#include "GridNotifiers.h"
◆ AllDeadCreaturesInRange()
| Acore::AllDeadCreaturesInRange::AllDeadCreaturesInRange |
( |
WorldObject const * |
obj, |
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|
float |
range, |
|
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bool |
reqAlive = true |
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) |
| |
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inline |
float _range
Definition GridNotifiers.h:1615
WorldObject const * _obj
Definition GridNotifiers.h:1614
bool _reqAlive
Definition GridNotifiers.h:1616
◆ operator()()
| bool Acore::AllDeadCreaturesInRange::operator() |
( |
Unit * |
unit | ) |
const |
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inline |
1601 {
1603 {
1604 return false;
1605 }
1607 {
1608 return false;
1609 }
1610 return true;
1611 }
bool IsAlive() const
Definition Unit.h:1812
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const
Definition Object.cpp:1386
References _obj, _range, _reqAlive, Unit::IsAlive(), and WorldObject::IsWithinDistInMap().
◆ _obj
| WorldObject const* Acore::AllDeadCreaturesInRange::_obj |
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private |
◆ _range
| float Acore::AllDeadCreaturesInRange::_range |
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private |
◆ _reqAlive
| bool Acore::AllDeadCreaturesInRange::_reqAlive |
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private |
The documentation for this class was generated from the following file: