28{
29
32
33
39
40
51
52
61
62};
@ SPELL_FUSION_PUNCH
Definition boss_assembly_of_iron.cpp:35
@ SPELL_ELECTRICAL_CHARGE
Definition boss_assembly_of_iron.cpp:38
@ SPELL_LIGHTNING_WHIRL
Definition boss_assembly_of_iron.cpp:55
@ SPELL_RUNE_OF_POWER
Definition boss_assembly_of_iron.cpp:43
@ SPELL_SUPERCHARGE
Definition boss_assembly_of_iron.cpp:30
@ SPELL_RUNE_OF_SUMMONING_SUMMON
Definition boss_assembly_of_iron.cpp:46
@ SPELL_SHIELD_OF_RUNES_BUFF
Definition boss_assembly_of_iron.cpp:41
@ SPELL_LIGHTNING_WHIRL_TRIGG
Definition boss_assembly_of_iron.cpp:56
@ SPELL_LIGHTNING_BLAST
Definition boss_assembly_of_iron.cpp:47
@ SPELL_RUNE_OF_POWER_OOC_CHANNEL
Definition boss_assembly_of_iron.cpp:50
@ SPELL_STORMSHIELD
Definition boss_assembly_of_iron.cpp:59
@ SPELL_OVERLOAD
Definition boss_assembly_of_iron.cpp:54
@ SPELL_STATIC_DISRUPTION
Definition boss_assembly_of_iron.cpp:36
@ SPELL_SHIELD_OF_RUNES
Definition boss_assembly_of_iron.cpp:42
@ SPELL_HIGH_VOLTAGE
Definition boss_assembly_of_iron.cpp:34
@ SPELL_LIGHTNING_CHANNEL_PRE
Definition boss_assembly_of_iron.cpp:60
@ SPELL_CHAIN_LIGHTNING
Definition boss_assembly_of_iron.cpp:53
@ CREATURE_LIGHTNING_ELEMENTAL
Definition boss_assembly_of_iron.cpp:48
@ SPELL_BERSERK
Definition boss_assembly_of_iron.cpp:31
@ SPELL_OVERWHELMING_POWER
Definition boss_assembly_of_iron.cpp:37
@ SPELL_LIGHTNING_TENDRILS_2
Definition boss_assembly_of_iron.cpp:58
@ CREATURE_RUNE_OF_SUMMONING
Definition boss_assembly_of_iron.cpp:49
@ SPELL_LIGHTNING_TENDRILS
Definition boss_assembly_of_iron.cpp:57
@ SPELL_RUNE_OF_SUMMONING
Definition boss_assembly_of_iron.cpp:45
@ SPELL_RUNE_OF_DEATH
Definition boss_assembly_of_iron.cpp:44