AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pvp_trinket_wotf_shared_cd Class Reference
Inheritance diagram for spell_pvp_trinket_wotf_shared_cd:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pvp_trinket_wotf_shared_cd)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void HandleScript ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_pvp_trinket_wotf_shared_cd::HandleScript ( )
inlineprivate
2070 {
2071 Player* player = GetCaster()->ToPlayer();
2072 // This is only needed because spells cast from spell_linked_spell are triggered by default
2073 // Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
2074 player->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
2075
2076 if (player->GetTeamId(true) == TEAM_HORDE)
2077 {
2079 {
2080 WorldPacket data;
2081 player->BuildCooldownPacket(data, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, 7744, GetSpellInfo()->CategoryRecoveryTime); // Will of the forsaken
2082 player->SendDirectMessage(&data);
2083 }
2084 else
2085 {
2086 WorldPacket data(SMSG_INITIAL_SPELLS, (1 + 2 + 2 + 4 + 2 + 2 + 4 + 4));
2087 data << uint8(0);
2088 data << uint16(0);
2089 data << uint16(1);
2090 data << uint32(42292); // PvP Trinket spell
2091 data << uint16(0); // cast item id
2092 data << uint16(GetSpellInfo()->GetCategory()); // spell category
2093 data << uint32(0);
2094 data << uint32(GetSpellInfo()->CategoryRecoveryTime);
2095 player->SendDirectMessage(&data);
2096
2097 WorldPacket data2;
2098 player->BuildCooldownPacket(data2, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, SPELL_PVP_TRINKET, GetSpellInfo()->CategoryRecoveryTime); // PvP Trinket spell
2099 player->SendDirectMessage(&data2);
2100 }
2101 }
2102 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
std::uint16_t uint16
Definition Define.h:108
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_COOLDOWN_FLAG_INCLUDE_GCD
Starts GCD in addition to normal cooldown specified in the packet.
Definition Unit.h:634
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5864
TeamId GetTeamId(bool original=false) const
Definition Player.h:2139
void AddSpellAndCategoryCooldowns(SpellInfo const *spellInfo, uint32 itemId, Spell *spell=nullptr, bool infinityCooldown=false)
Definition Player.cpp:11089
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Item * GetCastItem()
Definition SpellScript.cpp:625
Spell * GetSpell()
Definition SpellScript.h:443
Unit * GetCaster()
Definition SpellScript.cpp:401
void BuildCooldownPacket(WorldPacket &data, uint8 flags, uint32 spellId, uint32 cooldown)
Definition Unit.cpp:16653
Definition WorldPacket.h:26
@ SMSG_INITIAL_SPELLS
Definition Opcodes.h:328
@ SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER
Definition spell_generic.cpp:2045
@ SPELL_PVP_TRINKET
Definition spell_generic.cpp:2047

References Player::AddSpellAndCategoryCooldowns(), Unit::BuildCooldownPacket(), SpellInfo::CategoryRecoveryTime, SpellScript::GetCaster(), SpellScript::GetCastItem(), SpellScript::GetSpell(), SpellScript::GetSpellInfo(), Player::GetTeamId(), SpellInfo::Id, Player::SendDirectMessage(), SMSG_INITIAL_SPELLS, SPELL_COOLDOWN_FLAG_INCLUDE_GCD, SPELL_PVP_TRINKET, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER, TEAM_HORDE, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_pvp_trinket_wotf_shared_cd::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2057 {
2058 return GetCaster()->IsPlayer();
2059 }
bool IsPlayer() const
Definition Object.h:207

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_pvp_trinket_wotf_shared_cd::PrepareSpellScript ( spell_pvp_trinket_wotf_shared_cd  )
private

◆ Register()

void spell_pvp_trinket_wotf_shared_cd::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2105 {
2107 }
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
void HandleScript()
Definition spell_generic.cpp:2069

References SpellScript::AfterCast, HandleScript(), and SpellCastFn.

◆ Validate()

bool spell_pvp_trinket_wotf_shared_cd::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2062 {
2063 return ValidateSpellInfo({
2067 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF
Definition spell_generic.cpp:2046

References SPELL_PVP_TRINKET, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER, SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER_WOTF, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: