AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_apothecary_lingering_fumes Class Reference
Inheritance diagram for spell_apothecary_lingering_fumes:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_apothecary_lingering_fumes)
 
void HandleAfterCast ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_apothecary_lingering_fumes::HandleAfterCast ( )
inlineprivate
372 {
373 Unit* caster = GetCaster();
374 if (!caster->IsInCombat() || roll_chance_i(50))
375 return;
376
377 std::list<Creature*> triggers;
378 caster->GetCreatureListWithEntryInGrid(triggers, NPC_VIAL_BUNNY, 100.0f);
379 if (triggers.empty())
380 return;
381
383 caster->GetMotionMaster()->MovePoint(0, trigger->GetPosition());
384
385 }
bool roll_chance_i(int chance)
Definition Random.h:63
@ NPC_VIAL_BUNNY
Definition boss_apothecary_hummel.cpp:72
Definition Creature.h:47
void MovePoint(uint32 id, Position const &pos, ForcedMovement forcedMovement=FORCED_MOVEMENT_NONE, float speed=0.f, bool generatePath=true, bool forceDestination=true, std::optional< AnimTier > animTier=std::nullopt)
Definition MotionMaster.h:241
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
MotionMaster * GetMotionMaster()
Definition Unit.h:1761
bool IsInCombat() const
Definition Unit.h:941
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition Object.cpp:2619
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
void GetPosition(float &x, float &y) const
Definition Position.h:126

References SpellScript::GetCaster(), WorldObject::GetCreatureListWithEntryInGrid(), Unit::GetMotionMaster(), Position::GetPosition(), Unit::IsInCombat(), MotionMaster::MovePoint(), NPC_VIAL_BUNNY, roll_chance_i(), and Acore::Containers::SelectRandomContainerElement().

Referenced by Register().

◆ HandleScript()

void spell_apothecary_lingering_fumes::HandleScript ( SpellEffIndex  )
inlineprivate
388 {
389 Unit* caster = GetCaster();
390 caster->CastSpell(GetHitUnit(), SPELL_VALIDATE_AREA, true);
391 }
@ SPELL_VALIDATE_AREA
Definition boss_apothecary_hummel.cpp:40
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_VALIDATE_AREA.

Referenced by Register().

◆ PrepareSpellScript()

spell_apothecary_lingering_fumes::PrepareSpellScript ( spell_apothecary_lingering_fumes  )
private

◆ Register()

void spell_apothecary_lingering_fumes::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

394 {
397 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition boss_apothecary_hummel.cpp:387
void HandleAfterCast()
Definition boss_apothecary_hummel.cpp:371

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: