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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureScript.h"#include "Player.h"#include "ScriptedCreature.h"#include "ScriptedEscortAI.h"Go to the source code of this file.
Classes | |
| struct | LocationXYZ |
| class | npc_rinji |
| struct | npc_rinji::npc_rinjiAI |
Enumerations | |
| enum | Rinji { SAY_RIN_BY_OUTRUNNER = 0 , SAY_RIN_FREE = 0 , SAY_RIN_HELP = 1 , SAY_RIN_COMPLETE = 2 , SAY_RIN_PROGRESS_1 = 3 , SAY_RIN_PROGRESS_2 = 4 , QUEST_RINJI_TRAPPED = 2742 , NPC_RANGER = 2694 , NPC_OUTRUNNER = 2691 , GO_RINJI_CAGE = 142036 } |
Functions | |
| void | AddSC_hinterlands () |
Variables | |
| LocationXYZ | AmbushSpawn [] |
| LocationXYZ | AmbushMoveTo [] |
| enum Rinji |
| Enumerator | |
|---|---|
| SAY_RIN_BY_OUTRUNNER | |
| SAY_RIN_FREE | |
| SAY_RIN_HELP | |
| SAY_RIN_COMPLETE | |
| SAY_RIN_PROGRESS_1 | |
| SAY_RIN_PROGRESS_2 | |
| QUEST_RINJI_TRAPPED | |
| NPC_RANGER | |
| NPC_OUTRUNNER | |
| GO_RINJI_CAGE | |
| void AddSC_hinterlands | ( | ) |
Referenced by AddEasternKingdomsScripts().
| LocationXYZ AmbushMoveTo[] |
Referenced by npc_rinji::npc_rinjiAI::JustSummoned().
| LocationXYZ AmbushSpawn[] |
Referenced by npc_rinji::npc_rinjiAI::DoSpawnAmbush().