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Spell Effects Reference

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This page contains description regarding the usage of EffectMiscValue and other Spell Effects values.

Contains the list of all Spell Effects.

Version is聽: 3.3.5a

Summon Properties

Spell Aura

Spell Effect Names

SPELL_EFFECT_INSTAKILL = 1

SPELL_EFFECT_SCHOOL_DAMAGE = 2

  • BasePoints: Base damage
  • Multiple: Damage multiplier

SPELL_EFFECT_DUMMY = 3

  • BasePoints: Anything

SPELL_EFFECT_PORTAL_TELEPORT = 4

SPELL_EFFECT_TELEPORT_UNITS = 5

  • TargetB: Teleport location

SPELL_EFFECT_APPLY_AURA = 6

  • BasePoints: Value of aura (depends on Aura ID)
  • EffectAura: Spell Aura

SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7

  • BasePoints: Base damage

SPELL_EFFECT_POWER_DRAIN = 8

  • BasePoints: Base drain
  • Multiple: Drain multiplier

SPELL_EFFECT_HEALTH_LEECH = 9

  • BasePoints: Base drain
  • Multiple: Drain multiplier
  • TargetB: If used, TargetA is healed

SPELL_EFFECT_HEAL = 10

  • BasePoints: Base heal
  • Multiple: Heal multiplier
  • TargetB: If used, TargetA is healed

SPELL_EFFECT_BIND = 11

  • BasePoints: Unknown
  • EffectMiscValueA: Area ID (Death Gate only)

SPELL_EFFECT_PORTAL = 12

  • TargetA: Teleport Destination
  • TargetB: Targets

SPELL_EFFECT_RITUAL_BASE = 13 // Unused

SPELL_EFFECT_RITUAL_SPECIALIZE = 14 // Unused

SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15 // Unused

SPELL_EFFECT_QUEST_COMPLETE = 16

  • EffectMiscValueA: Quest ID
  • TargetB: Additional Targets (Used by 30790)

SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17

  • BasePoints: Base damage

SPELL_EFFECT_RESURRECT = 18

  • BasePoints: Percentage (%) of restored health and mana
  • TargetB: Additional Targets (Used by 29820, mass revive)

SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19

  • BasePoints: Number of extra melee attacks

SPELL_EFFECT_DODGE = 20

SPELL_EFFECT_EVADE = 21

SPELL_EFFECT_PARRY = 22

SPELL_EFFECT_BLOCK = 23

SPELL_EFFECT_CREATE_ITEM = 24

  • BasePoints: Number of items
  • EffectItemType: Item ID

SPELL_EFFECT_WEAPON = 25

SPELL_EFFECT_DEFENSE = 26

SPELL_EFFECT_PERSISTENT_AREA_AURA = 27

SPELL_EFFECT_SUMMON = 28

  • BasePoints: Number of summons (Sometimes used to set HP of summoned creature)
  • EffectMiscValueA: Creature ID
  • EffectMiscValueB: Summon Properties
  • Radius: Spawn range

SPELL_EFFECT_LEAP = 29

  • TargetA: Target
  • TargetB: Destination
  • Radius: Blink/leap distance

SPELL_EFFECT_ENERGIZE = 30

  • BasePoints: Amount
  • TargetB: Additional Targets
  • EffectMiscValueA: Power Type
ID Type
0 Mana
1 Rage
2 Focus
3 Energy
4 Happiness
5 Rune
6 Runic
7 Max powers
127 All powers
-2 HP

SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31

  • BasePoints: Percentage base damage

SPELL_EFFECT_TRIGGER_MISSILE = 32

  • TriggerSpell: Spell ID

SPELL_EFFECT_OPEN_LOCK = 33

  • BasePoints: Required lockpicking skill level

SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34 // Weapons like Benedictions EffectItemType: New Item ID

SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35

SPELL_EFFECT_LEARN_SPELL = 36

  • TriggerSpell: Spell ID

SPELL_EFFECT_SPELL_DEFENSE = 37

SPELL_EFFECT_DISPEL = 38

  • BasePoints: Number of spells to dispell
  • EffectMiscValueA: Dispel Type
ID Type ID Type ID Type
0 None 4 Poison 8 SPE_NPC_ONLY
1 Magic 5 Stealth 9 Enrage
2 Curse 6 Invisibility 10 ZG Trinket
3 Disease 7 ALL 11 Old Unseen

SPELL_EFFECT_LANGUAGE = 39

SPELL_EFFECT_DUAL_WIELD = 40

SPELL_EFFECT_JUMP = 41

  • Multiple: Unknown
  • EffectMiscValueA: Speed XY or speed Z
  • EffectMiscValueB: Speed XY or speed Z

SPELL_EFFECT_JUMP_DEST = 42

  • Multiple: Unknown
  • EffectMiscValueA: Speed XY or speed Z
  • EffectMiscValueB: Speed XY or speed Z

SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43

  • BasePoints: Number of units to teleport

SPELL_EFFECT_SKILL_STEP = 44

  • BasePoints: Unknown
  • EffectMiscValueA: Skill ID

SPELL_EFFECT_ADD_HONOR = 45

  • BasePoints: Honor points to reward

SPELL_EFFECT_SPAWN = 46

SPELL_EFFECT_TRADE_SKILL = 47

SPELL_EFFECT_STEALTH = 48

SPELL_EFFECT_DETECT = 49

SPELL_EFFECT_TRANS_DOOR = 50

  • EffectMiscValueA: gameobject_template ID
  • gameobject_template's Data0 is the spell that is linked to the destination of the teleport when clicked.
  • Data0 entry = spell_target_position table

SPELL_EFFECT_FORCE_CRITICAL_HIT = 51 // Unused

SPELL_EFFECT_GUARANTEE_HIT = 52 // Unused

SPELL_EFFECT_ENCHANT_ITEM = 53

  • EffectItemType: Item ID (Scrolls/Inscription)
  • EffectMiscValueA: ID from SpellItemEnchantment.dbc
  • EffectMiscValueA: 14 = armor, 15 = weapon, tied to EffectItemType.

SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54

  • EffectMiscValueA: ID from SpellItemEnchantment.dbc

SPELL_EFFECT_TAMECREATURE = 55

SPELL_EFFECT_SUMMON_PET = 56

  • Multiple: Relative to Caster level (e.g a value of -3 will be caster level -3) Does not currently work.
  • EffectMiscValueA: Creature ID

SPELL_EFFECT_LEARN_PET_SPELL = 57

  • TriggerSpell: Spell ID

SPELL_EFFECT_WEAPON_DAMAGE = 58

  • BasePoints: Additional damage
  • TargetB: Additional Targets
  • Chain Target: Additional Targets

SPELL_EFFECT_CREATE_RANDOM_ITEM = 59

  • EffectMiscValueA: Unknown

SPELL_EFFECT_PROFICIENCY = 60

SPELL_EFFECT_SEND_EVENT = 61

  • EffectMiscValueA: Calls for an event from acevent_scripts table.
    (Most are missmatched, but there are few that are correct.)

SPELL_EFFECT_POWER_BURN = 62

  • BasePoints: Amount of mana to burn
  • TargetB: Additional Targets
  • Multiple: conversion % to dmg (e.g if 0.5, for 1 mana burned, deal 0.5 damage)
  • Chain Target: Additional Targets

SPELL_EFFECT_THREAT = 63

  • BasePoints: Amount of threat to add/remove

SPELL_EFFECT_TRIGGER_SPELL = 64

  • TriggerSpell: Spell ID

SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65

  • BasePoints: Depends on Spell Aura
  • EffectMiscValueA: Unknown

SPELL_EFFECT_CREATE_MANA_GEM = 66

  • BasePoints: Number to refill
  • EffectItemType: Item ID to create/refill

SPELL_EFFECT_HEAL_MAX_HEALTH = 67

SPELL_EFFECT_INTERRUPT_CAST = 68

  • EffectMechanic: Interupted

SPELL_EFFECT_DISTRACT = 69

  • BasePoints: Duration in seconds.

SPELL_EFFECT_PULL = 70

SPELL_EFFECT_PICKPOCKET = 71

SPELL_EFFECT_ADD_FARSIGHT = 72

SPELL_EFFECT_UNTRAIN_TALENTS = 73

SPELL_EFFECT_APPLY_GLYPH = 74

  • EffectMiscValueA: ID from GlyphProperties.dbc

SPELL_EFFECT_HEAL_MECHANICAL = 75

  • BasePoints: Amount

SPELL_EFFECT_SUMMON_OBJECT_WILD = 76

SPELL_EFFECT_SCRIPT_EFFECT = 77 Assigned to a Core Script in the DB.

SPELL_EFFECT_ATTACK = 78

SPELL_EFFECT_SANCTUARY = 79

SPELL_EFFECT_ADD_COMBO_POINTS = 80

  • BasePoints: Number of combo points to add

SPELL_EFFECT_CREATE_HOUSE = 81

SPELL_EFFECT_BIND_SIGHT = 82

SPELL_EFFECT_DUEL = 83

SPELL_EFFECT_STUCK = 84

SPELL_EFFECT_SUMMON_PLAYER = 85

SPELL_EFFECT_ACTIVATE_OBJECT = 86

  • EffectMiscValueA: Unknown

SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87

  • BasePoints: Base damage

SPELL_EFFECT_GAMEOBJECT_REPAIR = 88

SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89

  • EffectMiscValueA: State
ID State
0 Intact
1 Damaged
2 Destroyed
3 Rebuilding

SPELL_EFFECT_KILL_CREDIT = 90

SPELL_EFFECT_THREAT_ALL = 91 // Unused

SPELL_EFFECT_ENCHANT_HELD_ITEM = 92

  • EffectMiscValueA: ID from SpellItemEnchantment.dbc

SPELL_EFFECT_FORCE_DESELECT = 93

SPELL_EFFECT_SELF_RESURRECT = 94

  • BasePoints: Positive = %, Negative = Flat Value
  • EffectMiscValueA: Mana (Flat Value)

SPELL_EFFECT_SKINNING = 95

SPELL_EFFECT_CHARGE = 96

SPELL_EFFECT_CAST_BUTTON = 97 (Totem bar since 3.2.2a)

  • EffectMiscValueA: Totem combinations = 0,4,8
  • EffectMiscValueB: Unknown (Always 4), possibly totem amount

SPELL_EFFECT_KNOCK_BACK = 98

  • BasePoints: Distance
  • EffectMiscValueA: Distance

SPELL_EFFECT_DISENCHANT = 99

SPELL_EFFECT_INEBRIATE = 100

  • BasePoints: Drunk power

SPELL_EFFECT_FEED_PET = 101

  • BasePoints: Happiness Amount
  • TriggerSpell: Spell ID

SPELL_EFFECT_DISMISS_PET = 102

SPELL_EFFECT_REPUTATION = 103

  • BasePoints: Reputation Amount
  • EffectMiscValueA: ID from faction.dbc

SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104

SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105

SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106

SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107 // Unused

SPELL_EFFECT_DISPEL_MECHANIC = 108

  • EffectMiscValueA: Dispel Mechanic
ID Mechanic ID Mechanic ID Mechanic
0 None 11 Snare 22 Infected
1 Charm 12 Stun 23 Turn
2 Disorient 13 Freeze 24 Horror
3 Disarm 14 Knockout 25 Invulnerability
4 Distract 15 Bleed 26 Interrupt
5 Fear 16 Bandage 27 Daze
6 Grip 17 Polymorph 28 Discovery
7 Root 18 Banish 29 immunity shield
8 Slow 19 Shield 30 All powers
9 Silence 20 Shackle 31 Sap
10 Sleep 21 Mount 31 Enrage

SPELL_EFFECT_RESURRECT_PET = 109

  • BasePoints: % base health to heal

SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110

  • BasePoints: % mana refund

SPELL_EFFECT_DURABILITY_DAMAGE = 111

  • BasePoints: Positive = Durability damage, Negative = Durability restore
  • EffectMiscValueA: Unknown

SPELL_EFFECT_112 = 112 // Unused

SPELL_EFFECT_RESURRECT_NEW = 113

  • BasePoints: Health to restore (Flat Value)
  • EffectMiscValueA: Mana (Flat Value)

