AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_svalna_revive_champion Class Reference
Inheritance diagram for spell_svalna_revive_champion:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_svalna_revive_champion)
 
void RemoveAliveTarget (std::list< WorldObject * > &targets)
 
void Land (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Land()

void spell_svalna_revive_champion::Land ( SpellEffIndex  )
inlineprivate
2894 {
2895 Creature* caster = GetCaster()->ToCreature();
2896 if (!caster)
2897 return;
2898
2899 Position pos = caster->GetNearPosition(5.0f, 0.0f);
2900 pos.m_positionZ = caster->GetMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
2901 pos.m_positionZ += 0.1f;
2902 caster->SendMeleeAttackStop(caster->GetVictim());
2903 caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, 7.0f);
2904 }
Definition Creature.h:47
float GetHeight(float x, float y, float z, bool checkVMap=true, float maxSearchDist=DEFAULT_HEIGHT_SEARCH) const
Definition Map.cpp:1188
void MoveLand(uint32 id, Position const &pos, float speed=0.0f)
Use to move the unit from the air to the ground. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:554
Creature * ToCreature()
Definition Object.h:212
Unit * GetCaster()
Definition SpellScript.cpp:401
MotionMaster * GetMotionMaster()
Definition Unit.h:1761
Unit * GetVictim() const
Definition Unit.h:904
void SendMeleeAttackStop(Unit const *victim=nullptr) const
Send to the client SMSG_ATTACKSTOP but doesn't clear UNIT_STATE_MELEE_ATTACKING on server side or int...
Definition Unit.cpp:3267
uint32 GetPhaseMask() const
Definition Object.h:523
Map * GetMap() const
Definition Object.h:637
Position GetNearPosition(float dist, float angle)
Definition Object.cpp:2854
@ POINT_LAND
Definition icecrown_citadel.cpp:329
Definition Position.h:27
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References SpellScript::GetCaster(), Map::GetHeight(), WorldObject::GetMap(), Unit::GetMotionMaster(), WorldObject::GetNearPosition(), WorldObject::GetPhaseMask(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Unit::GetVictim(), Position::m_positionZ, MotionMaster::MoveLand(), POINT_LAND, Unit::SendMeleeAttackStop(), and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_svalna_revive_champion::PrepareSpellScript ( spell_svalna_revive_champion  )
private

◆ Register()

void spell_svalna_revive_champion::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2907 {
2910 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_DEST_AREA_ENTRY
Definition SharedDefines.h:1421
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void RemoveAliveTarget(std::list< WorldObject * > &targets)
Definition icecrown_citadel.cpp:2887
void Land(SpellEffIndex)
Definition icecrown_citadel.cpp:2893

References EFFECT_0, Land(), SpellScript::OnEffectHit, SpellScript::OnObjectAreaTargetSelect, RemoveAliveTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENTRY.

◆ RemoveAliveTarget()

void spell_svalna_revive_champion::RemoveAliveTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2888 {
2889 targets.remove_if(AliveCheck());
2891 }
Definition icecrown_citadel.cpp:2873
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79

References Acore::Containers::RandomResize().

Referenced by Register().


The documentation for this class was generated from the following file: