AzerothCore 3.3.5a
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instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript Struct Reference
Inheritance diagram for instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_halls_of_stone_InstanceMapScript (Map *map)
 
void Initialize () override
 
bool IsEncounterInProgress () const override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnCreatureCreate (Creature *creature) override
 
ObjectGuid GetGuidData (uint32 id) const override
 
uint32 GetData (uint32 id) const override
 
bool CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *, Unit const *, uint32) override
 
void SetData (uint32 type, uint32 data) override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnGameObject (uint32 type)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
TeamId GetTeamIdInInstance () const
 
void SetTeamIdInInstance (TeamId teamId)
 
bool IsTwoFactionInstance () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 Encounter [MAX_ENCOUNTER]
 
ObjectGuid goKaddrakGUID
 
ObjectGuid goMarnakGUID
 
ObjectGuid goAbedneumGUID
 
ObjectGuid goTribunalConsoleGUID
 
ObjectGuid goSkyRoomFloorGUID
 
ObjectGuid goSjonnirConsoleGUID
 
ObjectGuid goSjonnirDoorGUID
 
ObjectGuid goLeftPipeGUID
 
ObjectGuid goRightPipeGUID
 
ObjectGuid SjonnirGUID
 
ObjectGuid BrannGUID
 
bool brannAchievement
 
bool sjonnirAchievement
 
bool isMaidenOfGriefDead
 
bool isKrystalusDead
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void LoadSummonData (ObjectData const *data)
 
void SetSummoner (Creature *creature)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_halls_of_stone_InstanceMapScript()

instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::instance_halls_of_stone_InstanceMapScript ( Map map)
inline
35: InstanceScript(map) { Initialize(); }
Definition InstanceScript.h:143
void Initialize() override
Definition instance_halls_of_stone.cpp:57

References Initialize().

Member Function Documentation

◆ CheckAchievementCriteriaMeet()

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::CheckAchievementCriteriaMeet ( uint32  criteria_id,
Player const *  ,
Unit const *  ,
uint32   
)
inlineoverridevirtual

Reimplemented from InstanceScript.

181 {
182 switch (criteria_id)
183 {
184 case 7590: // Brann Spankin' New (2154)
185 return brannAchievement;
186 case 7593: // Abuse the Ooze (2155)
187 return sjonnirAchievement;
188 }
189
190 return false;
191 }
bool brannAchievement
Definition instance_halls_of_stone.cpp:52
bool sjonnirAchievement
Definition instance_halls_of_stone.cpp:53

References brannAchievement, and sjonnirAchievement.

◆ GetData()

uint32 instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::GetData ( uint32  id) const
inlineoverridevirtual

Reimplemented from ZoneScript.

166 {
167 switch (id)
168 {
169 case BOSS_KRYSTALLUS:
172 case BOSS_SJONNIR:
174 return Encounter[id];
175 }
176
177 return 0;
178 }
Encounter
Definition halls_of_stone.h:45
@ BOSS_KRYSTALLUS
Definition halls_of_stone.h:46
@ BRANN_BRONZEBEARD
Definition halls_of_stone.h:50
@ BOSS_MAIDEN_OF_GRIEF
Definition halls_of_stone.h:47
@ BOSS_TRIBUNAL_OF_AGES
Definition halls_of_stone.h:48
@ BOSS_SJONNIR
Definition halls_of_stone.h:49

References BOSS_KRYSTALLUS, BOSS_MAIDEN_OF_GRIEF, BOSS_SJONNIR, BOSS_TRIBUNAL_OF_AGES, and BRANN_BRONZEBEARD.

◆ GetGuidData()

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::GetGuidData ( uint32  id) const
inlineoverridevirtual

Reimplemented from ZoneScript.

134 {
135 switch (id)
136 {
141 case GO_SJONNIR_DOOR:
142 return goSjonnirDoorGUID;
143 case GO_LEFT_PIPE:
144 return goLeftPipeGUID;
145 case GO_RIGHT_PIPE:
146 return goRightPipeGUID;
147 case GO_KADDRAK:
148 return goKaddrakGUID;
149 case GO_MARNAK:
150 return goMarnakGUID;
151 case GO_ABEDNEUM:
152 return goAbedneumGUID;
153 case GO_SKY_FLOOR:
154 return goSkyRoomFloorGUID;
155
156 case NPC_SJONNIR:
157 return SjonnirGUID;
158 case NPC_BRANN:
159 return BrannGUID;
160 }
161
162 return ObjectGuid::Empty;
163 }
static ObjectGuid const Empty
Definition ObjectGuid.h:120
@ NPC_BRANN
Definition halls_of_stone.h:80
@ NPC_SJONNIR
Definition halls_of_stone.h:79
@ GO_ABEDNEUM
Definition halls_of_stone.h:64
@ GO_KADDRAK
Definition halls_of_stone.h:62
@ GO_LEFT_PIPE
Definition halls_of_stone.h:70
@ GO_RIGHT_PIPE
Definition halls_of_stone.h:71
@ GO_TRIBUNAL_CONSOLE
Definition halls_of_stone.h:60
@ GO_SJONNIR_DOOR
Definition halls_of_stone.h:67
@ GO_MARNAK
Definition halls_of_stone.h:63
@ GO_SKY_FLOOR
Definition halls_of_stone.h:65
@ GO_SJONNIR_CONSOLE
Definition halls_of_stone.h:66
ObjectGuid goRightPipeGUID
Definition instance_halls_of_stone.cpp:47
ObjectGuid goLeftPipeGUID
Definition instance_halls_of_stone.cpp:46
ObjectGuid goSjonnirDoorGUID
Definition instance_halls_of_stone.cpp:45
ObjectGuid SjonnirGUID
Definition instance_halls_of_stone.cpp:49
ObjectGuid goSjonnirConsoleGUID
Definition instance_halls_of_stone.cpp:44
ObjectGuid goAbedneumGUID
Definition instance_halls_of_stone.cpp:41
ObjectGuid goSkyRoomFloorGUID
Definition instance_halls_of_stone.cpp:43
ObjectGuid goKaddrakGUID
Definition instance_halls_of_stone.cpp:39
ObjectGuid goMarnakGUID
Definition instance_halls_of_stone.cpp:40
ObjectGuid BrannGUID
Definition instance_halls_of_stone.cpp:50
ObjectGuid goTribunalConsoleGUID
Definition instance_halls_of_stone.cpp:42

References BrannGUID, ObjectGuid::Empty, GO_ABEDNEUM, GO_KADDRAK, GO_LEFT_PIPE, GO_MARNAK, GO_RIGHT_PIPE, GO_SJONNIR_CONSOLE, GO_SJONNIR_DOOR, GO_SKY_FLOOR, GO_TRIBUNAL_CONSOLE, goAbedneumGUID, goKaddrakGUID, goLeftPipeGUID, goMarnakGUID, goRightPipeGUID, goSjonnirConsoleGUID, goSjonnirDoorGUID, goSkyRoomFloorGUID, goTribunalConsoleGUID, NPC_BRANN, NPC_SJONNIR, and SjonnirGUID.

◆ Initialize()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

58 {
60 memset(&Encounter, 0, sizeof(Encounter));
61
62 brannAchievement = false;
63 sjonnirAchievement = false;
64 isMaidenOfGriefDead = false;
65 isKrystalusDead = false;
66 }
#define DataHeader
Definition blackrock_depths.h:23
void SetHeaders(std::string const &dataHeaders)
Definition InstanceScript.cpp:153
bool isKrystalusDead
Definition instance_halls_of_stone.cpp:55
bool isMaidenOfGriefDead
Definition instance_halls_of_stone.cpp:54

References brannAchievement, DataHeader, isKrystalusDead, isMaidenOfGriefDead, InstanceScript::SetHeaders(), and sjonnirAchievement.

Referenced by instance_halls_of_stone_InstanceMapScript().

◆ IsEncounterInProgress()

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::IsEncounterInProgress ( ) const
inlineoverridevirtual

Reimplemented from InstanceScript.

69 {
70 for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
71 {
72 if (Encounter[i] == IN_PROGRESS && i != BRANN_BRONZEBEARD)
73 {
74 return true;
75 }
76 }
77 return false;
78 }
std::uint8_t uint8
Definition Define.h:109
@ IN_PROGRESS
Definition InstanceScript.h:59
#define MAX_ENCOUNTER
Definition violet_hold.h:21

References BRANN_BRONZEBEARD, IN_PROGRESS, and MAX_ENCOUNTER.

◆ OnCreatureCreate()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from ZoneScript.

121 {
122 switch (creature->GetEntry())
123 {
124 case NPC_SJONNIR:
125 SjonnirGUID = creature->GetGUID();
126 break;
127 case NPC_BRANN:
128 BrannGUID = creature->GetGUID();
129 break;
130 }
131 }
uint32 GetEntry() const
Definition Object.h:116
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113

References BrannGUID, Object::GetEntry(), Object::GetGUID(), NPC_BRANN, NPC_SJONNIR, and SjonnirGUID.

◆ OnGameObjectCreate()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from ZoneScript.

81 {
82 switch (go->GetEntry())
83 {
84 case GO_KADDRAK:
85 goKaddrakGUID = go->GetGUID();
86 break;
87 case GO_ABEDNEUM:
88 goAbedneumGUID = go->GetGUID();
91 break;
92 case GO_MARNAK:
93 goMarnakGUID = go->GetGUID();
94 break;
97 break;
98 case GO_SKY_FLOOR:
102 break;
105 break;
106 case GO_SJONNIR_DOOR:
110 break;
111 case GO_LEFT_PIPE:
112 goLeftPipeGUID = go->GetGUID();
113 break;
114 case GO_RIGHT_PIPE:
115 goRightPipeGUID = go->GetGUID();
116 break;
117 }
118 }
@ GO_STATE_ACTIVE
Definition GameObjectData.h:691
@ DONE
Definition InstanceScript.h:61
void SetGoState(GOState state)
Definition GameObject.cpp:2469

References BOSS_TRIBUNAL_OF_AGES, DONE, Object::GetEntry(), Object::GetGUID(), GO_ABEDNEUM, GO_KADDRAK, GO_LEFT_PIPE, GO_MARNAK, GO_RIGHT_PIPE, GO_SJONNIR_CONSOLE, GO_SJONNIR_DOOR, GO_SKY_FLOOR, GO_STATE_ACTIVE, GO_TRIBUNAL_CONSOLE, goAbedneumGUID, goKaddrakGUID, goLeftPipeGUID, goMarnakGUID, goRightPipeGUID, goSjonnirConsoleGUID, goSjonnirDoorGUID, goSkyRoomFloorGUID, goTribunalConsoleGUID, and GameObject::SetGoState().

◆ ReadSaveDataMore()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

307 {
308 data >> Encounter[0];
309 data >> Encounter[1];
310 data >> Encounter[2];
311 data >> Encounter[3];
312 data >> Encounter[4];
313 }

◆ SetData()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

194 {
195 if (type < MAX_ENCOUNTER)
196 Encounter[type] = data;
197
198 if (data == DONE)
199 {
202 }
203
204 if (type == BOSS_TRIBUNAL_OF_AGES && data == SPECIAL)
205 {
207 pSkyRoomFloor->SetGoState(GO_STATE_READY);
208 }
209
210 if (type == BOSS_TRIBUNAL_OF_AGES && data == DONE)
211 {
215
217 bool skyRoomDown = false;
218
219 if (pAbedneum && pKaddrak && pMarnak && pSkyRoomFloor)
220 {
221 if (pAbedneum->GetGoState() != GO_STATE_ACTIVE)
222 {
223 if (pKaddrak->GetGoState() != GO_STATE_ACTIVE && pMarnak->GetGoState() != GO_STATE_ACTIVE)
224 {
225 //Abedneum first talk
226 pAbedneum->SetGoState(GO_STATE_ACTIVE);
227 }
228 else if (pMarnak->GetGoState() == GO_STATE_ACTIVE)
229 {
230 //Abedneum second talk
231 pAbedneum->SetGoState(GO_STATE_ACTIVE);
232 pMarnak->SetGoState(GO_STATE_READY);
233 pSkyRoomFloor->SetGoState(GO_STATE_READY);
234 skyRoomDown = true;
235 }
236 else
237 {
238 //Marnak talk
239 if (pKaddrak->GetGoState() == GO_STATE_ACTIVE)
240 {
241 pMarnak->SetGoState(GO_STATE_ACTIVE);
242 pKaddrak->SetGoState(GO_STATE_READY);
243 pSkyRoomFloor->SetGoState(GO_STATE_READY);
244 }
245 }
246 }
247 else
248 {
249 //Kaddrak talk
250 if (pKaddrak->GetGoState() != GO_STATE_ACTIVE)
251 {
252 pAbedneum->SetGoState(GO_STATE_READY);
253 pKaddrak->SetGoState(GO_STATE_ACTIVE);
254 pSkyRoomFloor->SetGoState(GO_STATE_READY);
255 }
256 }
257
258 if (!skyRoomDown)
259 pSkyRoomFloor->SetGoState(GO_STATE_ACTIVE);
260 }
261
262 // Make sjonnir attackable
263 if (Creature* cSjonnir = instance->GetCreature(SjonnirGUID))
264 cSjonnir->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
265 }
266
267 if (type == BOSS_TRIBUNAL_OF_AGES && data == NOT_STARTED)
268 {
270 pAbedneum->SetGoState(GO_STATE_READY);
272 pKaddrak->SetGoState(GO_STATE_READY);
274 pMarnak->SetGoState(GO_STATE_READY);
276 pSkyRoomFloor->SetGoState(GO_STATE_READY);
277 }
278
279 if (type == BOSS_TRIBUNAL_OF_AGES && data == FAIL)
280 {
282 pAbedneum->SetGoState(GO_STATE_ACTIVE);
284 pKaddrak->SetGoState(GO_STATE_ACTIVE);
286 pMarnak->SetGoState(GO_STATE_ACTIVE);
288 pSkyRoomFloor->SetGoState(GO_STATE_READY);
289 }
290
291 if (type == DATA_BRANN_ACHIEVEMENT)
292 {
293 brannAchievement = (bool)data;
294 return;
295 }
296 if (type == DATA_SJONNIR_ACHIEVEMENT)
297 {
298 sjonnirAchievement = (bool)data;
299 return;
300 }
301
302 if (data == DONE)
303 SaveToDB();
304 }
@ GO_STATE_READY
Definition GameObjectData.h:692
@ FAIL
Definition InstanceScript.h:60
@ SPECIAL
Definition InstanceScript.h:62
@ NOT_STARTED
Definition InstanceScript.h:58
@ UNIT_FLAG_NOT_SELECTABLE
Definition UnitDefines.h:279
Definition Creature.h:47
Definition GameObject.h:120
GOState GetGoState() const
Definition GameObject.h:204
Map * instance
Definition InstanceScript.h:149
void SaveToDB()
Definition InstanceScript.cpp:41
GameObject * GetGameObject(ObjectGuid const &guid)
Definition Map.cpp:2362
Creature * GetCreature(ObjectGuid const &guid)
Definition Map.cpp:2357
@ DATA_SJONNIR_ACHIEVEMENT
Definition halls_of_stone.h:55
@ DATA_BRANN_ACHIEVEMENT
Definition halls_of_stone.h:54

References BOSS_KRYSTALLUS, BOSS_MAIDEN_OF_GRIEF, BOSS_TRIBUNAL_OF_AGES, brannAchievement, DATA_BRANN_ACHIEVEMENT, DATA_SJONNIR_ACHIEVEMENT, DONE, FAIL, Map::GetCreature(), Map::GetGameObject(), GameObject::GetGoState(), GO_STATE_ACTIVE, GO_STATE_READY, goAbedneumGUID, goKaddrakGUID, goMarnakGUID, goSkyRoomFloorGUID, InstanceScript::instance, isKrystalusDead, isMaidenOfGriefDead, MAX_ENCOUNTER, NOT_STARTED, InstanceScript::SaveToDB(), GameObject::SetGoState(), sjonnirAchievement, SjonnirGUID, SPECIAL, and UNIT_FLAG_NOT_SELECTABLE.

◆ WriteSaveDataMore()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

316 {
317 data << Encounter[0] << ' '
318 << Encounter[1] << ' '
319 << Encounter[2] << ' '
320 << Encounter[3] << ' '
321 << Encounter[4] << ' ';
322 }

Member Data Documentation

◆ brannAchievement

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::brannAchievement

◆ BrannGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::BrannGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ Encounter

uint32 instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::Encounter[MAX_ENCOUNTER]

◆ goAbedneumGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goAbedneumGUID

◆ goKaddrakGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goKaddrakGUID

◆ goLeftPipeGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goLeftPipeGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goMarnakGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goMarnakGUID

◆ goRightPipeGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goRightPipeGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSjonnirConsoleGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSjonnirConsoleGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSjonnirDoorGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSjonnirDoorGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSkyRoomFloorGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSkyRoomFloorGUID

◆ goTribunalConsoleGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goTribunalConsoleGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ isKrystalusDead

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::isKrystalusDead

Referenced by Initialize(), and SetData().

◆ isMaidenOfGriefDead

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::isMaidenOfGriefDead

Referenced by Initialize(), and SetData().

◆ sjonnirAchievement

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::sjonnirAchievement

◆ SjonnirGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::SjonnirGUID

The documentation for this struct was generated from the following file: