR, Object::m_uint32Values, and Position::ToString().

Referenced by MotionTransport::DelayedTeleportTransport(), Battleground::DelCreature(), OPvPCapturePoint::DelCreature(), GameObject::Delete(), OPvPCapturePointNA::DespawnCreatures(), ResetEncounterEvent::Execute(), npc_commandscript::HandleNpcDeleteCommand(), SmartScript::ProcessAction(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), DynamicObject::Remove(), Player::RemovePet(), go_firework_show::SpawnNextFirework(), npc_midsummer_bonfire::StampOut(), MotionTransport::UnloadStaticPassengers(), TempSummon::UnSummon(), Totem::UnSummon(), and outdoorpvp_na_halaa_creatures::UpdateAI().

◆ AddToMapVisibilityOverrideContainers()

void WorldObject::AddToMapVisibilityOverrideContainers ( )
private
1143{
1145 return;
1146
1147 if (!IsInWorld())
1148 return;
1149
1150 if (IsFarVisible())
1152 else if (IsZoneWideVisible())
1154}
void AddWorldObjectToFarVisibleMap(WorldObject *obj)
Definition Map.cpp:616
void AddWorldObjectToZoneWideVisibleMap(uint32 zoneId, WorldObject *obj)
Definition Map.cpp:655
bool IsInWorld() const
Definition Object.h:109
Map * GetMap() const
Definition Object.h:625
bool IsVisibilityOverridden() const
Definition Object.h:674
bool IsFarVisible() const
Definition Object.h:676
bool IsZoneWideVisible() const
Definition Object.h:675

References _zoneId, Map::AddWorldObjectToFarVisibleMap(), Map::AddWorldObjectToZoneWideVisibleMap(), GetMap(), IsFarVisible(), Object::IsInWorld(), IsVisibilityOverridden(), and IsZoneWideVisible().

Referenced by SetVisibilityDistanceOverride().

◆ AddToNotify()

void WorldObject::AddToNotify ( uint16  f)
3021{
3022 if (!(m_notifyflags & f))
3023 if (Unit* u = ToUnit())
3024 {
3026 {
3027 uint32 EVENT_VISIBILITY_DELAY = u->FindMap() ? DynamicVisibilityMgr::GetVisibilityNotifyDelay(u->FindMap()->GetEntry()->map_type) : 1000;
3028
3029 uint32 diff = getMSTimeDiff(u->m_last_notify_mstime, GameTime::GetGameTimeMS().count());
3030 if (diff >= EVENT_VISIBILITY_DELAY / 2)
3031 EVENT_VISIBILITY_DELAY /= 2;
3032 else
3033 EVENT_VISIBILITY_DELAY -= diff;
3034 u->m_delayed_unit_relocation_timer = EVENT_VISIBILITY_DELAY;
3035 u->m_last_notify_mstime = GameTime::GetGameTimeMS().count() + EVENT_VISIBILITY_DELAY - 1;
3036 }
3037 else if (f & NOTIFY_AI_RELOCATION)
3038 {
3039 u->m_delayed_unit_ai_notify_timer = u->FindMap() ? DynamicVisibilityMgr::GetAINotifyDelay(u->FindMap()->GetEntry()->map_type) : 500;
3040 }
3041
3042 m_notifyflags |= f;
3043 }
3044}
std::uint32_t uint32
Definition Define.h:107
@ NOTIFY_AI_RELOCATION
Definition Object.h:70
@ NOTIFY_VISIBILITY_CHANGED
Definition Object.h:71
uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
Definition Timer.h:110
static uint32 GetAINotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:52
static uint32 GetVisibilityNotifyDelay(uint32 map_type)
Definition DynamicVisibility.h:51
Unit * ToUnit()
Definition Object.h:210
Definition Unit.h:664
Milliseconds GetGameTimeMS()
Definition GameTime.cpp:43

References DynamicVisibilityMgr::GetAINotifyDelay(), GameTime::GetGameTimeMS(), getMSTimeDiff(), DynamicVisibilityMgr::GetVisibilityNotifyDelay(), m_notifyflags, NOTIFY_AI_RELOCATION, NOTIFY_VISIBILITY_CHANGED, and Object::ToUnit().

Referenced by Unit::ExecuteDelayedUnitRelocationEvent(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), Unit::SetContestedPvP(), Player::UpdateObjectVisibility(), and Unit::UpdateObjectVisibility().

◆ AddToObjectUpdate()

void WorldObject::AddToObjectUpdate ( )
overridevirtual

Implements Object.

3069{
3070 GetMap()->AddUpdateObject(this);
3071}
void AddUpdateObject(Object *obj)
Definition Map.h:486

References Map::AddUpdateObject(), and GetMap().

◆ AddToWorld()

void WorldObject::AddToWorld ( )
overridevirtual

Reimplemented from Object.

1215{
1219
1220 if (IsZoneWideVisible())
1222}
void GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, float x, float y, float z) const
Definition Map.cpp:1284
void AddObjectToPendingUpdateList(WorldObject *obj)
Definition Map.cpp:563
virtual void AddToWorld()
Definition Object.cpp:141
uint32 GetPhaseMask() const
Definition Object.h:516

References _areaId, _zoneId, Map::AddObjectToPendingUpdateList(), Object::AddToWorld(), Map::AddWorldObjectToZoneWideVisibleMap(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Map::GetZoneAndAreaId(), and IsZoneWideVisible().

Referenced by DynamicObject::AddToWorld(), GameObject::AddToWorld(), and Unit::AddToWorld().

◆ BuildUpdate()

void WorldObject::BuildUpdate ( UpdateDataMapType data_map)
overridevirtual

Reimplemented from Object.

3047{
3048 // Build update for self
3049 if (IsPlayer())
3050 BuildFieldsUpdate(ToPlayer(), data_map);
3051
3052 // Build update for visible players
3053 DoForAllVisiblePlayers([this, &data_map](Player* player)
3054 {
3055 BuildFieldsUpdate(player, data_map);
3056 });
3057
3058 ClearUpdateMask(false);
3059}
bool IsPlayer() const
Definition Object.h:201
Player * ToPlayer()
Definition Object.h:202
void BuildFieldsUpdate(Player *, UpdateDataMapType &)
Definition Object.cpp:534
void ClearUpdateMask(bool remove)
Definition Object.cpp:522
Definition Player.h:1084
void DoForAllVisiblePlayers(Worker &&worker)
Definition Object.h:579

References Object::BuildFieldsUpdate(), Object::ClearUpdateMask(), DoForAllVisiblePlayers(), Object::IsPlayer(), and Object::ToPlayer().

◆ CanAlwaysSee()

virtual bool WorldObject::CanAlwaysSee ( WorldObject const *  ) const
inlineprivatevirtual

Reimplemented in Creature, and Player.

781{ return false; }

Referenced by CanSeeOrDetect().

◆ CanBeAddedToMapUpdateList()

bool WorldObject::CanBeAddedToMapUpdateList ( )
3197{
3198 switch (GetTypeId())
3199 {
3200 case TYPEID_UNIT:
3201 return IsCreature();
3203 case TYPEID_GAMEOBJECT:
3204 return true;
3205 default:
3206 return false;
3207 }
3208
3209 return false;
3210}
@ TYPEID_DYNAMICOBJECT
Definition ObjectGuid.h:38
@ TYPEID_GAMEOBJECT
Definition ObjectGuid.h:37
@ TYPEID_UNIT
Definition ObjectGuid.h:35
TypeID GetTypeId() const
Definition Object.h:129
bool IsCreature() const
Definition Object.h:205

References Object::GetTypeId(), Object::IsCreature(), TYPEID_DYNAMICOBJECT, TYPEID_GAMEOBJECT, and TYPEID_UNIT.

Referenced by Map::AddObjectToPendingUpdateList(), and Map::RemoveObjectFromMapUpdateList().

◆ CanDetect()

bool WorldObject::CanDetect ( WorldObject const *  obj,
bool  ignoreStealth,
bool  checkClient,
bool  checkAlert = false 
) const
private
1914{
1915 WorldObject const* seer = this;
1916
1917 // Pets don't have detection, they use the detection of their masters
1918 if (Unit const* thisUnit = ToUnit())
1919 if (Unit* controller = thisUnit->GetCharmerOrOwner())
1920 seer = controller;
1921
1922 if (obj->IsAlwaysDetectableFor(seer) || GetEntry() == WORLD_TRIGGER) // xinef: World Trigger can detect all objects, used for wild gameobjects without owner!
1923 return true;
1924
1925 if (!ignoreStealth)
1926 {
1927 if (!seer->CanDetectInvisibilityOf(obj)) // xinef: added ignoreStealth, allow AoE spells to hit invisible targets!
1928 {
1929 return false;
1930 }
1931
1932 if (!seer->CanDetectStealthOf(obj, checkAlert))
1933 {
1934 // xinef: ignore units players have at client, this cant be cheated!
1935 if (checkClient)
1936 {
1937 if (!IsPlayer() || !ToPlayer()->HaveAtClient(obj))
1938 return false;
1939 }
1940 else
1941 return false;
1942 }
1943 }
1944
1945 return true;
1946}
#define WORLD_TRIGGER
Definition Unit.h:37
uint32 GetEntry() const
Definition Object.h:117
Unit * GetCharmerOrOwner() const
Definition Unit.h:1286
Definition Object.h:475
bool CanDetectStealthOf(WorldObject const *obj, bool checkAlert=false) const
Definition Object.cpp:2011
bool CanDetectInvisibilityOf(WorldObject const *obj) const
Definition Object.cpp:1948

References CanDetectInvisibilityOf(), CanDetectStealthOf(), Unit::GetCharmerOrOwner(), Object::GetEntry(), IsAlwaysDetectableFor(), Object::IsPlayer(), Object::ToPlayer(), Object::ToUnit(), and WORLD_TRIGGER.

Referenced by CanSeeOrDetect().

◆ CanDetectInvisibilityOf()

bool WorldObject::CanDetectInvisibilityOf ( WorldObject const *  obj) const
private
1949{
1950 uint32 mask = obj->m_invisibility.GetFlags() & m_invisibilityDetect.GetFlags();
1951 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1952 mask |= obj->m_invisibility.GetFlags() & m_invisibility.GetFlags();
1953
1954 // Check for not detected types
1955 if (mask != obj->m_invisibility.GetFlags())
1956 return false;
1957
1958 // It isn't possible in invisibility to detect something that can't detect the invisible object
1959 // (it's at least true for spell: 66)
1960 // It seems like that only Units are affected by this check (couldn't see arena doors with preparation invisibility)
1961 if (obj->ToUnit())
1962 {
1963 // Permanently invisible creatures should be able to engage non-invisible targets.
1964 // ex. Skulking Witch (20882) / Greater Invisibility (16380)
1965 bool isPermInvisibleCreature = false;
1966 if (Creature const* baseObj = ToCreature())
1967 {
1968 Unit::AuraEffectList const& auraEffects = baseObj->GetAuraEffectsByType(SPELL_AURA_MOD_INVISIBILITY);
1969 for (AuraEffect* const effect : auraEffects)
1970 {
1971 if (SpellInfo const* spell = effect->GetSpellInfo())
1972 {
1973 if (spell->GetMaxDuration() == -1)
1974 {
1975 isPermInvisibleCreature = true;
1976 }
1977 }
1978 }
1979 }
1980
1981 if (!isPermInvisibleCreature)
1982 {
1983 uint32 objMask = m_invisibility.GetFlags() & obj->m_invisibilityDetect.GetFlags();
1984 // xinef: include invisible flags of caster in the mask, 2 invisible objects should be able to detect eachother
1985 objMask |= m_invisibility.GetFlags() & obj->m_invisibility.GetFlags();
1986 if (objMask != m_invisibility.GetFlags())
1987 return false;
1988 }
1989 }
1990
1991 for (uint32 i = 0; i < TOTAL_INVISIBILITY_TYPES; ++i)
1992 {
1993 if (!(mask & (1 << i)))
1994 continue;
1995
1996 // xinef: visible for the same invisibility type:
1997 if (m_invisibility.GetValue(InvisibilityType(i)) && obj->m_invisibility.GetValue(InvisibilityType(i)))
1998 continue;
1999
2000 int32 objInvisibilityValue = obj->m_invisibility.GetValue(InvisibilityType(i));
2001 int32 ownInvisibilityDetectValue = m_invisibilityDetect.GetValue(InvisibilityType(i));
2002
2003 // Too low value to detect
2004 if (ownInvisibilityDetectValue < objInvisibilityValue)
2005 return false;
2006 }
2007
2008 return true;
2009}
std::int32_t int32
Definition Define.h:103
InvisibilityType
Definition SharedDefines.h:1242
@ TOTAL_INVISIBILITY_TYPES
Definition SharedDefines.h:1256
@ SPELL_AURA_MOD_INVISIBILITY
Definition SpellAuraDefines.h:81
Definition SpellAuraEffects.h:39
Definition Creature.h:47
T_FLAGS GetFlags() const
Definition Object.h:392
T_VALUES GetValue(FLAG_TYPE flag) const
Definition Object.h:397
Creature * ToCreature()
Definition Object.h:206
Definition SpellInfo.h:340
std::vector< AuraEffect * > AuraEffectList
Definition Unit.h:680
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibility
Definition Object.h:614
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibilityDetect
Definition Object.h:615

References FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), m_invisibility, m_invisibilityDetect, SPELL_AURA_MOD_INVISIBILITY, Object::ToCreature(), TOTAL_INVISIBILITY_TYPES, and Object::ToUnit().

Referenced by CanDetect().

◆ CanDetectStealthOf()

bool WorldObject::CanDetectStealthOf ( WorldObject const *  obj,
bool  checkAlert = false 
) const
private
2012{
2013 // Combat reach is the minimal distance (both in front and behind),
2014 // and it is also used in the range calculation.
2015 // One stealth point increases the visibility range by 0.3 yard.
2016
2017 if (!obj->m_stealth.GetFlags())
2018 return true;
2019
2020 // dead players shouldnt be able to detect stealth on arenas
2022 if (!ToPlayer()->IsAlive())
2023 return false;
2024
2025 float distance = GetExactDist(obj);
2026 float combatReach = 0.0f;
2027
2028 if (IsUnit())
2029 combatReach = ((Unit*)this)->GetCombatReach();
2030
2031 if (distance < combatReach)
2032 return true;
2033
2034 if (!HasInArc(M_PI, obj))
2035 return false;
2036
2037 for (uint32 i = 0; i < TOTAL_STEALTH_TYPES; ++i)
2038 {
2039 if (!(obj->m_stealth.GetFlags() & (1 << i)))
2040 continue;
2041
2042 if (IsUnit())
2043 if (((Unit*)this)->HasAuraTypeWithMiscvalue(SPELL_AURA_DETECT_STEALTH, i))
2044 return true;
2045
2046 // Starting points
2047 int32 detectionValue = 30;
2048
2049 // Level difference: 5 point / level, starting from level 1.
2050 // There may be spells for this and the starting points too, but
2051 // not in the DBCs of the client.
2052 detectionValue += int32(getLevelForTarget(obj) - 1) * 5;
2053
2054 // Apply modifiers
2055 detectionValue += m_stealthDetect.GetValue(StealthType(i));
2056 if (obj->isType(TYPEMASK_GAMEOBJECT))
2057 {
2058 detectionValue += 30; // pussywizard: increase detection range for gameobjects (ie. traps)
2059 if (Unit* owner = ((GameObject*)obj)->GetOwner())
2060 detectionValue -= int32(owner->getLevelForTarget(this) - 1) * 5;
2061 }
2062
2063 detectionValue -= obj->m_stealth.GetValue(StealthType(i));
2064
2065 // Calculate max distance
2066 float visibilityRange = float(detectionValue) * 0.3f + combatReach;
2067
2068 Unit const* unit = ToUnit();
2069
2070 // If this unit is an NPC then player detect range doesn't apply
2071 if (unit && unit->IsPlayer() && visibilityRange > MAX_PLAYER_STEALTH_DETECT_RANGE)
2072 visibilityRange = MAX_PLAYER_STEALTH_DETECT_RANGE;
2073
2074 if (checkAlert)
2075 visibilityRange += (visibilityRange * 0.08f) + 1.5f;
2076
2077 Unit const* targetUnit = obj->ToUnit();
2078
2079 // If checking for alert, and creature's visibility range is greater than aggro distance, No alert
2080 if (checkAlert && unit && unit->ToCreature() && visibilityRange >= unit->ToCreature()->GetAttackDistance(targetUnit) + unit->ToCreature()->m_CombatDistance)
2081 return false;
2082
2083 if (distance > visibilityRange)
2084 return false;
2085 }
2086
2087 return true;
2088}
@ TYPEMASK_GAMEOBJECT
Definition ObjectGuid.h:51
@ TYPEMASK_PLAYER
Definition ObjectGuid.h:50
StealthType
Definition SharedDefines.h:1234
@ TOTAL_STEALTH_TYPES
Definition SharedDefines.h:1238
@ SPELL_AURA_DETECT_STEALTH
Definition SpellAuraDefines.h:291
#define MAX_PLAYER_STEALTH_DETECT_RANGE
Definition Unit.h:639
float GetAttackDistance(Unit const *player) const
Definition Creature.cpp:3516
float m_CombatDistance
Definition Creature.h:390
Definition GameObject.h:120
bool IsUnit() const
Definition Object.h:209
bool isType(uint16 mask) const
Definition Object.h:130
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealthDetect
Definition Object.h:612
FlaggedValuesArray32< int32, uint32, StealthType, TOTAL_STEALTH_TYPES > m_stealth
Definition Object.h:611
virtual uint8 getLevelForTarget(WorldObject const *) const
Definition Object.h:569
float GetExactDist(float x, float y, float z) const
Definition Position.h:182
bool HasInArc(float arcangle, const Position *pos, float targetRadius=0.0f) const
Definition Position.cpp:148

References Creature::GetAttackDistance(), Position::GetExactDist(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), getLevelForTarget(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Position::HasInArc(), Object::IsPlayer(), Object::isType(), Object::IsUnit(), Creature::m_CombatDistance, m_stealth, m_stealthDetect, MAX_PLAYER_STEALTH_DETECT_RANGE, SPELL_AURA_DETECT_STEALTH, Object::ToCreature(), Object::ToPlayer(), TOTAL_STEALTH_TYPES, Object::ToUnit(), TYPEMASK_GAMEOBJECT, and TYPEMASK_PLAYER.

Referenced by CanDetect().

◆ CanNeverSee()

bool WorldObject::CanNeverSee ( WorldObject const *  obj) const
private
1901{
1902 if (!IsInWorld())
1903 return true;
1904
1905 if (obj->IsNeverVisible())
1906 return true;
1907
1908 if (IsCreature() && obj->IsCreature())
1909 return GetMap() != obj->GetMap() || (!InSamePhase(obj) && ToUnit()->GetVehicleBase() != obj && this != obj->ToUnit()->GetVehicleBase());
1910 return GetMap() != obj->GetMap() || !InSamePhase(obj);
1911}
Unit * GetVehicleBase() const
Definition Unit.cpp:14967
bool InSamePhase(WorldObject const *obj) const
Definition Object.h:517

References GetMap(), Unit::GetVehicleBase(), InSamePhase(), Object::IsCreature(), Object::IsInWorld(), IsNeverVisible(), and Object::ToUnit().

Referenced by CanSeeOrDetect().

◆ CanSeeOrDetect()

bool WorldObject::CanSeeOrDetect ( WorldObject const *  obj,
bool  ignoreStealth = false,
bool  distanceCheck = false,
bool  checkAlert = false 
) const
1757{
1758 if (this == obj)
1759 return true;
1760
1761 if (CanNeverSee(obj))
1762 return false;
1763
1764 if (obj->IsAlwaysVisibleFor(this) || CanAlwaysSee(obj))
1765 return true;
1766
1767 // Creature scripts
1768 if (Creature const* cObj = obj->ToCreature())
1769 {
1770 if (Player const* player = ToPlayer())
1771 {
1772 if (cObj->IsAIEnabled && !cObj->AI()->CanBeSeen(player))
1773 {
1774 return false;
1775 }
1776
1777 ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, cObj->GetEntry());
1778 if (!sConditionMgr->IsObjectMeetToConditions((WorldObject*)this, (WorldObject*)obj, conditions))
1779 {
1780 return false;
1781 }
1782 }
1783 }
1784
1785 // Gameobject scripts
1786 if (GameObject const* goObj = obj->ToGameObject())
1787 {
1788 if (ToPlayer() && !goObj->AI()->CanBeSeen(ToPlayer()))
1789 {
1790 return false;
1791 }
1792 }
1793
1794 // pussywizard: arena spectator
1795 if (obj->IsPlayer())
1796 if (((Player const*)obj)->IsSpectator() && ((Player const*)obj)->FindMap() && ((Player const*)obj)->FindMap()->IsBattleArena())
1797 return false;
1798
1799 bool corpseVisibility = false;
1800 if (distanceCheck)
1801 {
1802 bool corpseCheck = false;
1803 Position const* sightPosition = this;
1804 if (Player const* thisPlayer = ToPlayer())
1805 {
1806 sightPosition = &thisPlayer->GetSightPosition();
1807
1808 if (Creature const* creature = obj->ToCreature())
1809 {
1810 if (TempSummon const* tempSummon = creature->ToTempSummon())
1811 {
1812 if (tempSummon->IsVisibleBySummonerOnly() && GetGUID() != tempSummon->GetSummonerGUID())
1813 {
1814 return false;
1815 }
1816 }
1817 }
1818
1819 if (thisPlayer->isDead() && thisPlayer->GetHealth() > 0 && // Cheap way to check for ghost state
1821 {
1822 if (Corpse* corpse = thisPlayer->GetCorpse())
1823 {
1824 corpseCheck = true;
1825 if (corpse->IsWithinDist(thisPlayer, GetSightRange(obj), false))
1826 if (corpse->IsWithinDist(obj, GetSightRange(obj), false))
1827 corpseVisibility = true;
1828 }
1829 }
1830
1831 // our additional checks
1832 if (Unit const* target = obj->ToUnit())
1833 {
1834 // xinef: don't allow to detect vehicle accessory if you can't see vehicle base!
1835 if (Unit const* vehicle = target->GetVehicleBase())
1836 if (!thisPlayer->HaveAtClient(vehicle))
1837 return false;
1838
1839 // pussywizard: during arena preparation, don't allow to detect pets if can't see its owner (spoils enemy arena frames)
1840 if (Map* targetMap = target->FindMap())
1841 if (target->IsPet() && target->GetOwnerGUID() && targetMap->IsBattleArena() && GetGUID() != target->GetOwnerGUID())
1842 if (BattlegroundMap* bgmap = targetMap->ToBattlegroundMap())
1843 if (Battleground* bg = bgmap->GetBG())
1844 if (bg->GetStatus() < STATUS_IN_PROGRESS && !thisPlayer->HaveAtClient(target->GetOwnerGUID()))
1845 return false;
1846 }
1847
1848 if (thisPlayer->GetFarSightDistance() && !thisPlayer->isInFront(obj))
1849 return false;
1850 }
1851
1852 if (!corpseCheck && !obj->IsWithinSightRange(*sightPosition, GetSightRange(obj)))
1853 return false;
1854 }
1855
1856 // GM visibility off or hidden NPC
1858 {
1859 // Stop checking other things for GMs
1861 return true;
1862 }
1863 else
1865
1866 // Ghost players, Spirit Healers, and some other NPCs
1868 {
1869 // Alive players can see dead players in some cases, but other objects can't do that
1870 if (Player const* thisPlayer = ToPlayer())
1871 {
1872 if (Player const* objPlayer = obj->ToPlayer())
1873 {
1874 if (thisPlayer->GetTeamId() != objPlayer->GetTeamId() || !thisPlayer->IsGroupVisibleFor(objPlayer))
1875 return false;
1876 }
1877 else
1878 return false;
1879 }
1880 else
1881 return false;
1882 }
1883
1884 if (obj->IsInvisibleDueToDespawn())
1885 return false;
1886
1887 // pussywizard: arena spectator
1888 if (this->IsPlayer())
1889 if (((Player const*)this)->IsSpectator() && ((Player const*)this)->FindMap() && ((Player const*)this)->FindMap()->IsBattleArena() && (obj->m_invisibility.GetFlags() || obj->m_stealth.GetFlags()))
1890 return false;
1891
1892 if (!CanDetect(obj, ignoreStealth, !distanceCheck, checkAlert))
1893 {
1894 return false;
1895 }
1896
1897 return true;
1898}
@ STATUS_IN_PROGRESS
Definition Battleground.h:193
#define sConditionMgr
Definition ConditionMgr.h:292
@ CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY
Definition ConditionMgr.h:155
std::list< Condition * > ConditionList
Definition ConditionMgr.h:239
@ SERVERSIDE_VISIBILITY_GM
Definition SharedDefines.h:1261
Definition Map.h:682
Definition Battleground.h:294
Definition Corpse.h:49
BattlegroundMap * ToBattlegroundMap()
Definition Map.h:381
GameObject * ToGameObject()
Definition Object.h:214
Definition TemporarySummon.h:50
TempSummon * ToTempSummon()
Definition Unit.h:731
virtual bool IsWithinSightRange(Position const &pos, float dist) const
Definition Object.cpp:1366
virtual bool IsInvisibleDueToDespawn() const
Definition Object.h:763
virtual float GetSightRange(WorldObject const *target=nullptr) const
Definition Object.cpp:1718
bool CanNeverSee(WorldObject const *obj) const
Definition Object.cpp:1900
bool CanDetect(WorldObject const *obj, bool ignoreStealth, bool checkClient, bool checkAlert=false) const
Definition Object.cpp:1913
virtual bool CanAlwaysSee(WorldObject const *) const
Definition Object.h:781
Definition Position.h:27

References CanAlwaysSee(), CanDetect(), CanNeverSee(), CONDITION_SOURCE_TYPE_CREATURE_VISIBILITY, FindMap(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetFlags(), Object::GetGUID(), GetSightRange(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::GetValue(), Unit::GetVehicleBase(), GHOST_VISIBILITY_GHOST, IsAlwaysVisibleFor(), IsInvisibleDueToDespawn(), Object::IsPlayer(), IsWithinSightRange(), m_invisibility, m_serverSideVisibility, m_serverSideVisibilityDetect, m_stealth, sConditionMgr, SERVERSIDE_VISIBILITY_GHOST, SERVERSIDE_VISIBILITY_GM, STATUS_IN_PROGRESS, Map::ToBattlegroundMap(), Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), Unit::ToTempSummon(), and Object::ToUnit().

Referenced by Unit::_IsValidAssistTarget(), Unit::_IsValidAttackTarget(), Creature::CanAssistTo(), SpellInfo::CheckTarget(), CreatureUnitRelocationWorker(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::MoveInLineOfSight(), npc_pet_dk_ebon_gargoyle::MySelectNextTarget(), npc_pet_mage_mirror_image::MySelectNextTarget(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestVisibleDetectableContestedGuardUnitCheck::operator()(), Acore::VisibleNotifier::SendToSelf(), ThreatReference::ShouldBeOffline(), TotemAI::UpdateAI(), npc_pet_mage_mirror_image::UpdateAI(), Player::UpdateVisibilityOf(), and Player::UpdateVisibilityOf().

◆ CleanupsBeforeDelete()

void WorldObject::CleanupsBeforeDelete ( bool  finalCleanup = true)
virtual

Reimplemented in DynamicObject, GameObject, Player, MotionTransport, StaticTransport, and Unit.

1157{
1158 if (IsInWorld())
1160
1161 m_Events.KillAllEvents(false); // non-delatable (currently cast spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList
1162}
void KillAllEvents(bool force)
Definition EventProcessor.cpp:82
void RemoveFromWorld() override
Definition Object.cpp:1224
EventProcessor m_Events
Definition Object.h:736

References Object::IsInWorld(), EventProcessor::KillAllEvents(), m_Events, and RemoveFromWorld().

Referenced by Map::AddObjectToRemoveList(), and DynamicObject::CleanupsBeforeDelete().

◆ ClearZoneScript()

void WorldObject::ClearZoneScript ( )
2390{
2391 m_zoneScript = nullptr;
2392}

References m_zoneScript.

◆ DestroyForVisiblePlayers()

void WorldObject::DestroyForVisiblePlayers ( )
2997{
2998 if (!IsInWorld())
2999 return;
3000
3002 for (VisiblePlayersMap::iterator itr = visiblePlayerMap.begin(); itr != visiblePlayerMap.end();)
3003 {
3004 Player* player = itr->second;
3005
3006 DestroyForPlayer(player);
3007
3008 // Clean up visibility references now
3010 }
3011}
std::unordered_map< ObjectGuid, Player * > VisiblePlayersMap
Definition ObjectVisibilityContainer.h:30
VisiblePlayersMap::iterator UnlinkVisibilityFromWorldObject(Player *player, VisiblePlayersMap::iterator itr)
Definition ObjectVisibilityContainer.cpp:98
VisiblePlayersMap & GetVisiblePlayersMap()
Definition ObjectVisibilityContainer.h:54
virtual void DestroyForPlayer(Player *target, bool onDeath=false) const
Definition Object.cpp:263
ObjectVisibilityContainer & GetObjectVisibilityContainer()
Definition Object.h:731

References Object::DestroyForPlayer(), GetObjectVisibilityContainer(), ObjectVisibilityContainer::GetVisiblePlayersMap(), Object::IsInWorld(), and ObjectVisibilityContainer::UnlinkVisibilityFromWorldObject().

Referenced by Creature::DisappearAndDie(), boss_cyanigosa::boss_cyanigosaAI::JustDied(), Creature::RemoveCorpse(), Map::RemoveCorpse(), RemoveFromWorld(), boss_urom::boss_uromAI::SpellHit(), GameObject::Update(), and go_witherbark_totem_bundle::go_witherbark_totem_bundleAI::UpdateAI().

◆ DoForAllVisiblePlayers()

template<typename Worker >
void WorldObject::DoForAllVisiblePlayers ( Worker &&  worker)
inline
580 {
581 for (auto const& kvPair : GetObjectVisibilityContainer().GetVisiblePlayersMap())
582 worker(kvPair.second);
583 }

References GetObjectVisibilityContainer(), and ObjectVisibilityContainer::GetVisiblePlayersMap().

Referenced by BuildUpdate().

◆ DoForAllVisibleWorldObjects()

template<typename Worker >
void WorldObject::DoForAllVisibleWorldObjects ( Worker &&  worker)
inline
588 {
589 // Not a player, no access to this map
591 if (!visibleWorldObjectsMap)
592 return;
593
594 for (auto const& kvPair : *visibleWorldObjectsMap)
595 worker(kvPair.second);
596 }
std::unordered_map< ObjectGuid, WorldObject * > VisibleWorldObjectsMap
Definition ObjectVisibilityContainer.h:29
VisibleWorldObjectsMap * GetVisibleWorldObjectsMap()
Definition ObjectVisibilityContainer.h:59

References GetObjectVisibilityContainer(), and ObjectVisibilityContainer::GetVisibleWorldObjectsMap().

Referenced by Player::SendQuestGiverStatusMultiple(), Player::SendTaxiNodeStatusMultiple(), Player::UpdateForQuestWorldObjects(), and Player::UpdateTriggerVisibility().

◆ FindMap()

Map * WorldObject::FindMap ( ) const
inline
626{ return m_currMap; }

References m_currMap.

Referenced by Player::_AddSpellCooldown(), Group::_cancelHomebindIfInstance(), Group::_homebindIfInstance(), Player::_SaveCharacter(), HomeMovementGenerator< Creature >::_setTargetLocation(), FormationMgr::AddCreatureToGroup(), AddObjectToRemoveList(), Pet::AddToWorld(), Vehicle::ApplyAllImmunities(), Spell::cancel(), CanSeeOrDetect(), Spell::CheckCast(), Group::CountTheRoll(), ScriptedAI::DoPlayMusic(), Spell::EffectPersistentAA(), AuraMunchingQueue::Execute(), Spell::finish(), lfg::LFGMgr::FinishDungeon(), spell_dk_scourge_strike::HandleAfterHit(), WorldSession::HandleCastSpellOpcode(), WorldSession::HandleEnterPlayerVehicle(), WorldSession::HandlePlayerLoginOpcode(), spell_dk_blood_caked_blade::HandleProc(), ArenaSpectator::HandleResetCommand(), spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spectator_commandscript::HandleSpectatorLeaveCommand(), ArenaSpectator::HandleSpectatorSpectateCommand(), ArenaSpectator::HandleSpectatorWatchCommand(), Unit::HandleSpellClick(), IsInMap(), GameObject::IsInstanceGameobject(), boss_headless_horseman::JustDied(), Player::LoadFromDB(), Pet::LoadPetFromDB(), LogCommandUsage(), WorldSession::LogoutPlayer(), Map::MoveAllCreaturesInMoveList(), Map::MoveAllDynamicObjectsInMoveList(), Map::MoveAllGameObjectsInMoveList(), Player::NeedSendSpectatorData(), achievement_once_bitten_twice_shy::OnCheck(), spell_hor_shared_suffering_aura::OnRemove(), Unit::PatchValuesUpdate(), spell_blood_queen_pact_of_the_darkfallen_dmg_aura::PeriodicTick(), SmartScript::ProcessAction(), FormationMgr::RemoveCreatureFromGroup(), Player::RemovePet(), Player::ResetInstances(), KillRewarder::Reward(), Spell::SendChannelStart(), Player::SendClearCooldown(), Spell::SendSpellStart(), setActive(), Player::setDeathState(), Unit::SetHealth(), Unit::SetMaxHealth(), Unit::SetMaxPower(), Player::SetMover(), Unit::SetPower(), Unit::setPowerType(), Player::SetSelection(), SetZoneScript(), SummonCreature(), Player::SummonPet(), OutdoorPvP::TeamCastSpell(), Player::Update(), and Unit::Update().

◆ FindNearestCreature()

Creature * WorldObject::FindNearestCreature ( uint32  entry,
float  range,
bool  alive = true 
) const
2500{
2501 Creature* creature = nullptr;
2502 Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck checker(*this, entry, alive, range);
2504 Cell::VisitObjects(this, searcher, range);
2505 return creature;
2506}
Definition GridNotifiers.h:449
static void VisitObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:165

References Cell::VisitObjects().

Referenced by npc_thrall_bfu::npc_thrall_bfuAI::ActivateValimathrasPortal(), npc_commander_dawnforge::npc_commander_dawnforgeAI::CanStartEvent(), boss_murmur::CastSuppressionOOC(), spell_renew_skirmisher::CheckRequirement(), spell_challenge_veraku::CheckRequirement(), spell_disrupt_summoning_ritual::CheckRequirement(), spell_item_demon_broiled_surprise::CheckRequirement(), spell_q12943_shadow_vault_decree::CheckRequirement(), spell_item_map_of_the_geyser_fields::CheckSinkholes(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_grand_champion::boss_grand_championAI::DamageTaken(), npc_gunship::npc_gunshipAI::DamageTaken(), npc_terenas_menethil::npc_terenas_menethilAI::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_jarien::DoAction(), boss_sothos::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), boss_krik_thir::boss_krik_thirAI::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_kelidan_the_breaker::DoAction(), go_transport_the_iron_eagle::EventInform(), go_transport_the_thundercaller::EventInform(), go_transport_the_purple_princess::EventInform(), UtherBatteredHiltEvent::Execute(), DelayedCastMincharEvent::Execute(), spell_the_lich_king_restore_soul::FilterTargets(), npc_dark_iron_guzzler::FindNextKeg(), npc_dark_iron_attack_generator::FinishAttackDueToWin(), npc_dark_iron_attack_generator::FinishEventDueToLoss(), GetClosestCreatureWithEntry(), npc_shattered_hand_scout::GetPorung(), npc_dark_iron_attack_generator::GetRandomBartender(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_igb_on_gunship_deck_aura::HandleApply(), HandleBothDead(), npc_echo_of_medivh::HandleCellInitialData(), npc_echo_of_medivh::HandleCheat(), spell_panther_cage_key::HandleDummy(), spell_q12589_shoot_rjr::HandleDummy(), spell_valanar_kinetic_bomb_aura::HandleDummyTick(), spell_q11719_bloodspore_ruination_45997::HandleEffect(), spell_midsummer_ribbon_pole::HandleEffectPeriodic(), spell_pursuing_spikes_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleOnEffectRemove(), aura_class_call_siphon_blessing::HandlePeriodic(), spell_brewfest_toss_mug::HandleScriptEffect(), spell_q12943_shadow_vault_decree::HandleScriptEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::HideNozdormu(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_flame_of_azzinoth::IsSummonedBy(), npc_vaelastrasz_the_red::IsSummonedBy(), npc_oculus_drake::npc_oculus_drakeAI::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_rend_blackhand::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), gunship_npc_AI::JustDied(), npc_q24545_vegard::npc_q24545_vegardAI::JustDied(), npc_enraged_spirit::npc_enraged_spiritAI::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_cthun::JustDied(), boss_porung::JustDied(), npc_blackhand_incarcerator::JustEngagedWith(), boss_eregos::boss_eregosAI::JustEngagedWith(), boss_thorim_gauntlet_npcs::JustEngagedWith(), npc_ulduar_storm_tempered_keeper::JustEngagedWith(), boss_warlord_kalithresh::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_devourer_of_souls::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), npc_sindragosa_trash::npc_sindragosa_trashAI::JustEngagedWith(), boss_razorscale::JustEngagedWith(), npc_kalecgos_kj::JustSummoned(), npc_overlord_drakuru_betrayal::JustSummoned(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_acherus_necromancer::npc_acherus_necromancerAI::MovementInform(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::MovementInform(), npc_sentinel_leader::MovementInform(), npc_sentinel_infiltrator::MovementInform(), boss_felmyst::MovementInform(), boss_ymiron::boss_ymironAI::MovementInform(), npc_janalai_hatcher::MovementInform(), npc_attracted_reef_bull::npc_attracted_reef_bullAI::MovementInform(), spell_q12987_read_pronouncement::OnApply(), go_ulduar_tower::OnDestroyed(), spell_bh_cleanse_quel_delar::OnEffect(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_duskwither_spire_power_source::OnGossipHello(), go_manticron_cube::OnGossipHello(), go_acherus_soul_prison::OnGossipHello(), go_ravager_cage::OnGossipHello(), go_bristlelimb_cage::OnGossipHello(), go_the_pearl_of_the_depths::OnGossipHello(), go_pressure_valve::OnGossipHello(), go_brazier::OnGossipHello(), go_finklestein_cauldron::OnGossipHello(), go_scourge_enclosure::OnGossipHello(), go_simon_cluster::OnGossipHello(), go_warmaul_prison::OnGossipHello(), go_scourge_cage::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_jotunheim_cage::OnGossipHello(), go_dragonflayer_cage::OnGossipHello(), go_hive_pod::OnGossipHello(), go_ulduar_working_harpoon::OnGossipHello(), npc_mcmanus::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), npc_mikhail::OnQuestAccept(), npc_tyrion::OnQuestAccept(), go_crystal_prison::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_item_instant_statue::OnRemove(), at_cthun_stomach_exit::OnTrigger(), at_q24545_frostmourne_cavern::OnTrigger(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_brewfest::OnTrigger(), at_blackrock_stadium::OnTrigger(), near_scarshield_infiltrator::OnTrigger(), at_scarshield_infiltrator::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_commander_dawnforge::OnTrigger(), item_incendiary_explosives::OnUse(), item_captured_frog::OnUse(), npc_akama_illidan::PathEndReached(), spell_quest_test_flight_charging::PerformKick(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::ProcessEvent(), npc_blackhand_incarcerator::Reset(), boss_rend_blackhand::Reset(), boss_victor_nefarius::Reset(), boss_nefarian::Reset(), boss_jarien::Reset(), boss_sothos::Reset(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::Reset(), boss_eye_of_cthun::Reset(), boss_festergut::boss_festergutAI::Reset(), boss_thaddius_summon::boss_thaddius_summonAI::Reset(), npc_freya_ward::Reset(), boss_thorim_start_npcs::Reset(), boss_yoggsaron_sara::Reset(), npc_cosmetic_toy_plane::Reset(), npc_rodin_lightning_enabler::Reset(), boss_yoggsaron_lich_king::Say(), boss_yoggsaron_llane::Say(), boss_yoggsaron_neltharion::Say(), boss_razuvious_minion::boss_razuvious_minionAI::ScheduleAttackDummy(), boss_rend_blackhand::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_shandy_dalaran::npc_shandy_dalaranAI::SetData(), npc_tharnarian::npc_tharnarianAI::SetGUID(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::ShowNozdormu(), npc_midsummer_ribbon_pole_target::SpawnFireSpiralBunny(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SpellHit(), boss_thorim_pillar::SpellHit(), npc_living_constellation::SpellHit(), npc_enslaved_netherwing_drake::SpellHit(), npc_ulduar_flames_initial::SpreadFlame(), npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::StoreTargets(), spell_midsummer_fling_torch::ThrowNextTorch(), instance_stratholme::instance_stratholme_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), go_bear_trap::go_bear_trapAI::UpdateAI(), npc_blackhand_incarcerator::UpdateAI(), npc_vaelastrasz_the_red::UpdateAI(), boss_victor_nefarius::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_balance_of_light_and_shadow::npc_balance_of_light_and_shadowAI::UpdateAI(), npc_cameron::UpdateAI(), npc_eastvale_peasent::UpdateAI(), npc_sentinel_leader::UpdateAI(), npc_sentinel_infiltrator::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_alexstraza_the_lifebinder::UpdateAI(), npc_cos_stratholme_citizien::npc_cos_stratholme_citizienAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::UpdateAI(), boss_elder_nadox::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_professor_putricide::boss_professor_putricideAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_terenas_menethil::npc_terenas_menethilAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), boss_malygos::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_flame_leviathan::UpdateAI(), npc_freya_ward::UpdateAI(), npc_ulduar_iron_construct::UpdateAI(), boss_kologarn::UpdateAI(), npc_ulduar_emergency_fire_bot::UpdateAI(), npc_ulduar_storm_tempered_keeper::UpdateAI(), boss_skadi::boss_skadiAI::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_lord_arete::npc_lord_areteAI::UpdateAI(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::UpdateAI(), npc_fel_guard_hound::npc_fel_guard_houndAI::UpdateAI(), npc_captain_saeed::npc_captain_saeedAI::UpdateAI(), npc_spring_rabbit::npc_spring_rabbitAI::UpdateAI(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::UpdateAI(), npc_tyrion_spybot::npc_tyrion_spybotAI::UpdateAI(), npc_magwin::npc_magwinAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), SmartAI::UpdateFollow(), npc_ranger_lilatha::WaypointReached(), npc_deathstalker_erland::npc_deathstalker_erlandAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_magwin::npc_magwinAI::WaypointReached(), npc_apothecary_hanes::npc_Apothecary_HanesAI::WaypointReached(), npc_ancestral_wolf::npc_ancestral_wolfAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ FindNearestGameObject()

GameObject * WorldObject::FindNearestGameObject ( uint32  entry,
float  range,
bool  onlySpawned = false 
) const
2509{
2510 GameObject* go = nullptr;
2511 Acore::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range, onlySpawned);
2513 Cell::VisitObjects(this, searcher, range);
2514 return go;
2515}
Definition GridNotifiers.h:326

References Cell::VisitObjects().

Referenced by spell_q12237_rescue_villager::CheckCast(), spell_q9452_cast_net::CheckCast(), npc_q24545_lich_king::npc_q24545_lich_kingAI::CleanAll(), boss_mimiron::CloseDoorAndButton(), npc_ulduar_toasty_fire::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_overlord_drakuru_betrayal::DoAction(), boss_yoggsaron_brain::DoAction(), Spell::EffectScriptEffect(), boss_ouro::EnterEvadeMode(), npc_dirt_mound::EnterEvadeMode(), spell_tsh_shoot_flame_arrow::FilterTargets(), GetClosestGameObjectWithEntry(), npc_ulduar_harpoonfirestate::GetHarpoonGunIdForThisHFS(), spell_halion_twilight_division::HandleDummy(), npc_midsummer_bonfire::Ignite(), boss_kologarn::JustDied(), boss_fathomlord_karathress::JustDied(), npc_midsummer_ribbon_pole_target::LocateRibbonPole(), npc_andorhal_tower::npc_andorhal_towerAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_overlord_drakuru_betrayal::MoveInLineOfSight(), npc_pos_leader_second::npc_pos_leader_secondAI::MovementInform(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::MovementInform(), go_thorim_lever::OnGossipHello(), npc_lurgglbr::OnQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::PrepareClusters(), instance_stratholme::instance_stratholme_InstanceMapScript::ProcessSlaughterEvent(), npc_ranger_lilatha::Reset(), npc_stillpine_capitive::npc_stillpine_capitiveAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::Reset(), boss_mimiron::ResetGameObjects(), npc_simon_bunny::npc_simon_bunnyAI::ResetNode(), npc_shadowmoon_tuber_node::npc_shadowmoon_tuber_nodeAI::SetData(), npc_ulduar_harpoonfirestate::SetData(), boss_rend_blackhand::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetData(), npc_simon_bunny::npc_simon_bunnyAI::SetUpPreGame(), npc_crate_helper::npc_crate_helperAI::SpellHit(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::SpellHit(), npc_rinji::npc_rinjiAI::sQuestAccept(), npc_simon_bunny::npc_simon_bunnyAI::StartGame(), boss_ouro::Submerge(), npc_grimstone::SummonBoss(), boss_ambassador_flamelash::TurnRunes(), boss_gyth::UpdateAI(), boss_victor_nefarius::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_scarlet_courier::npc_scarlet_courierAI::UpdateAI(), npc_partygoer::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_giant_spotlight::npc_giant_spotlightAI::UpdateAI(), boss_thaddius::boss_thaddiusAI::UpdateAI(), boss_mimiron::UpdateAI(), npc_ulduar_aerial_command_unit::UpdateAI(), npc_sinkhole_kill_credit::npc_sinkhole_kill_creditAI::UpdateAI(), npc_valiance_keep_cannoneer::npc_valiance_keep_cannoneerAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_mature_netherwing_drake::npc_mature_netherwing_drakeAI::UpdateAI(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), npc_ranger_lilatha::WaypointReached(), npc_wounded_blood_elf::npc_wounded_blood_elfAI::WaypointReached(), and npc_isla_starmane::npc_isla_starmaneAI::WaypointReached().

◆ FindNearestGameObjectOfType()

GameObject * WorldObject::FindNearestGameObjectOfType ( GameobjectTypes  type,
float  range 
) const
2518{
2519 GameObject* go = nullptr;
2520 Acore::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range);
2522 Cell::VisitObjects(this, searcher, range);
2523 return go;
2524}

References Cell::VisitObjects().

Referenced by Map::GetTransportForPos(), WorldSession::HandleAlterAppearance(), and misc_commandscript::HandleOpenDoorCommand().

◆ GetAllowedLooters()

GuidUnorderedSet const & WorldObject::GetAllowedLooters ( ) const
3179{
3180 return _allowedLooters;
3181}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ GetAreaId()

uint32 WorldObject::GetAreaId ( ) const
3121{
3123 const_cast<WorldObject*>(this)->UpdatePositionData();
3124
3125 return _areaId;
3126}
void UpdatePositionData()
Definition Object.cpp:1179

References _areaId, _updatePositionData, and UpdatePositionData().

Referenced by Player::AddQuest(), Player::CheckAreaExploreAndOutdoor(), Spell::CheckCast(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), ScriptedAI::DoRewardPlayersInArea(), Spell::EffectBind(), Spell::EffectDuel(), npc_costumed_orphan_matron::GetInitXYZ(), go_bells::go_bellsAI::go_bellsAI(), spell_item_socrethars_stone::HandleDummy(), WorldSession::HandleHearthAndResurrect(), OutdoorPvPNA::HandleKill(), misc_commandscript::HandlePInfoCommand(), WorldSession::HandlePlayerLoginFromDB(), spell_gen_teleporting::HandleScript(), spell_q12735_song_of_cleansing::HandleScript(), Player::IncompleteQuest(), DisableMgr::IsDisabledFor(), SpellArea::IsFitToRequirements(), npc_gilthares::npc_giltharesAI::JustEngagedWith(), LogCommandUsage(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), npc_guardian_pavilion::npc_guardian_pavilionAI::MoveInLineOfSight(), achievement_tilted::OnCheck(), BattlefieldWG::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), instance_hyjal::instance_mount_hyjal_InstanceMapScript::OnPlayerInWaterStateUpdate(), instance_ulduar::instance_ulduar_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), FlameLeviathanPursuedTargetSelector::operator()(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RepopAtGraveyard(), Player::RewardHonor(), Player::RewardQuest(), CreatureTextMgr::SendChatPacket(), BattlefieldWG::SendInitWorldStatesTo(), CreatureTextMgr::SendNonChatPacket(), Creature::SendZoneUnderAttackMessage(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::SetData(), npc_freed_protodrake::npc_freed_protodrakeAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), and lfg::LFGMgr::UpdateRaidBrowser().

◆ GetChargeContactPoint()

void WorldObject::GetChargeContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2825{
2826 // angle to face `obj` to `this` using distance includes size of `obj`
2827 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2828
2829 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2830 {
2831 x = this->GetPositionX();
2832 y = this->GetPositionY();
2833 z = this->GetPositionZ();
2834 obj->UpdateGroundPositionZ(x, y, z);
2835 }
2836}
void GetNearPoint(WorldObject const *searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle, float controlZ=0, Position const *startPos=nullptr) const
Definition Object.cpp:2693
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1382
float GetAngle(const Position *pos) const
Definition Position.cpp:85

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and UpdateGroundPositionZ().

◆ GetClosePoint()

bool WorldObject::GetClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  angle = 0,
WorldObject const *  forWho = nullptr,
bool  force = false 
) const
2767{
2768 // angle calculated from current orientation
2769 GetNearPoint(forWho, x, y, z, size, distance2d, GetOrientation() + angle);
2770
2771 if (std::fabs(this->GetPositionZ() - z) > 3.0f || !IsWithinLOS(x, y, z))
2772 {
2773 x = this->GetPositionX();
2774 y = this->GetPositionY();
2775 z = this->GetPositionZ();
2776 if (forWho)
2777 if (Unit const* u = forWho->ToUnit())
2778 u->UpdateAllowedPositionZ(x, y, z);
2779 }
2780 float maxDist = GetObjectSize() + size + distance2d + 1.0f;
2781 if (GetExactDistSq(x, y, z) >= maxDist * maxDist)
2782 {
2783 if (force)
2784 {
2785 x = this->GetPositionX();
2786 y = this->GetPositionY();
2787 z = this->GetPositionZ();
2788 return true;
2789 }
2790 return false;
2791 }
2792 return true;
2793}
float GetOrientation() const
Definition Position.h:124
float GetExactDistSq(float x, float y, float z) const
Definition Position.h:174

References Position::GetExactDistSq(), GetNearPoint(), GetObjectSize(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), IsWithinLOS(), and Object::ToUnit().

Referenced by FollowMovementGenerator< T >::DoUpdate(), Spell::EffectResurrectPet(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectTransmitted(), cast_commandscript::HandleCastDistCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), misc_commandscript::HandleGroupSummonCommand(), spell_item_draenic_pale_ale::HandleSummon(), misc_commandscript::HandleSummonCommand(), Pet::LoadPetFromDB(), MotionMaster::MoveJumpTo(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI(), and npc_toc_dk::npc_toc_dkAI::UpdateAI().

◆ GetCollisionHeight()

◆ GetCollisionRadius()

virtual float WorldObject::GetCollisionRadius ( ) const
inlinevirtual

Reimplemented in Unit.

717{ return GetObjectSize() / 2; }

References GetObjectSize().

◆ GetCollisionWidth()

virtual float WorldObject::GetCollisionWidth ( ) const
inlinevirtual

Reimplemented in Unit.

716{ return GetObjectSize(); }

References GetObjectSize().

Referenced by GetMinHeightInWater().

◆ GetCombatReach()

virtual float WorldObject::GetCombatReach ( ) const
inlinevirtual

Reimplemented in Unit.

506{ return 0.0f; } // overridden (only) in Unit

Referenced by GetHitSpherePointFor(), GetNearPoint2D(), Acore::WorldObjectSpellTrajTargetCheck::operator()(), SmartScript::ProcessAction(), and Cell::Visit().

◆ GetContactPoint()

void WorldObject::GetContactPoint ( WorldObject const *  obj,
float &  x,
float &  y,
float &  z,
float  distance2d = CONTACT_DISTANCE 
) const
2810{
2811 // angle to face `obj` to `this` using distance includes size of `obj`
2812 GetNearPoint(obj, x, y, z, obj->GetObjectSize(), distance2d, GetAngle(obj));
2813
2814 // Exclude gameobjects from LoS calculations
2815 if (std::fabs(this->GetPositionZ() - z) > 3.0f || (!IsGameObject() && !IsWithinLOS(x, y, z)))
2816 {
2817 x = this->GetPositionX();
2818 y = this->GetPositionY();
2819 z = this->GetPositionZ();
2820 obj->UpdateAllowedPositionZ(x, y, z);
2821 }
2822}
bool IsGameObject() const
Definition Object.h:213

References Position::GetAngle(), GetNearPoint(), GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsGameObject(), IsWithinLOS(), and UpdateAllowedPositionZ().

Referenced by npc_unworthy_initiate::npc_unworthy_initiateAI::EventStart(), and Unit::JumpTo().

◆ GetCreatureListWithEntryInGrid() [1/2]

void WorldObject::GetCreatureListWithEntryInGrid ( std::list< Creature * > &  creatureList,
std::vector< uint32 > const &  entries,
float  maxSearchRange 
) const
2568{
2569 Acore::AllCreaturesMatchingOneEntryInRange check(this, entries, maxSearchRange);
2570 Acore::CreatureListSearcher searcher(this, creatureList, check);
2571 Cell::VisitObjects(this, searcher, maxSearchRange);
2572}
Definition GridNotifiers.h:1491
Definition GridNotifiers.h:464

References Cell::VisitObjects().

◆ GetCreatureListWithEntryInGrid() [2/2]

void WorldObject::GetCreatureListWithEntryInGrid ( std::list< Creature * > &  lList,
uint32  uiEntry,
float  fMaxSearchRange 
) const
2561{
2562 Acore::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
2563 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
2564 Cell::VisitObjects(this, searcher, maxSearchRange);
2565}
Definition GridNotifiers.h:1473

References Cell::VisitObjects().

Referenced by at_hol_hall_of_watchers::_OnTrigger(), npc_anubisath_sentinel::aqsentinelAI::AddSentinelsNear(), npc_minion_spawner::CanSpawnRareMinion(), spell_q12237_rescue_villager::CheckCast(), npc_akama_shade::DamageTaken(), npc_necrotic_shard::DespawnCultists(), npc_necrotic_shard::DespawnEventDoodads(), npc_necrotic_shard::DespawnShadowsOfDoom(), boss_apothecary_hummel::boss_apothecary_hummelAI::DoAction(), npc_overlord_drakuru_betrayal::DoAction(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::DoGuardsDisappearAndDie(), spell_the_lich_king_restore_soul::FilterTargets(), boss_the_beast::FindNearbyOrcs(), GetCreatureListWithEntryInGrid(), spell_apothecary_lingering_fumes::HandleAfterCast(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), spell_q12243_fire_upon_the_waters_aura::HandleApplyEffect(), BattlegroundIC::HandleCapturedNodes(), BattlegroundIC::HandleContestedNodes(), spell_dred_raptor_call::HandleDummy(), spell_warhead_detonate::HandleDummy(), spell_icc_sprit_alarm::HandleEvent(), spell_kiljaeden_armageddon_periodic_aura::HandlePeriodic(), spell_q12243_fire_upon_the_waters_aura::HandleRemoveEffect(), spell_q12620_the_lifewarden_wrath::HandleSendEvent(), npc_necrotic_shard::HasMinion(), boss_twilight_corrupter::InitializeAI(), boss_rajaxx::JustDied(), npc_lava_spawn::JustEngagedWith(), boss_elder_nadox::JustEngagedWith(), npc_hadronox_crusherPackAI::JustEngagedWith(), npc_akama_shade::MovementInform(), SmartScript::ProcessEvent(), boss_jaraxxus::boss_jaraxxusAI::Reset(), npc_necrotic_shard::ScheduleTasks(), npc_gothik_trigger::npc_gothik_triggerAI::SelectRandomSkullPile(), npc_harrison_jones::SpellHit(), boss_shade_of_akama::SpellHit(), go_firework_show::StopShow(), boss_ouro::Submerge(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_overlord_drakuru_betrayal::UpdateAI(), outdoorpvp_na_halaa_creatures::UpdateAI(), and npc_necrotic_shard::UpdateFindersAmount().

◆ GetCreaturesWithEntryInRange()

void WorldObject::GetCreaturesWithEntryInRange ( std::list< Creature * > &  creatureList,
float  radius,
uint32  entry 
)
3062{
3063 Acore::AllCreaturesOfEntryInRange check(this, entry, radius);
3064 Acore::CreatureListSearcher<Acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
3065 Cell::VisitObjects(this, searcher, radius);
3066}

References Cell::VisitObjects().

Referenced by boss_kelthuzad_minion::boss_kelthuzad_minionAI::AttackStart(), npc_midsummer_ribbon_pole_target::DoDancingFLameChecks(), npc_midsummer_ribbon_pole_target::DoGroundFlowerChecks(), FixOrientation::Execute(), boss_alyson_antille::GetNearbyFriendlies(), spell_black_template_harpooners_mark_aura::HandleEffectApply(), spell_botanica_call_of_the_falcon_aura::HandleEffectApply(), spell_mc_play_dead_aura::HandleEffectRemove(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), boss_janalai::HatchAllEggs(), boss_headless_horseman::JustDied(), boss_ignis::JustDied(), boss_malchezaar::JustEngagedWith(), boss_ignis::JustEngagedWith(), boss_razorscale::JustEngagedWith(), boss_buru::ManipulateEggs(), boss_nalorakk::MoveInLineOfSight(), npc_ulduar_expedition_commander::OnGossipSelect(), go_beacon::go_beaconAI::OnStateChanged(), spell_dreamwalker_summon_suppresser_aura::PeriodicTick(), spell_midsummer_ribbon_pole_visual::PrepareSpellScript(), boss_grobbulus::boss_grobbulusAI::PullChamberAdds(), npc_hallows_end_soh::Reset(), boss_watchkeeper_gargolmar::Reset(), npc_captain_saeed::npc_captain_saeedAI::SetGUID(), boss_hodir::SpellHitTarget(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), npc_ulduar_hodir_mage::UpdateAI(), boss_ignis::UpdateAI(), boss_razorscale::UpdateAI(), npc_ulduar_expedition_engineer::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ GetDeadCreatureListInGrid()

void WorldObject::GetDeadCreatureListInGrid ( std::list< Creature * > &  lList,
float  maxSearchRange,
bool  alive = false 
) const
2575{
2576 Acore::AllDeadCreaturesInRange check(this, maxSearchRange, alive);
2577 Acore::CreatureListSearcher<Acore::AllDeadCreaturesInRange> searcher(this, creaturedeadList, check);
2578 Cell::VisitObjects(this, searcher, maxSearchRange);
2579}
Definition GridNotifiers.h:1558

References Cell::VisitObjects().

Referenced by GetDeadCreatureListInGrid().

◆ GetDebugInfo()

std::string WorldObject::GetDebugInfo ( ) const
overridevirtual

Reimplemented from Object.

2538{
2539 std::stringstream sstr;
2540 sstr << WorldLocation::GetDebugInfo() << "\n"
2541 << Object::GetDebugInfo() << "\n"
2542 << "Name: " << GetName();
2543 return sstr.str();
2544}
virtual std::string GetDebugInfo() const
Definition Object.cpp:991
std::string GetDebugInfo() const
Definition Position.cpp:220
std::string const & GetName() const
Definition Object.h:528

References Object::GetDebugInfo(), WorldLocation::GetDebugInfo(), and GetName().

Referenced by Aura::GetDebugInfo(), GameObject::GetDebugInfo(), and Unit::GetDebugInfo().

◆ GetDistance() [1/3]

float WorldObject::GetDistance ( const Position pos) const
1302{
1303 float d = GetExactDist(&pos) - GetObjectSize();
1304 return d > 0.0f ? d : 0.0f;
1305}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [2/3]

float WorldObject::GetDistance ( float  x,
float  y,
float  z 
) const
1308{
1309 float d = GetExactDist(x, y, z) - GetObjectSize();
1310 return d > 0.0f ? d : 0.0f;
1311}

References Position::GetExactDist(), and GetObjectSize().

◆ GetDistance() [3/3]

float WorldObject::GetDistance ( WorldObject const *  obj) const
1296{
1297 float d = GetExactDist(obj) - GetObjectSize() - obj->GetObjectSize();
1298 return d > 0.0f ? d : 0.0f;
1299}

References Position::GetExactDist(), and GetObjectSize().

Referenced by Spell::AddGOTarget(), Spell::AddUnitTarget(), boss_urom::boss_uromAI::AttackStart(), boss_attumen::CanMeleeHit(), boss_midnight::CanMeleeHit(), Spell::CheckCast(), boss_priestess_delrissa::CheckInRoom(), boss_kalecgos::CheckInRoom(), boss_isle_of_conquest::boss_isle_of_conquestAI::CheckRageBuff(), Spell::EffectChargeDest(), Spell::EffectPullTowards(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), boss_magmadar::ExecuteEvent(), boss_nightbane::FlyToClosestPreFlyWayPoint(), Unit::GetMagicHitRedirectTarget(), boss_urom::boss_uromAI::GetPhaseByCurrentPosition(), FleeingMovementGenerator< T >::GetPoint(), OutdoorPvPSI::HandleDropFlag(), spell_image_of_drakuru_reagent_check::HandleDummyEffect(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_egg_explosion::HandleDummyHitTarget(), misc_commandscript::HandleGetDistanceCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), spell_garr_separation_anxiety_aura::HandlePeriodic(), spell_majordomo_separation_anxiety_aura::HandlePeriodic(), spell_entropius_black_hole_effect::HandlePull(), spell_boss_magus_telestra_gravity_well::HandlePull(), spell_gen_ds_flush_knockback::HandleScript(), boss_yoggsaron_sara::InformCloud(), Player::IsAtGroupRewardDistance(), Player::IsAtRecruitAFriendDistance(), SmartAI::IsEscortInvokerInRange(), Player::IsInAreaTriggerRadius(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_hadronox::JustSummoned(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::JustSummoned(), Condition::Meets(), npc_brewfest_keg_thrower::MoveInLineOfSight(), npc_brewfest_keg_reciver::MoveInLineOfSight(), npc_brewfest_bark_trigger::MoveInLineOfSight(), npc_love_in_air_supply_sentry::MoveInLineOfSight(), npc_love_in_air_snivel::MoveInLineOfSight(), boss_kelthuzad::boss_kelthuzadAI::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_captain_saeed::npc_captain_saeedAI::MoveInLineOfSight(), boss_felmyst::MovementInform(), spell_yogg_saron_brain_link_aura::OnPeriodic(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), ManaVoidSelector::operator()(), LeechingThrowSelector::operator()(), Acore::WorldObjectSpellNearbyTargetCheck::operator()(), spell_quest_test_flight_charging::PerformKick(), SmartScript::ProcessAction(), Creature::reachWithSpellAttack(), Creature::reachWithSpellCure(), Map::ScriptsProcess(), boss_yoggsaron_constrictor_tentacle::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::SelectCorruptionTarget(), npc_enslaved_proto_drake::SetData(), Pet::Update(), boss_broodlord::UpdateAI(), npc_core_rager::UpdateAI(), npc_kernobee::npc_kernobeeAI::UpdateAI(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::UpdateAI(), npc_highborne_lamenter::npc_highborne_lamenterAI::UpdateAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::UpdateAI(), npc_dark_nucleus::npc_dark_nucleusAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::UpdateAI(), npc_icc_vengeful_fleshreaper::npc_icc_vengeful_fleshreaperAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_volkhan::UpdateAI(), boss_stormcaller_brundir::UpdateAI(), npc_auriaya_sanctum_sentry::UpdateAI(), boss_freya::UpdateAI(), boss_vezax::UpdateAI(), boss_thorim_start_npcs::UpdateAI(), npc_ulduar_arachnopod_destroyer::UpdateAI(), boss_xevozz::boss_xevozzAI::UpdateAI(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::UpdateAI(), npc_pet_gen_target_following_bomb::UpdateAI(), and Player::UpdateCharmedAI().

◆ GetDistance2d() [1/2]

float WorldObject::GetDistance2d ( float  x,
float  y 
) const
1320{
1321 float d = GetExactDist2d(x, y) - GetObjectSize();
1322 return d > 0.0f ? d : 0.0f;
1323}
float GetExactDist2d(const float x, const float y) const
Definition Position.h:170

References Position::GetExactDist2d(), and GetObjectSize().

◆ GetDistance2d() [2/2]

float WorldObject::GetDistance2d ( WorldObject const *  obj) const
1314{
1315 float d = GetExactDist2d(obj) - GetObjectSize() - obj->GetObjectSize();
1316 return d > 0.0f ? d : 0.0f;
1317}

References Position::GetExactDist2d(), and GetObjectSize().

Referenced by spell_krystallus_shatter_effect::CalculateDamage(), spell_gruul_shatter_effect::CalculateDamage(), spell_loken_pulsing_shockwave::CalculateDamage(), boss_shade_of_aran::CheckAranInRoom(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckCaravan(), spell_baltharus_enervating_brand_trigger::CheckDistance(), boss_onyxia::CheckInRoom(), npc_argent_captainAI::DoAction(), Spell::EffectSummonType(), boss_faction_championsAI::EnemiesInRange(), BattlegroundAB::EventPlayerClickedOnFlag(), spell_blade_dance_targeting::FilterTargets(), BfGraveyard::GetDistance(), npc_spiritual_insight::npc_spiritual_insightAI::GetSpeachId(), GetVelocity(), spell_shadowblink::HandleDummy(), misc_commandscript::HandleGetDistanceCommand(), boss_balinda::JustEngagedWith(), boss_aeonus::JustReachedHome(), npc_winterfin_playmate::MoveInLineOfSight(), npc_snowfall_glade_playmate::MoveInLineOfSight(), npc_the_biggest_tree::MoveInLineOfSight(), npc_high_oracle_soo_roo::MoveInLineOfSight(), npc_elder_kekek::MoveInLineOfSight(), npc_the_etymidian::MoveInLineOfSight(), npc_alexstraza_the_lifebinder::MoveInLineOfSight(), npc_cw_area_trigger::npc_cw_area_triggerAI::MoveInLineOfSight(), npc_grizzlemaw_cw_trigger::npc_grizzlemaw_cw_triggerAI::MoveInLineOfSight(), npc_jungle_punch_target::npc_jungle_punch_targetAI::MoveInLineOfSight(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::MoveInLineOfSight(), instance_blackrock_depths::OnCreatureCreate(), ChargeTargetSelector::operator()(), spell_algalon_cosmic_smash_damage::RecalculateDamage(), boss_priestess_lackey_commonAI::RecalculateThreat(), boss_faction_championsAI::RecalculateThreat(), RevivePlayer(), boss_razuvious::boss_razuviousAI::ScheduleRP(), npc_kiljaeden_controller::SummonedCreatureDies(), Player::TeleportTo(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::UpdateAI(), boss_drekthar::boss_drektharAI::UpdateAI(), boss_galvangar::boss_galvangarAI::UpdateAI(), boss_vanndar::boss_vanndarAI::UpdateAI(), boss_gorosh_the_dervish::UpdateAI(), boss_grizzle::UpdateAI(), boss_hedrum::UpdateAI(), boss_okthor::UpdateAI(), npc_rookery_hatcher::UpdateAI(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_eris_hevenfire::npc_eris_hevenfireAI::UpdateAI(), npc_rabid_thistle_bear::npc_rabid_thistle_bearAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_toc_hunter::npc_toc_hunterAI::UpdateAI(), npc_toc_warrior::npc_toc_warriorAI::UpdateAI(), npc_toc_dk::npc_toc_dkAI::UpdateAI(), npc_toc_rogue::npc_toc_rogueAI::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_boneguard_footman::npc_boneguard_footmanAI::UpdateAI(), npc_pet_gen_fetch_ball::UpdateAI(), BattlefieldWG::UpdatedDestroyedTowerCount(), boss_netherspite::UpdatePortals(), and GameObject::Use().

◆ GetDistanceOrder()

bool WorldObject::GetDistanceOrder ( WorldObject const *  obj1,
WorldObject const *  obj2,
bool  is3D = true 
) const
1438{
1439 float dx1 = GetPositionX() - obj1->GetPositionX();
1440 float dy1 = GetPositionY() - obj1->GetPositionY();
1441 float distsq1 = dx1 * dx1 + dy1 * dy1;
1442 if (is3D)
1443 {
1444 float dz1 = GetPositionZ() - obj1->GetPositionZ();
1445 distsq1 += dz1 * dz1;
1446 }
1447
1448 float dx2 = GetPositionX() - obj2->GetPositionX();
1449 float dy2 = GetPositionY() - obj2->GetPositionY();
1450 float distsq2 = dx2 * dx2 + dy2 * dy2;
1451 if (is3D)
1452 {
1453 float dz2 = GetPositionZ() - obj2->GetPositionZ();
1454 distsq2 += dz2 * dz2;
1455 }
1456
1457 return distsq1 < distsq2;
1458}

References Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by Acore::ObjectDistanceOrderPred::operator()(), and Spell::SearchChainTargets().

◆ GetDistanceZ()

float WorldObject::GetDistanceZ ( WorldObject const *  obj) const
1245{
1246 float dz = std::fabs(GetPositionZ() - obj->GetPositionZ());
1247 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1248 float dist = dz - sizefactor;
1249 return (dist > 0 ? dist : 0);
1250}

References GetObjectSize(), and Position::GetPositionZ().

Referenced by Creature::CanStartAttack().

◆ GetFirstCollisionPosition() [1/3]

Position WorldObject::GetFirstCollisionPosition ( float  destX,
float  destY,
float  destZ 
)
2904{
2905 Position pos = GetPosition();
2906 auto distance = GetExactDistSq(destX,destY,destZ);
2907
2908 auto dx = destX - pos.GetPositionX();
2909 auto dy = destY - pos.GetPositionY();
2910
2911 auto ang = std::atan2(dy, dx);
2912 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2913
2914 MovePositionToFirstCollision(pos, distance, ang);
2915 return pos;
2916}
void MovePositionToFirstCollision(Position &pos, float dist, float angle)
Definition Object.cpp:2925
Position GetPosition() const
Definition Position.h:147

References Position::GetExactDistSq(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [2/3]

Position WorldObject::GetFirstCollisionPosition ( float  dist,
float  angle 
)
2919{
2920 Position pos = GetPosition();
2921 MovePositionToFirstCollision(pos, dist, angle);
2922 return pos;
2923}

References Position::GetPosition(), and MovePositionToFirstCollision().

◆ GetFirstCollisionPosition() [3/3]

Position WorldObject::GetFirstCollisionPosition ( float  startX,
float  startY,
float  startZ,
float  destX,
float  destY 
)
2889{
2890 auto dx = destX - startX;
2891 auto dy = destY - startY;
2892
2893 auto ang = std::atan2(dy, dx);
2894 ang = (ang >= 0) ? ang : 2 * M_PI + ang;
2895 Position pos = Position(startX, startY, startZ, ang);
2896
2897 auto distance = pos.GetExactDist2d(destX,destY);
2898
2899 MovePositionToFirstCollision(pos, distance, ang);
2900 return pos;
2901}

References Position::GetExactDist2d(), and MovePositionToFirstCollision().

Referenced by Spell::EffectCharge(), Spell::EffectChargeDest(), and spell_class_call_handler::HandleOnHitRogue().

◆ GetFloorZ()

float WorldObject::GetFloorZ ( ) const
3102{
3104 const_cast<WorldObject*>(this)->UpdatePositionData();
3105
3106 if (!IsInWorld())
3107 return _floorZ;
3108
3109 return std::max<float>(_floorZ, GetMap()->GetGameObjectFloor(GetPhaseMask(), GetPositionX(), GetPositionY(), GetPositionZ() + std::max(GetCollisionHeight(), Z_OFFSET_FIND_HEIGHT)));
3110}
constexpr float Z_OFFSET_FIND_HEIGHT
Definition SharedDefines.h:27
virtual float GetCollisionHeight() const
Definition Object.h:715

References _floorZ, _updatePositionData, GetCollisionHeight(), GetMap(), GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Object::IsInWorld(), UpdatePositionData(), and Z_OFFSET_FIND_HEIGHT.

Referenced by npc_icc_nerubar_broodkeeper::npc_icc_nerubar_broodkeeperAI::MoveInLineOfSight(), and Creature::UpdateMovementFlags().

◆ GetGameObjectListWithEntryInGrid() [1/2]

void WorldObject::GetGameObjectListWithEntryInGrid ( std::list< GameObject * > &  gameobjectList,
std::vector< uint32 > const &  entries,
float  maxSearchRange 
) const
2554{
2555 Acore::AllGameObjectsMatchingOneEntryInRange check(this, entries, maxSearchRange);
2556 Acore::GameObjectListSearcher searcher(this, gameobjectList, check);
2557 Cell::VisitObjects(this, searcher, maxSearchRange);
2558}
Definition GridNotifiers.h:1455
Definition GridNotifiers.h:341

References Cell::VisitObjects().

◆ GetGameObjectListWithEntryInGrid() [2/2]

◆ GetGridActivationRange()

float WorldObject::GetGridActivationRange ( ) const
1680{
1681 if (ToPlayer())
1682 {
1683 if (ToPlayer()->GetCinematicMgr().IsOnCinematic())
1684 {
1686 }
1688 }
1689 else if (ToCreature())
1690 {
1691 return ToCreature()->m_SightDistance;
1692 }
1693 else if (((IsGameObject() && ToGameObject()->IsTransport()) || IsDynamicObject()) && isActiveObject())
1694 {
1695 return GetMap()->GetVisibilityRange();
1696 }
1697
1698 return 0.0f;
1699}
#define VISIBILITY_DIST_WINTERGRASP
Definition ObjectDefines.h:41
#define DEFAULT_VISIBILITY_INSTANCE
Definition ObjectDefines.h:40
float m_SightDistance
Definition Creature.h:390
float GetVisibilityRange() const
Definition Map.h:196
bool IsDynamicObject() const
Definition Object.h:221
bool IsInWintergrasp() const
Definition Object.h:680
bool isActiveObject() const
Definition Object.h:671

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), Map::GetVisibilityRange(), isActiveObject(), Object::IsDynamicObject(), Object::IsGameObject(), IsInWintergrasp(), Creature::m_SightDistance, Object::ToCreature(), Object::ToGameObject(), Object::ToPlayer(), and VISIBILITY_DIST_WINTERGRASP.

Referenced by misc_commandscript::HandleRespawnAllCommand(), and Map::MarkNearbyCellsOf().

◆ GetHitSpherePointFor() [1/2]

void WorldObject::GetHitSpherePointFor ( Position const &  dest,
float &  x,
float &  y,
float &  z,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1430{
1431 Position pos = GetHitSpherePointFor(dest, collisionHeight, combatReach);
1432 x = pos.GetPositionX();
1433 y = pos.GetPositionY();
1434 z = pos.GetPositionZ();
1435}
Position GetHitSpherePointFor(Position const &dest, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
Definition Object.cpp:1286

References GetHitSpherePointFor(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ GetHitSpherePointFor() [2/2]

Position WorldObject::GetHitSpherePointFor ( Position const &  dest,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1287{
1288 G3D::Vector3 vThis(GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()));
1289 G3D::Vector3 vObj(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ());
1290 G3D::Vector3 contactPoint = vThis + (vObj - vThis).directionOrZero() * std::min(dest.GetExactDist(this), (combatReach ? *combatReach : GetCombatReach()));
1291
1292 return Position(contactPoint.x, contactPoint.y, contactPoint.z, GetAngle(contactPoint.x, contactPoint.y));
1293}
virtual float GetCombatReach() const
Definition Object.h:506

References Position::GetAngle(), GetCollisionHeight(), GetCombatReach(), Position::GetExactDist(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by GetHitSpherePointFor(), IsWithinLOS(), IsWithinLOSInMap(), and PathGenerator::ShortenPathUntilDist().

◆ GetInstanceId()

◆ GetInstanceScript()

InstanceScript * WorldObject::GetInstanceScript ( ) const
1239{
1240 Map* map = GetMap();
1241 return map->IsDungeon() ? map->ToInstanceMap()->GetInstanceScript() : nullptr;
1242}
InstanceScript * GetInstanceScript()
Definition Map.h:660
bool IsDungeon() const
Definition Map.h:295
InstanceMap * ToInstanceMap()
Definition Map.h:378

References InstanceMap::GetInstanceScript(), GetMap(), Map::IsDungeon(), and Map::ToInstanceMap().

Referenced by CreatureAI::_EnterEvadeMode(), at_karazhan_side_entrance::_OnTrigger(), at_sunwell_madrigosa::_OnTrigger(), at_sunwell_eredar_twins::_OnTrigger(), at_rp_nethekurse::_OnTrigger(), at_icc_spire_frostwyrm::_OnTrigger(), at_zulgurub_entrance_speech::_OnTrigger(), at_zulgurub_bridge_speech::_OnTrigger(), at_zulgurub_temple_speech::_OnTrigger(), at_zulgurub_bloodfire_pit_speech::_OnTrigger(), at_zulgurub_edge_of_madness_speech::_OnTrigger(), at_twin_emperors::_OnTrigger(), at_thaddius_entrance::_OnTrigger(), at_underbog_ghazan::_OnTrigger(), Pet::AddToWorld(), boss_algalon_the_observer::boss_algalon_the_observer(), boss_anubarak_trial::boss_anubarak_trialAI::boss_anubarak_trialAI(), boss_archavon::boss_archavonAI::boss_archavonAI(), boss_bigbadwolf::boss_bigbadwolf(), boss_bjarngrim::boss_bjarngrim(), boss_black_knight::boss_black_knightAI::boss_black_knightAI(), boss_blindeye_the_seer::boss_blindeye_the_seer(), boss_crone::boss_crone(), boss_cyanigosa::boss_cyanigosaAI::boss_cyanigosaAI(), boss_dalronn_the_controller::boss_dalronn_the_controller(), boss_doomrel::boss_doomrel(), boss_dorothee::boss_dorothee(), boss_drakos::boss_drakosAI::boss_drakosAI(), boss_eadric::boss_eadricAI::boss_eadricAI(), boss_emalon::boss_emalonAI::boss_emalonAI(), boss_eregos::boss_eregosAI::boss_eregosAI(), boss_erekem::boss_erekemAI::boss_erekemAI(), boss_faction_championsAI::boss_faction_championsAI(), boss_fathomguard_caribdis::boss_fathomguard_caribdis(), boss_fathomguard_sharkkis::boss_fathomguard_sharkkis(), boss_fathomguard_tidalvess::boss_fathomguard_tidalvess(), boss_flame_leviathan_defense_turret::boss_flame_leviathan_defense_turret(), boss_frostsworn_general::boss_frostsworn_general(), boss_garfrost::boss_garfrostAI::boss_garfrostAI(), boss_gormok::boss_gormokAI::boss_gormokAI(), boss_grand_champion::boss_grand_championAI::boss_grand_championAI(), boss_icehowl::boss_icehowlAI::boss_icehowlAI(), boss_ichoron::boss_ichoronAI::boss_ichoronAI(), boss_ick::boss_ickAI::boss_ickAI(), boss_illidari_council_memberAI::boss_illidari_council_memberAI(), boss_ingvar_the_plunderer::boss_ingvar_the_plunderer(), boss_jaraxxus::boss_jaraxxusAI::boss_jaraxxusAI(), boss_jormungarAI::boss_jormungarAI(), boss_julianne::boss_julianne(), boss_kiggler_the_crazed::boss_kiggler_the_crazed(), boss_kirtonos_the_herald::boss_kirtonos_the_heraldAI::boss_kirtonos_the_heraldAI(), boss_kologarn_eyebeam::boss_kologarn_eyebeam(), boss_koralon::boss_koralonAI::boss_koralonAI(), boss_krick::boss_krickAI::boss_krickAI(), boss_krosh_firehand::boss_krosh_firehand(), boss_krystallus::boss_krystallusAI::boss_krystallusAI(), boss_lavanthor::boss_lavanthorAI::boss_lavanthorAI(), boss_maiden_of_grief::boss_maiden_of_griefAI::boss_maiden_of_griefAI(), boss_moragg::boss_moraggAI::boss_moraggAI(), boss_olm_the_summoner::boss_olm_the_summoner(), boss_palehoof::boss_palehoofAI::boss_palehoofAI(), boss_paletress::boss_paletressAI::boss_paletressAI(), boss_priestess_lackey_commonAI::boss_priestess_lackey_commonAI(), boss_roar::boss_roar(), boss_romulo::boss_romulo(), boss_runemaster_molgeim::boss_runemaster_molgeim(), boss_sathrovarr::boss_sathrovarr(), boss_skadi_grauf::boss_skadi_graufAI::boss_skadi_graufAI(), boss_skadi::boss_skadiAI::boss_skadiAI(), boss_skarvald_the_constructor::boss_skarvald_the_constructor(), boss_steelbreaker::boss_steelbreaker(), boss_stormcaller_brundir::boss_stormcaller_brundir(), boss_strawman::boss_strawman(), boss_svala::boss_svalaAI::boss_svalaAI(), boss_thaddius_summon::boss_thaddius_summonAI::boss_thaddius_summonAI(), boss_tinhead::boss_tinhead(), boss_toravon::boss_toravonAI::boss_toravonAI(), boss_twin_valkyrAI::boss_twin_valkyrAI(), boss_tyrannus::boss_tyrannusAI::boss_tyrannusAI(), boss_urom::boss_uromAI::boss_uromAI(), boss_varos::boss_varosAI::boss_varosAI(), boss_xevozz::boss_xevozzAI::boss_xevozzAI(), boss_ymiron::boss_ymironAI::boss_ymironAI(), boss_yoggsaron::boss_yoggsaron(), boss_yoggsaron_sara::boss_yoggsaron_sara(), boss_zuramat::boss_zuramatAI::boss_zuramatAI(), brann_bronzebeard::brann_bronzebeardAI::brann_bronzebeardAI(), spell_igb_rocket_pack_useable_aura::CheckAreaTarget(), Spell::CheckCast(), spell_putricide_mutation_init::CheckRequirementInternal(), GameObject::Create(), boss_kologarn_eyebeam::DamageDealt(), boss_illidari_council_memberAI::DamageTaken(), npc_ulduar_iron_construct::DamageTaken(), boss_thorim_start_npcs::DamageTaken(), boss_mal_ganis::boss_mal_ganisAI::DamageTaken(), boss_kologarn_arms::DamageTaken(), boss_yoggsaron_brain::DamageTaken(), boss_razuvious_minion::boss_razuvious_minionAI::DoAction(), boss_thorim_sif::DoAction(), npc_xt002_heart::DoAction(), boss_yoggsaron_sara::DoAction(), boss_yoggsaron_brain::DoAction(), Spell::EffectSendEvent(), boss_entropius::EnterEvadeMode(), npc_ghostly_priest::EnterEvadeMode(), npc_phantom_mage::EnterEvadeMode(), npc_shadowy_mercenary::EnterEvadeMode(), npc_spectral_footman::EnterEvadeMode(), npc_tortured_rifleman::EnterEvadeMode(), SendEncounterUnit::Execute(), UtherBatteredHiltEvent::Execute(), spell_blood_queen_pact_of_the_darkfallen::FilterTargets(), spell_igb_teleport_players_on_victory::FilterTargets(), spell_tsh_shoot_flame_arrow::FilterTargets(), SmartScript::GetTargets(), go_brazier_of_madness::GossipHello(), go_shadowforge_brazier::GossipHello(), go_orb_of_domination::GossipHello(), go_blood_drenched_door::go_blood_drenched_doorAI::GossipHello(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), spell_felmyst_open_brutallus_back_doors::HandleAfterCast(), spell_thaddius_pos_neg_charge::HandleDamage(), spell_halion_twilight_division::HandleDummy(), spell_skadi_reset_check::HandleDummy(), spell_teron_gorefiend_shadow_of_death::HandleEffectRemove(), spell_hadronox_summon_periodic_aura::HandlePeriodic(), spell_serpentshrine_cavern_coilfang_water::HandlePeriodic(), spell_xt002_321_boombot_aura::HandleProc(), spell_festergut_pungent_blight::HandleScript(), spell_putricide_unbound_plague::HandleScript(), spell_malygos_vortex_dummy::HandleScript(), spell_auto_repair::HandleScript(), spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent(), spell_uldaman_boss_agro_archaedas::HandleSendEvent(), spell_illidari_council_circle_of_healing::HandleSharedRule(), spell_putricide_mutated_transformation::HandleSummon(), go_eredar_twins_blaze::InitializeAI(), npc_toxic_slime::InitializeAI(), SmartAI::IsEscortInvokerInRange(), npc_hyjal_jaina::hyjalJainaAI::IsSummonedBy(), npc_living_inferno::npc_living_infernoAI::IsSummonedBy(), npc_kinetic_bomb::npc_kinetic_bombAI::IsSummonedBy(), npc_putricide_oozeAI::IsSummonedBy(), boss_kalec::JustDied(), boss_entropius::JustDied(), boss_headless_horseman::JustDied(), npc_hyjal_jaina::hyjalJainaAI::JustDied(), npc_hyjal_thrall::hyjalThrallAI::JustDied(), npc_hyjal_tyrande::hyjalTyrandeAI::JustDied(), boss_infinite_corruptor::boss_infinite_corruptorAI::JustDied(), npc_hor_raging_ghoul::JustDied(), npc_hor_risen_witch_doctor::JustDied(), npc_hor_lumbering_abomination::JustDied(), npc_stinky_icc::npc_stinky_iccAI::JustDied(), npc_precious_icc::npc_precious_iccAI::JustDied(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::JustDied(), boss_thaddius_summon::boss_thaddius_summonAI::JustDied(), npc_mr_bigglesworth::JustDied(), boss_sjonnir_iron_sludge::boss_sjonnir_iron_sludgeAI::JustDied(), npc_auriaya_feral_defender::JustDied(), boss_freya_summons::JustDied(), npc_ulduar_iron_construct::JustDied(), boss_kologarn_arms::JustDied(), boss_thorim_start_npcs::JustDied(), boss_thorim_runic_colossus::JustDied(), boss_thorim_ancient_rune_giant::JustDied(), npc_xt002_heart::JustDied(), boss_epoch_hunter::JustDied(), boss_freya_elder_stonebark::JustDied(), boss_freya_elder_brightleaf::JustDied(), boss_freya_elder_ironbranch::JustDied(), npc_xt002_scrapbot::JustDied(), npc_frost_tomb::JustDied(), npc_crystalline_frayer::JustEngagedWith(), npc_auriaya_sanctum_sentry::JustEngagedWith(), boss_thaddius_summon::boss_thaddius_summonAI::JustEngagedWith(), boss_razuvious_minion::boss_razuvious_minionAI::JustEngagedWith(), boss_headless_horseman::JustReachedHome(), boss_yoggsaron_cloud::JustSummoned(), npc_frozen_orb_stalker::npc_frozen_orb_stalkerAI::JustSummoned(), npc_warchief_portal::JustSummoned(), boss_captain_skarloc::JustSummoned(), npc_gluttonous_abomination::npc_gluttonous_abominationAI::JustSummoned(), npc_gothik_trigger::npc_gothik_triggerAI::JustSummoned(), npc_boss_gothik_minion::npc_boss_gothik_minionAI::KilledUnit(), boss_grobbulus_poison_cloud::boss_grobbulus_poison_cloudAI::KilledUnit(), boss_kelthuzad_minion::boss_kelthuzad_minionAI::KilledUnit(), boss_razuvious_minion::boss_razuvious_minionAI::KilledUnit(), boss_thaddius_summon::boss_thaddius_summonAI::KilledUnit(), spell_felmyst_open_brutallus_back_doors::Load(), spell_igb_rocket_pack_useable_aura::Load(), spell_igb_gunship_fall_teleport::Load(), spell_igb_teleport_players_on_victory::Load(), spell_the_lich_king_quake::Load(), spell_the_lich_king_harvest_soul_aura::Load(), spell_the_lich_king_restore_soul::Load(), spell_dreamwalker_nightmare_cloud_aura::Load(), npc_ouro_spawner::MoveInLineOfSight(), npc_announcer_toc5::npc_announcer_toc5AI::MovementInform(), npc_xt002_scrapbot::MovementInform(), npc_ahune_bunny::npc_ahune_bunny(), npc_akama_illidan::npc_akama_illidan(), npc_akama_shade::npc_akama_shade(), npc_ancient_wisp::npc_ancient_wisp(), npc_argent_soldier::npc_argent_soldierAI::npc_argent_soldierAI(), npc_arthas::npc_arthasAI::npc_arthasAI(), npc_azure_saboteur::npc_azure_saboteurAI::npc_azure_saboteurAI(), npc_barnes::npc_barnesAI::npc_barnesAI(), npc_belnistrasz::npc_belnistraszAI::npc_belnistraszAI(), npc_black_knight_ghoul::npc_black_knight_ghoulAI::npc_black_knight_ghoulAI(), npc_blood_queen_lana_thel::npc_blood_queen_lana_thelAI::npc_blood_queen_lana_thelAI(), npc_buru_egg::npc_buru_egg(), npc_chained_spirit::npc_chained_spirit(), npc_chesspiece::npc_chesspiece(), npc_creature_generator_akama::npc_creature_generator_akama(), npc_dirt_mound::npc_dirt_mound(), npc_dragonflayer_forge_master::npc_dragonflayer_forge_master(), npc_earthen_ring_flamecaller::npc_earthen_ring_flamecaller(), npc_echo_of_medivh::npc_echo_of_medivh(), npc_erekem_guard::npc_erekem_guardAI::npc_erekem_guardAI(), npc_ferocious_rhino::npc_ferocious_rhinoAI::npc_ferocious_rhinoAI(), npc_forest_frog::npc_forest_frog(), npc_fos_corrupted_soul_fragment::npc_fos_corrupted_soul_fragment(), npc_frenzied_worgen::npc_frenzied_worgenAI::npc_frenzied_worgenAI(), npc_frost_tomb::npc_frost_tomb(), npc_frozen_core::npc_frozen_core(), npc_general_andorov::npc_general_andorov(), npc_grimstone::npc_grimstone(), npc_harrison_jones::npc_harrison_jones(), npc_healing_ward::npc_healing_ward(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::npc_high_overlord_saurfangAI(), npc_hive_zara_larva::npc_hive_zara_larva(), npc_hor_leader_second::npc_hor_leader_secondAI::npc_hor_leader_secondAI(), npc_hor_leader::npc_hor_leaderAI::npc_hor_leaderAI(), npc_hor_lich_king::npc_hor_lich_king(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::npc_icc_gauntlet_controllerAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::npc_icc_putricades_trapAI(), npc_ichor_globule::npc_ichor_globuleAI::npc_ichor_globuleAI(), npc_image_of_medivh::npc_image_of_medivhAI::npc_image_of_medivhAI(), npc_kalecgos_kj::npc_kalecgos_kj(), npc_kiljaeden_controller::npc_kiljaeden_controller(), npc_kilrek::npc_kilrek(), npc_madrigosa::npc_madrigosa(), npc_maiev_illidan::npc_maiev_illidan(), npc_massive_jormungar::npc_massive_jormungarAI::npc_massive_jormungarAI(), npc_medivh_bm::npc_medivh_bm(), npc_memory::npc_memoryAI::npc_memoryAI(), npc_millhouse_manastorm::npc_millhouse_manastormAI::npc_millhouse_manastormAI(), npc_molten_golem::npc_molten_golem(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::npc_muradin_bronzebeard_iccAI(), npc_nerubian_burrower::npc_nerubian_burrowerAI::npc_nerubian_burrowerAI(), npc_oculus_drake::npc_oculus_drakeAI::npc_oculus_drakeAI(), npc_oculus_drakegiver::npc_oculus_drakegiverAI::npc_oculus_drakegiverAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::npc_pos_after_first_bossAI(), npc_pos_collapsing_icicle::npc_pos_collapsing_icicleAI::npc_pos_collapsing_icicleAI(), npc_pos_deathwhisper_necrolyte::npc_pos_deathwhisper_necrolyteAI::npc_pos_deathwhisper_necrolyteAI(), npc_pos_icicle_trigger::npc_pos_icicle_triggerAI::npc_pos_icicle_triggerAI(), npc_pos_leader_second::npc_pos_leader_secondAI::npc_pos_leader_secondAI(), npc_pos_leader::npc_pos_leaderAI::npc_pos_leaderAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::npc_pos_tyrannus_eventsAI(), npc_power_spark::npc_power_spark(), npc_ravenous_furbolg::npc_ravenous_furbolgAI::npc_ravenous_furbolgAI(), npc_risen_guardian::npc_risen_guardianAI::npc_risen_guardianAI(), npc_rocknot::npc_rocknot(), npc_scholomance_occultist::npc_scholomance_occultistAI::npc_scholomance_occultistAI(), npc_sergeant_bly::npc_sergeant_blyAI::npc_sergeant_blyAI(), npc_sindragosa_trash::npc_sindragosa_trashAI::npc_sindragosa_trashAI(), npc_snobold_vassal::npc_snobold_vassalAI::npc_snobold_vassalAI(), npc_taretha::npc_tarethaAI::npc_tarethaAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::npc_thrall_old_hillsbradAI(), npc_time_rift::npc_time_rift(), npc_tito::npc_tito(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::npc_toc5_grand_champion_minionAI(), npc_ulduar_aerial_command_unit::npc_ulduar_aerial_command_unit(), npc_ulduar_expedition_commander::npc_ulduar_expedition_commanderAI::npc_ulduar_expedition_commanderAI(), npc_ulduar_expedition_engineer::npc_ulduar_expedition_engineer(), npc_ulduar_flash_freeze::npc_ulduar_flash_freeze(), npc_ulduar_harpoonfirestate::npc_ulduar_harpoonfirestate(), npc_ulduar_hodir_druid::npc_ulduar_hodir_druid(), npc_ulduar_hodir_mage::npc_ulduar_hodir_mage(), npc_ulduar_hodir_priest::npc_ulduar_hodir_priest(), npc_ulduar_hodir_shaman::npc_ulduar_hodir_shaman(), npc_ulduar_leviathan_mkii::npc_ulduar_leviathan_mkii(), npc_ulduar_saronite_animus::npc_ulduar_saronite_animus(), npc_ulduar_saronite_vapors::npc_ulduar_saronite_vapors(), npc_ulduar_vx001::npc_ulduar_vx001(), npc_vh_teleportation_portal::npc_vh_teleportation_portalAI::npc_vh_teleportation_portalAI(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), npc_vrykul_skeleton::npc_vrykul_skeleton(), npc_weegli_blastfuse::npc_weegli_blastfuseAI::npc_weegli_blastfuseAI(), npc_zealot_lorkhan::npc_zealot_lorkhan(), npc_zealot_zath::npc_zealot_zath(), spell_blood_queen_vampiric_bite::OnCast(), achievement_cant_do_that_while_stunned::OnCheck(), achievement_auriaya_crazy_cat_lady::OnCheck(), achievement_auriaya_nine_lives::OnCheck(), achievement_kologarn_looks_could_kill::OnCheck(), achievement_kologarn_rubble_and_roll::OnCheck(), achievement_kologarn_with_open_arms::OnCheck(), achievement_xt002_nerf_engineering::OnCheck(), achievement_xt002_nerf_gravity_bombs::OnCheck(), achievement_flame_leviathan_unbroken::OnCheck(), achievement_thorim_stand_in_the_lightning::OnCheck(), achievement_thorim_lose_your_illusion::OnCheck(), achievement_yogg_saron_darkness::OnCheck(), achievement_yogg_saron_he_waits_dreaming::OnCheck(), go_blackened_urn::OnGossipHello(), go_gong_of_bethekk::OnGossipHello(), go_palehoof_sphere::OnGossipHello(), go_vh_activation_crystal::OnGossipHello(), go_main_chambers_access_panel::OnGossipHello(), go_broggok_lever::OnGossipHello(), npc_barnes::OnGossipHello(), npc_arthas::OnGossipHello(), npc_cos_chromie_middle::OnGossipHello(), npc_thrall_old_hillsbrad::OnGossipHello(), npc_announcer_toc5::OnGossipHello(), npc_announcer_toc10::OnGossipHello(), npc_hor_leader::OnGossipHello(), npc_high_overlord_saurfang_icc::OnGossipHello(), npc_muradin_bronzebeard_icc::OnGossipHello(), npc_alchemist_adrianna::OnGossipHello(), npc_oculus_drakegiver::OnGossipHello(), brann_bronzebeard::OnGossipHello(), npc_ulduar_expedition_commander::OnGossipHello(), npc_vh_sinclari::OnGossipHello(), icecrown_citadel_teleport::OnGossipHello(), go_ulduar_do_not_push_this_button::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ulduar_working_harpoon::OnGossipHello(), npc_hyjal_jaina::OnGossipSelect(), npc_hyjal_thrall::OnGossipSelect(), npc_zulaman_hostage::OnGossipSelect(), npc_high_overlord_saurfang_icc::OnGossipSelect(), npc_muradin_bronzebeard_icc::OnGossipSelect(), npc_announcer_toc5::OnGossipSelect(), npc_announcer_toc10::OnGossipSelect(), npc_hor_leader::OnGossipSelect(), npc_ulduar_expedition_commander::OnGossipSelect(), npc_vh_sinclari::OnGossipSelect(), npc_cos_chromie_start::OnGossipSelect(), npc_cos_chromie_middle::OnGossipSelect(), npc_thrall_old_hillsbrad::OnGossipSelect(), npc_hor_leader_second::OnGossipSelect(), npc_icc_buff_switcher::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), npc_cos_chromie_middle::OnQuestAccept(), npc_cos_chromie_start::OnQuestAccept(), spell_blood_queen_frenzied_bloodthirst_aura::OnRemove(), spell_malygos_vortex_visual::OnRemove(), go_father_flame::OnStateChanged(), OnlyOnceAreaTriggerScript::OnTrigger(), at_trigger_the_beast_movement::OnTrigger(), at_the_beast_room::OnTrigger(), at_karazhan_atiesh_aran::OnTrigger(), at_karazhan_mirkblood_approach::OnTrigger(), at_karazhan_mirkblood_entrance::OnTrigger(), at_cthun_stomach_exit::OnTrigger(), at_cthun_center::OnTrigger(), at_baltharus_plateau::OnTrigger(), at_hor_battered_hilt_start::OnTrigger(), at_hor_battered_hilt_throw::OnTrigger(), at_lady_deathwhisper_entrance::OnTrigger(), at_sindragosa_lair::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), at_icc_shutdown_traps::OnTrigger(), at_icc_start_blood_quickening::OnTrigger(), at_icc_start_frostwing_gauntlet::OnTrigger(), at_icc_gauntlet_event::OnTrigger(), at_icc_putricide_trap::OnTrigger(), at_frozen_throne_teleport::OnTrigger(), at_naxxramas_hub_portal::OnTrigger(), at_quagmirran_lair::OnTrigger(), at_shattered_halls_execution::OnTrigger(), at_ring_of_law::OnTrigger(), at_dragonspire_hall::OnTrigger(), at_blackrock_stadium::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_battleguard_sartura::OnTrigger(), at_hor_shadow_throne::OnTrigger(), at_tyrannus_event_starter::OnTrigger(), ValithriaDespawner::operator()(), npc_hyjal_jaina::hyjalJainaAI::PathEndReached(), SmartScript::ProcessAction(), spell_igb_gunship_fall_teleport::RelocateDest(), npc_dark_fiend::Reset(), npc_hyjal_jaina::hyjalJainaAI::Reset(), npc_hyjal_thrall::hyjalThrallAI::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), go_sand_trap::Reset(), npc_xerestrasza::npc_xerestraszaAI::Reset(), npc_announcer_toc5::npc_announcer_toc5AI::Reset(), npc_xt002_scrapbot::Reset(), npc_xt002_boombot::Reset(), OnlyOnceAreaTriggerScript::ResetAreaTriggerDone(), GameObject::SaveStateToDB(), spell_the_lich_king_valkyr_target_search::SelectTarget(), spell_igb_gunship_fall_teleport::SelectTransport(), Player::SendInitWorldStates(), Player::SendLoot(), Unit::setDeathState(), Player::SetInWater(), boss_gloomrel::sGossipSelect(), boss_victor_nefarius::sGossipSelect(), npc_ulduar_iron_construct::SpellHit(), npc_ulduar_keeper::npc_ulduar_keeperAI::SpellHit(), npc_living_constellation::SpellHit(), npc_ulduar_rocket_strike_trigger::SpellHitTarget(), boss_yoggsaron_voice::SpellHitTarget(), npc_gothik_trigger::npc_gothik_triggerAI::SummonedCreatureDespawn(), TriggerBurningPitch(), npc_bone_spike::npc_bone_spikeAI::UpdateAI(), npc_frost_freeze_trap::npc_frost_freeze_trapAI::UpdateAI(), boss_thaddius_summon::boss_thaddius_summonAI::UpdateAI(), npc_brann_bronzebeard_algalon::UpdateAI(), npc_ulduar_flash_freeze::UpdateAI(), npc_ulduar_bot_summon_trigger::UpdateAI(), npc_ulduar_flames_initial::UpdateAI(), boss_yoggsaron_sara::UpdateAI(), npc_xt002_scrapbot::UpdateAI(), npc_xt002_boombot::UpdateAI(), Player::UpdateArea(), Map::UpdateEncounterState(), SmartAI::UpdateFollow(), violet_hold_trashAI::violet_hold_trashAI(), and npc_black_knight_skeletal_gryphon::npc_black_knight_skeletal_gryphonAI::WaypointReached().

◆ getLevelForTarget()

virtual uint8 WorldObject::getLevelForTarget ( WorldObject const *  ) const
inlinevirtual

Reimplemented in Unit, Creature, and GameObject.

569{ return 1; }

Referenced by CanDetectStealthOf().

◆ GetLiquidData()

◆ GetMap()

Map * WorldObject::GetMap ( ) const
inline
625{ ASSERT(m_currMap); return m_currMap; }

References ASSERT, and m_currMap.

Referenced by Unit::_ExitVehicle(), Map::_FindGameObject(), Battleground::_ProcessResurrect(), RandomMovementGenerator< T >::_setRandomLocation(), boss_sjonnir::boss_sjonnirAI::ActivatePipe(), Map::AddPlayerToMap(), AddToMapVisibilityOverrideContainers(), AddToObjectUpdate(), GameObject::AddToSkillupList(), Corpse::AddToWorld(), Creature::AddToWorld(), DynamicObject::AddToWorld(), GameObject::AddToWorld(), AddToWorld(), Pet::AddToWorld(), Map::ApplyDynamicModeRespawnScaling(), npc_ritual_channeler::npc_ritual_channelerAI::AttackStart(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::AttackStart(), boss_drekthar::boss_drektharAI::AttackStart(), boss_vanndar::boss_vanndarAI::AttackStart(), boss_flame_leviathan::BindPlayers(), DynamicObject::BindToCaster(), Player::BuildPlayerRepop(), PathGenerator::BuildPolyPath(), MotionTransport::BuildUpdate(), StaticTransport::BuildUpdate(), spell_svala_ritual_strike_aura::CalculateAmount(), spell_gen_consumption::CalculateDamage(), CombatManager::CanBeginCombat(), Creature::CanCreatureAttack(), Unit::CanHaveThreatList(), CanNeverSee(), Creature::CanPeriodicallyCallForAssistance(), Player::CanRollForItemInLFG(), boss_professor_putricide::boss_professor_putricideAI::ChangePhase(), Spell::CheckCast(), Player::CheckDuelDistance(), Spell::CheckEffectTarget(), spell_sha_fire_nova::CheckFireTotem(), boss_gothik::boss_gothikAI::CheckGroupSplitted(), Player::CheckInstanceLoginValid(), boss_volazj::CheckPhaseMinions(), BattlegroundRV::CheckPositionForUnit(), boss_heigan::CheckSafetyDance(), Spell::CheckSpellFocus(), Creature::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), Player::CreateCorpse(), DynamicObject::CreateDynamicObject(), Creature::CreateFromProto(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), Player::CreatePet(), Player::CreatePet(), TransportMgr::CreateTransport(), boss_eregos::boss_eregosAI::DamageTaken(), boss_eadric::boss_eadricAI::DamageTaken(), boss_ick::boss_ickAI::DamageTaken(), boss_freya::DamageTaken(), npc_molten_golem::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), boss_thorim::DamageTaken(), MotionTransport::DelayedTeleportTransport(), Creature::DeleteFromDB(), GameObject::DeleteFromDB(), Creature::DespawnOnEvade(), boss_twin_valkyrAI::DoAction(), boss_nightbane::DoAction(), npc_harrison_jones::DoAction(), boss_ayamiss::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_orb_carrier::npc_orb_carrierAI::DoAction(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::DoAction(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::DoAction(), boss_the_lich_king::boss_the_lich_kingAI::DoAction(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::DoAction(), npc_arthas::npc_arthasAI::DoAction(), boss_yoggsaron_sara::DoAction(), boss_illidari_council::DoAction(), Spell::DoAllEffectOnTarget(), boss_algalon_the_observer::DoCheckHeraldOfTheTitans(), MotionTransport::DoEventIfAny(), FlightPathMovementGenerator::DoEventIfAny(), WorldSession::DoLootRelease(), ScriptedAI::DoPlayMusic(), ScriptedAI::DoRewardPlayersInArea(), npc_forest_frog::DoSpawnRandom(), ScriptedAI::DoTeleportAll(), boss_icehowl::boss_icehowlAI::DoTrampleIfValid(), WaypointMovementGenerator< Creature >::DoUpdate(), CreatureAI::DoZoneInCombat(), Player::DuelComplete(), DynObjAura::DynObjAura(), Spell::EffectAddFarsight(), Spell::EffectCreateTamedPet(), Spell::EffectDestroyAllTotems(), Spell::EffectDuel(), Spell::EffectDummy(), Spell::EffectPersistentAA(), Spell::EffectSanctuary(), Spell::EffectScriptEffect(), Spell::EffectSendEvent(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectSummonPet(), Spell::EffectSummonType(), Spell::EffectTameCreature(), Spell::EffectTeleportUnits(), Spell::EffectTransmitted(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), npc_av_marshal_or_warmaster::npc_av_marshal_or_warmasterAI::EnterEvadeMode(), boss_drekthar::boss_drektharAI::EnterEvadeMode(), boss_vanndar::boss_vanndarAI::EnterEvadeMode(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::EnterEvadeMode(), boss_malygos::EnterEvadeMode(), UnitAI::EvadeTimerExpired(), BattleExperienceEvent::Execute(), Unit::ExecuteDelayedUnitRelocationEvent(), SmartScript::FillScript(), npc_singularity::FindAndFollowTarget(), SmartScript::FindCreatureNear(), SmartScript::FindGameObjectNear(), Creature::ForcedDespawn(), boss_thorim::GetArenaPlayer(), Player::GetCorpse(), ObjectAccessor::GetCorpse(), ObjectAccessor::GetCreature(), ChatHandler::GetCreatureFromPlayerMapByDbGuid(), ObjectAccessor::GetDynamicObject(), GetFloorZ(), ObjectAccessor::GetGameObject(), Player::GetGameObjectIfCanInteractWith(), GetGridActivationRange(), GetInstanceScript(), GetMapHeight(), GetMapWaterOrGroundLevel(), Unit::GetMeleeAttackPoint(), PathGenerator::GetNavTerrain(), Player::GetNextQuest(), ChatHandler::GetObjectFromPlayerMapByDbGuid(), ObjectAccessor::GetPet(), ObjectAccessor::GetPlayer(), GetSightRange(), npc_ranshalla::npc_ranshallaAI::GetSpeakerByEntry(), SpellMgr::GetSpellIdForDifficulty(), SmartScript::GetTargets(), ObjectAccessor::GetTransport(), GetVisibilityRange(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), WorldSession::HandleAreaTriggerOpcode(), AuraEffect::HandleAuraDummy(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleBattlemasterHelloOpcode(), WorldSession::HandleBattlemasterJoinArena(), misc_commandscript::HandleChangeWeather(), spell_freezing_circle::HandleDamage(), debug_commandscript::HandleDebugMapDataCommand(), debug_commandscript::HandleDebugSpawnVehicleCommand(), debug_commandscript::HandleDebugVisibilityDataCommand(), debug_commandscript::HandleDebugZoneStatsCommand(), deserter_commandscript::HandleDeserterAdd(), OutdoorPvPSI::HandleDropFlag(), spell_item_nitro_boots::HandleDummy(), spell_sha_fire_nova::HandleDummy(), spell_teron_gorefiend_shadowy_construct::HandleEffectApply(), spell_valkyr_touch_aura::HandleEffectPeriodic(), AuraEffect::HandleFeignDeath(), gobject_commandscript::HandleGameObjectAddCommand(), WorldSession::HandleGameobjectReportUse(), WorldSession::HandleGossipSelectOptionOpcode(), misc_commandscript::HandleGPSCommand(), misc_commandscript::HandleGroupSummonCommand(), instance_commandscript::HandleInstanceSaveDataCommand(), list_commandscript::HandleListCreatureCommand(), list_commandscript::HandleListObjectCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleLootMoneyOpcode(), mmaps_commandscript::HandleMmapLoadedTilesCommand(), mmaps_commandscript::HandleMmapLocCommand(), mmaps_commandscript::HandleMmapPathCommand(), mmaps_commandscript::HandleMmapStatsCommand(), AuraEffect::HandleModInvisibility(), AuraEffect::HandleModPossessPet(), AuraEffect::HandleModStealth(), WorldSession::HandleMoverRelocation(), WorldSession::HandleMoveTeleportAck(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), spell_yogg_saron_brain_link_aura::HandleOnEffectApply(), WorldSession::HandlePetAction(), AuraEffect::HandlePhase(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandlePlayerLoginToCharInWorld(), AuraEffect::HandlePreventResurrection(), spell_dreamwalker_summon_portal::HandleScript(), spell_prince_taldaram_conjure_flame_sphere::HandleScript(), spell_sha_stoneclaw_totem::HandleScriptEffect(), WorldSession::HandleSetDungeonDifficultyOpcode(), WorldSession::HandleSetRaidDifficultyOpcode(), misc_commandscript::HandleSkirmishCommand(), spell_halion_damage_aoe_summon::HandleSummon(), spell_putricide_mutated_transformation::HandleSummon(), spell_wintergrasp_create_vehicle::HandleSummon(), misc_commandscript::HandleSummonCommand(), WorldSession::HandleTotemDestroyed(), spell_winter_veil_racer_rocket_slam::HandleTriggerSpell(), wp_commandscript::HandleWpModifyCommand(), wp_commandscript::HandleWpShowCommand(), Player::HasQuestForGO(), Player::HasQuestForItem(), boss_ichoron::boss_ichoronAI::IchoronDoCastToAllHostilePlayers(), Creature::InitEntry(), TempSummon::InitStats(), Player::inRandomLfgDungeon(), InstanceHasScript(), boss_halion::boss_halionAI::IsAnyPlayerValid(), Player::IsAtGroupRewardDistance(), Unit::isAttackingPlayer(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::IsHeroic(), npc_strangulate_vehicle::npc_strangulate_vehicleAI::IsHeroic(), Unit::isInAccessiblePlaceFor(), PathGenerator::IsSwimmableSegment(), Creature::IsUpdateNeeded(), GameObject::IsUpdateNeeded(), IsWithinLOS(), IsWithinLOSInMap(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_rend_blackhand::JustDied(), boss_apothecary_hummel::boss_apothecary_hummelAI::JustDied(), npc_coren_direbrew::JustDied(), boss_headless_horseman::JustDied(), boss_azuregos::boss_azuregosAI::JustDied(), boss_rajaxx::JustDied(), boss_skeram::JustDied(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), boss_sjonnir::boss_sjonnirAI::JustDied(), boss_yoggsaron::JustDied(), boss_ahune::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), boss_alar::JustDied(), boss_krystallus::boss_krystallusAI::JustEngagedWith(), boss_sjonnir::boss_sjonnirAI::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_alyson_antille::JustEngagedWith(), boss_ossirian::JustEngagedWith(), boss_devourer_of_souls::JustEngagedWith(), npc_tirion_fordring_tft::npc_tirion_fordringAI::JustReachedHome(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustSummoned(), boss_gothik::boss_gothikAI::JustSummoned(), Unit::Kill(), Player::KilledMonsterCredit(), Player::KilledPlayerCredit(), spell_svalna_revive_champion::Land(), boss_felblood_kaelthas::LapseAction(), spell_the_lich_king_vile_spirits_aura::Load(), Creature::LoadCreatureFromDB(), GameObject::LoadGameObjectFromDB(), StaticTransport::LoadGameObjectFromDB(), Pet::LoadPetFromDB(), MotionTransport::LoadStaticPassengers(), WorldSession::LogoutPlayer(), AchievementCriteriaData::Meets(), spell_mimiron_magnetic_core_summon::ModDest(), MotionMaster::MoveBackwards(), MotionMaster::MoveFall(), MotionMaster::MoveForwards(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_tirion_fordring_tft::npc_tirion_fordringAI::MovementInform(), npc_valkyr_shadowguard::npc_valkyr_shadowguardAI::MovementInform(), boss_malygos::MovementInform(), boss_the_lich_king::boss_the_lich_kingAI::MovementInform(), MovePositionToFirstCollision(), npc_image_of_medivh::npc_image_of_medivhAI::NextStep(), npc_alexstrasza::npc_alexstrasza(), npc_frost_sphere::npc_frost_sphereAI::npc_frost_sphereAI(), npc_scion_of_eternity::npc_scion_of_eternity(), achievement_once_bitten_twice_shy::OnCheck(), npc_essence_of_twin::OnGossipHello(), lfg::LFGPlayerScript::OnPlayerMapChanged(), spell_malygos_vortex_visual::OnRemove(), at_ancient_leaf::OnTrigger(), at_icc_saurfang_portal::OnTrigger(), AreaTrigger_at_celestial_planetarium_enterance::OnTrigger(), at_shattered_halls_execution::OnTrigger(), boss_pyroguard_emberseer::OpenDoors(), boss_nightbane::PathEndReached(), PathGenerator::PathGenerator(), Unit::PetSpellFail(), spell_halion_twilight_phasing::Phase(), Player::PrepareQuestMenu(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), WorldSession::ProcessMovementInfo(), ProcessPositionDataChanged(), WaypointMovementGenerator< Creature >::ProcessWaypointArrival(), spell_entropius_black_hole_effect::RaycastToObstacle(), GameObject::Refresh(), Vehicle::RelocatePassengers(), Player::RemovedInsignia(), RemoveFromMapVisibilityOverrideContainers(), RemoveFromObjectUpdate(), Corpse::RemoveFromWorld(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Pet::RemoveFromWorld(), boss_krystallus::boss_krystallusAI::RemoveStonedEffect(), boss_sartharion_dragonAI::RemoveTwilightPortal(), Player::RepopAtGraveyard(), boss_rend_blackhand::Reset(), boss_azuregos::boss_azuregosAI::Reset(), boss_ossirian::Reset(), npc_tirion_fordring_tft::npc_tirion_fordringAI::Reset(), npc_raging_spirit::npc_raging_spiritAI::Reset(), npc_frostwing_vrykul::npc_frostwing_vrykulAI::Reset(), boss_sjonnir::boss_sjonnirAI::Reset(), boss_flame_leviathan_seat::Reset(), boss_kologarn_pit_kill_bunny::Reset(), boss_yoggsaron_sara::Reset(), Player::ResetMap(), boss_volazj::ResetPlayersPhaseMask(), GameObject::Respawn(), Creature::Respawn(), Player::RewardQuest(), Player::RewardReputation(), Creature::SaveRespawnTime(), GameObject::SaveRespawnTime(), ScriptedAI::ScriptedAI(), Map::ScriptsProcess(), Spell::SearchTargets(), boss_yoggsaron_constrictor_tentacle::SelectConstrictTarget(), boss_yoggsaron_corruptor_tentacle::SelectCorruptionTarget(), Spell::SelectImplicitCasterDestTargets(), boss_gluth::boss_gluthAI::SelectPlayerInRoom(), boss_thorim_arena_npcs::SelectT(), spell_gen_rallying_cry_of_the_dragonslayer::SelectTarget(), ScriptedAI::SelectTargetFromPlayerList(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), Player::SendInitialPacketsAfterAddToMap(), Player::SendInitialPacketsBeforeAddToMap(), Player::SendLoot(), CreatureTextMgr::SendNonChatPacket(), SendPacketToPlayers(), Acore::VisibleNotifier::SendToSelf(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SendUpdateWorldState(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), boss_pyroguard_emberseer::SetData(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), GameObject::SetDestructibleState(), Player::SetEntryPoint(), npc_gunship::npc_gunshipAI::SetGUID(), Unit::SetHover(), Creature::SetLootRecipient(), Unit::SetPhaseMask(), Creature::SetPosition(), GameObject::SetPosition(), boss_akilzon::SetWeather(), npc_tirion_fordring_tft::npc_tirion_fordringAI::sGossipSelect(), PathGenerator::ShortenPathUntilDist(), Player::SpawnCorpseBones(), boss_hodir::SpawnHelpers(), boss_yoggsaron_sara::SpawnTentacle(), boss_jaraxxus::boss_jaraxxusAI::SpellHit(), boss_the_lich_king::boss_the_lich_kingAI::SpellHitTarget(), CinematicMgr::StartCinematicCamera(), Player::StoreRaidMapDifficulty(), boss_majordomo::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), npc_varian_wrynn::npc_varian_wrynnAI::SummonedCreatureDies(), npc_thrall_bfu::npc_thrall_bfuAI::SummonedCreatureDies(), SummonGameObject(), Spell::SummonGuardian(), Player::SummonPet(), boss_rend_blackhand::SummonWave(), brann_bronzebeard::brann_bronzebeardAI::SwitchHeadVisaul(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), MotionTransport::TeleportTransport(), Vehicle::TeleportVehicle(), Unit::UnsummonAllTotems(), Pet::Update(), MotionTransport::Update(), DynamicObject::Update(), GameObject::Update(), Creature::Update(), Player::Update(), AchievementMgr::UpdateAchievementCriteria(), boss_rend_blackhand::UpdateAI(), boss_chromaggus::UpdateAI(), boss_nefarian::UpdateAI(), boss_vaelastrasz::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_forest_frog::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_time_rift::UpdateAI(), boss_cthun::UpdateAI(), npc_toc5_grand_champion_minion::npc_toc5_grand_champion_minionAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_gormok::boss_gormokAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), boss_prince_valanar_icc::boss_prince_valanarAI::UpdateAI(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::UpdateAI(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), npc_gunship_boarding_addAI::UpdateAI(), npc_gunship_gunner::npc_gunship_gunnerAI::UpdateAI(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), npc_tirion_fordring_tft::npc_tirion_fordringAI::UpdateAI(), npc_raging_spirit::npc_raging_spiritAI::UpdateAI(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::UpdateAI(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), npc_ioc_gunship_captain::npc_ioc_gunship_captainAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_gothik::boss_gothikAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), boss_malygos::UpdateAI(), boss_keristrasza::UpdateAI(), npc_brann_bronzebeard_algalon::UpdateAI(), boss_freya::UpdateAI(), boss_freya_nature_bomb::UpdateAI(), boss_vezax::UpdateAI(), boss_hodir::UpdateAI(), boss_ignis::UpdateAI(), boss_mimiron::UpdateAI(), npc_ulduar_leviathan_mkii::UpdateAI(), npc_ulduar_flames_initial::UpdateAI(), boss_yoggsaron_sara::UpdateAI(), npc_preparations_for_war_vehicle::UpdateAI(), npc_pet_gen_plump_turkey::UpdateAI(), npc_gunship::npc_gunshipAI::UpdateAI(), npc_midsummer_bonfire::UpdateBonfireBlessingBuffs(), Player::UpdateCharmedAI(), CinematicMgr::UpdateCinematic(), npc_grimstone::UpdateEscortAI(), GameObject::UpdateModel(), GameObject::UpdateModelPosition(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), boss_netherspite::UpdatePortals(), Unit::UpdatePosition(), MotionTransport::UpdatePosition(), StaticTransport::UpdatePosition(), UpdatePositionData(), boss_pyroguard_emberseer::UpdateRunes(), Player::UpdateVisibilityForPlayer(), Player::UpdateVisibilityOf(), npc_herald_of_the_lich_king::UpdateWeather(), npc_pallid_horror::UpdateWeather(), Player::UpdateZone(), GameObject::Use(), Cell::VisitFarVisibleObjects(), Cell::VisitObjects(), npc_ranshalla::npc_ranshallaAI::WaypointReached(), npc_grimstone::WaypointReached(), npc_thrall_bfu::npc_thrall_bfuAI::WaypointReached(), and npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached().

◆ GetMapHeight()

◆ GetMapWaterOrGroundLevel() [1/2]

float WorldObject::GetMapWaterOrGroundLevel ( float  x,
float  y,
float  z,
float *  ground = nullptr 
) const
3095{
3096 return GetMap()->GetWaterOrGroundLevel(GetPhaseMask(), x, y, z, ground,
3097 IsUnit() ? !static_cast<Unit const*>(this)->HasWaterWalkAura() : false,
3099}
float GetWaterOrGroundLevel(uint32 phasemask, float x, float y, float z, float *ground=nullptr, bool swim=false, float collisionHeight=DEFAULT_COLLISION_HEIGHT) const
Definition Map.cpp:1096
STL namespace.

References GetCollisionHeight(), GetMap(), GetPhaseMask(), Map::GetWaterOrGroundLevel(), Object::IsUnit(), and Z_OFFSET_FIND_HEIGHT.

◆ GetMapWaterOrGroundLevel() [2/2]

float WorldObject::GetMapWaterOrGroundLevel ( Position  pos,
float *  ground = nullptr 
) const
inline

◆ GetMinHeightInWater()

float WorldObject::GetMinHeightInWater ( ) const

Get the minimum height of a object that should be in water to start floating/swim.

Returns
float
1600{
1601 // have a fun with Archimedes' formula
1602 auto height = GetCollisionHeight();
1603 auto width = GetCollisionWidth();
1604 auto weight = getWeight(height, width, 1040); // avg human specific weight
1605 auto heightOutOfWater = getOutOfWater(width, weight, 10202) * 4.0f; // avg human density
1606 auto heightInWater = height - heightOutOfWater;
1607 return (height > heightInWater ? heightInWater : (height - (height / 3)));
1608}
float getWeight(float height, float width, float specificWeight)
Definition Physics.h:31
float getOutOfWater(float width, float weight, float density)
Get the height immersed in water.
Definition Physics.h:46
virtual float GetCollisionWidth() const
Definition Object.h:716

References GetCollisionHeight(), GetCollisionWidth(), getOutOfWater(), and getWeight().

Referenced by Map::HasEnoughWater(), and UpdateAllowedPositionZ().

◆ GetName()

std::string const & WorldObject::GetName ( ) const
inline
528{ return m_name; }

References m_name.

Referenced by Player::_LoadActions(), Player::_LoadHomeBind(), Player::_LoadInventory(), Player::_LoadItem(), Player::_LoadMailedItem(), Player::_LoadQuestStatus(), Player::_LoadSkills(), Player::_SaveCharacter(), Player::_SaveInventory(), Guild::_SendBankList(), Group::AddLeaderInvite(), Guild::AddMember(), ArenaTeam::AddMember(), Group::AddMember(), Vehicle::AddPassenger(), Battleground::AddPlayer(), InstanceMap::AddPlayerToMap(), Player::ApplyBaseModPctValue(), Group::BroadcastGroupUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::BuildPlayerRepop(), Player::BuyItemFromVendorSlot(), Player::CanBankItem(), InstanceMap::CannotEnter(), WorldSession::CanOpenMailBox(), Player::CastItemCombatSpell(), Group::ChangeLeader(), Player::CheckAreaExploreAndOutdoor(), Player::CheckSkillLearnedBySpell(), Corpse::Create(), Group::Create(), Guild::Create(), TransportMgr::CreateTransport(), FlightPathMovementGenerator::DoEventIfAny(), WaypointMovementGenerator< Creature >::DoInitialize(), Player::DuelComplete(), Spell::EffectScriptEffect(), Player::EnvironmentalDamage(), ChatHandler::extractPlayerTarget(), Pet::FillPetInfo(), GetDebugInfo(), Unit::GetFactionTemplateEntry(), Player::GetGameObjectIfCanInteractWith(), Creature::GetNameForLocaleIdx(), GameObject::GetNameForLocaleIdx(), ChatHandler::GetNameLink(), WorldSession::GetPlayerInfo(), GetPlayerInfo(), Player::GetPlayerName(), WorldSession::GetPlayerName(), ReputationMgr::GetReputation(), Creature::GetSummonerGUID(), GmTicket::GmTicket(), WorldSession::HandleAcceptTradeOpcode(), account_commandscript::HandleAccountCreateCommand(), spell_rog_deadly_poison::HandleAfterHit(), WorldSession::HandleAreaTriggerOpcode(), WorldSession::HandleArenaTeamAcceptOpcode(), WorldSession::HandleArenaTeamInviteOpcode(), WorldSession::HandleArenaTeamLeaderOpcode(), WorldSession::HandleArenaTeamLeaveOpcode(), WorldSession::HandleArenaTeamRemoveOpcode(), WorldSession::HandleAuctionSellItem(), Player::HandleBaseModFlatValue(), WorldSession::HandleBattlefieldListOpcode(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlemasterJoinArena(), debug_commandscript::HandleDebugCombatListCommand(), debug_commandscript::HandleDebugGetLootRecipientCommand(), debug_commandscript::HandleDebugHostileRefListCommand(), debug_commandscript::HandleDebugLoSCommand(), debug_commandscript::HandleDebugSendOpcodeCommand(), debug_commandscript::HandleDebugThreatInfoCommand(), debug_commandscript::HandleDebugThreatListCommand(), deserter_commandscript::HandleDeserterAdd(), WorldSession::HandleDuelAcceptedOpcode(), WorldSession::HandleFarSightOpcode(), WorldSession::HandleForceSpeedChangeAck(), ticket_commandscript::HandleGMTicketCloseByIdCommand(), ticket_commandscript::HandleGMTicketCommentCommand(), ticket_commandscript::HandleGMTicketCompleteCommand(), ticket_commandscript::HandleGMTicketDeleteByIdCommand(), ticket_commandscript::HandleGMTicketResponseDeleteCommand(), ticket_commandscript::HandleGMTicketUnAssignCommand(), WorldSession::HandleGrantLevel(), WorldSession::HandleGroupDeclineOpcode(), WorldSession::HandleGroupInviteOpcode(), group_commandscript::HandleGroupJoinCommand(), WorldSession::HandleInstanceLockResponse(), inventory_commandscript::HandleInventoryCountCommand(), Guild::HandleInviteMember(), Guild::HandleLeaveMember(), lookup_commandscript::HandleLookupTitleCommand(), WorldSession::HandleLootMasterGiveOpcode(), WorldSession::HandleMailTakeItem(), Guild::HandleMemberDepositMoney(), Guild::HandleMemberLogout(), Guild::HandleMemberWithdrawMoney(), WorldSession::HandleMessagechatOpcode(), mmaps_commandscript::HandleMmapPathCommand(), misc_commandscript::HandleMovegensCommand(), npc_commandscript::HandleNpcDoActionCommand(), npc_commandscript::HandleNpcFollowCommand(), npc_commandscript::HandleNpcSetDataCommand(), npc_commandscript::HandleNpcUnFollowCommand(), WorldSession::HandleOfferPetitionOpcode(), WorldSession::HandleOpenItemOpcode(), misc_commandscript::HandlePacketLog(), WorldSession::HandlePetitionBuyOpcode(), WorldSession::HandlePetitionSignOpcode(), OutdoorPvP::HandlePlayerLeaveZone(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleQuestgiverChooseRewardOpcode(), WorldSession::HandleQuestgiverCompleteQuest(), Guild::HandleRemoveMember(), WorldSession::HandleReportPvPAFK(), WorldSession::HandleRequestPartyMemberStatsOpcode(), ArenaSpectator::HandleResetCommand(), spell_the_flag_of_ownership::HandleScript(), WorldSession::HandleSendMail(), WorldSession::HandleSetActionButtonOpcode(), Guild::HandleSetLeader(), misc_commandscript::HandleSkirmishCommand(), misc_commandscript::HandleSummonCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), titles_commandscript::HandleTitlesRemoveCommand(), WorldSession::HandleTurnInPetitionOpcode(), Guild::HandleUpdateMemberRank(), npc_pet_gen_imp_in_a_bottle::InitializeAI(), PlayerNameMapHolder::Insert(), Channel::Invite(), BattlegroundQueue::InviteGroupToBG(), Player::IsActionButtonDataValid(), ReputationMgr::IsAtWar(), lfg::LFGMgr::JoinLfg(), WorldSession::KickPlayer(), Player::LearnCustomSpells(), Player::LoadFromDB(), LogCommandUsage(), WorldSession::LogoutPlayer(), MotionMaster::MovePath(), MotionMaster::MoveTaxiFlight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), ChatLogScript::OnPlayerCanUseChat(), ChatLogScript::OnPlayerCanUseChat(), ChatLogScript::OnPlayerCanUseChat(), ChatLogScript::OnPlayerCanUseChat(), ChatLogScript::OnPlayerCanUseChat(), lfg::LFGPlayerScript::OnPlayerMapChanged(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), Unit::OutDebugInfo(), MapMgr::PlayerCannotEnter(), Player::PrepareGossipMenu(), SmartScript::ProcessAction(), PlayerNameMapHolder::Remove(), Map::RemoveAllPlayers(), Player::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::Respawn(), Pet::SavePetToDB(), AchievementMgr::SendAchievementEarned(), CreatureTextMgr::SendChat(), Guild::SendLoginInfo(), Spell::SendLoot(), WorldSession::SendPetNameQuery(), BattlegroundMgr::SendToBattleground(), Unit::SetCharm(), Player::SetClientControl(), Player::setDeathState(), Player::SetEquipmentSet(), Channel::SetMode(), Guild::Member::SetStats(), Creature::SetTextRepeatId(), Player::SetViewpoint(), npc_chesspiece::sGossipHello(), FollowerAI::StartFollow(), Player::StopCastingCharm(), lfg::LFGMgr::TeleportPlayer(), Player::TeleportTo(), Channel::UnBan(), Pet::Update(), Player::Update(), boss_archavon::boss_archavonAI::UpdateAI(), Player::UpdateHomebindTime(), GameObject::Use(), and Player::Whisper().

