AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_eck.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "gundrak.h"

Go to the source code of this file.

Classes

struct  boss_eck
 

Enumerations

enum  Spells {
  SPELL_ECK_BERSERK = 55816 ,
  SPELL_ECK_BITE = 55813 ,
  SPELL_ECK_SPIT = 55814 ,
  SPELL_ECK_SPRING = 55815 ,
  SPELL_ECK_SPRING_INIT = 55837
}
 
enum  Misc {
  POINT_START = 0 ,
  EVENT_ECK_BERSERK = 1 ,
  EVENT_ECK_CRAZED_EMOTE = 2 ,
  EMOTE_CRAZED = 1
}
 

Functions

void AddSC_boss_eck ()
 

Variables

Position const EckHomePosition = { 1642.712f, 934.646f, 107.205f, 0.767f }
 
Position const EckCombatStartPosition = { 1638.55f, 919.76f, 104.95f, 0.00f }
 

Enumeration Type Documentation

◆ Misc

enum Misc
Enumerator
POINT_START 
EVENT_ECK_BERSERK 
EVENT_ECK_CRAZED_EMOTE 
EMOTE_CRAZED 
33{
34 POINT_START = 0,
37 EMOTE_CRAZED = 1
38};
@ EVENT_ECK_BERSERK
Definition boss_eck.cpp:35
@ EMOTE_CRAZED
Definition boss_eck.cpp:37
@ EVENT_ECK_CRAZED_EMOTE
Definition boss_eck.cpp:36
@ POINT_START
Definition boss_eck.cpp:34

◆ Spells

enum Spells
Enumerator
SPELL_ECK_BERSERK 
SPELL_ECK_BITE 
SPELL_ECK_SPIT 
SPELL_ECK_SPRING 
SPELL_ECK_SPRING_INIT 
24{
25 SPELL_ECK_BERSERK = 55816,
26 SPELL_ECK_BITE = 55813,
27 SPELL_ECK_SPIT = 55814,
28 SPELL_ECK_SPRING = 55815,
30};
@ SPELL_ECK_BITE
Definition boss_eck.cpp:26
@ SPELL_ECK_BERSERK
Definition boss_eck.cpp:25
@ SPELL_ECK_SPIT
Definition boss_eck.cpp:27
@ SPELL_ECK_SPRING_INIT
Definition boss_eck.cpp:29
@ SPELL_ECK_SPRING
Definition boss_eck.cpp:28

Function Documentation

◆ AddSC_boss_eck()

void AddSC_boss_eck ( )
99{
101}
#define RegisterGundrakCreatureAI(ai_name)
Definition gundrak.h:74
Definition boss_eck.cpp:44

References RegisterGundrakCreatureAI.

Referenced by AddNorthrendScripts().

Variable Documentation

◆ EckCombatStartPosition

Position const EckCombatStartPosition = { 1638.55f, 919.76f, 104.95f, 0.00f }
41{ 1638.55f, 919.76f, 104.95f, 0.00f };

Referenced by boss_eck::InitializeAI().

◆ EckHomePosition

Position const EckHomePosition = { 1642.712f, 934.646f, 107.205f, 0.767f }
40{ 1642.712f, 934.646f, 107.205f, 0.767f };

Referenced by boss_eck::InitializeAI().