Go to the source code of this file.
◆ ACScriptName
| #define ACScriptName "instance_auchenai_crypts" |
◆ DataHeader
◆ RegisterAuchenaiCryptsCreatureAI
◆ ACDataTypes
| Enumerator |
|---|
| DATA_SHIRRAK_THE_DEAD_WATCHER | |
| DATA_EXARCH_MALADAAR | |
29{
30
33};
@ DATA_SHIRRAK_THE_DEAD_WATCHER
Definition auchenai_crypts.h:31
@ DATA_EXARCH_MALADAAR
Definition auchenai_crypts.h:32
◆ GetAuchenaiCryptsAI()
template<class AI , class T >
| AI * GetAuchenaiCryptsAI |
( |
T * |
obj | ) |
|
|
inline |
37{
39}
#define ACScriptName
Definition auchenai_crypts.h:23
References ACScriptName.
◆ EncounterCount
| uint32 const EncounterCount = 2 |