◆ GetNameForLocaleIdx()

virtual std::string const & WorldObject::GetNameForLocaleIdx ( LocaleConstant  ) const
inlinevirtual

◆ GetNearPoint()

void WorldObject::GetNearPoint ( WorldObject const *  searcher,
float &  x,
float &  y,
float &  z,
float  searcher_size,
float  distance2d,
float  absAngle,
float  controlZ = 0,
Position const *  startPos = nullptr 
) const
2694{
2695 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle, startPos);
2696 z = GetPositionZ();
2697
2698 if (searcher)
2699 {
2700 if (Unit const* unit = searcher->ToUnit(); Unit const* target = ToUnit())
2701 {
2702 if (unit && target && unit->IsInWater() && target->IsInWater())
2703 {
2704 // if the searcher is in water
2705 // we have no ground so we can
2706 // set the target height to the
2707 // z-coord to keep the searcher
2708 // at the correct height (face to face)
2709 z += GetCollisionHeight() - unit->GetCollisionHeight();
2710 }
2711 }
2712 searcher->UpdateAllowedPositionZ(x, y, z);
2713 }
2714 else
2715 {
2716 UpdateAllowedPositionZ(x, y, z);
2717 }
2718
2719 // if detection disabled, return first point
2720 if (!sWorld->getBoolConfig(CONFIG_DETECT_POS_COLLISION))
2721 return;
2722
2723 // return if the point is already in LoS
2724 if (!controlZ && IsWithinLOS(x, y, z))
2725 return;
2726
2727 // remember first point
2728 float first_x = x;
2729 float first_y = y;
2730 float first_z = z;
2731
2732 // loop in a circle to look for a point in LoS using small steps
2733 for (float angle = float(M_PI) / 8; angle < float(M_PI) * 2; angle += float(M_PI) / 8)
2734 {
2735 GetNearPoint2D(x, y, distance2d + searcher_size, absAngle + angle, startPos);
2736 z = GetPositionZ();
2737 UpdateAllowedPositionZ(x, y, z);
2738 if (controlZ && fabsf(GetPositionZ() - z) > controlZ)
2739 continue;
2740
2741 if (IsWithinLOS(x, y, z))
2742 return;
2743 }
2744
2745 // still not in LoS, give up and return first position found
2746 if (startPos)
2747 {
2748 x = searcher->GetPositionX();
2749 y = searcher->GetPositionY();
2750 z = searcher->GetPositionZ();
2751 }
2752 else
2753 {
2754 x = first_x;
2755 y = first_y;
2756 z = first_z;
2757 }
2758}
@ CONFIG_DETECT_POS_COLLISION
Definition WorldConfig.h:56
virtual bool IsInWater() const
Definition Unit.cpp:4521
void UpdateAllowedPositionZ(float x, float y, float &z, float *groundZ=nullptr) const
Definition Object.cpp:1610
void GetNearPoint2D(WorldObject const *searcher, float &x, float &y, float distance, float absAngle, Position const *startPos=nullptr) const
Definition Object.cpp:2656
#define sWorld
Definition World.h:316

References CONFIG_DETECT_POS_COLLISION, GetCollisionHeight(), GetNearPoint2D(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Unit::IsInWater(), IsWithinLOS(), sWorld, Object::ToUnit(), and UpdateAllowedPositionZ().

Referenced by npc_maiev_illidan::DoAction(), ChaseMovementGenerator< T >::DoUpdate(), GetChargeContactPoint(), GetClosePoint(), GetContactPoint(), Unit::GetMeleeAttackPoint(), Unit::GetRandomContactPoint(), GetVoidClosePoint(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), npc_akama_shade::JustSummoned(), npc_akama_illidan::MovementInform(), SmartScript::ProcessAction(), npc_pallid_horror::ScheduleTasks(), Spell::SelectImplicitCasterDestTargets(), boss_quartermaster_zigris::SpellHitTarget(), and npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI().

◆ GetNearPoint2D() [1/2]

void WorldObject::GetNearPoint2D ( float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2689{
2690 GetNearPoint2D(nullptr, x, y, distance2d, absAngle, startPos);
2691}

References GetNearPoint2D().

◆ GetNearPoint2D() [2/2]

void WorldObject::GetNearPoint2D ( WorldObject const *  searcher,
float &  x,
float &  y,
float  distance,
float  absAngle,
Position const *  startPos = nullptr 
) const
2657{
2658 float effectiveReach = GetCombatReach();
2659
2660 if (searcher)
2661 {
2662 effectiveReach += searcher->GetCombatReach();
2663
2664 if (this != searcher)
2665 {
2666 float myHover = 0.0f, searcherHover = 0.0f;
2667 if (Unit const* unit = ToUnit())
2668 myHover = unit->GetHoverHeight();
2669 if (Unit const* searchUnit = searcher->ToUnit())
2670 searcherHover = searchUnit->GetHoverHeight();
2671
2672 float hoverDelta = myHover - searcherHover;
2673 if (hoverDelta != 0.0f)
2674 effectiveReach = std::sqrt(std::max(effectiveReach * effectiveReach - hoverDelta * hoverDelta, 0.0f));
2675 }
2676 }
2677
2678 float positionX = startPos ? startPos->GetPositionX() : GetPositionX();
2679 float positionY = startPos ? startPos->GetPositionY() : GetPositionY();
2680
2681 x = positionX + (effectiveReach + distance2d) * std::cos(absAngle);
2682 y = positionY + (effectiveReach + distance2d) * std::sin(absAngle);
2683
2686}
void NormalizeMapCoord(float &c)
Definition GridDefines.h:202

References GetCombatReach(), Position::GetPositionX(), Position::GetPositionY(), Acore::NormalizeMapCoord(), and Object::ToUnit().

Referenced by GetNearPoint(), GetNearPoint2D(), and npc_frostbrood_skytalon::npc_frostbrood_skytalonAI::UpdateAI().

◆ GetNearPosition()

◆ GetNotifyFlags()

uint16 WorldObject::GetNotifyFlags ( ) const
inline
666{ return m_notifyflags; }

References m_notifyflags.

◆ GetObjectSize()

float WorldObject::GetObjectSize ( ) const
2839{
2841}
#define DEFAULT_WORLD_OBJECT_SIZE
Definition ObjectDefines.h:44
@ UNIT_FIELD_COMBATREACH
Definition UpdateFields.h:123
float GetObjectScale() const
Definition Object.h:120
uint16 m_valuesCount
Definition Object.h:266
float * m_floatValues
Definition Object.h:261

References DEFAULT_WORLD_OBJECT_SIZE, Object::GetObjectScale(), Object::m_floatValues, Object::m_valuesCount, and UNIT_FIELD_COMBATREACH.

Referenced by _IsWithinDist(), GameObject::_IsWithinDist(), Creature::CanCreatureAttack(), Spell::EffectSummonPet(), GetChargeContactPoint(), GetClosePoint(), GetCollisionRadius(), GetCollisionWidth(), Unit::GetCollisionWidth(), GetContactPoint(), GetDistance(), GetDistance(), GetDistance(), GetDistance2d(), GetDistance2d(), GetDistanceZ(), Unit::GetMeleeAttackPoint(), GetVelocity(), misc_commandscript::HandleGroupSummonCommand(), spell_marrowgar_coldflame::HandleScriptEffect(), IsInBetween(), IsInRange(), IsInRange2d(), IsInRange3d(), IsWithinDist2d(), IsWithinDist2d(), IsWithinDist3d(), IsWithinDist3d(), IsWithinSightRange(), MotionMaster::MoveJumpTo(), Acore::WorldObjectSpellConeTargetCheck::operator()(), SmartScript::ProcessAction(), npc_released_offspring_harkoa::npc_released_offspring_harkoaAI::Reset(), npc_dragonmaw_peon::npc_dragonmaw_peonAI::SpellHit(), SummonCreature(), npc_acherus_necromancer::npc_acherus_necromancerAI::UpdateAI(), npc_gothik_the_harvester::npc_gothik_the_harvesterAI::UpdateAI(), and npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::UpdateAI().

◆ GetObjectVisibilityContainer() [1/2]

◆ GetObjectVisibilityContainer() [2/2]

ObjectVisibilityContainer const & WorldObject::GetObjectVisibilityContainer ( ) const
inline

◆ GetPhaseMask()

uint32 WorldObject::GetPhaseMask ( ) const
inline
516{ return m_phaseMask; }

References m_phaseMask.

Referenced by Unit::_ExitVehicle(), RandomMovementGenerator< T >::_setRandomLocation(), AddToWorld(), PathGenerator::BuildPolyPath(), Map::CheckCollisionAndGetValidCoords(), boss_volazj::CheckPhaseMinions(), BattlegroundRV::CheckPositionForUnit(), Map::ConvertCorpseToBones(), Creature::Create(), Corpse::Create(), Pet::CreateBaseAtCreature(), Pet::CreateBaseAtCreatureInfo(), DynamicObject::CreateDynamicObject(), Spell::EffectDuel(), Spell::EffectSummonObject(), Spell::EffectSummonObjectWild(), Spell::EffectTransmitted(), GameObject::EnableCollision(), GetFloorZ(), GetMapHeight(), GetMapWaterOrGroundLevel(), PathGenerator::GetNavTerrain(), GameObjectModelOwnerImpl::GetPhaseMask(), Player::GetPhaseMaskForSpawn(), debug_commandscript::HandleDebugSpawnVehicleCommand(), OutdoorPvPSI::HandleDropFlag(), gobject_commandscript::HandleGameObjectInfoCommand(), gobject_commandscript::HandleGameObjectNearCommand(), misc_commandscript::HandleGPSCommand(), npc_commandscript::HandleNpcInfoCommandShowCreature(), npc_commandscript::HandleNpcNearCommand(), misc_commandscript::HandlePInfoCommand(), Map::HasEnoughWater(), InSamePhase(), InSamePhase(), PathGenerator::IsSwimmableSegment(), IsWithinLOS(), IsWithinLOSInMap(), npc_the_lich_king_controller::npc_the_lich_king_controllerAI::JustSummoned(), spell_svalna_revive_champion::Land(), Creature::LoadCreatureFromDB(), Pet::LoadPetFromDB(), instance_old_hillsbrad::instance_old_hillsbrad_InstanceMapScript::OnGameObjectCreate(), at_q24545_frostmourne_cavern::OnTrigger(), IgbArtilleryCheck::operator()(), WorldSession::ProcessMovementInfo(), Corpse::SaveToDB(), Creature::SaveToDB(), Creature::SaveToDB(), GameObject::SaveToDB(), Spell::SelectImplicitCasterDestTargets(), Creature::setDeathState(), spell_blood_council_summon_shadow_resonance::SetDest(), spell_spawn_blood_pool::SetDest(), Unit::SetHover(), Unit::SetPhaseMask(), PathGenerator::ShortenPathUntilDist(), boss_yoggsaron_sara::SpawnTentacle(), Map::SummonCreature(), SummonGameObject(), Player::SummonPet(), SummonTrigger(), Creature::Update(), and UpdatePositionData().

◆ GetRandomNearPosition()

Position WorldObject::GetRandomNearPosition ( float  radius)
2803{
2804 Position pos = GetPosition();
2805 MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI));
2806 return pos;
2807}
double rand_norm()
Definition Random.cpp:85

References Position::GetPosition(), MovePosition(), and rand_norm().

Referenced by CreatureAI::DoSummon(), CreatureAI::DoSummonFlyer(), npc_cyclone::JustEngagedWith(), npc_enslaved_netherwing_drake::SpellHit(), and npc_minigob_manabonk::UpdateAI().

◆ GetRandomPoint() [1/2]

Position WorldObject::GetRandomPoint ( const Position srcPos,
float  distance 
) const
1580{
1581 float x, y, z;
1582 GetRandomPoint(srcPos, distance, x, y, z);
1583 return Position(x, y, z, GetOrientation());
1584}
void GetRandomPoint(const Position &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const
Definition Object.cpp:1558

References Position::GetOrientation(), and GetRandomPoint().

◆ GetRandomPoint() [2/2]

void WorldObject::GetRandomPoint ( const Position srcPos,
float  distance,
float &  rand_x,
float &  rand_y,
float &  rand_z 
) const
1559{
1560 if (!distance)
1561 {
1562 pos.GetPosition(rand_x, rand_y, rand_z);
1563 return;
1564 }
1565
1566 // angle to face `obj` to `this`
1567 float angle = (float)rand_norm() * static_cast<float>(2 * M_PI);
1568 float new_dist = (float)rand_norm() * static_cast<float>(distance);
1569
1570 rand_x = pos.m_positionX + new_dist * cos(angle);
1571 rand_y = pos.m_positionY + new_dist * std::sin(angle);
1572 rand_z = pos.m_positionZ;
1573
1576 UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available
1577}
void UpdateGroundPositionZ(float x, float y, float &z) const
Definition Object.cpp:1586

References Position::GetPosition(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, Acore::NormalizeMapCoord(), rand_norm(), and UpdateGroundPositionZ().

Referenced by boss_isalien::DamageTaken(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), Spell::EffectSummonType(), OrcMoveEvent::Execute(), GetRandomPoint(), SmartScript::ProcessAction(), Spell::SummonGuardian(), and boss_fankriss::SummonHatchlingWaves().

◆ GetSightRange()

float WorldObject::GetSightRange ( WorldObject const *  target = nullptr) const
virtual

Reimplemented in Player.

1719{
1720 if (ToUnit())
1721 {
1722 if (ToPlayer())
1723 {
1724 if (target)
1725 {
1726 if (target->IsCreature() && target->IsVisibilityOverridden())
1727 return target->GetVisibilityOverrideDistance();
1728 else if (target->IsGameObject())
1729 {
1730 if (IsInWintergrasp() && target->IsInWintergrasp())
1732 else if (target->IsVisibilityOverridden())
1733 return target->GetVisibilityOverrideDistance();
1734 else if (ToPlayer()->GetCinematicMgr().IsOnCinematic())
1736 else
1737 return GetMap()->GetVisibilityRange();
1738 }
1739
1740 return IsInWintergrasp() && target->IsInWintergrasp() ? VISIBILITY_DIST_WINTERGRASP : GetMap()->GetVisibilityRange();
1741 }
1743 }
1744 else if (ToCreature())
1745 return ToCreature()->m_SightDistance;
1746 else
1747 return SIGHT_RANGE_UNIT;
1748 }
1749
1750 if (ToDynObject() && isActiveObject())
1751 return GetMap()->GetVisibilityRange();
1752
1753 return 0.0f;
1754}
#define SIGHT_RANGE_UNIT
Definition ObjectDefines.h:31
DynamicObject * ToDynObject()
Definition Object.h:222

References DEFAULT_VISIBILITY_INSTANCE, GetMap(), GetVisibilityOverrideDistance(), Map::GetVisibilityRange(), isActiveObject(), Object::IsCreature(), Object::IsGameObject(), IsInWintergrasp(), IsVisibilityOverridden(), Creature::m_SightDistance, SIGHT_RANGE_UNIT, Object::ToCreature(), Object::ToDynObject(), Object::ToPlayer(), Object::ToUnit(), and VISIBILITY_DIST_WINTERGRASP.

Referenced by CanSeeOrDetect(), and Player::GetSightRange().

◆ GetStationaryO()

virtual float WorldObject::GetStationaryO ( ) const
inlinevirtual

Reimplemented in GameObject.

703{ return GetOrientation(); }

References Position::GetOrientation().

◆ GetStationaryX()

virtual float WorldObject::GetStationaryX ( ) const
inlinevirtual

Reimplemented in GameObject.

700{ return GetPositionX(); }

References Position::GetPositionX().

◆ GetStationaryY()

virtual float WorldObject::GetStationaryY ( ) const
inlinevirtual

Reimplemented in GameObject.

701{ return GetPositionY(); }

References Position::GetPositionY().

◆ GetStationaryZ()

virtual float WorldObject::GetStationaryZ ( ) const
inlinevirtual

Reimplemented in GameObject.

702{ return GetPositionZ(); }

References Position::GetPositionZ().

◆ GetTransGUID()

ObjectGuid WorldObject::GetTransGUID ( ) const
virtual

Reimplemented in Unit.

3079{
3080 if (GetTransport())
3081 return GetTransport()->GetGUID();
3082
3083 return ObjectGuid::Empty;
3084}
static ObjectGuid const Empty
Definition ObjectGuid.h:120

References ObjectGuid::Empty, Object::GetGUID(), and GetTransport().

Referenced by IgbTeleportOnVictoryCheck::operator()(), and SpellDestination::SpellDestination().

◆ GetTransOffsetO()

◆ GetTransOffsetX()

◆ GetTransOffsetY()

◆ GetTransOffsetZ()

◆ GetTransport()

Transport * WorldObject::GetTransport ( ) const
inline
688{ return m_transport; }

References m_transport.

Referenced by _IsWithinDist(), Player::_SaveCharacter(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::CanAIAttack(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::CanAIAttack(), npc_igb_ship_crew::npc_igb_ship_crewAI::CanAIAttack(), npc_gunship_boarding_addAI::CanAIAttack(), npc_gunship_gunner::npc_gunship_gunnerAI::CanAIAttack(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), npc_gunship::npc_gunshipAI::DamageTaken(), go_commandscript::DoTeleportToTransport(), DelayedMovementEvent::Execute(), ResetEncounterEvent::Execute(), npc_gunship::GetAI(), Unit::GetDirectTransport(), GameObject::GetFinalWorldRotation(), Creature::GetRespawnPosition(), GetTransGUID(), Unit::GetTransGUID(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleForceSpeedChangeAck(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMoverRelocation(), WorldSession::HandleMoveWorldportAck(), npc_commandscript::HandleNpcAddCommand(), WorldSession::HandlePlayerLoginFromDB(), Unit::isInAccessiblePlaceFor(), npc_gunship::npc_gunshipAI::JustDied(), Player::KillPlayer(), npc_gunship_boarding_addAI::MovementInform(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::npc_high_overlord_saurfang_igbAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::npc_muradin_bronzebeard_igbAI(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), item_petrov_cluster_bombs::OnUse(), IgbExplosionCheck::operator()(), BurningPitchFilterCheck::operator()(), IgbArtilleryCheck::operator()(), Player::ProcessTerrainStatusUpdate(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Creature::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), Vehicle::RemovePassenger(), Creature::SaveToDB(), Creature::SaveToDB(), spell_igb_gunship_fall_teleport::SelectTransport(), Map::SendInitSelf(), Map::SendInitTransports(), Map::SendRemoveTransports(), Unit::SetCharmedBy(), gunship_npc_AI::SetData(), Movement::MoveSplineInit::SetFacing(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), Map::SummonCreature(), Player::TeleportTo(), Creature::Update(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), UpdateAllowedPositionZ(), and UpdateHomePosition().

◆ GetTransSeat()

◆ GetTransTime()

uint32 WorldObject::GetTransTime ( ) const
inline

◆ GetVisibilityOverrideDistance()

float WorldObject::GetVisibilityOverrideDistance ( ) const
1103{
1106}
constexpr float VisibilityDistances[AsUnderlyingType(VisibilityDistanceType::Max)]
Definition Object.cpp:61
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:610

References _visibilityDistanceOverrideType, ASSERT, AsUnderlyingType(), Max, and VisibilityDistances.

Referenced by GetSightRange(), and GetVisibilityRange().

◆ GetVisibilityOverrideType()

VisibilityDistanceType WorldObject::GetVisibilityOverrideType ( ) const
inline

◆ GetVisibilityRange()

◆ GetVoidClosePoint()

void WorldObject::GetVoidClosePoint ( float &  x,
float &  y,
float &  z,
float  size,
float  distance2d = 0,
float  relAngle = 0,
float  controlZ = 0 
) const
2761{
2762 // angle calculated from current orientation
2763 GetNearPoint(nullptr, x, y, z, size, distance2d, GetOrientation() + relAngle, controlZ);
2764}

References GetNearPoint(), and Position::GetOrientation().

◆ GetZoneAndAreaId()

◆ GetZoneId()

uint32 WorldObject::GetZoneId ( ) const
3113{
3115 const_cast<WorldObject*>(this)->UpdatePositionData();
3116
3117 return _zoneId;
3118}

References _updatePositionData, _zoneId, and UpdatePositionData().

Referenced by Player::_LoadInventory(), Player::_SaveCharacter(), Player::AddQuest(), Vehicle::ApplyAllImmunities(), Map::ApplyDynamicModeRespawnScaling(), WorldSession::BuildPartyMemberStatsChangedPacket(), npc_herald_of_the_lich_king::ChangeZoneEventStatus(), Spell::CheckCast(), spell_gen_weapon_coating_enchant::CheckProc(), Player::CompleteQuest(), ScriptedAI::DoPlayMusic(), Spell::EffectSummonPlayer(), Spell::EffectSummonRaFFriend(), Acore::XP::Gain(), SocialMgr::GetFriendInfo(), Player::GetOutdoorPvP(), Player::GiveXP(), go_bells::go_bellsAI::go_bellsAI(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), AuraEffect::HandleAuraDummy(), WorldSession::HandleBfEntryInviteResponse(), misc_commandscript::HandleChangeWeather(), debug_commandscript::HandleDebugVisibilityDataCommand(), debug_commandscript::HandleDebugZoneStatsCommand(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), go_commandscript::HandleGoZoneXYCommand(), WorldSession::HandleHearthAndResurrect(), misc_commandscript::HandleLinkGraveCommand(), WorldSession::HandleMoveTeleportAck(), misc_commandscript::HandleNearGraveCommand(), spell_wintergrasp_hide_small_elementals_aura::HandlePeriodicDummy(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandleRequestPartyMemberStatsOpcode(), misc_commandscript::HandleSummonCommand(), Player::IncompleteQuest(), go_firework_show::InitShow(), SpellArea::IsFitToRequirements(), Player::IsWorldObjectOutOfSightRange(), boss_azuregos::boss_azuregosAI::JustDied(), npc_necropolis_health::JustDied(), npc_pallid_horror::JustDied(), Battlefield::KickAfkPlayers(), Unit::Kill(), Player::KilledPlayerCredit(), LogCommandUsage(), WorldSession::LogoutPlayer(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnPlayerAreaUpdate(), item_petrov_cluster_bombs::OnUse(), item_only_for_flight::OnUse(), spell_fire_festival_fortitude::PrepareSpellScript(), SmartScript::ProcessAction(), Player::RemoveActiveQuest(), Player::RemovedInsignia(), Map::RemovePlayerFromMap(), Player::RepopAtGraveyard(), boss_azuregos::boss_azuregosAI::Reset(), Player::RewardQuest(), npc_minigob_manabonk::SelectTargetInDalaran(), CreatureTextMgr::SendChatPacket(), CreatureTextMgr::SendNonChatPacket(), Acore::VisibleNotifier::SendToSelf(), Map::SendZoneMessage(), Guild::Member::SetStats(), boss_akilzon::SetWeather(), SetZoneScript(), npc_midsummer_bonfire::UpdateBonfireBlessingBuffs(), npc_herald_of_the_lich_king::UpdateWeather(), and npc_pallid_horror::UpdateWeather().

◆ GetZoneScript()

◆ HasAllowedLooter()

bool WorldObject::HasAllowedLooter ( ObjectGuid  guid) const
3169{
3170 if (_allowedLooters.empty())
3171 {
3172 return true;
3173 }
3174
3175 return _allowedLooters.find(guid) != _allowedLooters.end();
3176}

References _allowedLooters.

Referenced by Player::IsAtLootRewardDistance(), and GameObject::IsLootAllowedFor().

◆ InSamePhase() [1/2]

bool WorldObject::InSamePhase ( uint32  phasemask) const
inline
518{ return m_useCombinedPhases ? GetPhaseMask() & phasemask : GetPhaseMask() == phasemask; }

References GetPhaseMask(), and m_useCombinedPhases.

◆ InSamePhase() [2/2]

◆ isActiveObject()

◆ IsAlwaysDetectableFor()

virtual bool WorldObject::IsAlwaysDetectableFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in Creature, Player, and Unit.

765{ return false; }

Referenced by CanDetect(), and Unit::IsAlwaysDetectableFor().

◆ IsAlwaysVisibleFor()

virtual bool WorldObject::IsAlwaysVisibleFor ( WorldObject const *  ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Unit.

762{ return false; }

Referenced by CanSeeOrDetect(), GameObject::IsAlwaysVisibleFor(), and Unit::IsAlwaysVisibleFor().

◆ IsFarVisible()

◆ isInBack()

bool WorldObject::isInBack ( WorldObject const *  target,
float  arc = M_PI 
) const
1554{
1555 return !HasInArc(2 * M_PI - arc, target);
1556}

References Position::HasInArc().

Referenced by Acore::WorldObjectSpellConeTargetCheck::operator()().

◆ IsInBetween()

bool WorldObject::IsInBetween ( WorldObject const *  obj1,
WorldObject const *  obj2,
float  size = 0 
) const
1527{
1528 if (!obj1 || !obj2)
1529 return false;
1530
1531 if (!size)
1532 size = GetObjectSize() / 2;
1533
1534 float pdist = obj1->GetExactDist2dSq(obj2) + size / 2.0f;
1535 if (GetExactDist2dSq(obj1) >= pdist || GetExactDist2dSq(obj2) >= pdist)
1536 return false;
1537
1538 if (G3D::fuzzyEq(obj1->GetPositionX(), obj2->GetPositionX()))
1539 return GetPositionX() >= obj1->GetPositionX() - size && GetPositionX() <= obj1->GetPositionX() + size;
1540
1541 float A = (obj2->GetPositionY() - obj1->GetPositionY()) / (obj2->GetPositionX() - obj1->GetPositionX());
1542 float B = -1;
1543 float C = obj1->GetPositionY() - A * obj1->GetPositionX();
1544 float dist = std::fabs(A * GetPositionX() + B * GetPositionY() + C) / std::sqrt(A * A + B * B);
1545 return dist <= size;
1546}
float GetExactDist2dSq(const float x, const float y) const
Definition Position.h:161

References Position::GetExactDist2dSq(), GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

Referenced by TwilightCutterSelector::operator()().

◆ isInFront()

◆ IsInMap()

◆ IsInRange()

bool WorldObject::IsInRange ( WorldObject const *  obj,
float  minRange,
float  maxRange,
bool  is3D = true 
) const
1461{
1462 float dx = GetPositionX() - obj->GetPositionX();
1463 float dy = GetPositionY() - obj->GetPositionY();
1464 float distsq = dx * dx + dy * dy;
1465 if (is3D)
1466 {
1467 float dz = GetPositionZ() - obj->GetPositionZ();
1468 distsq += dz * dz;
1469 }
1470
1471 float sizefactor = GetObjectSize() + obj->GetObjectSize();
1472
1473 // check only for real range
1474 if (minRange > 0.0f)
1475 {
1476 float mindist = minRange + sizefactor;
1477 if (distsq < mindist * mindist)
1478 return false;
1479 }
1480
1481 float maxdist = maxRange + sizefactor;
1482 return distsq < maxdist * maxdist;
1483}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

Referenced by SmartScript::GetTargets(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), RangeSelector::operator()(), SmartScript::ProcessEvent(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), boss_grand_champion::boss_grand_championAI::UpdateAI(), and boss_gathios_the_shatterer::UpdateAI().

◆ IsInRange2d()

bool WorldObject::IsInRange2d ( float  x,
float  y,
float  minRange,
float  maxRange 
) const
1486{
1487 float dx = GetPositionX() - x;
1488 float dy = GetPositionY() - y;
1489 float distsq = dx * dx + dy * dy;
1490
1491 float sizefactor = GetObjectSize();
1492
1493 // check only for real range
1494 if (minRange > 0.0f)
1495 {
1496 float mindist = minRange + sizefactor;
1497 if (distsq < mindist * mindist)
1498 return false;
1499 }
1500
1501 float maxdist = maxRange + sizefactor;
1502 return distsq < maxdist * maxdist;
1503}

References GetObjectSize(), Position::GetPositionX(), and Position::GetPositionY().

◆ IsInRange3d()

bool WorldObject::IsInRange3d ( float  x,
float  y,
float  z,
float  minRange,
float  maxRange 
) const
1506{
1507 float dx = GetPositionX() - x;
1508 float dy = GetPositionY() - y;
1509 float dz = GetPositionZ() - z;
1510 float distsq = dx * dx + dy * dy + dz * dz;
1511
1512 float sizefactor = GetObjectSize();
1513
1514 // check only for real range
1515 if (minRange > 0.0f)
1516 {
1517 float mindist = minRange + sizefactor;
1518 if (distsq < mindist * mindist)
1519 return false;
1520 }
1521
1522 float maxdist = maxRange + sizefactor;
1523 return distsq < maxdist * maxdist;
1524}

References GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), and Position::GetPositionZ().

◆ IsInvisibleDueToDespawn()

virtual bool WorldObject::IsInvisibleDueToDespawn ( ) const
inlineprotectedvirtual

Reimplemented in Creature, and GameObject.

763{ return false; }

Referenced by CanSeeOrDetect(), Creature::IsInvisibleDueToDespawn(), and GameObject::IsInvisibleDueToDespawn().

◆ IsInWintergrasp()

bool WorldObject::IsInWintergrasp ( ) const
inline
681 {
682 return GetMapId() == MAP_NORTHREND && GetPositionX() > 3733.33331f && GetPositionX() < 5866.66663f && GetPositionY() > 1599.99999f && GetPositionY() < 4799.99997f;
683 }
@ MAP_NORTHREND
Definition AreaDefines.h:243

References WorldLocation::GetMapId(), Position::GetPositionX(), Position::GetPositionY(), and MAP_NORTHREND.

Referenced by GetGridActivationRange(), GetSightRange(), and GetVisibilityRange().

◆ isNeedNotify()

bool WorldObject::isNeedNotify ( uint16  f) const
inline

◆ IsNeverVisible()

virtual bool WorldObject::IsNeverVisible ( ) const
inlineprotectedvirtual

Reimplemented in GameObject, and Player.

761{ return !IsInWorld(); }

References Object::IsInWorld().

Referenced by CanNeverSee(), GameObject::IsNeverVisible(), and Player::IsNeverVisible().

◆ IsOutdoors()

bool WorldObject::IsOutdoors ( ) const

◆ IsSelfOrInSameMap()

bool WorldObject::IsSelfOrInSameMap ( WorldObject const *  obj) const
1326{
1327 if (this == obj)
1328 {
1329 return true;
1330 }
1331
1332 return IsInMap(obj);
1333}
bool IsInMap(WorldObject const *obj) const
Definition Object.cpp:1335

References IsInMap().

Referenced by Aura::UpdateTargetMap().

◆ IsUpdateNeeded()

bool WorldObject::IsUpdateNeeded ( )
virtual

Reimplemented in Creature, DynamicObject, and GameObject.

3189{
3190 if (isActiveObject())
3191 return true;
3192
3193 return false;
3194}

References isActiveObject().

Referenced by Creature::IsUpdateNeeded(), DynamicObject::IsUpdateNeeded(), GameObject::IsUpdateNeeded(), and Map::UpdateNonPlayerObjects().

◆ IsVisibilityOverridden()

◆ IsWithinDist()

bool WorldObject::IsWithinDist ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  incOwnRadius = true,
bool  incTargetRadius = true 
) const
1373{
1374 return obj && _IsWithinDist(obj, dist2compare, is3D, incOwnRadius, incTargetRadius);
1375}
virtual bool _IsWithinDist(WorldObject const *obj, float dist2compare, bool is3D, bool incOwnRadius=true, bool incTargetRadius=true) const
Definition Object.cpp:1252

References _IsWithinDist().

Referenced by Creature::CanCreatureAttack(), npc_cork_gizelton::npc_cork_gizeltonAI::CheckPlayer(), npc_maiev_illidan::DoAction(), WorldSession::HandleReclaimCorpseOpcode(), boss_attumen::IsSummonedBy(), npc_yor::JustEngagedWith(), boss_twinemperorsAI::JustEngagedWith(), CreatureAI::MoveInLineOfSight(), npc_brew_bubble::MoveInLineOfSight(), npc_a_special_surprise::npc_a_special_surpriseAI::MoveInLineOfSight(), npc_amanishi_lookout::MoveInLineOfSight(), npc_eagle_trash_aggro_trigger::MoveInLineOfSight(), npc_mageguard_dalaran::npc_mageguard_dalaranAI::MoveInLineOfSight(), Acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck::operator()(), Acore::AllGameObjectsWithEntryInRange::operator()(), Acore::AllGameObjectsMatchingOneEntryInRange::operator()(), Acore::PlayerAtMinimumRangeAway::operator()(), Acore::AllCreaturesOfEntryInRange::operator()(), Acore::AllCreaturesMatchingOneEntryInRange::operator()(), FrostwingVrykulSearcher::operator()(), Acore::AllWorldObjectsInRange::operator()(), Spell::SearchChainTargets(), dragonmaw_race_npc::StartRace(), npc_daphne_stilwell::npc_daphne_stilwellAI::Update(), npc_unworthy_initiate::npc_unworthy_initiateAI::UpdateAI(), npc_ichor_globule::npc_ichor_globuleAI::UpdateAI(), and Group::UpdatePlayerOutOfRange().

◆ IsWithinDist2d() [1/2]

bool WorldObject::IsWithinDist2d ( const Position pos,
float  dist 
) const
1361{
1362 return IsInDist2d(pos, dist + GetObjectSize());
1363}
bool IsInDist2d(float x, float y, float dist) const
Definition Position.h:211

References GetObjectSize(), and Position::IsInDist2d().

◆ IsWithinDist2d() [2/2]

◆ IsWithinDist3d() [1/2]

bool WorldObject::IsWithinDist3d ( const Position pos,
float  dist 
) const
1351{
1352 return IsInDist(pos, dist + GetObjectSize());
1353}
bool IsInDist(float x, float y, float z, float dist) const
Definition Position.h:221

References GetObjectSize(), and Position::IsInDist().

◆ IsWithinDist3d() [2/2]

◆ IsWithinDistInMap()

bool WorldObject::IsWithinDistInMap ( WorldObject const *  obj,
float  dist2compare,
bool  is3D = true,
bool  incOwnRadius = true,
bool  incTargetRadius = true 
) const
1378{
1379 return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D, incOwnRadius, incTargetRadius);
1380}

References _IsWithinDist(), InSamePhase(), and IsInMap().

Referenced by npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Creature::CanStartAttack(), Player::CheckDuelDistance(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::CheckEventFail(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::CheckEventFail(), spell_sha_fire_nova::CheckFireTotem(), WorldSession::DoLootRelease(), CreatureAI::DoZoneInCombat(), CombatManager::EndCombatBeyondRange(), boss_halazzi::EnterPhase(), BattlegroundEY::EventPlayerClickedOnFlag(), BattlegroundWS::EventPlayerClickedOnFlag(), BattlegroundAB::EventPlayerClickedOnFlag(), FollowerAI::GetLeaderForFollower(), Player::GetNextRandomRaidMember(), Unit::GetNextRandomRaidMemberOrPet(), Player::GetNPCIfCanInteractWith(), WorldSession::HandleAcceptTradeOpcode(), Unit::HandleAuraRaidProcFromChargeWithValue(), WorldSession::HandleAutostoreLootItemOpcode(), WorldSession::HandleInitiateTradeOpcode(), WorldSession::HandleLootMoneyOpcode(), AuraEffect::HandleModPossessPet(), Unit::isInBackInMap(), Unit::isInFrontInMap(), npc_escortAI::IsPlayerOrGroupInRange(), boss_gothik::boss_gothikAI::JustSummoned(), npc_dkc1_gothik::npc_dkc1_gothikAI::MoveInLineOfSight(), boss_muru::MoveInLineOfSight(), boss_aeonus::MoveInLineOfSight(), boss_chrono_lord_deja::MoveInLineOfSight(), boss_temporus::MoveInLineOfSight(), npc_medivh_bm::MoveInLineOfSight(), npc_general_andorov::MoveInLineOfSight(), npc_ouro_spawner::MoveInLineOfSight(), npc_draenei_survivor::npc_draenei_survivorAI::MoveInLineOfSight(), npc_kerlonian::npc_kerlonianAI::MoveInLineOfSight(), npc_aged_dying_ancient_kodo::MoveInLineOfSight(), npc_custodian_of_time::npc_custodian_of_timeAI::MoveInLineOfSight(), npc_tooga::npc_toogaAI::MoveInLineOfSight(), npc_twiggy_flathead::npc_twiggy_flatheadAI::MoveInLineOfSight(), npc_ringo::npc_ringoAI::MoveInLineOfSight(), npc_hadronox_crusherPackAI::MoveInLineOfSight(), boss_gluth::boss_gluthAI::MoveInLineOfSight(), boss_loken::MoveInLineOfSight(), npc_khunok_the_behemoth::npc_khunok_the_behemothAI::MoveInLineOfSight(), npc_jenny::MoveInLineOfSight(), boss_exarch_maladaar::MoveInLineOfSight(), boss_nexusprince_shaffar::MoveInLineOfSight(), boss_warlord_kalithresh::MoveInLineOfSight(), npc_daranelle::npc_daranelleAI::MoveInLineOfSight(), npc_ancestral_wolf::npc_ancestral_wolfAI::MoveInLineOfSight(), npc_air_force_bots::npc_air_force_botsAI::MoveInLineOfSight(), boss_leotheras_the_blind::MoveToTargetIfOutOfRange(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestGameObjectFishingHole::operator()(), Acore::NearestGameObjectCheck::operator()(), Acore::NearestGameObjectEntryInObjectRangeCheck::operator()(), Acore::NearestGameObjectTypeInObjectRangeCheck::operator()(), Acore::AnyDeadUnitObjectInRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::NearestPlayerInObjectRangeCheck::operator()(), Acore::AnyPlayerInObjectRangeCheck::operator()(), Acore::MostHPMissingInRange::operator()(), Acore::MostHPPercentMissingInRange::operator()(), Acore::FriendlyCCedInRange::operator()(), Acore::FriendlyMissingBuffInRange::operator()(), Acore::AnyUnfriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyUnitInObjectRangeCheck::operator()(), Acore::AnyFriendlyNotSelfUnitInObjectRangeCheck::operator()(), Acore::AnyGroupedUnitInObjectRangeCheck::operator()(), Acore::AnyUnitInObjectRangeCheck::operator()(), Acore::NearestAttackableUnitInObjectRangeCheck::operator()(), Acore::AnyAoETargetUnitInObjectRangeCheck::operator()(), Acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck::operator()(), Acore::NearestHostileUnitCheck::operator()(), Acore::NearestHostileUnitInAttackDistanceCheck::operator()(), Acore::MostHPMissingGroupInRange::operator()(), Acore::AllDeadCreaturesInRange::operator()(), Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::operator()(), SmartScript::ProcessEvent(), npc_lake_frog::npc_lake_frogAI::ReceiveEmote(), npc_dancing_flames::npc_dancing_flamesAI::ReceiveEmote(), Map::ScriptsProcess(), ScriptedAI::SelectSpell(), ScriptedAI::SelectTargetFromPlayerList(), Player::SendLoot(), npc_corrupted_totem::SetAura(), Pet::Update(), Creature::Update(), Player::Update(), TotemAI::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), npc_pet_hunter_snake_trap::UpdateAI(), FollowerAI::UpdateAI(), Spell::UpdateChanneledTargetList(), and SmartAI::UpdateFollow().

◆ IsWithinLOS()

bool WorldObject::IsWithinLOS ( float  x,
float  y,
float  z,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS 
) const

◆ IsWithinLOSInMap()

bool WorldObject::IsWithinLOSInMap ( WorldObject const *  obj,
VMAP::ModelIgnoreFlags  ignoreFlags = VMAP::ModelIgnoreFlags::Nothing,
LineOfSightChecks  checks = LINEOFSIGHT_ALL_CHECKS,
Optional< float >  collisionHeight = { },
Optional< float >  combatReach = { } 
) const
1404{
1405 if (!IsInMap(obj))
1406 return false;
1407
1408 float ox, oy, oz;
1409 if (obj->IsPlayer())
1410 {
1411 obj->GetPosition(ox, oy, oz);
1412 oz += obj->GetCollisionHeight();
1413 }
1414 else
1415 obj->GetHitSpherePointFor({ GetPositionX(), GetPositionY(), GetPositionZ() + (collisionHeight ? *collisionHeight : GetCollisionHeight()) }, ox, oy, oz);
1416
1417 float x, y, z;
1418 if (IsPlayer())
1419 {
1420 GetPosition(x, y, z);
1421 z += GetCollisionHeight();
1422 }
1423 else
1424 GetHitSpherePointFor({ obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ() + obj->GetCollisionHeight() }, x, y, z, collisionHeight, combatReach);
1425
1426 return GetMap()->isInLineOfSight(x, y, z, ox, oy, oz, GetPhaseMask(), checks, ignoreFlags);
1427}

References GetCollisionHeight(), GetHitSpherePointFor(), GetMap(), GetPhaseMask(), Position::GetPosition(), Position::GetPosition(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Map::isInLineOfSight(), IsInMap(), and Object::IsPlayer().

Referenced by at_hol_hall_of_watchers::_OnTrigger(), npc_escortAI::AssistPlayerInCombatAgainst(), FollowerAI::AssistPlayerInCombatAgainst(), SmartAI::AssistPlayerInCombatAgainst(), Unit::AttackerStateUpdate(), boss_swamplord_muselek::CanShootVictim(), Creature::CanStartAttack(), Spell::CheckCast(), Spell::CheckEffectTarget(), spell_hun_masters_call::DoCheckCast(), DynObjAura::FillTargetMap(), npc_singularity::FindAndFollowTarget(), debug_commandscript::HandleDebugLoSCommand(), boss_halion::boss_halionAI::IsAnyPlayerValid(), npc_amanishi_lookout::MoveInLineOfSight(), boss_eye_of_cthun::MoveInLineOfSight(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::MoveInLineOfSight(), Acore::CallOfHelpCreatureInRangeDo::operator()(), Acore::AnyAssistCreatureInRangeCheck::operator()(), Acore::NearestAssistCreatureInCreatureRangeCheck::operator()(), Acore::NearestAttackableNoTotemUnitInObjectRangeCheck::operator()(), NecroticPlagueTargetCheck::operator()(), RangeSelector::operator()(), ShadowTrapLKTargetSelector::operator()(), NonTankLKTargetSelector::operator()(), DefileTargetSelector::operator()(), MysticBuffetTargetFilter::operator()(), SmartScript::ProcessAction(), SmartScript::ProcessEvent(), Spell::SearchChainTargets(), Unit::SelectNearbyNoTotemTarget(), Unit::SelectNearbyTarget(), ScriptedAI::SelectTargetFromPlayerList(), CreatureAI::TriggerAlert(), Pet::Update(), boss_quartermaster_zigris::UpdateAI(), boss_mandokir::boss_mandokirAI::UpdateAI(), boss_sindragosa::boss_sindragosaAI::UpdateAI(), and boss_the_lich_king::boss_the_lich_kingAI::UpdateAI().

◆ IsWithinSightRange()

bool WorldObject::IsWithinSightRange ( Position const &  pos,
float  dist 
) const
virtual

Reimplemented in GameObject.

1367{
1368 return IsInDist2d(&pos, dist + GetObjectSize());
1369}

References GetObjectSize(), and Position::IsInDist2d().

Referenced by CanSeeOrDetect(), and Player::IsWorldObjectOutOfSightRange().

◆ IsZoneWideVisible()

◆ MovePosition()

void WorldObject::MovePosition ( Position pos,
float  dist,
float  angle 
)
2844{
2845 angle += GetOrientation();
2846 float destx, desty, destz, ground, floor;
2847 destx = pos.m_positionX + dist * cos(angle);
2848 desty = pos.m_positionY + dist * std::sin(angle);
2849
2850 // Prevent invalid coordinates here, position is unchanged
2851 if (!Acore::IsValidMapCoord(destx, desty))
2852 {
2853 LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
2854 return;
2855 }
2856
2857 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2858 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2859 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2860
2861 float step = dist / 10.0f;
2862
2863 for (uint8 j = 0; j < 10; ++j)
2864 {
2865 // do not allow too big z changes
2866 if (std::fabs(pos.m_positionZ - destz) > 6.0f)
2867 {
2868 destx -= step * cos(angle);
2869 desty -= step * std::sin(angle);
2870 ground = GetMapHeight(destx, desty, MAX_HEIGHT);
2871 floor = GetMapHeight(destx, desty, pos.m_positionZ);
2872 destz = std::fabs(ground - pos.m_positionZ) <= std::fabs(floor - pos.m_positionZ) ? ground : floor;
2873 }
2874 // we have correct destz now
2875 else
2876 {
2877 pos.Relocate(destx, desty, destz);
2878 break;
2879 }
2880 }
2881
2886}
std::uint8_t uint8
Definition Define.h:109
#define LOG_FATAL(filterType__,...)
Definition Log.h:154
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition Object.cpp:3086
bool IsValidMapCoord(float c)
Definition GridDefines.h:210
void SetOrientation(float orientation)
Definition Position.h:116
void Relocate(float x, float y)
Definition Position.h:77

References GetMapHeight(), Position::GetOrientation(), Acore::IsValidMapCoord(), LOG_FATAL, Position::m_positionX, Position::m_positionY, Position::m_positionZ, MAX_HEIGHT, Acore::NormalizeMapCoord(), Position::Relocate(), Position::SetOrientation(), and UpdateGroundPositionZ().

Referenced by GetNearPosition(), GetRandomNearPosition(), and Spell::SelectImplicitDestDestTargets().

◆ MovePositionToFirstCollision()

void WorldObject::MovePositionToFirstCollision ( Position pos,
float  dist,
float  angle 
)

◆ NotifyExecuted()

bool WorldObject::NotifyExecuted ( uint16  f) const
inline
667{ return m_executed_notifies & f;}

References m_executed_notifies.

◆ PlayDirectMusic()

void WorldObject::PlayDirectMusic ( uint32  music_id,
Player target = nullptr 
)
2977{
2978 if (target)
2979 target->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2980 else
2981 SendMessageToSet(WorldPackets::Misc::PlayMusic(music_id).Write(), true);
2982}
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5680
virtual void SendMessageToSet(WorldPacket const *data, bool self) const
Definition Object.cpp:2113
Definition MiscPackets.h:58

References Player::SendDirectMessage(), and SendMessageToSet().

Referenced by debug_commandscript::HandleDebugPlayMusicCommand(), go_l70_etc_music::go_l70_etc_musicAI::UpdateAI(), go_brewfest_music::go_brewfest_musicAI::UpdateAI(), go_pirate_day_music::go_pirate_day_musicAI::UpdateAI(), go_darkmoon_faire_music::go_darkmoon_faire_musicAI::UpdateAI(), and go_midsummer_music::go_midsummer_musicAI::UpdateAI().

◆ PlayDirectSound()

◆ PlayDistanceSound()

void WorldObject::PlayDistanceSound ( uint32  sound_id,
Player target = nullptr 
)

◆ PlayRadiusMusic()

void WorldObject::PlayRadiusMusic ( uint32  music_id,
float  radius 
)
2985{
2986 std::vector<Player*> targets;
2987 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2989 Cell::VisitObjects(this, searcher, radius);
2990
2991 for (Player* player : targets)
2992 player->SendDirectMessage(WorldPackets::Misc::PlayMusic(music_id).Write());
2993}
Misc
Definition boss_gyth.cpp:38
Definition GridNotifiers.h:1348
Definition Guild.h:31
Definition GridNotifiers.h:516

References Cell::VisitObjects(), and WorldPackets::Misc::PlayMusic::Write().

◆ PlayRadiusSound()

void WorldObject::PlayRadiusSound ( uint32  sound_id,
float  radius 
)
2966{
2967 std::vector<Player*> targets;
2968 Acore::AnyPlayerInObjectRangeCheck check(this, radius, false);
2970 Cell::VisitObjects(this, searcher, radius);
2971
2972 for (Player* player : targets)
2973 player->SendDirectMessage(WorldPackets::Misc::Playsound(sound_id).Write());
2974}

References Cell::VisitObjects(), and WorldPackets::Misc::Playsound::Write().

Referenced by npc_blade_of_azzinoth::IsSummonedBy().

◆ ProcessPositionDataChanged()

void WorldObject::ProcessPositionDataChanged ( PositionFullTerrainStatus const &  data)
protectedvirtual

Reimplemented in Unit.

1189{
1190 uint32 const oldZoneId = _zoneId;
1191
1192 _zoneId = _areaId = data.areaId;
1193
1194 if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(_areaId))
1195 if (area->zone)
1196 _zoneId = area->zone;
1197
1198 _outdoors = data.outdoors;
1199 _floorZ = data.floorZ;
1200 _liquidData = data.liquidInfo;
1201
1202 // Has zone ID changed?
1203 if (oldZoneId != _zoneId)
1204 {
1205 // If so, check if we are far visibility overridden object and refresh maps if needed.
1206 if (IsZoneWideVisible())
1207 {
1210 }
1211 }
1212}
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
void RemoveWorldObjectFromZoneWideVisibleMap(uint32 zoneId, WorldObject *obj)
Definition Map.cpp:660
Definition DBCStructure.h:519

References _areaId, _floorZ, _liquidData, _outdoors, _zoneId, Map::AddWorldObjectToZoneWideVisibleMap(), PositionFullTerrainStatus::areaId, PositionFullTerrainStatus::floorZ, GetMap(), IsZoneWideVisible(), PositionFullTerrainStatus::liquidInfo, PositionFullTerrainStatus::outdoors, Map::RemoveWorldObjectFromZoneWideVisibleMap(), and sAreaTableStore.

Referenced by Unit::ProcessPositionDataChanged(), and UpdatePositionData().

◆ RemoveAllowedLooter()

void WorldObject::RemoveAllowedLooter ( ObjectGuid  guid)
3184{
3185 _allowedLooters.erase(guid);
3186}

References _allowedLooters.

◆ RemoveFromMapVisibilityOverrideContainers()

void WorldObject::RemoveFromMapVisibilityOverrideContainers ( )
private

◆ RemoveFromNotify()

void WorldObject::RemoveFromNotify ( uint16  f)
inline

◆ RemoveFromObjectUpdate()

void WorldObject::RemoveFromObjectUpdate ( )
overridevirtual

Implements Object.

3074{
3075 GetMap()->RemoveUpdateObject(this);
3076}
void RemoveUpdateObject(Object *obj)
Definition Map.h:491

References GetMap(), and Map::RemoveUpdateObject().

◆ RemoveFromWorld()

void WorldObject::RemoveFromWorld ( )
overridevirtual

Reimplemented from Object.

1225{
1226 if (!IsInWorld())
1227 return;
1228
1230
1232
1234
1236}
void CleanVisibilityReferences()
Definition ObjectVisibilityContainer.cpp:47
virtual void RemoveFromWorld()
Definition Object.cpp:155
void DestroyForVisiblePlayers()
Definition Object.cpp:2996
void RemoveFromMapVisibilityOverrideContainers()
Definition Object.cpp:1128

References ObjectVisibilityContainer::CleanVisibilityReferences(), DestroyForVisiblePlayers(), GetObjectVisibilityContainer(), Object::IsInWorld(), RemoveFromMapVisibilityOverrideContainers(), and Object::RemoveFromWorld().

Referenced by CleanupsBeforeDelete(), Corpse::RemoveFromWorld(), DynamicObject::RemoveFromWorld(), GameObject::RemoveFromWorld(), and Unit::RemoveFromWorld().

◆ ResetAllNotifies()

void WorldObject::ResetAllNotifies ( )
inline

◆ ResetAllowedLooters()

void WorldObject::ResetAllowedLooters ( )
3164{
3165 _allowedLooters.clear();
3166}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient(), and Creature::SetLootRecipient().

◆ ResetMap()

void WorldObject::ResetMap ( )
virtual

Reimplemented in Player.

2162{
2164 ASSERT(!IsInWorld());
2165
2166 sScriptMgr->OnWorldObjectResetMap(this);
2167
2168 m_currMap = nullptr;
2169 //maybe not for corpse
2170 //m_mapId = 0;
2171 //m_InstanceId = 0;
2172}

References ASSERT, Object::IsInWorld(), m_currMap, and sScriptMgr.

Referenced by Map::RemoveCorpse(), Map::RemoveFromMap(), and Player::ResetMap().

◆ SaveRespawnTime()

virtual void WorldObject::SaveRespawnTime ( )
inlinevirtual

Reimplemented in Creature, and GameObject.

602{}

◆ SelectNearestPlayer()

Player * WorldObject::SelectNearestPlayer ( float  distance = 0) const
2527{
2528 Player* target = nullptr;
2529
2530 Acore::NearestPlayerInObjectRangeCheck checker(this, distance);
2532 Cell::VisitObjects(this, searcher, distance);
2533
2534 return target;
2535}
Definition GridNotifiers.h:1399
Definition GridNotifiers.h:548

References Cell::VisitObjects().

Referenced by spell_blade_dance_targeting::FilterTargets(), spell_tsh_shoot_flame_arrow::FilterTargets(), SmartScript::GetTargets(), spell_valkyr_ball_periodic_dummy_aura::HandleEffectPeriodic(), npc_big_ooze::npc_big_oozeAI::IsSummonedBy(), boss_kiggler_the_crazed::JustEngagedWith(), boss_krosh_firehand::JustEngagedWith(), npc_hor_lich_king::JustSummoned(), boss_devourer_of_souls::JustSummoned(), npc_hover_disk::MovementInform(), npc_shattered_hand_scout::MovementInform(), npc_omen::npc_omenAI::MovementInform(), npc_gunship_mage::npc_gunship_mageAI::MovementInform(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::npc_pos_martin_or_gorkun_secondAI(), instance_eye_of_eternity::ProcessEvent(), boss_headless_horseman_pumpkin::Reset(), npc_ahnqiraji_critter::Reset(), boss_grand_warlock_nethekurse::SetData(), npc_cork_gizelton::npc_cork_gizeltonAI::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_argent_captainAI::SpellHit(), boss_headless_horseman_head::SpellHit(), npc_giant_claw_tentacle::Submerge(), instance_blackrock_depths::TombOfSevenEvent(), boss_rend_blackhand::UpdateAI(), boss_victor_nefarius::UpdateAI(), npc_hallows_end_soh::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_high_overlord_saurfang_icc::npc_high_overlord_saurfangAI::UpdateAI(), npc_muradin_bronzebeard_icc::npc_muradin_bronzebeard_iccAI::UpdateAI(), npc_big_ooze::npc_big_oozeAI::UpdateAI(), npc_valithria_cloud::npc_valithria_cloudAI::UpdateAI(), boss_four_horsemen::boss_four_horsemenAI::UpdateAI(), boss_razorscale::UpdateAI(), npc_hor_raging_ghoul::UpdateAI(), and npc_grimstone::UpdateEscortAI().

◆ SendMessageToSet() [1/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
bool  self 
) const
virtual

Reimplemented in Player.

2114{
2115 if (IsInWorld())
2116 SendMessageToSetInRange(data, 0.0f, self);
2117}
virtual void SendMessageToSetInRange(WorldPacket const *data, float dist, bool self) const
Definition Object.cpp:2119

References Object::IsInWorld(), and SendMessageToSetInRange().

Referenced by AuraApplication::ClientUpdate(), Unit::DealDamageShieldDamage(), Spell::Delayed(), Unit::Dismount(), Spell::EffectDispel(), Spell::EffectInstaKill(), Spell::EffectStealBeneficialBuff(), npc_xt002_boombot::Explode(), AuraEffect::HandleAuraSetVehicle(), Unit::HandleEmoteCommand(), WorldSession::HandleForceSpeedChangeAck(), WorldSession::HandleMoveFlagChangeOpcode(), WorldSession::HandleMovementOpcodes(), WorldSession::HandleMoveRootAck(), WorldSession::HandleMoveSplineDoneOpcode(), WorldSession::HandleUpdateProjectilePosition(), npc_gunship::npc_gunshipAI::JustDied(), Movement::MoveSplineInit::Launch(), Unit::Mount(), PlayDirectMusic(), PlayDirectSound(), PlayDistanceSound(), Unit::SendAttackStateUpdate(), Spell::SendChannelStart(), Spell::SendChannelUpdate(), ThreatManager::SendClearAllThreatToClients(), Unit::SendClearTarget(), GameObject::SendCustomAnim(), Unit::SendEnergizeSpellLog(), Unit::SendHealSpellLog(), Spell::SendInterrupted(), Spell::SendLogExecute(), Unit::SendMeleeAttackStart(), Unit::SendMeleeAttackStop(), Unit::SendMonsterMove(), Unit::SendMovementFlagUpdate(), Unit::SendMoveRoot(), SendObjectDeSpawnAnim(), Unit::SendPeriodicAuraLog(), Unit::SendPetActionSound(), Unit::SendPetDismissSound(), SendPlayMusic(), Unit::SendPlaySpellImpact(), Unit::SendPlaySpellVisual(), ThreatManager::SendRemoveToClients(), Unit::SendSpellDamageImmune(), Unit::SendSpellDamageResist(), Spell::SendSpellGo(), Unit::SendSpellMiss(), Unit::SendSpellNonMeleeDamageLog(), Spell::SendSpellStart(), Unit::SendTeleportPacket(), ThreatManager::SendThreatListToClients(), Unit::SetCanFly(), Unit::SetDisableGravity(), Unit::SetFeatherFall(), Unit::SetHover(), Unit::SetPower(), Unit::SetSpeed(), Creature::SetSwim(), Creature::SetWalk(), Unit::SetWaterWalking(), Movement::MoveSplineInit::Stop(), and boss_svala::boss_svalaAI::UpdateAI().

◆ SendMessageToSet() [2/2]

void WorldObject::SendMessageToSet ( WorldPacket const *  data,
Player const *  skipped_rcvr 
) const
virtual

Reimplemented in Player.

2126{
2127 Acore::MessageDistDeliverer notifier(this, data, 0.0f, false, skipped_rcvr);
2128 notifier.Visit(GetObjectVisibilityContainer().GetVisiblePlayersMap());
2129}
Definition GridNotifiers.h:100

References GetObjectVisibilityContainer(), and Acore::MessageDistDeliverer::Visit().

◆ SendMessageToSetInRange()

void WorldObject::SendMessageToSetInRange ( WorldPacket const *  data,
float  dist,
bool  self 
) const
virtual

Reimplemented in Player.

2120{
2121 Acore::MessageDistDeliverer notifier(this, data, dist);
2122 notifier.Visit(GetObjectVisibilityContainer().GetVisiblePlayersMap());
2123}

References GetObjectVisibilityContainer(), and Acore::MessageDistDeliverer::Visit().

Referenced by SendMessageToSet(), and CreatureTextMgr::SendNonChatPacket().

◆ SendObjectDeSpawnAnim()

void WorldObject::SendObjectDeSpawnAnim ( ObjectGuid  guid)
2132{
2134 data << guid;
2135 SendMessageToSet(&data, true);
2136}
Definition WorldPacket.h:26
@ SMSG_GAMEOBJECT_DESPAWN_ANIM
Definition Opcodes.h:563

References SendMessageToSet(), and SMSG_GAMEOBJECT_DESPAWN_ANIM.

Referenced by GameObject::Delete(), GameObject::DespawnOrUnsummon(), DynamicObject::Remove(), and GameObject::Update().

◆ SendPlayMusic()

void WorldObject::SendPlayMusic ( uint32  Music,
bool  OnlySelf 
)
2091{
2093 data << Music;
2094 if (OnlySelf && IsPlayer())
2095 ToPlayer()->SendDirectMessage(&data);
2096 else
2097 SendMessageToSet(&data, true); // ToSelf ignored in this case
2098}
@ SMSG_PLAY_MUSIC
Definition Opcodes.h:661

References Object::IsPlayer(), Player::SendDirectMessage(), SendMessageToSet(), SMSG_PLAY_MUSIC, and Object::ToPlayer().

◆ setActive()

void WorldObject::setActive ( bool  isActiveObject)
1083{
1084 if (m_isActive == on)
1085 return;
1086
1087 if (IsPlayer())
1088 return;
1089
1090 m_isActive = on;
1091
1092 if (!on || !IsInWorld())
1093 return;
1094
1095 Map* map = FindMap();
1096 if (!map)
1097 return;
1098
1100}

References Map::AddObjectToPendingUpdateList(), FindMap(), Object::IsInWorld(), Object::IsPlayer(), and m_isActive.

Referenced by BossAI::_JustEngagedWith(), BossAI::_JustReachedHome(), Unit::AddPlayerToVision(), boss_twilight_halion::boss_twilight_halionAI::boss_twilight_halionAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::DamageTaken(), npc_warden_mellichar::npc_warden_mellicharAI::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_krick::boss_krickAI::DoAction(), npc_hyjal_ground_trash::DoAction(), npc_hyjal_gargoyle::DoAction(), npc_hyjal_frost_wyrm::DoAction(), npc_xerestrasza::npc_xerestraszaAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_terenas_menethil::npc_terenas_menethilAI::DoAction(), npc_crok_scourgebane::npc_crok_scourgebaneAI::DoAction(), boss_sister_svalna::boss_sister_svalnaAI::DoAction(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::DoAction(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::DoAction(), boss_skadi::boss_skadiAI::DoAction(), boss_skadi_grauf::boss_skadi_graufAI::DoAction(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::DoAction(), boss_illidari_council::DoAction(), boss_kologarn::EnterEvadeMode(), boss_yoggsaron_sara::EnterEvadeMode(), ValithriaDespawner::Execute(), go_necropolis::go_necropolis(), boss_yoggsaron_sara::InitFight(), npc_cork_gizelton::npc_cork_gizeltonAI::Initialize(), boss_razorscale::InitializeAI(), npc_lord_arete::npc_lord_areteAI::InitializeAI(), npc_time_lost_proto_drake::npc_time_lost_proto_drakeAI::InitializeAI(), npc_herald_of_the_lich_king::InitializeAI(), Totem::InitSummon(), npc_warden_mellichar::npc_warden_mellicharAI::JustDied(), boss_sartharion_dragonAI::JustEngagedWith(), boss_servant_quarters::JustEngagedWith(), boss_hadronox::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_jaraxxus::boss_jaraxxusAI::JustEngagedWith(), boss_gormok::boss_gormokAI::JustEngagedWith(), boss_jormungarAI::JustEngagedWith(), boss_icehowl::boss_icehowlAI::JustEngagedWith(), boss_twin_valkyrAI::JustEngagedWith(), npc_stinky_icc::npc_stinky_iccAI::JustEngagedWith(), boss_lord_marrowgar::JustEngagedWith(), npc_precious_icc::npc_precious_iccAI::JustEngagedWith(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustEngagedWith(), boss_algalon_the_observer::JustEngagedWith(), boss_flame_leviathan::JustEngagedWith(), boss_freya::JustEngagedWith(), boss_vezax::JustEngagedWith(), boss_ignis::JustEngagedWith(), boss_kologarn::JustEngagedWith(), boss_mimiron::JustEngagedWith(), boss_thorim::JustEngagedWith(), boss_xt002::JustEngagedWith(), boss_the_lich_king::boss_the_lich_kingAI::JustEngagedWith(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::JustEngagedWith(), boss_trollgore::boss_trollgoreAI::JustEngagedWith(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustEngagedWith(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustEngagedWith(), boss_prince_valanar_icc::boss_prince_valanarAI::JustEngagedWith(), boss_blood_queen_lana_thel::boss_blood_queen_lana_thelAI::JustEngagedWith(), boss_deathbringer_saurfang::boss_deathbringer_saurfangAI::JustEngagedWith(), boss_festergut::boss_festergutAI::JustEngagedWith(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::JustEngagedWith(), boss_professor_putricide::boss_professor_putricideAI::JustEngagedWith(), boss_rotface::boss_rotfaceAI::JustEngagedWith(), boss_sindragosa::boss_sindragosaAI::JustEngagedWith(), boss_steelbreaker::JustEngagedWith(), boss_runemaster_molgeim::JustEngagedWith(), boss_stormcaller_brundir::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustReachedHome(), boss_jaraxxus::boss_jaraxxusAI::JustReachedHome(), boss_gormok::boss_gormokAI::JustReachedHome(), boss_jormungarAI::JustReachedHome(), boss_icehowl::boss_icehowlAI::JustReachedHome(), boss_twin_valkyrAI::JustReachedHome(), boss_prince_keleseth_icc::boss_prince_kelesethAI::JustReachedHome(), boss_prince_taldaram_icc::boss_prince_taldaramAI::JustReachedHome(), boss_prince_valanar_icc::boss_prince_valanarAI::JustReachedHome(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::JustReachedHome(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::JustReachedHome(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::JustReachedHome(), boss_algalon_the_observer::JustReachedHome(), boss_steelbreaker::JustReachedHome(), boss_runemaster_molgeim::JustReachedHome(), boss_stormcaller_brundir::JustReachedHome(), boss_flame_leviathan::JustReachedHome(), boss_freya::JustReachedHome(), boss_vezax::JustReachedHome(), boss_ignis::JustReachedHome(), boss_mimiron::JustReachedHome(), boss_thorim::JustReachedHome(), boss_xt002::JustReachedHome(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_kiljaeden_controller::JustSummoned(), boss_hydross_the_unstable::JustSummoned(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::MovementInform(), boss_sindragosa::boss_sindragosaAI::MovementInform(), npc_spinestalker::npc_spinestalkerAI::MovementInform(), npc_rimefang::npc_rimefangAI::MovementInform(), npc_minigob_manabonk::npc_minigob_manabonk(), npc_necropolis::npc_necropolis(), npc_necropolis_proxy::npc_necropolis_proxy(), npc_necropolis_relay::npc_necropolis_relay(), npc_necrotic_shard::npc_necrotic_shard(), npc_wg_spirit_guide::npc_wg_spirit_guideAI::npc_wg_spirit_guideAI(), npc_vehicle_d16_propelled_delivery::npc_vehicle_d16_propelled_deliveryAI::PassengerBoarded(), Unit::RemovePlayerFromVision(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::Reset(), npc_valkyr_battle_maiden::npc_valkyr_battle_maidenAI::Reset(), npc_prophet_velen::Reset(), npc_q24545_lich_king::npc_q24545_lich_kingAI::Reset(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::Reset(), npc_akama_illidan::Reset(), npc_warden_mellichar::npc_warden_mellicharAI::Reset(), boss_svala::boss_svalaAI::SetData(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::SetData(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::SetData(), npc_pos_leader::npc_pos_leaderAI::SetData(), npc_q24545_lich_king::npc_q24545_lich_kingAI::SetGUID(), BattlegroundIC::SetupBattleground(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::sGossipSelect(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::sGossipSelect(), npc_akama_illidan::sGossipSelect(), Battlefield::SpawnCreature(), Battlefield::SpawnGameObject(), go_firework_show::SpawnNextFirework(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::StartEvent(), go_firework_show::StartShow(), go_firework_show::StopShow(), npc_warden_mellichar::npc_warden_mellicharAI::SummonedCreatureDies(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_xerestrasza::npc_xerestraszaAI::UpdateAI(), npc_hor_leader_second::npc_hor_leader_secondAI::UpdateAI(), boss_krick::boss_krickAI::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_highlord_tirion_fordring_lh::npc_highlord_tirion_fordringAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), and instance_halls_of_reflection::UpdateOutro().

◆ SetAllowedLooters()

void WorldObject::SetAllowedLooters ( GuidUnorderedSet const  looters)
3159{
3160 _allowedLooters = looters;
3161}

References _allowedLooters.

Referenced by GameObject::SetLootRecipient().

◆ SetLocationInstanceId()

void WorldObject::SetLocationInstanceId ( uint32  _instanceId)
inlineprotected
759{ m_InstanceId = _instanceId; }

References m_InstanceId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetLocationMapId()

void WorldObject::SetLocationMapId ( uint32  _mapId)
inlineprotected
758{ m_mapId = _mapId; }
uint32 m_mapId
Definition Position.h:324

References WorldLocation::m_mapId.

Referenced by Corpse::LoadCorpseFromDB().

◆ SetMap()

void WorldObject::SetMap ( Map map)
virtual

Reimplemented in Player.

2139{
2140 ASSERT(map);
2141 ASSERT(!IsInWorld());
2142
2143 if (m_currMap == map) // command add npc: first create, than loadfromdb
2144 {
2145 return;
2146 }
2147
2148 if (m_currMap)
2149 {
2150 LOG_FATAL("entities.object", "WorldObject::SetMap: obj {} new map {} {}, old map {} {}", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
2151 ABORT();
2152 }
2153
2154 m_currMap = map;
2155 m_mapId = map->GetId();
2156 m_InstanceId = map->GetInstanceId();
2157
2158 sScriptMgr->OnWorldObjectSetMap(this, map);
2159}
#define ABORT
Definition Errors.h:76
uint32 GetId() const
Definition Map.h:230
uint32 GetInstanceId() const
Definition Map.h:266

References ABORT, ASSERT, Map::GetId(), Map::GetInstanceId(), Object::GetTypeId(), Object::IsInWorld(), LOG_FATAL, m_currMap, m_InstanceId, WorldLocation::m_mapId, and sScriptMgr.

Referenced by Map::AddCorpse(), Pet::Create(), Creature::Create(), GameObject::Create(), StaticTransport::Create(), DynamicObject::CreateDynamicObject(), TransportMgr::CreateTransport(), MotionTransport::DelayedTeleportTransport(), Player::SetMap(), and TestCreature::SetTestMap().

◆ SetName()

◆ SetNotified()

void WorldObject::SetNotified ( uint16  f)
inline
668{ m_executed_notifies |= f;}

References m_executed_notifies.

◆ SetPhaseMask()

void WorldObject::SetPhaseMask ( uint32  newPhaseMask,
bool  update 
)
virtual

Reimplemented in GameObject, and Unit.

2941{
2942 sScriptMgr->OnBeforeWorldObjectSetPhaseMask(this, m_phaseMask, newPhaseMask, m_useCombinedPhases, update);
2943 m_phaseMask = newPhaseMask;
2944
2945 if (update && IsInWorld())
2947}
virtual void UpdateObjectVisibility(bool forced=true, bool fromUpdate=false)
Definition Object.cpp:3013

References Object::IsInWorld(), m_phaseMask, m_useCombinedPhases, sScriptMgr, and UpdateObjectVisibility().

Referenced by _Create(), Map::ConvertCorpseToBones(), Corpse::LoadCorpseFromDB(), GameObject::SetPhaseMask(), and Unit::SetPhaseMask().

◆ SetPositionDataUpdate()

void WorldObject::SetPositionDataUpdate ( )
1171{
1172 _updatePositionData = true;
1173
1174 // Calls immediately for charmed units
1175 if (IsCreature() && ToUnit()->IsCharmedOwnedByPlayerOrPlayer())
1177}

References _updatePositionData, Object::IsCreature(), Object::ToUnit(), and UpdatePositionData().

Referenced by Map::DynamicObjectRelocation(), and Map::GameObjectRelocation().

◆ SetTransport()

◆ SetVisibilityDistanceOverride()

void WorldObject::SetVisibilityDistanceOverride ( VisibilityDistanceType  type)
1109{
1111
1112 if (type == GetVisibilityOverrideType())
1113 return;
1114
1115 if (!IsCreature() && !IsGameObject() && !IsDynamicObject())
1116 return;
1117
1118 // Important to remove from old visibility override containers first
1120
1121 // Always update _visibilityDistanceOverrideType, even when not in world
1123
1124 // Finally, add to new visibility override containers
1126}
void AddToMapVisibilityOverrideContainers()
Definition Object.cpp:1142
VisibilityDistanceType GetVisibilityOverrideType() const
Definition Object.h:673

References _visibilityDistanceOverrideType, AddToMapVisibilityOverrideContainers(), ASSERT, GetVisibilityOverrideType(), Object::IsCreature(), Object::IsDynamicObject(), Object::IsGameObject(), Max, and RemoveFromMapVisibilityOverrideContainers().

Referenced by GameObject::Create(), Totem::InitSummon(), and Creature::LoadCreaturesAddon().

◆ SetZoneScript()

void WorldObject::SetZoneScript ( )
2373{
2374 if (Map* map = FindMap())
2375 {
2376 if (InstanceMap* instanceMap = map->ToInstanceMap())
2377 m_zoneScript = reinterpret_cast<ZoneScript*>(instanceMap->GetInstanceScript());
2378 else if (!map->IsBattlegroundOrArena())
2379 {
2380 uint32 zoneId = GetZoneId();
2381 if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(zoneId))
2382 m_zoneScript = bf;
2383 else
2384 m_zoneScript = sOutdoorPvPMgr->GetZoneScript(zoneId);
2385 }
2386 }
2387}
#define sBattlefieldMgr
Definition BattlefieldMgr.h:76
#define sOutdoorPvPMgr
Definition OutdoorPvPMgr.h:102
Definition Battlefield.h:208
Definition Map.h:648
uint32 GetZoneId() const
Definition Object.cpp:3112
Definition ZoneScript.h:26

References FindMap(), GetZoneId(), m_zoneScript, sBattlefieldMgr, sOutdoorPvPMgr, and Map::ToInstanceMap().

Referenced by GameObject::Create(), StaticTransport::Create(), and Creature::CreateFromProto().

◆ SummonCreature() [1/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
const Position pos,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
uint32  vehId = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
) const
2395{
2396 if (Map* map = FindMap())
2397 {
2398 if (TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, (WorldObject*)this, 0, 0, visibleBySummonerOnly))
2399 {
2400 summon->SetTempSummonType(spwtype);
2401 return summon;
2402 }
2403 }
2404
2405 return nullptr;
2406}
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2394

References FindMap(), TempSummon::SetTempSummonType(), and SummonCreature().

Referenced by at_icc_spire_frostwyrm::_OnTrigger(), Battleground::AddCreature(), boss_yoggsaron_sara::AddPortals(), boss_xt002::AttachHeart(), boss_kologarn::AttachLeftArm(), boss_kologarn::AttachRightArm(), boss_eydis::boss_eydisAI::boss_eydisAI(), boss_fjola::boss_fjolaAI::boss_fjolaAI(), boss_headless_horseman::DamageTaken(), boss_algalon_the_observer::DamageTaken(), npc_ulduar_arachnopod_destroyer::DamageTaken(), boss_yoggsaron_sara::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), boss_victor_nefarius::DoAction(), boss_archimonde::DoAction(), npc_thrall_warchief::npc_thrall_warchiefAI::DoAction(), npc_ahune_bunny::DoAction(), boss_cthun::DoAction(), npc_costumed_orphan_matron::DoAction(), npc_arthas::npc_arthasAI::DoAction(), boss_palehoof::boss_palehoofAI::DoAction(), boss_skadi::boss_skadiAI::DoAction(), boss_archimonde::DoCastDoomFire(), boss_bug_trio::DoFinalSpell(), npc_rinji::npc_rinjiAI::DoSpawnAmbush(), npc_lakota_windsong::npc_lakota_windsongAI::DoSpawnBandits(), ScriptedAI::DoSpawnCreature(), instance_stratholme::instance_stratholme_InstanceMapScript::DoSpawnPlaguedCritters(), npc_paoka_swiftmountain::npc_paoka_swiftmountainAI::DoSpawnWyvern(), npc_midsummer_ribbon_pole_target::DoSpewLavaChecks(), CreatureAI::DoSummon(), CreatureAI::DoSummon(), npc_time_rift::DoSummonAtRift(), CreatureAI::DoSummonFlyer(), npc_ranshalla::npc_ranshallaAI::DoSummonPriestess(), npc_muglash::npc_muglashAI::DoWaveSummon(), Spell::EffectDummy(), Spell::EffectSummonType(), npc_giant_claw_tentacle::Emerge(), DelayedSummonEvent::Execute(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::ExecuteEvent(), boss_sartharion_shadron::ExecuteEvent(), boss_sartharion_vesperon::ExecuteEvent(), boss_kaelthas::ExecuteMiddleEvent(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::FinishFight(), boss_janalai::FireWall(), npc_simon_bunny::npc_simon_bunnyAI::GivePunishment(), go_brazier_of_madness::GossipHello(), go_celestial_planetarium_access::go_celestial_planetarium_accessAI::GossipHello(), spell_rotface_unstable_ooze_explosion_init::HandleCast(), debug_commandscript::HandleDebugSpawnVehicleCommand(), spell_midsummer_summon_ahune_lieutenant::HandleDummy(), spell_q11010_q11102_q11023_choose_loc::HandleDummy(), spell_herald_volzaj_insanity::HandleDummyEffect(), spell_hor_gunship_cannon_fire_aura::HandleEffectPeriodic(), spell_gen_haunted_aura::HandleEffectPeriodic(), spell_hodir_flash_freeze_aura::HandleEffectPeriodic(), spell_ignis_scorch_aura::HandleEffectPeriodic(), spell_dtk_raise_dead_aura::HandleEffectRemove(), spell_icc_geist_alarm::HandleEvent(), spell_grobbulus_slime_spray::HandleHit(), mmaps_commandscript::HandleMmapPathCommand(), npc_commandscript::HandleNpcAddTempSpawnCommand(), spell_gen_haunted::HandleOnEffectHit(), spell_kaelthas_summon_nether_vapor::HandleScriptEffect(), spell_q12478_frostmourne_cavern::HandleSendEvent(), spell_q9847_a_spirit_ally::HandleSendEvent(), spell_item_draenic_pale_ale::HandleSummon(), boss_priestess_delrissa::InitializeAI(), npc_general_andorov::InitializeAI(), boss_prince_keleseth_icc::boss_prince_kelesethAI::InitializeAI(), boss_prince_taldaram_icc::boss_prince_taldaramAI::InitializeAI(), boss_prince_valanar_icc::boss_prince_valanarAI::InitializeAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::InitializeAI(), brann_bronzebeard::brann_bronzebeardAI::InitializeEvent(), boss_moroes::InitializeGuests(), Vehicle::InstallAccessory(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::InstanceCleanup(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::InstanceCleanup(), npc_ranshalla::npc_ranshallaAI::JustDidDialogueStep(), boss_halycon::JustDied(), npc_auriaya_feral_defender::JustDied(), boss_kologarn_arms::JustDied(), boss_exarch_maladaar::JustDied(), npc_necrotic_shard::JustDied(), boss_jarien::JustDied(), boss_sothos::JustDied(), boss_felmyst::JustDied(), boss_kurinnaxx::JustDied(), npc_webbed_creature::npc_webbed_creatureAI::JustDied(), boss_shade_of_aran::JustEngagedWith(), boss_mandokir::boss_mandokirAI::JustEngagedWith(), boss_anubarak_trial::boss_anubarak_trialAI::JustEngagedWith(), boss_mimiron::JustEngagedWith(), boss_keleseth::JustEngagedWith(), boss_exarch_maladaar::JustEngagedWith(), boss_shirrak_the_dead_watcher::JustEngagedWith(), boss_blackheart_the_inciter::JustEngagedWith(), boss_sacrolash::JustEngagedWith(), boss_kalecgos::JustEngagedWith(), boss_hexlord_malacrass::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_onyxia::JustEngagedWith(), boss_ossirian::JustEngagedWith(), boss_novos::JustEngagedWith(), boss_devourer_of_souls::JustEngagedWith(), boss_anubrekhan::JustEngagedWith(), boss_high_astromancer_solarian::JustEngagedWith(), boss_halion::boss_halionAI::JustSummoned(), npc_akama_illidan::KilledUnit(), npc_the_scourge_cauldron::npc_the_scourge_cauldronAI::MoveInLineOfSight(), npc_ulduar_snow_mound::MoveInLineOfSight(), npc_black_knight_graveyard::npc_black_knight_graveyardAI::MoveInLineOfSight(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::MovementInform(), boss_captain_skarloc::MovementInform(), boss_malygos::MovementInform(), boss_vazruden_the_herald::MovementInform(), boss_flame_leviathan_safety_container::MovementInform(), npc_claw_tentacle::npc_claw_tentacle(), npc_eye_tentacle::npc_eye_tentacle(), npc_giant_claw_tentacle::npc_giant_claw_tentacle(), npc_giant_eye_tentacle::npc_giant_eye_tentacle(), npc_ulduar_flames_initial::npc_ulduar_flames_initial(), npc_vh_void_sentry::npc_vh_void_sentryAI::npc_vh_void_sentryAI(), go_gong_of_bethekk::OnGossipHello(), go_resonite_cask::OnGossipHello(), go_strange_pool::OnGossipHello(), go_ethereum_prison::OnGossipHello(), go_ethereum_stasis::OnGossipHello(), go_sacred_fire_of_life::OnGossipHello(), go_southfury_moonstone::OnGossipHello(), go_arcane_prison::OnGossipHello(), go_hive_pod::OnGossipHello(), npc_grandmother::OnGossipSelect(), go_pumpkin_shrine::OnGossipSelect(), go_apexis_relic::OnGossipSelect(), instance_ruins_of_ahnqiraj::instance_ruins_of_ahnqiraj_InstanceMapScript::OnPlayerEnter(), npc_maghar_captive::OnQuestAccept(), npc_karynaku::OnQuestAccept(), go_crystalline_tear::OnQuestAccept(), go_loosely_turned_soil::OnQuestReward(), spell_xt002_gravity_bomb_aura::OnRemove(), AreaTrigger_at_scent_larkorwi::OnTrigger(), AreaTrigger_at_nats_landing::OnTrigger(), AreaTrigger_at_sentry_point::OnTrigger(), AreaTrigger_at_area_52_entrance::OnTrigger(), at_malfurion_stormrage::OnTrigger(), at_twilight_grove::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), boss_jeklik::PathEndReached(), npc_akama_illidan::PathEndReached(), boss_yoggsaron_brain::PrepareChamberIllusion(), npc_barnes::npc_barnesAI::PrepareEncounter(), npc_dark_iron_attack_generator::PrepareEvent(), boss_yoggsaron_brain::PrepareIceCrownIllusion(), boss_yoggsaron_brain::PrepareStormwindIllusion(), npc_battle_at_valhalas::npc_battle_at_valhalasAI::PrepareSummons(), SmartScript::ProcessAction(), boss_flame_leviathan::RadioSay(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::ReorderInstance(), boss_majordomo::Reset(), boss_malchezaar::Reset(), npc_image_of_medivh::npc_image_of_medivhAI::Reset(), boss_garaxxas::Reset(), npc_kiljaeden_controller::Reset(), npc_coren_direbrew::Reset(), boss_archimonde::Reset(), boss_infinite_corruptor::boss_infinite_corruptorAI::Reset(), boss_anubarak_trial::boss_anubarak_trialAI::Reset(), boss_drakkari_colossus::boss_drakkari_colossusAI::Reset(), boss_slad_ran::boss_slad_ranAI::Reset(), boss_the_lich_king::boss_the_lich_kingAI::Reset(), boss_thaddius::boss_thaddiusAI::Reset(), boss_bjarngrim::Reset(), boss_sjonnir::boss_sjonnirAI::Reset(), boss_auriaya::Reset(), npc_ulduar_leviathan_mkii::Reset(), boss_thorim_runic_colossus::Reset(), boss_skadi::boss_skadiAI::Reset(), boss_vazruden_the_herald::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_firework::npc_fireworkAI::Reset(), npc_minion_spawner::Reset(), boss_emalon::boss_emalonAI::ResetSummons(), boss_warchief_kargath_bladefist::RespawnAssassins(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), boss_kiljaeden::ScheduleBasicAbilities(), boss_the_lurker_below::SchedulerPhaseOne(), npc_pallid_horror::ScheduleTasks(), boss_cthun::ScheduleTasks(), boss_sjonnir::boss_sjonnirAI::ScheduleTasks(), boss_svala::boss_svalaAI::SetData(), npc_ulduar_harpoonfirestate::SetData(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::SetData(), instance_eye_of_eternity::SetData(), npc_idol_room_spawner::npc_idol_room_spawnerAI::SetData(), npc_lady_sylvanas_windrunner::npc_lady_sylvanas_windrunnerAI::SetGUID(), npc_kurenai_captive::npc_kurenai_captiveAI::SetGUID(), npc_echo_of_medivh::SetupBoard(), boss_hexlord_malacrass::SpawnAdds(), boss_zuljin::SpawnAdds(), boss_thorim::SpawnAllNPCs(), boss_thorim::SpawnAnArenaNPC(), boss_yoggsaron_sara::SpawnClouds(), boss_selin_fireheart::SpawnCrystals(), boss_skadi::boss_skadiAI::SpawnFirstWave(), boss_kelthuzad::boss_kelthuzadAI::SpawnHelpers(), boss_razuvious::boss_razuviousAI::SpawnHelpers(), boss_hodir::SpawnHelpers(), boss_malchezaar::SpawnInfernal(), boss_darkmaster_gandling::boss_darkmaster_gandlingAI::SpawnMobsInRoom(), boss_ossirian::SpawnNextCrystal(), boss_alar::SpawnPhoenixes(), boss_yoggsaron_sara::SpawnTentacle(), npc_arthas::npc_arthasAI::SpawnTimeRift(), boss_grandmaster_vorpil::spawnVoidTraveler(), boss_freya::SpawnWave(), npc_grimstone::SpawnWave(), npc_varian_wrynn::npc_varian_wrynnAI::SpawnWave(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), boss_julianne::SpellHit(), boss_urom::boss_uromAI::SpellHit(), boss_headless_horseman_pumpkin::SpellHit(), boss_sister_svalna::boss_sister_svalnaAI::SpellHitTarget(), npc_icc_valkyr_herald::npc_icc_valkyr_heraldAI::SpellHitTarget(), boss_freya::SpellHitTarget(), boss_lethon::boss_lethonAI::SpellHitTarget(), npc_xt002_heart::SpellHitTarget(), boss_ionar::Split(), npc_ulduar_flames_initial::SpreadFlame(), boss_lady_deathwhisper::boss_lady_deathwhisperAI::Summon(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonArchers(), npc_grimstone::SummonBoss(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonBroodling(), boss_anzu::SummonBroods(), SummonCreature(), SummonCreature(), SummonCreatureGroup(), PassengerController::SummonCreatures(), brann_bronzebeard::brann_bronzebeardAI::SummonCreatures(), npc_deathstalker_fearleia::SummonCreatureWithRandomTarget(), SummonCroneIfReady(), npc_ravenclaw_apparition::npc_ravenclaw_apparitionAI::SummonCrowd(), boss_anubrekhan::SummonCryptGuards(), npc_necrotic_shard::SummonCultists(), boss_yoggsaron_sara::SummonDeathOrbs(), boss_akilzon::SummonEagles(), boss_cthun::SummonedCreatureDies(), npc_kiljaeden_controller::SummonedCreatureDies(), boss_jedoga_shadowseeker::SummonedCreatureDies(), npc_pallid_horror::SummonFlameshockers(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonFrostwardens(), npc_air_force_bots::npc_air_force_botsAI::SummonGuard(), boss_fankriss::SummonHatchlingWaves(), boss_kelthuzad::boss_kelthuzadAI::SummonHelper(), boss_noth::boss_nothAI::SummonHelper(), npc_cork_gizelton::npc_cork_gizeltonAI::SummonHelpers(), boss_faerlina::boss_faerlinaAI::SummonHelpers(), boss_gothik::boss_gothikAI::SummonHelpers(), boss_yoggsaron::SummonImmortalGuardian(), npc_invis_infernal_caster::npc_invis_infernal_casterAI::SummonInfernal(), boss_sartharion::SummonLavaWaves(), boss_amanitar::SummonMushroom(), npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI::SummonNextWave(), npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave(), go_wind_stone::go_wind_stoneAI::SummonNPC(), npc_medivh_bm::SummonOrcs(), npc_eris_hevenfire::npc_eris_hevenfireAI::SummonPeasants(), npc_xt002_heart::SummonPiles(), boss_netherspite::SummonPortals(), boss_grandmaster_vorpil::summonPortals(), npc_coren_direbrew::SummonSister(), npc_icc_gauntlet_controller::npc_icc_gauntlet_controllerAI::SummonSpiders(), boss_ambassador_flamelash::SummonSpirits(), boss_anzu::SummonSpirits(), boss_sartharion::SummonStartingTriggers(), go_tadpole_cage::go_tadpole_cageAI::SummonTadpoles(), boss_dorothee::SummonTito(), boss_flame_leviathan::SummonTowerHelpers(), SummonTrigger(), instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::Update(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), instance_violet_hold::instance_violet_hold_InstanceMapScript::Update(), boss_overlord_wyrmthalak::UpdateAI(), boss_rend_blackhand::UpdateAI(), boss_victor_nefarius::UpdateAI(), boss_vaelastrasz::UpdateAI(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_kalecgos_kj::UpdateAI(), npc_bh_thalorien_dawnseeker::npc_bh_thalorien_dawnseekerAI::UpdateAI(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_generator::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_pilgrims_bounty_chair::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), npc_medivh_bm::UpdateAI(), npc_time_rift::UpdateAI(), boss_onyxia::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_murkdeep::npc_murkdeepAI::UpdateAI(), npc_clintar_spirit::npc_clintar_spiritAI::UpdateAI(), npc_twiggy_flathead::npc_twiggy_flatheadAI::UpdateAI(), npc_shadowpriest_sezziz::npc_shadowpriest_sezzizAI::UpdateAI(), npc_twilight_volunteer::UpdateAI(), boss_anubarak_trial::boss_anubarak_trialAI::UpdateAI(), npc_snobold_vassal::npc_snobold_vassalAI::UpdateAI(), boss_jormungarAI::UpdateAI(), boss_twin_valkyrAI::UpdateAI(), npc_phantom_mage::UpdateAI(), npc_pos_leader::npc_pos_leaderAI::UpdateAI(), npc_pos_after_first_boss::npc_pos_after_first_bossAI::UpdateAI(), npc_pos_tyrannus_events::npc_pos_tyrannus_eventsAI::UpdateAI(), npc_pos_martin_or_gorkun_second::npc_pos_martin_or_gorkun_secondAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), npc_high_overlord_saurfang_igb::npc_high_overlord_saurfang_igbAI::UpdateAI(), npc_muradin_bronzebeard_igb::npc_muradin_bronzebeard_igbAI::UpdateAI(), boss_rotface::boss_rotfaceAI::UpdateAI(), npc_icc_putricades_trap::npc_icc_putricades_trapAI::UpdateAI(), boss_gluth::boss_gluthAI::UpdateAI(), boss_kelthuzad::boss_kelthuzadAI::UpdateAI(), boss_maexxna::boss_maexxnaAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), npc_naxxramas_trigger::UpdateAI(), boss_malygos::UpdateAI(), boss_ormorok::UpdateAI(), boss_drakos::boss_drakosAI::UpdateAI(), boss_eregos::boss_eregosAI::UpdateAI(), boss_varos::boss_varosAI::UpdateAI(), boss_sjonnir_malformed_ooze::boss_sjonnir_malformed_oozeAI::UpdateAI(), boss_algalon_the_observer::UpdateAI(), npc_hodirs_fury::UpdateAI(), npc_mimirons_inferno::UpdateAI(), npc_thorims_hammer::UpdateAI(), npc_storm_beacon_spawn::UpdateAI(), boss_freya::UpdateAI(), boss_freya_elder_brightleaf::UpdateAI(), boss_mimiron::UpdateAI(), npc_ulduar_vx001::UpdateAI(), npc_ulduar_aerial_command_unit::UpdateAI(), npc_ulduar_bot_summon_trigger::UpdateAI(), boss_razorscale::UpdateAI(), boss_thorim::UpdateAI(), boss_thorim_sif::UpdateAI(), boss_thorim_ancient_rune_giant::UpdateAI(), boss_yoggsaron_sara::UpdateAI(), npc_massive_jormungar::npc_massive_jormungarAI::UpdateAI(), boss_svala::boss_svalaAI::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), boss_emalon::boss_emalonAI::UpdateAI(), boss_toravon::boss_toravonAI::UpdateAI(), npc_archmage_landalock::npc_archmage_landalockAI::UpdateAI(), npc_conversing_with_the_depths_trigger::npc_conversing_with_the_depths_triggerAI::UpdateAI(), npc_hourglass_of_eternity::npc_hourglass_of_eternityAI::UpdateAI(), npc_q24545_lich_king::npc_q24545_lich_kingAI::UpdateAI(), npc_llod_generic::npc_llod_genericAI::UpdateAI(), npc_overlord_drakuru_betrayal::UpdateAI(), npc_ahune_bunny::UpdateAI(), npc_warden_mellichar::npc_warden_mellicharAI::UpdateAI(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::UpdateAI(), npc_commander_dawnforge::npc_commander_dawnforgeAI::UpdateAI(), npc_doctor::npc_doctorAI::UpdateAI(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), boss_yoggsaron_sara::UpdateKeeperSpawns(), boss_netherspite::UpdatePortals(), CreatureAI::VisualizeBoundary(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::WaypointReached(), npc_arthas::npc_arthasAI::WaypointReached(), npc_barnes::npc_barnesAI::WaypointReached(), npc_professor_phizzlethorpe::npc_professor_phizzlethorpeAI::WaypointReached(), npc_ranger_lilatha::WaypointReached(), npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI::WaypointReached(), npc_daphne_stilwell::npc_daphne_stilwellAI::WaypointReached(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::WaypointReached(), npc_cork_gizelton::npc_cork_gizeltonAI::WaypointReached(), npc_kaya_flathoof::npc_kaya_flathoofAI::WaypointReached(), npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI::WaypointReached(), npc_ame::npc_ameAI::WaypointReached(), npc_emily::npc_emilyAI::WaypointReached(), npc_maghar_captive::npc_maghar_captiveAI::WaypointReached(), npc_kurenai_captive::npc_kurenai_captiveAI::WaypointReached(), and npc_bessy::npc_bessyAI::WaypointReached().

◆ SummonCreature() [2/2]

TempSummon * WorldObject::SummonCreature ( uint32  id,
float  x,
float  y,
float  z,
float  ang = 0,
TempSummonType  spwtype = TEMPSUMMON_MANUAL_DESPAWN,
uint32  despwtime = 0,
SummonPropertiesEntry const *  properties = nullptr,
bool  visibleBySummonerOnly = false 
)
2330{
2331 if (!x && !y && !z)
2332 {
2333 GetClosePoint(x, y, z, GetObjectSize());
2334 ang = GetOrientation();
2335 }
2336 Position pos;
2337 pos.Relocate(x, y, z, ang);
2338 return SummonCreature(id, pos, spwtype, despwtime, 0, properties, visibleBySummonerOnly);
2339}
bool GetClosePoint(float &x, float &y, float &z, float size, float distance2d=0, float angle=0, WorldObject const *forWho=nullptr, bool force=false) const
Definition Object.cpp:2766

References GetClosePoint(), GetObjectSize(), Position::GetOrientation(), Position::Relocate(), and SummonCreature().

◆ SummonCreatureGroup()

void WorldObject::SummonCreatureGroup ( uint8  group,
std::list< TempSummon * > *  list = nullptr 
)

Summons group of creatures. Should be called only by instances of Creature and GameObject classes.

Parameters
groupId of group to summon.
listList to store pointers to summoned creatures.
2472{
2473 ASSERT((IsGameObject() || IsCreature()) && "Only GOs and creatures can summon npc groups!");
2474
2475 std::vector<TempSummonData> const* data = sObjectMgr->GetSummonGroup(GetEntry(), IsGameObject() ? SUMMONER_TYPE_GAMEOBJECT : SUMMONER_TYPE_CREATURE, group);
2476 if (!data)
2477 return;
2478
2479 for (std::vector<TempSummonData>::const_iterator itr = data->begin(); itr != data->end(); ++itr)
2480 if (TempSummon* summon = SummonCreature(itr->entry, itr->pos, itr->type, itr->time))
2481 if (list)
2482 list->push_back(summon);
2483}
#define sObjectMgr
Definition ObjectMgr.h:1712
@ SUMMONER_TYPE_CREATURE
Definition TemporarySummon.h:26
@ SUMMONER_TYPE_GAMEOBJECT
Definition TemporarySummon.h:27

References ASSERT, Object::GetEntry(), Object::IsCreature(), Object::IsGameObject(), sObjectMgr, SummonCreature(), SUMMONER_TYPE_CREATURE, and SUMMONER_TYPE_GAMEOBJECT.

Referenced by boss_eye_of_cthun::DoAction(), boss_majordomo::InitializeAI(), boss_taldaram::InitializeAI(), boss_jedoga_shadowseeker::JustEngagedWith(), boss_anub_arak::JustEngagedWith(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::JustRespawned(), npc_akama_shade::MovementInform(), npc_hyjal_thrall::OnGossipSelect(), SmartScript::ProcessAction(), boss_apothecary_hummel::boss_apothecary_hummelAI::Reset(), boss_jedoga_shadowseeker::Reset(), boss_hadronox::Reset(), boss_hadronox::SummonCrusherPack(), boss_rend_blackhand::SummonWave(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_overlord_drakuru_betrayal::UpdateAI(), and npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI().

◆ SummonGameObject()

GameObject * WorldObject::SummonGameObject ( uint32  entry,
float  x,
float  y,
float  z,
float  ang,
float  rotation0,
float  rotation1,
float  rotation2,
float  rotation3,
uint32  respawnTime,
bool  checkTransport = true,
GOSummonType  summonType = GO_SUMMON_TIMED_OR_CORPSE_DESPAWN 
)
2409{
2410 if (!IsInWorld())
2411 return nullptr;
2412
2413 GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry);
2414 if (!goinfo)
2415 {
2416 LOG_ERROR("sql.sql", "Gameobject template {} not found in database!", entry);
2417 return nullptr;
2418 }
2419
2420 Map* map = GetMap();
2421 GameObject* go = sObjectMgr->IsGameObjectStaticTransport(entry) ? new StaticTransport() : new GameObject();
2422 if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), entry, map, GetPhaseMask(), x, y, z, ang, G3D::Quat(rotation0, rotation1, rotation2, rotation3), 100, GO_STATE_READY))
2423 {
2424 delete go;
2425 return nullptr;
2426 }
2427
2428 go->SetRespawnTime(respawnTime);
2429
2430 // Xinef: if gameobject is temporary, set custom spellid
2431 if (respawnTime)
2432 go->SetSpellId(1);
2433
2434 if (IsPlayer() || (IsCreature() && summonType == GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)) //not sure how to handle this
2435 ToUnit()->AddGameObject(go);
2436 else
2437 go->SetSpawnedByDefault(false);
2438
2439 map->AddToMap(go, checkTransport);
2440 return go;
2441}
@ GO_STATE_READY
Definition GameObjectData.h:709
@ GO_SUMMON_TIMED_OR_CORPSE_DESPAWN
Definition Object.h:77
virtual bool Create(ObjectGuid::LowType guidlow, uint32 name_id, Map *map, uint32 phaseMask, float x, float y, float z, float ang, G3D::Quat const &rotation, uint32 animprogress, GOState go_state, uint32 artKit=0)
Definition GameObject.cpp:270
void SetRespawnTime(int32 respawn)
Definition GameObject.cpp:1279
void SetSpawnedByDefault(bool b)
Definition GameObject.h:196
void SetSpellId(uint32 id)
Definition GameObject.h:176
ObjectGuid::LowType GenerateLowGuid()
Definition Map.h:480
bool AddToMap(T *, bool checkTransport=false)
Definition Map.cpp:303
Definition Transport.h:115
void AddGameObject(GameObject *gameObj)
Definition Unit.cpp:6548
Definition GameObjectData.h:32

References Unit::AddGameObject(), Map::AddToMap(), GameObject::Create(), GameObject, Map::GenerateLowGuid(), GetMap(), GetPhaseMask(), GO_STATE_READY, GO_SUMMON_TIMED_OR_CORPSE_DESPAWN, Object::IsCreature(), Object::IsInWorld(), Object::IsPlayer(), LOG_ERROR, GameObject::SetRespawnTime(), GameObject::SetSpawnedByDefault(), GameObject::SetSpellId(), sObjectMgr, and Object::ToUnit().

Referenced by boss_freya::DamageTaken(), boss_thorim::DamageTaken(), npc_grand_magister_rommath::npc_grand_magister_rommathAI::DoAction(), instance_obsidian_sanctum::instance_obsidian_sanctum_InstanceMapScript::DoAction(), npc_overlord_drakuru_betrayal::DoAction(), npc_ahune_bunny::DoAction(), npc_medivh_bm::DoAction(), IceTombSummonEvent::Execute(), boss_sartharion_tenebron::ExecuteEvent(), boss_sartharion_shadron::ExecuteEvent(), boss_sartharion_vesperon::ExecuteEvent(), npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation(), HandleBothDead(), spell_gordunni_trap::HandleDummy(), spell_q12014_steady_as_a_rock::HandleFinish(), gobject_commandscript::HandleGameObjectAddTempCommand(), boss_sapphiron::boss_sapphironAI::InitializeAI(), boss_eregos::boss_eregosAI::JustDied(), boss_kologarn::JustDied(), npc_alexstrasza::npc_alexstrasza(), spell_pagles_point_cast::OnEffect(), instance_sunken_temple::instance_sunken_temple_InstanceMapScript::OnGameObjectCreate(), npc_zulaman_hostage::OnGossipSelect(), spell_silithyst::OnRemove(), SmartScript::ProcessAction(), npc_brewfest_super_brew_trigger::Reset(), boss_ossirian::Reset(), npc_crystal_spike::Reset(), boss_freya_nature_bomb::Reset(), npc_oscillating_frequency_scanner_master_bunny::npc_oscillating_frequency_scanner_master_bunnyAI::Reset(), npc_ulduar_harpoonfirestate::SetData(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::SetData(), instance_ulduar::instance_ulduar_InstanceMapScript::SpawnHodirChests(), boss_ossirian::SpawnNextCrystal(), go_firework_show::SpawnNextFirework(), npc_thrall_bfu::npc_thrall_bfuAI::SpawnWave(), npc_deaths_door_fell_cannon_target_bunny::npc_deaths_door_fell_cannon_target_bunnyAI::SpellHit(), SummonGameObjectGroup(), instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateAI(), npc_dark_iron_attack_mole_machine::UpdateAI(), npc_belnistrasz::npc_belnistraszAI::UpdateAI(), npc_pos_leader_second::npc_pos_leader_secondAI::UpdateAI(), boss_sapphiron::boss_sapphironAI::UpdateAI(), boss_algalon_the_observer::UpdateAI(), boss_mimiron::UpdateAI(), boss_razorscale::UpdateAI(), npc_shandy_dalaran::npc_shandy_dalaranAI::UpdateAI(), npc_still_at_it_trigger::npc_still_at_it_triggerAI::UpdateAI(), npc_grimstone::UpdateEscortAI(), brann_bronzebeard::brann_bronzebeardAI::UpdateEscortAI(), npc_tirions_gambit_tirion::npc_tirions_gambit_tirionAI::UpdateEscortAI(), instance_halls_of_reflection::UpdateOutro(), and npc_engineer_helice::npc_engineer_heliceAI::WaypointReached().

◆ SummonGameObjectGroup()

void WorldObject::SummonGameObjectGroup ( uint8  group,
std::list< GameObject * > *  list = nullptr 
)
2486{
2487 ASSERT((IsGameObject() || IsCreature()) && "Only GOs and creatures can summon gameobject groups!");
2488
2489 std::vector<GameObjectSummonData> const* data = sObjectMgr->GetGameObjectSummonGroup(GetEntry(), IsGameObject() ? SUMMONER_TYPE_GAMEOBJECT : SUMMONER_TYPE_CREATURE, group);
2490 if (!data)
2491 return;
2492
2493 for (std::vector<GameObjectSummonData>::const_iterator itr = data->begin(); itr != data->end(); ++itr)
2494 if (GameObject* go = SummonGameObject(itr->entry, itr->pos.GetPositionX(), itr->pos.GetPositionY(), itr->pos.GetPositionZ(), itr->pos.GetOrientation(), itr->rot.x, itr->rot.y, itr->rot.z, itr->rot.w, itr->respawnTime))
2495 if (list)
2496 list->push_back(go);
2497}
GameObject * SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
Definition Object.cpp:2408

References ASSERT, Object::GetEntry(), Object::IsCreature(), Object::IsGameObject(), sObjectMgr, SUMMONER_TYPE_CREATURE, SUMMONER_TYPE_GAMEOBJECT, and SummonGameObject().

Referenced by SmartScript::ProcessAction().

◆ SummonTrigger()

Creature * WorldObject::SummonTrigger ( float  x,
float  y,
float  z,
float  ang,
uint32  dur,
bool  setLevel = false,
CreatureAI *(*)(Creature *)  GetAI = nullptr 
)
2444{
2445 TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
2446 Creature* summon = SummonCreature(WORLD_TRIGGER, x, y, z, ang, summonType, duration);
2447 if (!summon)
2448 return nullptr;
2449
2450 //summon->SetName(GetName());
2451 if (setLevel && (IsPlayer() || IsCreature()))
2452 {
2453 summon->SetFaction(((Unit*)this)->GetFaction());
2454 summon->SetLevel(((Unit*)this)->GetLevel());
2455 }
2456
2457 // Xinef: correctly set phase mask in case of gameobjects
2458 summon->SetPhaseMask(GetPhaseMask(), false);
2459
2460 if (GetAI)
2461 summon->AIM_Initialize(GetAI(summon));
2462 return summon;
2463}
TempSummonType
Definition Object.h:48
@ TEMPSUMMON_DEAD_DESPAWN
Definition Object.h:55
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:51
bool AIM_Initialize(CreatureAI *ai=nullptr)
Definition Creature.cpp:1075
void SetFaction(uint32 faction)
Definition Unit.cpp:7056
void SetLevel(uint8 lvl, bool showLevelChange=true)
Definition Unit.cpp:12297
void SetPhaseMask(uint32 newPhaseMask, bool update) override
Definition Unit.cpp:15274

References Creature::AIM_Initialize(), GetPhaseMask(), Object::IsCreature(), Object::IsPlayer(), Unit::SetFaction(), Unit::SetLevel(), Unit::SetPhaseMask(), SummonCreature(), TEMPSUMMON_DEAD_DESPAWN, TEMPSUMMON_TIMED_DESPAWN, and WORLD_TRIGGER.

Referenced by GameObject::CastSpell(), boss_kiljaeden::EmpowerOrb(), spell_q10612_10613_the_fel_and_the_furious::HandleScriptEffect(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::IsValidVehicle(), boss_kologarn_arms::JustDied(), SmartScript::ProcessAction(), Map::ScriptsProcess(), boss_headless_horseman::UpdateAI(), boss_ymiron::boss_ymironAI::UpdateAI(), go_flames::go_flamesAI::UpdateAI(), and go_heat::go_heatAI::UpdateAI().

◆ Update()

void WorldObject::Update ( uint32  diff)
virtual

Reimplemented in Pet, MotionTransport, StaticTransport, DynamicObject, GameObject, Creature, TempSummon, Puppet, Player, Totem, and Unit.

1069{
1070 m_Events.Update(diff);
1071
1073 while (_heartbeatTimer <= 0ms)
1074 {
1076 Heartbeat();
1077 }
1078
1079 sScriptMgr->OnWorldObjectUpdate(this, diff);
1080}
std::chrono::milliseconds Milliseconds
Milliseconds shorthand typedef.
Definition Duration.h:27
void Update(uint32 p_time)
Definition EventProcessor.cpp:40
virtual void Heartbeat()
Definition Object.h:227

References _heartbeatTimer, Object::Heartbeat(), HEARTBEAT_INTERVAL, m_Events, sScriptMgr, and EventProcessor::Update().

Referenced by GameObject::Update(), Unit::Update(), and Map::UpdateNonPlayerObjects().

◆ UpdateAllowedPositionZ()

void WorldObject::UpdateAllowedPositionZ ( float  x,
float  y,
float &  z,
float *  groundZ = nullptr 
) const
1611{
1612 if (GetTransport())
1613 {
1614 if (groundZ)
1615 *groundZ = z;
1616
1617 return;
1618 }
1619
1620 if (Unit const* unit = ToUnit())
1621 {
1622 if (!unit->CanFly())
1623 {
1624 Creature const* c = unit->ToCreature();
1625 bool canSwim = c ? c->CanSwim() : true;
1626 float ground_z = z;
1627 float max_z;
1628 if (canSwim)
1629 max_z = GetMapWaterOrGroundLevel(x, y, z, &ground_z);
1630 else
1631 max_z = ground_z = GetMapHeight(x, y, z);
1632
1633 if (max_z > INVALID_HEIGHT)
1634 {
1635 if (canSwim && unit->GetMap()->IsInWater(unit->GetPhaseMask(), x, y, max_z - Z_OFFSET_FIND_HEIGHT, unit->GetCollisionHeight()))
1636 {
1637 // do not allow creatures to walk on
1638 // water level while swimming
1639 max_z = std::max(max_z - GetMinHeightInWater(), ground_z);
1640 }
1641 else
1642 {
1643 // hovering units cannot go below their hover height
1644 float hoverOffset = unit->GetHoverHeight();
1645 max_z += hoverOffset;
1646 ground_z += hoverOffset;
1647 }
1648
1649 if (z > max_z)
1650 z = max_z;
1651 else if (z < ground_z)
1652 z = ground_z;
1653 }
1654
1655 if (groundZ)
1656 *groundZ = ground_z;
1657 }
1658 else
1659 {
1660 float ground_z = GetMapHeight(x, y, z) + unit->GetHoverHeight();
1661 if (z < ground_z)
1662 z = ground_z;
1663
1664 if (groundZ)
1665 *groundZ = ground_z;
1666 }
1667 }
1668 else
1669 {
1670 float ground_z = GetMapHeight(x, y, z);
1671 if (ground_z > INVALID_HEIGHT)
1672 z = ground_z;
1673
1674 if (groundZ)
1675 *groundZ = ground_z;
1676 }
1677}
bool CanSwim() const override
This method check the current flag/status of a creature and its inhabit type.
Definition Creature.cpp:3276
float GetMinHeightInWater() const
Get the minimum height of a object that should be in water to start floating/swim.
Definition Object.cpp:1599

References Creature::CanSwim(), GetMapHeight(), GetMapWaterOrGroundLevel(), GetMinHeightInWater(), GetTransport(), INVALID_HEIGHT, Object::ToCreature(), Object::ToUnit(), and Z_OFFSET_FIND_HEIGHT.

Referenced by RandomMovementGenerator< T >::_setRandomLocation(), HomeMovementGenerator< Creature >::_setTargetLocation(), Map::CheckCollisionAndGetValidCoords(), ChaseMovementGenerator< T >::DispatchSplineToPosition(), GetContactPoint(), GetNearPoint(), Unit::GetRandomContactPoint(), PathGenerator::NormalizePath(), CharmInfo::SaveStayPosition(), spell_valanar_kinetic_bomb_summon::SelectDest(), and Unit::SetHover().

◆ UpdateGroundPositionZ()

void WorldObject::UpdateGroundPositionZ ( float  x,
float  y,
float &  z 
) const

◆ UpdateObjectVisibility()

void WorldObject::UpdateObjectVisibility ( bool  forced = true,
bool  fromUpdate = false 
)
virtual

Reimplemented in Player, Unit, and TestCreature.

3014{
3015 //updates object's visibility for nearby players
3016 Acore::VisibleChangesNotifier notifier(*this);
3017 Cell::VisitObjects(this, notifier, GetVisibilityRange());
3018}
float GetVisibilityRange() const
Definition Object.cpp:1701
Definition GridNotifiers.h:63

References GetVisibilityRange(), and Cell::VisitObjects().

Referenced by Map::DynamicObjectRelocation(), Map::GameObjectRelocation(), SetPhaseMask(), GameObject::SetRespawnTime(), GameObject::Update(), Unit::UpdateObjectVisibility(), UpdateObjectVisibilityOnCreate(), and TempSummon::UpdateObjectVisibilityOnCreate().

◆ UpdateObjectVisibilityOnCreate()

virtual void WorldObject::UpdateObjectVisibilityOnCreate ( )
inlinevirtual

Reimplemented in TempSummon.

652{ UpdateObjectVisibility(true); }

References UpdateObjectVisibility().

◆ UpdatePositionData()

Member Data Documentation

◆ _allowedLooters

◆ _areaId

uint32 WorldObject::_areaId
protected

◆ _floorZ

float WorldObject::_floorZ
protected

◆ _heartbeatTimer

Milliseconds WorldObject::_heartbeatTimer
private

Referenced by Update().

◆ _liquidData

LiquidData WorldObject::_liquidData
protected

◆ _objectVisibilityContainer

ObjectVisibilityContainer WorldObject::_objectVisibilityContainer
private

◆ _outdoors

bool WorldObject::_outdoors
protected

◆ _updatePositionData

bool WorldObject::_updatePositionData
protected

◆ _visibilityDistanceOverrideType

◆ _zoneId

◆ ALEEvents

ALEEventProcessor* WorldObject::ALEEvents

◆ LastUsedScriptID

◆ m_currMap

Map* WorldObject::m_currMap
private

Referenced by FindMap(), GetMap(), ResetMap(), and SetMap().

◆ m_Events

EventProcessor WorldObject::m_Events

Referenced by Unit::_ExitVehicle(), at_hol_hall_of_watchers::_OnTrigger(), BossAI::_Reset(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::Activate(), CharmInfo::AddSpellToActionBar(), Spell::AddUnitTarget(), spell_sindragosa_ice_tomb_trap_aura::AfterApply(), Creature::CallAssistance(), boss_krik_thir::boss_krik_thirAI::CallWatcher(), boss_high_nethermancer_zerevor::CastDampenMagicIfPossible(), Unit::CastDelayedSpellWithPeriodicAmount(), boss_murmur::CastSuppressionOOC(), CleanupsBeforeDelete(), boss_romulo::DamageTaken(), boss_muru::DamageTaken(), boss_felblood_kaelthas::DamageTaken(), boss_the_lich_king::boss_the_lich_kingAI::DamageTaken(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::DoAction(), boss_julianne::DoAction(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::DoAction(), boss_falric::DoAction(), boss_marwyn::DoAction(), boss_prince_keleseth_icc::boss_prince_kelesethAI::DoAction(), boss_prince_taldaram_icc::boss_prince_taldaramAI::DoAction(), boss_prince_valanar_icc::boss_prince_valanarAI::DoAction(), boss_sindragosa::boss_sindragosaAI::DoAction(), npc_spinestalker::npc_spinestalkerAI::DoAction(), npc_rimefang::npc_rimefangAI::DoAction(), npc_green_dragon_combat_trigger::npc_green_dragon_combat_triggerAI::DoAction(), boss_felblood_kaelthas::DoAction(), boss_akilzon::DoAction(), boss_cthun::DoAction(), boss_krik_thir::boss_krik_thirAI::DoAction(), boss_kalecgos::DoAction(), npc_ulduar_aerial_command_unit::DoAction(), boss_illidan_stormrage::DoAction(), npc_akama_illidan::DoAction(), npc_maiev_illidan::DoAction(), npc_blade_of_azzinoth::DoAction(), boss_ouro::Emerge(), boss_illidan_stormrage::EnterEvadeMode(), boss_zuljin::EnterPhase(), SpellEvent::Execute(), BattleExperienceEvent::Execute(), UtherBatteredHiltEvent::Execute(), TriggerWickedSpirit::Execute(), lapseTeleport::Execute(), PartyTimeEmoteEvent::Execute(), npc_xt002_boombot::Explode(), Creature::ForcedDespawn(), spell_item_party_time::HandleEffectApply(), spell_chapter2_persuasive_strike::HandleHit(), spell_alar_flame_quills::HandlePeriodic(), WorldSession::HandlePlayerLoginFromDB(), spell_ayamiss_swarmer_teleport_trigger::HandleScript(), boss_akilzon::HandleStormSequence(), boss_kiljaeden::InitializeAI(), npc_time_lost_proto_drake::npc_time_lost_proto_drakeAI::InitializeAI(), boss_ambassador_hellmaw::InitializeAI(), npc_pet_mage_mirror_image::InitializeAI(), Totem::InitSummon(), npc_blade_of_azzinoth::IsSummonedBy(), npc_flame_of_azzinoth::IsSummonedBy(), npc_demonic_vapor::IsSummonedBy(), npc_eoe_wyrmrest_skytalon::IsSummonedBy(), npc_maiev_illidan::IsSummonedBy(), boss_akilzon::JustDied(), npc_swarm_scarab::npc_swarm_scarabAI::JustDied(), npc_nerubian_burrower::npc_nerubian_burrowerAI::JustDied(), npc_gunship::npc_gunshipAI::JustDied(), npc_xt002_boombot::JustDied(), npc_q24545_wretched_ghoul::npc_q24545_wretched_ghoulAI::JustDied(), boss_felmyst::JustDied(), boss_mother_shahraz::JustDied(), boss_najentus::JustDied(), boss_akilzon::JustEngagedWith(), boss_zuljin::JustEngagedWith(), boss_loken::JustEngagedWith(), boss_keleseth::JustEngagedWith(), npc_flame_of_azzinoth::JustEngagedWith(), boss_essence_of_suffering::boss_essence_of_sufferingAI::JustEngagedWith(), boss_swamplord_muselek::JustEngagedWith(), boss_felmyst::JustEngagedWith(), boss_muru::JustEngagedWith(), boss_janalai::JustEngagedWith(), boss_krik_thir::boss_krik_thirAI::JustEngagedWith(), boss_novos::JustEngagedWith(), boss_anubrekhan::JustEngagedWith(), boss_murmur::JustEngagedWith(), boss_gurtogg_bloodboil::JustEngagedWith(), boss_illidan_stormrage::JustEngagedWith(), boss_mother_shahraz::JustEngagedWith(), boss_najentus::JustEngagedWith(), boss_hydross_the_unstable::JustEngagedWith(), npc_akama_illidan::JustReachedHome(), npc_kiljaeden_controller::JustSummoned(), boss_kiljaeden::JustSummoned(), boss_hazzarah::JustSummoned(), boss_baltharus_the_warborn::boss_baltharus_the_warbornAI::JustSummoned(), boss_drakkari_colossus::boss_drakkari_colossusAI::JustSummoned(), boss_prince_valanar_icc::boss_prince_valanarAI::JustSummoned(), boss_sindragosa::boss_sindragosaAI::JustSummoned(), boss_the_lich_king::boss_the_lich_kingAI::JustSummoned(), boss_valithria_dreamwalker::boss_valithria_dreamwalkerAI::JustSummoned(), npc_risen_archmage::npc_risen_archmageAI::JustSummoned(), boss_algalon_the_observer::JustSummoned(), npc_blessed_banner::npc_blessed_bannerAI::JustSummoned(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::JustSummoned(), boss_krik_thir::boss_krik_thirAI::KilledUnit(), boss_gurtogg_bloodboil::KilledUnit(), boss_illidan_stormrage::KilledUnit(), boss_essence_of_suffering::boss_essence_of_sufferingAI::KilledUnit(), boss_essence_of_desire::boss_essence_of_desireAI::KilledUnit(), boss_essence_of_anger::boss_essence_of_angerAI::KilledUnit(), Creature::ModifyThreatPercentTemp(), boss_ebonroc::MovementInform(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::MovementInform(), boss_zuljin::MovementInform(), boss_captain_skarloc::MovementInform(), boss_ayamiss::MovementInform(), boss_illidan_stormrage::MovementInform(), npc_akama_illidan::MovementInform(), boss_essence_of_suffering::boss_essence_of_sufferingAI::MovementInform(), boss_essence_of_desire::boss_essence_of_desireAI::MovementInform(), boss_felmyst::MovementInform(), gunship_npc_AI::MovementInform(), npc_gunship_boarding_addAI::MovementInform(), boss_ghazan::MovementInform(), spell_halion_twilight_realm_aura::OnApply(), boss_taldaram::OnAuraRemove(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnCreatureCreate(), go_main_chambers_access_panel::OnGossipHello(), spell_halion_leave_twilight_realm_aura::OnRemove(), spell_q12937_relief_for_the_fallen::OnRemove(), at_cthun_stomach_exit::OnTrigger(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::OnUnitDeath(), boss_anetheron::PathEndReached(), boss_rage_winterchill::PathEndReached(), npc_hyjal_ground_trash::PathEndReached(), npc_hyjal_frost_wyrm::PathEndReached(), boss_ambassador_hellmaw::PathEndReached(), npc_akama_illidan::PathEndReached(), npc_hyjal_gargoyle::PathEndReached(), npc_hive_zara_swarmer::PathEndReached(), boss_reliquary_of_souls::boss_reliquary_of_soulsAI::PhaseTransitionSpawns(), Spell::prepare(), SmartScript::ProcessAction(), Spell::RecalculateDelayMomentForDst(), boss_vexallus::Reset(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::Reset(), boss_brutallus::Reset(), boss_kiljaeden::Reset(), boss_muru::Reset(), boss_entropius::Reset(), npc_dark_fiend::Reset(), npc_singularity::Reset(), boss_akilzon::Reset(), boss_janalai::Reset(), boss_zuljin::Reset(), boss_runemaster_molgeim::Reset(), boss_illidan_stormrage::Reset(), npc_akama_illidan::Reset(), npc_maiev_illidan::Reset(), boss_mother_shahraz::Reset(), boss_najentus::Reset(), boss_alar::Reset(), NPCStaveQuestAI::ResetState(), boss_alar::ScheduleAbilities(), boss_illidan_stormrage::ScheduleAbilities(), BossAI::ScheduleEnrageTimer(), boss_gal_darah::ScheduleEvents(), boss_loken::ScheduleTasks(), npc_gunship_boarding_addAI::SetData(), boss_gal_darah::SpellHit(), npc_koltira_deathweaver::npc_koltira_deathweaverAI::StartEvent(), boss_felmyst::StartIntro(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SummonedCreatureDies(), boss_hydross_the_unstable::SummonMovementInform(), boss_hydross_the_unstable::SummonTaintedElementalOOC(), boss_krik_thir::boss_krik_thirAI::SummonWatcher(), CreatureAI::Talk(), TempSummon::UnSummon(), Totem::UnSummon(), spell_illidari_council_deadly_strike_aura::Update(), Update(), npc_kalecgos_kj::UpdateAI(), boss_malygos::UpdateAI(), boss_anomalus::UpdateAI(), and npc_dark_fiend::UpdateAI().

◆ m_executed_notifies

uint16 WorldObject::m_executed_notifies
private

◆ m_InstanceId

uint32 WorldObject::m_InstanceId
private

◆ m_invisibility

◆ m_invisibilityDetect

◆ m_isActive

bool WorldObject::m_isActive
protected

◆ m_movementInfo

MovementInfo WorldObject::m_movementInfo

Referenced by _IsWithinDist(), Unit::AddExtraUnitMovementFlag(), Vehicle::AddPassenger(), MotionTransport::AddPassenger(), StaticTransport::AddPassenger(), Unit::AddUnitMovementFlag(), Unit::BuildMovementPacket(), Object::BuildMovementUpdate(), WorldSession::BuildPartyMemberStatsChangedPacket(), Player::CanFly(), DynamicObject::CleanupsBeforeDelete(), GameObject::CleanupsBeforeDelete(), MotionTransport::CleanupsBeforeDelete(), StaticTransport::CleanupsBeforeDelete(), Unit::CleanupsBeforeDelete(), MotionTransport::CreateGOPassenger(), MotionTransport::CreateNPCPassenger(), MotionTransport::DelayedTeleportTransport(), Unit::DisableSpline(), go_commandscript::DoTeleportToTransport(), npc_escortAI::GenerateWaypointArray(), SmartAI::GenerateWayPointArray(), Unit::GetExtraUnitMovementFlags(), GetTargetSpeedInMotion(), GetTransOffsetO(), GetTransOffsetX(), GetTransOffsetY(), GetTransOffsetZ(), GetTransSeat(), GetTransTime(), Unit::GetUnitMovementFlags(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleChangeSeatsOnControlledVehicle(), misc_commandscript::HandleGPSCommand(), WorldSession::HandleMoveFlagChangeOpcode(), WorldSession::HandleMoveKnockBackAck(), WorldSession::HandleMoveNotActiveMover(), WorldSession::HandleMoveRootAck(), WorldSession::HandleMoverRelocation(), WorldSession::HandleMoveSplineDoneOpcode(), WorldSession::HandleMoveTimeSkippedOpcode(), WorldSession::HandleMoveWorldportAck(), WorldSession::HandlePlayerLoginFromDB(), WorldSession::HandlePlayerLoginToCharInWorld(), WorldSession::HandleRequestPartyMemberStatsOpcode(), Unit::HasExtraUnitMovementFlag(), Unit::HasLeewayMovement(), Unit::HasUnitMovementFlag(), Unit::IsFalling(), Unit::IsFlying(), Creature::IsFreeToMove(), Unit::IsHovering(), Unit::IsLevitating(), Unit::isMoving(), Unit::IsRooted(), Unit::isSwimming(), Unit::isTurning(), Unit::IsWalking(), Movement::MoveSplineInit::Launch(), Player::LoadFromDB(), MotionMaster::MoveFall(), Movement::MoveSplineInit::MoveSplineInit(), FollowMovementGenerator< T >::PositionOkay(), PredictPosition(), WorldSession::ProcessMovementInfo(), spell_igb_teleport_to_enemy_ship::RelocateTransportOffset(), Unit::RemoveExtraUnitMovementFlag(), Vehicle::RemovePassenger(), MotionTransport::RemovePassenger(), StaticTransport::RemovePassenger(), Unit::RemoveUnitMovementFlag(), Unit::SendMoveRoot(), Unit::SetCanFly(), Unit::SetDisableGravity(), Unit::SetExtraUnitMovementFlags(), Unit::SetFeatherFall(), Unit::SetHover(), Unit::SetUnitMovementFlags(), Unit::SetWaterWalking(), Movement::MoveSplineInit::Stop(), Player::TeleportTo(), Creature::UpdateMovementFlags(), StaticTransport::UpdatePassengerPositions(), MotionTransport::UpdatePassengerPositions(), and Unit::UpdateSplinePosition().

◆ m_name

◆ m_notifyflags

uint16 WorldObject::m_notifyflags
private

◆ m_phaseMask

uint32 WorldObject::m_phaseMask
private

Referenced by GetPhaseMask(), and SetPhaseMask().

◆ m_serverSideVisibility

◆ m_serverSideVisibilityDetect

◆ m_stealth

◆ m_stealthDetect

◆ m_transport

◆ m_useCombinedPhases

bool WorldObject::m_useCombinedPhases
private

Referenced by InSamePhase(), and SetPhaseMask().

◆ m_zoneScript


The documentation for this class was generated from the following files: