31{
32
41
42
48
49
52
53
56
57
60};
@ SPELL_CHAIN_2
Definition boss_razorscale.cpp:44
@ SPELL_DEVOURINGFLAME
Definition boss_razorscale.cpp:39
@ SPELL_CHAIN_3
Definition boss_razorscale.cpp:45
@ SPELL_FUSEARMOR
Definition boss_razorscale.cpp:37
@ SPELL_LIGHTINGBOLT
Definition boss_razorscale.cpp:58
@ SPELL_BATTLE_SHOUT
Definition boss_razorscale.cpp:51
@ SPELL_FLAMEBREATH
Definition boss_razorscale.cpp:36
@ SPELL_CHAIN_1
Definition boss_razorscale.cpp:43
@ SPELL_FIREBALL
Definition boss_razorscale.cpp:34
@ SPELL_FLAMEBUFFET
Definition boss_razorscale.cpp:33
@ SPELL_FUSED_ARMOR
Definition boss_razorscale.cpp:38
@ SPELL_STORMSTRIKE_DEBUFF
Definition boss_razorscale.cpp:55
@ SPELL_LAUNCH_CHAIN
Definition boss_razorscale.cpp:47
@ SPELL_CHAINLIGHTNING
Definition boss_razorscale.cpp:59
@ SPELL_BERSERK
Definition boss_razorscale.cpp:40
@ SPELL_CHAIN_4
Definition boss_razorscale.cpp:46
@ SPELL_WHIRLWIND
Definition boss_razorscale.cpp:50
@ SPELL_STORMSTRIKE_DMG
Definition boss_razorscale.cpp:54
@ SPELL_WINGBUFFET
Definition boss_razorscale.cpp:35