AzerothCore 3.3.5a
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instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript Struct Reference
Inheritance diagram for instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_halls_of_stone_InstanceMapScript (Map *map)
 
void Initialize () override
 
bool IsEncounterInProgress () const override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnCreatureCreate (Creature *creature) override
 
ObjectGuid GetGuidData (uint32 id) const override
 
uint32 GetData (uint32 id) const override
 
bool CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *, Unit const *, uint32) override
 
void SetData (uint32 type, uint32 data) override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnGameObject (uint32 type)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
TeamId GetTeamIdInInstance () const
 
void SetTeamIdInInstance (TeamId teamId)
 
bool IsTwoFactionInstance () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 Encounter [MAX_ENCOUNTER]
 
ObjectGuid goKaddrakGUID
 
ObjectGuid goMarnakGUID
 
ObjectGuid goAbedneumGUID
 
ObjectGuid goTribunalConsoleGUID
 
ObjectGuid goSkyRoomFloorGUID
 
ObjectGuid goSjonnirConsoleGUID
 
ObjectGuid goSjonnirDoorGUID
 
ObjectGuid goLeftPipeGUID
 
ObjectGuid goRightPipeGUID
 
ObjectGuid SjonnirGUID
 
ObjectGuid BrannGUID
 
bool brannAchievement
 
bool sjonnirAchievement
 
bool isMaidenOfGriefDead
 
bool isKrystalusDead
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void LoadSummonData (ObjectData const *data)
 
void SetSummoner (Creature *creature)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_halls_of_stone_InstanceMapScript()

instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::instance_halls_of_stone_InstanceMapScript ( Map map)
inline
52: InstanceScript(map) { Initialize(); }
Definition InstanceScript.h:143
void Initialize() override
Definition instance_halls_of_stone.cpp:74

References Initialize().

Member Function Documentation

◆ CheckAchievementCriteriaMeet()

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::CheckAchievementCriteriaMeet ( uint32  criteria_id,
Player const *  ,
Unit const *  ,
uint32   
)
inlineoverridevirtual

Reimplemented from InstanceScript.

201 {
202 switch (criteria_id)
203 {
204 case 7590: // Brann Spankin' New (2154)
205 return brannAchievement;
206 case 7593: // Abuse the Ooze (2155)
207 return sjonnirAchievement;
208 }
209
210 return false;
211 }
bool brannAchievement
Definition instance_halls_of_stone.cpp:69
bool sjonnirAchievement
Definition instance_halls_of_stone.cpp:70

References brannAchievement, and sjonnirAchievement.

◆ GetData()

uint32 instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::GetData ( uint32  id) const
inlineoverridevirtual

Reimplemented from ZoneScript.

186 {
187 switch (id)
188 {
189 case BOSS_KRYSTALLUS:
192 case BOSS_SJONNIR:
194 return Encounter[id];
195 }
196
197 return 0;
198 }
Encounter
Definition halls_of_stone.h:45
@ BOSS_KRYSTALLUS
Definition halls_of_stone.h:46
@ BRANN_BRONZEBEARD
Definition halls_of_stone.h:50
@ BOSS_MAIDEN_OF_GRIEF
Definition halls_of_stone.h:47
@ BOSS_TRIBUNAL_OF_AGES
Definition halls_of_stone.h:48
@ BOSS_SJONNIR
Definition halls_of_stone.h:49

References BOSS_KRYSTALLUS, BOSS_MAIDEN_OF_GRIEF, BOSS_SJONNIR, BOSS_TRIBUNAL_OF_AGES, and BRANN_BRONZEBEARD.

◆ GetGuidData()

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::GetGuidData ( uint32  id) const
inlineoverridevirtual

Reimplemented from ZoneScript.

154 {
155 switch (id)
156 {
161 case GO_SJONNIR_DOOR:
162 return goSjonnirDoorGUID;
163 case GO_LEFT_PIPE:
164 return goLeftPipeGUID;
165 case GO_RIGHT_PIPE:
166 return goRightPipeGUID;
167 case GO_KADDRAK:
168 return goKaddrakGUID;
169 case GO_MARNAK:
170 return goMarnakGUID;
171 case GO_ABEDNEUM:
172 return goAbedneumGUID;
173 case GO_SKY_FLOOR:
174 return goSkyRoomFloorGUID;
175
176 case NPC_SJONNIR:
177 return SjonnirGUID;
178 case NPC_BRANN:
179 return BrannGUID;
180 }
181
182 return ObjectGuid::Empty;
183 }
static ObjectGuid const Empty
Definition ObjectGuid.h:120
@ NPC_BRANN
Definition halls_of_stone.h:80
@ NPC_SJONNIR
Definition halls_of_stone.h:79
@ GO_ABEDNEUM
Definition halls_of_stone.h:64
@ GO_KADDRAK
Definition halls_of_stone.h:62
@ GO_LEFT_PIPE
Definition halls_of_stone.h:70
@ GO_RIGHT_PIPE
Definition halls_of_stone.h:71
@ GO_TRIBUNAL_CONSOLE
Definition halls_of_stone.h:60
@ GO_SJONNIR_DOOR
Definition halls_of_stone.h:67
@ GO_MARNAK
Definition halls_of_stone.h:63
@ GO_SKY_FLOOR
Definition halls_of_stone.h:65
@ GO_SJONNIR_CONSOLE
Definition halls_of_stone.h:66
ObjectGuid goRightPipeGUID
Definition instance_halls_of_stone.cpp:64
ObjectGuid goLeftPipeGUID
Definition instance_halls_of_stone.cpp:63
ObjectGuid goSjonnirDoorGUID
Definition instance_halls_of_stone.cpp:62
ObjectGuid SjonnirGUID
Definition instance_halls_of_stone.cpp:66
ObjectGuid goSjonnirConsoleGUID
Definition instance_halls_of_stone.cpp:61
ObjectGuid goAbedneumGUID
Definition instance_halls_of_stone.cpp:58
ObjectGuid goSkyRoomFloorGUID
Definition instance_halls_of_stone.cpp:60
ObjectGuid goKaddrakGUID
Definition instance_halls_of_stone.cpp:56
ObjectGuid goMarnakGUID
Definition instance_halls_of_stone.cpp:57
ObjectGuid BrannGUID
Definition instance_halls_of_stone.cpp:67
ObjectGuid goTribunalConsoleGUID
Definition instance_halls_of_stone.cpp:59

References BrannGUID, ObjectGuid::Empty, GO_ABEDNEUM, GO_KADDRAK, GO_LEFT_PIPE, GO_MARNAK, GO_RIGHT_PIPE, GO_SJONNIR_CONSOLE, GO_SJONNIR_DOOR, GO_SKY_FLOOR, GO_TRIBUNAL_CONSOLE, goAbedneumGUID, goKaddrakGUID, goLeftPipeGUID, goMarnakGUID, goRightPipeGUID, goSjonnirConsoleGUID, goSjonnirDoorGUID, goSkyRoomFloorGUID, goTribunalConsoleGUID, NPC_BRANN, NPC_SJONNIR, and SjonnirGUID.

◆ Initialize()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

75 {
81 memset(&Encounter, 0, sizeof(Encounter));
82
83 brannAchievement = false;
84 sjonnirAchievement = false;
85 isMaidenOfGriefDead = false;
86 isKrystalusDead = false;
87 }
#define DataHeader
Definition blackrock_depths.h:23
void SetBossNumber(uint32 number)
Definition InstanceScript.h:296
void LoadSummonData(ObjectData const *data)
Definition InstanceScript.cpp:212
void LoadBossBoundaries(BossBoundaryData const &data)
Definition InstanceScript.cpp:146
void SetHeaders(std::string const &dataHeaders)
Definition InstanceScript.cpp:153
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Definition InstanceScript.cpp:188
ObjectData const creatureData[]
Definition instance_halls_of_stone.cpp:29
BossBoundaryData const boundaries
Definition instance_halls_of_stone.cpp:35
ObjectData const summonData[]
Definition instance_halls_of_stone.cpp:23
bool isKrystalusDead
Definition instance_halls_of_stone.cpp:72
bool isMaidenOfGriefDead
Definition instance_halls_of_stone.cpp:71
#define MAX_ENCOUNTER
Definition violet_hold.h:21

References boundaries, brannAchievement, creatureData, DataHeader, isKrystalusDead, isMaidenOfGriefDead, InstanceScript::LoadBossBoundaries(), InstanceScript::LoadObjectData(), InstanceScript::LoadSummonData(), MAX_ENCOUNTER, InstanceScript::SetBossNumber(), InstanceScript::SetHeaders(), sjonnirAchievement, and summonData.

Referenced by instance_halls_of_stone_InstanceMapScript().

◆ IsEncounterInProgress()

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::IsEncounterInProgress ( ) const
inlineoverridevirtual

Reimplemented from InstanceScript.

90 {
91 for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
92 {
93 if (Encounter[i] == IN_PROGRESS && i != BRANN_BRONZEBEARD)
94 {
95 return true;
96 }
97 }
98 return false;
99 }
std::uint8_t uint8
Definition Define.h:109
@ IN_PROGRESS
Definition InstanceScript.h:59

References BRANN_BRONZEBEARD, IN_PROGRESS, and MAX_ENCOUNTER.

◆ OnCreatureCreate()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from ZoneScript.

142 {
143 switch (creature->GetEntry())
144 {
145 case NPC_BRANN:
146 BrannGUID = creature->GetGUID();
147 break;
148 }
149
151 }
void OnCreatureCreate(Creature *creature) override
Definition InstanceScript.cpp:70
uint32 GetEntry() const
Definition Object.h:116
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113

References BrannGUID, Object::GetEntry(), Object::GetGUID(), NPC_BRANN, and InstanceScript::OnCreatureCreate().

◆ OnGameObjectCreate()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from ZoneScript.

102 {
103 switch (go->GetEntry())
104 {
105 case GO_KADDRAK:
106 goKaddrakGUID = go->GetGUID();
107 break;
108 case GO_ABEDNEUM:
109 goAbedneumGUID = go->GetGUID();
112 break;
113 case GO_MARNAK:
114 goMarnakGUID = go->GetGUID();
115 break;
118 break;
119 case GO_SKY_FLOOR:
123 break;
126 break;
127 case GO_SJONNIR_DOOR:
131 break;
132 case GO_LEFT_PIPE:
133 goLeftPipeGUID = go->GetGUID();
134 break;
135 case GO_RIGHT_PIPE:
136 goRightPipeGUID = go->GetGUID();
137 break;
138 }
139 }
@ GO_STATE_ACTIVE
Definition GameObjectData.h:705
@ DONE
Definition InstanceScript.h:61
void SetGoState(GOState state)
Definition GameObject.cpp:2451

References BOSS_TRIBUNAL_OF_AGES, DONE, Object::GetEntry(), Object::GetGUID(), GO_ABEDNEUM, GO_KADDRAK, GO_LEFT_PIPE, GO_MARNAK, GO_RIGHT_PIPE, GO_SJONNIR_CONSOLE, GO_SJONNIR_DOOR, GO_SKY_FLOOR, GO_STATE_ACTIVE, GO_TRIBUNAL_CONSOLE, goAbedneumGUID, goKaddrakGUID, goLeftPipeGUID, goMarnakGUID, goRightPipeGUID, goSjonnirConsoleGUID, goSjonnirDoorGUID, goSkyRoomFloorGUID, goTribunalConsoleGUID, and GameObject::SetGoState().

◆ ReadSaveDataMore()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

327 {
328 data >> Encounter[0];
329 data >> Encounter[1];
330 data >> Encounter[2];
331 data >> Encounter[3];
332 data >> Encounter[4];
333 }

◆ SetData()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

214 {
215 if (type < MAX_ENCOUNTER)
216 Encounter[type] = data;
217
218 if (data == DONE)
219 {
222 }
223
224 if (type == BOSS_TRIBUNAL_OF_AGES && data == SPECIAL)
225 {
227 pSkyRoomFloor->SetGoState(GO_STATE_READY);
228 }
229
230 if (type == BOSS_TRIBUNAL_OF_AGES && data == DONE)
231 {
235
237 bool skyRoomDown = false;
238
239 if (pAbedneum && pKaddrak && pMarnak && pSkyRoomFloor)
240 {
241 if (pAbedneum->GetGoState() != GO_STATE_ACTIVE)
242 {
243 if (pKaddrak->GetGoState() != GO_STATE_ACTIVE && pMarnak->GetGoState() != GO_STATE_ACTIVE)
244 {
245 //Abedneum first talk
246 pAbedneum->SetGoState(GO_STATE_ACTIVE);
247 }
248 else if (pMarnak->GetGoState() == GO_STATE_ACTIVE)
249 {
250 //Abedneum second talk
251 pAbedneum->SetGoState(GO_STATE_ACTIVE);
252 pMarnak->SetGoState(GO_STATE_READY);
253 pSkyRoomFloor->SetGoState(GO_STATE_READY);
254 skyRoomDown = true;
255 }
256 else
257 {
258 //Marnak talk
259 if (pKaddrak->GetGoState() == GO_STATE_ACTIVE)
260 {
261 pMarnak->SetGoState(GO_STATE_ACTIVE);
262 pKaddrak->SetGoState(GO_STATE_READY);
263 pSkyRoomFloor->SetGoState(GO_STATE_READY);
264 }
265 }
266 }
267 else
268 {
269 //Kaddrak talk
270 if (pKaddrak->GetGoState() != GO_STATE_ACTIVE)
271 {
272 pAbedneum->SetGoState(GO_STATE_READY);
273 pKaddrak->SetGoState(GO_STATE_ACTIVE);
274 pSkyRoomFloor->SetGoState(GO_STATE_READY);
275 }
276 }
277
278 if (!skyRoomDown)
279 pSkyRoomFloor->SetGoState(GO_STATE_ACTIVE);
280 }
281
282 // Make sjonnir attackable
283 if (Creature* cSjonnir = instance->GetCreature(SjonnirGUID))
284 cSjonnir->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
285 }
286
287 if (type == BOSS_TRIBUNAL_OF_AGES && data == NOT_STARTED)
288 {
290 pAbedneum->SetGoState(GO_STATE_READY);
292 pKaddrak->SetGoState(GO_STATE_READY);
294 pMarnak->SetGoState(GO_STATE_READY);
296 pSkyRoomFloor->SetGoState(GO_STATE_READY);
297 }
298
299 if (type == BOSS_TRIBUNAL_OF_AGES && data == FAIL)
300 {
302 pAbedneum->SetGoState(GO_STATE_ACTIVE);
304 pKaddrak->SetGoState(GO_STATE_ACTIVE);
306 pMarnak->SetGoState(GO_STATE_ACTIVE);
308 pSkyRoomFloor->SetGoState(GO_STATE_READY);
309 }
310
311 if (type == DATA_BRANN_ACHIEVEMENT)
312 {
313 brannAchievement = (bool)data;
314 return;
315 }
316 if (type == DATA_SJONNIR_ACHIEVEMENT)
317 {
318 sjonnirAchievement = (bool)data;
319 return;
320 }
321
322 if (data == DONE)
323 SaveToDB();
324 }
@ GO_STATE_READY
Definition GameObjectData.h:706
@ FAIL
Definition InstanceScript.h:60
@ SPECIAL
Definition InstanceScript.h:62
@ NOT_STARTED
Definition InstanceScript.h:58
@ UNIT_FLAG_NOT_SELECTABLE
Definition UnitDefines.h:279
Definition Creature.h:47
Definition GameObject.h:120
GOState GetGoState() const
Definition GameObject.h:204
Map * instance
Definition InstanceScript.h:149
void SaveToDB()
Definition InstanceScript.cpp:41
GameObject * GetGameObject(ObjectGuid const &guid)
Definition Map.cpp:2362
Creature * GetCreature(ObjectGuid const &guid)
Definition Map.cpp:2357
@ DATA_SJONNIR_ACHIEVEMENT
Definition halls_of_stone.h:55
@ DATA_BRANN_ACHIEVEMENT
Definition halls_of_stone.h:54

References BOSS_KRYSTALLUS, BOSS_MAIDEN_OF_GRIEF, BOSS_TRIBUNAL_OF_AGES, brannAchievement, DATA_BRANN_ACHIEVEMENT, DATA_SJONNIR_ACHIEVEMENT, DONE, FAIL, Map::GetCreature(), Map::GetGameObject(), GameObject::GetGoState(), GO_STATE_ACTIVE, GO_STATE_READY, goAbedneumGUID, goKaddrakGUID, goMarnakGUID, goSkyRoomFloorGUID, InstanceScript::instance, isKrystalusDead, isMaidenOfGriefDead, MAX_ENCOUNTER, NOT_STARTED, InstanceScript::SaveToDB(), GameObject::SetGoState(), sjonnirAchievement, SjonnirGUID, SPECIAL, and UNIT_FLAG_NOT_SELECTABLE.

◆ WriteSaveDataMore()

void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

336 {
337 data << Encounter[0] << ' '
338 << Encounter[1] << ' '
339 << Encounter[2] << ' '
340 << Encounter[3] << ' '
341 << Encounter[4] << ' ';
342 }

Member Data Documentation

◆ brannAchievement

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::brannAchievement

◆ BrannGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::BrannGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ Encounter

uint32 instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::Encounter[MAX_ENCOUNTER]

◆ goAbedneumGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goAbedneumGUID

◆ goKaddrakGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goKaddrakGUID

◆ goLeftPipeGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goLeftPipeGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goMarnakGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goMarnakGUID

◆ goRightPipeGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goRightPipeGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSjonnirConsoleGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSjonnirConsoleGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSjonnirDoorGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSjonnirDoorGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ goSkyRoomFloorGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goSkyRoomFloorGUID

◆ goTribunalConsoleGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::goTribunalConsoleGUID

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ isKrystalusDead

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::isKrystalusDead

Referenced by Initialize(), and SetData().

◆ isMaidenOfGriefDead

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::isMaidenOfGriefDead

Referenced by Initialize(), and SetData().

◆ sjonnirAchievement

bool instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::sjonnirAchievement

◆ SjonnirGUID

ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::SjonnirGUID

Referenced by GetGuidData(), and SetData().


The documentation for this struct was generated from the following file: