AzerothCore 3.3.5a
OpenSource WoW Emulator
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ScriptRegistry< TScript > Class Template Reference

#include "ScriptMgr.h"

Public Types

typedef std::map< uint32, TScript * > ScriptMap
 
typedef ScriptMap::iterator ScriptMapIterator
 
typedef std::vector< std::pair< TScript *, std::vector< uint16 > > > ScriptVector
 
typedef ScriptVector::iterator ScriptVectorIterator
 
typedef std::vector< std::vector< TScript * > > EnabledHooksVector
 
typedef EnabledHooksVector::iterator EnabledHooksVectorIterator
 

Static Public Member Functions

static void InitEnabledHooksIfNeeded (uint16 totalAvailableHooks)
 
static void AddScript (TScript *const script, std::vector< uint16 > enabledHooks={})
 
static void AddALScripts ()
 
static TScript * GetScriptById (uint32 id)
 

Static Public Attributes

static ScriptMap ScriptPointerList
 
static ScriptVector ALScripts
 
static EnabledHooksVector EnabledHooks
 

Static Private Member Functions

static bool _checkMemory (TScript *const script)
 

Static Private Attributes

static uint32 _scriptIdCounter = 0
 

Detailed Description

template<class TScript>
class ScriptRegistry< TScript >

Member Typedef Documentation

◆ EnabledHooksVector

template<class TScript >
typedef std::vector<std::vector<TScript*> > ScriptRegistry< TScript >::EnabledHooksVector

◆ EnabledHooksVectorIterator

template<class TScript >
typedef EnabledHooksVector::iterator ScriptRegistry< TScript >::EnabledHooksVectorIterator

◆ ScriptMap

template<class TScript >
typedef std::map<uint32, TScript*> ScriptRegistry< TScript >::ScriptMap

◆ ScriptMapIterator

template<class TScript >
typedef ScriptMap::iterator ScriptRegistry< TScript >::ScriptMapIterator

◆ ScriptVector

template<class TScript >
typedef std::vector<std::pair<TScript*,std::vector<uint16> > > ScriptRegistry< TScript >::ScriptVector

◆ ScriptVectorIterator

template<class TScript >
typedef ScriptVector::iterator ScriptRegistry< TScript >::ScriptVectorIterator

Member Function Documentation

◆ _checkMemory()

template<class TScript >
static bool ScriptRegistry< TScript >::_checkMemory ( TScript *const  script)
inlinestaticprivate
883 {
884 // See if the script is using the same memory as another script. If this happens, it means that
885 // someone forgot to allocate new memory for a script.
886 for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
887 {
888 if (it->second == script)
889 {
890 LOG_ERROR("scripts", "Script '{}' has same memory pointer as '{}'.",
891 script->GetName(), it->second->GetName());
892
893 return false;
894 }
895 }
896
897 return true;
898 }
#define LOG_ERROR(filterType__,...)
Definition Log.h:145
static ScriptMap ScriptPointerList
Definition ScriptMgr.h:754
ScriptMap::iterator ScriptMapIterator
Definition ScriptMgr.h:744

References LOG_ERROR, and ScriptRegistry< TScript >::ScriptPointerList.

Referenced by ScriptRegistry< TScript >::AddALScripts().

◆ AddALScripts()

template<class TScript >
static void ScriptRegistry< TScript >::AddALScripts ( )
inlinestatic
794 {
795 for (ScriptVectorIterator it = ALScripts.begin(); it != ALScripts.end(); ++it)
796 {
797 TScript* const script = (*it).first;
798
799 script->checkValidity();
800
801 if (script->IsDatabaseBound())
802 {
803 if (!_checkMemory(script))
804 {
805 return;
806 }
807
808 // Get an ID for the script. An ID only exists if it's a script that is assigned in the database
809 // through a script name (or similar).
810 uint32 id = sObjectMgr->GetScriptId(script->GetName().c_str());
811 if (id)
812 {
813 // Try to find an existing script.
814 TScript const* oldScript = nullptr;
815 for (auto iterator = ScriptPointerList.begin(); iterator != ScriptPointerList.end(); ++iterator)
816 {
817 // If the script names match...
818 if (iterator->second->GetName() == script->GetName())
819 {
820 // ... It exists.
821 oldScript = iterator->second;
822 break;
823 }
824 }
825
826 // If the script is already assigned -> delete it!
827 if (oldScript)
828 {
829 for (auto& vIt : EnabledHooks)
830 for (std::size_t i = 0; i < vIt.size(); ++i)
831 if (vIt[i] == oldScript)
832 {
833 vIt.erase(vIt.begin() + i);
834 break;
835 }
836
837 delete oldScript;
838 }
839
840 // Assign new script!
841 ScriptPointerList[id] = script;
842
843 // Increment script count only with new scripts
844 if (!oldScript)
845 {
846 sScriptMgr->IncreaseScriptCount();
847 }
848 }
849 else
850 {
851 // The script uses a script name from database, but isn't assigned to anything.
852 if (script->GetName().find("Smart") == std::string::npos)
853 LOG_ERROR("sql.sql", "Script named '{}' is not assigned in the database.",
854 script->GetName());
855 }
856 }
857 else
858 {
859 for (uint16 v : (*it).second)
860 EnabledHooks[v].emplace_back(script);
861
862 // We're dealing with a code-only script; just add it.
864 sScriptMgr->IncreaseScriptCount();
865 }
866 }
867 }
std::uint32_t uint32
Definition Define.h:107
std::uint16_t uint16
Definition Define.h:108
#define sObjectMgr
Definition ObjectMgr.h:1723
#define sScriptMgr
Definition ScriptMgr.h:737
static EnabledHooksVector EnabledHooks
Definition ScriptMgr.h:759
static bool _checkMemory(TScript *const script)
Definition ScriptMgr.h:882
static uint32 _scriptIdCounter
Definition ScriptMgr.h:901
ScriptVector::iterator ScriptVectorIterator
Definition ScriptMgr.h:747
static ScriptVector ALScripts
Definition ScriptMgr.h:756
STL namespace.

References ScriptRegistry< TScript >::_checkMemory(), ScriptRegistry< TScript >::_scriptIdCounter, ScriptRegistry< TScript >::ALScripts, ScriptRegistry< TScript >::EnabledHooks, LOG_ERROR, ScriptRegistry< TScript >::ScriptPointerList, sObjectMgr, and sScriptMgr.

Referenced by ScriptMgr::LoadDatabase().

◆ AddScript()

template<class TScript >
static void ScriptRegistry< TScript >::AddScript ( TScript *const  script,
std::vector< uint16 enabledHooks = {} 
)
inlinestatic
766 {})
767 {
768 ASSERT(script);
769
770 if (!_checkMemory(script))
771 return;
772
773 if (EnabledHooks.empty())
774 InitEnabledHooksIfNeeded(script->GetTotalAvailableHooks());
775
776 if (script->isAfterLoadScript())
777 {
778 ALScripts.emplace_back(script, std::move(enabledHooks));
779 }
780 else
781 {
782 script->checkValidity();
783
784 for (uint16 v : enabledHooks)
785 EnabledHooks[v].emplace_back(script);
786
787 // We're dealing with a code-only script; just add it.
789 sScriptMgr->IncreaseScriptCount();
790 }
791 }
#define ASSERT
Definition Errors.h:68
static void InitEnabledHooksIfNeeded(uint16 totalAvailableHooks)
Definition ScriptMgr.h:761

Referenced by AccountScript::AccountScript(), AchievementCriteriaScript::AchievementCriteriaScript(), AchievementScript::AchievementScript(), ALEScript::ALEScript(), AllBattlegroundScript::AllBattlegroundScript(), AllCommandScript::AllCommandScript(), AllCreatureScript::AllCreatureScript(), AllGameObjectScript::AllGameObjectScript(), AllItemScript::AllItemScript(), AllMapScript::AllMapScript(), AllSpellScript::AllSpellScript(), AreaTriggerScript::AreaTriggerScript(), ArenaScript::ArenaScript(), ArenaTeamScript::ArenaTeamScript(), AuctionHouseScript::AuctionHouseScript(), BattlefieldScript::BattlefieldScript(), BattlegroundMapScript::BattlegroundMapScript(), BattlegroundScript::BattlegroundScript(), CommandScript::CommandScript(), ConditionScript::ConditionScript(), CreatureScript::CreatureScript(), DatabaseScript::DatabaseScript(), DynamicObjectScript::DynamicObjectScript(), FormulaScript::FormulaScript(), GameEventScript::GameEventScript(), GameObjectScript::GameObjectScript(), GlobalScript::GlobalScript(), GroupScript::GroupScript(), GuildScript::GuildScript(), InstanceMapScript::InstanceMapScript(), ItemScript::ItemScript(), LootScript::LootScript(), MailScript::MailScript(), MiscScript::MiscScript(), ModuleScript::ModuleScript(), MovementHandlerScript::MovementHandlerScript(), OutdoorPvPScript::OutdoorPvPScript(), PetScript::PetScript(), PlayerScript::PlayerScript(), ServerScript::ServerScript(), SpellScriptLoader::SpellScriptLoader(), TicketScript::TicketScript(), TransportScript::TransportScript(), UnitScript::UnitScript(), VehicleScript::VehicleScript(), WeatherScript::WeatherScript(), WorldMapScript::WorldMapScript(), WorldObjectScript::WorldObjectScript(), and WorldScript::WorldScript().

◆ GetScriptById()

◆ InitEnabledHooksIfNeeded()

template<class TScript >
static void ScriptRegistry< TScript >::InitEnabledHooksIfNeeded ( uint16  totalAvailableHooks)
inlinestatic

Member Data Documentation

◆ _scriptIdCounter

template<class TScript >
uint32 ScriptRegistry< TScript >::_scriptIdCounter = 0
staticprivate

◆ ALScripts

template<class TScript >
std::vector< std::pair< TScript *, std::vector< uint16 > > > ScriptRegistry< TScript >::ALScripts
static

◆ EnabledHooks

template<class TScript >
std::vector< std::vector< TScript * > > ScriptRegistry< TScript >::EnabledHooks
static

◆ ScriptPointerList

template<class TScript >
std::map< uint32, TScript * > ScriptRegistry< TScript >::ScriptPointerList
static

The documentation for this class was generated from the following file: