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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "blackrock_depths.h"#include "AreaTriggerScript.h"#include "CreatureScript.h"#include "GameObjectAI.h"#include "GameObjectScript.h"#include "GameTime.h"#include "Player.h"#include "ScriptedCreature.h"#include "ScriptedEscortAI.h"#include "ScriptedGossip.h"Go to the source code of this file.
Classes | |
| struct | go_shadowforge_brazier |
| struct | brd_ironhand_guardian |
| struct | WaveCreature |
| class | at_ring_of_law |
| struct | npc_grimstone |
| struct | npc_phalanx |
| struct | npc_rocknot |
Enumerations | |
| enum | IronhandData { IRONHAND_N_GROUPS = 3 , SPELL_GOUT_OF_FLAMES = 15529 } |
| enum | GrimstoneTexts { SAY_TEXT1 = 0 , SAY_TEXT2 = 1 , SAY_TEXT3 = 2 , SAY_TEXT4 = 3 , SAY_TEXT5 = 4 , SAY_TEXT6 = 5 } |
| enum | PhalanxSpells { SPELL_THUNDERCLAP = 8732 , SPELL_FIREBALLVOLLEY = 22425 , SPELL_MIGHTYBLOW = 14099 } |
| enum | RocknotSays { SAY_GOT_BEER = 0 } |
| enum | RocknotSpells { SPELL_DRUNKEN_RAGE = 14872 } |
| enum | RocknotQuests { QUEST_ALE = 4295 } |
Functions | |
| void | AddSC_blackrock_depths () |
Variables | |
| constexpr Milliseconds | IRONHAND_FLAMES_TIMER = 16s |
| constexpr Milliseconds | IRONHAND_FLAMES_TIMER_RAND = 3s |
| static WaveCreature | RingMobs [] |
| uint32 | RingBoss [] |
| enum GrimstoneTexts |
| enum IronhandData |
| Enumerator | |
|---|---|
| IRONHAND_N_GROUPS | |
| SPELL_GOUT_OF_FLAMES | |
| enum PhalanxSpells |
| Enumerator | |
|---|---|
| SPELL_THUNDERCLAP | |
| SPELL_FIREBALLVOLLEY | |
| SPELL_MIGHTYBLOW | |
| enum RocknotQuests |
| enum RocknotSays |
| enum RocknotSpells |
| Enumerator | |
|---|---|
| SPELL_DRUNKEN_RAGE | |
| void AddSC_blackrock_depths | ( | ) |
References RegisterBlackrockDepthsCreatureAI, and RegisterBlackrockDepthsGameObjectAI.
Referenced by AddEasternKingdomsScripts().
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constexpr |
Referenced by brd_ironhand_guardian::SetData(), and brd_ironhand_guardian::UpdateAI().
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constexpr |
Referenced by brd_ironhand_guardian::UpdateAI().
| uint32 RingBoss[] |
Referenced by npc_grimstone::SummonBoss().
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static |
Referenced by npc_grimstone::SpawnWave().