AzerothCore 3.3.5a
OpenSource WoW Emulator
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achievement_cant_do_that_while_stunned Class Reference
Inheritance diagram for achievement_cant_do_that_while_stunned:
AchievementCriteriaScript ScriptObject

Public Member Functions

 achievement_cant_do_that_while_stunned ()
 
bool OnCheck (Player *, Unit *target, uint32) override
 
- Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const override
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ achievement_cant_do_that_while_stunned()

achievement_cant_do_that_while_stunned::achievement_cant_do_that_while_stunned ( )
inline
928: AchievementCriteriaScript("achievement_cant_do_that_while_stunned") {}
Definition AchievementCriteriaScript.h:24

Member Function Documentation

◆ OnCheck()

bool achievement_cant_do_that_while_stunned::OnCheck ( Player ,
Unit target,
uint32   
)
inlineoverridevirtual

Reimplemented from AchievementCriteriaScript.

931 {
932 bool allow = target && target->GetAuraCount(SPELL_SUPERCHARGE) >= 2;
933 if (!allow)
934 return false;
935
936 if (InstanceScript* instance = target->GetInstanceScript())
937 if (Creature* cr = instance->GetCreature(DATA_BRUNDIR))
938 return cr->AI()->GetData(DATA_BRUNDIR);
939
940 return false;
941 }
@ SPELL_SUPERCHARGE
Definition boss_assembly_of_iron.cpp:30
Definition Creature.h:47
Definition InstanceScript.h:143
uint32 GetAuraCount(uint32 spellId) const
Definition Unit.cpp:5978
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1242
@ DATA_BRUNDIR
Definition ulduar.h:58

References DATA_BRUNDIR, Unit::GetAuraCount(), WorldObject::GetInstanceScript(), and SPELL_SUPERCHARGE.


The documentation for this class was generated from the following file: