|
| | npc_hor_leader_second () |
| |
| bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32) override |
| |
| CreatureAI * | GetAI (Creature *creature) const override |
| |
| bool | IsDatabaseBound () const override |
| |
| virtual bool | OnGossipHello (Player *, Creature *) |
| |
| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
| |
| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
| |
| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
| |
| virtual uint32 | GetDialogStatus (Player *, Creature *) |
| |
| virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
| |
| virtual bool | isAfterLoadScript () const |
| |
| virtual void | checkValidity () |
| |
| const std::string & | GetName () const |
| |
| uint16 | GetTotalAvailableHooks () |
| |
| virtual void | OnUpdate (Creature *, uint32) |
| |
◆ npc_hor_leader_second()
| npc_hor_leader_second::npc_hor_leader_second |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
1775 {
1776 return GetHallsOfReflectionAI<npc_hor_leader_secondAI>(creature);
1777 }
◆ OnGossipSelect()
Reimplemented from CreatureScript.
1757 {
1759 return true;
1760
1762
1765 {
1768 return true;
1769 }
1770
1771 return true;
1772 }
@ DONE
Definition InstanceScript.h:61
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
@ UNIT_NPC_FLAG_GOSSIP
Definition UnitDefines.h:322
@ UNIT_NPC_FLAG_QUESTGIVER
Definition UnitDefines.h:323
CreatureAI * AI() const
Definition Creature.h:143
Definition InstanceScript.h:143
virtual void DoAction(int32)
Definition UnitAI.h:217
void RemoveNpcFlag(NPCFlags flags)
Definition Unit.h:765
bool HasNpcFlag(NPCFlags flags) const
Definition Unit.h:763
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1238
@ ACTION_START_LK_FIGHT_REAL
Definition halls_of_reflection.h:251
@ DATA_LICH_KING
Definition halls_of_reflection.h:35
References ACTION_START_LK_FIGHT_REAL, Creature::AI(), ClearGossipMenuFor(), DATA_LICH_KING, UnitAI::DoAction(), DONE, WorldObject::GetInstanceScript(), Unit::HasNpcFlag(), Unit::RemoveNpcFlag(), UNIT_NPC_FLAG_GOSSIP, and UNIT_NPC_FLAG_QUESTGIVER.
The documentation for this class was generated from the following file: