2090 {
2092
2093
2095
2097 {
2099 {
2103 }
2104 else
2105 {
2116
2120 }
2121 }
2122 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
std::uint16_t uint16
Definition Define.h:108
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_COOLDOWN_FLAG_INCLUDE_GCD
Starts GCD in addition to normal cooldown specified in the packet.
Definition Unit.h:639
Player * ToPlayer()
Definition Object.h:208
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5886
TeamId GetTeamId(bool original=false) const
Definition Player.h:2140
void AddSpellAndCategoryCooldowns(SpellInfo const *spellInfo, uint32 itemId, Spell *spell=nullptr, bool infinityCooldown=false)
Definition Player.cpp:11111
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Item * GetCastItem()
Definition SpellScript.cpp:625
Spell * GetSpell()
Definition SpellScript.h:443
Unit * GetCaster()
Definition SpellScript.cpp:401
void BuildCooldownPacket(WorldPacket &data, uint8 flags, uint32 spellId, uint32 cooldown)
Definition Unit.cpp:16747
Definition WorldPacket.h:26
@ SMSG_INITIAL_SPELLS
Definition Opcodes.h:328
@ SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER
Definition spell_generic.cpp:2065
@ SPELL_PVP_TRINKET
Definition spell_generic.cpp:2067