36{
49
54
57
59
62
63
64
66
70
73};
@ SAY_BREAKOUT1
Definition chapter2.cpp:38
@ POINT_BOX
Definition chapter2.cpp:68
@ SAY_BREAKOUT2
Definition chapter2.cpp:39
@ SAY_BREAKOUT8
Definition chapter2.cpp:45
@ POINT_DESPAWN
Definition chapter2.cpp:72
@ SPELL_ANTI_MAGIC_ZONE
Definition chapter2.cpp:56
@ SAY_BREAKOUT5
Definition chapter2.cpp:42
@ SAY_BREAKOUT6
Definition chapter2.cpp:43
@ NPC_HIGH_INQUISITOR_VALROTH
Definition chapter2.cpp:61
@ POINT_ANTI_MAGIC_ZONE
Definition chapter2.cpp:69
@ SPELL_KOLTIRA_TRANSFORM
Definition chapter2.cpp:55
@ MODEL_DEATH_KNIGHT_MOUNT
Definition chapter2.cpp:65
@ QUEST_BREAKOUT
Definition chapter2.cpp:58
@ SAY_VALROTH_WAVE1
Definition chapter2.cpp:52
@ SAY_BREAKOUT7
Definition chapter2.cpp:44
@ SAY_BREAKOUT0
Definition chapter2.cpp:37
@ SAY_BREAKOUT3
Definition chapter2.cpp:40
@ SAY_BREAKOUT9
Definition chapter2.cpp:46
@ SAY_BREAKOUT10
Definition chapter2.cpp:47
@ POINT_MOUNT
Definition chapter2.cpp:71
@ SAY_VALROTH_AGGRO
Definition chapter2.cpp:51
@ SAY_BREAKOUT4
Definition chapter2.cpp:41
@ POINT_STAND_UP
Definition chapter2.cpp:67
@ EMOTE_KOLTIRA_COLLAPSES
Definition chapter2.cpp:48
@ NPC_CRIMSON_ACOLYTE
Definition chapter2.cpp:60
@ SAY_VALROTH_WAVE2
Definition chapter2.cpp:53
@ SAY_VALROTH_WAVE3
Definition chapter2.cpp:50