AzeorthCore 3.3.5a
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spell_dru_enrage Class Reference
Inheritance diagram for spell_dru_enrage:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_enrage)
 
bool Validate (SpellInfo const *) override
 
void RecalculateBaseArmor ()
 
void HandleApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckProcHandlerDoCheckAfterProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleApply()

void spell_dru_enrage::HandleApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
417 {
418 Unit* target = GetTarget();
420 {
421 target->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), target, true);
422 }
423
424 // Item - Druid T10 Feral 4P Bonus
426 {
427 target->CastSpell(target, SPELL_DRUID_ENRAGED_DEFENSE, true);
428 }
429
431 }
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ SPELL_DRUID_KING_OF_THE_JUNGLE
Definition: spell_druid.cpp:49
@ SPELL_DRUID_ENRAGED_DEFENSE
Definition: spell_druid.cpp:62
@ SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS
Definition: spell_druid.cpp:63
@ SPELL_DRUID_ENRAGE_MOD_DAMAGE
Definition: spell_druid.cpp:44
@ EFFECT_0
Definition: SharedDefines.h:30
Definition: Unit.h:1290
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1521
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:6454
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:6270
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1428
Definition: SpellAuraEffects.h:39
Unit * GetTarget() const
Definition: SpellScript.cpp:1155
void RecalculateBaseArmor()
Definition: spell_druid.cpp:402

References Unit::CastCustomSpell(), Unit::CastSpell(), EFFECT_0, Unit::GetAuraEffectOfRankedSpell(), AuraScript::GetTarget(), Unit::HasAura(), RecalculateBaseArmor(), SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELL_DRUID_ENRAGED_DEFENSE, SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS, SPELL_DRUID_KING_OF_THE_JUNGLE, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ HandleRemove()

void spell_dru_enrage::HandleRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
434 {
437
439 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:5624

References AuraScript::GetTarget(), RecalculateBaseArmor(), Unit::RemoveAurasDueToSpell(), SPELL_DRUID_ENRAGE_MOD_DAMAGE, and SPELL_DRUID_ENRAGED_DEFENSE.

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_enrage::PrepareAuraScript ( spell_dru_enrage  )
private

◆ RecalculateBaseArmor()

void spell_dru_enrage::RecalculateBaseArmor ( )
inlineprivate
403 {
405 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
406 {
407 SpellInfo const* spellInfo = (*i)->GetSpellInfo();
408 // Dire- / Bear Form (Passive)
409 if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && spellInfo->SpellFamilyFlags.HasFlag(0x0, 0x0, 0x2))
410 {
411 (*i)->RecalculateAmount();
412 }
413 }
414 }
@ SPELL_AURA_MOD_BASE_RESISTANCE_PCT
Definition: SpellAuraDefines.h:205
@ SPELLFAMILY_DRUID
Definition: SharedDefines.h:3507
bool HasFlag(uint32 p1=0, uint32 p2=0, uint32 p3=0) const
Definition: Util.h:463
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition: Unit.h:2211
std::list< AuraEffect * > AuraEffectList
Definition: Unit.h:1306
Definition: SpellInfo.h:314
flag96 SpellFamilyFlags
Definition: SpellInfo.h:386
uint32 SpellFamilyName
Definition: SpellInfo.h:385

References Unit::GetAuraEffectsByType(), AuraScript::GetTarget(), flag96::HasFlag(), SPELL_AURA_MOD_BASE_RESISTANCE_PCT, SPELLFAMILY_DRUID, SpellInfo::SpellFamilyFlags, and SpellInfo::SpellFamilyName.

Referenced by HandleApply(), and HandleRemove().

◆ Register()

void spell_dru_enrage::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

442 {
445 }
@ SPELL_AURA_PERIODIC_ENERGIZE
Definition: SpellAuraDefines.h:87
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:733
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:744
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:743
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:732
void HandleApply(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_druid.cpp:416
void HandleRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_druid.cpp:433

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleApply(), HandleRemove(), and SPELL_AURA_PERIODIC_ENERGIZE.

◆ Validate()

bool spell_dru_enrage::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual