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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureAIImpl.h"Go to the source code of this file.
Macros | |
| #define | DataHeader "AN" |
| #define | AzjolNerubScriptName "instance_azjol_nerub" |
| #define | RegisterAzjolNerubCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetAzjolNerubAI) |
Enumerations | |
| enum | ANData { DATA_KRIKTHIR = 0 , DATA_HADRONOX = 1 , DATA_ANUBARAK = 2 , MAX_ENCOUNTERS = 3 } |
| enum | ANIds { NPC_WATCHER_NARJIL = 28729 , NPC_WATCHER_GASHRA = 28730 , NPC_WATCHER_SILTHIK = 28731 , NPC_SKITTERING_SWARMER = 28735 , NPC_SKITTERING_INFECTIOR = 28736 , NPC_KRIKTHIR_THE_GATEWATCHER = 28684 , NPC_HADRONOX = 28921 , NPC_ANUBARAK = 29120 , NPC_ANUB_AR_CHAMPION = 29062 , NPC_ANUB_AR_NECROMANCER = 29063 , NPC_ANUB_AR_CRYPTFIEND = 29064 , GO_KRIKTHIR_DOORS = 192395 , GO_ANUBARAK_DOORS1 = 192396 , GO_ANUBARAK_DOORS2 = 192397 , GO_ANUBARAK_DOORS3 = 192398 , SPELL_WEB_WRAP_TRIGGER = 52087 } |
Functions | |
| template<class AI , class T > | |
| AI * | GetAzjolNerubAI (T *obj) |
| #define AzjolNerubScriptName "instance_azjol_nerub" |
| #define DataHeader "AN" |
| #define RegisterAzjolNerubCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetAzjolNerubAI) |
| enum ANData |
| Enumerator | |
|---|---|
| DATA_KRIKTHIR | |
| DATA_HADRONOX | |
| DATA_ANUBARAK | |
| MAX_ENCOUNTERS | |
| enum ANIds |
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inline |
References AzjolNerubScriptName.