AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_winter_veil_racer_rocket_slam Class Reference
Inheritance diagram for spell_winter_veil_racer_rocket_slam:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_winter_veil_racer_rocket_slam)
 
void HandleTriggerSpell (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleTriggerSpell()

void spell_winter_veil_racer_rocket_slam::HandleTriggerSpell ( SpellEffIndex  )
inlineprivate
131 {
132 Unit* caster = GetCaster();
135
136 std::list<Creature*> unitList;
137 Unit* target = nullptr;
138 caster->GetCreaturesWithEntryInRange(unitList, 30.0f, NPC_BLUE_RACER);
139 if (!unitList.empty())
140 for (std::list<Creature*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
141 if (caster->HasInLine((*itr), 1.0f) && (*itr)->GetGUID() != caster->GetGUID())
142 {
143 target = (*itr);
144 break;
145 }
146 if (!target)
147 {
148 unitList.clear();
149 caster->GetCreaturesWithEntryInRange(unitList, 30.0f, NPC_RED_RACER);
150 if (!unitList.empty())
151 for (std::list<Creature*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
152 if (caster->HasInLine((*itr), 1.0f) && (*itr)->GetGUID() != caster->GetGUID())
153 {
154 target = (*itr);
155 break;
156 }
157 }
158
159 if (target)
160 {
161 caster->CastSpell(target, SPELL_RACER_CHARGE_TO_OBJECT, true);
162 caster->CastSpell(target, SPELL_RACER_SLAM_HIT, true);
163 }
164 else
165 {
166 Position pos;
167 float x = caster->GetPositionX() + 30 * cos(caster->GetOrientation());
168 float y = caster->GetPositionY() + 30 * std::sin(caster->GetOrientation());
169 pos.Relocate(x, y, caster->GetMap()->GetHeight(x, y, MAX_HEIGHT) + 0.5f);
170 //caster->GetFirstCollisionPosition(pos, 30.0f, caster->GetOrientation());
172 }
173 }
#define MAX_HEIGHT
Definition GridTerrainData.h:26
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
float GetHeight(float x, float y, float z, bool checkVMap=true, float maxSearchDist=DEFAULT_HEIGHT_SEARCH) const
Definition Map.cpp:1188
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
void PreventHitEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:584
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
Map * GetMap() const
Definition Object.h:637
void GetCreaturesWithEntryInRange(std::list< Creature * > &creatureList, float radius, uint32 entry)
Definition Object.cpp:3120
Definition Position.h:27
bool HasInLine(Position const *pos, float width) const
Definition Position.cpp:43
float GetPositionZ() const
Definition Position.h:123
float GetOrientation() const
Definition Position.h:124
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
void Relocate(float x, float y)
Definition Position.h:77
@ SPELL_RACER_CHARGE_TO_OBJECT
Definition winter_veil.cpp:117
@ NPC_BLUE_RACER
Definition winter_veil.cpp:114
@ NPC_RED_RACER
Definition winter_veil.cpp:113
@ SPELL_RACER_SLAM_HIT
Definition winter_veil.cpp:119

References Unit::CastSpell(), EFFECT_0, EFFECT_1, SpellScript::GetCaster(), WorldObject::GetCreaturesWithEntryInRange(), Object::GetGUID(), Map::GetHeight(), WorldObject::GetMap(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Position::HasInLine(), MAX_HEIGHT, NPC_BLUE_RACER, NPC_RED_RACER, SpellScript::PreventHitEffect(), Position::Relocate(), SPELL_RACER_CHARGE_TO_OBJECT, and SPELL_RACER_SLAM_HIT.

Referenced by Register().

◆ PrepareSpellScript()

spell_winter_veil_racer_rocket_slam::PrepareSpellScript ( spell_winter_veil_racer_rocket_slam  )
private

◆ Register()

void spell_winter_veil_racer_rocket_slam::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

176 {
178 }
@ SPELL_EFFECT_TRIGGER_SPELL
Definition SharedDefines.h:830
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectLaunch
Definition SpellScript.h:333
void HandleTriggerSpell(SpellEffIndex)
Definition winter_veil.cpp:130

References EFFECT_1, HandleTriggerSpell(), SpellScript::OnEffectLaunch, SPELL_EFFECT_TRIGGER_SPELL, and SpellEffectFn.


The documentation for this class was generated from the following file: