AzerothCore 3.3.5a
OpenSource WoW Emulator
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ScriptRegistry< TScript > Class Template Reference

#include "ScriptMgr.h"

Public Types

typedef std::map< uint32, TScript * > ScriptMap
 
typedef ScriptMap::iterator ScriptMapIterator
 
typedef std::vector< std::pair< TScript *, std::vector< uint16 > > > ScriptVector
 
typedef ScriptVector::iterator ScriptVectorIterator
 
typedef std::vector< std::vector< TScript * > > EnabledHooksVector
 
typedef EnabledHooksVector::iterator EnabledHooksVectorIterator
 

Static Public Member Functions

static void InitEnabledHooksIfNeeded (uint16 totalAvailableHooks)
 
static void AddScript (TScript *const script, std::vector< uint16 > enabledHooks={})
 
static void AddALScripts ()
 
static TScript * GetScriptById (uint32 id)
 

Static Public Attributes

static ScriptMap ScriptPointerList
 
static ScriptVector ALScripts
 
static EnabledHooksVector EnabledHooks
 

Static Private Member Functions

static bool _checkMemory (TScript *const script)
 

Static Private Attributes

static uint32 _scriptIdCounter = 0
 

Detailed Description

template<class TScript>
class ScriptRegistry< TScript >

Member Typedef Documentation

◆ EnabledHooksVector

template<class TScript >
typedef std::vector<std::vector<TScript*> > ScriptRegistry< TScript >::EnabledHooksVector

◆ EnabledHooksVectorIterator

template<class TScript >
typedef EnabledHooksVector::iterator ScriptRegistry< TScript >::EnabledHooksVectorIterator

◆ ScriptMap

template<class TScript >
typedef std::map<uint32, TScript*> ScriptRegistry< TScript >::ScriptMap

◆ ScriptMapIterator

template<class TScript >
typedef ScriptMap::iterator ScriptRegistry< TScript >::ScriptMapIterator

◆ ScriptVector

template<class TScript >
typedef std::vector<std::pair<TScript*,std::vector<uint16> > > ScriptRegistry< TScript >::ScriptVector

◆ ScriptVectorIterator

template<class TScript >
typedef ScriptVector::iterator ScriptRegistry< TScript >::ScriptVectorIterator

Member Function Documentation

◆ _checkMemory()

template<class TScript >
static bool ScriptRegistry< TScript >::_checkMemory ( TScript *const  script)
inlinestaticprivate
889 {
890 // See if the script is using the same memory as another script. If this happens, it means that
891 // someone forgot to allocate new memory for a script.
892 for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
893 {
894 if (it->second == script)
895 {
896 LOG_ERROR("scripts", "Script '{}' has same memory pointer as '{}'.",
897 script->GetName(), it->second->GetName());
898
899 return false;
900 }
901 }
902
903 return true;
904 }
#define LOG_ERROR(filterType__,...)
Definition Log.h:145
static ScriptMap ScriptPointerList
Definition ScriptMgr.h:760
ScriptMap::iterator ScriptMapIterator
Definition ScriptMgr.h:750

References LOG_ERROR, and ScriptRegistry< TScript >::ScriptPointerList.

Referenced by ScriptRegistry< TScript >::AddALScripts().

◆ AddALScripts()

template<class TScript >
static void ScriptRegistry< TScript >::AddALScripts ( )
inlinestatic
800 {
801 for (ScriptVectorIterator it = ALScripts.begin(); it != ALScripts.end(); ++it)
802 {
803 TScript* const script = (*it).first;
804
805 script->checkValidity();
806
807 if (script->IsDatabaseBound())
808 {
809 if (!_checkMemory(script))
810 {
811 return;
812 }
813
814 // Get an ID for the script. An ID only exists if it's a script that is assigned in the database
815 // through a script name (or similar).
816 uint32 id = sObjectMgr->GetScriptId(script->GetName().c_str());
817 if (id)
818 {
819 // Try to find an existing script.
820 TScript const* oldScript = nullptr;
821 for (auto iterator = ScriptPointerList.begin(); iterator != ScriptPointerList.end(); ++iterator)
822 {
823 // If the script names match...
824 if (iterator->second->GetName() == script->GetName())
825 {
826 // ... It exists.
827 oldScript = iterator->second;
828 break;
829 }
830 }
831
832 // If the script is already assigned -> delete it!
833 if (oldScript)
834 {
835 for (auto& vIt : EnabledHooks)
836 for (std::size_t i = 0; i < vIt.size(); ++i)
837 if (vIt[i] == oldScript)
838 {
839 vIt.erase(vIt.begin() + i);
840 break;
841 }
842
843 delete oldScript;
844 }
845
846 // Assign new script!
847 ScriptPointerList[id] = script;
848
849 // Increment script count only with new scripts
850 if (!oldScript)
851 {
852 sScriptMgr->IncreaseScriptCount();
853 }
854 }
855 else
856 {
857 // The script uses a script name from database, but isn't assigned to anything.
858 if (script->GetName().find("Smart") == std::string::npos)
859 LOG_ERROR("sql.sql", "Script named '{}' is not assigned in the database.",
860 script->GetName());
861 }
862 }
863 else
864 {
865 for (uint16 v : (*it).second)
866 EnabledHooks[v].emplace_back(script);
867
868 // We're dealing with a code-only script; just add it.
870 sScriptMgr->IncreaseScriptCount();
871 }
872 }
873 }
std::uint32_t uint32
Definition Define.h:107
std::uint16_t uint16
Definition Define.h:108
#define sObjectMgr
Definition ObjectMgr.h:1730
#define sScriptMgr
Definition ScriptMgr.h:743
static EnabledHooksVector EnabledHooks
Definition ScriptMgr.h:765
static bool _checkMemory(TScript *const script)
Definition ScriptMgr.h:888
static uint32 _scriptIdCounter
Definition ScriptMgr.h:907
ScriptVector::iterator ScriptVectorIterator
Definition ScriptMgr.h:753
static ScriptVector ALScripts
Definition ScriptMgr.h:762
STL namespace.

References ScriptRegistry< TScript >::_checkMemory(), ScriptRegistry< TScript >::_scriptIdCounter, ScriptRegistry< TScript >::ALScripts, ScriptRegistry< TScript >::EnabledHooks, LOG_ERROR, ScriptRegistry< TScript >::ScriptPointerList, sObjectMgr, and sScriptMgr.

◆ AddScript()

template<class TScript >
static void ScriptRegistry< TScript >::AddScript ( TScript *const  script,
std::vector< uint16 enabledHooks = {} 
)
inlinestatic
772 {})
773 {
774 ASSERT(script);
775
776 if (!_checkMemory(script))
777 return;
778
779 if (EnabledHooks.empty())
780 InitEnabledHooksIfNeeded(script->GetTotalAvailableHooks());
781
782 if (script->isAfterLoadScript())
783 {
784 ALScripts.emplace_back(script, std::move(enabledHooks));
785 }
786 else
787 {
788 script->checkValidity();
789
790 for (uint16 v : enabledHooks)
791 EnabledHooks[v].emplace_back(script);
792
793 // We're dealing with a code-only script; just add it.
795 sScriptMgr->IncreaseScriptCount();
796 }
797 }
#define ASSERT
Definition Errors.h:68
static void InitEnabledHooksIfNeeded(uint16 totalAvailableHooks)
Definition ScriptMgr.h:767

Referenced by AccountScript::AccountScript(), AchievementCriteriaScript::AchievementCriteriaScript(), AchievementScript::AchievementScript(), ALEScript::ALEScript(), AllBattlegroundScript::AllBattlegroundScript(), AllCommandScript::AllCommandScript(), AllCreatureScript::AllCreatureScript(), AllGameObjectScript::AllGameObjectScript(), AllItemScript::AllItemScript(), AllMapScript::AllMapScript(), AllSpellScript::AllSpellScript(), AreaTriggerScript::AreaTriggerScript(), ArenaScript::ArenaScript(), ArenaTeamScript::ArenaTeamScript(), AuctionHouseScript::AuctionHouseScript(), BattlefieldScript::BattlefieldScript(), BattlegroundMapScript::BattlegroundMapScript(), BattlegroundScript::BattlegroundScript(), CommandScript::CommandScript(), ConditionScript::ConditionScript(), CreatureScript::CreatureScript(), DatabaseScript::DatabaseScript(), DynamicObjectScript::DynamicObjectScript(), FormulaScript::FormulaScript(), GameEventScript::GameEventScript(), GameObjectScript::GameObjectScript(), GlobalScript::GlobalScript(), GroupScript::GroupScript(), GuildScript::GuildScript(), InstanceMapScript::InstanceMapScript(), ItemScript::ItemScript(), LootScript::LootScript(), MailScript::MailScript(), MiscScript::MiscScript(), ModuleScript::ModuleScript(), MovementHandlerScript::MovementHandlerScript(), OutdoorPvPScript::OutdoorPvPScript(), PetScript::PetScript(), PlayerScript::PlayerScript(), ServerScript::ServerScript(), SpellScriptLoader::SpellScriptLoader(), TicketScript::TicketScript(), TransportScript::TransportScript(), UnitScript::UnitScript(), VehicleScript::VehicleScript(), WeatherScript::WeatherScript(), WorldMapScript::WorldMapScript(), WorldObjectScript::WorldObjectScript(), and WorldScript::WorldScript().

◆ GetScriptById()

◆ InitEnabledHooksIfNeeded()

template<class TScript >
static void ScriptRegistry< TScript >::InitEnabledHooksIfNeeded ( uint16  totalAvailableHooks)
inlinestatic

Member Data Documentation

◆ _scriptIdCounter

template<class TScript >
uint32 ScriptRegistry< TScript >::_scriptIdCounter = 0
staticprivate

◆ ALScripts

template<class TScript >
std::vector< std::pair< TScript *, std::vector< uint16 > > > ScriptRegistry< TScript >::ALScripts
static

◆ EnabledHooks

template<class TScript >
std::vector< std::vector< TScript * > > ScriptRegistry< TScript >::EnabledHooks
static

◆ ScriptPointerList

template<class TScript >
std::map< uint32, TScript * > ScriptRegistry< TScript >::ScriptPointerList
static

The documentation for this class was generated from the following file: