AzerothCore 3.3.5a
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spell_pal_blessing_of_sanctuary Class Reference
Inheritance diagram for spell_pal_blessing_of_sanctuary:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_blessing_of_sanctuary)
 
bool Validate (SpellInfo const *) override
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
bool CheckProc (ProcEventInfo &)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_pal_blessing_of_sanctuary::CheckProc ( ProcEventInfo )
inlineprivate
486 {
487 return GetTarget()->getPowerType() == POWER_MANA;
488 }
@ POWER_MANA
Definition: SharedDefines.h:269
Powers getPowerType() const
Definition: Unit.h:1473
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References Unit::getPowerType(), AuraScript::GetTarget(), and POWER_MANA.

Referenced by Register().

◆ HandleEffectApply()

void spell_pal_blessing_of_sanctuary::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
469 {
470 Unit* target = GetTarget();
471 if (Unit* caster = GetCaster())
472 {
473 // xinef: hack
474 int32 value = 9;
475 caster->CastCustomSpell(target, SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, &value, &value, 0, true);
476 }
477 }
std::int32_t int32
Definition: Define.h:104
@ SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF
Definition: spell_paladin.cpp:35
Definition: Unit.h:1302
Unit * GetCaster() const
Definition: SpellScript.cpp:1020

References AuraScript::GetCaster(), AuraScript::GetTarget(), and SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF.

Referenced by Register().

◆ HandleEffectRemove()

void spell_pal_blessing_of_sanctuary::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
480 {
481 Unit* target = GetTarget();
483 }
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4722
ObjectGuid GetCasterGUID() const
Definition: SpellScript.cpp:1015

References AuraScript::GetCasterGUID(), AuraScript::GetTarget(), Unit::RemoveAura(), and SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF.

Referenced by Register().

◆ HandleProc()

void spell_pal_blessing_of_sanctuary::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
491 {
494 }
@ SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE
Definition: spell_paladin.cpp:36
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void PreventDefaultAction()
Definition: SpellScript.cpp:985

References Unit::CastSpell(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), and SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_blessing_of_sanctuary::PrepareAuraScript ( spell_pal_blessing_of_sanctuary  )
private

◆ Register()

void spell_pal_blessing_of_sanctuary::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

497 {
502 }
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition: SpellAuraDefines.h:51
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &)
Definition: spell_paladin.cpp:485
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_paladin.cpp:479
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition: spell_paladin.cpp:490
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_paladin.cpp:468

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraCheckProcFn, AuraEffectApplyFn, AuraEffectProcFn, AuraEffectRemoveFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleEffectApply(), HandleEffectRemove(), HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_pal_blessing_of_sanctuary::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

464 {
466 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE, and _SpellScript::ValidateSpellInfo().