AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_sindragosa_icy_grip_jump Class Reference
Inheritance diagram for spell_sindragosa_icy_grip_jump:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sindragosa_icy_grip_jump)
 
void HandleSpecial (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleSpecial()

void spell_sindragosa_icy_grip_jump::HandleSpecial ( SpellEffIndex  effIndex)
inlineprivate
961 {
962 PreventHitDefaultEffect(effIndex);
963
964 float x = GetHitUnit()->GetPositionX();
965 float y = GetHitUnit()->GetPositionY();
966 float z = GetHitUnit()->GetPositionZ() + 0.1f;
967 float speedXY, speedZ;
968
969 if (GetSpellInfo()->Effects[effIndex].MiscValue)
970 speedZ = float(GetSpellInfo()->Effects[effIndex].MiscValue) / 10;
971 else if (GetSpellInfo()->Effects[effIndex].MiscValueB)
972 speedZ = float(GetSpellInfo()->Effects[effIndex].MiscValueB) / 10;
973 else
974 speedZ = 10.0f;
975 speedXY = GetCaster()->GetExactDist2d(x, y) * 10.0f / speedZ;
976
977 GetCaster()->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
978 }
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition MotionMaster.h:257
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
MotionMaster * GetMotionMaster()
Definition Unit.h:1761
float GetExactDist2d(const float x, const float y) const
Definition Position.h:170
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References SpellScript::GetCaster(), Position::GetExactDist2d(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::GetSpellInfo(), MotionMaster::MoveJump(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ PrepareSpellScript()

spell_sindragosa_icy_grip_jump::PrepareSpellScript ( spell_sindragosa_icy_grip_jump  )
private

◆ Register()

void spell_sindragosa_icy_grip_jump::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

981 {
983 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_JUMP
Definition SharedDefines.h:807
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectLaunchTarget
Definition SpellScript.h:334
void HandleSpecial(SpellEffIndex effIndex)
Definition boss_sindragosa.cpp:960

References EFFECT_0, HandleSpecial(), SpellScript::OnEffectLaunchTarget, SPELL_EFFECT_JUMP, and SpellEffectFn.


The documentation for this class was generated from the following file: