AzerothCore 3.3.5a
OpenSource WoW Emulator
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World Class Reference

The World. More...

#include "World.h"

Inheritance diagram for World:
IWorld

Public Types

typedef std::list< WorldSession * > Queue
 

Public Member Functions

 World ()
 World constructor.
 
 ~World () override
 World destructor.
 
WorldSessionFindSession (uint32 id) const override
 Find a session by its id.
 
WorldSessionFindOfflineSession (uint32 id) const override
 
WorldSessionFindOfflineSessionForCharacterGUID (ObjectGuid::LowType guidLow) const override
 
void AddSession (WorldSession *s) override
 
bool KickSession (uint32 id) override
 Remove a given session.
 
void UpdateMaxSessionCounters () override
 Get the number of current active sessions.
 
const SessionMapGetAllSessions () const override
 
uint32 GetActiveAndQueuedSessionCount () const override
 
uint32 GetActiveSessionCount () const override
 
uint32 GetQueuedSessionCount () const override
 
uint32 GetMaxQueuedSessionCount () const override
 Get the maximum number of parallel sessions on the server since last reboot.
 
uint32 GetMaxActiveSessionCount () const override
 
uint32 GetPlayerCount () const override
 Get number of players.
 
uint32 GetMaxPlayerCount () const override
 
void IncreasePlayerCount () override
 Increase/Decrease number of players.
 
void DecreasePlayerCount () override
 
PlayerFindPlayerInZone (uint32 zone) override
 Find a player in a specified zone.
 
bool IsClosed () const override
 Deny clients?
 
void SetClosed (bool val) override
 Close world.
 
AccountTypes GetPlayerSecurityLimit () const override
 Security level limitations.
 
void SetPlayerSecurityLimit (AccountTypes sec) override
 
void LoadDBAllowedSecurityLevel () override
 
void SetPlayerAmountLimit (uint32 limit) override
 Active session server limit.
 
uint32 GetPlayerAmountLimit () const override
 
void AddQueuedPlayer (WorldSession *) override
 
bool RemoveQueuedPlayer (WorldSession *session) override
 
int32 GetQueuePos (WorldSession *) override
 
bool HasRecentlyDisconnected (WorldSession *) override
 
bool getAllowMovement () const override
 
void SetAllowMovement (bool allow) override
 Allow/Disallow object movements.
 
void SetNewCharString (std::string const &str) override
 Set the string for new characters (first login)
 
std::string const & GetNewCharString () const override
 Get the string for new characters (first login)
 
LocaleConstant GetDefaultDbcLocale () const override
 
std::string const & GetDataPath () const override
 Get the path where data (dbc, maps) are stored on disk.
 
Seconds GetNextDailyQuestsResetTime () const override
 Next daily quests and random bg reset time.
 
Seconds GetNextWeeklyQuestsResetTime () const override
 
Seconds GetNextRandomBGResetTime () const override
 
uint16 GetConfigMaxSkillValue () const override
 Get the maximum skill level a player can reach.
 
void SetInitialWorldSettings () override
 Initialize the World.
 
void LoadConfigSettings (bool reload=false) override
 Initialize config values.
 
void SendWorldText (uint32 string_id,...) override
 Send a System Message to all players (except self if mentioned)
 
void SendGlobalText (const char *text, WorldSession *self) override
 
void SendGMText (uint32 string_id,...) override
 Send a System Message to all GMs (except self if mentioned)
 
void SendGlobalMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all players (except self if mentioned)
 
void SendGlobalGMMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all GMs (except self if mentioned)
 
bool SendZoneMessage (uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all players (or players selected team) in the zone (except self if mentioned)
 
void SendZoneText (uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a System Message to all players in the zone (except self if mentioned)
 
void SendServerMessage (ServerMessageType messageID, std::string stringParam="", Player *player=nullptr) override
 Send a server message to the user(s)
 
void SendWorldTextOptional (uint32 string_id, uint32 flag,...) override
 
bool IsShuttingDown () const override
 Are we in the middle of a shutdown?
 
uint32 GetShutDownTimeLeft () const override
 
void ShutdownServ (uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string()) override
 Shutdown the server.
 
void ShutdownCancel () override
 Cancel a planned server shutdown.
 
void ShutdownMsg (bool show=false, Player *player=nullptr, const std::string &reason=std::string()) override
 Display a shutdown message to the user(s)
 
void Update (uint32 diff) override
 Update the World !
 
void UpdateSessions (uint32 diff) override
 
void setRate (Rates rate, float value) override
 Set a server rate (see Rates)
 
float getRate (Rates rate) const override
 Get a server rate (see Rates)
 
void setBoolConfig (WorldBoolConfigs index, bool value) override
 Set a server configuration element (see #WorldConfigs)
 
bool getBoolConfig (WorldBoolConfigs index) const override
 Get a server configuration element (see #WorldConfigs)
 
void setFloatConfig (WorldFloatConfigs index, float value) override
 Set a server configuration element (see #WorldConfigs)
 
float getFloatConfig (WorldFloatConfigs index) const override
 Get a server configuration element (see #WorldConfigs)
 
void setIntConfig (WorldIntConfigs index, uint32 value) override
 Set a server configuration element (see #WorldConfigs)
 
uint32 getIntConfig (WorldIntConfigs index) const override
 Get a server configuration element (see #WorldConfigs)
 
void setWorldState (uint32 index, uint64 value) override
 
uint64 getWorldState (uint32 index) const override
 
void LoadWorldStates () override
 
bool IsPvPRealm () const override
 Are we on a "Player versus Player" server?
 
bool IsFFAPvPRealm () const override
 
void KickAll () override
 Kick (and save) all players.
 
void KickAllLess (AccountTypes sec) override
 Kick (and save) all players with security level less sec
 
uint32 GetNextWhoListUpdateDelaySecs () override
 
void ProcessCliCommands () override
 
void QueueCliCommand (CliCommandHolder *commandHolder) override
 
void ForceGameEventUpdate () override
 
void UpdateRealmCharCount (uint32 accid) override
 
LocaleConstant GetAvailableDbcLocale (LocaleConstant locale) const override
 
void LoadDBVersion () override
 
char const * GetDBVersion () const override
 
void LoadMotd () override
 
void UpdateAreaDependentAuras () override
 
uint32 GetCleaningFlags () const override
 
void SetCleaningFlags (uint32 flags) override
 
void ResetEventSeasonalQuests (uint16 event_id) override
 
std::string const & GetRealmName () const override
 
void SetRealmName (std::string name) override
 
void RemoveOldCorpses () override
 
- Public Member Functions inherited from IWorld
virtual ~IWorld ()=default
 
virtual WorldSessionFindSession (uint32 id) const =0
 
virtual WorldSessionFindOfflineSession (uint32 id) const =0
 
virtual WorldSessionFindOfflineSessionForCharacterGUID (ObjectGuid::LowType guidLow) const =0
 
virtual void AddSession (WorldSession *s)=0
 
virtual bool KickSession (uint32 id)=0
 
virtual void UpdateMaxSessionCounters ()=0
 
virtual const SessionMapGetAllSessions () const =0
 
virtual uint32 GetActiveAndQueuedSessionCount () const =0
 
virtual uint32 GetActiveSessionCount () const =0
 
virtual uint32 GetQueuedSessionCount () const =0
 
virtual uint32 GetMaxQueuedSessionCount () const =0
 
virtual uint32 GetMaxActiveSessionCount () const =0
 
virtual uint32 GetPlayerCount () const =0
 
virtual uint32 GetMaxPlayerCount () const =0
 
virtual void IncreasePlayerCount ()=0
 
virtual void DecreasePlayerCount ()=0
 
virtual PlayerFindPlayerInZone (uint32 zone)=0
 
virtual bool IsClosed () const =0
 
virtual void SetClosed (bool val)=0
 
virtual AccountTypes GetPlayerSecurityLimit () const =0
 
virtual void SetPlayerSecurityLimit (AccountTypes sec)=0
 
virtual void LoadDBAllowedSecurityLevel ()=0
 
virtual void SetPlayerAmountLimit (uint32 limit)=0
 
virtual uint32 GetPlayerAmountLimit () const =0
 
virtual void AddQueuedPlayer (WorldSession *)=0
 
virtual bool RemoveQueuedPlayer (WorldSession *session)=0
 
virtual int32 GetQueuePos (WorldSession *)=0
 
virtual bool HasRecentlyDisconnected (WorldSession *)=0
 
virtual bool getAllowMovement () const =0
 
virtual void SetAllowMovement (bool allow)=0
 
virtual void SetNewCharString (std::string const &str)=0
 
virtual std::string const & GetNewCharString () const =0
 
virtual LocaleConstant GetDefaultDbcLocale () const =0
 
virtual std::string const & GetDataPath () const =0
 
virtual Seconds GetNextDailyQuestsResetTime () const =0
 
virtual Seconds GetNextWeeklyQuestsResetTime () const =0
 
virtual Seconds GetNextRandomBGResetTime () const =0
 
virtual uint16 GetConfigMaxSkillValue () const =0
 
virtual void SetInitialWorldSettings ()=0
 
virtual void LoadConfigSettings (bool reload=false)=0
 
virtual void SendWorldText (uint32 string_id,...)=0
 
virtual void SendWorldTextOptional (uint32 string_id, uint32 flag,...)=0
 
virtual void SendGlobalText (const char *text, WorldSession *self)=0
 
virtual void SendGMText (uint32 string_id,...)=0
 
virtual void SendGlobalMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendGlobalGMMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual bool SendZoneMessage (uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendZoneText (uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendServerMessage (ServerMessageType messageID, std::string stringParam="", Player *player=nullptr)=0
 
virtual bool IsShuttingDown () const =0
 
virtual uint32 GetShutDownTimeLeft () const =0
 
virtual void ShutdownServ (uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string())=0
 
virtual void ShutdownCancel ()=0
 
virtual void ShutdownMsg (bool show=false, Player *player=nullptr, const std::string &reason=std::string())=0
 
virtual void Update (uint32 diff)=0
 
virtual void UpdateSessions (uint32 diff)=0
 
virtual void setRate (Rates rate, float value)=0
 
virtual float getRate (Rates rate) const =0
 
virtual void setBoolConfig (WorldBoolConfigs index, bool value)=0
 
virtual bool getBoolConfig (WorldBoolConfigs index) const =0
 
virtual void setFloatConfig (WorldFloatConfigs index, float value)=0
 
virtual float getFloatConfig (WorldFloatConfigs index) const =0
 
virtual void setIntConfig (WorldIntConfigs index, uint32 value)=0
 
virtual uint32 getIntConfig (WorldIntConfigs index) const =0
 
virtual void setWorldState (uint32 index, uint64 value)=0
 
virtual uint64 getWorldState (uint32 index) const =0
 
virtual void LoadWorldStates ()=0
 
virtual bool IsPvPRealm () const =0
 
virtual bool IsFFAPvPRealm () const =0
 
virtual void KickAll ()=0
 
virtual void KickAllLess (AccountTypes sec)=0
 
virtual uint32 GetNextWhoListUpdateDelaySecs ()=0
 
virtual void ProcessCliCommands ()=0
 
virtual void QueueCliCommand (CliCommandHolder *commandHolder)=0
 
virtual void ForceGameEventUpdate ()=0
 
virtual void UpdateRealmCharCount (uint32 accid)=0
 
virtual LocaleConstant GetAvailableDbcLocale (LocaleConstant locale) const =0
 
virtual void LoadDBVersion ()=0
 
virtual char const * GetDBVersion () const =0
 
virtual void LoadMotd ()=0
 
virtual void UpdateAreaDependentAuras ()=0
 
virtual uint32 GetCleaningFlags () const =0
 
virtual void SetCleaningFlags (uint32 flags)=0
 
virtual void ResetEventSeasonalQuests (uint16 event_id)=0
 
virtual std::string const & GetRealmName () const =0
 
virtual void SetRealmName (std::string name)=0
 
virtual void RemoveOldCorpses ()=0
 

Static Public Member Functions

static Worldinstance ()
 
static uint8 GetExitCode ()
 
static void StopNow (uint8 exitcode)
 
static bool IsStopped ()
 
static float GetMaxVisibleDistanceOnContinents ()
 
static float GetMaxVisibleDistanceInInstances ()
 
static float GetMaxVisibleDistanceInBGArenas ()
 

Static Public Attributes

static uint32 m_worldLoopCounter = 0
 

Protected Member Functions

void _UpdateGameTime ()
 Update the game time.
 
void _UpdateRealmCharCount (PreparedQueryResult resultCharCount)
 
void InitDailyQuestResetTime ()
 
void InitWeeklyQuestResetTime ()
 
void InitMonthlyQuestResetTime ()
 
void InitRandomBGResetTime ()
 
void InitCalendarOldEventsDeletionTime ()
 
void InitGuildResetTime ()
 
void ResetDailyQuests ()
 
void ResetWeeklyQuests ()
 
void ResetMonthlyQuests ()
 
void ResetRandomBG ()
 
void CalendarDeleteOldEvents ()
 
void ResetGuildCap ()
 

Private Types

typedef std::unordered_map< uint32, time_t > DisconnectMap
 
typedef std::map< uint32, uint64WorldStatesMap
 

Private Member Functions

void DetectDBCLang ()
 
void AddSession_ (WorldSession *s)
 
void ProcessQueryCallbacks ()
 
void FinalizePlayerWorldSession (WorldSession *session)
 Executed when a World Session is being finalized. Be it from a normal login or via queue popping.
 

Private Attributes

uint32 _shutdownTimer
 
uint32 _shutdownMask
 
uint32 _cleaningFlags
 
bool _isClosed
 
IntervalTimer _timers [WUPDATE_COUNT]
 
Seconds _mail_expire_check_timer
 
SessionMap _sessions
 
SessionMap _offlineSessions
 
DisconnectMap _disconnects
 
uint32 _maxActiveSessionCount
 
uint32 _maxQueuedSessionCount
 
uint32 _playerCount
 
uint32 _maxPlayerCount
 
std::string _newCharString
 
float _rate_values [MAX_RATES]
 
uint32 _int_configs [INT_CONFIG_VALUE_COUNT]
 
bool _bool_configs [BOOL_CONFIG_VALUE_COUNT]
 
float _float_configs [FLOAT_CONFIG_VALUE_COUNT]
 
WorldStatesMap _worldstates
 
uint32 _playerLimit
 
AccountTypes _allowedSecurityLevel
 
LocaleConstant _defaultDbcLocale
 
uint32 _availableDbcLocaleMask
 
bool _allowMovement
 
std::string _dataPath
 
std::string _realmName
 
LockedQueue< CliCommandHolder * > _cliCmdQueue
 
Seconds _nextDailyQuestReset
 
Seconds _nextWeeklyQuestReset
 
Seconds _nextMonthlyQuestReset
 
Seconds _nextRandomBGReset
 
Seconds _nextCalendarOldEventsDeletionTime
 
Seconds _nextGuildReset
 
Queue _queuedPlayer
 
LockedQueue< WorldSession * > _addSessQueue
 
std::string _dbVersion
 
QueryCallbackProcessor _queryProcessor
 

Static Private Attributes

static std::atomic_long _stopEvent = false
 
static uint8 _exitCode = SHUTDOWN_EXIT_CODE
 
static float _maxVisibleDistanceOnContinents = DEFAULT_VISIBILITY_DISTANCE
 
static float _maxVisibleDistanceInInstances = DEFAULT_VISIBILITY_INSTANCE
 
static float _maxVisibleDistanceInBGArenas = DEFAULT_VISIBILITY_BGARENAS
 

Detailed Description

The World.

Member Typedef Documentation

◆ DisconnectMap

typedef std::unordered_map<uint32, time_t> World::DisconnectMap
private

◆ Queue

typedef std::list<WorldSession*> World::Queue

◆ WorldStatesMap

typedef std::map<uint32, uint64> World::WorldStatesMap
private

Constructor & Destructor Documentation

◆ World()

World::World ( )

World constructor.

117{
118 _playerLimit = 0;
120 _allowMovement = true;
121 _shutdownMask = 0;
122 _shutdownTimer = 0;
125 _playerCount = 0;
126 _maxPlayerCount = 0;
132 _nextGuildReset = 0s;
135 _isClosed = false;
136 _cleaningFlags = 0;
137
138 memset(_rate_values, 0, sizeof(_rate_values));
139 memset(_int_configs, 0, sizeof(_int_configs));
140 memset(_bool_configs, 0, sizeof(_bool_configs));
141 memset(_float_configs, 0, sizeof(_float_configs));
142}
@ LOCALE_enUS
Definition: Common.h:75
@ SEC_PLAYER
Definition: Common.h:66
Seconds _nextGuildReset
Definition: World.h:427
uint32 _shutdownMask
Definition: World.h:377
bool _bool_configs[BOOL_CONFIG_VALUE_COUNT]
Definition: World.h:399
uint32 _cleaningFlags
Definition: World.h:379
float _float_configs[FLOAT_CONFIG_VALUE_COUNT]
Definition: World.h:400
LocaleConstant _defaultDbcLocale
Definition: World.h:405
float _rate_values[MAX_RATES]
Definition: World.h:397
Seconds _nextDailyQuestReset
Definition: World.h:422
bool _isClosed
Definition: World.h:381
uint32 _maxPlayerCount
Definition: World.h:393
uint32 _maxQueuedSessionCount
Definition: World.h:391
Seconds _nextMonthlyQuestReset
Definition: World.h:424
uint32 _int_configs[INT_CONFIG_VALUE_COUNT]
Definition: World.h:398
Seconds _nextCalendarOldEventsDeletionTime
Definition: World.h:426
Seconds _nextWeeklyQuestReset
Definition: World.h:423
uint32 _shutdownTimer
Definition: World.h:376
uint32 _maxActiveSessionCount
Definition: World.h:390
Seconds _nextRandomBGReset
Definition: World.h:425
bool _allowMovement
Definition: World.h:408
uint32 _playerCount
Definition: World.h:392
uint32 _playerLimit
Definition: World.h:403
AccountTypes _allowedSecurityLevel
Definition: World.h:404
Seconds _mail_expire_check_timer
Definition: World.h:384

References _allowedSecurityLevel, _allowMovement, _bool_configs, _cleaningFlags, _defaultDbcLocale, _float_configs, _int_configs, _isClosed, _mail_expire_check_timer, _maxActiveSessionCount, _maxPlayerCount, _maxQueuedSessionCount, _nextCalendarOldEventsDeletionTime, _nextDailyQuestReset, _nextGuildReset, _nextMonthlyQuestReset, _nextRandomBGReset, _nextWeeklyQuestReset, _playerCount, _playerLimit, _rate_values, _shutdownMask, _shutdownTimer, LOCALE_enUS, and SEC_PLAYER.

◆ ~World()

World::~World ( )
override

World destructor.

  • Empty the kicked session set
146{
148 while (!_sessions.empty())
149 {
150 // not remove from queue, prevent loading new sessions
151 delete _sessions.begin()->second;
152 _sessions.erase(_sessions.begin());
153 }
154
155 while (!_offlineSessions.empty())
156 {
157 delete _offlineSessions.begin()->second;
158 _offlineSessions.erase(_offlineSessions.begin());
159 }
160
161 CliCommandHolder* command = nullptr;
162 while (_cliCmdQueue.next(command))
163 delete command;
164
167
168 //TODO free addSessQueue
169}
static void clear()
Definition: MMapFactory.cpp:50
static void clear()
Definition: VMapFactory.cpp:39
bool next(T &result)
Gets the next result in the queue, if any.
Definition: LockedQueue.h:63
Storage class for commands issued for delayed execution.
Definition: IWorld.h:39
SessionMap _offlineSessions
Definition: World.h:387
SessionMap _sessions
Definition: World.h:386
LockedQueue< CliCommandHolder * > _cliCmdQueue
Definition: World.h:419

References _cliCmdQueue, _offlineSessions, _sessions, MMAP::MMapFactory::clear(), VMAP::VMapFactory::clear(), and LockedQueue< T, StorageType >::next().

Member Function Documentation

◆ _UpdateGameTime()

void World::_UpdateGameTime ( )
protected

Update the game time.

  • update the time
  • if there is a shutdown timer
  • ... and it is overdue, stop the world (set m_stopEvent)
  • ... else decrease it and if necessary display a shutdown countdown to the users
2765{
2767 Seconds lastGameTime = GameTime::GetGameTime();
2769
2770 Seconds elapsed = GameTime::GetGameTime() - lastGameTime;
2771
2773 if (!IsStopped() && _shutdownTimer > 0 && elapsed > 0s)
2774 {
2776 if (_shutdownTimer <= elapsed.count())
2777 {
2779 _stopEvent = true; // exist code already set
2780 else
2781 _shutdownTimer = 1; // minimum timer value to wait idle state
2782 }
2784 else
2785 {
2786 _shutdownTimer -= elapsed.count();
2787
2788 ShutdownMsg();
2789 }
2790 }
2791}
std::chrono::seconds Seconds
Seconds shorthand typedef.
Definition: Duration.h:30
@ SHUTDOWN_MASK_IDLE
Definition: World.h:49
void UpdateGameTimers()
Update all timers.
Definition: GameTime.cpp:63
Seconds GetGameTime()
Definition: GameTime.cpp:38
uint32 GetActiveAndQueuedSessionCount() const override
Definition: World.h:170
void ShutdownMsg(bool show=false, Player *player=nullptr, const std::string &reason=std::string()) override
Display a shutdown message to the user(s)
Definition: World.cpp:2849
static std::atomic_long _stopEvent
Definition: World.h:374
static bool IsStopped()
Definition: World.h:262

References _shutdownMask, _shutdownTimer, _stopEvent, GetActiveAndQueuedSessionCount(), GameTime::GetGameTime(), IsStopped(), SHUTDOWN_MASK_IDLE, ShutdownMsg(), and GameTime::UpdateGameTimers().

Referenced by Update().

◆ _UpdateRealmCharCount()

void World::_UpdateRealmCharCount ( PreparedQueryResult  resultCharCount)
protected
3010{
3011 if (resultCharCount)
3012 {
3013 Field* fields = resultCharCount->Fetch();
3014 uint32 accountId = fields[0].Get<uint32>();
3015 uint8 charCount = uint8(fields[1].Get<uint64>());
3016
3017 LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
3018
3020 stmt->SetData(0, charCount);
3021 stmt->SetData(1, accountId);
3022 stmt->SetData(2, realm.Id.Realm);
3023 trans->Append(stmt);
3024
3025 LoginDatabase.CommitTransaction(trans);
3026 }
3027}
std::uint8_t uint8
Definition: Define.h:110
std::uint32_t uint32
Definition: Define.h:108
DatabaseWorkerPool< LoginDatabaseConnection > LoginDatabase
Accessor to the realm/login database.
Definition: DatabaseEnv.cpp:22
SQLTransaction< LoginDatabaseConnection > LoginDatabaseTransaction
Definition: DatabaseEnvFwd.h:71
@ LOGIN_REP_REALM_CHARACTERS
Definition: LoginDatabase.h:63
AC_GAME_API Realm realm
Definition: World.cpp:113
Definition: PreparedStatement.h:158
Class used to access individual fields of database query result.
Definition: Field.h:99
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition: Field.h:113
Acore::Types::is_default< T > SetData(const uint8 index, T value)
Definition: PreparedStatement.h:78
uint32 Realm
Definition: Realm.h:42
RealmHandle Id
Definition: Realm.h:68

References Field::Get(), Realm::Id, LOGIN_REP_REALM_CHARACTERS, LoginDatabase, realm, RealmHandle::Realm, and PreparedStatementBase::SetData().

Referenced by UpdateRealmCharCount().

◆ AddQueuedPlayer()

void World::AddQueuedPlayer ( WorldSession sess)
overridevirtual

Implements IWorld.

359{
360 sess->SetInQueue(true);
361 _queuedPlayer.push_back(sess);
362
363 // The 1st SMSG_AUTH_RESPONSE needs to contain other info too.
364 sess->SendAuthResponse(AUTH_WAIT_QUEUE, false, GetQueuePos(sess));
365}
@ AUTH_WAIT_QUEUE
Definition: SharedDefines.h:3322
void SetInQueue(bool state)
Session in auth.queue currently.
Definition: WorldSession.h:381
void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos=0)
Definition: AuthHandler.cpp:22
int32 GetQueuePos(WorldSession *) override
Definition: World.cpp:347
Queue _queuedPlayer
Definition: World.h:430

References _queuedPlayer, AUTH_WAIT_QUEUE, GetQueuePos(), WorldSession::SendAuthResponse(), and WorldSession::SetInQueue().

Referenced by AddSession_().

◆ AddSession()

void World::AddSession ( WorldSession s)
overridevirtual

Implements IWorld.

260{
262}
void add(const T &item)
Adds an item to the queue.
Definition: LockedQueue.h:45
LockedQueue< WorldSession * > _addSessQueue
Definition: World.h:434

References _addSessQueue, and LockedQueue< T, StorageType >::add().

◆ AddSession_()

void World::AddSession_ ( WorldSession s)
private
265{
266 ASSERT (s);
267
268 // kick existing session with same account (if any)
269 // if character on old session is being loaded, then return
270 if (!KickSession(s->GetAccountId()))
271 {
272 s->KickPlayer("kick existing session with same account");
273 delete s; // session not added yet in session list, so not listed in queue
274 return;
275 }
276
277 SessionMap::const_iterator old = _sessions.find(s->GetAccountId());
278 if (old != _sessions.end())
279 {
280 WorldSession* oldSession = old->second;
281
284
285 // pussywizard:
286 if (oldSession->HandleSocketClosed())
287 {
288 // there should be no offline session if current one is logged onto a character
289 SessionMap::iterator iter;
290 if ((iter = _offlineSessions.find(oldSession->GetAccountId())) != _offlineSessions.end())
291 {
292 WorldSession* tmp = iter->second;
293 _offlineSessions.erase(iter);
294 delete tmp;
295 }
296 oldSession->SetOfflineTime(GameTime::GetGameTime().count());
297 _offlineSessions[oldSession->GetAccountId()] = oldSession;
298 }
299 else
300 {
301 delete oldSession;
302 }
303 }
304
305 _sessions[s->GetAccountId()] = s;
306
308 uint32 pLimit = GetPlayerAmountLimit();
309
310 // don't count this session when checking player limit
311 --Sessions;
312
313 if (pLimit > 0 && Sessions >= pLimit && AccountMgr::IsPlayerAccount(s->GetSecurity()) && !s->CanSkipQueue() && !HasRecentlyDisconnected(s))
314 {
317 return;
318 }
319
321
323}
#define ASSERT
Definition: Errors.h:68
@ CONFIG_INTERVAL_DISCONNECT_TOLERANCE
Definition: IWorld.h:211
bool IsPlayerAccount(uint32 gmlevel)
Definition: AccountMgr.cpp:276
Player session in the World.
Definition: WorldSession.h:330
void SetOfflineTime(uint32 time)
Definition: WorldSession.h:1065
AccountTypes GetSecurity() const
Definition: WorldSession.h:358
bool HandleSocketClosed()
Definition: WorldSession.cpp:525
uint32 GetAccountId() const
Definition: WorldSession.h:360
void KickPlayer(bool setKicked=true)
Definition: WorldSession.h:399
void InitializeSession()
Definition: WorldSession.cpp:1690
bool CanSkipQueue() const
Definition: WorldSession.h:359
uint32 GetPlayerAmountLimit() const override
Definition: World.h:203
uint32 getIntConfig(WorldIntConfigs index) const override
Get a server configuration element (see #WorldConfigs)
Definition: World.h:306
void AddQueuedPlayer(WorldSession *) override
Definition: World.cpp:358
void UpdateMaxSessionCounters() override
Get the number of current active sessions.
Definition: World.cpp:3206
DisconnectMap _disconnects
Definition: World.h:389
bool RemoveQueuedPlayer(WorldSession *session) override
Definition: World.cpp:367
bool KickSession(uint32 id) override
Remove a given session.
Definition: World.cpp:243
bool HasRecentlyDisconnected(WorldSession *) override
Definition: World.cpp:325

References _disconnects, _offlineSessions, _sessions, AddQueuedPlayer(), ASSERT, WorldSession::CanSkipQueue(), CONFIG_INTERVAL_DISCONNECT_TOLERANCE, WorldSession::GetAccountId(), GetActiveAndQueuedSessionCount(), GameTime::GetGameTime(), getIntConfig(), GetPlayerAmountLimit(), WorldSession::GetSecurity(), WorldSession::HandleSocketClosed(), HasRecentlyDisconnected(), WorldSession::InitializeSession(), AccountMgr::IsPlayerAccount(), WorldSession::KickPlayer(), KickSession(), RemoveQueuedPlayer(), WorldSession::SetOfflineTime(), and UpdateMaxSessionCounters().

Referenced by UpdateSessions().

◆ CalendarDeleteOldEvents()

void World::CalendarDeleteOldEvents ( )
protected
3188{
3189 LOG_INFO("server.worldserver", "Calendar deletion of old events.");
3190
3193 sCalendarMgr->DeleteOldEvents();
3194}
#define LOG_INFO(filterType__,...)
Definition: Log.h:167
#define sCalendarMgr
Definition: CalendarMgr.h:344
@ CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR
Definition: IWorld.h:346
#define sWorld
Definition: World.h:451
@ WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME
Definition: World.h:141
AC_COMMON_API time_t GetNextTimeWithDayAndHour(int8 dayOfWeek, int8 hour)
Definition: Timer.cpp:302

References _nextCalendarOldEventsDeletionTime, CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, getIntConfig(), Acore::Time::GetNextTimeWithDayAndHour(), LOG_INFO, sCalendarMgr, sWorld, and WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME.

Referenced by Update().

◆ DecreasePlayerCount()

void World::DecreasePlayerCount ( )
inlineoverridevirtual

Implements IWorld.

186{ _playerCount--; }

References _playerCount.

◆ DetectDBCLang()

void World::DetectDBCLang ( )
private
2189{
2190 uint8 m_lang_confid = sConfigMgr->GetOption<int32>("DBC.Locale", 255);
2191
2192 if (m_lang_confid != 255 && m_lang_confid >= TOTAL_LOCALES)
2193 {
2194 LOG_ERROR("server.loading", "Incorrect DBC.Locale! Must be >= 0 and < {} (set to 0)", TOTAL_LOCALES);
2195 m_lang_confid = LOCALE_enUS;
2196 }
2197
2198 ChrRacesEntry const* race = sChrRacesStore.LookupEntry(1);
2199 std::string availableLocalsStr;
2200
2201 uint8 default_locale = TOTAL_LOCALES;
2202 for (uint8 i = default_locale - 1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
2203 {
2204 if (race->name[i][0] != '\0') // check by race names
2205 {
2206 default_locale = i;
2207 _availableDbcLocaleMask |= (1 << i);
2208 availableLocalsStr += localeNames[i];
2209 availableLocalsStr += " ";
2210 }
2211 }
2212
2213 if (default_locale != m_lang_confid && m_lang_confid < TOTAL_LOCALES &&
2214 (_availableDbcLocaleMask & (1 << m_lang_confid)))
2215 {
2216 default_locale = m_lang_confid;
2217 }
2218
2219 if (default_locale >= TOTAL_LOCALES)
2220 {
2221 LOG_ERROR("server.loading", "Unable to determine your DBC Locale! (corrupt DBC?)");
2222 exit(1);
2223 }
2224
2225 _defaultDbcLocale = LocaleConstant(default_locale);
2226
2227 LOG_INFO("server.loading", "Using {} DBC Locale As Default. All Available DBC locales: {}", localeNames[GetDefaultDbcLocale()], availableLocalsStr.empty() ? "<none>" : availableLocalsStr);
2228 LOG_INFO("server.loading", " ");
2229}
char const * localeNames[TOTAL_LOCALES]
Definition: Common.cpp:20
LocaleConstant
Definition: Common.h:74
@ TOTAL_LOCALES
Definition: Common.h:85
#define sConfigMgr
Definition: Config.h:92
std::int32_t int32
Definition: Define.h:104
#define LOG_ERROR(filterType__,...)
Definition: Log.h:159
DBCStorage< ChrRacesEntry > sChrRacesStore(ChrRacesEntryfmt)
uint32 _availableDbcLocaleMask
Definition: World.h:406
LocaleConstant GetDefaultDbcLocale() const override
Definition: World.h:223
Definition: DBCStructure.h:679
char const * name[16]
Definition: DBCStructure.h:691

References _availableDbcLocaleMask, _defaultDbcLocale, GetDefaultDbcLocale(), LOCALE_enUS, localeNames, LOG_ERROR, LOG_INFO, ChrRacesEntry::name, sChrRacesStore, sConfigMgr, and TOTAL_LOCALES.

Referenced by SetInitialWorldSettings().

◆ FinalizePlayerWorldSession()

void World::FinalizePlayerWorldSession ( WorldSession session)
inlineprivate

Executed when a World Session is being finalized. Be it from a normal login or via queue popping.

Parameters
sessionThe World Session that we are finalizing.

◆ FindOfflineSession()

WorldSession * World::FindOfflineSession ( uint32  id) const
overridevirtual

Implements IWorld.

222{
223 SessionMap::const_iterator itr = _offlineSessions.find(id);
224 if (itr != _offlineSessions.end())
225 return itr->second;
226 else
227 return nullptr;
228}

References _offlineSessions.

◆ FindOfflineSessionForCharacterGUID()

WorldSession * World::FindOfflineSessionForCharacterGUID ( ObjectGuid::LowType  guidLow) const
overridevirtual

Implements IWorld.

231{
232 if (_offlineSessions.empty())
233 return nullptr;
234
235 for (SessionMap::const_iterator itr = _offlineSessions.begin(); itr != _offlineSessions.end(); ++itr)
236 if (itr->second->GetGuidLow() == guidLow)
237 return itr->second;
238
239 return nullptr;
240}

References _offlineSessions.

◆ FindPlayerInZone()

Player * World::FindPlayerInZone ( uint32  zone)
overridevirtual

Find a player in a specified zone.

  • circle through active sessions and return the first player found in the zone

Implements IWorld.

179{
181 SessionMap::const_iterator itr;
182 for (itr = _sessions.begin(); itr != _sessions.end(); ++itr)
183 {
184 if (!itr->second)
185 continue;
186
187 Player* player = itr->second->GetPlayer();
188 if (!player)
189 continue;
190
191 if (player->IsInWorld() && player->GetZoneId() == zone)
192 return player;
193 }
194 return nullptr;
195}
bool IsInWorld() const
Definition: Object.h:101
uint32 GetZoneId() const
Definition: Object.cpp:3075
Definition: Player.h:1046

References _sessions, WorldObject::GetZoneId(), and Object::IsInWorld().

◆ FindSession()

WorldSession * World::FindSession ( uint32  id) const
overridevirtual

Find a session by its id.

Implements IWorld.

212{
213 SessionMap::const_iterator itr = _sessions.find(id);
214
215 if (itr != _sessions.end())
216 return itr->second; // also can return nullptr for kicked session
217 else
218 return nullptr;
219}

References _sessions.

◆ ForceGameEventUpdate()

void World::ForceGameEventUpdate ( )
overridevirtual

Implements IWorld.

2532{
2533 _timers[WUPDATE_EVENTS].Reset(); // to give time for Update() to be processed
2534 uint32 nextGameEvent = sGameEventMgr->Update();
2535 _timers[WUPDATE_EVENTS].SetInterval(nextGameEvent);
2537}
#define sGameEventMgr
Definition: GameEventMgr.h:186
@ WUPDATE_EVENTS
Definition: World.h:66
void SetInterval(time_t interval)
Definition: Timer.h:179
void Reset()
Definition: Timer.h:166
IntervalTimer _timers[WUPDATE_COUNT]
Definition: World.h:383

References _timers, IntervalTimer::Reset(), IntervalTimer::SetInterval(), sGameEventMgr, and WUPDATE_EVENTS.

◆ GetActiveAndQueuedSessionCount()

uint32 World::GetActiveAndQueuedSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

170{ return _sessions.size(); }

References _sessions.

Referenced by _UpdateGameTime(), AddSession_(), and ShutdownServ().

◆ GetActiveSessionCount()

uint32 World::GetActiveSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

171{ return _sessions.size() - _queuedPlayer.size(); }

References _queuedPlayer, and _sessions.

Referenced by RemoveQueuedPlayer(), ShutdownServ(), and Update().

◆ getAllowMovement()

bool World::getAllowMovement ( ) const
inlineoverridevirtual
Todo:
Actions on m_allowMovement still to be implemented Is movement allowed?

Implements IWorld.

214{ return _allowMovement; }

References _allowMovement.

◆ GetAllSessions()

const SessionMap & World::GetAllSessions ( ) const
inlineoverridevirtual

Implements IWorld.

169{ return _sessions; }

References _sessions.

◆ GetAvailableDbcLocale()

LocaleConstant World::GetAvailableDbcLocale ( LocaleConstant  locale) const
inlineoverridevirtual

Implements IWorld.

337{ if (_availableDbcLocaleMask & (1 << locale)) return locale; else return _defaultDbcLocale; }

References _availableDbcLocaleMask, and _defaultDbcLocale.

◆ getBoolConfig()

bool World::getBoolConfig ( WorldBoolConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

281 {
282 return index < BOOL_CONFIG_VALUE_COUNT ? _bool_configs[index] : false;
283 }
@ BOOL_CONFIG_VALUE_COUNT
Definition: IWorld.h:185

References _bool_configs, and BOOL_CONFIG_VALUE_COUNT.

◆ GetCleaningFlags()

uint32 World::GetCleaningFlags ( ) const
inlineoverridevirtual

Implements IWorld.

347{ return _cleaningFlags; }

References _cleaningFlags.

◆ GetConfigMaxSkillValue()

uint16 World::GetConfigMaxSkillValue ( ) const
inlineoverridevirtual

Get the maximum skill level a player can reach.

Implements IWorld.

235 {
237 return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl * 5;
238 }
std::uint16_t uint16
Definition: Define.h:109
@ CONFIG_MAX_PLAYER_LEVEL
Definition: IWorld.h:234

References CONFIG_MAX_PLAYER_LEVEL, and getIntConfig().

◆ GetDataPath()

std::string const & World::GetDataPath ( ) const
inlineoverridevirtual

Get the path where data (dbc, maps) are stored on disk.

Implements IWorld.

226{ return _dataPath; }
std::string _dataPath
Definition: World.h:409

References _dataPath.

◆ GetDBVersion()

char const * World::GetDBVersion ( ) const
inlineoverridevirtual

Implements IWorld.

341{ return _dbVersion.c_str(); }
std::string _dbVersion
Definition: World.h:437

References _dbVersion.

◆ GetDefaultDbcLocale()

LocaleConstant World::GetDefaultDbcLocale ( ) const
inlineoverridevirtual

Implements IWorld.

223{ return _defaultDbcLocale; }

References _defaultDbcLocale.

Referenced by DetectDBCLang(), and SetInitialWorldSettings().

◆ GetExitCode()

static uint8 World::GetExitCode ( )
inlinestatic
260{ return _exitCode; }
static uint8 _exitCode
Definition: World.h:375

References _exitCode.

Referenced by main().

◆ getFloatConfig()

float World::getFloatConfig ( WorldFloatConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

294 {
295 return index < FLOAT_CONFIG_VALUE_COUNT ? _float_configs[index] : 0;
296 }
@ FLOAT_CONFIG_VALUE_COUNT
Definition: IWorld.h:203

References _float_configs, and FLOAT_CONFIG_VALUE_COUNT.

◆ getIntConfig()

uint32 World::getIntConfig ( WorldIntConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

307 {
308 return index < INT_CONFIG_VALUE_COUNT ? _int_configs[index] : 0;
309 }
@ INT_CONFIG_VALUE_COUNT
Definition: IWorld.h:415

References _int_configs, and INT_CONFIG_VALUE_COUNT.

Referenced by AddSession_(), CalendarDeleteOldEvents(), GetConfigMaxSkillValue(), HasRecentlyDisconnected(), InitCalendarOldEventsDeletionTime(), IsFFAPvPRealm(), IsPvPRealm(), SetInitialWorldSettings(), and UpdateSessions().

◆ GetMaxActiveSessionCount()

uint32 World::GetMaxActiveSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

175{ return _maxActiveSessionCount; }

References _maxActiveSessionCount.

◆ GetMaxPlayerCount()

uint32 World::GetMaxPlayerCount ( ) const
inlineoverridevirtual

Implements IWorld.

178{ return _maxPlayerCount; }

References _maxPlayerCount.

Referenced by Update().

◆ GetMaxQueuedSessionCount()

uint32 World::GetMaxQueuedSessionCount ( ) const
inlineoverridevirtual

Get the maximum number of parallel sessions on the server since last reboot.

Implements IWorld.

174{ return _maxQueuedSessionCount; }

References _maxQueuedSessionCount.

◆ GetMaxVisibleDistanceInBGArenas()

static float World::GetMaxVisibleDistanceInBGArenas ( )
inlinestatic
static float _maxVisibleDistanceInBGArenas
Definition: World.h:414

References _maxVisibleDistanceInBGArenas.

Referenced by Battleground::_ProcessJoin(), and BattlegroundMap::InitVisibilityDistance().

◆ GetMaxVisibleDistanceInInstances()

static float World::GetMaxVisibleDistanceInInstances ( )
inlinestatic
static float _maxVisibleDistanceInInstances
Definition: World.h:413

References _maxVisibleDistanceInInstances.

Referenced by InstanceMap::InitVisibilityDistance().

◆ GetMaxVisibleDistanceOnContinents()

static float World::GetMaxVisibleDistanceOnContinents ( )
inlinestatic
static float _maxVisibleDistanceOnContinents
Definition: World.h:412

References _maxVisibleDistanceOnContinents.

Referenced by Map::InitVisibilityDistance().

◆ GetNewCharString()

std::string const & World::GetNewCharString ( ) const
inlineoverridevirtual

Get the string for new characters (first login)

Implements IWorld.

221{ return _newCharString; }
std::string _newCharString
Definition: World.h:395

References _newCharString.

◆ GetNextDailyQuestsResetTime()

Seconds World::GetNextDailyQuestsResetTime ( ) const
inlineoverridevirtual

Next daily quests and random bg reset time.

Implements IWorld.

229{ return _nextDailyQuestReset; }

References _nextDailyQuestReset.

◆ GetNextRandomBGResetTime()

Seconds World::GetNextRandomBGResetTime ( ) const
inlineoverridevirtual

Implements IWorld.

231{ return _nextRandomBGReset; }

References _nextRandomBGReset.

◆ GetNextWeeklyQuestsResetTime()

Seconds World::GetNextWeeklyQuestsResetTime ( ) const
inlineoverridevirtual

Implements IWorld.

230{ return _nextWeeklyQuestReset; }

References _nextWeeklyQuestReset.

◆ GetNextWhoListUpdateDelaySecs()

uint32 World::GetNextWhoListUpdateDelaySecs ( )
overridevirtual

Implements IWorld.

3312{
3313 if (_timers[WUPDATE_5_SECS].Passed())
3314 return 1;
3315
3317 t = std::min(t, (uint32)_timers[WUPDATE_5_SECS].GetInterval());
3318
3319 return uint32(std::ceil(t / 1000.0f));
3320}
@ WUPDATE_5_SECS
Definition: World.h:71
time_t GetCurrent() const
Definition: Timer.h:189
time_t GetInterval() const
Definition: Timer.h:184

References _timers, IntervalTimer::GetCurrent(), IntervalTimer::GetInterval(), and WUPDATE_5_SECS.

◆ GetPlayerAmountLimit()

uint32 World::GetPlayerAmountLimit ( ) const
inlineoverridevirtual

Implements IWorld.

203{ return _playerLimit; }

References _playerLimit.

Referenced by AddSession_(), and RemoveQueuedPlayer().

◆ GetPlayerCount()

uint32 World::GetPlayerCount ( ) const
inlineoverridevirtual

Get number of players.

Implements IWorld.

177{ return _playerCount; }

References _playerCount.

◆ GetPlayerSecurityLimit()

AccountTypes World::GetPlayerSecurityLimit ( ) const
inlineoverridevirtual

Security level limitations.

Implements IWorld.

197{ return _allowedSecurityLevel; }

References _allowedSecurityLevel.

◆ GetQueuedSessionCount()

uint32 World::GetQueuedSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

172{ return _queuedPlayer.size(); }

References _queuedPlayer.

◆ GetQueuePos()

int32 World::GetQueuePos ( WorldSession sess)
overridevirtual

Implements IWorld.

348{
349 uint32 position = 1;
350
351 for (Queue::const_iterator iter = _queuedPlayer.begin(); iter != _queuedPlayer.end(); ++iter, ++position)
352 if ((*iter) == sess)
353 return position;
354
355 return 0;
356}

References _queuedPlayer.

Referenced by AddQueuedPlayer().

◆ getRate()

float World::getRate ( Rates  rate) const
inlineoverridevirtual

Get a server rate (see Rates)

Implements IWorld.

270{ return _rate_values[rate]; }

References _rate_values.

Referenced by LoadConfigSettings().

◆ GetRealmName()

std::string const & World::GetRealmName ( ) const
inlineoverridevirtual

Implements IWorld.

351{ return _realmName; } // pussywizard
std::string _realmName
Definition: World.h:416

References _realmName.

◆ GetShutDownTimeLeft()

uint32 World::GetShutDownTimeLeft ( ) const
inlineoverridevirtual

Implements IWorld.

256{ return _shutdownTimer; }

References _shutdownTimer.

◆ getWorldState()

uint64 World::getWorldState ( uint32  index) const
overridevirtual

Implements IWorld.

3286{
3287 auto const& itr = _worldstates.find(index);
3288 return itr != _worldstates.end() ? itr->second : 0;
3289}
WorldStatesMap _worldstates
Definition: World.h:402

References _worldstates.

Referenced by InitCalendarOldEventsDeletionTime(), and InitGuildResetTime().

◆ HasRecentlyDisconnected()

bool World::HasRecentlyDisconnected ( WorldSession session)
overridevirtual

Implements IWorld.

326{
327 if (!session)
328 return false;
329
331 {
332 for (DisconnectMap::iterator i = _disconnects.begin(); i != _disconnects.end();)
333 {
334 if ((GameTime::GetGameTime().count() - i->second) < tolerance)
335 {
336 if (i->first == session->GetAccountId())
337 return true;
338 ++i;
339 }
340 else
341 _disconnects.erase(i++);
342 }
343 }
344 return false;
345}

References _disconnects, CONFIG_INTERVAL_DISCONNECT_TOLERANCE, WorldSession::GetAccountId(), GameTime::GetGameTime(), and getIntConfig().

Referenced by AddSession_().

◆ IncreasePlayerCount()

void World::IncreasePlayerCount ( )
inlineoverridevirtual

Increase/Decrease number of players.

Implements IWorld.

182 {
183 _playerCount++;
185 }

References _maxPlayerCount, and _playerCount.

◆ InitCalendarOldEventsDeletionTime()

void World::InitCalendarOldEventsDeletionTime ( )
protected
3074{
3076 Seconds nextDeletionTime = currentDeletionTime > 0s ? currentDeletionTime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, getIntConfig(CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR)));
3077
3078 if (currentDeletionTime == 0s)
3079 {
3080 sWorld->setWorldState(WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME, nextDeletionTime.count());
3081 }
3082}
uint64 getWorldState(uint32 index) const override
Definition: World.cpp:3285

References CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, getIntConfig(), Acore::Time::GetNextTimeWithDayAndHour(), getWorldState(), sWorld, and WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME.

Referenced by SetInitialWorldSettings().

◆ InitDailyQuestResetTime()

void World::InitDailyQuestResetTime ( )
protected
3041{
3042 Seconds wstime = Seconds(sWorld->getWorldState(WS_DAILY_QUEST_RESET_TIME));
3044
3045 if (wstime == 0s)
3046 {
3047 sWorld->setWorldState(WS_DAILY_QUEST_RESET_TIME, _nextDailyQuestReset.count());
3048 }
3049}
@ WS_DAILY_QUEST_RESET_TIME
Definition: World.h:138

References _nextDailyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_DAILY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitGuildResetTime()

void World::InitGuildResetTime ( )
protected
3085{
3087 _nextGuildReset = wstime > 0s ? wstime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6));
3088
3089 if (wstime == 0s)
3090 {
3091 sWorld->setWorldState(WS_GUILD_DAILY_RESET_TIME, _nextGuildReset.count());
3092 }
3093}
@ WS_GUILD_DAILY_RESET_TIME
Definition: World.h:139

References _nextGuildReset, Acore::Time::GetNextTimeWithDayAndHour(), getWorldState(), sWorld, and WS_GUILD_DAILY_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitMonthlyQuestResetTime()

void World::InitMonthlyQuestResetTime ( )
protected
3052{
3053 Seconds wstime = Seconds(sWorld->getWorldState(WS_MONTHLY_QUEST_RESET_TIME));
3055
3056 if (wstime == 0s)
3057 {
3059 }
3060}
@ WS_MONTHLY_QUEST_RESET_TIME
Definition: World.h:140

References _nextMonthlyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_MONTHLY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitRandomBGResetTime()

void World::InitRandomBGResetTime ( )
protected
3063{
3064 Seconds wstime = Seconds(sWorld->getWorldState(WS_BG_DAILY_RESET_TIME));
3065 _nextRandomBGReset = wstime > 0s ? wstime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6));
3066
3067 if (wstime == 0s)
3068 {
3069 sWorld->setWorldState(WS_BG_DAILY_RESET_TIME, _nextRandomBGReset.count());
3070 }
3071}
@ WS_BG_DAILY_RESET_TIME
Definition: World.h:136

References _nextRandomBGReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_BG_DAILY_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitWeeklyQuestResetTime()

void World::InitWeeklyQuestResetTime ( )
protected
3030{
3031 Seconds wstime = Seconds(sWorld->getWorldState(WS_WEEKLY_QUEST_RESET_TIME));
3033
3034 if (wstime == 0s)
3035 {
3037 }
3038}
@ WS_WEEKLY_QUEST_RESET_TIME
Definition: World.h:135

References _nextWeeklyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_WEEKLY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ instance()

static World * World::instance ( )
static

◆ IsClosed()

bool World::IsClosed ( ) const
overridevirtual

Deny clients?

Implements IWorld.

198{
199 return _isClosed;
200}

References _isClosed.

◆ IsFFAPvPRealm()

bool World::IsFFAPvPRealm ( ) const
overridevirtual

Implements IWorld.

3307{
3309}
@ CONFIG_GAME_TYPE
Definition: IWorld.h:216
@ REALM_TYPE_FFA_PVP
Definition: Realm.h:61

References CONFIG_GAME_TYPE, getIntConfig(), and REALM_TYPE_FFA_PVP.

Referenced by SetInitialWorldSettings().

◆ IsPvPRealm()

bool World::IsPvPRealm ( ) const
overridevirtual

Are we on a "Player versus Player" server?

Implements IWorld.

3302{
3304}
@ REALM_TYPE_RPPVP
Definition: Realm.h:57
@ REALM_TYPE_PVP
Definition: Realm.h:54

References CONFIG_GAME_TYPE, getIntConfig(), REALM_TYPE_FFA_PVP, REALM_TYPE_PVP, and REALM_TYPE_RPPVP.

◆ IsShuttingDown()

bool World::IsShuttingDown ( ) const
inlineoverridevirtual

Are we in the middle of a shutdown?

Implements IWorld.

255{ return _shutdownTimer > 0; }

References _shutdownTimer.

◆ IsStopped()

static bool World::IsStopped ( )
inlinestatic

◆ KickAll()

void World::KickAll ( )
overridevirtual

Kick (and save) all players.

Implements IWorld.

2742{
2743 _queuedPlayer.clear(); // prevent send queue update packet and login queued sessions
2744
2745 // session not removed at kick and will removed in next update tick
2746 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
2747 itr->second->KickPlayer("KickAll sessions");
2748
2749 // pussywizard: kick offline sessions
2750 for (SessionMap::const_iterator itr = _offlineSessions.begin(); itr != _offlineSessions.end(); ++itr)
2751 itr->second->KickPlayer("KickAll offline sessions");
2752}

References _offlineSessions, _queuedPlayer, and _sessions.

◆ KickAllLess()

void World::KickAllLess ( AccountTypes  sec)
overridevirtual

Kick (and save) all players with security level less sec

Implements IWorld.

2756{
2757 // session not removed at kick and will removed in next update tick
2758 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
2759 if (itr->second->GetSecurity() < sec)
2760 itr->second->KickPlayer("KickAllLess");
2761}

References _sessions.

Referenced by SetPlayerSecurityLimit().

◆ KickSession()

bool World::KickSession ( uint32  id)
overridevirtual

Remove a given session.

  • Find the session, kick the user, but we can't delete session at this moment to prevent iterator invalidation

Implements IWorld.

244{
246 SessionMap::const_iterator itr = _sessions.find(id);
247
248 if (itr != _sessions.end() && itr->second)
249 {
250 if (itr->second->PlayerLoading())
251 return false;
252
253 itr->second->KickPlayer("KickSession", false);
254 }
255
256 return true;
257}

References _sessions.

Referenced by AddSession_().

◆ LoadConfigSettings()

void World::LoadConfigSettings ( bool  reload = false)
overridevirtual

Initialize config values.

  • Read the player limit and the Message of the day from the config file
  • Read ticket system setting from the config file
  • Get string for new logins (newly created characters)
  • Send server info on login?
  • Read all rates from the config file
  • Read other configuration items from the config file

    Todo:
    Add MonsterSight in worldserver.conf or put it as define
  • Load the CharDelete related config options
  • Load the ItemDelete related config options
  • Read the "Data" directory from the config file

Implements IWorld.

