AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_lich_king_valkyr_target_search Class Reference
Inheritance diagram for spell_the_lich_king_valkyr_target_search:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_valkyr_target_search)
 
bool Load () override
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void ReplaceTarget (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Private Attributes

WorldObject * _target
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_the_lich_king_valkyr_target_search::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2733 {
2734 PreventHitDefaultEffect(effIndex);
2735 if (Unit* target = GetHitUnit())
2736 {
2737 GetCaster()->GetMotionMaster()->MoveCharge(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 4.0f, 42.0f, EVENT_CHARGE);
2739 }
2740 }
@ EVENT_CHARGE
Definition SharedDefines.h:3560
void MoveCharge(float x, float y, float z, float speed=SPEED_CHARGE, uint32 id=EVENT_CHARGE, Movement::PointsArray const *path=nullptr, bool generatePath=false, float orientation=0.0f, ObjectGuid targetGUID=ObjectGuid::Empty)
The unit will charge the target. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:822
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
MotionMaster * GetMotionMaster()
Definition Unit.h:1761
void SetDisableGravity(bool disable)
Definition Unit.cpp:16119

References EVENT_CHARGE, SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), MotionMaster::MoveCharge(), SpellScript::PreventHitDefaultEffect(), and Unit::SetDisableGravity().

Referenced by Register().

◆ Load()

bool spell_the_lich_king_valkyr_target_search::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2691 {
2692 _target = nullptr;
2693 return true;
2694 }
WorldObject * _target
Definition boss_the_lich_king.cpp:2688

References _target.

◆ PrepareSpellScript()

spell_the_lich_king_valkyr_target_search::PrepareSpellScript ( spell_the_lich_king_valkyr_target_search  )
private

◆ Register()

void spell_the_lich_king_valkyr_target_search::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2743 {
2747 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void ReplaceTarget(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:2725
void HandleScript(SpellEffIndex effIndex)
Definition boss_the_lich_king.cpp:2732
void SelectTarget(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:2696

References EFFECT_0, EFFECT_1, HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, ReplaceTarget(), SelectTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ ReplaceTarget()

void spell_the_lich_king_valkyr_target_search::ReplaceTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2726 {
2727 targets.clear();
2728 if (_target)
2729 targets.push_back(_target);
2730 }

References _target.

Referenced by Register().

◆ SelectTarget()

void spell_the_lich_king_valkyr_target_search::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2697 {
2698 if (targets.empty())
2699 return;
2700 Creature* caster = GetCaster()->ToCreature();
2701 if (!caster)
2702 {
2703 targets.clear();
2704 return;
2705 }
2706 targets.remove_if(Acore::UnitAuraCheck(true, GetSpellInfo()->Id));
2707 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_BOSS_HITTIN_YA_AURA)); // done in dbc, but just to be sure xd
2708 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
2709 if (InstanceScript* _instance = caster->GetInstanceScript())
2710 if (Creature* lichKing = ObjectAccessor::GetCreature(*caster, _instance->GetGuidData(DATA_THE_LICH_KING)))
2711 if (Spell* s = lichKing->GetCurrentSpell(CURRENT_GENERIC_SPELL))
2712 if (s->GetSpellInfo()->Id == SPELL_DEFILE && s->m_targets.GetUnitTarget())
2713 targets.remove(s->m_targets.GetUnitTarget());
2714
2715 if (targets.empty())
2716 return;
2717
2719 targets.clear();
2720 targets.push_back(_target);
2721 if (Creature* caster = GetCaster()->ToCreature())
2722 caster->AI()->SetGUID(_target->GetGUID());
2723 }
@ CURRENT_GENERIC_SPELL
Definition Unit.h:557
@ SPELL_BOSS_HITTIN_YA_AURA
Definition boss_the_lich_king.cpp:86
@ SPELL_DEFILE
Definition boss_the_lich_king.cpp:138
@ SPELL_HARVEST_SOUL_VALKYR
Definition boss_the_lich_king.cpp:147
Definition GridNotifiers.h:1689
Definition Creature.h:47
CreatureAI * AI() const
Definition Creature.h:144
Definition InstanceScript.h:143
Creature * ToCreature()
Definition Object.h:212
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Definition Spell.h:298
virtual void SetGUID(ObjectGuid const &, int32=0)
Definition UnitAI.h:220
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247
@ DATA_THE_LICH_KING
Definition icecrown_citadel.h:101
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:234

References _target, Creature::AI(), CURRENT_GENERIC_SPELL, DATA_THE_LICH_KING, SpellScript::GetCaster(), ObjectAccessor::GetCreature(), Object::GetGUID(), WorldObject::GetInstanceScript(), SpellScript::GetSpellInfo(), Acore::Containers::SelectRandomContainerElement(), UnitAI::SetGUID(), SPELL_BOSS_HITTIN_YA_AURA, SPELL_DEFILE, SPELL_HARVEST_SOUL_VALKYR, and Object::ToCreature().

Referenced by Register().

Member Data Documentation

◆ _target

WorldObject* spell_the_lich_king_valkyr_target_search::_target
private

Referenced by Load(), ReplaceTarget(), and SelectTarget().


The documentation for this class was generated from the following file: