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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "DBCEnums.h"#include "DatabaseEnv.h"#include "Define.h"#include "ObjectDefines.h"#include "ObjectGuid.h"#include <list>#include <map>#include <mutex>#include <unordered_map>Go to the source code of this file.
Classes | |
| struct | InstancePlayerBind |
| struct | BoundInstancesMapWrapper |
| class | InstanceSave |
| class | InstanceSaveMgr |
| struct | InstanceSaveMgr::InstResetEvent |
Macros | |
| #define | sInstanceSaveMgr InstanceSaveMgr::instance() |
Typedefs | |
| typedef std::unordered_map< uint32, InstancePlayerBind > | BoundInstancesMap |
| typedef std::unordered_map< ObjectGuid, BoundInstancesMapWrapper * > | PlayerBindStorage |
| typedef std::unordered_map< uint32, time_t > | ResetTimeByMapDifficultyMap |
| #define sInstanceSaveMgr InstanceSaveMgr::instance() |
| typedef std::unordered_map<uint32 , InstancePlayerBind > BoundInstancesMap |
| typedef std::unordered_map<ObjectGuid , BoundInstancesMapWrapper* > PlayerBindStorage |
| typedef std::unordered_map<uint32 , time_t > ResetTimeByMapDifficultyMap |