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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "Player.h"#include "AccountMgr.h"#include "AchievementMgr.h"#include "AreaDefines.h"#include "ArenaSpectator.h"#include "ArenaTeam.h"#include "ArenaTeamMgr.h"#include "ArenaSeasonMgr.h"#include "Battlefield.h"#include "BattlefieldMgr.h"#include "BattlefieldWG.h"#include "Battleground.h"#include "BattlegroundAV.h"#include "BattlegroundMgr.h"#include "CellImpl.h"#include "CharmInfo.h"#include "Channel.h"#include "CharacterCache.h"#include "CharacterDatabaseCleaner.h"#include "Chat.h"#include "CombatLogPackets.h"#include "Common.h"#include "ConditionMgr.h"#include "Config.h"#include "CreatureAI.h"#include "DatabaseEnv.h"#include "DisableMgr.h"#include "Formulas.h"#include "GameEventMgr.h"#include "GameGraveyard.h"#include "GameTime.h"#include "GossipDef.h"#include "GridNotifiers.h"#include "Group.h"#include "GroupMgr.h"#include "Guild.h"#include "GuildMgr.h"#include "InstanceSaveMgr.h"#include "InstanceScript.h"#include "LFGMgr.h"#include "Log.h"#include "LootItemStorage.h"#include "MapMgr.h"#include "MiscPackets.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "OutdoorPvP.h"#include "OutdoorPvPMgr.h"#include "Pet.h"#include "PetitionMgr.h"#include "QuestDef.h"#include "RBAC.h"#include "Realm.h"#include "ReputationMgr.h"#include "ScriptMgr.h"#include "SharedDefines.h"#include "SocialMgr.h"#include "Spell.h"#include "SpellAuraDefines.h"#include "SpellAuraEffects.h"#include "SpellAuras.h"#include "SpellMgr.h"#include "StringConvert.h"#include "TicketMgr.h"#include "Tokenize.h"#include "Trainer.h"#include "Transport.h"#include "Unit.h"#include "UpdateData.h"#include "Util.h"#include "Vehicle.h"#include "Weather.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"#include "WorldSessionMgr.h"#include "WorldState.h"#include "WorldStateDefines.h"#include "WorldStatePackets.h"#include <cmath>#include <queue>#include "GridNotifiersImpl.h"Go to the source code of this file.
Functions | |
| FactionTemplateEntry const * | GetAnyFactionTemplateForFaction (uint32 factionId) |
Variables | |
| static uint32 | copseReclaimDelay [MAX_DEATH_COUNT] = { 30, 60, 120 } |
| static RuneType | runeSlotTypes [MAX_RUNES] |
| static constexpr float | FALL_DMG_EQU_SLOPE = 0.018f |
| static constexpr float | FALL_DMG_EQU_INTERCEPT = -0.2426f |
| static constexpr float | MIN_FALL_DMG_DIST = 13.48f |
| static constexpr uint32 | SPELL_GUST_OF_WIND = 43621 |
| static constexpr uint32 | SPELL_DIVINE_PROTECTION = 498 |
| Enumerator | |
|---|---|
| CHAR_CUSTOMIZE_FLAG_NONE | |
| CHAR_CUSTOMIZE_FLAG_CUSTOMIZE | |
| CHAR_CUSTOMIZE_FLAG_FACTION | |
| CHAR_CUSTOMIZE_FLAG_RACE | |
| enum CharacterFlags |
| FactionTemplateEntry const * GetAnyFactionTemplateForFaction | ( | uint32 | factionId | ) |
References sFactionTemplateStore.
Referenced by Player::RewardReputation().
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static |
Referenced by Player::CalculateCorpseReclaimDelay(), and Player::GetCorpseReclaimDelay().
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staticconstexpr |
Referenced by Player::HandleFall().
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staticconstexpr |
Referenced by Player::HandleFall().
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staticconstexpr |
Referenced by Player::HandleFall().
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staticconstexpr |
Referenced by Player::HandleFall().
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staticconstexpr |
Referenced by Player::HandleFall().