1206 {
1209 if (!kit)
1210 return;
1211
1212 bool extinguished = false;
1213 uint8 fireCount = 0;
1214 for (
uint8 seat = 3; seat <= 5; ++seat)
1217 {
1218 if (!extinguished)
1219 {
1221 extinguished = true;
1223 {
1225 continue;
1226 }
1227 }
1228 fireCount++;
1229 }
1230
1231 if (fireCount == 0)
1233 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
Vehicle * GetVehicle() const
Definition Unit.h:1932
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
Unit * GetPassenger(int8 seatId) const
Definition Vehicle.cpp:253
@ SPELL_EXTINGUISH_FIRE
Definition zone_icecrown.cpp:1081
@ SPELL_BURNING
Definition zone_icecrown.cpp:1079
@ SPELL_COSMETIC_FIRE
Definition zone_icecrown.cpp:1080