SPELL_EFFECT_ATTACK_ME = 114

SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115

  • BasePoints: Durability damage %
  • EffectMiscValueA: Unknown

SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116

SPELL_EFFECT_SPIRIT_HEAL = 117

  • BasePoints: Health %

SPELL_EFFECT_SKILL = 118

  • BasePoints: Unknown
  • EffectMiscValueA: Skill ID

SPELL_EFFECT_APPLY_AREA_AURA_PET = 119

SPELL_EFFECT_TELEPORT_GRAVEYARD = 120

SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121

  • BasePoints: Base damage
  • Chain Target: Additional Targets

SPELL_EFFECT_122 = 122 // Unused

SPELL_EFFECT_SEND_TAXI = 123

  • EffectMiscValueA: ID from TaxiPath.dbc

SPELL_EFFECT_PULL_TOWARDS = 124

  • EffectMiscValueA: Speed of pull

SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125

  • BasePoints: Threat %

SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126

  • BasePoints: Number of buffs to steal

SPELL_EFFECT_PROSPECTING = 127

SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128

SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129

SPELL_EFFECT_REDIRECT_THREAT = 130

  • BasePoints: % Threat to redirect
  • TargetB: Unit to redirect threat to

SPELL_EFFECT_PLAY_SOUND = 131

  • EffectMiscValueA: ID from SoundEntries.dbc

SPELL_EFFECT_PLAY_MUSIC = 132

  • EffectMiscValueA: ID from SoundEntries.dbc

SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133

  • TriggerSpell: Spell ID

SPELL_EFFECT_KILL_CREDIT2 = 134

SPELL_EFFECT_CALL_PET = 135

SPELL_EFFECT_HEAL_PCT = 136

  • BasePoints: % Heal

SPELL_EFFECT_ENERGIZE_PCT = 137

  • BasePoints: % to restore
  • EffectMiscValueA: Power Type (Same as EFFECT 30)

SPELL_EFFECT_LEAP_BACK = 138

  • BasePoints: Distance
  • EffectMiscValueA: Distance

SPELL_EFFECT_CLEAR_QUEST = 139

  • BasePoints: 2nd quest ID to clear (e.g Spell ID 56518)
  • EffectMiscValueA: Quest ID

SPELL_EFFECT_FORCE_CAST = 140

  • TriggerSpell: Spell ID

SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141

  • BasePoints: Value for the TriggerSpell
  • TriggerSpell: Spell ID

SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142

  • BasePoints: Value for the TriggerSpell
  • TriggerSpell: Spell ID

SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143

SPELL_EFFECT_KNOCK_BACK_DEST = 144

  • BasePoints: Distance
  • TargetB: Destionation
  • EffectMiscValueA: Distance

SPELL_EFFECT_PULL_TOWARDS_DEST = 145 (Black Hole Effect)

  • EffectMiscValueA: Distance

SPELL_EFFECT_ACTIVATE_RUNE = 146

  • BasePoints: Number of runes to activate (1 or 2)
  • EffectMiscValueA: Rune Type

SPELL_EFFECT_QUEST_FAIL = 147

  • EffectMiscValueA: Quest ID

SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148

  • BasePoints: Value
  • TriggerSpell: Spell ID

SPELL_EFFECT_CHARGE_DEST = 149

SPELL_EFFECT_QUEST_START = 150

  • EffectMiscValueA: Quest ID

SPELL_EFFECT_TRIGGER_SPELL_2 = 151

  • TriggerSpell: Spell ID

SPELL_EFFECT_SUMMON_RAF_FRIEND = 152

  • TriggerSpell: Spell ID (Summon)

SPELL_EFFECT_CREATE_TAMED_PET = 153

SPELL_EFFECT_DISCOVER_TAXI = 154

  • EffectMiscValueA: ID from TaxiNodes.dbc

SPELL_EFFECT_TITAN_GRIP = 155

  • EffectMiscValueA: Spell ID

SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156

SPELL_EFFECT_CREATE_ITEM_2 = 157

  • EffectItemType: Item ID to transform
  • EffectMiscValueA: Unknown

SPELL_EFFECT_MILLING = 158

  • BasePoints: Number of herbs to mill.

SPELL_EFFECT_ALLOW_RENAME_PET = 159

SPELL_EFFECT_160 = 160

SPELL_EFFECT_TALENT_SPEC_COUNT = 161

  • BasePoints: Number of active talent specs

SPELL_EFFECT_TALENT_SPEC_SELECT = 162

  • BasePoints: Talent spec ID to activate

SPELL_EFFECT_163 = 163 // Unused

SPELL_EFFECT_REMOVE_AURA = 164

  • BasePoints: Spell ID to remove 2
  • TriggerSpell: Spell ID to remove