AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_lich_king_valkyr_target_search Class Reference
Inheritance diagram for spell_the_lich_king_valkyr_target_search:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_valkyr_target_search)
 
bool Load () override
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void ReplaceTarget (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Private Attributes

WorldObject_target
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_the_lich_king_valkyr_target_search::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2720 {
2721 PreventHitDefaultEffect(effIndex);
2722 if (Unit* target = GetHitUnit())
2723 {
2724 GetCaster()->GetMotionMaster()->MoveCharge(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 4.0f, 42.0f, EVENT_CHARGE);
2726 }
2727 }
@ EVENT_CHARGE
Definition SharedDefines.h:3577
void MoveCharge(float x, float y, float z, float speed=SPEED_CHARGE, uint32 id=EVENT_CHARGE, const Movement::PointsArray *path=nullptr, bool generatePath=false, float orientation=0.0f, ObjectGuid targetGUID=ObjectGuid::Empty)
The unit will charge the target. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:719
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:650
MotionMaster * GetMotionMaster()
Definition Unit.h:1713
void SetDisableGravity(bool disable)
Definition Unit.cpp:20331

References EVENT_CHARGE, SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), MotionMaster::MoveCharge(), SpellScript::PreventHitDefaultEffect(), and Unit::SetDisableGravity().

Referenced by Register().

◆ Load()

bool spell_the_lich_king_valkyr_target_search::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2678 {
2679 _target = nullptr;
2680 return true;
2681 }
WorldObject * _target
Definition boss_the_lich_king.cpp:2675

References _target.

◆ PrepareSpellScript()

spell_the_lich_king_valkyr_target_search::PrepareSpellScript ( spell_the_lich_king_valkyr_target_search  )
private

◆ Register()

void spell_the_lich_king_valkyr_target_search::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2730 {
2734 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:866
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1431
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void ReplaceTarget(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:2712
void HandleScript(SpellEffIndex effIndex)
Definition boss_the_lich_king.cpp:2719
void SelectTarget(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:2683

References EFFECT_0, EFFECT_1, HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, ReplaceTarget(), SelectTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ ReplaceTarget()

void spell_the_lich_king_valkyr_target_search::ReplaceTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2713 {
2714 targets.clear();
2715 if (_target)
2716 targets.push_back(_target);
2717 }

References _target.

Referenced by Register().

◆ SelectTarget()

void spell_the_lich_king_valkyr_target_search::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2684 {
2685 if (targets.empty())
2686 return;
2687 Creature* caster = GetCaster()->ToCreature();
2688 if (!caster)
2689 {
2690 targets.clear();
2691 return;
2692 }
2693 targets.remove_if(Acore::UnitAuraCheck(true, GetSpellInfo()->Id));
2694 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_BOSS_HITTIN_YA_AURA)); // done in dbc, but just to be sure xd
2695 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
2696 if (InstanceScript* _instance = caster->GetInstanceScript())
2697 if (Creature* lichKing = ObjectAccessor::GetCreature(*caster, _instance->GetGuidData(DATA_THE_LICH_KING)))
2698 if (Spell* s = lichKing->GetCurrentSpell(CURRENT_GENERIC_SPELL))
2699 if (s->GetSpellInfo()->Id == SPELL_DEFILE && s->m_targets.GetUnitTarget())
2700 targets.remove(s->m_targets.GetUnitTarget());
2701
2702 if (targets.empty())
2703 return;
2704
2706 targets.clear();
2707 targets.push_back(_target);
2708 if (Creature* caster = GetCaster()->ToCreature())
2709 caster->AI()->SetGUID(_target->GetGUID());
2710 }
@ CURRENT_GENERIC_SPELL
Definition Unit.h:540
@ SPELL_BOSS_HITTIN_YA_AURA
Definition boss_the_lich_king.cpp:86
@ SPELL_DEFILE
Definition boss_the_lich_king.cpp:138
@ SPELL_HARVEST_SOUL_VALKYR
Definition boss_the_lich_king.cpp:146
Definition GridNotifiers.h:1657
Definition Creature.h:47
CreatureAI * AI() const
Definition Creature.h:145
Definition InstanceScript.h:143
Creature * ToCreature()
Definition Object.h:206
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Definition Spell.h:295
virtual void SetGUID(ObjectGuid const &, int32=0)
Definition UnitAI.h:220
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1221
@ DATA_THE_LICH_KING
Definition icecrown_citadel.h:98
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:210

References _target, Creature::AI(), CURRENT_GENERIC_SPELL, DATA_THE_LICH_KING, SpellScript::GetCaster(), ObjectAccessor::GetCreature(), Object::GetGUID(), WorldObject::GetInstanceScript(), SpellScript::GetSpellInfo(), Acore::Containers::SelectRandomContainerElement(), UnitAI::SetGUID(), SPELL_BOSS_HITTIN_YA_AURA, SPELL_DEFILE, SPELL_HARVEST_SOUL_VALKYR, and Object::ToCreature().

Referenced by Register().

Member Data Documentation

◆ _target

WorldObject* spell_the_lich_king_valkyr_target_search::_target
private

Referenced by Load(), ReplaceTarget(), and SelectTarget().


The documentation for this class was generated from the following file: