56{
60
61
64
65
68
69
76
83};
@ SPELL_NEGATIVE_CHARGE
Definition boss_thaddius.cpp:79
@ SPELL_POLARITY_SHIFT
Definition boss_thaddius.cpp:70
@ SPELL_BALL_LIGHTNING
Definition boss_thaddius.cpp:71
@ SPELL_FEUGEN_CHAIN
Definition boss_thaddius.cpp:67
@ SPELL_MAGNETIC_PULL
Definition boss_thaddius.cpp:57
@ SPELL_TESLA_SHOCK
Definition boss_thaddius.cpp:58
@ SPELL_STATIC_FIELD
Definition boss_thaddius.cpp:66
@ SPELL_STALAGG_CHAIN
Definition boss_thaddius.cpp:63
@ SPELL_POSITIVE_CHARGE
Definition boss_thaddius.cpp:77
@ SPELL_POSITIVE_POLARITY
Definition boss_thaddius.cpp:81
@ SPELL_POSITIVE_CHARGE_STACK
Definition boss_thaddius.cpp:78
@ SPELL_NEGATIVE_CHARGE_STACK
Definition boss_thaddius.cpp:80
@ SPELL_SHOCK_VISUAL
Definition boss_thaddius.cpp:59
@ SPELL_NEGATIVE_POLARITY
Definition boss_thaddius.cpp:82
@ SPELL_POWER_SURGE
Definition boss_thaddius.cpp:62
@ SPELL_CHAIN_LIGHTNING
Definition boss_thaddius.cpp:72
@ SPELL_BERSERK
Definition boss_thaddius.cpp:73
@ SPELL_THADDIUS_SPAWN_STUN
Definition boss_thaddius.cpp:75
@ SPELL_THADDIUS_VISUAL_LIGHTNING
Definition boss_thaddius.cpp:74