AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_putricide_mutated_transformation Class Reference
Inheritance diagram for spell_putricide_mutated_transformation:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_putricide_mutated_transformation)
 
bool Validate (SpellInfo const *) override
 
void HandleSummon (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleSummon()

void spell_putricide_mutated_transformation::HandleSummon ( SpellEffIndex  effIndex)
inlineprivate
1418 {
1419 PreventHitDefaultEffect(effIndex);
1420 Unit* caster = GetOriginalCaster();
1421 if (!caster)
1422 return;
1423
1424 InstanceScript* instance = caster->GetInstanceScript();
1425 if (!instance)
1426 return;
1427
1429 if (!putricide)
1430 return;
1431
1432 if (putricide->AI()->GetData(DATA_ABOMINATION))
1433 {
1434 if (Player* player = caster->ToPlayer())
1436 return;
1437 }
1438
1439 if (!putricide->IsInCombat())
1440 putricide->SetInCombatWithZone();
1441
1442 uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue);
1443 SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(uint32(GetSpellInfo()->Effects[effIndex].MiscValueB));
1444 uint32 duration = uint32(GetSpellInfo()->GetDuration());
1445
1446 Position pos = caster->GetPosition();
1447 TempSummon* summon = caster->GetMap()->SummonCreature(entry, pos, properties, duration, caster, GetSpellInfo()->Id);
1448 if (!summon || !summon->IsVehicle())
1449 return;
1450
1451 summon->CastSpell(summon, SPELL_ABOMINATION_VEHICLE_POWER_DRAIN, true);
1452 summon->CastSpell(summon, SPELL_MUTATED_TRANSFORMATION_DAMAGE, true);
1453 caster->CastSpell(summon, SPELL_MUTATED_TRANSFORMATION_NAME, true);
1454
1455 //EnterVehicle(summon, 0); // VEHICLE_SPELL_RIDE_HARDCODED is used according to sniff, this is ok
1457 summon->SetCreatorGUID(caster->GetGUID());
1458 putricide->AI()->JustSummoned(summon);
1459
1460 summon->setPowerType(POWER_ENERGY);
1461 summon->SetMaxPower(POWER_ENERGY, 100);
1462 summon->SetPower(POWER_ENERGY, 0);
1465 }
DBCStorage< SummonPropertiesEntry > sSummonPropertiesStore(SummonPropertiesfmt)
std::uint32_t uint32
Definition Define.h:107
@ POWER_ENERGY
Definition SharedDefines.h:260
@ SPELL_CUSTOM_ERROR_TOO_MANY_ABOMINATIONS
Definition SharedDefines.h:1218
@ SPELL_FAILED_CUSTOM_ERROR
Definition SharedDefines.h:1109
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:158
@ UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER
Definition UpdateFields.h:113
@ UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER
Definition UpdateFields.h:112
@ VEHICLE_SPELL_RIDE_HARDCODED
Definition VehicleDefines.h:52
@ SPELL_MUTATED_TRANSFORMATION_DAMAGE
Definition boss_professor_putricide.cpp:109
@ SPELL_ABOMINATION_VEHICLE_POWER_DRAIN
Definition boss_professor_putricide.cpp:107
@ SPELL_MUTATED_TRANSFORMATION_NAME
Definition boss_professor_putricide.cpp:110
@ DATA_ABOMINATION
Definition boss_professor_putricide.cpp:121
virtual void JustSummoned(Creature *)
Definition CreatureAI.h:152
Definition Creature.h:47
void SetInCombatWithZone()
Set in combat all units in the dungeon/raid. Affect only units with IsAIEnabled.
Definition Creature.cpp:2882
CreatureAI * AI() const
Definition Creature.h:144
Definition InstanceScript.h:143
ObjectGuid GetGuidData(uint32 type) const override
Definition InstanceScript.cpp:115
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=nullptr, uint32 duration=0, WorldObject *summoner=nullptr, uint32 spellId=0, uint32 vehId=0, bool visibleBySummonerOnly=false)
Definition Object.cpp:2246
Player * ToPlayer()
Definition Object.h:208
void SetStatFloatValue(uint16 index, float value)
Definition Object.cpp:788
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Definition Player.h:1086
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetOriginalCaster()
Definition SpellScript.cpp:411
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition Spell.cpp:4809
Definition TemporarySummon.h:50
virtual uint32 GetData(uint32) const
Definition UnitAI.h:218
Definition Unit.h:665
bool IsVehicle() const
Definition Unit.h:801
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition Unit.cpp:12038
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
void SetMaxPower(Powers power, uint32 val)
Definition Unit.cpp:12089
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void SetCreatorGUID(ObjectGuid creator)
Definition Unit.h:717
void setPowerType(Powers power)
Definition Unit.cpp:6773
bool IsInCombat() const
Definition Unit.h:941
Map * GetMap() const
Definition Object.h:637
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247
@ DATA_PROFESSOR_PUTRICIDE
Definition icecrown_citadel.h:95
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:234
Definition Position.h:27
void GetPosition(float &x, float &y) const
Definition Position.h:126
Definition DBCStructure.h:1945

References Creature::AI(), Unit::CastCustomSpell(), Unit::CastSpell(), DATA_ABOMINATION, DATA_PROFESSOR_PUTRICIDE, ObjectAccessor::GetCreature(), UnitAI::GetData(), Object::GetGUID(), InstanceScript::GetGuidData(), WorldObject::GetInstanceScript(), WorldObject::GetMap(), SpellScript::GetOriginalCaster(), Position::GetPosition(), SpellScript::GetSpellInfo(), Unit::IsInCombat(), Unit::IsVehicle(), CreatureAI::JustSummoned(), POWER_ENERGY, SpellScript::PreventHitDefaultEffect(), Spell::SendCastResult(), Unit::SetCreatorGUID(), Creature::SetInCombatWithZone(), Unit::SetMaxPower(), Unit::SetPower(), Unit::setPowerType(), Object::SetStatFloatValue(), SPELL_ABOMINATION_VEHICLE_POWER_DRAIN, SPELL_CUSTOM_ERROR_TOO_MANY_ABOMINATIONS, SPELL_FAILED_CUSTOM_ERROR, SPELL_MUTATED_TRANSFORMATION_DAMAGE, SPELL_MUTATED_TRANSFORMATION_NAME, SPELLVALUE_BASE_POINT0, sSummonPropertiesStore, Map::SummonCreature(), Object::ToPlayer(), TRIGGERED_FULL_MASK, UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER, UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER, and VEHICLE_SPELL_RIDE_HARDCODED.

Referenced by Register().

◆ PrepareSpellScript()

spell_putricide_mutated_transformation::PrepareSpellScript ( spell_putricide_mutated_transformation  )
private

◆ Register()

void spell_putricide_mutated_transformation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1468 {
1470 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SUMMON
Definition SharedDefines.h:794
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleSummon(SpellEffIndex effIndex)
Definition boss_professor_putricide.cpp:1417

References EFFECT_0, HandleSummon(), SpellScript::OnEffectHit, SPELL_EFFECT_SUMMON, and SpellEffectFn.

◆ Validate()

bool spell_putricide_mutated_transformation::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: