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| bool | IsDatabaseBound () const override |
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| virtual void | OnBattlegroundStart (Battleground *) |
| | This hook runs before start Battleground.
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| virtual void | OnBattlegroundEndReward (Battleground *, Player *, TeamId) |
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| virtual void | OnBattlegroundUpdate (Battleground *, uint32) |
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| virtual void | OnBattlegroundAddPlayer (Battleground *, Player *) |
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| virtual void | OnBattlegroundBeforeAddPlayer (Battleground *, Player *) |
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| virtual void | OnBattlegroundRemovePlayerAtLeave (Battleground *, Player *) |
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| virtual void | OnQueueUpdate (BattlegroundQueue *, uint32, BattlegroundTypeId, BattlegroundBracketId, uint8, bool, uint32) |
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| virtual bool | OnQueueUpdateValidity (BattlegroundQueue *, uint32, BattlegroundTypeId, BattlegroundBracketId, uint8, bool, uint32) |
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| virtual void | OnAddGroup (BattlegroundQueue *, GroupQueueInfo *, uint32 &, Player *, Group *, BattlegroundTypeId, PvPDifficultyEntry const *, uint8, bool, bool, uint32, uint32, uint32, uint32) |
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| virtual bool | CanFillPlayersToBG (BattlegroundQueue *, Battleground *, BattlegroundBracketId) |
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| virtual bool | IsCheckNormalMatch (BattlegroundQueue *, Battleground *, BattlegroundBracketId, uint32, uint32) |
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| virtual bool | CanSendMessageBGQueue (BattlegroundQueue *, Player *, Battleground *, PvPDifficultyEntry const *) |
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| virtual bool | OnBeforeSendJoinMessageArenaQueue (BattlegroundQueue *, Player *, GroupQueueInfo *, PvPDifficultyEntry const *, bool) |
| | This hook runs before sending the join message during the arena queue, allowing you to run extra operations or disabling the join message.
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| virtual bool | OnBeforeSendExitMessageArenaQueue (BattlegroundQueue *, GroupQueueInfo *) |
| | This hook runs before sending the exit message during the arena queue, allowing you to run extra operations or disabling the exit message.
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| virtual void | OnBattlegroundEnd (Battleground *, TeamId) |
| | This hook runs after end Battleground.
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| virtual void | OnBattlegroundDestroy (Battleground *) |
| | This hook runs before Battleground destroy.
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| virtual void | OnBattlegroundCreate (Battleground *) |
| | This hook runs after Battleground create.
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| const std::string & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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