AzerothCore 3.3.5a
OpenSource WoW Emulator
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zone_hinterlands.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"

Go to the source code of this file.

Classes

struct  LocationXYZ
 
class  npc_rinji
 
struct  npc_rinji::npc_rinjiAI
 

Enumerations

enum  Rinji {
  SAY_RIN_BY_OUTRUNNER = 0 ,
  SAY_RIN_FREE = 0 ,
  SAY_RIN_HELP = 1 ,
  SAY_RIN_COMPLETE = 2 ,
  SAY_RIN_PROGRESS_1 = 3 ,
  SAY_RIN_PROGRESS_2 = 4 ,
  QUEST_RINJI_TRAPPED = 2742 ,
  NPC_RANGER = 2694 ,
  NPC_OUTRUNNER = 2691 ,
  GO_RINJI_CAGE = 142036
}
 

Functions

void AddSC_hinterlands ()
 

Variables

LocationXYZ AmbushSpawn []
 
LocationXYZ AmbushMoveTo []
 

Enumeration Type Documentation

◆ Rinji

enum Rinji
Enumerator
SAY_RIN_BY_OUTRUNNER 
SAY_RIN_FREE 
SAY_RIN_HELP 
SAY_RIN_COMPLETE 
SAY_RIN_PROGRESS_1 
SAY_RIN_PROGRESS_2 
QUEST_RINJI_TRAPPED 
NPC_RANGER 
NPC_OUTRUNNER 
GO_RINJI_CAGE 
28{
30 SAY_RIN_FREE = 0, // from here
31 SAY_RIN_HELP = 1,
36 NPC_RANGER = 2694,
37 NPC_OUTRUNNER = 2691,
38 GO_RINJI_CAGE = 142036
39};
@ SAY_RIN_FREE
Definition zone_hinterlands.cpp:30
@ SAY_RIN_COMPLETE
Definition zone_hinterlands.cpp:32
@ SAY_RIN_BY_OUTRUNNER
Definition zone_hinterlands.cpp:29
@ GO_RINJI_CAGE
Definition zone_hinterlands.cpp:38
@ SAY_RIN_PROGRESS_1
Definition zone_hinterlands.cpp:33
@ SAY_RIN_PROGRESS_2
Definition zone_hinterlands.cpp:34
@ NPC_OUTRUNNER
Definition zone_hinterlands.cpp:37
@ QUEST_RINJI_TRAPPED
Definition zone_hinterlands.cpp:35
@ NPC_RANGER
Definition zone_hinterlands.cpp:36
@ SAY_RIN_HELP
Definition zone_hinterlands.cpp:31

Function Documentation

◆ AddSC_hinterlands()

void AddSC_hinterlands ( )
218{
219 new npc_rinji();
220}
Definition zone_hinterlands.cpp:59

Referenced by AddEasternKingdomsScripts().

Variable Documentation

◆ AmbushMoveTo

LocationXYZ AmbushMoveTo[]
Initial value:
=
{
{ 166.630386f, -2824.780273f, 108.153f },
{ 70.886589f, -2874.335449f, 116.675f }
}
53{
54 { 166.630386f, -2824.780273f, 108.153f },
55 { 70.886589f, -2874.335449f, 116.675f }
56};

Referenced by npc_rinji::npc_rinjiAI::JustSummoned().

◆ AmbushSpawn

LocationXYZ AmbushSpawn[]
Initial value:
=
{
{ 191.296204f, -2839.329346f, 107.388f },
{ 70.972466f, -2848.674805f, 109.459f }
}
47{
48 { 191.296204f, -2839.329346f, 107.388f },
49 { 70.972466f, -2848.674805f, 109.459f }
50};

Referenced by npc_rinji::npc_rinjiAI::DoSpawnAmbush().