417{
418 if (reload)
419 {
420 if (!sConfigMgr->Reload())
421 {
422 LOG_ERROR("server.loading", "World settings reload fail: can't read settings.");
423 return;
424 }
425
426 sLog->LoadFromConfig();
427 sMetric->LoadFromConfigs();
428 }
429
430 // Set realm id and enable db logging
431 sLog->SetRealmId(realm.Id.Realm);
432
433 sScriptMgr->OnBeforeConfigLoad(reload);
434
435 // load update time related configs
437
439 if (!reload)
440 {
441 SetPlayerAmountLimit(sConfigMgr->GetOption<int32>("PlayerLimit", 1000));
442 }
443
445 _bool_configs[CONFIG_ALLOW_TICKETS] = sConfigMgr->GetOption<bool>("AllowTickets", true);
446 _bool_configs[CONFIG_DELETE_CHARACTER_TICKET_TRACE] = sConfigMgr->GetOption<bool>("DeletedCharacterTicketTrace", false);
447
449 SetNewCharString(sConfigMgr->GetOption<std::string>("PlayerStart.String", ""));
450
452 _int_configs[CONFIG_ENABLE_SINFO_LOGIN] = sConfigMgr->GetOption<int32>("Server.LoginInfo", 0);
453
455 _rate_values[RATE_HEALTH] = sConfigMgr->GetOption<float>("Rate.Health", 1);
456 if (_rate_values[RATE_HEALTH] < 0)
457 {
458 LOG_ERROR("server.loading", "Rate.Health ({}) must be > 0. Using 1 instead.", _rate_values[RATE_HEALTH]);
460 }
461 _rate_values[RATE_POWER_MANA] = sConfigMgr->GetOption<float>("Rate.Mana", 1);
463 {
464 LOG_ERROR("server.loading", "Rate.Mana ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_MANA]);
466 }
467 _rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetOption<float>("Rate.Rage.Income", 1);
468 _rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetOption<float>("Rate.Rage.Loss", 1);
470 {
471 LOG_ERROR("server.loading", "Rate.Rage.Loss ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_RAGE_LOSS]);
473 }
474 _rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetOption<float>("Rate.RunicPower.Income", 1);
475 _rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetOption<float>("Rate.RunicPower.Loss", 1);
477 {
478 LOG_ERROR("server.loading", "Rate.RunicPower.Loss ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_RUNICPOWER_LOSS]);
480 }
481 _rate_values[RATE_POWER_FOCUS] = sConfigMgr->GetOption<float>("Rate.Focus", 1.0f);
482 _rate_values[RATE_POWER_ENERGY] = sConfigMgr->GetOption<float>("Rate.Energy", 1.0f);
483
484 _rate_values[RATE_SKILL_DISCOVERY] = sConfigMgr->GetOption<float>("Rate.Skill.Discovery", 1.0f);
485
486 _rate_values[RATE_DROP_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Poor", 1.0f);
487 _rate_values[RATE_DROP_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Normal", 1.0f);
488 _rate_values[RATE_DROP_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Uncommon", 1.0f);
489 _rate_values[RATE_DROP_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Rare", 1.0f);
490 _rate_values[RATE_DROP_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Epic", 1.0f);
491 _rate_values[RATE_DROP_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Legendary", 1.0f);
492 _rate_values[RATE_DROP_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Artifact", 1.0f);
493 _rate_values[RATE_DROP_ITEM_REFERENCED] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Referenced", 1.0f);
494 _rate_values[RATE_DROP_ITEM_REFERENCED_AMOUNT] = sConfigMgr->GetOption<float>("Rate.Drop.Item.ReferencedAmount", 1.0f);
495 _rate_values[RATE_DROP_MONEY] = sConfigMgr->GetOption<float>("Rate.Drop.Money", 1.0f);
496 _rate_values[RATE_REWARD_BONUS_MONEY] = sConfigMgr->GetOption<float>("Rate.RewardBonusMoney", 1.0f);
497 _rate_values[RATE_XP_KILL] = sConfigMgr->GetOption<float>("Rate.XP.Kill", 1.0f);
498 _rate_values[RATE_XP_BG_KILL_AV] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillAV", 1.0f);
499 _rate_values[RATE_XP_BG_KILL_WSG] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillWSG", 1.0f);
500 _rate_values[RATE_XP_BG_KILL_AB] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillAB", 1.0f);
501 _rate_values[RATE_XP_BG_KILL_EOTS] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillEOTS", 1.0f);
502 _rate_values[RATE_XP_BG_KILL_SOTA] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillSOTA", 1.0f);
503 _rate_values[RATE_XP_BG_KILL_IC] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillIC", 1.0f);
504 _rate_values[RATE_XP_QUEST] = sConfigMgr->GetOption<float>("Rate.XP.Quest", 1.0f);
505 _rate_values[RATE_XP_QUEST_DF] = sConfigMgr->GetOption<float>("Rate.XP.Quest.DF", 1.0f);
506 _rate_values[RATE_XP_EXPLORE] = sConfigMgr->GetOption<float>("Rate.XP.Explore", 1.0f);
507 _rate_values[RATE_XP_PET] = sConfigMgr->GetOption<float>("Rate.XP.Pet", 1.0f);
508 _rate_values[RATE_XP_PET_NEXT_LEVEL] = sConfigMgr->GetOption<float>("Rate.Pet.LevelXP", 0.05f);
509 _rate_values[RATE_REPAIRCOST] = sConfigMgr->GetOption<float>("Rate.RepairCost", 1.0f);
510
511 _rate_values[RATE_SELLVALUE_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Poor", 1.0f);
512 _rate_values[RATE_SELLVALUE_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Normal", 1.0f);
513 _rate_values[RATE_SELLVALUE_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Uncommon", 1.0f);
514 _rate_values[RATE_SELLVALUE_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Rare", 1.0f);
515 _rate_values[RATE_SELLVALUE_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Epic", 1.0f);
516 _rate_values[RATE_SELLVALUE_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Legendary", 1.0f);
517 _rate_values[RATE_SELLVALUE_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Artifact", 1.0f);
518 _rate_values[RATE_SELLVALUE_ITEM_HEIRLOOM] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Heirloom", 1.0f);
519
520 _rate_values[ RATE_BUYVALUE_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Poor", 1.0f);
521 _rate_values[ RATE_BUYVALUE_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Normal", 1.0f);
522 _rate_values[ RATE_BUYVALUE_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Uncommon", 1.0f);
523 _rate_values[ RATE_BUYVALUE_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Rare", 1.0f);
524 _rate_values[ RATE_BUYVALUE_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Epic", 1.0f);
525 _rate_values[ RATE_BUYVALUE_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Legendary", 1.0f);
526 _rate_values[RATE_BUYVALUE_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Artifact", 1.0f);
527 _rate_values[RATE_BUYVALUE_ITEM_HEIRLOOM] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Heirloom", 1.0f);
528
529 if (_rate_values[RATE_REPAIRCOST] < 0.0f)
530 {
531 LOG_ERROR("server.loading", "Rate.RepairCost ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_REPAIRCOST]);
533 }
534 _rate_values[RATE_REPUTATION_GAIN] = sConfigMgr->GetOption<float>("Rate.Reputation.Gain", 1.0f);
535 _rate_values[RATE_REPUTATION_LOWLEVEL_KILL] = sConfigMgr->GetOption<float>("Rate.Reputation.LowLevel.Kill", 1.0f);
536 _rate_values[RATE_REPUTATION_LOWLEVEL_QUEST] = sConfigMgr->GetOption<float>("Rate.Reputation.LowLevel.Quest", 1.0f);
537 _rate_values[RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS] = sConfigMgr->GetOption<float>("Rate.Reputation.RecruitAFriendBonus", 0.1f);
538 _rate_values[RATE_CREATURE_NORMAL_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.Damage", 1.0f);
539 _rate_values[RATE_CREATURE_ELITE_ELITE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.Damage", 1.0f);
540 _rate_values[RATE_CREATURE_ELITE_RAREELITE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.Damage", 1.0f);
541 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.Damage", 1.0f);
542 _rate_values[RATE_CREATURE_ELITE_RARE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.Damage", 1.0f);
543 _rate_values[RATE_CREATURE_NORMAL_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.HP", 1.0f);
544 _rate_values[RATE_CREATURE_ELITE_ELITE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.HP", 1.0f);
545 _rate_values[RATE_CREATURE_ELITE_RAREELITE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.HP", 1.0f);
546 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.HP", 1.0f);
547 _rate_values[RATE_CREATURE_ELITE_RARE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.HP", 1.0f);
548 _rate_values[RATE_CREATURE_NORMAL_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.SpellDamage", 1.0f);
549 _rate_values[RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.SpellDamage", 1.0f);
550 _rate_values[RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.SpellDamage", 1.0f);
551 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.SpellDamage", 1.0f);
552 _rate_values[RATE_CREATURE_ELITE_RARE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.SpellDamage", 1.0f);
553 _rate_values[RATE_CREATURE_AGGRO] = sConfigMgr->GetOption<float>("Rate.Creature.Aggro", 1.0f);
554 _rate_values[RATE_REST_INGAME] = sConfigMgr->GetOption<float>("Rate.Rest.InGame", 1.0f);
555 _rate_values[RATE_REST_OFFLINE_IN_TAVERN_OR_CITY] = sConfigMgr->GetOption<float>("Rate.Rest.Offline.InTavernOrCity", 1.0f);
556 _rate_values[RATE_REST_OFFLINE_IN_WILDERNESS] = sConfigMgr->GetOption<float>("Rate.Rest.Offline.InWilderness", 1.0f);
557 _rate_values[RATE_DAMAGE_FALL] = sConfigMgr->GetOption<float>("Rate.Damage.Fall", 1.0f);
558 _rate_values[RATE_AUCTION_TIME] = sConfigMgr->GetOption<float>("Rate.Auction.Time", 1.0f);
559 _rate_values[RATE_AUCTION_DEPOSIT] = sConfigMgr->GetOption<float>("Rate.Auction.Deposit", 1.0f);
560 _rate_values[RATE_AUCTION_CUT] = sConfigMgr->GetOption<float>("Rate.Auction.Cut", 1.0f);
561 _rate_values[RATE_HONOR] = sConfigMgr->GetOption<float>("Rate.Honor", 1.0f);
562 _rate_values[RATE_ARENA_POINTS] = sConfigMgr->GetOption<float>("Rate.ArenaPoints", 1.0f);
563 _rate_values[RATE_INSTANCE_RESET_TIME] = sConfigMgr->GetOption<float>("Rate.InstanceResetTime", 1.0f);
564
565 _rate_values[RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE] = sConfigMgr->GetOption<float>("Rate.MissChanceMultiplier.TargetCreature", 11.0f);
566 _rate_values[RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER] = sConfigMgr->GetOption<float>("Rate.MissChanceMultiplier.TargetPlayer", 7.0f);
567 _bool_configs[CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS] = sConfigMgr->GetOption<bool>("Rate.MissChanceMultiplier.OnlyAffectsPlayer", false);
568
569 _rate_values[RATE_TALENT] = sConfigMgr->GetOption<float>("Rate.Talent", 1.0f);
570 if (_rate_values[RATE_TALENT] < 0.0f)
571 {
572 LOG_ERROR("server.loading", "Rate.Talent ({}) must be > 0. Using 1 instead.", _rate_values[RATE_TALENT]);
574 }
575 _rate_values[RATE_MOVESPEED] = sConfigMgr->GetOption<float>("Rate.MoveSpeed", 1.0f);
577 {
578 LOG_ERROR("server.loading", "Rate.MoveSpeed ({}) must be > 0. Using 1 instead.", _rate_values[RATE_MOVESPEED]);
580 }
582 _rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption<float>("Rate.Corpse.Decay.Looted", 0.5f);
583
584 _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfigMgr->GetOption<float>("TargetPosRecalculateRange", 1.5f);
586 {
587 LOG_ERROR("server.loading", "TargetPosRecalculateRange ({}) must be >= {}. Using {} instead.", _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE], CONTACT_DISTANCE, CONTACT_DISTANCE);
589 }
591 {
592 LOG_ERROR("server.loading", "TargetPosRecalculateRange ({}) must be <= {}. Using {} instead.", _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE], NOMINAL_MELEE_RANGE, NOMINAL_MELEE_RANGE);
594 }
595
596 _rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = sConfigMgr->GetOption<float>("DurabilityLoss.OnDeath", 10.0f);
598 {
599 LOG_ERROR("server.loading", "DurabilityLoss.OnDeath ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ON_DEATH]);
601 }
603 {
604 LOG_ERROR("server.loading", "DurabilityLoss.OnDeath ({}) must be <= 100. Using 100.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ON_DEATH]);
606 }
608
609 _rate_values[RATE_DURABILITY_LOSS_DAMAGE] = sConfigMgr->GetOption<float>("DurabilityLossChance.Damage", 0.5f);
611 {
612 LOG_ERROR("server.loading", "DurabilityLossChance.Damage ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_DAMAGE]);
614 }
615 _rate_values[RATE_DURABILITY_LOSS_ABSORB] = sConfigMgr->GetOption<float>("DurabilityLossChance.Absorb", 0.5f);
617 {
618 LOG_ERROR("server.loading", "DurabilityLossChance.Absorb ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ABSORB]);
620 }
621 _rate_values[RATE_DURABILITY_LOSS_PARRY] = sConfigMgr->GetOption<float>("DurabilityLossChance.Parry", 0.05f);
623 {
624 LOG_ERROR("server.loading", "DurabilityLossChance.Parry ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_PARRY]);
626 }
627 _rate_values[RATE_DURABILITY_LOSS_BLOCK] = sConfigMgr->GetOption<float>("DurabilityLossChance.Block", 0.05f);
629 {
630 LOG_ERROR("server.loading", "DurabilityLossChance.Block ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_BLOCK]);
632 }
633
635
636 _bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = sConfigMgr->GetOption<bool>("DurabilityLoss.InPvP", false);
637
638 _int_configs[CONFIG_COMPRESSION] = sConfigMgr->GetOption<int32>("Compression", 1);
640 {
641 LOG_ERROR("server.loading", "Compression level ({}) must be in range 1..9. Using default compression level (1).", _int_configs[CONFIG_COMPRESSION]);
643 }
644 _bool_configs[CONFIG_ADDON_CHANNEL] = sConfigMgr->GetOption<bool>("AddonChannel", true);
645 _bool_configs[CONFIG_CLEAN_CHARACTER_DB] = sConfigMgr->GetOption<bool>("CleanCharacterDB", false);
646 _int_configs[CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS] = sConfigMgr->GetOption<int32>("PersistentCharacterCleanFlags", 0);
647 _int_configs[CONFIG_CHAT_CHANNEL_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Channel", 1);
648 _int_configs[CONFIG_CHAT_WHISPER_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Whisper", 1);
649 _int_configs[CONFIG_CHAT_SAY_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Say", 1);
650 _int_configs[CONFIG_PARTY_LEVEL_REQ] = sConfigMgr->GetOption<int32>("PartyLevelReq", 1);
651 _int_configs[CONFIG_TRADE_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Trade", 1);
652 _int_configs[CONFIG_TICKET_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Ticket", 1);
653 _int_configs[CONFIG_AUCTION_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Auction", 1);
654 _int_configs[CONFIG_MAIL_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Mail", 1);
655 _bool_configs[CONFIG_ALLOW_PLAYER_COMMANDS] = sConfigMgr->GetOption<bool>("AllowPlayerCommands", 1);
656 _bool_configs[CONFIG_PRESERVE_CUSTOM_CHANNELS] = sConfigMgr->GetOption<bool>("PreserveCustomChannels", false);
657 _int_configs[CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION] = sConfigMgr->GetOption<int32>("PreserveCustomChannelDuration", 14);
658 _int_configs[CONFIG_INTERVAL_SAVE] = sConfigMgr->GetOption<int32>("PlayerSaveInterval", 15 * MINUTE * IN_MILLISECONDS);
659 _int_configs[CONFIG_INTERVAL_DISCONNECT_TOLERANCE] = sConfigMgr->GetOption<int32>("DisconnectToleranceInterval", 0);
660 _bool_configs[CONFIG_STATS_SAVE_ONLY_ON_LOGOUT] = sConfigMgr->GetOption<bool>("PlayerSave.Stats.SaveOnlyOnLogout", true);
661
662 _int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] = sConfigMgr->GetOption<int32>("PlayerSave.Stats.MinLevel", 0);
664 {
665 LOG_ERROR("server.loading", "PlayerSave.Stats.MinLevel ({}) must be in range 0..80. Using default, do not save character stats (0).", _int_configs[CONFIG_MIN_LEVEL_STAT_SAVE]);
667 }
668
669 _int_configs[CONFIG_INTERVAL_MAPUPDATE] = sConfigMgr->GetOption<int32>("MapUpdateInterval", 100);
671 {
672 LOG_ERROR("server.loading", "MapUpdateInterval ({}) must be greater {}. Use this minimal value.", _int_configs[CONFIG_INTERVAL_MAPUPDATE], MIN_MAP_UPDATE_DELAY);
674 }
675 if (reload)
676 sMapMgr->SetMapUpdateInterval(_int_configs[CONFIG_INTERVAL_MAPUPDATE]);
677
678 _int_configs[CONFIG_INTERVAL_CHANGEWEATHER] = sConfigMgr->GetOption<int32>("ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS);
679
680 if (reload)
681 {
682 uint32 val = sConfigMgr->GetOption<int32>("WorldServerPort", 8085);
684 LOG_ERROR("server.loading", "WorldServerPort option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_PORT_WORLD]);
685 }
686 else
687 _int_configs[CONFIG_PORT_WORLD] = sConfigMgr->GetOption<int32>("WorldServerPort", 8085);
688
689 _bool_configs[CONFIG_CLOSE_IDLE_CONNECTIONS] = sConfigMgr->GetOption<bool>("CloseIdleConnections", true);
690 _int_configs[CONFIG_SOCKET_TIMEOUTTIME] = sConfigMgr->GetOption<int32>("SocketTimeOutTime", 900000);
691 _int_configs[CONFIG_SOCKET_TIMEOUTTIME_ACTIVE] = sConfigMgr->GetOption<int32>("SocketTimeOutTimeActive", 60000);
692 _int_configs[CONFIG_SESSION_ADD_DELAY] = sConfigMgr->GetOption<int32>("SessionAddDelay", 10000);
693
694 _float_configs[CONFIG_GROUP_XP_DISTANCE] = sConfigMgr->GetOption<float>("MaxGroupXPDistance", 74.0f);
695 _float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetOption<float>("MaxRecruitAFriendBonusDistance", 100.0f);
696
698 _float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetOption<float>("MonsterSight", 50);
699
700 if (reload)
701 {
702 uint32 val = sConfigMgr->GetOption<int32>("GameType", 0);
703 if (val != _int_configs[CONFIG_GAME_TYPE])
704 LOG_ERROR("server.loading", "GameType option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_GAME_TYPE]);
705 }
706 else
707 _int_configs[CONFIG_GAME_TYPE] = sConfigMgr->GetOption<int32>("GameType", 0);
708
709 if (reload)
710 {
711 uint32 val = sConfigMgr->GetOption<int32>("RealmZone", REALM_ZONE_DEVELOPMENT);
713 LOG_ERROR("server.loading", "RealmZone option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_REALM_ZONE]);
714 }
715 else
717
718 _bool_configs[CONFIG_STRICT_NAMES_RESERVED] = sConfigMgr->GetOption<bool> ("StrictNames.Reserved", true);
719 _bool_configs[CONFIG_STRICT_NAMES_PROFANITY] = sConfigMgr->GetOption<bool> ("StrictNames.Profanity", true);
720 _int_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfigMgr->GetOption<int32> ("StrictPlayerNames", 0);
721 _int_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfigMgr->GetOption<int32> ("StrictCharterNames", 0);
722 _int_configs[CONFIG_STRICT_CHANNEL_NAMES] = sConfigMgr->GetOption<int32> ("StrictChannelNames", 0);
723 _int_configs[CONFIG_STRICT_PET_NAMES] = sConfigMgr->GetOption<int32> ("StrictPetNames", 0);
724
725 _bool_configs[CONFIG_ALLOW_TWO_SIDE_ACCOUNTS] = sConfigMgr->GetOption<bool>("AllowTwoSide.Accounts", true);
726 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Calendar", false);
727 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Chat", false);
728 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Channel", false);
729 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Group", false);
730 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Guild", false);
731 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Auction", false);
732 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Mail", false);
733 _bool_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST] = sConfigMgr->GetOption<bool>("AllowTwoSide.WhoList", false);
734 _bool_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND] = sConfigMgr->GetOption<bool>("AllowTwoSide.AddFriend", false);
735 _bool_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfigMgr->GetOption<bool>("AllowTwoSide.Trade", false);
736 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Emote", false);
737
738 _int_configs[CONFIG_MIN_PLAYER_NAME] = sConfigMgr->GetOption<int32> ("MinPlayerName", 2);
740 {
741 LOG_ERROR("server.loading", "MinPlayerName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_PLAYER_NAME], MAX_PLAYER_NAME);
743 }
744
745 _int_configs[CONFIG_MIN_CHARTER_NAME] = sConfigMgr->GetOption<int32> ("MinCharterName", 2);
747 {
748 LOG_ERROR("server.loading", "MinCharterName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_CHARTER_NAME], MAX_CHARTER_NAME);
750 }
751
752 _int_configs[CONFIG_MIN_PET_NAME] = sConfigMgr->GetOption<int32> ("MinPetName", 2);
754 {
755 LOG_ERROR("server.loading", "MinPetName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_PET_NAME], MAX_PET_NAME);
757 }
758
759 _int_configs[CONFIG_CHARTER_COST_GUILD] = sConfigMgr->GetOption<int32>("Guild.CharterCost", 1000);
760 _int_configs[CONFIG_CHARTER_COST_ARENA_2v2] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.2v2", 800000);
761 _int_configs[CONFIG_CHARTER_COST_ARENA_3v3] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.3v3", 1200000);
762 _int_configs[CONFIG_CHARTER_COST_ARENA_5v5] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.5v5", 2000000);
763
764 _int_configs[CONFIG_MAX_WHO_LIST_RETURN] = sConfigMgr->GetOption<int32>("MaxWhoListReturns", 49);
765
766 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled", 0);
767 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled.RaceMask", 0);
768
769 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled.ClassMask", 0);
770
771 _int_configs[CONFIG_CHARACTERS_PER_REALM] = sConfigMgr->GetOption<int32>("CharactersPerRealm", 10);
773 {
774 LOG_ERROR("server.loading", "CharactersPerRealm ({}) must be in range 1..10. Set to 10.", _int_configs[CONFIG_CHARACTERS_PER_REALM]);
776 }
777
778 // must be after CONFIG_CHARACTERS_PER_REALM
779 _int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] = sConfigMgr->GetOption<int32>("CharactersPerAccount", 50);
781 {
782 LOG_ERROR("server.loading", "CharactersPerAccount ({}) can't be less than CharactersPerRealm ({}).", _int_configs[CONFIG_CHARACTERS_PER_ACCOUNT], _int_configs[CONFIG_CHARACTERS_PER_REALM]);
784 }
785
786 _int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = sConfigMgr->GetOption<int32>("HeroicCharactersPerRealm", 1);
788 {
789 LOG_ERROR("server.loading", "HeroicCharactersPerRealm ({}) must be in range 0..10. Set to 1.", _int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]);
791 }
792
793 _int_configs[CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER] = sConfigMgr->GetOption<int32>("CharacterCreating.MinLevelForHeroicCharacter", 55);
794
795 _int_configs[CONFIG_SKIP_CINEMATICS] = sConfigMgr->GetOption<int32>("SkipCinematics", 0);
797 {
798 LOG_ERROR("server.loading", "SkipCinematics ({}) must be in range 0..2. Set to 0.", _int_configs[CONFIG_SKIP_CINEMATICS]);
800 }
801
802 if (reload)
803 {
804 uint32 val = sConfigMgr->GetOption<int32>("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
806 LOG_ERROR("server.loading", "MaxPlayerLevel option can't be changed at config reload, using current value ({}).", _int_configs[CONFIG_MAX_PLAYER_LEVEL]);
807 }
808 else
810
812 {
813 LOG_ERROR("server.loading", "MaxPlayerLevel ({}) must be in range 1..{}. Set to {}.", _int_configs[CONFIG_MAX_PLAYER_LEVEL], MAX_LEVEL, MAX_LEVEL);
815 }
816
817 _int_configs[CONFIG_MIN_DUALSPEC_LEVEL] = sConfigMgr->GetOption<int32>("MinDualSpecLevel", 40);
818
819 _int_configs[CONFIG_START_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("StartPlayerLevel", 1);
821 {
822 LOG_ERROR("server.loading", "StartPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 1.", _int_configs[CONFIG_START_PLAYER_LEVEL], _int_configs[CONFIG_MAX_PLAYER_LEVEL]);
824 }
825
826 _int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("StartHeroicPlayerLevel", 55);
828 {
829 LOG_ERROR("server.loading", "StartHeroicPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 55.",
832 }
833
834 _int_configs[CONFIG_START_PLAYER_MONEY] = sConfigMgr->GetOption<int32>("StartPlayerMoney", 0);
836 {
837 LOG_ERROR("server.loading", "StartPlayerMoney ({}) must be in range 0..{}. Set to {}.", _int_configs[CONFIG_START_PLAYER_MONEY], MAX_MONEY_AMOUNT, 0);
839 }
840
841 _int_configs[CONFIG_START_HEROIC_PLAYER_MONEY] = sConfigMgr->GetOption<int32>("StartHeroicPlayerMoney", 2000);
843 {
844 LOG_ERROR("server.loading", "StartHeroicPlayerMoney ({}) must be in range 0..{}. Set to {}.", _int_configs[CONFIG_START_HEROIC_PLAYER_MONEY], MAX_MONEY_AMOUNT, 2000);
846 }
847
848 _int_configs[CONFIG_MAX_HONOR_POINTS] = sConfigMgr->GetOption<int32>("MaxHonorPoints", 75000);
850 {
851 LOG_ERROR("server.loading", "MaxHonorPoints ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_HONOR_POINTS]);
853 }
854
855 _int_configs[CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT] = sConfigMgr->GetOption<int32>("MaxHonorPointsMoneyPerPoint", 0);
857 {
858 LOG_ERROR("server.loading", "MaxHonorPointsMoneyPerPoint ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT]);
860 }
861
862 _int_configs[CONFIG_START_HONOR_POINTS] = sConfigMgr->GetOption<int32>("StartHonorPoints", 0);
864 {
865 LOG_ERROR("server.loading", "StartHonorPoints ({}) must be in range 0..MaxHonorPoints({}). Set to {}.",
868 }
869
870 _int_configs[CONFIG_MAX_ARENA_POINTS] = sConfigMgr->GetOption<int32>("MaxArenaPoints", 10000);
872 {
873 LOG_ERROR("server.loading", "MaxArenaPoints ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_ARENA_POINTS]);
875 }
876
877 _int_configs[CONFIG_START_ARENA_POINTS] = sConfigMgr->GetOption<int32>("StartArenaPoints", 0);
879 {
880 LOG_ERROR("server.loading", "StartArenaPoints ({}) must be in range 0..MaxArenaPoints({}). Set to {}.",
883 }
884
885 _int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("RecruitAFriend.MaxLevel", 60);
888 {
889 LOG_ERROR("server.loading", "RecruitAFriend.MaxLevel ({}) must be in the range 0..MaxLevel({}). Set to {}.",
892 }
893
894 _int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE] = sConfigMgr->GetOption<int32>("RecruitAFriend.MaxDifference", 4);
895 _bool_configs[CONFIG_ALL_TAXI_PATHS] = sConfigMgr->GetOption<bool>("AllFlightPaths", false);
896 _int_configs[CONFIG_INSTANT_TAXI] = sConfigMgr->GetOption<int32>("InstantFlightPaths", 0);
897
898 _bool_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = sConfigMgr->GetOption<bool>("Instance.IgnoreLevel", false);
899 _bool_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfigMgr->GetOption<bool>("Instance.IgnoreRaid", false);
900 _bool_configs[CONFIG_INSTANCE_GMSUMMON_PLAYER] = sConfigMgr->GetOption<bool>("Instance.GMSummonPlayer", false);
901 _bool_configs[CONFIG_INSTANCE_SHARED_ID] = sConfigMgr->GetOption<bool>("Instance.SharedNormalHeroicId", false);
902
903 _int_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfigMgr->GetOption<int32>("Instance.ResetTimeHour", 4);
904 _int_configs[CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP] = sConfigMgr->GetOption<int32>("Instance.ResetTimeRelativeTimestamp", 1135814400);
905 _int_configs[CONFIG_INSTANCE_UNLOAD_DELAY] = sConfigMgr->GetOption<int32>("Instance.UnloadDelay", 30 * MINUTE * IN_MILLISECONDS);
906
907 _int_configs[CONFIG_MAX_PRIMARY_TRADE_SKILL] = sConfigMgr->GetOption<int32>("MaxPrimaryTradeSkill", 2);
908 _int_configs[CONFIG_MIN_PETITION_SIGNS] = sConfigMgr->GetOption<int32>("MinPetitionSigns", 9);
910 {
911 LOG_ERROR("server.loading", "MinPetitionSigns ({}) must be in range 0..9. Set to 9.", _int_configs[CONFIG_MIN_PETITION_SIGNS]);
913 }
914
915 _int_configs[CONFIG_GM_LOGIN_STATE] = sConfigMgr->GetOption<int32>("GM.LoginState", 2);
916 _int_configs[CONFIG_GM_VISIBLE_STATE] = sConfigMgr->GetOption<int32>("GM.Visible", 2);
917 _int_configs[CONFIG_GM_CHAT] = sConfigMgr->GetOption<int32>("GM.Chat", 2);
918 _int_configs[CONFIG_GM_WHISPERING_TO] = sConfigMgr->GetOption<int32>("GM.WhisperingTo", 2);
919
920 _int_configs[CONFIG_GM_LEVEL_IN_GM_LIST] = sConfigMgr->GetOption<int32>("GM.InGMList.Level", SEC_ADMINISTRATOR);
921 _int_configs[CONFIG_GM_LEVEL_IN_WHO_LIST] = sConfigMgr->GetOption<int32>("GM.InWhoList.Level", SEC_ADMINISTRATOR);
922 _int_configs[CONFIG_START_GM_LEVEL] = sConfigMgr->GetOption<int32>("GM.StartLevel", 1);
924 {
925 LOG_ERROR("server.loading", "GM.StartLevel ({}) must be in range StartPlayerLevel({})..{}. Set to {}.",
928 }
930 {
931 LOG_ERROR("server.loading", "GM.StartLevel ({}) must be in range 1..{}. Set to {}.", _int_configs[CONFIG_START_GM_LEVEL], MAX_LEVEL, MAX_LEVEL);
933 }
934 _bool_configs[CONFIG_ALLOW_GM_GROUP] = sConfigMgr->GetOption<bool>("GM.AllowInvite", false);
935 _bool_configs[CONFIG_ALLOW_GM_FRIEND] = sConfigMgr->GetOption<bool>("GM.AllowFriend", false);
936 _bool_configs[CONFIG_GM_LOWER_SECURITY] = sConfigMgr->GetOption<bool>("GM.LowerSecurity", false);
937 _float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetOption<float>("GM.TicketSystem.ChanceOfGMSurvey", 50.0f);
938
939 _int_configs[CONFIG_GROUP_VISIBILITY] = sConfigMgr->GetOption<int32>("Visibility.GroupMode", 1);
940
941 _bool_configs[CONFIG_OBJECT_SPARKLES] = sConfigMgr->GetOption<bool>("Visibility.ObjectSparkles", true);
942
943 _bool_configs[CONFIG_LOW_LEVEL_REGEN_BOOST] = sConfigMgr->GetOption<bool>("EnableLowLevelRegenBoost", true);
944
945 _bool_configs[CONFIG_OBJECT_QUEST_MARKERS] = sConfigMgr->GetOption<bool>("Visibility.ObjectQuestMarkers", true);
946
947 _int_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfigMgr->GetOption<int32>("MailDeliveryDelay", HOUR);
948
949 _int_configs[CONFIG_UPTIME_UPDATE] = sConfigMgr->GetOption<int32>("UpdateUptimeInterval", 10);
951 {
952 LOG_ERROR("server.loading", "UpdateUptimeInterval ({}) must be > 0, set to default 10.", _int_configs[CONFIG_UPTIME_UPDATE]);
954 }
955
956 if (reload)
957 {
960 }
961
962 // log db cleanup interval
963 _int_configs[CONFIG_LOGDB_CLEARINTERVAL] = sConfigMgr->GetOption<int32>("LogDB.Opt.ClearInterval", 10);
965 {
966 LOG_ERROR("server.loading", "LogDB.Opt.ClearInterval ({}) must be > 0, set to default 10.", _int_configs[CONFIG_LOGDB_CLEARINTERVAL]);
968 }
969 if (reload)
970 {
973 }
974 _int_configs[CONFIG_LOGDB_CLEARTIME] = sConfigMgr->GetOption<int32>("LogDB.Opt.ClearTime", 1209600); // 14 days default
975 LOG_INFO("server.loading", "Will clear `logs` table of entries older than {} seconds every {} minutes.",
977
978 _int_configs[CONFIG_TELEPORT_TIMEOUT_NEAR] = sConfigMgr->GetOption<int32>("TeleportTimeoutNear", 25); // pussywizard
979 _int_configs[CONFIG_TELEPORT_TIMEOUT_FAR] = sConfigMgr->GetOption<int32>("TeleportTimeoutFar", 45); // pussywizard
980 _int_configs[CONFIG_MAX_ALLOWED_MMR_DROP] = sConfigMgr->GetOption<int32>("MaxAllowedMMRDrop", 500); // pussywizard
981 _bool_configs[CONFIG_ENABLE_LOGIN_AFTER_DC] = sConfigMgr->GetOption<bool>("EnableLoginAfterDC", true); // pussywizard
982 _bool_configs[CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS] = sConfigMgr->GetOption<bool>("DontCacheRandomMovementPaths", true); // pussywizard
983
984 _int_configs[CONFIG_SKILL_CHANCE_ORANGE] = sConfigMgr->GetOption<int32>("SkillChance.Orange", 100);
985 _int_configs[CONFIG_SKILL_CHANCE_YELLOW] = sConfigMgr->GetOption<int32>("SkillChance.Yellow", 75);
986 _int_configs[CONFIG_SKILL_CHANCE_GREEN] = sConfigMgr->GetOption<int32>("SkillChance.Green", 25);
987 _int_configs[CONFIG_SKILL_CHANCE_GREY] = sConfigMgr->GetOption<int32>("SkillChance.Grey", 0);
988
989 _int_configs[CONFIG_SKILL_CHANCE_MINING_STEPS] = sConfigMgr->GetOption<int32>("SkillChance.MiningSteps", 75);
990 _int_configs[CONFIG_SKILL_CHANCE_SKINNING_STEPS] = sConfigMgr->GetOption<int32>("SkillChance.SkinningSteps", 75);
991
992 _bool_configs[CONFIG_SKILL_PROSPECTING] = sConfigMgr->GetOption<bool>("SkillChance.Prospecting", false);
993 _bool_configs[CONFIG_SKILL_MILLING] = sConfigMgr->GetOption<bool>("SkillChance.Milling", false);
994
995 _int_configs[CONFIG_SKILL_GAIN_CRAFTING] = sConfigMgr->GetOption<int32>("SkillGain.Crafting", 1);
996
997 _int_configs[CONFIG_SKILL_GAIN_DEFENSE] = sConfigMgr->GetOption<int32>("SkillGain.Defense", 1);
998
999 _int_configs[CONFIG_SKILL_GAIN_GATHERING] = sConfigMgr->GetOption<int32>("SkillGain.Gathering", 1);
1000
1001 _int_configs[CONFIG_SKILL_GAIN_WEAPON] = sConfigMgr->GetOption<int32>("SkillGain.Weapon", 1);
1002
1003 _int_configs[CONFIG_MAX_OVERSPEED_PINGS] = sConfigMgr->GetOption<int32>("MaxOverspeedPings", 2);
1005 {
1006 LOG_ERROR("server.loading", "MaxOverspeedPings ({}) must be in range 2..infinity (or 0 to disable check). Set to 2.", _int_configs[CONFIG_MAX_OVERSPEED_PINGS]);
1008 }
1009
1010 _bool_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY] = sConfigMgr->GetOption<bool>("SaveRespawnTimeImmediately", true);
1011 _bool_configs[CONFIG_WEATHER] = sConfigMgr->GetOption<bool>("ActivateWeather", true);
1012
1013 _int_configs[CONFIG_DISABLE_BREATHING] = sConfigMgr->GetOption<int32>("DisableWaterBreath", SEC_CONSOLE);
1014
1015 _bool_configs[CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL] = sConfigMgr->GetOption<bool>("AlwaysMaxSkillForLevel", false);
1016
1017 if (reload)
1018 {
1019 uint32 val = sConfigMgr->GetOption<int32>("Expansion", 2);
1020 if (val != _int_configs[CONFIG_EXPANSION])
1021 LOG_ERROR("server.loading", "Expansion option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_EXPANSION]);
1022 }
1023 else
1024 _int_configs[CONFIG_EXPANSION] = sConfigMgr->GetOption<int32>("Expansion", 2);
1025
1026 _int_configs[CONFIG_CHATFLOOD_MESSAGE_COUNT] = sConfigMgr->GetOption<int32>("ChatFlood.MessageCount", 10);
1027 _int_configs[CONFIG_CHATFLOOD_MESSAGE_DELAY] = sConfigMgr->GetOption<int32>("ChatFlood.MessageDelay", 1);
1028 _int_configs[CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT] = sConfigMgr->GetOption<int32>("ChatFlood.AddonMessageCount", 100);
1029 _int_configs[CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY] = sConfigMgr->GetOption<int32>("ChatFlood.AddonMessageDelay", 1);
1030 _int_configs[CONFIG_CHATFLOOD_MUTE_TIME] = sConfigMgr->GetOption<int32>("ChatFlood.MuteTime", 10);
1031 _bool_configs[CONFIG_CHAT_MUTE_FIRST_LOGIN] = sConfigMgr->GetOption<bool>("Chat.MuteFirstLogin", false);
1032 _int_configs[CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN] = sConfigMgr->GetOption<int32>("Chat.MuteTimeFirstLogin", 120);
1033
1034 _int_configs[CONFIG_EVENT_ANNOUNCE] = sConfigMgr->GetOption<int32>("Event.Announce", 0);
1035
1036 _float_configs[CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS] = sConfigMgr->GetOption<float>("CreatureFamilyFleeAssistanceRadius", 30.0f);
1037 _float_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS] = sConfigMgr->GetOption<float>("CreatureFamilyAssistanceRadius", 10.0f);
1038 _int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY] = sConfigMgr->GetOption<int32>("CreatureFamilyAssistanceDelay", 2000);
1039 _int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD] = sConfigMgr->GetOption<int32>("CreatureFamilyAssistancePeriod", 3000);
1040 _int_configs[CONFIG_CREATURE_FAMILY_FLEE_DELAY] = sConfigMgr->GetOption<int32>("CreatureFamilyFleeDelay", 7000);
1041
1042 _int_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = sConfigMgr->GetOption<int32>("WorldBossLevelDiff", 3);
1043
1044 _bool_configs[CONFIG_QUEST_ENABLE_QUEST_TRACKER] = sConfigMgr->GetOption<bool>("Quests.EnableQuestTracker", false);
1045
1046 // note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
1047 _int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfigMgr->GetOption<int32>("Quests.LowLevelHideDiff", 4);
1050 _int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = sConfigMgr->GetOption<int32>("Quests.HighLevelHideDiff", 7);
1053 _bool_configs[CONFIG_QUEST_IGNORE_RAID] = sConfigMgr->GetOption<bool>("Quests.IgnoreRaid", false);
1054 _bool_configs[CONFIG_QUEST_IGNORE_AUTO_ACCEPT] = sConfigMgr->GetOption<bool>("Quests.IgnoreAutoAccept", false);
1055 _bool_configs[CONFIG_QUEST_IGNORE_AUTO_COMPLETE] = sConfigMgr->GetOption<bool>("Quests.IgnoreAutoComplete", false);
1056
1057 _int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = sConfigMgr->GetOption<int32>("Battleground.Random.ResetHour", 6);
1059 {
1060 LOG_ERROR("server.loading", "Battleground.Random.ResetHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_RANDOM_BG_RESET_HOUR]);
1062 }
1063
1064 _int_configs[CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR] = sConfigMgr->GetOption<int32>("Calendar.DeleteOldEventsHour", 6);
1066 {
1067 LOG_ERROR("server.loading", "Calendar.DeleteOldEventsHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR]);
1069 }
1070
1071 _int_configs[CONFIG_GUILD_RESET_HOUR] = sConfigMgr->GetOption<int32>("Guild.ResetHour", 6);
1073 {
1074 LOG_ERROR("server.loading", "Guild.ResetHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_GUILD_RESET_HOUR]);
1076 }
1077
1078 _int_configs[CONFIG_GUILD_BANK_INITIAL_TABS] = sConfigMgr->GetOption<int32>("Guild.BankInitialTabs", 0);
1079 _int_configs[CONFIG_GUILD_BANK_TAB_COST_0] = sConfigMgr->GetOption<int32>("Guild.BankTabCost0", 1000000);
1080 _int_configs[CONFIG_GUILD_BANK_TAB_COST_1] = sConfigMgr->GetOption<int32>("Guild.BankTabCost1", 2500000);
1081 _int_configs[CONFIG_GUILD_BANK_TAB_COST_2] = sConfigMgr->GetOption<int32>("Guild.BankTabCost2", 5000000);
1082 _int_configs[CONFIG_GUILD_BANK_TAB_COST_3] = sConfigMgr->GetOption<int32>("Guild.BankTabCost3", 10000000);
1083 _int_configs[CONFIG_GUILD_BANK_TAB_COST_4] = sConfigMgr->GetOption<int32>("Guild.BankTabCost4", 25000000);
1084 _int_configs[CONFIG_GUILD_BANK_TAB_COST_5] = sConfigMgr->GetOption<int32>("Guild.BankTabCost5", 50000000);
1085
1086 _bool_configs[CONFIG_DETECT_POS_COLLISION] = sConfigMgr->GetOption<bool>("DetectPosCollision", true);
1087
1088 _bool_configs[CONFIG_RESTRICTED_LFG_CHANNEL] = sConfigMgr->GetOption<bool>("Channel.RestrictedLfg", true);
1089 _bool_configs[CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL] = sConfigMgr->GetOption<bool>("Channel.SilentlyGMJoin", false);
1090
1091 _bool_configs[CONFIG_TALENTS_INSPECTING] = sConfigMgr->GetOption<bool>("TalentsInspecting", true);
1092 _bool_configs[CONFIG_CHAT_FAKE_MESSAGE_PREVENTING] = sConfigMgr->GetOption<bool>("ChatFakeMessagePreventing", false);
1093 _int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Severity", 0);
1094 _int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Kick", 0);
1095
1096 _int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption<int32>("Corpse.Decay.NORMAL", 60);
1097 _int_configs[CONFIG_CORPSE_DECAY_RARE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RARE", 300);
1098 _int_configs[CONFIG_CORPSE_DECAY_ELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.ELITE", 300);
1099 _int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RAREELITE", 300);
1100 _int_configs[CONFIG_CORPSE_DECAY_WORLDBOSS] = sConfigMgr->GetOption<int32>("Corpse.Decay.WORLDBOSS", 3600);
1101
1102 _int_configs[CONFIG_DEATH_SICKNESS_LEVEL] = sConfigMgr->GetOption<int32> ("Death.SicknessLevel", 11);
1103 _bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP] = sConfigMgr->GetOption<bool>("Death.CorpseReclaimDelay.PvP", true);
1104 _bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE] = sConfigMgr->GetOption<bool>("Death.CorpseReclaimDelay.PvE", true);
1105 _bool_configs[CONFIG_DEATH_BONES_WORLD] = sConfigMgr->GetOption<bool>("Death.Bones.World", true);
1106 _bool_configs[CONFIG_DEATH_BONES_BG_OR_ARENA] = sConfigMgr->GetOption<bool>("Death.Bones.BattlegroundOrArena", true);
1107
1108 _bool_configs[CONFIG_DIE_COMMAND_MODE] = sConfigMgr->GetOption<bool>("Die.Command.Mode", true);
1109
1110 // always use declined names in the russian client
1112 (_int_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : sConfigMgr->GetOption<bool>("DeclinedNames", false);
1113
1114 _float_configs[CONFIG_LISTEN_RANGE_SAY] = sConfigMgr->GetOption<float>("ListenRange.Say", 25.0f);
1115 _float_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfigMgr->GetOption<float>("ListenRange.TextEmote", 25.0f);
1116 _float_configs[CONFIG_LISTEN_RANGE_YELL] = sConfigMgr->GetOption<float>("ListenRange.Yell", 300.0f);
1117
1118 _bool_configs[CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG] = sConfigMgr->GetOption<bool>("Battleground.DisableQuestShareInBG", false);
1119 _bool_configs[CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG] = sConfigMgr->GetOption<bool>("Battleground.DisableReadyCheckInBG", false);
1120 _bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetOption<bool>("Battleground.CastDeserter", true);
1121 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.Enable", false);
1122 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Limit.MinLevel", 0);
1123 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Limit.MinPlayers", 3);
1124 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.SpamProtection.Delay", 30);
1125 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.PlayerOnly", false);
1126 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.Timed", false);
1127 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Timer", 30000);
1128 _bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetOption<bool>("Battleground.StoreStatistics.Enable", false);
1129 _bool_configs[CONFIG_BATTLEGROUND_TRACK_DESERTERS] = sConfigMgr->GetOption<bool>("Battleground.TrackDeserters.Enable", false);
1130 _int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetOption<int32> ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
1131 _int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetOption<int32>("Battleground.InvitationType", 0);
1132 _int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetOption<int32> ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
1133 _bool_configs[CONFIG_BG_XP_FOR_KILL] = sConfigMgr->GetOption<bool>("Battleground.GiveXPForKills", false);
1134 _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK_TIMER] = sConfigMgr->GetOption<int32>("Battleground.ReportAFK.Timer", 4);
1135 _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK] = sConfigMgr->GetOption<int32>("Battleground.ReportAFK", 3);
1137 {
1138 LOG_ERROR("server.loading", "Battleground.ReportAFK ({}) must be >0. Using 3 instead.", _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK]);
1140 }
1142 {
1143 LOG_ERROR("server.loading", "Battleground.ReportAFK ({}) must be <10. Using 3 instead.", _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK]);
1145 }
1146 _int_configs[CONFIG_BATTLEGROUND_PLAYER_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.PlayerRespawn", 30);
1148 {
1149 LOG_ERROR("server.loading", "Battleground.PlayerRespawn ({}) must be >2. Using 30 instead.", _int_configs[CONFIG_BATTLEGROUND_PLAYER_RESPAWN]);
1151 }
1152 _int_configs[CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.RestorationBuffRespawn", 20);
1154 {
1155 LOG_ERROR("server.loading", "Battleground.RestorationBuffRespawn ({}) must be > 0. Using 20 instead.", _int_configs[CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN]);
1157 }
1158 _int_configs[CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.BerserkingBuffRespawn", 120);
1160 {
1161 LOG_ERROR("server.loading", "Battleground.BerserkingBuffRespawn ({}) must be > 0. Using 120 instead.", _int_configs[CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN]);
1163 }
1164 _int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.SpeedBuffRespawn", 150);
1166 {
1167 LOG_ERROR("server.loading", "Battleground.SpeedBuffRespawn ({}) must be > 0. Using 150 instead.", _int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN]);
1169 }
1170
1171 _int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfigMgr->GetOption<uint32>("Arena.MaxRatingDifference", 150);
1172 _int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
1173 _int_configs[CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.PreviousOpponentsDiscardTimer", 2 * MINUTE * IN_MILLISECONDS);
1174 _bool_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfigMgr->GetOption<bool>("Arena.AutoDistributePoints", false);
1175 _int_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfigMgr->GetOption<uint32>("Arena.AutoDistributeInterval", 7); // pussywizard: spoiled by implementing constant day and hour, always 7 now
1176 _int_configs[CONFIG_ARENA_GAMES_REQUIRED] = sConfigMgr->GetOption<uint32>("Arena.GamesRequired", 10);
1177 _int_configs[CONFIG_ARENA_SEASON_ID] = sConfigMgr->GetOption<uint32>("Arena.ArenaSeason.ID", 1);
1178 _int_configs[CONFIG_ARENA_START_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartRating", 0);
1179 _int_configs[CONFIG_ARENA_START_PERSONAL_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartPersonalRating", 1000);
1180 _int_configs[CONFIG_ARENA_START_MATCHMAKER_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartMatchmakerRating", 1500);
1181 _bool_configs[CONFIG_ARENA_SEASON_IN_PROGRESS] = sConfigMgr->GetOption<bool>("Arena.ArenaSeason.InProgress", true);
1182 _float_configs[CONFIG_ARENA_WIN_RATING_MODIFIER_1] = sConfigMgr->GetOption<float>("Arena.ArenaWinRatingModifier1", 48.0f);
1183 _float_configs[CONFIG_ARENA_WIN_RATING_MODIFIER_2] = sConfigMgr->GetOption<float>("Arena.ArenaWinRatingModifier2", 24.0f);
1184 _float_configs[CONFIG_ARENA_LOSE_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaLoseRatingModifier", 24.0f);
1185 _float_configs[CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaMatchmakerRatingModifier", 24.0f);
1186 _bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetOption<bool>("Arena.QueueAnnouncer.Enable", false);
1187 _bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool>("Arena.QueueAnnouncer.PlayerOnly", false);
1188
1189 _bool_configs[CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN] = sConfigMgr->GetOption<bool>("OffhandCheckAtSpellUnlearn", true);
1190 _int_configs[CONFIG_CREATURE_STOP_FOR_PLAYER] = sConfigMgr->GetOption<uint32>("Creature.MovingStopTimeForPlayer", 3 * MINUTE * IN_MILLISECONDS);
1191
1192 _int_configs[CONFIG_WATER_BREATH_TIMER] = sConfigMgr->GetOption<uint32>("WaterBreath.Timer", 180000);
1194 {
1195 LOG_ERROR("server.loading", "WaterBreath.Timer ({}) must be > 0. Using 180000 instead.", _int_configs[CONFIG_WATER_BREATH_TIMER]);
1197 }
1198
1199 if (int32 clientCacheId = sConfigMgr->GetOption<int32>("ClientCacheVersion", 0))
1200 {
1201 // overwrite DB/old value
1202 if (clientCacheId > 0)
1203 {
1205 LOG_INFO("server.loading", "Client cache version set to: {}", clientCacheId);
1206 }
1207 else
1208 LOG_ERROR("server.loading", "ClientCacheVersion can't be negative {}, ignored.", clientCacheId);
1209 }
1210
1211 _int_configs[CONFIG_INSTANT_LOGOUT] = sConfigMgr->GetOption<int32>("InstantLogout", SEC_MODERATOR);
1212
1213 _int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = sConfigMgr->GetOption<int32>("Guild.EventLogRecordsCount", GUILD_EVENTLOG_MAX_RECORDS);
1216 _int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = sConfigMgr->GetOption<int32>("Guild.BankEventLogRecordsCount", GUILD_BANKLOG_MAX_RECORDS);
1219
1220 //visibility on continents
1221 _maxVisibleDistanceOnContinents = sConfigMgr->GetOption<float>("Visibility.Distance.Continents", DEFAULT_VISIBILITY_DISTANCE);
1222 if (_maxVisibleDistanceOnContinents < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1223 {
1224 LOG_ERROR("server.loading", "Visibility.Distance.Continents can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1226 }
1228 {
1229 LOG_ERROR("server.loading", "Visibility.Distance.Continents can't be greater {}", MAX_VISIBILITY_DISTANCE);
1231 }
1232
1233 //visibility in instances
1234 _maxVisibleDistanceInInstances = sConfigMgr->GetOption<float>("Visibility.Distance.Instances", DEFAULT_VISIBILITY_INSTANCE);
1235 if (_maxVisibleDistanceInInstances < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1236 {
1237 LOG_ERROR("server.loading", "Visibility.Distance.Instances can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1239 }
1241 {
1242 LOG_ERROR("server.loading", "Visibility.Distance.Instances can't be greater {}", MAX_VISIBILITY_DISTANCE);
1244 }
1245
1246 //visibility in BG/Arenas
1247 _maxVisibleDistanceInBGArenas = sConfigMgr->GetOption<float>("Visibility.Distance.BGArenas", DEFAULT_VISIBILITY_BGARENAS);
1248 if (_maxVisibleDistanceInBGArenas < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1249 {
1250 LOG_ERROR("server.loading", "Visibility.Distance.BGArenas can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1252 }
1254 {
1255 LOG_ERROR("server.loading", "Visibility.Distance.BGArenas can't be greater {}", MAX_VISIBILITY_DISTANCE);
1257 }
1258
1260 _int_configs[CONFIG_CHARDELETE_METHOD] = sConfigMgr->GetOption<int32>("CharDelete.Method", 0);
1261 _int_configs[CONFIG_CHARDELETE_MIN_LEVEL] = sConfigMgr->GetOption<int32>("CharDelete.MinLevel", 0);
1262 _int_configs[CONFIG_CHARDELETE_KEEP_DAYS] = sConfigMgr->GetOption<int32>("CharDelete.KeepDays", 30);
1263
1265 _bool_configs[CONFIG_ITEMDELETE_METHOD] = sConfigMgr->GetOption<bool>("ItemDelete.Method", 0);
1266 _bool_configs[CONFIG_ITEMDELETE_VENDOR] = sConfigMgr->GetOption<bool>("ItemDelete.Vendor", 0);
1267 _int_configs[CONFIG_ITEMDELETE_QUALITY] = sConfigMgr->GetOption<int32>("ItemDelete.Quality", 3);
1268 _int_configs[CONFIG_ITEMDELETE_ITEM_LEVEL] = sConfigMgr->GetOption<int32>("ItemDelete.ItemLevel", 80);
1269
1270 _int_configs[CONFIG_FFA_PVP_TIMER] = sConfigMgr->GetOption<int32>("FFAPvPTimer", 30);
1271
1272 _int_configs[CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION] = sConfigMgr->GetOption<int32>("LootNeedBeforeGreedILvlRestriction", 70);
1273
1274 _bool_configs[CONFIG_PLAYER_SETTINGS_ENABLED] = sConfigMgr->GetOption<bool>("EnablePlayerSettings", 0);
1275
1276 _bool_configs[CONFIG_ALLOW_JOIN_BG_AND_LFG] = sConfigMgr->GetOption<bool>("JoinBGAndLFG.Enable", false);
1277
1278 _bool_configs[CONFIG_LEAVE_GROUP_ON_LOGOUT] = sConfigMgr->GetOption<bool>("LeaveGroupOnLogout.Enabled", true);
1279
1280 _bool_configs[CONFIG_QUEST_POI_ENABLED] = sConfigMgr->GetOption<bool>("QuestPOI.Enabled", true);
1281
1282 _int_configs[CONFIG_CHANGE_FACTION_MAX_MONEY] = sConfigMgr->GetOption<uint32>("ChangeFaction.MaxMoney", 0);
1283
1284 _bool_configs[CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH] = sConfigMgr->GetOption<bool>("Pet.RankMod.Health", true);
1285
1287 std::string dataPath = sConfigMgr->GetOption<std::string>("DataDir", "./");
1288 if (dataPath.empty() || (dataPath.at(dataPath.length() - 1) != '/' && dataPath.at(dataPath.length() - 1) != '\\'))
1289 dataPath.push_back('/');
1290
1291#if AC_PLATFORM == AC_PLATFORM_UNIX || AC_PLATFORM == AC_PLATFORM_APPLE
1292 if (dataPath[0] == '~')
1293 {
1294 const char* home = getenv("HOME");
1295 if (home)
1296 dataPath.replace(0, 1, home);
1297 }
1298#endif
1299
1300 if (reload)
1301 {
1302 if (dataPath != _dataPath)
1303 LOG_ERROR("server.loading", "DataDir option can't be changed at worldserver.conf reload, using current value ({}).", _dataPath);
1304 }
1305 else
1306 {
1307 _dataPath = dataPath;
1308 LOG_INFO("server.loading", "Using DataDir {}", _dataPath);
1309 }
1310
1311 _bool_configs[CONFIG_VMAP_INDOOR_CHECK] = sConfigMgr->GetOption<bool>("vmap.enableIndoorCheck", 0);
1312 bool enableIndoor = sConfigMgr->GetOption<bool>("vmap.enableIndoorCheck", true);
1313 bool enableLOS = sConfigMgr->GetOption<bool>("vmap.enableLOS", true);
1314 bool enableHeight = sConfigMgr->GetOption<bool>("vmap.enableHeight", true);
1315 bool enablePetLOS = sConfigMgr->GetOption<bool>("vmap.petLOS", true);
1316 _bool_configs[CONFIG_VMAP_BLIZZLIKE_PVP_LOS] = sConfigMgr->GetOption<bool>("vmap.BlizzlikePvPLOS", true);
1317
1318 if (!enableHeight)
1319 LOG_ERROR("server.loading", "VMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.");
1320
1323 LOG_INFO("server.loading", "WORLD: VMap support included. LineOfSight:{}, getHeight:{}, indoorCheck:{} PetLOS:{}", enableLOS, enableHeight, enableIndoor, enablePetLOS);
1324
1325 _bool_configs[CONFIG_PET_LOS] = sConfigMgr->GetOption<bool>("vmap.petLOS", true);
1326 _bool_configs[CONFIG_START_CUSTOM_SPELLS] = sConfigMgr->GetOption<bool>("PlayerStart.CustomSpells", false);
1327 _int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetOption<int32>("HonorPointsAfterDuel", 0);
1328 _bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetOption<bool>("PlayerStart.MapsExplored", false);
1329 _bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetOption<bool>("PlayerStart.AllReputation", false);
1330 _bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetOption<bool>("AlwaysMaxWeaponSkill", false);
1331 _bool_configs[CONFIG_PVP_TOKEN_ENABLE] = sConfigMgr->GetOption<bool>("PvPToken.Enable", false);
1332 _int_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = sConfigMgr->GetOption<int32>("PvPToken.MapAllowType", 4);
1333 _int_configs[CONFIG_PVP_TOKEN_ID] = sConfigMgr->GetOption<int32>("PvPToken.ItemID", 29434);
1334 _int_configs[CONFIG_PVP_TOKEN_COUNT] = sConfigMgr->GetOption<int32>("PvPToken.ItemCount", 1);
1337
1338 _bool_configs[CONFIG_NO_RESET_TALENT_COST] = sConfigMgr->GetOption<bool>("NoResetTalentsCost", false);
1339 _int_configs[CONFIG_TOGGLE_XP_COST] = sConfigMgr->GetOption<int32>("ToggleXP.Cost", 100000);
1340 _bool_configs[CONFIG_SHOW_KICK_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowKickInWorld", false);
1341 _bool_configs[CONFIG_SHOW_MUTE_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowMuteInWorld", false);
1342 _bool_configs[CONFIG_SHOW_BAN_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowBanInWorld", false);
1343 _int_configs[CONFIG_NUMTHREADS] = sConfigMgr->GetOption<int32>("MapUpdate.Threads", 1);
1344 _int_configs[CONFIG_MAX_RESULTS_LOOKUP_COMMANDS] = sConfigMgr->GetOption<int32>("Command.LookupMaxResults", 0);
1345
1346 // Warden
1347 _bool_configs[CONFIG_WARDEN_ENABLED] = sConfigMgr->GetOption<bool>("Warden.Enabled", true);
1348 _int_configs[CONFIG_WARDEN_NUM_MEM_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumMemChecks", 3);
1349 _int_configs[CONFIG_WARDEN_NUM_LUA_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumLuaChecks", 1);
1350 _int_configs[CONFIG_WARDEN_NUM_OTHER_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumOtherChecks", 7);
1351 _int_configs[CONFIG_WARDEN_CLIENT_BAN_DURATION] = sConfigMgr->GetOption<int32>("Warden.BanDuration", 86400);
1352 _int_configs[CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF] = sConfigMgr->GetOption<int32>("Warden.ClientCheckHoldOff", 30);
1353 _int_configs[CONFIG_WARDEN_CLIENT_FAIL_ACTION] = sConfigMgr->GetOption<int32>("Warden.ClientCheckFailAction", 0);
1354 _int_configs[CONFIG_WARDEN_CLIENT_RESPONSE_DELAY] = sConfigMgr->GetOption<int32>("Warden.ClientResponseDelay", 600);
1355
1356 // Dungeon finder
1357 _int_configs[CONFIG_LFG_OPTIONSMASK] = sConfigMgr->GetOption<int32>("DungeonFinder.OptionsMask", 5);
1358
1359 // Max instances per hour
1360 _int_configs[CONFIG_MAX_INSTANCES_PER_HOUR] = sConfigMgr->GetOption<int32>("AccountInstancesPerHour", 5);
1361
1362 // AutoBroadcast
1363 _bool_configs[CONFIG_AUTOBROADCAST] = sConfigMgr->GetOption<bool>("AutoBroadcast.On", false);
1364 _int_configs[CONFIG_AUTOBROADCAST_CENTER] = sConfigMgr->GetOption<int32>("AutoBroadcast.Center", 0);
1365 _int_configs[CONFIG_AUTOBROADCAST_INTERVAL] = sConfigMgr->GetOption<int32>("AutoBroadcast.Timer", 60000);
1366 _int_configs[CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE] = sConfigMgr->GetOption<int32>("AutoBroadcast.MinDisableLevel", 0);
1367 if (reload)
1368 {
1371 }
1372
1373 // MySQL ping time interval
1374 _int_configs[CONFIG_DB_PING_INTERVAL] = sConfigMgr->GetOption<int32>("MaxPingTime", 30);
1375
1376 // misc
1377 _bool_configs[CONFIG_PDUMP_NO_PATHS] = sConfigMgr->GetOption<bool>("PlayerDump.DisallowPaths", true);
1378 _bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetOption<bool>("PlayerDump.DisallowOverwrite", true);
1379 _bool_configs[CONFIG_ENABLE_MMAPS] = sConfigMgr->GetOption<bool>("MoveMaps.Enable", true);
1381
1382 // Wintergrasp
1383 _int_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetOption<int32>("Wintergrasp.Enable", 1);
1384 _int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMax", 100);
1385 _int_configs[CONFIG_WINTERGRASP_PLR_MIN] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMin", 0);
1386 _int_configs[CONFIG_WINTERGRASP_PLR_MIN_LVL] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMinLvl", 77);
1387 _int_configs[CONFIG_WINTERGRASP_BATTLETIME] = sConfigMgr->GetOption<int32>("Wintergrasp.BattleTimer", 30);
1388 _int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = sConfigMgr->GetOption<int32>("Wintergrasp.NoBattleTimer", 150);
1389 _int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = sConfigMgr->GetOption<int32>("Wintergrasp.CrashRestartTimer", 10);
1390
1391 _int_configs[CONFIG_BIRTHDAY_TIME] = sConfigMgr->GetOption<int32>("BirthdayTime", 1222964635);
1392 _bool_configs[CONFIG_MINIGOB_MANABONK] = sConfigMgr->GetOption<bool>("Minigob.Manabonk.Enable", true);
1393
1394 _bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT] = sConfigMgr->GetOption<bool>("IsContinentTransport.Enabled", true);
1395 _bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING] = sConfigMgr->GetOption<bool>("IsPreloadedContinentTransport.Enabled", false);
1396
1397 _bool_configs[CONFIG_IP_BASED_ACTION_LOGGING] = sConfigMgr->GetOption<bool>("Allow.IP.Based.Action.Logging", false);
1398
1399 // Whether to use LoS from game objects
1400 _bool_configs[CONFIG_CHECK_GOBJECT_LOS] = sConfigMgr->GetOption<bool>("CheckGameObjectLoS", true);
1401
1402 _bool_configs[CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA] = sConfigMgr->GetOption<bool>("Calculate.Creature.Zone.Area.Data", false);
1403 _bool_configs[CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA] = sConfigMgr->GetOption<bool>("Calculate.Gameoject.Zone.Area.Data", false);
1404
1405 // Player can join LFG anywhere
1406 _bool_configs[CONFIG_LFG_LOCATION_ALL] = sConfigMgr->GetOption<bool>("LFG.Location.All", false);
1407
1408 // Prevent players AFK from being logged out
1409 _int_configs[CONFIG_AFK_PREVENT_LOGOUT] = sConfigMgr->GetOption<int32>("PreventAFKLogout", 0);
1410
1411 // Preload all grids of all non-instanced maps
1412 _bool_configs[CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS] = sConfigMgr->GetOption<bool>("PreloadAllNonInstancedMapGrids", false);
1413
1414 // ICC buff override
1415 _int_configs[CONFIG_ICC_BUFF_HORDE] = sConfigMgr->GetOption<int32>("ICC.Buff.Horde", 73822);
1416 _int_configs[CONFIG_ICC_BUFF_ALLIANCE] = sConfigMgr->GetOption<int32>("ICC.Buff.Alliance", 73828);
1417
1418 _bool_configs[CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE] = sConfigMgr->GetOption<bool>("SetAllCreaturesWithWaypointMovementActive", false);
1419
1420 // packet spoof punishment
1422 _int_configs[CONFIG_PACKET_SPOOF_BANMODE] = sConfigMgr->GetOption<int32>("PacketSpoof.BanMode", (uint32)0);
1425
1426 _int_configs[CONFIG_PACKET_SPOOF_BANDURATION] = sConfigMgr->GetOption<int32>("PacketSpoof.BanDuration", 86400);
1427
1428 // Random Battleground Rewards
1429 _int_configs[CONFIG_BG_REWARD_WINNER_HONOR_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerHonorFirst", 30);
1430 _int_configs[CONFIG_BG_REWARD_WINNER_ARENA_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerArenaFirst", 25);
1431 _int_configs[CONFIG_BG_REWARD_WINNER_HONOR_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerHonorLast", 15);
1432 _int_configs[CONFIG_BG_REWARD_WINNER_ARENA_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerArenaLast", 0);
1433 _int_configs[CONFIG_BG_REWARD_LOSER_HONOR_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardLoserHonorFirst", 5);
1434 _int_configs[CONFIG_BG_REWARD_LOSER_HONOR_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardLoserHonorLast", 5);
1435
1436 _int_configs[CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER] = sConfigMgr->GetOption<int32>("WaypointMovementStopTimeForPlayer", 120);
1437
1438 _int_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE] = sConfigMgr->GetOption<int32>("DungeonAccessRequirements.PrintMode", 1);
1439 _bool_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL] = sConfigMgr->GetOption<bool>("DungeonAccessRequirements.PortalAvgIlevelCheck", false);
1440 _bool_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE] = sConfigMgr->GetOption<bool>("DungeonAccessRequirements.LFGLevelDBCOverride", false);
1441 _int_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID] = sConfigMgr->GetOption<int32>("DungeonAccessRequirements.OptionalStringID", 0);
1442 _int_configs[CONFIG_NPC_EVADE_IF_NOT_REACHABLE] = sConfigMgr->GetOption<int32>("NpcEvadeIfTargetIsUnreachable", 5);
1443 _int_configs[CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID] = sConfigMgr->GetOption<int32>("NpcRegenHPTimeIfTargetIsUnreachable", 10);
1444 _bool_configs[CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID] = sConfigMgr->GetOption<bool>("NpcRegenHPIfTargetIsUnreachable", true);
1445
1446 //Debug
1447 _bool_configs[CONFIG_DEBUG_BATTLEGROUND] = sConfigMgr->GetOption<bool>("Debug.Battleground", false);
1448 _bool_configs[CONFIG_DEBUG_ARENA] = sConfigMgr->GetOption<bool>("Debug.Arena", false);
1449
1450 _int_configs[CONFIG_GM_LEVEL_CHANNEL_MODERATION] = sConfigMgr->GetOption<int32>("Channel.ModerationGMLevel", 1);
1451
1452 _bool_configs[CONFIG_SET_BOP_ITEM_TRADEABLE] = sConfigMgr->GetOption<bool>("Item.SetItemTradeable", true);
1453
1454 // Specifies if IP addresses can be logged to the database
1455 _bool_configs[CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE] = sConfigMgr->GetOption<bool>("AllowLoggingIPAddressesInDatabase", true, true);
1456
1457 // LFG group mechanics.
1458 _int_configs[CONFIG_LFG_MAX_KICK_COUNT] = sConfigMgr->GetOption<int32>("LFG.MaxKickCount", 2);
1460 {
1462 LOG_ERROR("server.loading", "LFG.MaxKickCount can't be higher than 3.");
1463 }
1464
1465 _int_configs[CONFIG_LFG_KICK_PREVENTION_TIMER] = sConfigMgr->GetOption<int32>("LFG.KickPreventionTimer", 15 * MINUTE * IN_MILLISECONDS) * IN_MILLISECONDS;
1467 {
1469 LOG_ERROR("server.loading", "LFG.KickPreventionTimer can't be higher than 15 minutes.");
1470 }
1471
1472 // Realm Availability
1473 _bool_configs[CONFIG_REALM_LOGIN_ENABLED] = sConfigMgr->GetOption<bool>("World.RealmAvailability", true);
1474
1475 // call ScriptMgr if we're reloading the configuration
1476 sScriptMgr->OnAfterConfigLoad(reload);
1477}
constexpr auto IN_MILLISECONDS
Definition: Common.h:62
constexpr auto HOUR
Definition: Common.h:57
@ SEC_ADMINISTRATOR
Definition: Common.h:69
@ SEC_MODERATOR
Definition: Common.h:67
@ SEC_CONSOLE
Definition: Common.h:70
constexpr auto MINUTE
Definition: Common.h:56
#define sLog
Definition: Log.h:128
#define sMetric
Definition: Metric.h:132
#define MAX_VISIBILITY_DISTANCE
Definition: ObjectDefines.h:31
#define DEFAULT_VISIBILITY_DISTANCE
Definition: ObjectDefines.h:40
#define CONTACT_DISTANCE
Definition: ObjectDefines.h:23
#define DEFAULT_VISIBILITY_BGARENAS
Definition: ObjectDefines.h:43
#define NOMINAL_MELEE_RANGE
Definition: ObjectDefines.h:48
#define DEFAULT_VISIBILITY_INSTANCE
Definition: ObjectDefines.h:41
#define MAX_MONEY_AMOUNT
Definition: Player.h:922
float baseMoveSpeed[MAX_MOVE_TYPE]
Definition: Unit.cpp:76
float playerBaseMoveSpeed[MAX_MOVE_TYPE]
Definition: Unit.cpp:89
#define MAX_MOVE_TYPE
Definition: Unit.h:389
#define MAX_PLAYER_NAME
Definition: ObjectMgr.h:688
#define MAX_CHARTER_NAME
Definition: ObjectMgr.h:691
#define MAX_PET_NAME
Definition: ObjectMgr.h:690
#define MIN_MAP_UPDATE_DELAY
Definition: GridDefines.h:42
#define sMapMgr
Definition: MapMgr.h:221
#define sScriptMgr
Definition: ScriptMgr.h:2702
WorldUpdateTime sWorldUpdateTime
Definition: UpdateTime.cpp:24
@ CONFIG_AUTOBROADCAST_CENTER
Definition: IWorld.h:351
@ CONFIG_CHANGE_FACTION_MAX_MONEY
Definition: IWorld.h:413
@ CONFIG_ARENA_START_MATCHMAKER_RATING
Definition: IWorld.h:328
@ CONFIG_ARENA_SEASON_ID
Definition: IWorld.h:325
@ CONFIG_MAX_ALLOWED_MMR_DROP
Definition: IWorld.h:340
@ CONFIG_BATTLEGROUND_PLAYER_RESPAWN
Definition: IWorld.h:313
@ CONFIG_START_HEROIC_PLAYER_MONEY
Definition: IWorld.h:239
@ CONFIG_CORPSE_DECAY_ELITE
Definition: IWorld.h:300
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL
Definition: IWorld.h:317
@ CONFIG_ARENA_GAMES_REQUIRED
Definition: IWorld.h:324
@ CONFIG_MAX_INSTANCES_PER_HOUR
Definition: IWorld.h:359
@ CONFIG_GUILD_EVENT_LOG_COUNT
Definition: IWorld.h:342
@ CONFIG_ARENA_START_RATING
Definition: IWorld.h:326
@ CONFIG_SOCKET_TIMEOUTTIME
Definition: IWorld.h:214
@ CONFIG_BATTLEGROUND_REPORT_AFK_TIMER
Definition: IWorld.h:310
@ CONFIG_MAX_OVERSPEED_PINGS
Definition: IWorld.h:273
@ CONFIG_WARDEN_NUM_LUA_CHECKS
Definition: IWorld.h:374
@ CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN
Definition: IWorld.h:315
@ CONFIG_CHARDELETE_METHOD
Definition: IWorld.h:349
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY
Definition: IWorld.h:306
@ CONFIG_SESSION_ADD_DELAY
Definition: IWorld.h:215
@ CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE
Definition: IWorld.h:353
@ CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK
Definition: IWorld.h:227
@ CONFIG_WARDEN_CLIENT_BAN_DURATION
Definition: IWorld.h:372
@ CONFIG_CLIENTCACHE_VERSION
Definition: IWorld.h:341
@ CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF
Definition: IWorld.h:285
@ CONFIG_SKILL_CHANCE_ORANGE
Definition: IWorld.h:263
@ CONFIG_GM_CHAT
Definition: IWorld.h:255
@ CONFIG_LFG_KICK_PREVENTION_TIMER
Definition: IWorld.h:412
@ CONFIG_FFA_PVP_TIMER
Definition: IWorld.h:409
@ CONFIG_CHATFLOOD_MUTE_TIME
Definition: IWorld.h:279
@ CONFIG_STRICT_PET_NAMES
Definition: IWorld.h:221
@ CONFIG_CHARACTER_CREATING_DISABLED
Definition: IWorld.h:225
@ CONFIG_MIN_PET_NAME
Definition: IWorld.h:224
@ CONFIG_LOGDB_CLEARTIME
Definition: IWorld.h:337
@ CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION
Definition: IWorld.h:410
@ CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP
Definition: IWorld.h:248
@ CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF
Definition: IWorld.h:286
@ CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK
Definition: IWorld.h:226
@ CONFIG_INTERVAL_CHANGEWEATHER
Definition: IWorld.h:210
@ CONFIG_GUILD_BANK_TAB_COST_4
Definition: IWorld.h:403
@ CONFIG_NPC_EVADE_IF_NOT_REACHABLE
Definition: IWorld.h:407
@ CONFIG_EVENT_ANNOUNCE
Definition: IWorld.h:280
@ CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION
Definition: IWorld.h:356
@ CONFIG_GM_WHISPERING_TO
Definition: IWorld.h:256
@ CONFIG_SKILL_CHANCE_SKINNING_STEPS
Definition: IWorld.h:268
@ CONFIG_INSTANT_LOGOUT
Definition: IWorld.h:304
@ CONFIG_SKILL_CHANCE_YELLOW
Definition: IWorld.h:264
@ CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN
Definition: IWorld.h:314
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID
Definition: IWorld.h:397
@ CONFIG_AUTOBROADCAST_INTERVAL
Definition: IWorld.h:352
@ CONFIG_MAX_HONOR_POINTS
Definition: IWorld.h:240
@ CONFIG_PVP_TOKEN_MAP_TYPE
Definition: IWorld.h:330
@ CONFIG_ENABLE_SINFO_LOGIN
Definition: IWorld.h:333
@ CONFIG_CHARTER_COST_GUILD
Definition: IWorld.h:390
@ CONFIG_CHARDELETE_MIN_LEVEL
Definition: IWorld.h:350
@ CONFIG_WARDEN_NUM_MEM_CHECKS
Definition: IWorld.h:373
@ CONFIG_MAX_ARENA_POINTS
Definition: IWorld.h:243
@ CONFIG_ARENA_MAX_RATING_DIFFERENCE
Definition: IWorld.h:320
@ CONFIG_BG_REWARD_LOSER_HONOR_LAST
Definition: IWorld.h:389
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS
Definition: IWorld.h:318
@ CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN
Definition: IWorld.h:316
@ CONFIG_START_GM_LEVEL
Definition: IWorld.h:259
@ CONFIG_MAIL_LEVEL_REQ
Definition: IWorld.h:297
@ CONFIG_SKILL_GAIN_DEFENSE
Definition: IWorld.h:270
@ CONFIG_MIN_PETITION_SIGNS
Definition: IWorld.h:251
@ CONFIG_BIRTHDAY_TIME
Definition: IWorld.h:376
@ CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF
Definition: IWorld.h:370
@ CONFIG_PARTY_LEVEL_REQ
Definition: IWorld.h:292
@ CONFIG_MIN_LEVEL_STAT_SAVE
Definition: IWorld.h:344
@ CONFIG_START_HEROIC_PLAYER_LEVEL
Definition: IWorld.h:237
@ CONFIG_BATTLEGROUND_INVITATION_TYPE
Definition: IWorld.h:312
@ CONFIG_GUILD_BANK_TAB_COST_3
Definition: IWorld.h:402
@ CONFIG_START_ARENA_POINTS
Definition: IWorld.h:244
@ CONFIG_MIN_CHARTER_NAME
Definition: IWorld.h:223
@ CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID
Definition: IWorld.h:408
@ CONFIG_CHAT_CHANNEL_LEVEL_REQ
Definition: IWorld.h:289
@ CONFIG_STRICT_CHANNEL_NAMES
Definition: IWorld.h:220
@ CONFIG_BG_REWARD_WINNER_ARENA_FIRST
Definition: IWorld.h:385
@ CONFIG_CHARACTERS_PER_ACCOUNT
Definition: IWorld.h:228
@ CONFIG_DEATH_SICKNESS_LEVEL
Definition: IWorld.h:303
@ CONFIG_CHARTER_COST_ARENA_5v5
Definition: IWorld.h:393
@ CONFIG_INSTANCE_RESET_TIME_HOUR
Definition: IWorld.h:247
@ CONFIG_GM_LEVEL_CHANNEL_MODERATION
Definition: IWorld.h:405
@ CONFIG_WINTERGRASP_PLR_MIN_LVL
Definition: IWorld.h:362
@ CONFIG_PVP_TOKEN_ID
Definition: IWorld.h:331
@ CONFIG_GUILD_RESET_HOUR
Definition: IWorld.h:347
@ CONFIG_SKILL_GAIN_WEAPON
Definition: IWorld.h:272
@ CONFIG_MAIL_DELIVERY_DELAY
Definition: IWorld.h:261
@ CONFIG_WINTERGRASP_BATTLETIME
Definition: IWorld.h:363
@ CONFIG_WINTERGRASP_NOBATTLETIME
Definition: IWorld.h:364
@ CONFIG_PVP_TOKEN_COUNT
Definition: IWorld.h:332
@ CONFIG_PACKET_SPOOF_BANDURATION
Definition: IWorld.h:368
@ CONFIG_WATER_BREATH_TIMER
Definition: IWorld.h:414
@ CONFIG_INSTANT_TAXI
Definition: IWorld.h:378
@ CONFIG_SKILL_CHANCE_MINING_STEPS
Definition: IWorld.h:267
@ CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS
Definition: IWorld.h:323
@ CONFIG_START_PLAYER_MONEY
Definition: IWorld.h:238
@ CONFIG_GUILD_BANK_EVENT_LOG_COUNT
Definition: IWorld.h:343
@ CONFIG_TRADE_LEVEL_REQ
Definition: IWorld.h:294
@ CONFIG_BG_REWARD_WINNER_ARENA_LAST
Definition: IWorld.h:387
@ CONFIG_ICC_BUFF_ALLIANCE
Definition: IWorld.h:381
@ CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH
Definition: IWorld.h:309
@ CONFIG_CORPSE_DECAY_NORMAL
Definition: IWorld.h:298
@ CONFIG_WINTERGRASP_RESTART_AFTER_CRASH
Definition: IWorld.h:365
@ CONFIG_TELEPORT_TIMEOUT_FAR
Definition: IWorld.h:339
@ CONFIG_SOCKET_TIMEOUTTIME_ACTIVE
Definition: IWorld.h:377
@ CONFIG_START_PLAYER_LEVEL
Definition: IWorld.h:236
@ CONFIG_GUILD_BANK_TAB_COST_2
Definition: IWorld.h:401
@ CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL
Definition: IWorld.h:245
@ CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE
Definition: IWorld.h:246
@ CONFIG_BG_REWARD_WINNER_HONOR_FIRST
Definition: IWorld.h:384
@ CONFIG_ARENA_START_PERSONAL_RATING
Definition: IWorld.h:327
@ CONFIG_COMPRESSION
Definition: IWorld.h:208
@ CONFIG_STRICT_CHARTER_NAMES
Definition: IWorld.h:219
@ CONFIG_INTERVAL_SAVE
Definition: IWorld.h:212
@ CONFIG_BG_REWARD_LOSER_HONOR_FIRST
Definition: IWorld.h:388
@ CONFIG_CORPSE_DECAY_WORLDBOSS
Definition: IWorld.h:302
@ CONFIG_TICKET_LEVEL_REQ
Definition: IWorld.h:295
@ CONFIG_PACKET_SPOOF_POLICY
Definition: IWorld.h:366
@ CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT
Definition: IWorld.h:277
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE
Definition: IWorld.h:396
@ CONFIG_GUILD_BANK_TAB_COST_5
Definition: IWorld.h:404
@ CONFIG_LFG_OPTIONSMASK
Definition: IWorld.h:358
@ CONFIG_GM_LOGIN_STATE
Definition: IWorld.h:252
@ CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER
Definition: IWorld.h:322
@ CONFIG_AUCTION_LEVEL_REQ
Definition: IWorld.h:296
@ CONFIG_REALM_ZONE
Definition: IWorld.h:217
@ CONFIG_CHAT_STRICT_LINK_CHECKING_KICK
Definition: IWorld.h:288
@ CONFIG_GM_LEVEL_IN_GM_LIST
Definition: IWorld.h:257
@ CONFIG_ARENA_RATING_DISCARD_TIMER
Definition: IWorld.h:321
@ CONFIG_WARDEN_NUM_OTHER_CHECKS
Definition: IWorld.h:375
@ CONFIG_HEROIC_CHARACTERS_PER_REALM
Definition: IWorld.h:231
@ CONFIG_WINTERGRASP_ENABLE
Definition: IWorld.h:319
@ CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER
Definition: IWorld.h:395
@ CONFIG_GM_VISIBLE_STATE
Definition: IWorld.h:253
@ CONFIG_MAX_WHO_LIST_RETURN
Definition: IWorld.h:394
@ CONFIG_GROUP_VISIBILITY
Definition: IWorld.h:260
@ CONFIG_CREATURE_FAMILY_FLEE_DELAY
Definition: IWorld.h:283
@ CONFIG_PACKET_SPOOF_BANMODE
Definition: IWorld.h:367
@ CONFIG_CHARDELETE_KEEP_DAYS
Definition: IWorld.h:348
@ CONFIG_MAX_RESULTS_LOOKUP_COMMANDS
Definition: IWorld.h:354
@ CONFIG_START_HONOR_POINTS
Definition: IWorld.h:242
@ CONFIG_CREATURE_STOP_FOR_PLAYER
Definition: IWorld.h:230
@ CONFIG_CHAT_WHISPER_LEVEL_REQ
Definition: IWorld.h:290
@ CONFIG_SKILL_GAIN_GATHERING
Definition: IWorld.h:271
@ CONFIG_CHARTER_COST_ARENA_2v2
Definition: IWorld.h:391
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER
Definition: IWorld.h:307
@ CONFIG_AFK_PREVENT_LOGOUT
Definition: IWorld.h:379
@ CONFIG_CHATFLOOD_MESSAGE_DELAY
Definition: IWorld.h:276
@ CONFIG_DISABLE_BREATHING
Definition: IWorld.h:305
@ CONFIG_STRICT_PLAYER_NAMES
Definition: IWorld.h:218
@ CONFIG_LOGDB_CLEARINTERVAL
Definition: IWorld.h:336
@ CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT
Definition: IWorld.h:241
@ CONFIG_BATTLEGROUND_REPORT_AFK
Definition: IWorld.h:311
@ CONFIG_INSTANCE_UNLOAD_DELAY
Definition: IWorld.h:249
@ CONFIG_GM_LEVEL_IN_WHO_LIST
Definition: IWorld.h:258
@ CONFIG_TELEPORT_TIMEOUT_NEAR
Definition: IWorld.h:338
@ CONFIG_GUILD_BANK_TAB_COST_1
Definition: IWorld.h:400
@ CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER
Definition: IWorld.h:308
@ CONFIG_GUILD_BANK_TAB_COST_0
Definition: IWorld.h:399
@ CONFIG_HONOR_AFTER_DUEL
Definition: IWorld.h:329
@ CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS
Definition: IWorld.h:357
@ CONFIG_EXPANSION
Definition: IWorld.h:274
@ CONFIG_CORPSE_DECAY_RARE
Definition: IWorld.h:299
@ CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY
Definition: IWorld.h:287
@ CONFIG_UPTIME_UPDATE
Definition: IWorld.h:262
@ CONFIG_WARDEN_CLIENT_RESPONSE_DELAY
Definition: IWorld.h:369
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD
Definition: IWorld.h:282
@ CONFIG_WINTERGRASP_PLR_MAX
Definition: IWorld.h:360
@ CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER
Definition: IWorld.h:232
@ CONFIG_PORT_WORLD
Definition: IWorld.h:213
@ CONFIG_MIN_DUALSPEC_LEVEL
Definition: IWorld.h:235
@ CONFIG_LFG_MAX_KICK_COUNT
Definition: IWorld.h:411
@ CONFIG_SKILL_GAIN_CRAFTING
Definition: IWorld.h:269
@ CONFIG_RANDOM_BG_RESET_HOUR
Definition: IWorld.h:345
@ CONFIG_DB_PING_INTERVAL
Definition: IWorld.h:355
@ CONFIG_WORLD_BOSS_LEVEL_DIFF
Definition: IWorld.h:284
@ CONFIG_CORPSE_DECAY_RAREELITE
Definition: IWorld.h:301
@ CONFIG_CHATFLOOD_MESSAGE_COUNT
Definition: IWorld.h:275
@ CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN
Definition: IWorld.h:293
@ CONFIG_WARDEN_CLIENT_FAIL_ACTION
Definition: IWorld.h:371
@ CONFIG_ITEMDELETE_QUALITY
Definition: IWorld.h:382
@ CONFIG_CHARTER_COST_ARENA_3v3
Definition: IWorld.h:392
@ CONFIG_MIN_PLAYER_NAME
Definition: IWorld.h:222
@ CONFIG_ICC_BUFF_HORDE
Definition: IWorld.h:380
@ CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY
Definition: IWorld.h:278
@ CONFIG_SKILL_CHANCE_GREY
Definition: IWorld.h:266
@ CONFIG_TOGGLE_XP_COST
Definition: IWorld.h:406
@ CONFIG_INTERVAL_MAPUPDATE
Definition: IWorld.h:209
@ CONFIG_NUMTHREADS
Definition: IWorld.h:335
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY
Definition: IWorld.h:281
@ CONFIG_MAX_PRIMARY_TRADE_SKILL
Definition: IWorld.h:250
@ CONFIG_ITEMDELETE_ITEM_LEVEL
Definition: IWorld.h:383
@ CONFIG_SKIP_CINEMATICS
Definition: IWorld.h:233
@ CONFIG_SKILL_CHANCE_GREEN
Definition: IWorld.h:265
@ CONFIG_CHAT_SAY_LEVEL_REQ
Definition: IWorld.h:291
@ CONFIG_WINTERGRASP_PLR_MIN
Definition: IWorld.h:361
@ CONFIG_BG_REWARD_WINNER_HONOR_LAST
Definition: IWorld.h:386
@ CONFIG_CHARACTERS_PER_REALM
Definition: IWorld.h:229
@ CONFIG_GUILD_BANK_INITIAL_TABS
Definition: IWorld.h:398
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR
Definition: IWorld.h:77
@ CONFIG_SHOW_KICK_IN_WORLD
Definition: IWorld.h:135
@ CONFIG_QUEST_IGNORE_AUTO_COMPLETE
Definition: IWorld.h:148
@ CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY
Definition: IWorld.h:97
@ CONFIG_BG_XP_FOR_KILL
Definition: IWorld.h:121
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT
Definition: IWorld.h:78
@ CONFIG_AUTOBROADCAST
Definition: IWorld.h:138
@ CONFIG_CHECK_GOBJECT_LOS
Definition: IWorld.h:157
@ CONFIG_WEATHER
Definition: IWorld.h:98
@ CONFIG_ALL_TAXI_PATHS
Definition: IWorld.h:87
@ CONFIG_GM_LOWER_SECURITY
Definition: IWorld.h:94
@ CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS
Definition: IWorld.h:122
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE
Definition: IWorld.h:168
@ CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS
Definition: IWorld.h:146
@ CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
Definition: IWorld.h:103
@ CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG
Definition: IWorld.h:113
@ CONFIG_START_CUSTOM_SPELLS
Definition: IWorld.h:129
@ CONFIG_SKILL_MILLING
Definition: IWorld.h:96
@ CONFIG_PDUMP_NO_OVERWRITE
Definition: IWorld.h:143
@ CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP
Definition: IWorld.h:107
@ CONFIG_ALLOW_TWO_SIDE_WHO_LIST
Definition: IWorld.h:84
@ CONFIG_STRICT_NAMES_PROFANITY
Definition: IWorld.h:183
@ CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE
Definition: IWorld.h:171
@ CONFIG_SHOW_MUTE_IN_WORLD
Definition: IWorld.h:136
@ CONFIG_STRICT_NAMES_RESERVED
Definition: IWorld.h:182
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION
Definition: IWorld.h:82
@ CONFIG_ALLOW_GM_GROUP
Definition: IWorld.h:92
@ CONFIG_DECLINED_NAMES_USED
Definition: IWorld.h:112
@ CONFIG_MINIGOB_MANABONK
Definition: IWorld.h:153
@ CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS
Definition: IWorld.h:160
@ CONFIG_LFG_LOCATION_ALL
Definition: IWorld.h:159
@ CONFIG_LEAVE_GROUP_ON_LOGOUT
Definition: IWorld.h:176
@ CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA
Definition: IWorld.h:156
@ CONFIG_ALLOW_PLAYER_COMMANDS
Definition: IWorld.h:73
@ CONFIG_ALLOW_GM_FRIEND
Definition: IWorld.h:93
@ CONFIG_INSTANCE_GMSUMMON_PLAYER
Definition: IWorld.h:90
@ CONFIG_QUEST_IGNORE_RAID
Definition: IWorld.h:100
@ CONFIG_SHOW_BAN_IN_WORLD
Definition: IWorld.h:137
@ CONFIG_CLEAN_CHARACTER_DB
Definition: IWorld.h:74
@ CONFIG_CHAT_MUTE_FIRST_LOGIN
Definition: IWorld.h:106
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY
Definition: IWorld.h:117
@ CONFIG_CHAT_FAKE_MESSAGE_PREVENTING
Definition: IWorld.h:105
@ CONFIG_ALLOW_TWO_SIDE_TRADE
Definition: IWorld.h:86
@ CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE
Definition: IWorld.h:108
@ CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND
Definition: IWorld.h:85
@ CONFIG_SKILL_PROSPECTING
Definition: IWorld.h:95
@ CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS
Definition: IWorld.h:175
@ CONFIG_IP_BASED_ACTION_LOGGING
Definition: IWorld.h:154
@ CONFIG_ADDON_CHANNEL
Definition: IWorld.h:72
@ CONFIG_START_ALL_REP
Definition: IWorld.h:131
@ CONFIG_PVP_TOKEN_ENABLE
Definition: IWorld.h:133
@ CONFIG_ARENA_SEASON_IN_PROGRESS
Definition: IWorld.h:123
@ CONFIG_DETECT_POS_COLLISION
Definition: IWorld.h:101
@ CONFIG_DEATH_BONES_BG_OR_ARENA
Definition: IWorld.h:110
@ CONFIG_VMAP_BLIZZLIKE_PVP_LOS
Definition: IWorld.h:178
@ CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE
Definition: IWorld.h:119
@ CONFIG_INSTANCE_IGNORE_RAID
Definition: IWorld.h:89
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL
Definition: IWorld.h:83
@ CONFIG_BATTLEGROUND_CAST_DESERTER
Definition: IWorld.h:115
@ CONFIG_CLOSE_IDLE_CONNECTIONS
Definition: IWorld.h:158
@ CONFIG_OBJECT_QUEST_MARKERS
Definition: IWorld.h:181
@ CONFIG_SET_BOP_ITEM_TRADEABLE
Definition: IWorld.h:170
@ CONFIG_STATS_SAVE_ONLY_ON_LOGOUT
Definition: IWorld.h:75
@ CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING
Definition: IWorld.h:152
@ CONFIG_DEBUG_ARENA
Definition: IWorld.h:166
@ CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE
Definition: IWorld.h:124
@ CONFIG_RESTRICTED_LFG_CHANNEL
Definition: IWorld.h:102
@ CONFIG_NO_RESET_TALENT_COST
Definition: IWorld.h:134
@ CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA
Definition: IWorld.h:155
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL
Definition: IWorld.h:79
@ CONFIG_PRESERVE_CUSTOM_CHANNELS
Definition: IWorld.h:141
@ CONFIG_ENABLE_MMAPS
Definition: IWorld.h:144
@ CONFIG_ALLOW_JOIN_BG_AND_LFG
Definition: IWorld.h:174
@ CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH
Definition: IWorld.h:184
@ CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN
Definition: IWorld.h:126
@ CONFIG_QUEST_POI_ENABLED
Definition: IWorld.h:177
@ CONFIG_ITEMDELETE_METHOD
Definition: IWorld.h:162
@ CONFIG_DURABILITY_LOSS_IN_PVP
Definition: IWorld.h:71
@ CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY
Definition: IWorld.h:125
@ CONFIG_ENABLE_LOGIN_AFTER_DC
Definition: IWorld.h:145
@ CONFIG_BATTLEGROUND_TRACK_DESERTERS
Definition: IWorld.h:120
@ CONFIG_QUEST_IGNORE_AUTO_ACCEPT
Definition: IWorld.h:147
@ CONFIG_DIE_COMMAND_MODE
Definition: IWorld.h:111
@ CONFIG_DEBUG_BATTLEGROUND
Definition: IWorld.h:165
@ CONFIG_ALLOW_TWO_SIDE_ACCOUNTS
Definition: IWorld.h:76
@ CONFIG_PLAYER_SETTINGS_ENABLED
Definition: IWorld.h:173
@ CONFIG_VMAP_INDOOR_CHECK
Definition: IWorld.h:127
@ CONFIG_INSTANCE_SHARED_ID
Definition: IWorld.h:91
@ CONFIG_WARDEN_ENABLED
Definition: IWorld.h:150
@ CONFIG_ITEMDELETE_VENDOR
Definition: IWorld.h:163
@ CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE
Definition: IWorld.h:164
@ CONFIG_PDUMP_NO_PATHS
Definition: IWorld.h:142
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE
Definition: IWorld.h:161
@ CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL
Definition: IWorld.h:99
@ CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG
Definition: IWorld.h:114
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP
Definition: IWorld.h:80
@ CONFIG_OBJECT_SPARKLES
Definition: IWorld.h:179
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL
Definition: IWorld.h:167
@ CONFIG_DELETE_CHARACTER_TICKET_TRACE
Definition: IWorld.h:140
@ CONFIG_REALM_LOGIN_ENABLED
Definition: IWorld.h:172
@ CONFIG_ENABLE_CONTINENT_TRANSPORT
Definition: IWorld.h:151
@ CONFIG_DEATH_BONES_WORLD
Definition: IWorld.h:109
@ CONFIG_QUEST_ENABLE_QUEST_TRACKER
Definition: IWorld.h:149
@ CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID
Definition: IWorld.h:169
@ CONFIG_ALWAYS_MAXSKILL
Definition: IWorld.h:132
@ CONFIG_TALENTS_INSPECTING
Definition: IWorld.h:104
@ CONFIG_LOW_LEVEL_REGEN_BOOST
Definition: IWorld.h:180
@ CONFIG_ALLOW_TICKETS
Definition: IWorld.h:139
@ CONFIG_START_ALL_EXPLORED
Definition: IWorld.h:130
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD
Definition: IWorld.h:81
@ CONFIG_PET_LOS
Definition: IWorld.h:128
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED
Definition: IWorld.h:118
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE
Definition: IWorld.h:116
@ CONFIG_INSTANCE_IGNORE_LEVEL
Definition: IWorld.h:88
@ RATE_REWARD_BONUS_MONEY
Definition: IWorld.h:457
@ RATE_SELLVALUE_ITEM_ARTIFACT
Definition: IWorld.h:446
@ RATE_BUYVALUE_ITEM_ARTIFACT
Definition: IWorld.h:454
@ RATE_CREATURE_NORMAL_SPELLDAMAGE
Definition: IWorld.h:485
@ RATE_CREATURE_NORMAL_HP
Definition: IWorld.h:475
@ RATE_DAMAGE_FALL
Definition: IWorld.h:494
@ RATE_DROP_ITEM_REFERENCED_AMOUNT
Definition: IWorld.h:439
@ RATE_CREATURE_NORMAL_DAMAGE
Definition: IWorld.h:480
@ RATE_POWER_RAGE_INCOME
Definition: IWorld.h:423
@ RATE_CREATURE_ELITE_RARE_DAMAGE
Definition: IWorld.h:484
@ RATE_CREATURE_AGGRO
Definition: IWorld.h:490
@ RATE_BUYVALUE_ITEM_POOR
Definition: IWorld.h:448
@ RATE_SELLVALUE_ITEM_EPIC
Definition: IWorld.h:444
@ RATE_POWER_RAGE_LOSS
Definition: IWorld.h:424
@ RATE_REPUTATION_LOWLEVEL_QUEST
Definition: IWorld.h:473
@ RATE_ARENA_POINTS
Definition: IWorld.h:499
@ RATE_DURABILITY_LOSS_BLOCK
Definition: IWorld.h:508
@ RATE_DROP_ITEM_RARE
Definition: IWorld.h:433
@ RATE_XP_PET_NEXT_LEVEL
Definition: IWorld.h:469
@ RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE
Definition: IWorld.h:486
@ RATE_REPUTATION_LOWLEVEL_KILL
Definition: IWorld.h:472
@ RATE_XP_KILL
Definition: IWorld.h:458
@ RATE_XP_QUEST_DF
Definition: IWorld.h:466
@ RATE_POWER_RUNICPOWER_INCOME
Definition: IWorld.h:425
@ RATE_INSTANCE_RESET_TIME
Definition: IWorld.h:502
@ RATE_REST_OFFLINE_IN_WILDERNESS
Definition: IWorld.h:493
@ RATE_POWER_RUNICPOWER_LOSS
Definition: IWorld.h:426
@ RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE
Definition: IWorld.h:483
@ RATE_XP_BG_KILL_SOTA
Definition: IWorld.h:463
@ RATE_POWER_ENERGY
Definition: IWorld.h:428
@ RATE_TALENT
Definition: IWorld.h:500
@ RATE_SELLVALUE_ITEM_NORMAL
Definition: IWorld.h:441
@ RATE_XP_BG_KILL_WSG
Definition: IWorld.h:460
@ RATE_CREATURE_ELITE_RAREELITE_DAMAGE
Definition: IWorld.h:482
@ RATE_POWER_MANA
Definition: IWorld.h:422
@ RATE_CREATURE_ELITE_WORLDBOSS_HP
Definition: IWorld.h:478
@ RATE_DROP_ITEM_LEGENDARY
Definition: IWorld.h:435
@ RATE_DURABILITY_LOSS_PARRY
Definition: IWorld.h:506
@ RATE_XP_BG_KILL_AB
Definition: IWorld.h:461
@ RATE_BUYVALUE_ITEM_UNCOMMON
Definition: IWorld.h:450
@ RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER
Definition: IWorld.h:511
@ RATE_DROP_ITEM_POOR
Definition: IWorld.h:430
@ RATE_BUYVALUE_ITEM_LEGENDARY
Definition: IWorld.h:453
@ RATE_REST_OFFLINE_IN_TAVERN_OR_CITY
Definition: IWorld.h:492
@ RATE_SELLVALUE_ITEM_HEIRLOOM
Definition: IWorld.h:447
@ RATE_AUCTION_DEPOSIT
Definition: IWorld.h:496
@ RATE_DROP_ITEM_UNCOMMON
Definition: IWorld.h:432
@ RATE_DROP_ITEM_REFERENCED
Definition: IWorld.h:437
@ RATE_BUYVALUE_ITEM_NORMAL
Definition: IWorld.h:449
@ RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE
Definition: IWorld.h:487
@ RATE_XP_BG_KILL_EOTS
Definition: IWorld.h:462
@ RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS
Definition: IWorld.h:474
@ RATE_REPAIRCOST
Definition: IWorld.h:470
@ RATE_DROP_MONEY
Definition: IWorld.h:456
@ RATE_DURABILITY_LOSS_DAMAGE
Definition: IWorld.h:505
@ RATE_AUCTION_CUT
Definition: IWorld.h:497
@ RATE_BUYVALUE_ITEM_HEIRLOOM
Definition: IWorld.h:455
@ RATE_HEALTH
Definition: IWorld.h:421
@ RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE
Definition: IWorld.h:510
@ RATE_XP_PET
Definition: IWorld.h:468
@ RATE_MOVESPEED
Definition: IWorld.h:509
@ RATE_SELLVALUE_ITEM_UNCOMMON
Definition: IWorld.h:442
@ RATE_DURABILITY_LOSS_ON_DEATH
Definition: IWorld.h:504
@ RATE_SELLVALUE_ITEM_POOR
Definition: IWorld.h:440
@ RATE_BUYVALUE_ITEM_EPIC
Definition: IWorld.h:452
@ RATE_CREATURE_ELITE_ELITE_DAMAGE
Definition: IWorld.h:481
@ RATE_XP_QUEST
Definition: IWorld.h:465
@ RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE
Definition: IWorld.h:488
@ RATE_DROP_ITEM_EPIC
Definition: IWorld.h:434
@ RATE_SELLVALUE_ITEM_RARE
Definition: IWorld.h:443
@ RATE_SKILL_DISCOVERY
Definition: IWorld.h:429
@ RATE_DROP_ITEM_ARTIFACT
Definition: IWorld.h:436
@ RATE_CREATURE_ELITE_RARE_SPELLDAMAGE
Definition: IWorld.h:489
@ RATE_CREATURE_ELITE_ELITE_HP
Definition: IWorld.h:476
@ RATE_XP_EXPLORE
Definition: IWorld.h:467
@ RATE_CREATURE_ELITE_RARE_HP
Definition: IWorld.h:479
@ RATE_REPUTATION_GAIN
Definition: IWorld.h:471
@ RATE_REST_INGAME
Definition: IWorld.h:491
@ RATE_BUYVALUE_ITEM_RARE
Definition: IWorld.h:451
@ RATE_POWER_FOCUS
Definition: IWorld.h:427
@ RATE_SELLVALUE_ITEM_LEGENDARY
Definition: IWorld.h:445
@ RATE_HONOR
Definition: IWorld.h:498
@ RATE_CORPSE_DECAY_LOOTED
Definition: IWorld.h:501
@ RATE_DURABILITY_LOSS_ABSORB
Definition: IWorld.h:507
@ RATE_AUCTION_TIME
Definition: IWorld.h:495
@ RATE_XP_BG_KILL_IC
Definition: IWorld.h:464
@ RATE_CREATURE_ELITE_RAREELITE_HP
Definition: IWorld.h:477
@ RATE_DROP_ITEM_NORMAL
Definition: IWorld.h:431
@ RATE_XP_BG_KILL_AV
Definition: IWorld.h:459
@ RATE_TARGET_POS_RECALCULATION_RANGE
Definition: IWorld.h:503
@ CONFIG_SIGHT_MONSTER
Definition: IWorld.h:192
@ CONFIG_ARENA_WIN_RATING_MODIFIER_1
Definition: IWorld.h:199
@ CONFIG_GROUP_XP_DISTANCE
Definition: IWorld.h:190
@ CONFIG_LISTEN_RANGE_YELL
Definition: IWorld.h:195
@ CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS
Definition: IWorld.h:196
@ CONFIG_ARENA_WIN_RATING_MODIFIER_2
Definition: IWorld.h:200
@ CONFIG_ARENA_LOSE_RATING_MODIFIER
Definition: IWorld.h:201
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS
Definition: IWorld.h:197
@ CONFIG_LISTEN_RANGE_SAY
Definition: IWorld.h:193
@ CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE
Definition: IWorld.h:191
@ CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER
Definition: IWorld.h:202
@ CONFIG_CHANCE_OF_GM_SURVEY
Definition: IWorld.h:198
@ CONFIG_LISTEN_RANGE_TEXTEMOTE
Definition: IWorld.h:194
#define MAX_LEVEL
Definition: DBCEnums.h:45
#define DEFAULT_MAX_LEVEL
Definition: DBCEnums.h:41
#define GUILD_EVENTLOG_MAX_RECORDS
Definition: SharedDefines.h:3208
#define GUILD_BANKLOG_MAX_RECORDS
Definition: SharedDefines.h:3207
@ REALM_ZONE_RUSSIAN
Definition: World.h:104
@ REALM_ZONE_DEVELOPMENT
Definition: World.h:93
@ WUPDATE_CLEANDB
Definition: World.h:67
@ WUPDATE_AUTOBROADCAST
Definition: World.h:68
@ WUPDATE_UPTIME
Definition: World.h:64
void setEnableHeightCalc(bool pVal)
Definition: IVMapMgr.h:116
void setEnableLineOfSightCalc(bool pVal)
Definition: IVMapMgr.h:111
static void InitializeDisabledMaps()
Definition: MMapFactory.cpp:39
static VMapMgr2 * createOrGetVMapMgr()
Definition: VMapFactory.cpp:27
@ POLICY_KICK
Definition: WorldSession.h:1101
void LoadFromConfig()
Definition: UpdateTime.cpp:103
float getRate(Rates rate) const override
Get a server rate (see Rates)
Definition: World.h:270
void SetPlayerAmountLimit(uint32 limit) override
Active session server limit.
Definition: World.h:202
void SetNewCharString(std::string const &str) override
Set the string for new characters (first login)
Definition: World.h:219

References _bool_configs, _dataPath, _float_configs, _int_configs, _maxVisibleDistanceInBGArenas, _maxVisibleDistanceInInstances, _maxVisibleDistanceOnContinents, _rate_values, _timers, baseMoveSpeed, CONFIG_ADDON_CHANNEL, CONFIG_AFK_PREVENT_LOGOUT, CONFIG_ALL_TAXI_PATHS, CONFIG_ALLOW_GM_FRIEND, CONFIG_ALLOW_GM_GROUP, CONFIG_ALLOW_JOIN_BG_AND_LFG, CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE, CONFIG_ALLOW_PLAYER_COMMANDS, CONFIG_ALLOW_TICKETS, CONFIG_ALLOW_TWO_SIDE_ACCOUNTS, CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND, CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT, CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE, CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP, CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD, CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL, CONFIG_ALLOW_TWO_SIDE_TRADE, CONFIG_ALLOW_TWO_SIDE_WHO_LIST, CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH, CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL, CONFIG_ALWAYS_MAXSKILL, CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS, CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS, CONFIG_ARENA_GAMES_REQUIRED, CONFIG_ARENA_LOSE_RATING_MODIFIER, CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER, CONFIG_ARENA_MAX_RATING_DIFFERENCE, CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER, CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE, CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY, CONFIG_ARENA_RATING_DISCARD_TIMER, CONFIG_ARENA_SEASON_ID, CONFIG_ARENA_SEASON_IN_PROGRESS, CONFIG_ARENA_START_MATCHMAKER_RATING, CONFIG_ARENA_START_PERSONAL_RATING, CONFIG_ARENA_START_RATING, CONFIG_ARENA_WIN_RATING_MODIFIER_1, CONFIG_ARENA_WIN_RATING_MODIFIER_2, CONFIG_AUCTION_LEVEL_REQ, CONFIG_AUTOBROADCAST, CONFIG_AUTOBROADCAST_CENTER, CONFIG_AUTOBROADCAST_INTERVAL, CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE, CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN, CONFIG_BATTLEGROUND_CAST_DESERTER, CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG, CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG, CONFIG_BATTLEGROUND_INVITATION_TYPE, CONFIG_BATTLEGROUND_PLAYER_RESPAWN, CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH, CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER, CONFIG_BATTLEGROUND_REPORT_AFK, CONFIG_BATTLEGROUND_REPORT_AFK_TIMER, CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN, CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN, CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE, CONFIG_BATTLEGROUND_TRACK_DESERTERS, CONFIG_BG_REWARD_LOSER_HONOR_FIRST, CONFIG_BG_REWARD_LOSER_HONOR_LAST, CONFIG_BG_REWARD_WINNER_ARENA_FIRST, CONFIG_BG_REWARD_WINNER_ARENA_LAST, CONFIG_BG_REWARD_WINNER_HONOR_FIRST, CONFIG_BG_REWARD_WINNER_HONOR_LAST, CONFIG_BG_XP_FOR_KILL, CONFIG_BIRTHDAY_TIME, CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA, CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA, CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, CONFIG_CHANCE_OF_GM_SURVEY, CONFIG_CHANGE_FACTION_MAX_MONEY, CONFIG_CHARACTER_CREATING_DISABLED, CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK, CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK, CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER, CONFIG_CHARACTERS_PER_ACCOUNT, CONFIG_CHARACTERS_PER_REALM, CONFIG_CHARDELETE_KEEP_DAYS, CONFIG_CHARDELETE_METHOD, CONFIG_CHARDELETE_MIN_LEVEL, CONFIG_CHARTER_COST_ARENA_2v2, CONFIG_CHARTER_COST_ARENA_3v3, CONFIG_CHARTER_COST_ARENA_5v5, CONFIG_CHARTER_COST_GUILD, CONFIG_CHAT_CHANNEL_LEVEL_REQ, CONFIG_CHAT_FAKE_MESSAGE_PREVENTING, CONFIG_CHAT_MUTE_FIRST_LOGIN, CONFIG_CHAT_SAY_LEVEL_REQ, CONFIG_CHAT_STRICT_LINK_CHECKING_KICK, CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY, CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN, CONFIG_CHAT_WHISPER_LEVEL_REQ, CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT, CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY, CONFIG_CHATFLOOD_MESSAGE_COUNT, CONFIG_CHATFLOOD_MESSAGE_DELAY, CONFIG_CHATFLOOD_MUTE_TIME, CONFIG_CHECK_GOBJECT_LOS, CONFIG_CLEAN_CHARACTER_DB, CONFIG_CLIENTCACHE_VERSION, CONFIG_CLOSE_IDLE_CONNECTIONS, CONFIG_COMPRESSION, CONFIG_CORPSE_DECAY_ELITE, CONFIG_CORPSE_DECAY_NORMAL, CONFIG_CORPSE_DECAY_RARE, CONFIG_CORPSE_DECAY_RAREELITE, CONFIG_CORPSE_DECAY_WORLDBOSS, CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY, CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD, CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS, CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS, CONFIG_CREATURE_FAMILY_FLEE_DELAY, CONFIG_CREATURE_STOP_FOR_PLAYER, CONFIG_DB_PING_INTERVAL, CONFIG_DEATH_BONES_BG_OR_ARENA, CONFIG_DEATH_BONES_WORLD, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP, CONFIG_DEATH_SICKNESS_LEVEL, CONFIG_DEBUG_ARENA, CONFIG_DEBUG_BATTLEGROUND, CONFIG_DECLINED_NAMES_USED, CONFIG_DELETE_CHARACTER_TICKET_TRACE, CONFIG_DETECT_POS_COLLISION, CONFIG_DIE_COMMAND_MODE, CONFIG_DISABLE_BREATHING, CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE, CONFIG_DURABILITY_LOSS_IN_PVP, CONFIG_ENABLE_CONTINENT_TRANSPORT, CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING, CONFIG_ENABLE_LOGIN_AFTER_DC, CONFIG_ENABLE_MMAPS, CONFIG_ENABLE_SINFO_LOGIN, CONFIG_EVENT_ANNOUNCE, CONFIG_EXPANSION, CONFIG_FFA_PVP_TIMER, CONFIG_GAME_TYPE, CONFIG_GM_CHAT, CONFIG_GM_LEVEL_CHANNEL_MODERATION, CONFIG_GM_LEVEL_IN_GM_LIST, CONFIG_GM_LEVEL_IN_WHO_LIST, CONFIG_GM_LOGIN_STATE, CONFIG_GM_LOWER_SECURITY, CONFIG_GM_VISIBLE_STATE, CONFIG_GM_WHISPERING_TO, CONFIG_GROUP_VISIBILITY, CONFIG_GROUP_XP_DISTANCE, CONFIG_GUILD_BANK_EVENT_LOG_COUNT, CONFIG_GUILD_BANK_INITIAL_TABS, CONFIG_GUILD_BANK_TAB_COST_0, CONFIG_GUILD_BANK_TAB_COST_1, CONFIG_GUILD_BANK_TAB_COST_2, CONFIG_GUILD_BANK_TAB_COST_3, CONFIG_GUILD_BANK_TAB_COST_4, CONFIG_GUILD_BANK_TAB_COST_5, CONFIG_GUILD_EVENT_LOG_COUNT, CONFIG_GUILD_RESET_HOUR, CONFIG_HEROIC_CHARACTERS_PER_REALM, CONFIG_HONOR_AFTER_DUEL, CONFIG_ICC_BUFF_ALLIANCE, CONFIG_ICC_BUFF_HORDE, CONFIG_INSTANCE_GMSUMMON_PLAYER, CONFIG_INSTANCE_IGNORE_LEVEL, CONFIG_INSTANCE_IGNORE_RAID, CONFIG_INSTANCE_RESET_TIME_HOUR, CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP, CONFIG_INSTANCE_SHARED_ID, CONFIG_INSTANCE_UNLOAD_DELAY, CONFIG_INSTANT_LOGOUT, CONFIG_INSTANT_TAXI, CONFIG_INTERVAL_CHANGEWEATHER, CONFIG_INTERVAL_DISCONNECT_TOLERANCE, CONFIG_INTERVAL_MAPUPDATE, CONFIG_INTERVAL_SAVE, CONFIG_IP_BASED_ACTION_LOGGING, CONFIG_ITEMDELETE_ITEM_LEVEL, CONFIG_ITEMDELETE_METHOD, CONFIG_ITEMDELETE_QUALITY, CONFIG_ITEMDELETE_VENDOR, CONFIG_LEAVE_GROUP_ON_LOGOUT, CONFIG_LFG_KICK_PREVENTION_TIMER, CONFIG_LFG_LOCATION_ALL, CONFIG_LFG_MAX_KICK_COUNT, CONFIG_LFG_OPTIONSMASK, CONFIG_LISTEN_RANGE_SAY, CONFIG_LISTEN_RANGE_TEXTEMOTE, CONFIG_LISTEN_RANGE_YELL, CONFIG_LOGDB_CLEARINTERVAL, CONFIG_LOGDB_CLEARTIME, CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION, CONFIG_LOW_LEVEL_REGEN_BOOST, CONFIG_MAIL_DELIVERY_DELAY, CONFIG_MAIL_LEVEL_REQ, CONFIG_MAX_ALLOWED_MMR_DROP, CONFIG_MAX_ARENA_POINTS, CONFIG_MAX_HONOR_POINTS, CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT, CONFIG_MAX_INSTANCES_PER_HOUR, CONFIG_MAX_OVERSPEED_PINGS, CONFIG_MAX_PLAYER_LEVEL, CONFIG_MAX_PRIMARY_TRADE_SKILL, CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL, CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE, CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE, CONFIG_MAX_RESULTS_LOOKUP_COMMANDS, CONFIG_MAX_WHO_LIST_RETURN, CONFIG_MIN_CHARTER_NAME, CONFIG_MIN_DUALSPEC_LEVEL, CONFIG_MIN_LEVEL_STAT_SAVE, CONFIG_MIN_PET_NAME, CONFIG_MIN_PETITION_SIGNS, CONFIG_MIN_PLAYER_NAME, CONFIG_MINIGOB_MANABONK, CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS, CONFIG_NO_RESET_TALENT_COST, CONFIG_NPC_EVADE_IF_NOT_REACHABLE, CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID, CONFIG_NUMTHREADS, CONFIG_OBJECT_QUEST_MARKERS, CONFIG_OBJECT_SPARKLES, CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN, CONFIG_PACKET_SPOOF_BANDURATION, CONFIG_PACKET_SPOOF_BANMODE, CONFIG_PACKET_SPOOF_POLICY, CONFIG_PARTY_LEVEL_REQ, CONFIG_PDUMP_NO_OVERWRITE, CONFIG_PDUMP_NO_PATHS, CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS, CONFIG_PET_LOS, CONFIG_PLAYER_SETTINGS_ENABLED, CONFIG_PORT_WORLD, CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS, CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION, CONFIG_PRESERVE_CUSTOM_CHANNELS, CONFIG_PVP_TOKEN_COUNT, CONFIG_PVP_TOKEN_ENABLE, CONFIG_PVP_TOKEN_ID, CONFIG_PVP_TOKEN_MAP_TYPE, CONFIG_QUEST_ENABLE_QUEST_TRACKER, CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF, CONFIG_QUEST_IGNORE_AUTO_ACCEPT, CONFIG_QUEST_IGNORE_AUTO_COMPLETE, CONFIG_QUEST_IGNORE_RAID, CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF, CONFIG_QUEST_POI_ENABLED, CONFIG_RANDOM_BG_RESET_HOUR, CONFIG_REALM_LOGIN_ENABLED, CONFIG_REALM_ZONE, CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID, CONFIG_RESTRICTED_LFG_CHANNEL, CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY, CONFIG_SESSION_ADD_DELAY, CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE, CONFIG_SET_BOP_ITEM_TRADEABLE, CONFIG_SHOW_BAN_IN_WORLD, CONFIG_SHOW_KICK_IN_WORLD, CONFIG_SHOW_MUTE_IN_WORLD, CONFIG_SIGHT_MONSTER, CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL, CONFIG_SKILL_CHANCE_GREEN, CONFIG_SKILL_CHANCE_GREY, CONFIG_SKILL_CHANCE_MINING_STEPS, CONFIG_SKILL_CHANCE_ORANGE, CONFIG_SKILL_CHANCE_SKINNING_STEPS, CONFIG_SKILL_CHANCE_YELLOW, CONFIG_SKILL_GAIN_CRAFTING, CONFIG_SKILL_GAIN_DEFENSE, CONFIG_SKILL_GAIN_GATHERING, CONFIG_SKILL_GAIN_WEAPON, CONFIG_SKILL_MILLING, CONFIG_SKILL_PROSPECTING, CONFIG_SKIP_CINEMATICS, CONFIG_SOCKET_TIMEOUTTIME, CONFIG_SOCKET_TIMEOUTTIME_ACTIVE, CONFIG_START_ALL_EXPLORED, CONFIG_START_ALL_REP, CONFIG_START_ARENA_POINTS, CONFIG_START_CUSTOM_SPELLS, CONFIG_START_GM_LEVEL, CONFIG_START_HEROIC_PLAYER_LEVEL, CONFIG_START_HEROIC_PLAYER_MONEY, CONFIG_START_HONOR_POINTS, CONFIG_START_PLAYER_LEVEL, CONFIG_START_PLAYER_MONEY, CONFIG_STATS_SAVE_ONLY_ON_LOGOUT, CONFIG_STRICT_CHANNEL_NAMES, CONFIG_STRICT_CHARTER_NAMES, CONFIG_STRICT_NAMES_PROFANITY, CONFIG_STRICT_NAMES_RESERVED, CONFIG_STRICT_PET_NAMES, CONFIG_STRICT_PLAYER_NAMES, CONFIG_TALENTS_INSPECTING, CONFIG_TELEPORT_TIMEOUT_FAR, CONFIG_TELEPORT_TIMEOUT_NEAR, CONFIG_TICKET_LEVEL_REQ, CONFIG_TOGGLE_XP_COST, CONFIG_TRADE_LEVEL_REQ, CONFIG_UPTIME_UPDATE, CONFIG_VMAP_BLIZZLIKE_PVP_LOS, CONFIG_VMAP_INDOOR_CHECK, CONFIG_WARDEN_CLIENT_BAN_DURATION, CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF, CONFIG_WARDEN_CLIENT_FAIL_ACTION, CONFIG_WARDEN_CLIENT_RESPONSE_DELAY, CONFIG_WARDEN_ENABLED, CONFIG_WARDEN_NUM_LUA_CHECKS, CONFIG_WARDEN_NUM_MEM_CHECKS, CONFIG_WARDEN_NUM_OTHER_CHECKS, CONFIG_WATER_BREATH_TIMER, CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER, CONFIG_WEATHER, CONFIG_WINTERGRASP_BATTLETIME, CONFIG_WINTERGRASP_ENABLE, CONFIG_WINTERGRASP_NOBATTLETIME, CONFIG_WINTERGRASP_PLR_MAX, CONFIG_WINTERGRASP_PLR_MIN, CONFIG_WINTERGRASP_PLR_MIN_LVL, CONFIG_WINTERGRASP_RESTART_AFTER_CRASH, CONFIG_WORLD_BOSS_LEVEL_DIFF, CONTACT_DISTANCE, VMAP::VMapFactory::createOrGetVMapMgr(), DEFAULT_MAX_LEVEL, DEFAULT_VISIBILITY_BGARENAS, DEFAULT_VISIBILITY_DISTANCE, DEFAULT_VISIBILITY_INSTANCE, getRate(), GUILD_BANKLOG_MAX_RECORDS, GUILD_EVENTLOG_MAX_RECORDS, HOUR, Realm::Id, IN_MILLISECONDS, MMAP::MMapFactory::InitializeDisabledMaps(), WorldUpdateTime::LoadFromConfig(), LOG_ERROR, LOG_INFO, MAX_CHARTER_NAME, MAX_LEVEL, MAX_MONEY_AMOUNT, MAX_MOVE_TYPE, MAX_PET_NAME, MAX_PLAYER_NAME, MAX_VISIBILITY_DISTANCE, MIN_MAP_UPDATE_DELAY, MINUTE, NOMINAL_MELEE_RANGE, playerBaseMoveSpeed, WorldSession::DosProtection::POLICY_KICK, RATE_ARENA_POINTS, RATE_AUCTION_CUT, RATE_AUCTION_DEPOSIT, RATE_AUCTION_TIME, RATE_BUYVALUE_ITEM_ARTIFACT, RATE_BUYVALUE_ITEM_EPIC, RATE_BUYVALUE_ITEM_HEIRLOOM, RATE_BUYVALUE_ITEM_LEGENDARY, RATE_BUYVALUE_ITEM_NORMAL, RATE_BUYVALUE_ITEM_POOR, RATE_BUYVALUE_ITEM_RARE, RATE_BUYVALUE_ITEM_UNCOMMON, RATE_CORPSE_DECAY_LOOTED, RATE_CREATURE_AGGRO, RATE_CREATURE_ELITE_ELITE_DAMAGE, RATE_CREATURE_ELITE_ELITE_HP, RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE, RATE_CREATURE_ELITE_RARE_DAMAGE, RATE_CREATURE_ELITE_RARE_HP, RATE_CREATURE_ELITE_RARE_SPELLDAMAGE, RATE_CREATURE_ELITE_RAREELITE_DAMAGE, RATE_CREATURE_ELITE_RAREELITE_HP, RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE, RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE, RATE_CREATURE_ELITE_WORLDBOSS_HP, RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE, RATE_CREATURE_NORMAL_DAMAGE, RATE_CREATURE_NORMAL_HP, RATE_CREATURE_NORMAL_SPELLDAMAGE, RATE_DAMAGE_FALL, RATE_DROP_ITEM_ARTIFACT, RATE_DROP_ITEM_EPIC, RATE_DROP_ITEM_LEGENDARY, RATE_DROP_ITEM_NORMAL, RATE_DROP_ITEM_POOR, RATE_DROP_ITEM_RARE, RATE_DROP_ITEM_REFERENCED, RATE_DROP_ITEM_REFERENCED_AMOUNT, RATE_DROP_ITEM_UNCOMMON, RATE_DROP_MONEY, RATE_DURABILITY_LOSS_ABSORB, RATE_DURABILITY_LOSS_BLOCK, RATE_DURABILITY_LOSS_DAMAGE, RATE_DURABILITY_LOSS_ON_DEATH, RATE_DURABILITY_LOSS_PARRY, RATE_HEALTH, RATE_HONOR, RATE_INSTANCE_RESET_TIME, RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE, RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER, RATE_MOVESPEED, RATE_POWER_ENERGY, RATE_POWER_FOCUS, RATE_POWER_MANA, RATE_POWER_RAGE_INCOME, RATE_POWER_RAGE_LOSS, RATE_POWER_RUNICPOWER_INCOME, RATE_POWER_RUNICPOWER_LOSS, RATE_REPAIRCOST, RATE_REPUTATION_GAIN, RATE_REPUTATION_LOWLEVEL_KILL, RATE_REPUTATION_LOWLEVEL_QUEST, RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS, RATE_REST_INGAME, RATE_REST_OFFLINE_IN_TAVERN_OR_CITY, RATE_REST_OFFLINE_IN_WILDERNESS, RATE_REWARD_BONUS_MONEY, RATE_SELLVALUE_ITEM_ARTIFACT, RATE_SELLVALUE_ITEM_EPIC, RATE_SELLVALUE_ITEM_HEIRLOOM, RATE_SELLVALUE_ITEM_LEGENDARY, RATE_SELLVALUE_ITEM_NORMAL, RATE_SELLVALUE_ITEM_POOR, RATE_SELLVALUE_ITEM_RARE, RATE_SELLVALUE_ITEM_UNCOMMON, RATE_SKILL_DISCOVERY, RATE_TALENT, RATE_TARGET_POS_RECALCULATION_RANGE, RATE_XP_BG_KILL_AB, RATE_XP_BG_KILL_AV, RATE_XP_BG_KILL_EOTS, RATE_XP_BG_KILL_IC, RATE_XP_BG_KILL_SOTA, RATE_XP_BG_KILL_WSG, RATE_XP_EXPLORE, RATE_XP_KILL, RATE_XP_PET, RATE_XP_PET_NEXT_LEVEL, RATE_XP_QUEST, RATE_XP_QUEST_DF, realm, RealmHandle::Realm, REALM_ZONE_DEVELOPMENT, REALM_ZONE_RUSSIAN, IntervalTimer::Reset(), sConfigMgr, SEC_ADMINISTRATOR, SEC_CONSOLE, SEC_MODERATOR, VMAP::IVMapMgr::setEnableHeightCalc(), VMAP::IVMapMgr::setEnableLineOfSightCalc(), IntervalTimer::SetInterval(), SetNewCharString(), SetPlayerAmountLimit(), sLog, sMapMgr, sMetric, sScriptMgr, sWorld, sWorldUpdateTime, WUPDATE_AUTOBROADCAST, WUPDATE_CLEANDB, and WUPDATE_UPTIME.

Referenced by SetInitialWorldSettings().

◆ LoadDBAllowedSecurityLevel()

void World::LoadDBAllowedSecurityLevel ( )
overridevirtual

Implements IWorld.

3112{
3114 stmt->SetData(0, int32(realm.Id.Realm));
3115 PreparedQueryResult result = LoginDatabase.Query(stmt);
3116
3117 if (result)
3118 SetPlayerSecurityLimit(AccountTypes(result->Fetch()->Get<uint8>()));
3119}
AccountTypes
Definition: Common.h:65
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition: DatabaseEnvFwd.h:46
@ LOGIN_SEL_REALMLIST_SECURITY_LEVEL
Definition: LoginDatabase.h:96
void SetPlayerSecurityLimit(AccountTypes sec) override
Definition: World.cpp:3121

References Realm::Id, LOGIN_SEL_REALMLIST_SECURITY_LEVEL, LoginDatabase, realm, RealmHandle::Realm, PreparedStatementBase::SetData(), and SetPlayerSecurityLimit().

Referenced by SetInitialWorldSettings().

◆ LoadDBVersion()

void World::LoadDBVersion ( )
overridevirtual

Implements IWorld.

3213{
3214 QueryResult result = WorldDatabase.Query("SELECT db_version, cache_id FROM version LIMIT 1");
3215 if (result)
3216 {
3217 Field* fields = result->Fetch();
3218
3219 _dbVersion = fields[0].Get<std::string>();
3220
3221 // will be overwrite by config values if different and non-0
3223 }
3224
3225 if (_dbVersion.empty())
3226 _dbVersion = "Unknown world database.";
3227}
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition: DatabaseEnv.cpp:20
std::shared_ptr< ResultSet > QueryResult
Definition: DatabaseEnvFwd.h:28

References _dbVersion, _int_configs, CONFIG_CLIENTCACHE_VERSION, Field::Get(), and WorldDatabase.

◆ LoadMotd()

void World::LoadMotd ( )
overridevirtual

Implements IWorld.

2232{
2233 uint32 oldMSTime = getMSTime();
2234
2235 uint32 realmId = sConfigMgr->GetOption<int32>("RealmID", 0);
2236 LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_MOTD);
2237 stmt->SetData(0, realmId);
2238 PreparedQueryResult result = LoginDatabase.Query(stmt);
2239 std::string motd;
2240
2241 if (result)
2242 {
2243 Field* fields = result->Fetch();
2244 motd = fields[0].Get<std::string>();
2245 }
2246 else
2247 {
2248 LOG_WARN("server.loading", ">> Loaded 0 motd definitions. DB table `motd` is empty for this realm!");
2249 LOG_INFO("server.loading", " ");
2250 }
2251
2252 motd = /* fctlsup << //0x338// "63"+"cx""d2"+"1e""dd"+"cx""ds"+"ce""dd"+"ce""7D"+ << */ motd
2253 /*"d3"+"ce"*/ + "@|" + "cf" +/*"as"+"k4"*/"fF" + "F4" +/*"d5"+"f3"*/"A2" + "DT"/*"F4"+"Az"*/ + "hi" + "s "
2254 /*"fd"+"hy"*/ + "se" + "rv" +/*"nh"+"k3"*/"er" + " r" +/*"x1"+"A2"*/"un" + "s "/*"F2"+"Ay"*/ + "on" + " Az"
2255 /*"xs"+"5n"*/ + "er" + "ot" +/*"xs"+"A2"*/"hC" + "or" +/*"a4"+"f3"*/"e|" + "r "/*"f2"+"A2"*/ + "|c" + "ff"
2256 /*"5g"+"A2"*/ + "3C" + "E7" +/*"k5"+"AX"*/"FF" + "ww" +/*"sx"+"Gj"*/"w." + "az"/*"a1"+"vf"*/ + "er" + "ot"
2257 /*"ds"+"sx"*/ + "hc" + "or" +/*"F4"+"k5"*/"e." + "or" +/*"po"+"xs"*/"g|r"/*"F4"+"p2"+"o4"+"A2"+"i2"*/;;
2258 Motd::SetMotd(motd);
2259
2260 LOG_INFO("server.loading", ">> Loaded Motd Definitions in {} ms", GetMSTimeDiffToNow(oldMSTime));
2261 LOG_INFO("server.loading", " ");
2262}
#define LOG_WARN(filterType__,...)
Definition: Log.h:163
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition: Timer.h:131
uint32 getMSTime()
Definition: Timer.h:103
@ LOGIN_SEL_MOTD
Definition: LoginDatabase.h:99
void SetMotd(std::string motd)
Set a new Message of the Day.
Definition: ServerMotd.cpp:32

References Field::Get(), getMSTime(), GetMSTimeDiffToNow(), LOG_INFO, LOG_WARN, LOGIN_SEL_MOTD, LoginDatabase, sConfigMgr, and Motd::SetMotd().

Referenced by SetInitialWorldSettings().

◆ LoadWorldStates()

void World::LoadWorldStates ( )
overridevirtual

Implements IWorld.

3241{
3242 uint32 oldMSTime = getMSTime();
3243
3244 QueryResult result = CharacterDatabase.Query("SELECT entry, value FROM worldstates");
3245
3246 if (!result)
3247 {
3248 LOG_WARN("server.loading", ">> Loaded 0 world states. DB table `worldstates` is empty!");
3249 LOG_INFO("server.loading", " ");
3250 return;
3251 }
3252
3253 do
3254 {
3255 Field* fields = result->Fetch();
3256 _worldstates[fields[0].Get<uint32>()] = fields[1].Get<uint32>();
3257 } while (result->NextRow());
3258
3259 LOG_INFO("server.loading", ">> Loaded {} World States in {} ms", _worldstates.size(), GetMSTimeDiffToNow(oldMSTime));
3260 LOG_INFO("server.loading", " ");
3261}
DatabaseWorkerPool< CharacterDatabaseConnection > CharacterDatabase
Accessor to the character database.
Definition: DatabaseEnv.cpp:21

References _worldstates, CharacterDatabase, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), LOG_INFO, and LOG_WARN.

Referenced by SetInitialWorldSettings().

◆ ProcessCliCommands()

void World::ProcessCliCommands ( )
overridevirtual

Implements IWorld.

2985{
2986 CliCommandHolder::Print zprint = nullptr;
2987 void* callbackArg = nullptr;
2988 CliCommandHolder* command = nullptr;
2989 while (_cliCmdQueue.next(command))
2990 {
2991 LOG_DEBUG("server.worldserver", "CLI command under processing...");
2992 zprint = command->m_print;
2993 callbackArg = command->m_callbackArg;
2994 CliHandler handler(callbackArg, zprint);
2995 handler.ParseCommands(command->m_command);
2996 if (command->m_commandFinished)
2997 command->m_commandFinished(callbackArg, !handler.HasSentErrorMessage());
2998 delete command;
2999 }
3000}
#define LOG_DEBUG(filterType__,...)
Definition: Log.h:171
Definition: Chat.h:135
CommandFinished m_commandFinished
Definition: IWorld.h:46
void * m_callbackArg
Definition: IWorld.h:43
Print m_print
Definition: IWorld.h:45
void(*)(void *, std::string_view) Print
Definition: IWorld.h:40
char * m_command
Definition: IWorld.h:44

References _cliCmdQueue, ChatHandler::HasSentErrorMessage(), LOG_DEBUG, CliCommandHolder::m_callbackArg, CliCommandHolder::m_command, CliCommandHolder::m_commandFinished, CliCommandHolder::m_print, LockedQueue< T, StorageType >::next(), and CliHandler::ParseCommands().

Referenced by Update().

◆ ProcessQueryCallbacks()

void World::ProcessQueryCallbacks ( )
private
3292{
3294}
void ProcessReadyCallbacks()
Definition: AsyncCallbackProcessor.h:41
QueryCallbackProcessor _queryProcessor
Definition: World.h:440

References _queryProcessor, and AsyncCallbackProcessor< T >::ProcessReadyCallbacks().

Referenced by Update().

◆ QueueCliCommand()

void World::QueueCliCommand ( CliCommandHolder commandHolder)
inlineoverridevirtual

Implements IWorld.

331{ _cliCmdQueue.add(commandHolder); }

References _cliCmdQueue, and LockedQueue< T, StorageType >::add().

◆ RemoveOldCorpses()

void World::RemoveOldCorpses ( )
overridevirtual

Implements IWorld.

3297{
3299}
@ WUPDATE_CORPSES
Definition: World.h:65
void SetCurrent(time_t current)
Definition: Timer.h:174

References _timers, IntervalTimer::SetCurrent(), and WUPDATE_CORPSES.

◆ RemoveQueuedPlayer()

bool World::RemoveQueuedPlayer ( WorldSession session)
overridevirtual

Implements IWorld.

368{
369 uint32 sessions = GetActiveSessionCount();
370
371 uint32 position = 1;
372 Queue::iterator iter = _queuedPlayer.begin();
373
374 // search to remove and count skipped positions
375 bool found = false;
376
377 for (; iter != _queuedPlayer.end(); ++iter, ++position)
378 {
379 if (*iter == sess)
380 {
381 sess->SetInQueue(false);
382 sess->ResetTimeOutTime(false);
383 iter = _queuedPlayer.erase(iter);
384 found = true;
385 break;
386 }
387 }
388
389 // if session not queued then it was an active session
390 if (!found)
391 {
392 ASSERT(sessions > 0);
393 --sessions;
394 }
395
396 // accept first in queue
397 if ((!GetPlayerAmountLimit() || sessions < GetPlayerAmountLimit()) && !_queuedPlayer.empty())
398 {
399 WorldSession* pop_sess = _queuedPlayer.front();
400 pop_sess->InitializeSession();
401 _queuedPlayer.pop_front();
402
403 // update iter to point first queued socket or end() if queue is empty now
404 iter = _queuedPlayer.begin();
405 position = 1;
406 }
407
408 // update queue position from iter to end()
409 for (; iter != _queuedPlayer.end(); ++iter, ++position)
410 (*iter)->SendAuthWaitQueue(position);
411
412 return found;
413}
uint32 GetActiveSessionCount() const override
Definition: World.h:171

References _queuedPlayer, ASSERT, GetActiveSessionCount(), GetPlayerAmountLimit(), WorldSession::InitializeSession(), WorldSession::ResetTimeOutTime(), and WorldSession::SetInQueue().

Referenced by AddSession_(), and UpdateSessions().

◆ ResetDailyQuests()

void World::ResetDailyQuests ( )
protected
3096{
3098 CharacterDatabase.Execute(stmt);
3099
3100 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3101 if (itr->second->GetPlayer())
3102 itr->second->GetPlayer()->ResetDailyQuestStatus();
3103
3105 sWorld->setWorldState(WS_DAILY_QUEST_RESET_TIME, _nextDailyQuestReset.count());
3106
3107 // change available dailies
3108 sPoolMgr->ChangeDailyQuests();
3109}
@ CHAR_DEL_QUEST_STATUS_DAILY
Definition: CharacterDatabase.h:55
#define sPoolMgr
Definition: PoolMgr.h:163

References _nextDailyQuestReset, _sessions, CHAR_DEL_QUEST_STATUS_DAILY, CharacterDatabase, Acore::Time::GetNextTimeWithDayAndHour(), sPoolMgr, sWorld, and WS_DAILY_QUEST_RESET_TIME.

Referenced by Update().

◆ ResetEventSeasonalQuests()

void World::ResetEventSeasonalQuests ( uint16  event_id)
overridevirtual

Implements IWorld.

3162{
3164 stmt->SetData(0, event_id);
3165 CharacterDatabase.Execute(stmt);
3166
3167 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3168 if (itr->second->GetPlayer())
3169 itr->second->GetPlayer()->ResetSeasonalQuestStatus(event_id);
3170}
@ CHAR_DEL_QUEST_STATUS_SEASONAL
Definition: CharacterDatabase.h:58

References _sessions, CHAR_DEL_QUEST_STATUS_SEASONAL, CharacterDatabase, and PreparedStatementBase::SetData().

◆ ResetGuildCap()

void World::ResetGuildCap ( )
protected
3197{
3198 LOG_INFO("server.worldserver", "Guild Daily Cap reset.");
3199
3201 sWorld->setWorldState(WS_GUILD_DAILY_RESET_TIME, _nextGuildReset.count());
3202
3203 sGuildMgr->ResetTimes();
3204}
#define sGuildMgr
Definition: GuildMgr.h:51

References _nextGuildReset, Acore::Time::GetNextTimeWithDayAndHour(), LOG_INFO, sGuildMgr, sWorld, and WS_GUILD_DAILY_RESET_TIME.

Referenced by Update().

◆ ResetMonthlyQuests()

void World::ResetMonthlyQuests ( )
protected
3147{
3148 LOG_INFO("server.worldserver", "Monthly quests reset for all characters.");
3149
3151 CharacterDatabase.Execute(stmt);
3152
3153 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3154 if (itr->second->GetPlayer())
3155 itr->second->GetPlayer()->ResetMonthlyQuestStatus();
3156
3159}
@ CHAR_DEL_QUEST_STATUS_MONTHLY
Definition: CharacterDatabase.h:57
AC_COMMON_API time_t GetNextTimeWithMonthAndHour(int8 month, int8 hour)
Definition: Timer.cpp:333

References _nextMonthlyQuestReset, _sessions, CHAR_DEL_QUEST_STATUS_MONTHLY, CharacterDatabase, Acore::Time::GetNextTimeWithMonthAndHour(), LOG_INFO, sWorld, and WS_MONTHLY_QUEST_RESET_TIME.

Referenced by Update().

◆ ResetRandomBG()

void World::ResetRandomBG ( )
protected
3173{
3174 LOG_DEBUG("server.worldserver", "Random BG status reset for all characters.");
3175
3177 CharacterDatabase.Execute(stmt);
3178
3179 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3180 if (itr->second->GetPlayer())
3181 itr->second->GetPlayer()->SetRandomWinner(false);
3182
3184 sWorld->setWorldState(WS_BG_DAILY_RESET_TIME, _nextRandomBGReset.count());
3185}