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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureAIImpl.h"Go to the source code of this file.
Macros | |
| #define | DataHeader "GD" |
| #define | GundrakScriptName "instance_gundrak" |
| #define | RegisterGundrakCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetGundrakAI) |
Enumerations | |
| enum | Data { DATA_SLAD_RAN = 0 , DATA_MOORABI = 1 , DATA_DRAKKARI_COLOSSUS = 2 , DATA_GAL_DARAH = 3 , DATA_ECK_THE_FEROCIOUS = 4 , MAX_ENCOUNTERS = 5 } |
| enum | Creatures { NPC_RUINS_DWELLER = 29920 , NPC_ECK_THE_FEROCIOUS = 29932 } |
| enum | GDTexts { EMOTE_SUMMON_ECK = 0 } |
| enum | GameObjects { GO_ALTAR_OF_SLAD_RAN = 192518 , GO_STATUE_OF_SLAD_RAN = 192564 , GO_ALTAR_OF_DRAKKARI = 192520 , GO_STATUE_OF_DRAKKARI = 192567 , GO_ALTAR_OF_MOORABI = 192519 , GO_STATUE_OF_MOORABI = 192565 , GO_STATUE_OF_GAL_DARAH = 192566 , GO_GUNDRAK_BRIDGE = 193188 , GO_GUNDRAK_COLLISION = 192633 , GO_ECK_DOORS = 192632 , GO_ECK_UNDERWATER_GATE = 192569 , GO_GAL_DARAH_DOORS0 = 192568 , GO_GAL_DARAH_DOORS1 = 193208 , GO_GAL_DARAH_DOORS2 = 193209 } |
Functions | |
| template<class AI , class T > | |
| AI * | GetGundrakAI (T *obj) |
| #define DataHeader "GD" |
| #define GundrakScriptName "instance_gundrak" |
| #define RegisterGundrakCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetGundrakAI) |
| enum Creatures |
| Enumerator | |
|---|---|
| NPC_RUINS_DWELLER | |
| NPC_ECK_THE_FEROCIOUS | |
| enum Data |
| Enumerator | |
|---|---|
| DATA_SLAD_RAN | |
| DATA_MOORABI | |
| DATA_DRAKKARI_COLOSSUS | |
| DATA_GAL_DARAH | |
| DATA_ECK_THE_FEROCIOUS | |
| MAX_ENCOUNTERS | |
| enum GameObjects |
| enum GDTexts |
|
inline |
References GundrakScriptName.