253 {
257 }
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectApplyHandler > OnEffectRemove
Definition: SpellScript.h:749
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_lurker_below.cpp:234
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_lurker_below.cpp:229
void OnPeriodic(AuraEffect const *aurEff)
Definition: boss_lurker_below.cpp:245