|
| | instance_halls_of_stone_InstanceMapScript (Map *map) |
| |
| void | Initialize () override |
| |
| bool | IsEncounterInProgress () const override |
| |
| void | OnGameObjectCreate (GameObject *go) override |
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| void | OnCreatureCreate (Creature *creature) override |
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| ObjectGuid | GetGuidData (uint32 id) const override |
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| uint32 | GetData (uint32 id) const override |
| |
| bool | CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *, Unit const *, uint32) override |
| |
| void | SetData (uint32 type, uint32 data) override |
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| void | ReadSaveDataMore (std::istringstream &data) override |
| |
| void | WriteSaveDataMore (std::ostringstream &data) override |
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| | InstanceScript (Map *map) |
| |
| | ~InstanceScript () override |
| |
| virtual void | Load (char const *data) |
| |
| virtual void | CreatureLooted (Creature *, LootType) |
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| virtual std::string | GetSaveData () |
| |
| void | SaveToDB () |
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| virtual void | Update (uint32) |
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| void | OnCreatureCreate (Creature *creature) override |
| |
| void | OnCreatureRemove (Creature *creature) override |
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| void | OnGameObjectCreate (GameObject *go) override |
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| void | OnGameObjectRemove (GameObject *go) override |
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| ObjectGuid | GetObjectGuid (uint32 type) const |
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| ObjectGuid | GetGuidData (uint32 type) const override |
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| Creature * | GetCreature (uint32 type) |
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| GameObject * | GetGameObject (uint32 type) |
| |
| virtual void | OnPlayerEnter (Player *) |
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| virtual void | OnPlayerLeave (Player *) |
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| virtual void | OnPlayerAreaUpdate (Player *, uint32, uint32) |
| |
| virtual void | OnPlayerInWaterStateUpdate (Player *, bool) |
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| void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
| |
| void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
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| void | DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE) |
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| void | DoRespawnGameObject (uint32 type) |
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| void | DoRespawnCreature (ObjectGuid guid, bool force=false) |
| |
| void | DoRespawnCreature (uint32 type, bool force=false) |
| |
| void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
| |
| void | DoSendNotifyToInstance (char const *format,...) |
| |
| void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
| |
| void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
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| void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| |
| void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell) |
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| void | DoCastSpellOnPlayers (uint32 spell) |
| |
| void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled) |
| |
| bool | ServerAllowsTwoSideGroups () |
| |
| virtual bool | SetBossState (uint32 id, EncounterState state) |
| |
| EncounterState | GetBossState (uint32 id) const |
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| CreatureBoundary const * | GetBossBoundary (uint32 id) const |
| |
| BossInfo const * | GetBossInfo (uint32 id) const |
| |
| uint32 | GetPersistentData (uint32 index) const |
| |
| void | StorePersistentData (uint32 index, uint32 data) |
| |
| virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
| |
| void | SetCompletedEncountersMask (uint32 newMask, bool save) |
| |
| uint32 | GetCompletedEncounterMask () const |
| |
| void | SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0) |
| |
| virtual void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &) |
| |
| uint32 | GetEncounterCount () const |
| |
| void | MarkAreaTriggerDone (uint32 id) |
| |
| void | ResetAreaTriggerDone (uint32 id) |
| |
| bool | IsAreaTriggerDone (uint32 id) const |
| |
| virtual void | DoAction (int32) |
| |
| void | DoForAllMinions (uint32 id, std::function< void(Creature *)> exec) |
| |
| void | StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state) |
| |
| uint8 | GetStoredGameObjectState (ObjectGuid::LowType spawnId) const |
| |
| void | LoadInstanceSavedGameobjectStateData () |
| |
| bool | IsBossDone (uint32 bossId) const |
| |
| bool | AllBossesDone () const |
| |
| bool | AllBossesDone (std::initializer_list< uint32 > bossIds) const |
| |
| TeamId | GetTeamIdInInstance () const |
| |
| void | SetTeamIdInInstance (TeamId teamId) |
| |
| bool | IsTwoFactionInstance () const |
| |
| | ZoneScript () |
| |
| virtual | ~ZoneScript () |
| |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| |
| virtual void | OnUnitDeath (Unit *) |
| |
| virtual void | OnCreatureEvade (Creature *) |
| |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| |
| virtual uint64 | GetData64 (uint32) const |
| |
| virtual void | SetData64 (uint32, uint64) |
| |
| virtual void | ProcessEvent (WorldObject *, uint32) |
| |
| ObjectGuid instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::GetGuidData |
( |
uint32 |
id | ) |
const |
|
inlineoverridevirtual |
Reimplemented from ZoneScript.
134 {
135 switch (id)
136 {
155
160 }
161
163 }
static ObjectGuid const Empty
Definition ObjectGuid.h:120
@ NPC_BRANN
Definition halls_of_stone.h:80
@ NPC_SJONNIR
Definition halls_of_stone.h:79
@ GO_ABEDNEUM
Definition halls_of_stone.h:64
@ GO_KADDRAK
Definition halls_of_stone.h:62
@ GO_LEFT_PIPE
Definition halls_of_stone.h:70
@ GO_RIGHT_PIPE
Definition halls_of_stone.h:71
@ GO_TRIBUNAL_CONSOLE
Definition halls_of_stone.h:60
@ GO_SJONNIR_DOOR
Definition halls_of_stone.h:67
@ GO_MARNAK
Definition halls_of_stone.h:63
@ GO_SKY_FLOOR
Definition halls_of_stone.h:65
@ GO_SJONNIR_CONSOLE
Definition halls_of_stone.h:66
ObjectGuid goRightPipeGUID
Definition instance_halls_of_stone.cpp:47
ObjectGuid goLeftPipeGUID
Definition instance_halls_of_stone.cpp:46
ObjectGuid goSjonnirDoorGUID
Definition instance_halls_of_stone.cpp:45
ObjectGuid SjonnirGUID
Definition instance_halls_of_stone.cpp:49
ObjectGuid goSjonnirConsoleGUID
Definition instance_halls_of_stone.cpp:44
ObjectGuid goAbedneumGUID
Definition instance_halls_of_stone.cpp:41
ObjectGuid goSkyRoomFloorGUID
Definition instance_halls_of_stone.cpp:43
ObjectGuid goKaddrakGUID
Definition instance_halls_of_stone.cpp:39
ObjectGuid goMarnakGUID
Definition instance_halls_of_stone.cpp:40
ObjectGuid BrannGUID
Definition instance_halls_of_stone.cpp:50
ObjectGuid goTribunalConsoleGUID
Definition instance_halls_of_stone.cpp:42
References BrannGUID, ObjectGuid::Empty, GO_ABEDNEUM, GO_KADDRAK, GO_LEFT_PIPE, GO_MARNAK, GO_RIGHT_PIPE, GO_SJONNIR_CONSOLE, GO_SJONNIR_DOOR, GO_SKY_FLOOR, GO_TRIBUNAL_CONSOLE, goAbedneumGUID, goKaddrakGUID, goLeftPipeGUID, goMarnakGUID, goRightPipeGUID, goSjonnirConsoleGUID, goSjonnirDoorGUID, goSkyRoomFloorGUID, goTribunalConsoleGUID, NPC_BRANN, NPC_SJONNIR, and SjonnirGUID.
| void instance_halls_of_stone::instance_halls_of_stone_InstanceMapScript::SetData |
( |
uint32 |
type, |
|
|
uint32 |
data |
|
) |
| |
|
inlineoverridevirtual |
Reimplemented from ZoneScript.
194 {
197
199 {
202 }
203
205 {
208 }
209
211 {
215
217 bool skyRoomDown = false;
218
219 if (pAbedneum && pKaddrak && pMarnak && pSkyRoomFloor)
220 {
222 {
224 {
225
227 }
229 {
230
234 skyRoomDown = true;
235 }
236 else
237 {
238
240 {
244 }
245 }
246 }
247 else
248 {
249
251 {
255 }
256 }
257
258 if (!skyRoomDown)
260 }
261
262
265 }
266
268 {
277 }
278
280 {
289 }
290
292 {
294 return;
295 }
297 {
299 return;
300 }
301
304 }
@ GO_STATE_READY
Definition GameObjectData.h:692
@ FAIL
Definition InstanceScript.h:60
@ SPECIAL
Definition InstanceScript.h:62
@ NOT_STARTED
Definition InstanceScript.h:58
@ UNIT_FLAG_NOT_SELECTABLE
Definition UnitDefines.h:279
Definition GameObject.h:120
GOState GetGoState() const
Definition GameObject.h:204
Map * instance
Definition InstanceScript.h:149
void SaveToDB()
Definition InstanceScript.cpp:41
GameObject * GetGameObject(ObjectGuid const &guid)
Definition Map.cpp:2362
Creature * GetCreature(ObjectGuid const &guid)
Definition Map.cpp:2357
@ DATA_SJONNIR_ACHIEVEMENT
Definition halls_of_stone.h:55
@ DATA_BRANN_ACHIEVEMENT
Definition halls_of_stone.h:54
References BOSS_KRYSTALLUS, BOSS_MAIDEN_OF_GRIEF, BOSS_TRIBUNAL_OF_AGES, brannAchievement, DATA_BRANN_ACHIEVEMENT, DATA_SJONNIR_ACHIEVEMENT, DONE, FAIL, Map::GetCreature(), Map::GetGameObject(), GameObject::GetGoState(), GO_STATE_ACTIVE, GO_STATE_READY, goAbedneumGUID, goKaddrakGUID, goMarnakGUID, goSkyRoomFloorGUID, InstanceScript::instance, isKrystalusDead, isMaidenOfGriefDead, MAX_ENCOUNTER, NOT_STARTED, InstanceScript::SaveToDB(), GameObject::SetGoState(), sjonnirAchievement, SjonnirGUID, SPECIAL, and UNIT_FLAG_NOT_SELECTABLE.