◆ HandleScript()
2316 {
2320 {
2321 passenger->ExitVehicle();
2323 }
2324 }
Unit * GetCaster()
Definition SpellScript.cpp:401
bool IsVehicle() const
Definition Unit.h:750
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
Vehicle * GetVehicleKit() const
Definition Unit.h:1829
Unit * GetPassenger(int8 seatId) const
Definition Vehicle.cpp:228
@ SPELL_VARGUL_EXPLOSION
Definition spell_quest.cpp:2308
References Unit::CastSpell(), SpellScript::GetCaster(), Vehicle::GetPassenger(), Unit::GetVehicleKit(), Unit::IsVehicle(), and SPELL_VARGUL_EXPLOSION.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_q12919_gymers_throw::Register |
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The documentation for this class was generated from the following file: