1171 {
1174 if (!kit)
1175 return;
1176
1177 bool extinguished = false;
1178 uint8 fireCount = 0;
1179 for (
uint8 seat = 3; seat <= 5; ++seat)
1182 {
1183 if (!extinguished)
1184 {
1186 extinguished = true;
1188 {
1190 continue;
1191 }
1192 }
1193 fireCount++;
1194 }
1195
1196 if (fireCount == 0)
1198 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetCaster()
Definition SpellScript.cpp:401
Vehicle * GetVehicle() const
Definition Unit.h:1905
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5032
Unit * GetPassenger(int8 seatId) const
Definition Vehicle.cpp:229
@ SPELL_EXTINGUISH_FIRE
Definition zone_icecrown.cpp:1046
@ SPELL_BURNING
Definition zone_icecrown.cpp:1044
@ SPELL_COSMETIC_FIRE
Definition zone_icecrown.cpp:1045