AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pvp_trinket_wotf_shared_cd Class Reference
Inheritance diagram for spell_pvp_trinket_wotf_shared_cd:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pvp_trinket_wotf_shared_cd)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void HandleScript ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_pvp_trinket_wotf_shared_cd::HandleScript ( )
inlineprivate
2070 {
2071 Player* player = GetCaster()->ToPlayer();
2072 // This is only needed because spells cast from spell_linked_spell are triggered by default
2073 // Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
2074 player->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
2075
2076 if (player->GetTeamId(true) == TEAM_HORDE)
2077 {
2079 {
2080 WorldPacket data;
2081 player->BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, 7744, GetSpellInfo()->CategoryRecoveryTime); // Will of the forsaken
2082 player->SendDirectMessage(&data);
2083 }
2084 else
2085 {
2086 WorldPacket data(SMSG_INITIAL_SPELLS, (1 + 2 + 2 + 4 + 2 + 2 + 4 + 4));
2087 data << uint8(0);
2088 data << uint16(0);
2089 data << uint16(1);
2090 data << uint32(42292); // PvP Trinket spell
2091 data << uint16(0); // cast item id
2092 data << uint16(GetSpellInfo()->GetCategory()); // spell category
2093 data << uint32(0);
2094 data << uint32(GetSpellInfo()->CategoryRecoveryTime);
2095 player->SendDirectMessage(&data);
2096
2097 WorldPacket data2;
2098 player->BuildCooldownPacket(data2, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, SPELL_PVP_TRINKET, GetSpellInfo()->CategoryRecoveryTime); // PvP Trinket spell
2099 player->SendDirectMessage(&data2);
2100 }
2101 }
2102 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
std::uint16_t uint16
Definition Define.h:108
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_COOLDOWN_FLAG_INCLUDE_GCD
Starts GCD in addition to normal cooldown specified in the packet.
Definition Unit.h:632
Player * ToPlayer()
Definition Object.h:202
Definition Player.h:1086
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5852
TeamId GetTeamId(bool original=false) const
Definition Player.h:2138
void AddSpellAndCategoryCooldowns(SpellInfo const *spellInfo, uint32 itemId, Spell *spell=nullptr, bool infinityCooldown=false)
Definition Player.cpp:11080
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Item * GetCastItem()
Definition SpellScript.cpp:620
Spell * GetSpell()
Definition SpellScript.h:442
Unit * GetCaster()
Definition SpellScript.cpp:401
void BuildCooldownPacket(WorldPacket &data, uint8 flags, uint32 spellId, uint32 cooldown)
Definition Unit.cpp:17036
Definition WorldPacket.h:26
@ SMSG_INITIAL_SPELLS
Definition Opcodes.h:328
@ SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER
Definition spell_generic.cpp:2045
@ SPELL_PVP_TRINKET
Definition spell_generic.cpp:2047

References Player::AddSpellAndCategoryCooldowns(), Unit::BuildCooldownPacket(), SpellInfo::CategoryRecoveryTime, SpellScript::GetCaster(), SpellScript::GetCastItem(), SpellScript::GetSpell(), SpellScript::GetSpellInfo(), Player::GetTeamId(), SpellInfo::Id, Player::SendDirectMessage(), SMSG_INITIAL_SPELLS, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, SPELL_PVP_TRINKET, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER, TEAM_HORDE, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_pvp_trinket_wotf_shared_cd::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2057 {
2058 return GetCaster()->IsPlayer();
2059 }
bool IsPlayer() const
Definition Object.h:201

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_pvp_trinket_wotf_shared_cd::PrepareSpellScript ( spell_pvp_trinket_wotf_shared_cd  )
private

◆ Register()

void spell_pvp_trinket_wotf_shared_cd::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2105 {
2107 }
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
void HandleScript()
Definition spell_generic.cpp:2069

References SpellScript::AfterCast, HandleScript(), and SpellCastFn.

◆ Validate()

bool spell_pvp_trinket_wotf_shared_cd::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2062 {
2063 return ValidateSpellInfo({
2067 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF
Definition spell_generic.cpp:2046

References SPELL_PVP_TRINKET, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: