1167 {
1170 if (!kit)
1171 return;
1172
1173 bool extinguished = false;
1174 uint8 fireCount = 0;
1175 for (
uint8 seat = 3; seat <= 5; ++seat)
1178 {
1179 if (!extinguished)
1180 {
1182 extinguished = true;
1184 {
1186 continue;
1187 }
1188 }
1189 fireCount++;
1190 }
1191
1192 if (fireCount == 0)
1194 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetCaster()
Definition SpellScript.cpp:401
Vehicle * GetVehicle() const
Definition Unit.h:1905
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5028
Unit * GetPassenger(int8 seatId) const
Definition Vehicle.cpp:228
@ SPELL_EXTINGUISH_FIRE
Definition zone_icecrown.cpp:1042
@ SPELL_BURNING
Definition zone_icecrown.cpp:1040
@ SPELL_COSMETIC_FIRE
Definition zone_icecrown.cpp:1041