The `areatrigger_tavern` table
Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.
Table Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| id | MEDIUMINT | UNSIGNED | PRI | NO | 0 | Identifier | |
| name | text | YES | |||||
| faction | INT | UNSIGNED | NO | 0 |
Description of the fields
This is the trigger identifier, see AreaTrigger.dbc
Name of the city or tavern. This is purely for descriptive purposes.
Faction required for the resting trigger to apply. 0 means no faction restriction.
| id | name |
|---|---|
| 71 | Westfall - Sentinel Hill Inn |
| 98 | Nesingwary's Expedition |
| 178 | Strahnbrad |
| 562 | Elwynn Forest - Goldshire - Lion's Pride Inn |
| 682 | Redridge Mountains - Lakeshire Inn |