480 {
482 {
486 }
487 }
@ GO_JUST_DEACTIVATED
Definition GameObject.h:118
Definition GameObject.h:125
void MovePoint(uint32 id, Position const &pos, ForcedMovement forcedMovement=FORCED_MOVEMENT_NONE, float speed=0.f, bool generatePath=true, bool forceDestination=true, std::optional< AnimTier > animTier=std::nullopt)
Definition MotionMaster.h:241
Unit * GetCaster()
Definition SpellScript.cpp:401
MotionMaster * GetMotionMaster()
Definition Unit.h:1774
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ SPELL_SUMMON_RAZORTHORN_ROOT
Definition spell_quest.cpp:472
@ GO_RAZORTHORN_DIRT_MOUNT
Definition spell_quest.cpp:471